using System; using Cpp2IlInjected; using UnityEngine; // Token: 0x02000360 RID: 864 [Token(Token = "0x2000360")] public class SlowmoToggler : MonoBehaviour { // Token: 0x06002132 RID: 8498 RVA: 0x0004EB0C File Offset: 0x0004CD0C [Token(Token = "0x6002132")] [Address(RVA = "0x11F3B60", Offset = "0x11F2960", VA = "0x1811F3B60")] public void Slowmo(bool slowmo) { if (slowmo) { Time.timeScale = 0.25f; return; } Time.timeScale = 1f; } // Token: 0x06002133 RID: 8499 RVA: 0x0004EB34 File Offset: 0x0004CD34 [Token(Token = "0x6002133")] [Address(RVA = "0x3088F0", Offset = "0x3076F0", VA = "0x1803088F0")] public SlowmoToggler() { } }