using System; using Cpp2IlInjected; using UnityEngine; using UnityEngine.Audio; // Token: 0x02000027 RID: 39 [Token(Token = "0x2000027")] public class VoiceController : MonoBehaviour { // Token: 0x17000010 RID: 16 // (get) Token: 0x06000141 RID: 321 RVA: 0x00005FC4 File Offset: 0x000041C4 [Token(Token = "0x17000010")] private VolumeSettings Volume { [Token(Token = "0x6000141")] [Address(RVA = "0x93ACA0", Offset = "0x939AA0", VA = "0x18093ACA0")] get { return Game.Config.volumeSettings; } } // Token: 0x06000142 RID: 322 RVA: 0x00005FE4 File Offset: 0x000041E4 [Token(Token = "0x6000142")] [Address(RVA = "0x93A300", Offset = "0x939100", VA = "0x18093A300")] public void InitData() { int num; AudioSource audioSource; do { AudioSource[] array = new AudioSource[2]; this.g_AS = array; VoiceController.VoiceType[] array2 = new VoiceController.VoiceType[2]; this.g_VoiceType = array2; AudioSource[] array3 = this.g_AS; num = 0; if (num >= array3.Length) { goto IL_81; } audioSource = base.gameObject.AddComponent(); } while (audioSource != 0 && audioSource == 0); AudioSource audioSource2 = this.g_AS[num]; AudioMixerGroup amg = this.AMG; audioSource2.outputAudioMixerGroup = amg; VoiceController.VoiceType[] array4 = this.g_VoiceType; num++; array4[0] = (VoiceController.VoiceType)num; AudioSource[] array5 = this.g_AS; IL_81: this.g_iIndex = num; } // Token: 0x06000143 RID: 323 RVA: 0x000020D3 File Offset: 0x000002D3 [Token(Token = "0x6000143")] [Address(RVA = "0x93A860", Offset = "0x939660", VA = "0x18093A860")] public AudioSource PlayVoice(int iIndex) { throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method."); } // Token: 0x06000144 RID: 324 RVA: 0x000020D3 File Offset: 0x000002D3 [Token(Token = "0x6000144")] [Address(RVA = "0x93A4E0", Offset = "0x9392E0", VA = "0x18093A4E0")] public void PlayDefaultVoice(int Pitch) { throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method."); } // Token: 0x06000145 RID: 325 RVA: 0x00006080 File Offset: 0x00004280 [Token(Token = "0x6000145")] [Address(RVA = "0x93AB10", Offset = "0x939910", VA = "0x18093AB10")] public void ResetVolume() { int num = 0; AudioSource[] array = this.g_AS; if (num < array.Length) { VoiceController.VoiceType voiceType = this.g_VoiceType[num]; if (voiceType == VoiceController.VoiceType.Default) { AudioSource audioSource = array[num]; VolumeSettings volume = this.Volume; } if (voiceType == VoiceController.VoiceType.Voice) { AudioSource audioSource2 = array[num]; int num2 = 0; VolumeSettings volume2 = this.Volume; audioSource2.volume = (float)num2; } AudioSource[] array2 = this.g_AS; num++; } } // Token: 0x06000146 RID: 326 RVA: 0x000060F4 File Offset: 0x000042F4 [Token(Token = "0x6000146")] [Address(RVA = "0x93AC90", Offset = "0x939A90", VA = "0x18093AC90")] public VoiceController() { } // Token: 0x040001B5 RID: 437 [FieldOffset(Offset = "0x18")] [Token(Token = "0x40001B5")] public AudioMixerGroup AMG; // Token: 0x040001B6 RID: 438 [FieldOffset(Offset = "0x20")] [Token(Token = "0x40001B6")] public AudioClip DefaultVoice; // Token: 0x040001B7 RID: 439 [FieldOffset(Offset = "0x28")] [Token(Token = "0x40001B7")] public float Pitch = 1f; // Token: 0x040001B8 RID: 440 [FieldOffset(Offset = "0x30")] [Token(Token = "0x40001B8")] public AudioClip[] Sound; // Token: 0x040001B9 RID: 441 [Token(Token = "0x40001B9")] private const int g_iASNum = 2; // Token: 0x040001BA RID: 442 [FieldOffset(Offset = "0x38")] [Token(Token = "0x40001BA")] private AudioSource[] g_AS; // Token: 0x040001BB RID: 443 [FieldOffset(Offset = "0x40")] [Token(Token = "0x40001BB")] private VoiceController.VoiceType[] g_VoiceType; // Token: 0x040001BC RID: 444 [Token(Token = "0x40001BC")] private const float g_fDefaultVolume = 0.4f; // Token: 0x040001BD RID: 445 [Token(Token = "0x40001BD")] private const float g_fVoiceVolume = 1f; // Token: 0x040001BE RID: 446 [FieldOffset(Offset = "0x48")] [Token(Token = "0x40001BE")] private int g_iIndex; // Token: 0x02000028 RID: 40 [Token(Token = "0x2000028")] private enum VoiceType { // Token: 0x040001C0 RID: 448 [Token(Token = "0x40001C0")] Default, // Token: 0x040001C1 RID: 449 [Token(Token = "0x40001C1")] Voice } }