using System; using System.Collections.Generic; using Cpp2IlInjected; using UnityEngine; // Token: 0x020001DD RID: 477 [Token(Token = "0x20001DD")] public class Trap_Magma : SceneEvent { // Token: 0x060013B5 RID: 5045 RVA: 0x000020D3 File Offset: 0x000002D3 [Token(Token = "0x60013B5")] [Address(RVA = "0x1308B50", Offset = "0x1307950", VA = "0x181308B50", Slot = "4")] public override void InitData(SceneEventManager SEM) { throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method."); } // Token: 0x060013B6 RID: 5046 RVA: 0x000020D3 File Offset: 0x000002D3 [Token(Token = "0x60013B6")] [Address(RVA = "0x1308F90", Offset = "0x1307D90", VA = "0x181308F90")] protected void Update() { throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method."); } // Token: 0x060013B7 RID: 5047 RVA: 0x000020D3 File Offset: 0x000002D3 [Token(Token = "0x60013B7")] [Address(RVA = "0x1308000", Offset = "0x1306E00", VA = "0x181308000")] private void Attack() { throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method."); } // Token: 0x060013B8 RID: 5048 RVA: 0x0002D040 File Offset: 0x0002B240 [Token(Token = "0x60013B8")] [Address(RVA = "0x13091D0", Offset = "0x1307FD0", VA = "0x1813091D0")] public Trap_Magma() { } // Token: 0x04001EB2 RID: 7858 [FieldOffset(Offset = "0x38")] [Token(Token = "0x4001EB2")] public GameObject Eff_TarpMagmaObject; // Token: 0x04001EB3 RID: 7859 [FieldOffset(Offset = "0x40")] [Token(Token = "0x4001EB3")] public GameObject Eff_TarpMagmaCollisionObject; // Token: 0x04001EB4 RID: 7860 [FieldOffset(Offset = "0x48")] [Token(Token = "0x4001EB4")] private EffectPool g_TarpMagma; // Token: 0x04001EB5 RID: 7861 [FieldOffset(Offset = "0x50")] [Token(Token = "0x4001EB5")] private EffectPool g_TarpCollision; // Token: 0x04001EB6 RID: 7862 [FieldOffset(Offset = "0x58")] [Token(Token = "0x4001EB6")] public GameObject SECollisionObject; // Token: 0x04001EB7 RID: 7863 [FieldOffset(Offset = "0x60")] [Token(Token = "0x4001EB7")] private SoundEffectPool g_SECollision; // Token: 0x04001EB8 RID: 7864 [FieldOffset(Offset = "0x68")] [Token(Token = "0x4001EB8")] public float Frequency = 10f; // Token: 0x04001EB9 RID: 7865 [FieldOffset(Offset = "0x6C")] [Token(Token = "0x4001EB9")] private float g_fFrequency; // Token: 0x04001EBA RID: 7866 [FieldOffset(Offset = "0x70")] [Token(Token = "0x4001EBA")] public float AttackTime = 1.5f; // Token: 0x04001EBB RID: 7867 [FieldOffset(Offset = "0x74")] [Token(Token = "0x4001EBB")] private float g_fAttackTime; // Token: 0x04001EBC RID: 7868 [FieldOffset(Offset = "0x78")] [Token(Token = "0x4001EBC")] private AttackData g_AD; // Token: 0x04001EBD RID: 7869 [FieldOffset(Offset = "0x80")] [Token(Token = "0x4001EBD")] private List g_TargetList; }