using System; using Cpp2IlInjected; namespace UnityStandardAssets.ImageEffects { // Token: 0x0200059A RID: 1434 [Token(Token = "0x200059A")] public enum TweakMode34 { // Token: 0x040037D1 RID: 14289 [Token(Token = "0x40037D1")] Basic, // Token: 0x040037D2 RID: 14290 [Token(Token = "0x40037D2")] Complex } }