using System; using System.Collections; using Cpp2IlInjected; namespace UnitySA.Utility { // Token: 0x020005DC RID: 1500 [Token(Token = "0x20005DC")] [Serializable] public class LerpCtrlBob { // Token: 0x06002F94 RID: 12180 RVA: 0x00065638 File Offset: 0x00063838 [Token(Token = "0x6002F94")] [Address(RVA = "0x603D30", Offset = "0x602B30", VA = "0x180603D30")] public float Offset() { return this.m_Offset; } // Token: 0x06002F95 RID: 12181 RVA: 0x000020D3 File Offset: 0x000002D3 [Token(Token = "0x6002F95")] [Address(RVA = "0x10E39F0", Offset = "0x10E27F0", VA = "0x1810E39F0")] public IEnumerator DoBobCycle() { throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method."); } // Token: 0x06002F96 RID: 12182 RVA: 0x0006564C File Offset: 0x0006384C [Token(Token = "0x6002F96")] [Address(RVA = "0x3D8B20", Offset = "0x3D7920", VA = "0x1803D8B20")] public LerpCtrlBob() { } // Token: 0x040039DB RID: 14811 [FieldOffset(Offset = "0x10")] [Token(Token = "0x40039DB")] public float BobDuration; // Token: 0x040039DC RID: 14812 [FieldOffset(Offset = "0x14")] [Token(Token = "0x40039DC")] public float BobAmount; // Token: 0x040039DD RID: 14813 [FieldOffset(Offset = "0x18")] [Token(Token = "0x40039DD")] private float m_Offset; } }