using System; using Cpp2IlInjected; using UnityEngine; // Token: 0x020000EF RID: 239 [Token(Token = "0x20000EF")] public class TargetLine : MonoBehaviour { // Token: 0x1700003C RID: 60 // (get) Token: 0x06000D75 RID: 3445 RVA: 0x000206B0 File Offset: 0x0001E8B0 [Token(Token = "0x1700003C")] private GameSave GameSave { [Token(Token = "0x6000D75")] [Address(RVA = "0x12FAEA0", Offset = "0x12F9CA0", VA = "0x1812FAEA0")] get { return Game.GameSave; } } // Token: 0x06000D76 RID: 3446 RVA: 0x000020D3 File Offset: 0x000002D3 [Token(Token = "0x6000D76")] [Address(RVA = "0x12F9C20", Offset = "0x12F8A20", VA = "0x1812F9C20", Slot = "4")] public virtual void Start() { throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method."); } // Token: 0x06000D77 RID: 3447 RVA: 0x000020D3 File Offset: 0x000002D3 [Token(Token = "0x6000D77")] [Address(RVA = "0x12F9EB0", Offset = "0x12F8CB0", VA = "0x1812F9EB0")] private void Update() { throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method."); } // Token: 0x06000D78 RID: 3448 RVA: 0x000206C4 File Offset: 0x0001E8C4 [Token(Token = "0x6000D78")] [Address(RVA = "0x5EA8C0", Offset = "0x5E96C0", VA = "0x1805EA8C0")] public void SetCollisionEffect(EffectPool Effect) { /* An exception occurred when decompiling this method (06000D78) ICSharpCode.Decompiler.DecompilerException: Error decompiling System.Void TargetLine::SetCollisionEffect(EffectPool) ---> System.Exception: Basic block has to end with unconditional control flow. {; Block_0:; stfld:EffectPool(TargetLine::g_CollisionPool, ldloc:TargetLine(this), ldloc:EffectPool(Effect)); }; at ICSharpCode.Decompiler.ILAst.ILAstOptimizer.FlattenBasicBlocks(ILNode node) in D:\a\dnSpy\dnSpy\Extensions\ILSpy.Decompiler\ICSharpCode.Decompiler\ICSharpCode.Decompiler\ILAst\ILAstOptimizer.cs:line 1810 at ICSharpCode.Decompiler.ILAst.ILAstOptimizer.Optimize(DecompilerContext context, ILBlock method, AutoPropertyProvider autoPropertyProvider, StateMachineKind& stateMachineKind, MethodDef& inlinedMethod, AsyncMethodDebugInfo& asyncInfo, ILAstOptimizationStep abortBeforeStep) in D:\a\dnSpy\dnSpy\Extensions\ILSpy.Decompiler\ICSharpCode.Decompiler\ICSharpCode.Decompiler\ILAst\ILAstOptimizer.cs:line 344 at ICSharpCode.Decompiler.Ast.AstMethodBodyBuilder.CreateMethodBody(IEnumerable`1 parameters, MethodDebugInfoBuilder& builder) in D:\a\dnSpy\dnSpy\Extensions\ILSpy.Decompiler\ICSharpCode.Decompiler\ICSharpCode.Decompiler\Ast\AstMethodBodyBuilder.cs:line 123 at ICSharpCode.Decompiler.Ast.AstMethodBodyBuilder.CreateMethodBody(MethodDef methodDef, DecompilerContext context, AutoPropertyProvider autoPropertyProvider, IEnumerable`1 parameters, Boolean valueParameterIsKeyword, StringBuilder sb, MethodDebugInfoBuilder& stmtsBuilder) in D:\a\dnSpy\dnSpy\Extensions\ILSpy.Decompiler\ICSharpCode.Decompiler\ICSharpCode.Decompiler\Ast\AstMethodBodyBuilder.cs:line 88 --- End of inner exception stack trace --- at ICSharpCode.Decompiler.Ast.AstMethodBodyBuilder.CreateMethodBody(MethodDef methodDef, DecompilerContext context, AutoPropertyProvider autoPropertyProvider, IEnumerable`1 parameters, Boolean valueParameterIsKeyword, StringBuilder sb, MethodDebugInfoBuilder& stmtsBuilder) in D:\a\dnSpy\dnSpy\Extensions\ILSpy.Decompiler\ICSharpCode.Decompiler\ICSharpCode.Decompiler\Ast\AstMethodBodyBuilder.cs:line 92 at ICSharpCode.Decompiler.Ast.AstBuilder.AddMethodBody(EntityDeclaration methodNode, EntityDeclaration& updatedNode, MethodDef method, IEnumerable`1 parameters, Boolean valueParameterIsKeyword, MethodKind methodKind) in D:\a\dnSpy\dnSpy\Extensions\ILSpy.Decompiler\ICSharpCode.Decompiler\ICSharpCode.Decompiler\Ast\AstBuilder.cs:line 1618 */; } // Token: 0x06000D79 RID: 3449 RVA: 0x000206D8 File Offset: 0x0001E8D8 [Token(Token = "0x6000D79")] [Address(RVA = "0x5296E0", Offset = "0x5284E0", VA = "0x1805296E0")] public void SetCollisionEnemyEffect(EffectPool Effect) { /* An exception occurred when decompiling this method (06000D79) ICSharpCode.Decompiler.DecompilerException: Error decompiling System.Void TargetLine::SetCollisionEnemyEffect(EffectPool) ---> System.Exception: Basic block has to end with unconditional control flow. {; Block_0:; stfld:EffectPool(TargetLine::g_CollisionPoolEnemy, ldloc:TargetLine(this), ldloc:EffectPool(Effect)); }; at ICSharpCode.Decompiler.ILAst.ILAstOptimizer.FlattenBasicBlocks(ILNode node) in D:\a\dnSpy\dnSpy\Extensions\ILSpy.Decompiler\ICSharpCode.Decompiler\ICSharpCode.Decompiler\ILAst\ILAstOptimizer.cs:line 1810 at ICSharpCode.Decompiler.ILAst.ILAstOptimizer.Optimize(DecompilerContext context, ILBlock method, AutoPropertyProvider autoPropertyProvider, StateMachineKind& stateMachineKind, MethodDef& inlinedMethod, AsyncMethodDebugInfo& asyncInfo, ILAstOptimizationStep abortBeforeStep) in D:\a\dnSpy\dnSpy\Extensions\ILSpy.Decompiler\ICSharpCode.Decompiler\ICSharpCode.Decompiler\ILAst\ILAstOptimizer.cs:line 344 at ICSharpCode.Decompiler.Ast.AstMethodBodyBuilder.CreateMethodBody(IEnumerable`1 parameters, MethodDebugInfoBuilder& builder) in D:\a\dnSpy\dnSpy\Extensions\ILSpy.Decompiler\ICSharpCode.Decompiler\ICSharpCode.Decompiler\Ast\AstMethodBodyBuilder.cs:line 123 at ICSharpCode.Decompiler.Ast.AstMethodBodyBuilder.CreateMethodBody(MethodDef methodDef, DecompilerContext context, AutoPropertyProvider autoPropertyProvider, IEnumerable`1 parameters, Boolean valueParameterIsKeyword, StringBuilder sb, MethodDebugInfoBuilder& stmtsBuilder) in D:\a\dnSpy\dnSpy\Extensions\ILSpy.Decompiler\ICSharpCode.Decompiler\ICSharpCode.Decompiler\Ast\AstMethodBodyBuilder.cs:line 88 --- End of inner exception stack trace --- at ICSharpCode.Decompiler.Ast.AstMethodBodyBuilder.CreateMethodBody(MethodDef methodDef, DecompilerContext context, AutoPropertyProvider autoPropertyProvider, IEnumerable`1 parameters, Boolean valueParameterIsKeyword, StringBuilder sb, MethodDebugInfoBuilder& stmtsBuilder) in D:\a\dnSpy\dnSpy\Extensions\ILSpy.Decompiler\ICSharpCode.Decompiler\ICSharpCode.Decompiler\Ast\AstMethodBodyBuilder.cs:line 92 at ICSharpCode.Decompiler.Ast.AstBuilder.AddMethodBody(EntityDeclaration methodNode, EntityDeclaration& updatedNode, MethodDef method, IEnumerable`1 parameters, Boolean valueParameterIsKeyword, MethodKind methodKind) in D:\a\dnSpy\dnSpy\Extensions\ILSpy.Decompiler\ICSharpCode.Decompiler\ICSharpCode.Decompiler\Ast\AstBuilder.cs:line 1618 */; } // Token: 0x06000D7A RID: 3450 RVA: 0x000206EC File Offset: 0x0001E8EC [Token(Token = "0x6000D7A")] [Address(RVA = "0x538C20", Offset = "0x537A20", VA = "0x180538C20")] public void SetSECollision(SoundEffectPool SEP) { /* An exception occurred when decompiling this method (06000D7A) ICSharpCode.Decompiler.DecompilerException: Error decompiling System.Void TargetLine::SetSECollision(SoundEffectPool) ---> System.Exception: Basic block has to end with unconditional control flow. {; Block_0:; stfld:SoundEffectPool(TargetLine::g_SECollision, ldloc:TargetLine(this), ldloc:SoundEffectPool(SEP)); }; at ICSharpCode.Decompiler.ILAst.ILAstOptimizer.FlattenBasicBlocks(ILNode node) in D:\a\dnSpy\dnSpy\Extensions\ILSpy.Decompiler\ICSharpCode.Decompiler\ICSharpCode.Decompiler\ILAst\ILAstOptimizer.cs:line 1810 at ICSharpCode.Decompiler.ILAst.ILAstOptimizer.Optimize(DecompilerContext context, ILBlock method, AutoPropertyProvider autoPropertyProvider, StateMachineKind& stateMachineKind, MethodDef& inlinedMethod, AsyncMethodDebugInfo& asyncInfo, ILAstOptimizationStep abortBeforeStep) in D:\a\dnSpy\dnSpy\Extensions\ILSpy.Decompiler\ICSharpCode.Decompiler\ICSharpCode.Decompiler\ILAst\ILAstOptimizer.cs:line 344 at ICSharpCode.Decompiler.Ast.AstMethodBodyBuilder.CreateMethodBody(IEnumerable`1 parameters, MethodDebugInfoBuilder& builder) in D:\a\dnSpy\dnSpy\Extensions\ILSpy.Decompiler\ICSharpCode.Decompiler\ICSharpCode.Decompiler\Ast\AstMethodBodyBuilder.cs:line 123 at ICSharpCode.Decompiler.Ast.AstMethodBodyBuilder.CreateMethodBody(MethodDef methodDef, DecompilerContext context, AutoPropertyProvider autoPropertyProvider, IEnumerable`1 parameters, Boolean valueParameterIsKeyword, StringBuilder sb, MethodDebugInfoBuilder& stmtsBuilder) in D:\a\dnSpy\dnSpy\Extensions\ILSpy.Decompiler\ICSharpCode.Decompiler\ICSharpCode.Decompiler\Ast\AstMethodBodyBuilder.cs:line 88 --- End of inner exception stack trace --- at ICSharpCode.Decompiler.Ast.AstMethodBodyBuilder.CreateMethodBody(MethodDef methodDef, DecompilerContext context, AutoPropertyProvider autoPropertyProvider, IEnumerable`1 parameters, Boolean valueParameterIsKeyword, StringBuilder sb, MethodDebugInfoBuilder& stmtsBuilder) in D:\a\dnSpy\dnSpy\Extensions\ILSpy.Decompiler\ICSharpCode.Decompiler\ICSharpCode.Decompiler\Ast\AstMethodBodyBuilder.cs:line 92 at ICSharpCode.Decompiler.Ast.AstBuilder.AddMethodBody(EntityDeclaration methodNode, EntityDeclaration& updatedNode, MethodDef method, IEnumerable`1 parameters, Boolean valueParameterIsKeyword, MethodKind methodKind) in D:\a\dnSpy\dnSpy\Extensions\ILSpy.Decompiler\ICSharpCode.Decompiler\ICSharpCode.Decompiler\Ast\AstBuilder.cs:line 1618 */; } // Token: 0x06000D7B RID: 3451 RVA: 0x000020D3 File Offset: 0x000002D3 [Token(Token = "0x6000D7B")] [Address(RVA = "0x538C10", Offset = "0x537A10", VA = "0x180538C10")] public void SetSECollisionEnemy(SoundEffectPool SEP) { throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method."); } // Token: 0x06000D7C RID: 3452 RVA: 0x000020D3 File Offset: 0x000002D3 [Token(Token = "0x6000D7C")] [Address(RVA = "0x12F9B30", Offset = "0x12F8930", VA = "0x1812F9B30")] public void SetTarget(Vector3 v3Target) { throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method."); } // Token: 0x06000D7D RID: 3453 RVA: 0x00020700 File Offset: 0x0001E900 [Token(Token = "0x6000D7D")] [Address(RVA = "0xECF3C0", Offset = "0xECE1C0", VA = "0x180ECF3C0")] public void SetLife(float fLife) { this.g_fLife = fLife; } // Token: 0x06000D7E RID: 3454 RVA: 0x00020714 File Offset: 0x0001E914 [Token(Token = "0x6000D7E")] [Address(RVA = "0x12F9AF0", Offset = "0x12F88F0", VA = "0x1812F9AF0")] public void SetRandomSpeed(float fSpeed) { float num = fSpeed * 0.5f; float num2 = UnityEngine.Random.Range(num, num); this.g_fRandomSpeed = num2; } // Token: 0x06000D7F RID: 3455 RVA: 0x000020D3 File Offset: 0x000002D3 [Token(Token = "0x6000D7F")] [Address(RVA = "0x12FAE20", Offset = "0x12F9C20", VA = "0x1812FAE20")] public TargetLine() { throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method."); } // Token: 0x040017B8 RID: 6072 [FieldOffset(Offset = "0x18")] [Token(Token = "0x40017B8")] private ParticleSystem g_PS; // Token: 0x040017B9 RID: 6073 [FieldOffset(Offset = "0x20")] [Token(Token = "0x40017B9")] private AttackData g_AData; // Token: 0x040017BA RID: 6074 [FieldOffset(Offset = "0x28")] [Token(Token = "0x40017BA")] private Vector3 g_Direction; // Token: 0x040017BB RID: 6075 [FieldOffset(Offset = "0x34")] [Token(Token = "0x40017BB")] private Vector3 g_PrePosition; // Token: 0x040017BC RID: 6076 [FieldOffset(Offset = "0x40")] [Token(Token = "0x40017BC")] private bool g_bCollision; // Token: 0x040017BD RID: 6077 [FieldOffset(Offset = "0x41")] [Token(Token = "0x40017BD")] private bool g_bPlayerDodge; // Token: 0x040017BE RID: 6078 [FieldOffset(Offset = "0x44")] [Token(Token = "0x40017BE")] public float g_fSpeed; // Token: 0x040017BF RID: 6079 [FieldOffset(Offset = "0x48")] [Token(Token = "0x40017BF")] public Vector3 g_v3Size; // Token: 0x040017C0 RID: 6080 [FieldOffset(Offset = "0x54")] [Token(Token = "0x40017C0")] public float g_fSoundRadius; // Token: 0x040017C1 RID: 6081 [FieldOffset(Offset = "0x58")] [Token(Token = "0x40017C1")] public string g_OwnTag; // Token: 0x040017C2 RID: 6082 [FieldOffset(Offset = "0x60")] [Token(Token = "0x40017C2")] private float g_fLife; // Token: 0x040017C3 RID: 6083 [FieldOffset(Offset = "0x68")] [Token(Token = "0x40017C3")] private EffectPool g_CollisionPool; // Token: 0x040017C4 RID: 6084 [FieldOffset(Offset = "0x70")] [Token(Token = "0x40017C4")] private EffectPool g_CollisionPoolEnemy; // Token: 0x040017C5 RID: 6085 [FieldOffset(Offset = "0x78")] [Token(Token = "0x40017C5")] private SoundEffectPool g_SECollision; // Token: 0x040017C6 RID: 6086 [FieldOffset(Offset = "0x80")] [Token(Token = "0x40017C6")] private SoundEffectPool g_SECollisionEnemy; // Token: 0x040017C7 RID: 6087 [FieldOffset(Offset = "0x88")] [Token(Token = "0x40017C7")] protected LayerMask g_Mask; // Token: 0x040017C8 RID: 6088 [FieldOffset(Offset = "0x8C")] [Token(Token = "0x40017C8")] private float g_fRandomSpeed; }