using System; using Cpp2IlInjected; using UnityEngine.Rendering; namespace UnityEngine.PostProcessing { // Token: 0x02000523 RID: 1315 [Token(Token = "0x2000523")] public sealed class MotionBlurComponent : PostProcessingComponentCommandBuffer { // Token: 0x1700032F RID: 815 // (get) Token: 0x06002D45 RID: 11589 RVA: 0x000020D3 File Offset: 0x000002D3 [Token(Token = "0x1700032F")] public MotionBlurComponent.ReconstructionFilter reconstructionFilter { [Token(Token = "0x6002D45")] [Address(RVA = "0xBC8BB0", Offset = "0xBC79B0", VA = "0x180BC8BB0")] get { throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method."); } } // Token: 0x17000330 RID: 816 // (get) Token: 0x06002D46 RID: 11590 RVA: 0x00061994 File Offset: 0x0005FB94 [Token(Token = "0x17000330")] public MotionBlurComponent.FrameBlendingFilter frameBlendingFilter { [Token(Token = "0x6002D46")] [Address(RVA = "0xBC8B40", Offset = "0xBC7940", VA = "0x180BC8B40")] get { MotionBlurComponent.FrameBlendingFilter frameBlendingFilter = this.m_FrameBlendingFilter; if (frameBlendingFilter == 0) { MotionBlurComponent.FrameBlendingFilter frameBlendingFilter2 = new MotionBlurComponent.FrameBlendingFilter(); this.m_FrameBlendingFilter = frameBlendingFilter2; } return frameBlendingFilter; } } // Token: 0x17000331 RID: 817 // (get) Token: 0x06002D47 RID: 11591 RVA: 0x000020D3 File Offset: 0x000002D3 [Token(Token = "0x17000331")] public override bool active { [Token(Token = "0x6002D47")] [Address(RVA = "0xBC8A80", Offset = "0xBC7880", VA = "0x180BC8A80", Slot = "5")] get { throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method."); } } // Token: 0x06002D48 RID: 11592 RVA: 0x000619BC File Offset: 0x0005FBBC [Token(Token = "0x6002D48")] [Address(RVA = "0xBC8240", Offset = "0xBC7040", VA = "0x180BC8240", Slot = "11")] public override string GetName() { return "Motion Blur"; } // Token: 0x06002D49 RID: 11593 RVA: 0x000619D0 File Offset: 0x0005FBD0 [Token(Token = "0x6002D49")] [Address(RVA = "0xBC8A10", Offset = "0xBC7810", VA = "0x180BC8A10")] public void ResetHistory() { /* An exception occurred when decompiling this method (06002D49) ICSharpCode.Decompiler.DecompilerException: Error decompiling System.Void UnityEngine.PostProcessing.MotionBlurComponent::ResetHistory() ---> System.Exception: Basic block has to end with unconditional control flow. {; Block_0:; call:void(FrameBlendingFilter::Dispose, ldloc:FrameBlendingFilter(var_0_06)); }; at ICSharpCode.Decompiler.ILAst.ILAstOptimizer.FlattenBasicBlocks(ILNode node) in D:\a\dnSpy\dnSpy\Extensions\ILSpy.Decompiler\ICSharpCode.Decompiler\ICSharpCode.Decompiler\ILAst\ILAstOptimizer.cs:line 1810 at ICSharpCode.Decompiler.ILAst.ILAstOptimizer.Optimize(DecompilerContext context, ILBlock method, AutoPropertyProvider autoPropertyProvider, StateMachineKind& stateMachineKind, MethodDef& inlinedMethod, AsyncMethodDebugInfo& asyncInfo, ILAstOptimizationStep abortBeforeStep) in D:\a\dnSpy\dnSpy\Extensions\ILSpy.Decompiler\ICSharpCode.Decompiler\ICSharpCode.Decompiler\ILAst\ILAstOptimizer.cs:line 344 at ICSharpCode.Decompiler.Ast.AstMethodBodyBuilder.CreateMethodBody(IEnumerable`1 parameters, MethodDebugInfoBuilder& builder) in D:\a\dnSpy\dnSpy\Extensions\ILSpy.Decompiler\ICSharpCode.Decompiler\ICSharpCode.Decompiler\Ast\AstMethodBodyBuilder.cs:line 123 at ICSharpCode.Decompiler.Ast.AstMethodBodyBuilder.CreateMethodBody(MethodDef methodDef, DecompilerContext context, AutoPropertyProvider autoPropertyProvider, IEnumerable`1 parameters, Boolean valueParameterIsKeyword, StringBuilder sb, MethodDebugInfoBuilder& stmtsBuilder) in D:\a\dnSpy\dnSpy\Extensions\ILSpy.Decompiler\ICSharpCode.Decompiler\ICSharpCode.Decompiler\Ast\AstMethodBodyBuilder.cs:line 88 --- End of inner exception stack trace --- at ICSharpCode.Decompiler.Ast.AstMethodBodyBuilder.CreateMethodBody(MethodDef methodDef, DecompilerContext context, AutoPropertyProvider autoPropertyProvider, IEnumerable`1 parameters, Boolean valueParameterIsKeyword, StringBuilder sb, MethodDebugInfoBuilder& stmtsBuilder) in D:\a\dnSpy\dnSpy\Extensions\ILSpy.Decompiler\ICSharpCode.Decompiler\ICSharpCode.Decompiler\Ast\AstMethodBodyBuilder.cs:line 92 at ICSharpCode.Decompiler.Ast.AstBuilder.AddMethodBody(EntityDeclaration methodNode, EntityDeclaration& updatedNode, MethodDef method, IEnumerable`1 parameters, Boolean valueParameterIsKeyword, MethodKind methodKind) in D:\a\dnSpy\dnSpy\Extensions\ILSpy.Decompiler\ICSharpCode.Decompiler\ICSharpCode.Decompiler\Ast\AstBuilder.cs:line 1618 */; } // Token: 0x06002D4A RID: 11594 RVA: 0x000619F0 File Offset: 0x0005FBF0 [Token(Token = "0x6002D4A")] [Address(RVA = "0x51C630", Offset = "0x51B430", VA = "0x18051C630", Slot = "4")] public override DepthTextureMode GetCameraFlags() { return DepthTextureMode.Depth | DepthTextureMode.MotionVectors; } // Token: 0x06002D4B RID: 11595 RVA: 0x00061A00 File Offset: 0x0005FC00 [Token(Token = "0x6002D4B")] [Address(RVA = "0xA45430", Offset = "0xA44230", VA = "0x180A45430", Slot = "10")] public override CameraEvent GetCameraEvent() { return CameraEvent.BeforeImageEffects; } // Token: 0x06002D4C RID: 11596 RVA: 0x00061A10 File Offset: 0x0005FC10 [Token(Token = "0x6002D4C")] [Address(RVA = "0x434F50", Offset = "0x433D50", VA = "0x180434F50", Slot = "6")] public override void OnEnable() { this.m_FirstFrame = true; } // Token: 0x06002D4D RID: 11597 RVA: 0x000020D3 File Offset: 0x000002D3 [Token(Token = "0x6002D4D")] [Address(RVA = "0xBC8290", Offset = "0xBC7090", VA = "0x180BC8290", Slot = "12")] public override void PopulateCommandBuffer(CommandBuffer cb) { throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method."); } // Token: 0x06002D4E RID: 11598 RVA: 0x00061A24 File Offset: 0x0005FC24 [Token(Token = "0x6002D4E")] [Address(RVA = "0xBC8270", Offset = "0xBC7070", VA = "0x180BC8270", Slot = "7")] public override void OnDisable() { MotionBlurComponent.FrameBlendingFilter frameBlendingFilter = this.m_FrameBlendingFilter; if (frameBlendingFilter != 0) { frameBlendingFilter.Dispose(); return; } } // Token: 0x06002D4F RID: 11599 RVA: 0x00061A44 File Offset: 0x0005FC44 [Token(Token = "0x6002D4F")] [Address(RVA = "0xBC8A40", Offset = "0xBC7840", VA = "0x180BC8A40")] public MotionBlurComponent() { } // Token: 0x04003584 RID: 13700 [FieldOffset(Offset = "0x20")] [Token(Token = "0x4003584")] private MotionBlurComponent.ReconstructionFilter m_ReconstructionFilter; // Token: 0x04003585 RID: 13701 [FieldOffset(Offset = "0x28")] [Token(Token = "0x4003585")] private MotionBlurComponent.FrameBlendingFilter m_FrameBlendingFilter; // Token: 0x04003586 RID: 13702 [FieldOffset(Offset = "0x30")] [Token(Token = "0x4003586")] private bool m_FirstFrame = true; // Token: 0x02000524 RID: 1316 [Token(Token = "0x2000524")] private static class Uniforms { // Token: 0x04003587 RID: 13703 [Token(Token = "0x4003587")] internal static readonly int _VelocityScale = Shader.PropertyToID("_VelocityScale"); // Token: 0x04003588 RID: 13704 [Token(Token = "0x4003588")] internal static readonly int _MaxBlurRadius = Shader.PropertyToID("_MaxBlurRadius"); // Token: 0x04003589 RID: 13705 [Token(Token = "0x4003589")] internal static readonly int _RcpMaxBlurRadius = Shader.PropertyToID("_RcpMaxBlurRadius"); // Token: 0x0400358A RID: 13706 [Token(Token = "0x400358A")] internal static readonly int _VelocityTex = Shader.PropertyToID("_VelocityTex"); // Token: 0x0400358B RID: 13707 [Token(Token = "0x400358B")] internal static readonly int _MainTex = Shader.PropertyToID("_MainTex"); // Token: 0x0400358C RID: 13708 [Token(Token = "0x400358C")] internal static readonly int _Tile2RT = Shader.PropertyToID("_Tile2RT"); // Token: 0x0400358D RID: 13709 [Token(Token = "0x400358D")] internal static readonly int _Tile4RT = Shader.PropertyToID("_Tile4RT"); // Token: 0x0400358E RID: 13710 [Token(Token = "0x400358E")] internal static readonly int _Tile8RT = Shader.PropertyToID("_Tile8RT"); // Token: 0x0400358F RID: 13711 [Token(Token = "0x400358F")] internal static readonly int _TileMaxOffs = Shader.PropertyToID("_TileMaxOffs"); // Token: 0x04003590 RID: 13712 [Token(Token = "0x4003590")] internal static readonly int _TileMaxLoop = Shader.PropertyToID("_TileMaxLoop"); // Token: 0x04003591 RID: 13713 [Token(Token = "0x4003591")] internal static readonly int _TileVRT = Shader.PropertyToID("_TileVRT"); // Token: 0x04003592 RID: 13714 [Token(Token = "0x4003592")] internal static readonly int _NeighborMaxTex = Shader.PropertyToID("_NeighborMaxTex"); // Token: 0x04003593 RID: 13715 [Token(Token = "0x4003593")] internal static readonly int _LoopCount = Shader.PropertyToID("_LoopCount"); // Token: 0x04003594 RID: 13716 [Token(Token = "0x4003594")] internal static readonly int _TempRT = Shader.PropertyToID("_TempRT"); // Token: 0x04003595 RID: 13717 [Token(Token = "0x4003595")] internal static readonly int _History1LumaTex = Shader.PropertyToID("_History1LumaTex"); // Token: 0x04003596 RID: 13718 [Token(Token = "0x4003596")] internal static readonly int _History2LumaTex = Shader.PropertyToID("_History2LumaTex"); // Token: 0x04003597 RID: 13719 [Token(Token = "0x4003597")] internal static readonly int _History3LumaTex = Shader.PropertyToID("_History3LumaTex"); // Token: 0x04003598 RID: 13720 [Token(Token = "0x4003598")] internal static readonly int _History4LumaTex = Shader.PropertyToID("_History4LumaTex"); // Token: 0x04003599 RID: 13721 [Token(Token = "0x4003599")] internal static readonly int _History1ChromaTex = Shader.PropertyToID("_History1ChromaTex"); // Token: 0x0400359A RID: 13722 [Token(Token = "0x400359A")] internal static readonly int _History2ChromaTex = Shader.PropertyToID("_History2ChromaTex"); // Token: 0x0400359B RID: 13723 [Token(Token = "0x400359B")] internal static readonly int _History3ChromaTex = Shader.PropertyToID("_History3ChromaTex"); // Token: 0x0400359C RID: 13724 [Token(Token = "0x400359C")] internal static readonly int _History4ChromaTex = Shader.PropertyToID("_History4ChromaTex"); // Token: 0x0400359D RID: 13725 [Token(Token = "0x400359D")] internal static readonly int _History1Weight = Shader.PropertyToID("_History1Weight"); // Token: 0x0400359E RID: 13726 [Token(Token = "0x400359E")] internal static readonly int _History2Weight = Shader.PropertyToID("_History2Weight"); // Token: 0x0400359F RID: 13727 [Token(Token = "0x400359F")] internal static readonly int _History3Weight = Shader.PropertyToID("_History3Weight"); // Token: 0x040035A0 RID: 13728 [Token(Token = "0x40035A0")] internal static readonly int _History4Weight = Shader.PropertyToID("_History4Weight"); } // Token: 0x02000525 RID: 1317 [Token(Token = "0x2000525")] private enum Pass { // Token: 0x040035A2 RID: 13730 [Token(Token = "0x40035A2")] VelocitySetup, // Token: 0x040035A3 RID: 13731 [Token(Token = "0x40035A3")] TileMax1, // Token: 0x040035A4 RID: 13732 [Token(Token = "0x40035A4")] TileMax2, // Token: 0x040035A5 RID: 13733 [Token(Token = "0x40035A5")] TileMaxV, // Token: 0x040035A6 RID: 13734 [Token(Token = "0x40035A6")] NeighborMax, // Token: 0x040035A7 RID: 13735 [Token(Token = "0x40035A7")] Reconstruction, // Token: 0x040035A8 RID: 13736 [Token(Token = "0x40035A8")] FrameCompression, // Token: 0x040035A9 RID: 13737 [Token(Token = "0x40035A9")] FrameBlendingChroma, // Token: 0x040035AA RID: 13738 [Token(Token = "0x40035AA")] FrameBlendingRaw } // Token: 0x02000526 RID: 1318 [Token(Token = "0x2000526")] public class ReconstructionFilter { // Token: 0x06002D51 RID: 11601 RVA: 0x00061BF4 File Offset: 0x0005FDF4 [Token(Token = "0x6002D51")] [Address(RVA = "0x6A0D50", Offset = "0x69FB50", VA = "0x1806A0D50")] public ReconstructionFilter() { if (!SystemInfo.SupportsRenderTextureFormat(this.m_PackedRTFormat)) { this.m_PackedRTFormat = (RenderTextureFormat)((ulong)0L); } } // Token: 0x06002D52 RID: 11602 RVA: 0x00061C34 File Offset: 0x0005FE34 [Token(Token = "0x6002D52")] [Address(RVA = "0x6A0320", Offset = "0x69F120", VA = "0x1806A0320")] private void CheckTextureFormatSupport() { if (!SystemInfo.SupportsRenderTextureFormat(this.m_PackedRTFormat)) { this.m_PackedRTFormat = (RenderTextureFormat)((ulong)0L); } } // Token: 0x06002D53 RID: 11603 RVA: 0x000020D3 File Offset: 0x000002D3 [Token(Token = "0x6002D53")] [Address(RVA = "0x6A0350", Offset = "0x69F150", VA = "0x1806A0350")] public bool IsSupported() { throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method."); } // Token: 0x06002D54 RID: 11604 RVA: 0x000020D3 File Offset: 0x000002D3 [Token(Token = "0x6002D54")] [Address(RVA = "0x6A0360", Offset = "0x69F160", VA = "0x1806A0360")] public void ProcessImage(PostProcessingContext context, CommandBuffer cb, ref MotionBlurModel.Settings settings, RenderTargetIdentifier source, RenderTargetIdentifier destination, Material material) { throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method."); } // Token: 0x040035AB RID: 13739 [FieldOffset(Offset = "0x10")] [Token(Token = "0x40035AB")] private RenderTextureFormat m_VectorRTFormat = (RenderTextureFormat)((ulong)13L); // Token: 0x040035AC RID: 13740 [FieldOffset(Offset = "0x14")] [Token(Token = "0x40035AC")] private RenderTextureFormat m_PackedRTFormat = (RenderTextureFormat)((ulong)8L); } // Token: 0x02000527 RID: 1319 [Token(Token = "0x2000527")] public class FrameBlendingFilter { // Token: 0x06002D55 RID: 11605 RVA: 0x000020D3 File Offset: 0x000002D3 [Token(Token = "0x6002D55")] [Address(RVA = "0x69E9E0", Offset = "0x69D7E0", VA = "0x18069E9E0")] public FrameBlendingFilter() { throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method."); } // Token: 0x06002D56 RID: 11606 RVA: 0x000020D3 File Offset: 0x000002D3 [Token(Token = "0x6002D56")] [Address(RVA = "0x69E6D0", Offset = "0x69D4D0", VA = "0x18069E6D0")] public void Dispose() { throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method."); } // Token: 0x06002D57 RID: 11607 RVA: 0x000020D3 File Offset: 0x000002D3 [Token(Token = "0x6002D57")] [Address(RVA = "0x69E8A0", Offset = "0x69D6A0", VA = "0x18069E8A0")] public void PushFrame(CommandBuffer cb, RenderTargetIdentifier source, int width, int height, Material material) { throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method."); } // Token: 0x06002D58 RID: 11608 RVA: 0x000020D3 File Offset: 0x000002D3 [Token(Token = "0x6002D58")] [Address(RVA = "0x69E090", Offset = "0x69CE90", VA = "0x18069E090")] public void BlendFrames(CommandBuffer cb, float strength, RenderTargetIdentifier source, RenderTargetIdentifier destination, Material material) { throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method."); } // Token: 0x06002D59 RID: 11609 RVA: 0x00061C58 File Offset: 0x0005FE58 [Token(Token = "0x6002D59")] [Address(RVA = "0x69E6A0", Offset = "0x69D4A0", VA = "0x18069E6A0")] private static bool CheckSupportCompression() { bool flag = SystemInfo.SupportsRenderTextureFormat(RenderTextureFormat.R8); if (!flag) { return flag; } return SystemInfo.supportedRenderTargetCount > 1; } // Token: 0x06002D5A RID: 11610 RVA: 0x000020D3 File Offset: 0x000002D3 [Token(Token = "0x6002D5A")] [Address(RVA = "0x69E7D0", Offset = "0x69D5D0", VA = "0x18069E7D0")] private static RenderTextureFormat GetPreferredRenderTextureFormat() { throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method."); } // Token: 0x06002D5B RID: 11611 RVA: 0x000020D3 File Offset: 0x000002D3 [Token(Token = "0x6002D5B")] [Address(RVA = "0x69E750", Offset = "0x69D550", VA = "0x18069E750")] private MotionBlurComponent.FrameBlendingFilter.Frame GetFrameRelative(int offset) { throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method."); } // Token: 0x040035AD RID: 13741 [FieldOffset(Offset = "0x10")] [Token(Token = "0x40035AD")] private bool m_UseCompression; // Token: 0x040035AE RID: 13742 [FieldOffset(Offset = "0x14")] [Token(Token = "0x40035AE")] private RenderTextureFormat m_RawTextureFormat; // Token: 0x040035AF RID: 13743 [FieldOffset(Offset = "0x18")] [Token(Token = "0x40035AF")] private MotionBlurComponent.FrameBlendingFilter.Frame[] m_FrameList; // Token: 0x040035B0 RID: 13744 [FieldOffset(Offset = "0x20")] [Token(Token = "0x40035B0")] private int m_LastFrameCount; // Token: 0x02000528 RID: 1320 [Token(Token = "0x2000528")] private struct Frame { // Token: 0x06002D5C RID: 11612 RVA: 0x00061C80 File Offset: 0x0005FE80 [Token(Token = "0x6002D5C")] [Address(RVA = "0x132CC70", Offset = "0x132BA70", VA = "0x18132CC70")] public float CalculateWeight(float strength, float currentTime) { return 0f; } // Token: 0x06002D5D RID: 11613 RVA: 0x0003883F File Offset: 0x00036A3F [Token(Token = "0x6002D5D")] [Address(RVA = "0x132D1A0", Offset = "0x132BFA0", VA = "0x18132D1A0")] public void Release() { } // Token: 0x06002D5E RID: 11614 RVA: 0x0003883F File Offset: 0x00036A3F [Token(Token = "0x6002D5E")] [Address(RVA = "0x132CE80", Offset = "0x132BC80", VA = "0x18132CE80")] public void MakeRecord(CommandBuffer cb, RenderTargetIdentifier source, int width, int height, Material material) { } // Token: 0x06002D5F RID: 11615 RVA: 0x0003883F File Offset: 0x00036A3F [Token(Token = "0x6002D5F")] [Address(RVA = "0x132CCF0", Offset = "0x132BAF0", VA = "0x18132CCF0")] public void MakeRecordRaw(CommandBuffer cb, RenderTargetIdentifier source, int width, int height, RenderTextureFormat format) { } // Token: 0x040035B1 RID: 13745 [FieldOffset(Offset = "0x0")] [Token(Token = "0x40035B1")] public RenderTexture lumaTexture; // Token: 0x040035B2 RID: 13746 [FieldOffset(Offset = "0x8")] [Token(Token = "0x40035B2")] public RenderTexture chromaTexture; // Token: 0x040035B3 RID: 13747 [FieldOffset(Offset = "0x10")] [Token(Token = "0x40035B3")] private float m_Time; // Token: 0x040035B4 RID: 13748 [FieldOffset(Offset = "0x18")] [Token(Token = "0x40035B4")] private RenderTargetIdentifier[] m_MRT; } } } }