using System; using Cpp2IlInjected; using UnityEngine; namespace UnitySA.Utility { // Token: 0x020005D8 RID: 1496 [Token(Token = "0x20005D8")] [Serializable] public class CurveCtrlBob { // Token: 0x06002F7F RID: 12159 RVA: 0x000020D3 File Offset: 0x000002D3 [Token(Token = "0x6002F7F")] [Address(RVA = "0x13C2480", Offset = "0x13C1280", VA = "0x1813C2480")] public void Setup(Camera camera, float bobBaseInterval) { throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method."); } // Token: 0x06002F80 RID: 12160 RVA: 0x000020D3 File Offset: 0x000002D3 [Token(Token = "0x6002F80")] [Address(RVA = "0x13C2330", Offset = "0x13C1130", VA = "0x1813C2330")] public Vector3 DoHeadBob(float speed) { throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method."); } // Token: 0x06002F81 RID: 12161 RVA: 0x000020D3 File Offset: 0x000002D3 [Token(Token = "0x6002F81")] [Address(RVA = "0x13C2540", Offset = "0x13C1340", VA = "0x1813C2540")] public CurveCtrlBob() { throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method."); } // Token: 0x040039C4 RID: 14788 [FieldOffset(Offset = "0x10")] [Token(Token = "0x40039C4")] public float HorizontalBobRange; // Token: 0x040039C5 RID: 14789 [FieldOffset(Offset = "0x14")] [Token(Token = "0x40039C5")] public float VerticalBobRange; // Token: 0x040039C6 RID: 14790 [FieldOffset(Offset = "0x18")] [Token(Token = "0x40039C6")] public AnimationCurve Bobcurve; // Token: 0x040039C7 RID: 14791 [FieldOffset(Offset = "0x20")] [Token(Token = "0x40039C7")] public float VerticaltoHorizontalRatio; // Token: 0x040039C8 RID: 14792 [FieldOffset(Offset = "0x24")] [Token(Token = "0x40039C8")] private float m_CyclePositionX; // Token: 0x040039C9 RID: 14793 [FieldOffset(Offset = "0x28")] [Token(Token = "0x40039C9")] private float m_CyclePositionY; // Token: 0x040039CA RID: 14794 [FieldOffset(Offset = "0x2C")] [Token(Token = "0x40039CA")] private float m_BobBaseInterval; // Token: 0x040039CB RID: 14795 [FieldOffset(Offset = "0x30")] [Token(Token = "0x40039CB")] private Vector3 m_OriginalCameraPosition; // Token: 0x040039CC RID: 14796 [FieldOffset(Offset = "0x3C")] [Token(Token = "0x40039CC")] private float m_Time; } }