using System; using Cpp2IlInjected; using UnityEngine; // Token: 0x02000342 RID: 834 [Token(Token = "0x2000342")] [AddComponentMenu("Scripts/Modula/RotateObject")] public class RotateObject : MonoBehaviour { // Token: 0x060020B9 RID: 8377 RVA: 0x000020D3 File Offset: 0x000002D3 [Token(Token = "0x60020B9")] [Address(RVA = "0xBE7E20", Offset = "0xBE6C20", VA = "0x180BE7E20")] private void Update() { throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method."); } // Token: 0x060020BA RID: 8378 RVA: 0x0004DF88 File Offset: 0x0004C188 [Token(Token = "0x60020BA")] [Address(RVA = "0xBE7EF0", Offset = "0xBE6CF0", VA = "0x180BE7EF0")] public RotateObject() { } // Token: 0x04002A0C RID: 10764 [FieldOffset(Offset = "0x18")] [Token(Token = "0x4002A0C")] public float speed = 20f; }