using System; using Cpp2IlInjected; using MarsSDK; using UnityEngine; using UnityEngine.UI; // Token: 0x02000237 RID: 567 [Token(Token = "0x2000237")] public class UISavePointMenu : GameCanvasBase { // Token: 0x060015B1 RID: 5553 RVA: 0x000020D3 File Offset: 0x000002D3 [Token(Token = "0x60015B1")] [Address(RVA = "0x538C10", Offset = "0x537A10", VA = "0x180538C10")] public void SetSavePointData(SavePoint data) { throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method."); } // Token: 0x060015B2 RID: 5554 RVA: 0x00031A50 File Offset: 0x0002FC50 [Token(Token = "0x60015B2")] [Address(RVA = "0x189B180", Offset = "0x1899F80", VA = "0x18189B180", Slot = "11")] public override void Init() { UILabelHandler[] array = this.handlers; int num = 0; if (num < array.Length) { array[num].index = num; UILabelHandler uilabelHandler = this.handlers[num]; Action action = new Action(this.OnHandlerSelected); uilabelHandler.onSelectedHandler = action; UILabelHandler uilabelHandler2 = this.handlers[num]; Action action2 = new Action(this.OnHandlerDeselected); uilabelHandler2.onDeselectedHandler = action2; UILabelHandler[] array2 = this.handlers; num++; } bool showTeleportMenu = Game.GameSave.basic.showTeleportMenu; this.showTeleportButton = showTeleportMenu; GameObject gameObject = this.handlers[2].gameObject; bool flag = this.showTeleportButton; gameObject.SetActive(flag); UILabelHandler[] array3 = this.handlers; this.showSkinButton = true; GameObject gameObject2 = array3[3].gameObject; bool flag2 = this.showSkinButton; gameObject2.SetActive(flag2); this.UpdateHandlerNavigation(); UINavigator navigator = this.navigator; UILabelHandler[] array4 = this.handlers; navigator.BindPointerEnterEvent(array4); UINavigator navigator2 = this.navigator; UILabelHandler[] array5 = this.handlers; navigator2.BindPointerExitEvent(array5); } // Token: 0x060015B3 RID: 5555 RVA: 0x00031B7C File Offset: 0x0002FD7C [Token(Token = "0x60015B3")] [Address(RVA = "0x189B0E0", Offset = "0x1899EE0", VA = "0x18189B0E0", Slot = "12")] protected override void Appear(Action completeHandler) { if (this.NeedUpdateNavigation()) { this.UpdateHandlerNavigation(); } UILabelHandler[] array = this.handlers; UINavigator navigator = this.navigator; UILabelHandler uilabelHandler = array[0]; navigator.SetDefaultHandler(uilabelHandler); GameObject gameObject = this.submissionEffect.gameObject; int num = 0; gameObject.SetActive(num != 0); base.Appear(completeHandler); } // Token: 0x060015B4 RID: 5556 RVA: 0x00031BDC File Offset: 0x0002FDDC [Token(Token = "0x60015B4")] [Address(RVA = "0x189B750", Offset = "0x189A550", VA = "0x18189B750")] private bool NeedUpdateNavigation() { GameSaveBasicData basic = Game.GameSave.basic; UILabelHandler[] array = this.handlers; bool showTeleportMenu = basic.showTeleportMenu; this.showTeleportButton = showTeleportMenu; bool activeSelf = array[2].gameObject.activeSelf; if (showTeleportMenu != activeSelf) { GameObject gameObject = this.handlers[2].gameObject; bool flag = this.showTeleportButton; gameObject.SetActive(flag); } UILabelHandler[] array2 = this.handlers; this.showSkinButton = true; if (!array2[3].gameObject.activeSelf) { GameObject gameObject2 = this.handlers[3].gameObject; bool flag2 = this.showSkinButton; gameObject2.SetActive(flag2); } return true; } // Token: 0x060015B5 RID: 5557 RVA: 0x00031C9C File Offset: 0x0002FE9C [Token(Token = "0x60015B5")] [Address(RVA = "0x764EC0", Offset = "0x763CC0", VA = "0x180764EC0", Slot = "18")] public override void Move(Direction2D direction) { this.navigator.Move(direction); } // Token: 0x060015B6 RID: 5558 RVA: 0x000020D3 File Offset: 0x000002D3 [Token(Token = "0x60015B6")] [Address(RVA = "0x189BAA0", Offset = "0x189A8A0", VA = "0x18189BAA0", Slot = "21")] public override void Submit() { throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method."); } // Token: 0x060015B7 RID: 5559 RVA: 0x00031CBC File Offset: 0x0002FEBC [Token(Token = "0x60015B7")] [Address(RVA = "0x189B480", Offset = "0x189A280", VA = "0x18189B480", Slot = "25")] public override void Localize(LocalizationData data) { Text text = this.title; string text2 = data.systemText.GetText(179); text.text = text2; UILabelHandler[] array = this.handlers; GameTextData systemText = data.systemText; UILabelHandler uilabelHandler = array[0]; string text3 = systemText.GetText(180); uilabelHandler.SetLabel(text3); UILabelHandler[] array2 = this.handlers; GameTextData systemText2 = data.systemText; UILabelHandler uilabelHandler2 = array2[1]; string text4 = systemText2.GetText(181); uilabelHandler2.SetLabel(text4); UILabelHandler[] array3 = this.handlers; GameTextData systemText3 = data.systemText; UILabelHandler uilabelHandler3 = array3[2]; string text5 = systemText3.GetText(178); uilabelHandler3.SetLabel(text5); UILabelHandler[] array4 = this.handlers; GameTextData systemText4 = data.systemText; UILabelHandler uilabelHandler4 = array4[3]; string text6 = systemText4.GetText(182); uilabelHandler4.SetLabel(text6); UILabelHandler[] array5 = this.handlers; GameTextData systemText5 = data.systemText; UILabelHandler uilabelHandler5 = array5[4]; string text7 = systemText5.GetText(183); uilabelHandler5.SetLabel(text7); GameFontPack fontPack = data.fontPack; Text text8 = this.title; Font medium = fontPack.medium; text8.font = medium; UILabelHandler[] array6 = this.handlers; int num = 0; int length = array6.Length; if (num < length) { GameFontPack fontPack2 = data.fontPack; UILabelHandler uilabelHandler6 = array6[num]; Font medium2 = fontPack2.medium; uilabelHandler6.SetFont(medium2); num++; } } // Token: 0x060015B8 RID: 5560 RVA: 0x00031E48 File Offset: 0x00030048 [Token(Token = "0x60015B8")] [Address(RVA = "0x189B930", Offset = "0x189A730", VA = "0x18189B930")] private void OnHandlerSelected(UIHandlerBase handler) { UINavigationEffect uinavigationEffect = this.navigationEffect; Vector2 anchoredPosition = handler.rectTransform.anchoredPosition; uinavigationEffect.UpdatePos(anchoredPosition); UILabelHandler[] array = this.handlers; UINavigationEffect uinavigationEffect2 = this.navigationEffect; int index = handler.index; UILabelHandler uilabelHandler = array[index]; uinavigationEffect2.UpdateArrowPos(uilabelHandler); this.navigationEffect.Appear(); Game.PlayHandlerSE(UIHandlerSFX.Navigation); } // Token: 0x060015B9 RID: 5561 RVA: 0x00031EB0 File Offset: 0x000300B0 [Token(Token = "0x60015B9")] [Address(RVA = "0x76AA60", Offset = "0x769860", VA = "0x18076AA60")] private void OnHandlerDeselected(UIHandlerBase handler) { this.navigationEffect.Hide(); } // Token: 0x060015BA RID: 5562 RVA: 0x00031ED0 File Offset: 0x000300D0 [Token(Token = "0x60015BA")] [Address(RVA = "0x10246B0", Offset = "0x10234B0", VA = "0x1810246B0")] private void PerformSubmitEffect() { RectTransform rectTransform = this.submissionEffect.rectTransform; Vector2 anchoredPosition = this.navigator.currentHandler.rectTransform.anchoredPosition; rectTransform.anchoredPosition = anchoredPosition; this.submissionEffect.gameObject.SetActive(true); } // Token: 0x060015BB RID: 5563 RVA: 0x000020D3 File Offset: 0x000002D3 [Token(Token = "0x60015BB")] [Address(RVA = "0x189C0B0", Offset = "0x189AEB0", VA = "0x18189C0B0")] private void UpdateHandlerNavigation() { throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method."); } // Token: 0x060015BC RID: 5564 RVA: 0x00031F20 File Offset: 0x00030120 [Token(Token = "0x60015BC")] [Address(RVA = "0x189BA30", Offset = "0x189A830", VA = "0x18189BA30")] private bool ShowTeleportButton() { return Game.GameSave.basic.showTeleportMenu; } // Token: 0x060015BD RID: 5565 RVA: 0x00031F44 File Offset: 0x00030144 [Token(Token = "0x60015BD")] [Address(RVA = "0x454840", Offset = "0x453640", VA = "0x180454840")] private bool ShowSkinButton() { return true; } // Token: 0x060015BE RID: 5566 RVA: 0x00031F54 File Offset: 0x00030154 [Token(Token = "0x60015BE")] [Address(RVA = "0x769BF0", Offset = "0x7689F0", VA = "0x180769BF0")] public UISavePointMenu() { } // Token: 0x040020D1 RID: 8401 [FieldOffset(Offset = "0x58")] [Token(Token = "0x40020D1")] [SerializeField] private Text title; // Token: 0x040020D2 RID: 8402 [FieldOffset(Offset = "0x60")] [Token(Token = "0x40020D2")] [SerializeField] private GridLayoutGroup layoutGroup; // Token: 0x040020D3 RID: 8403 [FieldOffset(Offset = "0x68")] [Token(Token = "0x40020D3")] [SerializeField] private UILabelHandler[] handlers; // Token: 0x040020D4 RID: 8404 [FieldOffset(Offset = "0x70")] [Token(Token = "0x40020D4")] [SerializeField] private UINavigationEffect navigationEffect; // Token: 0x040020D5 RID: 8405 [FieldOffset(Offset = "0x78")] [Token(Token = "0x40020D5")] [SerializeField] private Image submissionEffect; // Token: 0x040020D6 RID: 8406 [FieldOffset(Offset = "0x80")] [Token(Token = "0x40020D6")] private SavePoint currentSavePointData; // Token: 0x040020D7 RID: 8407 [FieldOffset(Offset = "0x88")] [Token(Token = "0x40020D7")] private bool showTeleportButton; // Token: 0x040020D8 RID: 8408 [FieldOffset(Offset = "0x89")] [Token(Token = "0x40020D8")] private bool showSkinButton; }