using System; using Cpp2IlInjected; using UnityEngine; // Token: 0x020001D4 RID: 468 [Token(Token = "0x20001D4")] public class Tarp_Lava : Trap_BoxCollider { // Token: 0x06001393 RID: 5011 RVA: 0x0002CDFC File Offset: 0x0002AFFC [Token(Token = "0x6001393")] [Address(RVA = "0x12FD8D0", Offset = "0x12FC6D0", VA = "0x1812FD8D0", Slot = "4")] public override void InitData(SceneEventManager SEM) { base.InitData(SEM); this.g_bOpenEvent = true; } // Token: 0x06001394 RID: 5012 RVA: 0x000020D3 File Offset: 0x000002D3 [Token(Token = "0x6001394")] [Address(RVA = "0x12FD0A0", Offset = "0x12FBEA0", VA = "0x1812FD0A0", Slot = "13")] protected override void Attack() { throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method."); } // Token: 0x06001395 RID: 5013 RVA: 0x0002CE18 File Offset: 0x0002B018 [Token(Token = "0x6001395")] [Address(RVA = "0x12FD8F0", Offset = "0x12FC6F0", VA = "0x1812FD8F0")] public Tarp_Lava() { this.fRange = 4f; this.g_fAttackRate = 0.3f; base..ctor(); } // Token: 0x04001E76 RID: 7798 [FieldOffset(Offset = "0x90")] [Token(Token = "0x4001E76")] public Vector3 BoxSize; }