using System; using Cpp2IlInjected; // Token: 0x0200013D RID: 317 [Token(Token = "0x200013D")] public enum UIHandlerSFX { // Token: 0x04001AE1 RID: 6881 [Token(Token = "0x4001AE1")] AnyKeyPressed, // Token: 0x04001AE2 RID: 6882 [Token(Token = "0x4001AE2")] Navigation, // Token: 0x04001AE3 RID: 6883 [Token(Token = "0x4001AE3")] Operation, // Token: 0x04001AE4 RID: 6884 [Token(Token = "0x4001AE4")] Submit, // Token: 0x04001AE5 RID: 6885 [Token(Token = "0x4001AE5")] KeyBindingSuccess, // Token: 0x04001AE6 RID: 6886 [Token(Token = "0x4001AE6")] ResetDefault, // Token: 0x04001AE7 RID: 6887 [Token(Token = "0x4001AE7")] GamePlay, // Token: 0x04001AE8 RID: 6888 [Token(Token = "0x4001AE8")] MagicSelection, // Token: 0x04001AE9 RID: 6889 [Token(Token = "0x4001AE9")] ItemSelection, // Token: 0x04001AEA RID: 6890 [Token(Token = "0x4001AEA")] Error, // Token: 0x04001AEB RID: 6891 [Token(Token = "0x4001AEB")] Voice }