using System; using Cpp2IlInjected; using UnityEngine; // Token: 0x020000ED RID: 237 [Token(Token = "0x20000ED")] public class TargetArc : MonoBehaviour { // Token: 0x06000D68 RID: 3432 RVA: 0x000020D3 File Offset: 0x000002D3 [Token(Token = "0x6000D68")] [Address(RVA = "0x12F8AE0", Offset = "0x12F78E0", VA = "0x1812F8AE0")] public void Start() { throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method."); } // Token: 0x06000D69 RID: 3433 RVA: 0x000020D3 File Offset: 0x000002D3 [Token(Token = "0x6000D69")] [Address(RVA = "0x12F8D40", Offset = "0x12F7B40", VA = "0x1812F8D40")] private void Update() { throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method."); } // Token: 0x06000D6A RID: 3434 RVA: 0x000205E8 File Offset: 0x0001E7E8 [Token(Token = "0x6000D6A")] [Address(RVA = "0x538C20", Offset = "0x537A20", VA = "0x180538C20")] public void SetCollisionEffect(EffectPool Effect) { /* An exception occurred when decompiling this method (06000D6A) ICSharpCode.Decompiler.DecompilerException: Error decompiling System.Void TargetArc::SetCollisionEffect(EffectPool) ---> System.Exception: Basic block has to end with unconditional control flow. {; Block_0:; stfld:EffectPool(TargetArc::g_CollisionPool, ldloc:TargetArc(this), ldloc:EffectPool(Effect)); }; at ICSharpCode.Decompiler.ILAst.ILAstOptimizer.FlattenBasicBlocks(ILNode node) in D:\a\dnSpy\dnSpy\Extensions\ILSpy.Decompiler\ICSharpCode.Decompiler\ICSharpCode.Decompiler\ILAst\ILAstOptimizer.cs:line 1810 at ICSharpCode.Decompiler.ILAst.ILAstOptimizer.Optimize(DecompilerContext context, ILBlock method, AutoPropertyProvider autoPropertyProvider, StateMachineKind& stateMachineKind, MethodDef& inlinedMethod, AsyncMethodDebugInfo& asyncInfo, ILAstOptimizationStep abortBeforeStep) in D:\a\dnSpy\dnSpy\Extensions\ILSpy.Decompiler\ICSharpCode.Decompiler\ICSharpCode.Decompiler\ILAst\ILAstOptimizer.cs:line 344 at ICSharpCode.Decompiler.Ast.AstMethodBodyBuilder.CreateMethodBody(IEnumerable`1 parameters, MethodDebugInfoBuilder& builder) in D:\a\dnSpy\dnSpy\Extensions\ILSpy.Decompiler\ICSharpCode.Decompiler\ICSharpCode.Decompiler\Ast\AstMethodBodyBuilder.cs:line 123 at ICSharpCode.Decompiler.Ast.AstMethodBodyBuilder.CreateMethodBody(MethodDef methodDef, DecompilerContext context, AutoPropertyProvider autoPropertyProvider, IEnumerable`1 parameters, Boolean valueParameterIsKeyword, StringBuilder sb, MethodDebugInfoBuilder& stmtsBuilder) in D:\a\dnSpy\dnSpy\Extensions\ILSpy.Decompiler\ICSharpCode.Decompiler\ICSharpCode.Decompiler\Ast\AstMethodBodyBuilder.cs:line 88 --- End of inner exception stack trace --- at ICSharpCode.Decompiler.Ast.AstMethodBodyBuilder.CreateMethodBody(MethodDef methodDef, DecompilerContext context, AutoPropertyProvider autoPropertyProvider, IEnumerable`1 parameters, Boolean valueParameterIsKeyword, StringBuilder sb, MethodDebugInfoBuilder& stmtsBuilder) in D:\a\dnSpy\dnSpy\Extensions\ILSpy.Decompiler\ICSharpCode.Decompiler\ICSharpCode.Decompiler\Ast\AstMethodBodyBuilder.cs:line 92 at ICSharpCode.Decompiler.Ast.AstBuilder.AddMethodBody(EntityDeclaration methodNode, EntityDeclaration& updatedNode, MethodDef method, IEnumerable`1 parameters, Boolean valueParameterIsKeyword, MethodKind methodKind) in D:\a\dnSpy\dnSpy\Extensions\ILSpy.Decompiler\ICSharpCode.Decompiler\ICSharpCode.Decompiler\Ast\AstBuilder.cs:line 1618 */; } // Token: 0x06000D6B RID: 3435 RVA: 0x000020D3 File Offset: 0x000002D3 [Token(Token = "0x6000D6B")] [Address(RVA = "0x538C10", Offset = "0x537A10", VA = "0x180538C10")] public void SetCollisionEffect02(EffectPool Effect) { throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method."); } // Token: 0x06000D6C RID: 3436 RVA: 0x000020D3 File Offset: 0x000002D3 [Token(Token = "0x6000D6C")] [Address(RVA = "0x12F88E0", Offset = "0x12F76E0", VA = "0x1812F88E0")] public void SetTarget(Vector3 v3Target) { throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method."); } // Token: 0x06000D6D RID: 3437 RVA: 0x000205FC File Offset: 0x0001E7FC [Token(Token = "0x6000D6D")] [Address(RVA = "0x12F88B0", Offset = "0x12F76B0", VA = "0x1812F88B0")] public void SetLife(float fLife) { this.g_fLife = fLife; this.g_bCollision = false; this.g_MR.enabled = true; } // Token: 0x06000D6E RID: 3438 RVA: 0x0002062C File Offset: 0x0001E82C [Token(Token = "0x6000D6E")] [Address(RVA = "0x12F9AD0", Offset = "0x12F88D0", VA = "0x1812F9AD0")] public TargetArc() { } // Token: 0x04001790 RID: 6032 [FieldOffset(Offset = "0x18")] [Token(Token = "0x4001790")] public MeshRenderer g_MR; // Token: 0x04001791 RID: 6033 [FieldOffset(Offset = "0x20")] [Token(Token = "0x4001791")] private ParticleSystem g_PS; // Token: 0x04001792 RID: 6034 [FieldOffset(Offset = "0x28")] [Token(Token = "0x4001792")] private AttackData g_AData; // Token: 0x04001793 RID: 6035 [FieldOffset(Offset = "0x30")] [Token(Token = "0x4001793")] private Vector3 g_CollisionDirection; // Token: 0x04001794 RID: 6036 [FieldOffset(Offset = "0x3C")] [Token(Token = "0x4001794")] private Vector3 g_PrePosition; // Token: 0x04001795 RID: 6037 [FieldOffset(Offset = "0x48")] [Token(Token = "0x4001795")] private Vector3 g_v3Target; // Token: 0x04001796 RID: 6038 [FieldOffset(Offset = "0x54")] [Token(Token = "0x4001796")] private Vector3 g_v3Horizontal; // Token: 0x04001797 RID: 6039 [Token(Token = "0x4001797")] private const float g_fGravity = 10f; // Token: 0x04001798 RID: 6040 [Token(Token = "0x4001798")] private const float g_fFallMax = -10f; // Token: 0x04001799 RID: 6041 [FieldOffset(Offset = "0x60")] [Token(Token = "0x4001799")] private float g_fFall; // Token: 0x0400179A RID: 6042 [FieldOffset(Offset = "0x64")] [Token(Token = "0x400179A")] private float g_fSpeed; // Token: 0x0400179B RID: 6043 [FieldOffset(Offset = "0x68")] [Token(Token = "0x400179B")] private float g_fLife; // Token: 0x0400179C RID: 6044 [FieldOffset(Offset = "0x6C")] [Token(Token = "0x400179C")] private bool g_bCollision; // Token: 0x0400179D RID: 6045 [FieldOffset(Offset = "0x6D")] [Token(Token = "0x400179D")] private bool g_bBulletCollision; // Token: 0x0400179E RID: 6046 [FieldOffset(Offset = "0x70")] [Token(Token = "0x400179E")] private LayerMask g_Mask; // Token: 0x0400179F RID: 6047 [FieldOffset(Offset = "0x78")] [Token(Token = "0x400179F")] private EffectPool g_CollisionPool; // Token: 0x040017A0 RID: 6048 [FieldOffset(Offset = "0x80")] [Token(Token = "0x40017A0")] private EffectPool g_CollisionPool02; // Token: 0x040017A1 RID: 6049 [FieldOffset(Offset = "0x88")] [Token(Token = "0x40017A1")] public float RandomSpeed; // Token: 0x040017A2 RID: 6050 [FieldOffset(Offset = "0x8C")] [Token(Token = "0x40017A2")] public float Speed = 2f; // Token: 0x040017A3 RID: 6051 [FieldOffset(Offset = "0x90")] [Token(Token = "0x40017A3")] public float ExplosionRange = 2f; }