using System; using Cpp2IlInjected; using MarsSDK; using UnityEngine; using UnityEngine.UI; // Token: 0x02000226 RID: 550 [Token(Token = "0x2000226")] public class UIPlayerDeathMenu : GameCanvasBase { // Token: 0x0600152F RID: 5423 RVA: 0x0002FC64 File Offset: 0x0002DE64 [Token(Token = "0x600152F")] [Address(RVA = "0x1027780", Offset = "0x1026580", VA = "0x181027780", Slot = "11")] public override void Init() { UILabelHandler[] array = this.handlers; int num = 0; if (num < array.Length) { array[num].index = num; UILabelHandler uilabelHandler = this.handlers[num]; Action action = new Action(this.OnHandlerSelected); uilabelHandler.onSelectedHandler = action; UILabelHandler uilabelHandler2 = this.handlers[num]; Action action2 = new Action(this.OnHandlerDeselected); uilabelHandler2.onDeselectedHandler = action2; UILabelHandler[] array2 = this.handlers; num++; } int num2 = 0; UINavigationSetter uinavigationSetter = UINavigationSetter.Get(UINavigationMode.Vertical, true, num2); UILabelHandler[] array3 = this.handlers; uinavigationSetter.Apply(array3); UINavigator navigator = this.navigator; UILabelHandler[] array4 = this.handlers; navigator.BindPointerEnterEvent(array4); UINavigator navigator2 = this.navigator; UILabelHandler[] array5 = this.handlers; navigator2.BindPointerExitEvent(array5); } // Token: 0x06001530 RID: 5424 RVA: 0x0002FD3C File Offset: 0x0002DF3C [Token(Token = "0x6001530")] [Address(RVA = "0xCC9D30", Offset = "0xCC8B30", VA = "0x180CC9D30")] public void UpdateLostMoney(int value) { this.lostMoneyValue = value; } // Token: 0x06001531 RID: 5425 RVA: 0x0002FD50 File Offset: 0x0002DF50 [Token(Token = "0x6001531")] [Address(RVA = "0x1027060", Offset = "0x1025E60", VA = "0x181027060", Slot = "12")] protected override void Appear(Action completeHandler) { base.Appear(completeHandler); Text text = this.lostMoney; GameObject gameObject = text.gameObject; string text2 = Game.k__BackingField.GetText(20); int num = this.lostMoneyValue; string text3 = string.Format("{0} : {1}", text2, text2); text.text = text3; Text text4 = this.lostMoney; this.lostMoneyValue = (int)((ulong)0L); text4.gameObject.SetActive(true); GameObject gameObject2 = this.submissionEffect.gameObject; int num2 = 0; gameObject2.SetActive(num2 != 0); UILabelHandler[] array = this.handlers; UINavigator navigator = this.navigator; UILabelHandler uilabelHandler = array[0]; navigator.SetDefaultHandler(uilabelHandler); Game.PlayCanvasSE(UICanvasSFX.Option); } // Token: 0x06001532 RID: 5426 RVA: 0x0002FE04 File Offset: 0x0002E004 [Token(Token = "0x6001532")] [Address(RVA = "0x764EC0", Offset = "0x763CC0", VA = "0x180764EC0", Slot = "18")] public override void Move(Direction2D direction) { this.navigator.Move(direction); } // Token: 0x06001533 RID: 5427 RVA: 0x0002FE24 File Offset: 0x0002E024 [Token(Token = "0x6001533")] [Address(RVA = "0x1027B70", Offset = "0x1026970", VA = "0x181027B70")] private void OnHandlerSelected(UIHandlerBase handler) { UINavigationEffect uinavigationEffect = this.navigationEffect; Vector2 anchoredPosition = handler.rectTransform.anchoredPosition; uinavigationEffect.root.anchoredPosition = anchoredPosition; UILabelHandler[] array = this.handlers; UINavigationEffect uinavigationEffect2 = this.navigationEffect; int index = handler.index; UILabelHandler uilabelHandler = array[index]; uinavigationEffect2.UpdateArrowPos(uilabelHandler); this.navigationEffect.Appear(); Game.PlayHandlerSE(UIHandlerSFX.Navigation); } // Token: 0x06001534 RID: 5428 RVA: 0x0002FE90 File Offset: 0x0002E090 [Token(Token = "0x6001534")] [Address(RVA = "0x76AA60", Offset = "0x769860", VA = "0x18076AA60")] private void OnHandlerDeselected(UIHandlerBase handler) { this.navigationEffect.Hide(); } // Token: 0x06001535 RID: 5429 RVA: 0x000020D3 File Offset: 0x000002D3 [Token(Token = "0x6001535")] [Address(RVA = "0x1027DD0", Offset = "0x1026BD0", VA = "0x181027DD0", Slot = "21")] public override void Submit() { throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method."); } // Token: 0x06001536 RID: 5430 RVA: 0x000020D3 File Offset: 0x000002D3 [Token(Token = "0x6001536")] [Address(RVA = "0x1027C70", Offset = "0x1026A70", VA = "0x181027C70")] private void ReloadStage() { throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method."); } // Token: 0x06001537 RID: 5431 RVA: 0x0002FEB0 File Offset: 0x0002E0B0 [Token(Token = "0x6001537")] [Address(RVA = "0x10272A0", Offset = "0x10260A0", VA = "0x1810272A0")] private void AskForSwitchingTitleScene() { MessageBoxConfig messageBoxConfig; MessageBoxHandlerData[] array; MessageBoxHandlerData messageBoxHandlerData2; for (;;) { int num = 0; this.Hide(num); UIMessageBox messageBox2 = Game.GetMessageBox(MessageBoxStyle.Universal); UIMessageBox messageBox = messageBox2; int num2; messageBoxConfig = new MessageBoxConfig(Game.k__BackingField.GetText(40), num2); num2 = 0; array = new MessageBoxHandlerData[2]; string text = Game.k__BackingField.GetText(13); Action action = delegate { Game.sceneManager.UpdateGameSaveWithUIMenu(); messageBox.ClearCloseEvent(); messageBox.Close(); Game.SwitchTitleScene(true); }; UIHandlerSFX uihandlerSFX; MessageBoxHandlerData messageBoxHandlerData = new MessageBoxHandlerData(text, uihandlerSFX, action); if (messageBoxHandlerData == 0 || messageBoxHandlerData != 0) { array[0] = messageBoxHandlerData; string text2 = Game.k__BackingField.GetText(14); Action action2 = new Action(messageBox.Close); UICanvasSFX uicanvasSFX; messageBoxHandlerData2 = new MessageBoxHandlerData(text2, uicanvasSFX, action2); if (messageBoxHandlerData2 == 0 || messageBoxHandlerData2 != 0) { break; } } } array[1] = messageBoxHandlerData2; MessageBoxConfig messageBoxConfig2 = messageBoxConfig.BindHandlerData(array); Action action3 = delegate { ((IUIController)CS$<>8__locals1.<>4__this).SwitchLeftward(); }; MessageBoxConfig messageBoxConfig3 = messageBoxConfig2.BindCloseEvent(action3); CS$<>8__locals1.messageBox.OpenMsgBox(messageBoxConfig3); } // Token: 0x06001538 RID: 5432 RVA: 0x0002FFB8 File Offset: 0x0002E1B8 [Token(Token = "0x6001538")] [Address(RVA = "0x1027990", Offset = "0x1026790", VA = "0x181027990", Slot = "25")] public override void Localize(LocalizationData data) { Text text = this.title; string text2 = data.systemText.GetText(18); text.text = text2; UILabelHandler[] array = this.handlers; GameTextData systemText = data.systemText; UILabelHandler uilabelHandler = array[0]; string text3 = systemText.GetText(6); uilabelHandler.SetLabel(text3); UILabelHandler[] array2 = this.handlers; GameTextData systemText2 = data.systemText; UILabelHandler uilabelHandler2 = array2[1]; string text4 = systemText2.GetText(4); uilabelHandler2.SetLabel(text4); GameFontPack fontPack = data.fontPack; Text text5 = this.title; Font light = fontPack.light; text5.font = light; GameFontPack fontPack2 = data.fontPack; Text text6 = this.lostMoney; Font light2 = fontPack2.light; text6.font = light2; UILabelHandler[] array3 = this.handlers; int num = 0; int length = array3.Length; if (num < length) { GameFontPack fontPack3 = data.fontPack; Text label = array3[num].label; Font medium = fontPack3.medium; label.font = medium; num++; } } // Token: 0x06001539 RID: 5433 RVA: 0x000300CC File Offset: 0x0002E2CC [Token(Token = "0x6001539")] [Address(RVA = "0x769BF0", Offset = "0x7689F0", VA = "0x180769BF0")] public UIPlayerDeathMenu() { } // Token: 0x0400208E RID: 8334 [FieldOffset(Offset = "0x58")] [Token(Token = "0x400208E")] [SerializeField] private Text title; // Token: 0x0400208F RID: 8335 [FieldOffset(Offset = "0x60")] [Token(Token = "0x400208F")] [SerializeField] private Text lostMoney; // Token: 0x04002090 RID: 8336 [FieldOffset(Offset = "0x68")] [Token(Token = "0x4002090")] [SerializeField] private UILabelHandler[] handlers; // Token: 0x04002091 RID: 8337 [FieldOffset(Offset = "0x70")] [Token(Token = "0x4002091")] [SerializeField] private UINavigationEffect navigationEffect; // Token: 0x04002092 RID: 8338 [FieldOffset(Offset = "0x78")] [Token(Token = "0x4002092")] [SerializeField] private RectTransform submissionEffect; // Token: 0x04002093 RID: 8339 [FieldOffset(Offset = "0x80")] [Token(Token = "0x4002093")] [SerializeField] private int lostMoneyValue; }