using System; using Cpp2IlInjected; using UnityEngine; namespace UnityStandardAssets.ImageEffects { // Token: 0x020005C1 RID: 1473 [Token(Token = "0x20005C1")] internal class Quads { // Token: 0x06002F3F RID: 12095 RVA: 0x000020D3 File Offset: 0x000002D3 [Token(Token = "0x6002F3F")] [Address(RVA = "0xBE2DE0", Offset = "0xBE1BE0", VA = "0x180BE2DE0")] private static bool HasMeshes() { throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method."); } // Token: 0x06002F40 RID: 12096 RVA: 0x000020D3 File Offset: 0x000002D3 [Token(Token = "0x6002F40")] [Address(RVA = "0xBE2260", Offset = "0xBE1060", VA = "0x180BE2260")] public static void Cleanup() { throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method."); } // Token: 0x06002F41 RID: 12097 RVA: 0x000020D3 File Offset: 0x000002D3 [Token(Token = "0x6002F41")] [Address(RVA = "0xBE2A30", Offset = "0xBE1830", VA = "0x180BE2A30")] public static Mesh[] GetMeshes(int totalWidth, int totalHeight) { throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method."); } // Token: 0x06002F42 RID: 12098 RVA: 0x000020D3 File Offset: 0x000002D3 [Token(Token = "0x6002F42")] [Address(RVA = "0xBE24C0", Offset = "0xBE12C0", VA = "0x180BE24C0")] private static Mesh GetMesh(int triCount, int triOffset, int totalWidth, int totalHeight) { throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method."); } // Token: 0x06002F43 RID: 12099 RVA: 0x00064CAC File Offset: 0x00062EAC [Token(Token = "0x6002F43")] [Address(RVA = "0x3D8B20", Offset = "0x3D7920", VA = "0x1803D8B20")] public Quads() { } // Token: 0x06002F44 RID: 12100 RVA: 0x000020D3 File Offset: 0x000002D3 // Note: this type is marked as 'beforefieldinit'. [Token(Token = "0x6002F44")] [Address(RVA = "0x297F00", Offset = "0x296D00", VA = "0x180297F00")] static Quads() { throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method."); } // Token: 0x04003921 RID: 14625 [Token(Token = "0x4003921")] private static Mesh[] meshes; // Token: 0x04003922 RID: 14626 [Token(Token = "0x4003922")] private static int currentQuads; } }