using System; using Cpp2IlInjected; namespace UnityStandardAssets.ImageEffects { // Token: 0x02000599 RID: 1433 [Token(Token = "0x2000599")] public enum LensflareStyle34 { // Token: 0x040037CD RID: 14285 [Token(Token = "0x40037CD")] Ghosting, // Token: 0x040037CE RID: 14286 [Token(Token = "0x40037CE")] Anamorphic, // Token: 0x040037CF RID: 14287 [Token(Token = "0x40037CF")] Combined } }