using System; using System.Collections.Generic; using System.Linq; using Cpp2IlInjected; using DG.Tweening; using DG.Tweening.Core; using DG.Tweening.Plugins.Options; using MarsSDK; using UnityEngine; using UnityEngine.UI; // Token: 0x0200024C RID: 588 [Token(Token = "0x200024C")] public class UISettings : GameCanvasBase { // Token: 0x060016AF RID: 5807 RVA: 0x000020D3 File Offset: 0x000002D3 [Token(Token = "0x60016AF")] [Address(RVA = "0x18A8630", Offset = "0x18A7430", VA = "0x1818A8630", Slot = "11")] public override void Init() { throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method."); } // Token: 0x060016B0 RID: 5808 RVA: 0x000365D0 File Offset: 0x000347D0 [Token(Token = "0x60016B0")] [Address(RVA = "0x18A7ED0", Offset = "0x18A6CD0", VA = "0x1818A7ED0")] private void InitHandlers(UILabelHandler[] activeTopHandlers) { int num2; UINavigator navigator2; UIHandlerBase[] array3; UILabelHandler uilabelHandler11; for (;;) { UILabelHandler uilabelHandler = activeTopHandlers[0]; this.defaultHandler = uilabelHandler; List list = new List(activeTopHandlers); UILabelHandler uilabelHandler2 = this.backHandler; list.Add(uilabelHandler2); int num = 0; UINavigationSetter uinavigationSetter = UINavigationSetter.Get(UINavigationMode.Vertical, true, num); UIHandlerBase[] array = list.ToArray(); uinavigationSetter.Apply(array); num2 = 0; int length = activeTopHandlers.Length; if (num2 < length) { UILabelHandler uilabelHandler3 = activeTopHandlers[num2]; Action action = new Action(this.OnTopHandlerSelected); uilabelHandler3.onSelectedHandler = action; Action action2 = new Action(this.OnTopHandlerDeselected); uilabelHandler3.onDeselectedHandler = action2; num2++; } this.navigator.BindPointerEnterEvent(activeTopHandlers); this.navigator.BindPointerExitEvent(activeTopHandlers); this.backHandler.index = (int)((ulong)100L); int length2 = activeTopHandlers.Length; UILabelHandler uilabelHandler4 = this.backHandler; int num3 = length2 - 1; UILabelHandler uilabelHandler5 = activeTopHandlers[num3]; uilabelHandler4.SetupNavigationHandler(Direction2D.Up, uilabelHandler5); UILabelHandler uilabelHandler6 = this.backHandler; UILabelHandler uilabelHandler7 = activeTopHandlers[0]; uilabelHandler6.SetupNavigationHandler(Direction2D.Down, uilabelHandler7); UILabelHandler uilabelHandler8 = this.backHandler; Action action3 = new Action(this.OnBottomHandlerSelected); uilabelHandler8.onSelectedHandler = action3; UILabelHandler uilabelHandler9 = this.backHandler; Action action4 = new Action(this.OnBottomHandlerDeselected); uilabelHandler9.onDeselectedHandler = action4; UINavigator navigator = this.navigator; UIHandlerBase[] array2 = new UIHandlerBase[1]; UILabelHandler uilabelHandler10 = this.backHandler; if (uilabelHandler10 == 0 || array2 != 0) { array2[0] = uilabelHandler10; navigator.BindPointerEnterEvent(array2); navigator2 = this.navigator; array3 = new UIHandlerBase[1]; uilabelHandler11 = this.backHandler; if (uilabelHandler11 == 0 || array3 != 0) { break; } } } array3[0] = uilabelHandler11; navigator2.BindPointerExitEvent(array3); UILabelHandler[] array4 = this.topHandlers; int length3 = activeTopHandlers.Length; if (array4.Length != length3) { UILabelHandler[] array5 = Enumerable.ToArray(Enumerable.Except(array4, activeTopHandlers)); int length4 = array5.Length; if (num2 < length4) { GameObject gameObject = array5[num2].gameObject; int num4 = 0; gameObject.SetActive(num4 != 0); num2++; } this.layoutGroup.enabled = true; LayoutRebuilder.ForceRebuildLayoutImmediate(this.layoutGroup.GetComponent()); LayoutGroup layoutGroup = this.layoutGroup; int num5 = 0; layoutGroup.enabled = num5 != 0; } } // Token: 0x060016B1 RID: 5809 RVA: 0x00036818 File Offset: 0x00034A18 [Token(Token = "0x60016B1")] [Address(RVA = "0x18A84B0", Offset = "0x18A72B0", VA = "0x1818A84B0")] private void InitTopHandlerLayout(UILabelHandler[] activeHandlers) { UILabelHandler[] array = this.topHandlers; int length = activeHandlers.Length; if (array.Length != length) { UILabelHandler[] array2 = Enumerable.ToArray(Enumerable.Except(array, activeHandlers)); int num = 0; int length2 = array2.Length; if (num < length2) { GameObject gameObject = array2[num].gameObject; int num2 = 0; gameObject.SetActive(num2 != 0); num++; } this.layoutGroup.enabled = true; LayoutRebuilder.ForceRebuildLayoutImmediate(this.layoutGroup.GetComponent()); LayoutGroup layoutGroup = this.layoutGroup; int num3 = 0; layoutGroup.enabled = num3 != 0; } } // Token: 0x060016B2 RID: 5810 RVA: 0x000368AC File Offset: 0x00034AAC [Token(Token = "0x60016B2")] [Address(RVA = "0x18A7C20", Offset = "0x18A6A20", VA = "0x1818A7C20", Slot = "12")] protected override void Appear(Action completeHandler) { Text text = this.title; string text2 = this.titleText; text.text = text2; int num = 0; this.currentSubCanvas = num; UISubSettingsBase[] array = this.subCanvases; int length = array.Length; if (num < length) { UISubSettingsBase uisubSettingsBase = array[num]; uisubSettingsBase.UpdateDirtyCheckValue(); CanvasGroup subCanvasGroup = uisubSettingsBase.subCanvasGroup; int num2 = 0; subCanvasGroup.alpha = (float)num2; CanvasGroup subCanvasGroup2 = uisubSettingsBase.subCanvasGroup; int num3 = 0; subCanvasGroup2.blocksRaycasts = num3 != 0; num++; } this.menuCanvasGroup.alpha = 1f; this.menuCanvasGroup.blocksRaycasts = true; this.topNavigationEffect.HideImmediate(); this.bottomNavigationEffect.HideImmediate(); GameObject gameObject = this.submissionEffect.gameObject; int num4 = 0; gameObject.SetActive(num4 != 0); UINavigator navigator = this.navigator; UILabelHandler uilabelHandler = this.defaultHandler; navigator.SetDefaultHandler(uilabelHandler); base.Appear(completeHandler); } // Token: 0x060016B3 RID: 5811 RVA: 0x0003699C File Offset: 0x00034B9C [Token(Token = "0x60016B3")] [Address(RVA = "0x18A7EA0", Offset = "0x18A6CA0", VA = "0x1818A7EA0", Slot = "13")] protected override void Hide(Action completeHandler) { this.TrySaveConfig(); base.Hide(completeHandler); } // Token: 0x060016B4 RID: 5812 RVA: 0x000369B8 File Offset: 0x00034BB8 [Token(Token = "0x60016B4")] [Address(RVA = "0x764EC0", Offset = "0x763CC0", VA = "0x180764EC0", Slot = "18")] public override void Move(Direction2D direction) { this.navigator.Move(direction); } // Token: 0x060016B5 RID: 5813 RVA: 0x000369D8 File Offset: 0x00034BD8 [Token(Token = "0x60016B5")] [Address(RVA = "0x18A8D80", Offset = "0x18A7B80", VA = "0x1818A8D80")] private void OnTopHandlerSelected(UIHandlerBase handler) { this.topNavigationEffect.Appear(); UINavigationEffect uinavigationEffect = this.topNavigationEffect; Transform parent = handler.transform.parent; uinavigationEffect.UpdateParent(parent); UINavigationEffect uinavigationEffect2 = this.topNavigationEffect; RectTransform rectTransform = handler.rectTransform; RectTransform root = uinavigationEffect2.root; Vector2 anchorMin = rectTransform.anchorMin; root.anchorMin = anchorMin; UINavigationEffect uinavigationEffect3 = this.topNavigationEffect; RectTransform rectTransform2 = handler.rectTransform; RectTransform root2 = uinavigationEffect3.root; Vector2 anchorMax = rectTransform2.anchorMax; root2.anchorMax = anchorMax; UINavigationEffect uinavigationEffect4 = this.topNavigationEffect; RectTransform rectTransform3 = handler.rectTransform; RectTransform root3 = uinavigationEffect4.root; Vector2 pivot = rectTransform3.pivot; root3.pivot = pivot; RectTransform rectTransform4 = handler.rectTransform; UINavigationEffect uinavigationEffect5 = this.topNavigationEffect; Vector2 anchoredPosition = rectTransform4.anchoredPosition; uinavigationEffect5.UpdatePos(anchoredPosition); UILabelHandler[] array = this.topHandlers; UINavigationEffect uinavigationEffect6 = this.topNavigationEffect; int index = handler.index; UILabelHandler uilabelHandler = array[index]; uinavigationEffect6.UpdateArrowPos(uilabelHandler); Game.PlayHandlerSE(UIHandlerSFX.Navigation); } // Token: 0x060016B6 RID: 5814 RVA: 0x00036AE4 File Offset: 0x00034CE4 [Token(Token = "0x60016B6")] [Address(RVA = "0x1016F00", Offset = "0x1015D00", VA = "0x181016F00")] private void OnTopHandlerDeselected(UIHandlerBase handler) { this.topNavigationEffect.Hide(); } // Token: 0x060016B7 RID: 5815 RVA: 0x00036B04 File Offset: 0x00034D04 [Token(Token = "0x60016B7")] [Address(RVA = "0x18A8D10", Offset = "0x18A7B10", VA = "0x1818A8D10")] private void OnBottomHandlerSelected(UIHandlerBase handler) { this.bottomNavigationEffect.Appear(); Game.PlayHandlerSE(UIHandlerSFX.Navigation); } // Token: 0x060016B8 RID: 5816 RVA: 0x00036B28 File Offset: 0x00034D28 [Token(Token = "0x60016B8")] [Address(RVA = "0x18A8CE0", Offset = "0x18A7AE0", VA = "0x1818A8CE0")] private void OnBottomHandlerDeselected(UIHandlerBase handler) { this.bottomNavigationEffect.Hide(); } // Token: 0x060016B9 RID: 5817 RVA: 0x000020D3 File Offset: 0x000002D3 [Token(Token = "0x60016B9")] [Address(RVA = "0x18A9020", Offset = "0x18A7E20", VA = "0x1818A9020", Slot = "21")] public override void Submit() { throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method."); } // Token: 0x060016BA RID: 5818 RVA: 0x000020D3 File Offset: 0x000002D3 [Token(Token = "0x60016BA")] [Address(RVA = "0x18A8F70", Offset = "0x18A7D70", VA = "0x1818A8F70")] private void PerformSubmitEffect() { throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method."); } // Token: 0x060016BB RID: 5819 RVA: 0x00036B48 File Offset: 0x00034D48 [Token(Token = "0x60016BB")] [Address(RVA = "0x18A7AE0", Offset = "0x18A68E0", VA = "0x1818A7AE0")] private void AppearMenu() { Text text = this.title; string text2 = this.titleText; text.text = text2; GameObject gameObject = this.submissionEffect.gameObject; int num = 0; gameObject.SetActive(num != 0); TweenerCore tweenerCore = DOTweenModuleUI.DOFade(this.menuCanvasGroup, 1f, 0.3f).SetEase((Ease)((uint)15)); TweenCallback tweenCallback = delegate { Game.BindUIController(this); Game.EnablePauseMenuAction(); this.menuCanvasGroup.blocksRaycasts = true; }; TweenerCore tweenerCore2 = tweenerCore.OnComplete(tweenCallback).Play>(); } // Token: 0x060016BC RID: 5820 RVA: 0x00036BC4 File Offset: 0x00034DC4 [Token(Token = "0x60016BC")] [Address(RVA = "0x18A7DD0", Offset = "0x18A6BD0", VA = "0x1818A7DD0")] private void HideMenu() { Game.UnbindUIController(); Game.DisablePauseMenuAction(); CanvasGroup canvasGroup = this.menuCanvasGroup; int num = 0; canvasGroup.blocksRaycasts = num != 0; CanvasGroup canvasGroup2 = this.menuCanvasGroup; int num2 = 0; TweenerCore tweenerCore = DOTweenModuleUI.DOFade(canvasGroup2, (float)num2, 0.5f).SetEase((Ease)((uint)15)).Play>(); } // Token: 0x060016BD RID: 5821 RVA: 0x000020D3 File Offset: 0x000002D3 [Token(Token = "0x60016BD")] [Address(RVA = "0x18A9300", Offset = "0x18A8100", VA = "0x1818A9300")] private void TrySaveConfig() { throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method."); } // Token: 0x060016BE RID: 5822 RVA: 0x000020D3 File Offset: 0x000002D3 [Token(Token = "0x60016BE")] [Address(RVA = "0x18A8960", Offset = "0x18A7760", VA = "0x1818A8960", Slot = "25")] public override void Localize(LocalizationData data) { throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method."); } // Token: 0x060016BF RID: 5823 RVA: 0x00036C20 File Offset: 0x00034E20 [Token(Token = "0x60016BF")] [Address(RVA = "0x769BF0", Offset = "0x7689F0", VA = "0x180769BF0")] public UISettings() { } // Token: 0x0400212A RID: 8490 [FieldOffset(Offset = "0x58")] [Token(Token = "0x400212A")] [SerializeField] private CanvasGroup menuCanvasGroup; // Token: 0x0400212B RID: 8491 [FieldOffset(Offset = "0x60")] [Token(Token = "0x400212B")] [SerializeField] private LayoutGroup layoutGroup; // Token: 0x0400212C RID: 8492 [FieldOffset(Offset = "0x68")] [Token(Token = "0x400212C")] [SerializeField] private Text title; // Token: 0x0400212D RID: 8493 [FieldOffset(Offset = "0x70")] [Token(Token = "0x400212D")] [SerializeField] private UILabelHandler[] topHandlers; // Token: 0x0400212E RID: 8494 [FieldOffset(Offset = "0x78")] [Token(Token = "0x400212E")] [SerializeField] protected UILabelHandler backHandler; // Token: 0x0400212F RID: 8495 [FieldOffset(Offset = "0x80")] [Token(Token = "0x400212F")] [SerializeField] private UINavigationEffect topNavigationEffect; // Token: 0x04002130 RID: 8496 [FieldOffset(Offset = "0x88")] [Token(Token = "0x4002130")] [SerializeField] private UINavigationEffect bottomNavigationEffect; // Token: 0x04002131 RID: 8497 [FieldOffset(Offset = "0x90")] [Token(Token = "0x4002131")] [SerializeField] private Image submissionEffect; // Token: 0x04002132 RID: 8498 [FieldOffset(Offset = "0x98")] [Token(Token = "0x4002132")] [SerializeField] private UISubSettingsBase[] subCanvases; // Token: 0x04002133 RID: 8499 [FieldOffset(Offset = "0xA0")] [Token(Token = "0x4002133")] [SerializeField] private Text newKeyBindingLabel; // Token: 0x04002134 RID: 8500 [FieldOffset(Offset = "0xA8")] [Token(Token = "0x4002134")] private string titleText; // Token: 0x04002135 RID: 8501 [FieldOffset(Offset = "0xB0")] [Token(Token = "0x4002135")] private UILabelHandler defaultHandler; // Token: 0x04002136 RID: 8502 [FieldOffset(Offset = "0xB8")] [Token(Token = "0x4002136")] private UISubSettingsBase currentSubCanvas; // Token: 0x04002137 RID: 8503 [Token(Token = "0x4002137")] private const int KEYBOARD_INDEX = 4; // Token: 0x04002138 RID: 8504 [Token(Token = "0x4002138")] private const int BACK_HANDLER_INDEX = 100; }