using System; using Cpp2IlInjected; using UnityEngine; namespace UnityStandardAssets.ImageEffects { // Token: 0x020005B5 RID: 1461 [Token(Token = "0x20005B5")] [ExecuteInEditMode] [AddComponentMenu("Image Effects/Edge Detection/Edge Detection")] [RequireComponent(typeof(Camera))] public class EdgeDetection : PostEffectsBase { // Token: 0x06002F05 RID: 12037 RVA: 0x0006461C File Offset: 0x0006281C [Token(Token = "0x6002F05")] [Address(RVA = "0xA5D1E0", Offset = "0xA5BFE0", VA = "0x180A5D1E0", Slot = "4")] public override bool CheckResources() { do { bool flag = base.CheckSupport(true); Material material = this.edgeDetectMaterial; Shader shader = this.edgeDetectShader; Material material2 = base.CheckShaderAndCreateMaterial(shader, material); this.edgeDetectMaterial = material2; EdgeDetection.EdgeDetectMode edgeDetectMode = this.mode; if (edgeDetectMode != this.oldMode) { this.SetCameraFlag(); } this.oldMode = edgeDetectMode; } while (this.isSupported); base.ReportAutoDisable(); return this.isSupported; } // Token: 0x06002F06 RID: 12038 RVA: 0x00064684 File Offset: 0x00062884 [Token(Token = "0x6002F06")] [Address(RVA = "0xA5D590", Offset = "0xA5C390", VA = "0x180A5D590")] private new void Start() { EdgeDetection.EdgeDetectMode edgeDetectMode = this.mode; this.oldMode = edgeDetectMode; } // Token: 0x06002F07 RID: 12039 RVA: 0x000020D3 File Offset: 0x000002D3 [Token(Token = "0x6002F07")] [Address(RVA = "0xA5D4E0", Offset = "0xA5C2E0", VA = "0x180A5D4E0")] private void SetCameraFlag() { throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method."); } // Token: 0x06002F08 RID: 12040 RVA: 0x000646A0 File Offset: 0x000628A0 [Token(Token = "0x6002F08")] [Address(RVA = "0xA5D260", Offset = "0xA5C060", VA = "0x180A5D260")] private void OnEnable() { this.SetCameraFlag(); } // Token: 0x06002F09 RID: 12041 RVA: 0x000020D3 File Offset: 0x000002D3 [Token(Token = "0x6002F09")] [Address(RVA = "0xA5D270", Offset = "0xA5C070", VA = "0x180A5D270")] [ImageEffectOpaque] private void OnRenderImage(RenderTexture source, RenderTexture destination) { throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method."); } // Token: 0x06002F0A RID: 12042 RVA: 0x000020D3 File Offset: 0x000002D3 [Token(Token = "0x6002F0A")] [Address(RVA = "0xA5D5A0", Offset = "0xA5C3A0", VA = "0x180A5D5A0")] public EdgeDetection() { throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method."); } // Token: 0x040038D4 RID: 14548 [FieldOffset(Offset = "0x28")] [Token(Token = "0x40038D4")] public EdgeDetection.EdgeDetectMode mode; // Token: 0x040038D5 RID: 14549 [FieldOffset(Offset = "0x2C")] [Token(Token = "0x40038D5")] public float sensitivityDepth; // Token: 0x040038D6 RID: 14550 [FieldOffset(Offset = "0x30")] [Token(Token = "0x40038D6")] public float sensitivityNormals; // Token: 0x040038D7 RID: 14551 [FieldOffset(Offset = "0x34")] [Token(Token = "0x40038D7")] public float lumThreshold; // Token: 0x040038D8 RID: 14552 [FieldOffset(Offset = "0x38")] [Token(Token = "0x40038D8")] public float edgeExp; // Token: 0x040038D9 RID: 14553 [FieldOffset(Offset = "0x3C")] [Token(Token = "0x40038D9")] public float sampleDist; // Token: 0x040038DA RID: 14554 [FieldOffset(Offset = "0x40")] [Token(Token = "0x40038DA")] public float edgesOnly; // Token: 0x040038DB RID: 14555 [FieldOffset(Offset = "0x44")] [Token(Token = "0x40038DB")] public Color edgesOnlyBgColor; // Token: 0x040038DC RID: 14556 [FieldOffset(Offset = "0x58")] [Token(Token = "0x40038DC")] public Shader edgeDetectShader; // Token: 0x040038DD RID: 14557 [FieldOffset(Offset = "0x60")] [Token(Token = "0x40038DD")] private Material edgeDetectMaterial; // Token: 0x040038DE RID: 14558 [FieldOffset(Offset = "0x68")] [Token(Token = "0x40038DE")] private EdgeDetection.EdgeDetectMode oldMode; // Token: 0x020005B6 RID: 1462 [Token(Token = "0x20005B6")] public enum EdgeDetectMode { // Token: 0x040038E0 RID: 14560 [Token(Token = "0x40038E0")] TriangleDepthNormals, // Token: 0x040038E1 RID: 14561 [Token(Token = "0x40038E1")] RobertsCrossDepthNormals, // Token: 0x040038E2 RID: 14562 [Token(Token = "0x40038E2")] SobelDepth, // Token: 0x040038E3 RID: 14563 [Token(Token = "0x40038E3")] SobelDepthThin, // Token: 0x040038E4 RID: 14564 [Token(Token = "0x40038E4")] TriangleLuminance } } }