using System; using Cpp2IlInjected; using UnityEngine; // Token: 0x020002AD RID: 685 [Token(Token = "0x20002AD")] public class UIItemSprite : MonoBehaviour { // Token: 0x060019ED RID: 6637 RVA: 0x000020D3 File Offset: 0x000002D3 [Token(Token = "0x60019ED")] [Address(RVA = "0x1013F90", Offset = "0x1012D90", VA = "0x181013F90")] public Sprite GetItemSprite(ItemSystem.ItemType type) { throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method."); } // Token: 0x060019EE RID: 6638 RVA: 0x0003E604 File Offset: 0x0003C804 [Token(Token = "0x60019EE")] [Address(RVA = "0x3088F0", Offset = "0x3076F0", VA = "0x1803088F0")] public UIItemSprite() { } // Token: 0x040023A8 RID: 9128 [FieldOffset(Offset = "0x18")] [Token(Token = "0x40023A8")] public Sprite Null; // Token: 0x040023A9 RID: 9129 [FieldOffset(Offset = "0x20")] [Token(Token = "0x40023A9")] public Sprite HPCure; // Token: 0x040023AA RID: 9130 [FieldOffset(Offset = "0x28")] [Token(Token = "0x40023AA")] public Sprite HPCureM; // Token: 0x040023AB RID: 9131 [FieldOffset(Offset = "0x30")] [Token(Token = "0x40023AB")] public Sprite HPCureB; // Token: 0x040023AC RID: 9132 [FieldOffset(Offset = "0x38")] [Token(Token = "0x40023AC")] public Sprite MPCure; // Token: 0x040023AD RID: 9133 [FieldOffset(Offset = "0x40")] [Token(Token = "0x40023AD")] public Sprite MPCureM; // Token: 0x040023AE RID: 9134 [FieldOffset(Offset = "0x48")] [Token(Token = "0x40023AE")] public Sprite MPCureB; // Token: 0x040023AF RID: 9135 [FieldOffset(Offset = "0x50")] [Token(Token = "0x40023AF")] public Sprite HPMaxAdd; // Token: 0x040023B0 RID: 9136 [FieldOffset(Offset = "0x58")] [Token(Token = "0x40023B0")] public Sprite MPMaxAdd; // Token: 0x040023B1 RID: 9137 [FieldOffset(Offset = "0x60")] [Token(Token = "0x40023B1")] public Sprite SPMaxAdd; // Token: 0x040023B2 RID: 9138 [FieldOffset(Offset = "0x68")] [Token(Token = "0x40023B2")] public Sprite BagMaxAdd; // Token: 0x040023B3 RID: 9139 [FieldOffset(Offset = "0x70")] [Token(Token = "0x40023B3")] public Sprite Defense; // Token: 0x040023B4 RID: 9140 [FieldOffset(Offset = "0x78")] [Token(Token = "0x40023B4")] public Sprite DefenseM; // Token: 0x040023B5 RID: 9141 [FieldOffset(Offset = "0x80")] [Token(Token = "0x40023B5")] public Sprite DefenseB; // Token: 0x040023B6 RID: 9142 [FieldOffset(Offset = "0x88")] [Token(Token = "0x40023B6")] public Sprite Mysterious; // Token: 0x040023B7 RID: 9143 [FieldOffset(Offset = "0x90")] [Token(Token = "0x40023B7")] public Sprite MysteriousM; // Token: 0x040023B8 RID: 9144 [FieldOffset(Offset = "0x98")] [Token(Token = "0x40023B8")] public Sprite MysteriousB; // Token: 0x040023B9 RID: 9145 [FieldOffset(Offset = "0xA0")] [Token(Token = "0x40023B9")] public Sprite Holy; // Token: 0x040023BA RID: 9146 [FieldOffset(Offset = "0xA8")] [Token(Token = "0x40023BA")] public Sprite HolyM; // Token: 0x040023BB RID: 9147 [FieldOffset(Offset = "0xB0")] [Token(Token = "0x40023BB")] public Sprite HolyB; // Token: 0x040023BC RID: 9148 [FieldOffset(Offset = "0xB8")] [Token(Token = "0x40023BC")] public Sprite HPCurse; // Token: 0x040023BD RID: 9149 [FieldOffset(Offset = "0xC0")] [Token(Token = "0x40023BD")] public Sprite MPCurse; }