using System; using System.Collections.Generic; using Cpp2IlInjected; using MEC; using UnityEngine; using UnityEngine.UI; // Token: 0x020002D0 RID: 720 [Token(Token = "0x20002D0")] public class UIPlayerStats : MonoBehaviour { // Token: 0x06001ADC RID: 6876 RVA: 0x000020D3 File Offset: 0x000002D3 [Token(Token = "0x6001ADC")] [Address(RVA = "0x1028AF0", Offset = "0x10278F0", VA = "0x181028AF0")] public void Init() { throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method."); } // Token: 0x06001ADD RID: 6877 RVA: 0x000020D3 File Offset: 0x000002D3 [Token(Token = "0x6001ADD")] [Address(RVA = "0x1029A70", Offset = "0x1028870", VA = "0x181029A70")] public void UpdatePlayerValueVisible(float alphaValue) { throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method."); } // Token: 0x06001ADE RID: 6878 RVA: 0x000020D3 File Offset: 0x000002D3 [Token(Token = "0x6001ADE")] [Address(RVA = "0x1029750", Offset = "0x1028550", VA = "0x181029750")] public void UpdatePlayerHP(bool isCured) { throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method."); } // Token: 0x06001ADF RID: 6879 RVA: 0x000020D3 File Offset: 0x000002D3 [Token(Token = "0x6001ADF")] [Address(RVA = "0x1029850", Offset = "0x1028650", VA = "0x181029850")] public void UpdatePlayerMP(bool isCured) { throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method."); } // Token: 0x06001AE0 RID: 6880 RVA: 0x000020D3 File Offset: 0x000002D3 [Token(Token = "0x6001AE0")] [Address(RVA = "0x1029960", Offset = "0x1028760", VA = "0x181029960")] public void UpdatePlayerSP(bool isCured) { throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method."); } // Token: 0x06001AE1 RID: 6881 RVA: 0x00040424 File Offset: 0x0003E624 [Token(Token = "0x6001AE1")] [Address(RVA = "0x1029210", Offset = "0x1028010", VA = "0x181029210")] public void Localize(LocalizationData data) { GameFontPack fontPack = data.fontPack; Text text = this.hpLabel; Font regular = fontPack.regular; text.font = regular; GameFontPack fontPack2 = data.fontPack; Text text2 = this.mpLabel; Font regular2 = fontPack2.regular; text2.font = regular2; GameFontPack fontPack3 = data.fontPack; Text text3 = this.spLabel; Font regular3 = fontPack3.regular; text3.font = regular3; } // Token: 0x06001AE2 RID: 6882 RVA: 0x000020D3 File Offset: 0x000002D3 [Token(Token = "0x6001AE2")] [Address(RVA = "0x1028A90", Offset = "0x1027890", VA = "0x181028A90")] public void Dispose() { throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method."); } // Token: 0x06001AE3 RID: 6883 RVA: 0x000020D3 File Offset: 0x000002D3 [Token(Token = "0x6001AE3")] [Address(RVA = "0x10295E0", Offset = "0x10283E0", VA = "0x1810295E0")] private IEnumerator Tick() { throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method."); } // Token: 0x06001AE4 RID: 6884 RVA: 0x00040498 File Offset: 0x0003E698 [Token(Token = "0x6001AE4")] [Address(RVA = "0x1028970", Offset = "0x1027770", VA = "0x181028970")] private void CheckPlayerValueVisible() { bool flag = Game.IsOverlayUIOpened(); float num = this.playerValueAlpha; if (!flag) { int num2 = 0; if (num <= (float)num2) { return; } float num3 = Game.GetGameDeltaTime() * 2f; int num4 = 0; num3 = num; float num5 = Mathf.Max(num3, (float)num4); } float num6 = Mathf.Min(Game.GetGameDeltaTime() * 2f, 1f); this.playerValueAlpha = num6; Game.UpdatePlayerValueVisible(num6); } // Token: 0x06001AE5 RID: 6885 RVA: 0x000020D3 File Offset: 0x000002D3 [Token(Token = "0x6001AE5")] [Address(RVA = "0x1028120", Offset = "0x1026F20", VA = "0x181028120")] private void CheckPlayerHP() { throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method."); } // Token: 0x06001AE6 RID: 6886 RVA: 0x000020D3 File Offset: 0x000002D3 [Token(Token = "0x6001AE6")] [Address(RVA = "0x10292A0", Offset = "0x10280A0", VA = "0x1810292A0")] private void SetHPLabelDirty(bool markDirty) { throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method."); } // Token: 0x06001AE7 RID: 6887 RVA: 0x000020D3 File Offset: 0x000002D3 [Token(Token = "0x6001AE7")] [Address(RVA = "0x1029650", Offset = "0x1028450", VA = "0x181029650")] private IEnumerator UpdateHPBar(bool isCured) { throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method."); } // Token: 0x06001AE8 RID: 6888 RVA: 0x000020D3 File Offset: 0x000002D3 [Token(Token = "0x6001AE8")] [Address(RVA = "0x1028360", Offset = "0x1027160", VA = "0x181028360")] private void CheckPlayerMP() { throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method."); } // Token: 0x06001AE9 RID: 6889 RVA: 0x00040508 File Offset: 0x0003E708 [Token(Token = "0x6001AE9")] [Address(RVA = "0x10293A0", Offset = "0x10281A0", VA = "0x1810293A0")] private void SetMPLabelDirty(bool markDirty) { if (markDirty) { Text text = this.mpLabel; CharacterBaseData playerCharData = Game.GetPlayerCharData(); float g_fMP = playerCharData.g_fMP; CharacterBaseData playerCharData2 = Game.GetPlayerCharData(); float g_fMPMax = playerCharData2.g_fMPMax; string text2 = string.Format("{0} / {1}", playerCharData, playerCharData2); text.text = text2; } } // Token: 0x06001AEA RID: 6890 RVA: 0x000020D3 File Offset: 0x000002D3 [Token(Token = "0x6001AEA")] [Address(RVA = "0x10296D0", Offset = "0x10284D0", VA = "0x1810296D0")] private IEnumerator UpdateMPBar(bool isCured) { throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method."); } // Token: 0x06001AEB RID: 6891 RVA: 0x000020D3 File Offset: 0x000002D3 [Token(Token = "0x6001AEB")] [Address(RVA = "0x10285C0", Offset = "0x10273C0", VA = "0x1810285C0")] private void CheckPlayerSP() { throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method."); } // Token: 0x06001AEC RID: 6892 RVA: 0x00040560 File Offset: 0x0003E760 [Token(Token = "0x6001AEC")] [Address(RVA = "0x10294C0", Offset = "0x10282C0", VA = "0x1810294C0")] private void SetSPLabelDirty(bool markDirty) { if (markDirty) { Text text = this.spLabel; CharacterBaseData playerCharData = Game.GetPlayerCharData(); float g_fSP = playerCharData.g_fSP; CharacterBaseData playerCharData2 = Game.GetPlayerCharData(); float g_fSPMax = playerCharData2.g_fSPMax; string text2 = string.Format("{0} / {1}", playerCharData, playerCharData2); text.text = text2; } } // Token: 0x06001AED RID: 6893 RVA: 0x000020D3 File Offset: 0x000002D3 [Token(Token = "0x6001AED")] [Address(RVA = "0x1029C00", Offset = "0x1028A00", VA = "0x181029C00")] private IEnumerator UpdateSPCureBar() { throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method."); } // Token: 0x06001AEE RID: 6894 RVA: 0x000405B8 File Offset: 0x0003E7B8 [Token(Token = "0x6001AEE")] [Address(RVA = "0x1029C70", Offset = "0x1028A70", VA = "0x181029C70")] public UIPlayerStats() { } // Token: 0x040024CE RID: 9422 [FieldOffset(Offset = "0x18")] [Token(Token = "0x40024CE")] private PlayerMagicData g_PlayerMagicData; // Token: 0x040024CF RID: 9423 [FieldOffset(Offset = "0x20")] [Token(Token = "0x40024CF")] [SerializeField] private RectTransform hpBar; // Token: 0x040024D0 RID: 9424 [FieldOffset(Offset = "0x28")] [Token(Token = "0x40024D0")] [SerializeField] private RectTransform hpBarFrame; // Token: 0x040024D1 RID: 9425 [FieldOffset(Offset = "0x30")] [Token(Token = "0x40024D1")] [SerializeField] private Image hpWarningBarFrame; // Token: 0x040024D2 RID: 9426 [FieldOffset(Offset = "0x38")] [Token(Token = "0x40024D2")] [SerializeField] private Text hpLabel; // Token: 0x040024D3 RID: 9427 [FieldOffset(Offset = "0x40")] [Token(Token = "0x40024D3")] [SerializeField] private Image hpLabelBg; // Token: 0x040024D4 RID: 9428 [FieldOffset(Offset = "0x48")] [Token(Token = "0x40024D4")] [SerializeField] private Image hpCureBarFrame; // Token: 0x040024D5 RID: 9429 [FieldOffset(Offset = "0x50")] [Token(Token = "0x40024D5")] private CoroutineHandle hpBarProcessor; // Token: 0x040024D6 RID: 9430 [FieldOffset(Offset = "0x54")] [Token(Token = "0x40024D6")] private float hpBarFrameScale = 1f; // Token: 0x040024D7 RID: 9431 [FieldOffset(Offset = "0x58")] [Token(Token = "0x40024D7")] private float hpWarningDelta; // Token: 0x040024D8 RID: 9432 [FieldOffset(Offset = "0x5C")] [Token(Token = "0x40024D8")] private float hpWarningCos; // Token: 0x040024D9 RID: 9433 [FieldOffset(Offset = "0x60")] [Token(Token = "0x40024D9")] [SerializeField] private RectTransform mpBar; // Token: 0x040024DA RID: 9434 [FieldOffset(Offset = "0x68")] [Token(Token = "0x40024DA")] [SerializeField] private RectTransform mpBarFrame; // Token: 0x040024DB RID: 9435 [FieldOffset(Offset = "0x70")] [Token(Token = "0x40024DB")] [SerializeField] private Image mpWarningBarFrame; // Token: 0x040024DC RID: 9436 [FieldOffset(Offset = "0x78")] [Token(Token = "0x40024DC")] [SerializeField] private Text mpLabel; // Token: 0x040024DD RID: 9437 [FieldOffset(Offset = "0x80")] [Token(Token = "0x40024DD")] [SerializeField] private Image mpLabelBg; // Token: 0x040024DE RID: 9438 [FieldOffset(Offset = "0x88")] [Token(Token = "0x40024DE")] [SerializeField] private Image mpCureBarFrame; // Token: 0x040024DF RID: 9439 [FieldOffset(Offset = "0x90")] [Token(Token = "0x40024DF")] private CoroutineHandle mpBarProcessor; // Token: 0x040024E0 RID: 9440 [FieldOffset(Offset = "0x94")] [Token(Token = "0x40024E0")] private float mpBarFrameScale = 1f; // Token: 0x040024E1 RID: 9441 [FieldOffset(Offset = "0x98")] [Token(Token = "0x40024E1")] private float mpWarningDelta; // Token: 0x040024E2 RID: 9442 [FieldOffset(Offset = "0x9C")] [Token(Token = "0x40024E2")] private float mpWarningCos; // Token: 0x040024E3 RID: 9443 [FieldOffset(Offset = "0xA0")] [Token(Token = "0x40024E3")] [SerializeField] private RectTransform spBar; // Token: 0x040024E4 RID: 9444 [FieldOffset(Offset = "0xA8")] [Token(Token = "0x40024E4")] [SerializeField] private RectTransform spBarFrame; // Token: 0x040024E5 RID: 9445 [FieldOffset(Offset = "0xB0")] [Token(Token = "0x40024E5")] [SerializeField] private Image spWarningBarFrame; // Token: 0x040024E6 RID: 9446 [FieldOffset(Offset = "0xB8")] [Token(Token = "0x40024E6")] [SerializeField] private Text spLabel; // Token: 0x040024E7 RID: 9447 [FieldOffset(Offset = "0xC0")] [Token(Token = "0x40024E7")] [SerializeField] private Image spLabelBg; // Token: 0x040024E8 RID: 9448 [FieldOffset(Offset = "0xC8")] [Token(Token = "0x40024E8")] [SerializeField] private Image spCureBarFrame; // Token: 0x040024E9 RID: 9449 [FieldOffset(Offset = "0xD0")] [Token(Token = "0x40024E9")] private CoroutineHandle spBarProcessor; // Token: 0x040024EA RID: 9450 [FieldOffset(Offset = "0xD4")] [Token(Token = "0x40024EA")] private float spBarFrameScale = 1f; // Token: 0x040024EB RID: 9451 [FieldOffset(Offset = "0xD8")] [Token(Token = "0x40024EB")] private float spWarningDelta; // Token: 0x040024EC RID: 9452 [FieldOffset(Offset = "0xDC")] [Token(Token = "0x40024EC")] private float spWarningCos; // Token: 0x040024ED RID: 9453 [FieldOffset(Offset = "0xE0")] [Token(Token = "0x40024ED")] private float playerValueAlpha; // Token: 0x040024EE RID: 9454 [FieldOffset(Offset = "0xE4")] [Token(Token = "0x40024EE")] private CoroutineHandle processor; }