using System; using Cpp2IlInjected; namespace UnityEngine.PostProcessing { // Token: 0x02000556 RID: 1366 [Token(Token = "0x2000556")] [Serializable] public class DitheringModel : PostProcessingModel { // Token: 0x17000356 RID: 854 // (get) Token: 0x06002DBA RID: 11706 RVA: 0x00062210 File Offset: 0x00060410 // (set) Token: 0x06002DBB RID: 11707 RVA: 0x00062224 File Offset: 0x00060424 [Token(Token = "0x17000356")] public DitheringModel.Settings settings { [Token(Token = "0x6002DBA")] [Address(RVA = "0x3FBFE0", Offset = "0x3FADE0", VA = "0x1803FBFE0")] get { return this.m_Settings; } [Token(Token = "0x6002DBB")] [Address(RVA = "0x3FC010", Offset = "0x3FAE10", VA = "0x1803FC010")] set { this.m_Settings = value; } } // Token: 0x06002DBC RID: 11708 RVA: 0x00062238 File Offset: 0x00060438 [Token(Token = "0x6002DBC")] [Address(RVA = "0x13CFF90", Offset = "0x13CED90", VA = "0x1813CFF90", Slot = "4")] public override void Reset() { bool allowHex = 0.AllowHex; this.m_Settings = allowHex; } // Token: 0x06002DBD RID: 11709 RVA: 0x00062254 File Offset: 0x00060454 [Token(Token = "0x6002DBD")] [Address(RVA = "0x13CFFB0", Offset = "0x13CEDB0", VA = "0x1813CFFB0")] public DitheringModel() { bool allowHex = 0.AllowHex; this.m_Settings = allowHex; base..ctor(); } // Token: 0x04003686 RID: 13958 [FieldOffset(Offset = "0x18")] [Token(Token = "0x4003686")] [SerializeField] private DitheringModel.Settings m_Settings; // Token: 0x02000557 RID: 1367 [Token(Token = "0x2000557")] [Serializable] public struct Settings { // Token: 0x17000357 RID: 855 // (get) Token: 0x06002DBE RID: 11710 RVA: 0x000020D3 File Offset: 0x000002D3 [Token(Token = "0x17000357")] public static DitheringModel.Settings defaultSettings { [Token(Token = "0x6002DBE")] [Address(RVA = "0x290BB0", Offset = "0x28F9B0", VA = "0x180290BB0")] get { throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method."); } } } } }