using System; using System.Collections.Generic; using System.Runtime.InteropServices; using Cpp2IlInjected; using MEC; using Newtonsoft.Json.Serialization; using UnityEngine; // Token: 0x02000204 RID: 516 [Token(Token = "0x2000204")] public class SceneManager : GameSceneBase { // Token: 0x06001440 RID: 5184 RVA: 0x000020D3 File Offset: 0x000002D3 [Token(Token = "0x6001440")] [Address(RVA = "0x4353D0", Offset = "0x4341D0", VA = "0x1804353D0")] private void Awake() { throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method."); } // Token: 0x06001441 RID: 5185 RVA: 0x000020D3 File Offset: 0x000002D3 [Token(Token = "0x6001441")] [Address(RVA = "0x4361C0", Offset = "0x434FC0", VA = "0x1804361C0", Slot = "4")] public override void Enter() { throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method."); } // Token: 0x06001442 RID: 5186 RVA: 0x0002E0B8 File Offset: 0x0002C2B8 [Token(Token = "0x6001442")] [Address(RVA = "0x438A30", Offset = "0x437830", VA = "0x180438A30")] private void Setup() { Game.RunStageServices(new Action(this.OnTimeEventReceived)); this.onSystemMenu = false; } // Token: 0x06001443 RID: 5187 RVA: 0x0002E0E0 File Offset: 0x0002C2E0 [Token(Token = "0x6001443")] [Address(RVA = "0x4373B0", Offset = "0x4361B0", VA = "0x1804373B0")] private void Init() { TreasureBox[] saveTreasureBox = this.Save.SaveTreasureBox; int num = 0; int num2 = 0; if (num2 < saveTreasureBox.Length) { TreasureBox treasureBox = saveTreasureBox[num]; if (treasureBox != 0) { treasureBox.index = num; } num++; } this.wizardGirl.Init(); ScriptMode scriptMode = this.scriptSystem; NobetaAnimatorController animatorController = Game.GetPlayerManager().GetAnimatorController(); scriptMode.g_PlayerAni = animatorController; PlayerCamera camera = Game.GetPlayerManager().GetCamera(); scriptMode.g_CameraEff = camera; scriptMode.g_bSwitchScene = false; scriptMode.g_iSkipID = (int)((ulong)0L); scriptMode.g_iVoiceIndex = (int)((ulong)4294967294L); UIStackingManager uistackingManager = Game.GetUIStackingManager(); int num3 = 0; uistackingManager.Init((UIStackingManager.UIStackingCommand)num3); GameObject[] array = GameObject.FindGameObjectsWithTag("NPC"); int num4 = 0; int num5 = 0; int length = array.Length; if (num4 < length) { NPC component = array[num5].GetComponent(); if (component) { component.Init(); } num5++; } Transform[] array2 = this.children; ItemSystem itemSystem = this.itemSystem; Transform transform = array2[3]; itemSystem.Init(transform); Transform[] array3 = this.children; SoulSystem soulSystem = this.soulSystem; Transform transform2 = array3[4]; soulSystem.Init(transform2); this.achievementSystem.Init(); GameObject[] array4 = GameObject.FindGameObjectsWithTag("AreaAffectPlayer"); this.areaEffects = array4; GameObject[] array5 = GameObject.FindGameObjectsWithTag("AttackableObject"); this.attackGroups = array5; SceneEventManager sem = this.SEM; int num6 = 0; if (sem != num6 && this.SEM.gameObject.activeSelf) { this.SEM.InitData(); } this.currentAttackableId = (int)((ulong)0L); } // Token: 0x06001444 RID: 5188 RVA: 0x000020D3 File Offset: 0x000002D3 [Token(Token = "0x6001444")] [Address(RVA = "0x436880", Offset = "0x435680", VA = "0x180436880")] private void InitStageObjs() { throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method."); } // Token: 0x06001445 RID: 5189 RVA: 0x0002E2A0 File Offset: 0x0002C4A0 [Token(Token = "0x6001445")] [Address(RVA = "0x437A50", Offset = "0x436850", VA = "0x180437A50")] private void OnSceneInitComplete() { this.InitStageObjs(); Game.SwitchGameplayInput(); this.wizardGirl.Setup(); Game.UpdateSystemTimeScale(1f, true); int num; SceneManager.d__41 d__ = new SceneManager.d__41(num); num = 0; d__.delayTime = 0.5f; CoroutineHandle coroutineHandle = MECExtensionMethods1.RunCoroutine(d__); } // Token: 0x06001446 RID: 5190 RVA: 0x000020D3 File Offset: 0x000002D3 [Token(Token = "0x6001446")] [Address(RVA = "0x436300", Offset = "0x435100", VA = "0x180436300")] private IEnumerator FadeOutBlackScreen(float delayTime) { throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method."); } // Token: 0x06001447 RID: 5191 RVA: 0x0002E2F4 File Offset: 0x0002C4F4 [Token(Token = "0x6001447")] [Address(RVA = "0x438E20", Offset = "0x437C20", VA = "0x180438E20")] private void Update() { this.itemSystem.Update(); ScriptMode scriptMode = this.scriptSystem; float num = Game.GetSystemDeltaTime(); scriptMode.Update(num); AchievementsSystem achievementsSystem = this.achievementSystem; num = Game.GetGameDeltaTime(); achievementsSystem.Update(num); } // Token: 0x06001448 RID: 5192 RVA: 0x000020D3 File Offset: 0x000002D3 [Token(Token = "0x6001448")] [Address(RVA = "0x437880", Offset = "0x436680", VA = "0x180437880")] private void OnDisable() { throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method."); } // Token: 0x06001449 RID: 5193 RVA: 0x000020D3 File Offset: 0x000002D3 [Token(Token = "0x6001449")] [Address(RVA = "0x437B30", Offset = "0x436930", VA = "0x180437B30")] private void OnTimeEventReceived(TimeEffectType effectType, StageTimeManager timeManager) { throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method."); } // Token: 0x0600144A RID: 5194 RVA: 0x0002E340 File Offset: 0x0002C540 [Token(Token = "0x600144A")] [Address(RVA = "0x438990", Offset = "0x437790", VA = "0x180438990")] public void SetGameState(SceneManager.GameState state) { if (state == SceneManager.GameState.Script || this.stageState == SceneManager.GameState.Script) { Game.EnableStoryVolumeEffect(true); } this.stageState = state; } // Token: 0x0600144B RID: 5195 RVA: 0x0002E36C File Offset: 0x0002C56C [Token(Token = "0x600144B")] [Address(RVA = "0x3F0030", Offset = "0x3EEE30", VA = "0x1803F0030")] public SceneManager.GameState GetGameState() { return this.stageState; } // Token: 0x0600144C RID: 5196 RVA: 0x0002E380 File Offset: 0x0002C580 [Token(Token = "0x600144C")] [Address(RVA = "0x438A20", Offset = "0x437820", VA = "0x180438A20")] public void SetIsSystemOptionOpened(bool isSystemOptionOpened) { this.onSystemMenu = isSystemOptionOpened; } // Token: 0x0600144D RID: 5197 RVA: 0x0002E394 File Offset: 0x0002C594 [Token(Token = "0x600144D")] [Address(RVA = "0x436510", Offset = "0x435310", VA = "0x180436510")] public bool GetIsOpenSystemOption() { return this.onSystemMenu; } // Token: 0x0600144E RID: 5198 RVA: 0x000020D3 File Offset: 0x000002D3 [Token(Token = "0x600144E")] [Address(RVA = "0x435DE0", Offset = "0x434BE0", VA = "0x180435DE0")] public void CreateEventSoul(Vector3 Pos, Vector3 Target, int Num, SwitchDevice SD, [Optional] Transform LeadObject) { throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method."); } // Token: 0x0600144F RID: 5199 RVA: 0x000020D3 File Offset: 0x000002D3 [Token(Token = "0x600144F")] [Address(RVA = "0x435E60", Offset = "0x434C60", VA = "0x180435E60")] public void CreateEventSoul(Vector3 Pos, Vector3 Target, int Num, SceneEvent OpenSceneEvent, Transform OpenSceneEventPos, [Optional] Transform LeadObject) { throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method."); } // Token: 0x06001450 RID: 5200 RVA: 0x000020D3 File Offset: 0x000002D3 [Token(Token = "0x6001450")] [Address(RVA = "0x435F30", Offset = "0x434D30", VA = "0x180435F30")] public void CreateSoundWave(Vector3 v3Center, float fRadius, SceneManager.SoundWaveType SoundType = SceneManager.SoundWaveType.Battle) { throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method."); } // Token: 0x06001451 RID: 5201 RVA: 0x0002E3A8 File Offset: 0x0002C5A8 [Token(Token = "0x6001451")] [Address(RVA = "0x4377F0", Offset = "0x4365F0", VA = "0x1804377F0")] public void LoadScript(LoadScript LS) { bool flag = this.scriptSystem.LoadScript(LS); this.wizardGirl.playerController.ClearInput(); } // Token: 0x06001452 RID: 5202 RVA: 0x0002E3D8 File Offset: 0x0002C5D8 [Token(Token = "0x6001452")] [Address(RVA = "0x4387B0", Offset = "0x4375B0", VA = "0x1804387B0")] public void RunNextScriptStep() { ScriptMode scriptMode = this.scriptSystem; int g_iStepMax = scriptMode.g_iStepMax; if (scriptMode.g_iStep >= g_iStepMax || scriptMode.g_bAutoStep) { return; } if (!scriptMode.g_bDialog) { Game.SetDialogArrowEnable(false); int num = scriptMode.g_iStep; num++; scriptMode.g_iStep = num; scriptMode.RunStep(num); return; } string g_sDialogText = scriptMode.g_sDialogText; int stringLength = g_sDialogText.m_stringLength; int num2 = 0; string g_sDialogSpeaker = scriptMode.g_sDialogSpeaker; scriptMode.g_sDialogTextNum = stringLength; string text = g_sDialogText.Substring(num2, stringLength); Game.SetDialogText(g_sDialogSpeaker, text); scriptMode.g_bDialog = false; while (scriptMode.g_bAutoStep) { } Game.SetDialogArrowEnable(true); } // Token: 0x06001453 RID: 5203 RVA: 0x0002E484 File Offset: 0x0002C684 [Token(Token = "0x6001453")] [Address(RVA = "0x438AE0", Offset = "0x4378E0", VA = "0x180438AE0")] public void SkipScript() { ScriptMode scriptMode = this.scriptSystem; int g_iSkipID = scriptMode.g_iSkipID; if (g_iSkipID > 1) { scriptMode.g_iStep = g_iSkipID; scriptMode.RunStep(g_iSkipID); return; } } // Token: 0x06001454 RID: 5204 RVA: 0x0002E4B8 File Offset: 0x0002C6B8 [Token(Token = "0x6001454")] [Address(RVA = "0x4377C0", Offset = "0x4365C0", VA = "0x1804377C0")] public bool IsSkipScriptAllowed() { return this.scriptSystem.g_iSkipID > 0; } // Token: 0x06001455 RID: 5205 RVA: 0x0002E4DC File Offset: 0x0002C6DC [Token(Token = "0x6001455")] [Address(RVA = "0x438D40", Offset = "0x437B40", VA = "0x180438D40")] public void UpdateSavePoint(SavePoint savePoint) { int savePointNumber = this.GetSavePointNumber(savePoint); GameSaveBasicData basic = Game.GameSave.basic; string text = this.stageName; basic.AddNewSavePoint(text, savePointNumber); UITeleport canvas = Game.GetCanvas(); GameStage stage = Game.GameSave.basic.stage; canvas.UpdateLocation(stage, savePointNumber); } // Token: 0x06001456 RID: 5206 RVA: 0x000020D3 File Offset: 0x000002D3 [Token(Token = "0x6001456")] [Address(RVA = "0x438ED0", Offset = "0x437CD0", VA = "0x180438ED0")] public bool VerifySaveSystem() { throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method."); } // Token: 0x06001457 RID: 5207 RVA: 0x0002E538 File Offset: 0x0002C738 [Token(Token = "0x6001457")] [Address(RVA = "0x438C60", Offset = "0x437A60", VA = "0x180438C60")] public bool UpdateGameSave(SavePoint savePoint) { SaveSystem save = this.Save; SoulSystem soulSystem = this.soulSystem; WizardGirlManage wizardGirlManage = this.wizardGirl; save.UpdateCharacterData(wizardGirlManage, soulSystem); GameSaveBasicData basic = Game.GameSave.basic; string text = this.stageName; int savePointNumber = this.GetSavePointNumber(savePoint); basic.UpdateStageData(text, savePointNumber); Game.WriteGameSave(); return true; } // Token: 0x06001458 RID: 5208 RVA: 0x0002E59C File Offset: 0x0002C79C [Token(Token = "0x6001458")] [Address(RVA = "0x438C30", Offset = "0x437A30", VA = "0x180438C30")] public void UpdateGameSaveWithUIMenu() { SaveSystem save = this.Save; SoulSystem soulSystem = this.soulSystem; WizardGirlManage wizardGirlManage = this.wizardGirl; save.UpdateCharacterData(wizardGirlManage, soulSystem); } // Token: 0x06001459 RID: 5209 RVA: 0x000020D3 File Offset: 0x000002D3 [Token(Token = "0x6001459")] [Address(RVA = "0x4365D0", Offset = "0x4353D0", VA = "0x1804365D0")] public int GetSavePointNumber(SavePoint savePoint) { throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method."); } // Token: 0x0600145A RID: 5210 RVA: 0x0002E5CC File Offset: 0x0002C7CC [Token(Token = "0x600145A")] [Address(RVA = "0x3147B0", Offset = "0x3135B0", VA = "0x1803147B0")] public SceneBGMController GetBGM() { return this.BGM; } // Token: 0x0600145B RID: 5211 RVA: 0x0002E5E0 File Offset: 0x0002C7E0 [Token(Token = "0x600145B")] [Address(RVA = "0x31E480", Offset = "0x31D280", VA = "0x18031E480")] public Camera GetStageCamera() { return this.stageCam; } // Token: 0x0600145C RID: 5212 RVA: 0x000020D3 File Offset: 0x000002D3 [Token(Token = "0x600145C")] [Address(RVA = "0x4363C0", Offset = "0x4351C0", VA = "0x1804363C0")] public PlayerCamera GetCameraController() { throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method."); } // Token: 0x0600145D RID: 5213 RVA: 0x0002E5F4 File Offset: 0x0002C7F4 [Token(Token = "0x600145D")] [Address(RVA = "0x438900", Offset = "0x437700", VA = "0x180438900")] public void SetBossDialogue(CombatDialogueType dialogueType) { this.bossDialogue = dialogueType; this.isBossAttacking = false; } // Token: 0x0600145E RID: 5214 RVA: 0x0002E610 File Offset: 0x0002C810 [Token(Token = "0x600145E")] [Address(RVA = "0x4388F0", Offset = "0x4376F0", VA = "0x1804388F0")] public void SetBossAttacking(bool isBossAttacking) { this.isBossAttacking = isBossAttacking; } // Token: 0x0600145F RID: 5215 RVA: 0x0002E624 File Offset: 0x0002C824 [Token(Token = "0x600145F")] [Address(RVA = "0x438FC0", Offset = "0x437DC0", VA = "0x180438FC0")] public void WaitForDeathMenu() { SceneBGMController bgm = this.BGM; int num = 0; if (bgm != num) { SceneBGMController bgm2 = this.BGM; BGM g_DeathBGM = bgm2.g_DeathBGM; int num2 = 0; if (!(g_DeathBGM == num2)) { bgm2.StopBGM(); int num3 = UnityEngine.Random.Range(0, 3); if (num3 != 0) { if (num3 != 0) { if (num3 != 1) { goto IL_8E; } bgm2.g_DeathBGM.PlayBGM(86f); } bgm2.g_DeathBGM.PlayBGM(54f); } BGM g_DeathBGM2 = bgm2.g_DeathBGM; int num4 = 0; g_DeathBGM2.PlayBGM((float)num4); } Debug.Log("找不到死亡音樂"); } IL_8E: int num5; Action action = new Action(num5.OpenPlayerDeathMessageBox); num5 = 0; Game.BindAnyKeyDownHandler(action); if (this.bossDialogue != CombatDialogueType.None) { int num6; SceneManager.d__67 d__ = new SceneManager.d__67(num6); num6 = 0; d__.<>4__this = this; CoroutineHandle coroutineHandle = MECExtensionMethods1.RunCoroutine(d__); } } // Token: 0x06001460 RID: 5216 RVA: 0x000020D3 File Offset: 0x000002D3 [Token(Token = "0x6001460")] [Address(RVA = "0x4384D0", Offset = "0x4372D0", VA = "0x1804384D0")] private IEnumerator PlayBossDialogue() { throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method."); } // Token: 0x06001461 RID: 5217 RVA: 0x0002E704 File Offset: 0x0002C904 [Token(Token = "0x6001461")] [Address(RVA = "0x438540", Offset = "0x437340", VA = "0x180438540")] public void PlayPartnerDialogue() { this.stageUI.PlayPartnerDialogue(); } // Token: 0x06001462 RID: 5218 RVA: 0x0002E724 File Offset: 0x0002C924 [Token(Token = "0x6001462")] [Address(RVA = "0x438680", Offset = "0x437480", VA = "0x180438680")] public void ResetAllEnemy() { this.enemiesManager.ResetEnemyDeath(); } // Token: 0x06001463 RID: 5219 RVA: 0x0002E744 File Offset: 0x0002C944 [Token(Token = "0x6001463")] [Address(RVA = "0x4386B0", Offset = "0x4374B0", VA = "0x1804386B0")] public void ResetAllScriptSceneEvent() { SaveSystem save = this.Save; int num = 0; if (save != num && this.Save.gameObject.activeSelf) { ScriptSceneEventEnable[] components = this.Save.GetComponents(); int num2 = 0; int length = components.Length; if (num2 < length) { components[num2].CloseScriptEvent(); num2++; } } } // Token: 0x06001464 RID: 5220 RVA: 0x000020D3 File Offset: 0x000002D3 [Token(Token = "0x6001464")] [Address(RVA = "0x438BE0", Offset = "0x4379E0", VA = "0x180438BE0")] public void UnlockAchievements(GameAchievement achievement) { throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method."); } // Token: 0x06001465 RID: 5221 RVA: 0x0002E7A8 File Offset: 0x0002C9A8 [Token(Token = "0x6001465")] [Address(RVA = "0x438910", Offset = "0x437710", VA = "0x180438910")] public void SetDodgeTime() { Game.EnablePlayerHitStop(0.3f, 0.6f); Game.EnableStageHitStop(0.3f, 0.6f); } // Token: 0x06001466 RID: 5222 RVA: 0x000020D3 File Offset: 0x000002D3 [Token(Token = "0x6001466")] [Address(RVA = "0x437840", Offset = "0x436640", VA = "0x180437840")] public void MarkTreasureChestDataUnlocked(int index) { throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method."); } // Token: 0x06001467 RID: 5223 RVA: 0x0002E7D4 File Offset: 0x0002C9D4 [Token(Token = "0x6001467")] [Address(RVA = "0x3EFFB0", Offset = "0x3EEDB0", VA = "0x1803EFFB0")] public WizardGirlManage GetPlayerManager() { return this.wizardGirl; } // Token: 0x06001468 RID: 5224 RVA: 0x0002E7E8 File Offset: 0x0002C9E8 [Token(Token = "0x6001468")] [Address(RVA = "0x436370", Offset = "0x435170", VA = "0x180436370")] public AchievementsSystem GetAchievementsSystem() { return this.achievementSystem; } // Token: 0x06001469 RID: 5225 RVA: 0x0002E7FC File Offset: 0x0002C9FC [Token(Token = "0x6001469")] [Address(RVA = "0x4351E0", Offset = "0x433FE0", VA = "0x1804351E0")] public void AddEffect(EffectPool source) { this.timeScaledEffects.Add(source); float stageTimeScale = Game.GetStageTimeScale(); source.SetTimeScale(stageTimeScale); } // Token: 0x0600146A RID: 5226 RVA: 0x0002E82C File Offset: 0x0002CA2C [Token(Token = "0x600146A")] [Address(RVA = "0x435140", Offset = "0x433F40", VA = "0x180435140")] public void AddEffect(EffectPoolFull source) { this.timeScaledFullEffects.Add(source); float stageTimeScale = Game.GetStageTimeScale(); source.SetTimeScale(stageTimeScale); } // Token: 0x0600146B RID: 5227 RVA: 0x0002E85C File Offset: 0x0002CA5C [Token(Token = "0x600146B")] [Address(RVA = "0x435330", Offset = "0x434130", VA = "0x180435330")] public void AddSound(SoundEffect source) { this.timeScaledSounds.Add(source); float stageTimeScale = Game.GetStageTimeScale(); source.SetTimeScale(stageTimeScale); } // Token: 0x0600146C RID: 5228 RVA: 0x0002E88C File Offset: 0x0002CA8C [Token(Token = "0x600146C")] [Address(RVA = "0x4350E0", Offset = "0x433EE0", VA = "0x1804350E0")] public void AddDisposeHandler(IDisposable handler) { this.disposeHandlers.Add(handler); } // Token: 0x0600146D RID: 5229 RVA: 0x0002E8AC File Offset: 0x0002CAAC [Token(Token = "0x600146D")] [Address(RVA = "0x435280", Offset = "0x434080", VA = "0x180435280")] public void AddNpc(NPC npc) { this.timeScaledNpc.Add(npc); float stageTimeScale = Game.GetStageTimeScale(); object value = ((IValueProvider)npc).GetValue(npc); } // Token: 0x0600146E RID: 5230 RVA: 0x0002E8DC File Offset: 0x0002CADC [Token(Token = "0x600146E")] [Address(RVA = "0x438620", Offset = "0x437420", VA = "0x180438620")] public void RemoveNpc(NPC npc) { bool flag = this.timeScaledNpc.Remove(npc); } // Token: 0x0600146F RID: 5231 RVA: 0x000020D3 File Offset: 0x000002D3 [Token(Token = "0x600146F")] [Address(RVA = "0x435010", Offset = "0x433E10", VA = "0x180435010")] public void AddAttackable(AttackableObject attackableObject) { throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method."); } // Token: 0x06001470 RID: 5232 RVA: 0x000020D3 File Offset: 0x000002D3 [Token(Token = "0x6001470")] [Address(RVA = "0x438560", Offset = "0x437360", VA = "0x180438560")] public void RemoveAttackable(AttackableObject attackableObject) { throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method."); } // Token: 0x06001471 RID: 5233 RVA: 0x000020D3 File Offset: 0x000002D3 [Token(Token = "0x6001471")] [Address(RVA = "0x436590", Offset = "0x435390", VA = "0x180436590")] public Dictionary GetNearAttackable(Vector3 unitPos) { throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method."); } // Token: 0x06001472 RID: 5234 RVA: 0x0002E8FC File Offset: 0x0002CAFC [Token(Token = "0x6001472")] [Address(RVA = "0x436520", Offset = "0x435320", VA = "0x180436520")] public ItemSystem GetItemManager() { return this.itemSystem; } // Token: 0x06001473 RID: 5235 RVA: 0x0002E910 File Offset: 0x0002CB10 [Token(Token = "0x6001473")] [Address(RVA = "0x3EFFF0", Offset = "0x3EEDF0", VA = "0x1803EFFF0")] public EnemiesManager GetEnemiesManager() { return this.enemiesManager; } // Token: 0x06001474 RID: 5236 RVA: 0x0002E924 File Offset: 0x0002CB24 [Token(Token = "0x6001474")] [Address(RVA = "0x436570", Offset = "0x435370", VA = "0x180436570")] public LockPointsManager GetLockPointsManager() { return this.enemiesManager.k__BackingField; } // Token: 0x06001475 RID: 5237 RVA: 0x000020D3 File Offset: 0x000002D3 [Token(Token = "0x6001475")] [Address(RVA = "0x435EE0", Offset = "0x434CE0", VA = "0x180435EE0")] public void CreateSoul(SoulSystem.SoulType Type, Vector3 Pos, int iNum) { throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method."); } // Token: 0x06001476 RID: 5238 RVA: 0x0002E944 File Offset: 0x0002CB44 [Token(Token = "0x6001476")] [Address(RVA = "0x435CC0", Offset = "0x434AC0", VA = "0x180435CC0")] public void CalculateSceneSouls() { WizardGirlManage wizardGirlManage = this.wizardGirl; SoulSystem soulSystem = this.soulSystem; if (!wizardGirlManage.GetIsDead()) { float sceneMoney = soulSystem.GetSceneMoney(); int num = Mathf.RoundToInt(sceneMoney); Game.GameSave.stats.currentMoney = sceneMoney; int num2 = Game.Collection.IncreaseSoulAcquired(num); } } // Token: 0x06001477 RID: 5239 RVA: 0x0002E9A0 File Offset: 0x0002CBA0 [Token(Token = "0x6001477")] [Address(RVA = "0x436450", Offset = "0x435250", VA = "0x180436450")] public Transform GetCharacterParent() { return this.children[0]; } // Token: 0x06001478 RID: 5240 RVA: 0x0002E9C0 File Offset: 0x0002CBC0 [Token(Token = "0x6001478")] [Address(RVA = "0x4364D0", Offset = "0x4352D0", VA = "0x1804364D0")] public Transform GetEnemyEffectParent() { return this.children[1]; } // Token: 0x06001479 RID: 5241 RVA: 0x0002E9E0 File Offset: 0x0002CBE0 [Token(Token = "0x6001479")] [Address(RVA = "0x436490", Offset = "0x435290", VA = "0x180436490")] public Transform GetEffectParent() { return this.children[2]; } // Token: 0x0600147A RID: 5242 RVA: 0x0002EA00 File Offset: 0x0002CC00 [Token(Token = "0x600147A")] [Address(RVA = "0x436530", Offset = "0x435330", VA = "0x180436530")] public Transform GetItemParent() { return this.children[3]; } // Token: 0x0600147B RID: 5243 RVA: 0x0002EA20 File Offset: 0x0002CC20 [Token(Token = "0x600147B")] [Address(RVA = "0x436800", Offset = "0x435600", VA = "0x180436800")] public Transform GetSoulParent() { return this.children[4]; } // Token: 0x0600147C RID: 5244 RVA: 0x0002EA40 File Offset: 0x0002CC40 [Token(Token = "0x600147C")] [Address(RVA = "0x436840", Offset = "0x435640", VA = "0x180436840")] public Transform GetSoundParent() { return this.children[5]; } // Token: 0x0600147D RID: 5245 RVA: 0x0002EA60 File Offset: 0x0002CC60 [Token(Token = "0x600147D")] [Address(RVA = "0x436380", Offset = "0x435180", VA = "0x180436380")] public Transform GetBGMParent() { return this.children[6]; } // Token: 0x0600147E RID: 5246 RVA: 0x0002EA80 File Offset: 0x0002CC80 [Token(Token = "0x600147E")] [Address(RVA = "0x439230", Offset = "0x438030", VA = "0x180439230")] public SceneManager() { List list = new List(); this.timeScaledSounds = list; ulong num; this.originalGravity.z = (float)num; EnemiesManager enemiesManager = new EnemiesManager(); this.enemiesManager = enemiesManager; ItemSystem itemSystem = new ItemSystem(); this.itemSystem = itemSystem; SoulSystem soulSystem = new SoulSystem(); this.soulSystem = soulSystem; this.scriptSystem = new ScriptMode { g_sVersionText = "V011" }; AchievementsSystem achievementsSystem = new AchievementsSystem(); this.achievementSystem = achievementsSystem; List list2 = new List(); this.timeAttackables = list2; List list3 = new List(); this.timeScaledNpc = list3; List list4 = new List(); this.timeScaledEffects = list4; List list5 = new List(); this.timeScaledFullEffects = list5; List list6 = new List(); this.disposeHandlers = list6; base..ctor(); } // Token: 0x04001F8E RID: 8078 [Cpp2IlInjected.FieldOffset(Offset = "0x18")] [Token(Token = "0x4001F8E")] public GameObject PlayerObj; // Token: 0x04001F8F RID: 8079 [Cpp2IlInjected.FieldOffset(Offset = "0x20")] [Token(Token = "0x4001F8F")] public GameObject CameraObj; // Token: 0x04001F90 RID: 8080 [Cpp2IlInjected.FieldOffset(Offset = "0x28")] [Token(Token = "0x4001F90")] public Vector3 g_v3PlayerPos; // Token: 0x04001F91 RID: 8081 [Cpp2IlInjected.FieldOffset(Offset = "0x38")] [Token(Token = "0x4001F91")] public SaveSystem Save; // Token: 0x04001F92 RID: 8082 [Cpp2IlInjected.FieldOffset(Offset = "0x40")] [Token(Token = "0x4001F92")] public SceneEventManager SEM; // Token: 0x04001F93 RID: 8083 [Cpp2IlInjected.FieldOffset(Offset = "0x48")] [Token(Token = "0x4001F93")] public SceneBGMController BGM; // Token: 0x04001F94 RID: 8084 [Cpp2IlInjected.FieldOffset(Offset = "0x50")] [Token(Token = "0x4001F94")] public VoiceController Voice; // Token: 0x04001F95 RID: 8085 [Cpp2IlInjected.FieldOffset(Offset = "0x58")] [Token(Token = "0x4001F95")] public SceneManager.GameState stageState; // Token: 0x04001F96 RID: 8086 [Cpp2IlInjected.FieldOffset(Offset = "0x60")] [Token(Token = "0x4001F96")] private Camera stageCam; // Token: 0x04001F97 RID: 8087 [Cpp2IlInjected.FieldOffset(Offset = "0x68")] [Token(Token = "0x4001F97")] [SerializeField] private StageUIManager stageUI; // Token: 0x04001F98 RID: 8088 [Cpp2IlInjected.FieldOffset(Offset = "0x70")] [Token(Token = "0x4001F98")] [SerializeField] private Transform[] children; // Token: 0x04001F99 RID: 8089 [Cpp2IlInjected.FieldOffset(Offset = "0x78")] [Token(Token = "0x4001F99")] [SerializeField] private PassiveEvent[] passiveEvents; // Token: 0x04001F9A RID: 8090 [Cpp2IlInjected.FieldOffset(Offset = "0x80")] [Token(Token = "0x4001F9A")] [SerializeField] private List timeScaledSounds; // Token: 0x04001F9B RID: 8091 [Cpp2IlInjected.FieldOffset(Offset = "0x88")] [Token(Token = "0x4001F9B")] [SerializeField] private CombatDialogueType bossDialogue; // Token: 0x04001F9C RID: 8092 [Cpp2IlInjected.FieldOffset(Offset = "0x8C")] [Token(Token = "0x4001F9C")] [SerializeField] private bool isBossAttacking; // Token: 0x04001F9D RID: 8093 [Cpp2IlInjected.FieldOffset(Offset = "0x90")] [Token(Token = "0x4001F9D")] private readonly Vector3 originalGravity; // Token: 0x04001F9E RID: 8094 [Cpp2IlInjected.FieldOffset(Offset = "0xA0")] [Token(Token = "0x4001F9E")] private WizardGirlManage wizardGirl; // Token: 0x04001F9F RID: 8095 [Cpp2IlInjected.FieldOffset(Offset = "0xA8")] [Token(Token = "0x4001F9F")] private EnemiesManager enemiesManager; // Token: 0x04001FA0 RID: 8096 [Cpp2IlInjected.FieldOffset(Offset = "0xB0")] [Token(Token = "0x4001FA0")] private ItemSystem itemSystem; // Token: 0x04001FA1 RID: 8097 [Cpp2IlInjected.FieldOffset(Offset = "0xB8")] [Token(Token = "0x4001FA1")] private SoulSystem soulSystem; // Token: 0x04001FA2 RID: 8098 [Cpp2IlInjected.FieldOffset(Offset = "0xC0")] [Token(Token = "0x4001FA2")] private ScriptMode scriptSystem; // Token: 0x04001FA3 RID: 8099 [Cpp2IlInjected.FieldOffset(Offset = "0xC8")] [Token(Token = "0x4001FA3")] private AchievementsSystem achievementSystem; // Token: 0x04001FA4 RID: 8100 [Cpp2IlInjected.FieldOffset(Offset = "0xD0")] [Token(Token = "0x4001FA4")] private bool onSystemMenu; // Token: 0x04001FA5 RID: 8101 [Cpp2IlInjected.FieldOffset(Offset = "0xD8")] [Token(Token = "0x4001FA5")] private bool[] treasureChestData; // Token: 0x04001FA6 RID: 8102 [Cpp2IlInjected.FieldOffset(Offset = "0xE0")] [Token(Token = "0x4001FA6")] private string stageName; // Token: 0x04001FA7 RID: 8103 [Cpp2IlInjected.FieldOffset(Offset = "0xE8")] [Token(Token = "0x4001FA7")] private int stageId; // Token: 0x04001FA8 RID: 8104 [Cpp2IlInjected.FieldOffset(Offset = "0xEC")] [Token(Token = "0x4001FA8")] private int currentAttackableId; // Token: 0x04001FA9 RID: 8105 [Cpp2IlInjected.FieldOffset(Offset = "0xF0")] [Token(Token = "0x4001FA9")] private List timeAttackables; // Token: 0x04001FAA RID: 8106 [Cpp2IlInjected.FieldOffset(Offset = "0xF8")] [Token(Token = "0x4001FAA")] private List timeScaledNpc; // Token: 0x04001FAB RID: 8107 [Cpp2IlInjected.FieldOffset(Offset = "0x100")] [Token(Token = "0x4001FAB")] private List timeScaledEffects; // Token: 0x04001FAC RID: 8108 [Cpp2IlInjected.FieldOffset(Offset = "0x108")] [Token(Token = "0x4001FAC")] private List timeScaledFullEffects; // Token: 0x04001FAD RID: 8109 [Cpp2IlInjected.FieldOffset(Offset = "0x110")] [Token(Token = "0x4001FAD")] private List disposeHandlers; // Token: 0x04001FAE RID: 8110 [Cpp2IlInjected.FieldOffset(Offset = "0x118")] [Token(Token = "0x4001FAE")] private GameObject[] areaEffects; // Token: 0x04001FAF RID: 8111 [Cpp2IlInjected.FieldOffset(Offset = "0x120")] [Token(Token = "0x4001FAF")] private GameObject[] attackGroups; // Token: 0x04001FB0 RID: 8112 [Cpp2IlInjected.FieldOffset(Offset = "0x128")] [Token(Token = "0x4001FB0")] private SpatialHashManager spatialHashManager; // Token: 0x02000205 RID: 517 [Token(Token = "0x2000205")] public enum GameState { // Token: 0x04001FB2 RID: 8114 [Token(Token = "0x4001FB2")] Normal, // Token: 0x04001FB3 RID: 8115 [Token(Token = "0x4001FB3")] Death, // Token: 0x04001FB4 RID: 8116 [Token(Token = "0x4001FB4")] Script, // Token: 0x04001FB5 RID: 8117 [Token(Token = "0x4001FB5")] SaveUI } // Token: 0x02000206 RID: 518 [Token(Token = "0x2000206")] public enum SoundWaveType { // Token: 0x04001FB7 RID: 8119 [Token(Token = "0x4001FB7")] Battle, // Token: 0x04001FB8 RID: 8120 [Token(Token = "0x4001FB8")] Footstep } }