using System; using Cpp2IlInjected; using UnityEngine; // Token: 0x02000310 RID: 784 [Token(Token = "0x2000310")] public class WizardGirlManage : MonoBehaviour { // Token: 0x170001B8 RID: 440 // (get) Token: 0x06001F33 RID: 7987 RVA: 0x0004B2A8 File Offset: 0x000494A8 [Token(Token = "0x170001B8")] private GameSave GameSave { [Token(Token = "0x6001F33")] [Address(RVA = "0x9477E0", Offset = "0x9465E0", VA = "0x1809477E0")] get { return Game.GameSave; } } // Token: 0x170001B9 RID: 441 // (get) Token: 0x06001F34 RID: 7988 RVA: 0x0004B2BC File Offset: 0x000494BC [Token(Token = "0x170001B9")] public PlayerSound PlayerSound { [Token(Token = "0x6001F34")] [Address(RVA = "0x3EFFD0", Offset = "0x3EEDD0", VA = "0x1803EFFD0")] get { return this.g_Sound; } } // Token: 0x170001BA RID: 442 // (get) Token: 0x06001F35 RID: 7989 RVA: 0x0004B2D0 File Offset: 0x000494D0 [Token(Token = "0x170001BA")] public NobetaSkin Skin { [Token(Token = "0x6001F35")] [Address(RVA = "0x31E390", Offset = "0x31D190", VA = "0x18031E390")] get { return this.skin; } } // Token: 0x170001BB RID: 443 // (get) Token: 0x06001F36 RID: 7990 RVA: 0x0004B2E4 File Offset: 0x000494E4 [Token(Token = "0x170001BB")] public PlayerController PlayerController { [Token(Token = "0x6001F36")] [Address(RVA = "0x2B4380", Offset = "0x2B3180", VA = "0x1802B4380")] get { return this.playerController; } } // Token: 0x170001BC RID: 444 // (get) Token: 0x06001F37 RID: 7991 RVA: 0x0004B2F8 File Offset: 0x000494F8 [Token(Token = "0x170001BC")] public NobetaSkinController SkinController { [Token(Token = "0x6001F37")] [Address(RVA = "0x3147B0", Offset = "0x3135B0", VA = "0x1803147B0")] get { return this.skinController; } } // Token: 0x170001BD RID: 445 // (get) Token: 0x06001F38 RID: 7992 RVA: 0x0004B30C File Offset: 0x0004950C [Token(Token = "0x170001BD")] public PlayerEffectRootContainer EffectRootContainer { [Token(Token = "0x6001F38")] [Address(RVA = "0x31E490", Offset = "0x31D290", VA = "0x18031E490")] get { return this.effectRootContainer; } } // Token: 0x170001BE RID: 446 // (get) Token: 0x06001F39 RID: 7993 RVA: 0x0004B320 File Offset: 0x00049520 [Token(Token = "0x170001BE")] public CharacterBaseData BaseData { [Token(Token = "0x6001F39")] [Address(RVA = "0x36D9F0", Offset = "0x36C7F0", VA = "0x18036D9F0")] get { return this.g_CharData; } } // Token: 0x06001F3A RID: 7994 RVA: 0x000020D3 File Offset: 0x000002D3 [Token(Token = "0x6001F3A")] [Address(RVA = "0x944E10", Offset = "0x943C10", VA = "0x180944E10")] public void Init() { throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method."); } // Token: 0x06001F3B RID: 7995 RVA: 0x000020D3 File Offset: 0x000002D3 [Token(Token = "0x6001F3B")] [Address(RVA = "0x947370", Offset = "0x946170", VA = "0x180947370")] public void UpdateSkin(GameSkin gameSkin) { throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method."); } // Token: 0x06001F3C RID: 7996 RVA: 0x0004B334 File Offset: 0x00049534 [Token(Token = "0x6001F3C")] [Address(RVA = "0x946FB0", Offset = "0x945DB0", VA = "0x180946FB0")] public void Setup() { GameObject gameObject = base.gameObject; int num = LayerMask.NameToLayer("Character"); gameObject.layer = num; } // Token: 0x06001F3D RID: 7997 RVA: 0x000020D3 File Offset: 0x000002D3 [Token(Token = "0x6001F3D")] [Address(RVA = "0x9476C0", Offset = "0x9464C0", VA = "0x1809476C0")] private void Update() { throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method."); } // Token: 0x06001F3E RID: 7998 RVA: 0x0004B360 File Offset: 0x00049560 [Token(Token = "0x6001F3E")] [Address(RVA = "0x9455C0", Offset = "0x9443C0", VA = "0x1809455C0")] private void LateUpdate() { this.playerController.LateUpdate(); } // Token: 0x06001F3F RID: 7999 RVA: 0x0004B380 File Offset: 0x00049580 [Token(Token = "0x6001F3F")] [Address(RVA = "0x947660", Offset = "0x946460", VA = "0x180947660")] public void UpdateTimeScale(float timeScale) { this.playerController.animatorController.SetTimeScale(timeScale); this.playerController.g_Camera.SetTimeScale(timeScale); } // Token: 0x06001F40 RID: 8000 RVA: 0x0004B3B8 File Offset: 0x000495B8 [Token(Token = "0x6001F40")] [Address(RVA = "0x947320", Offset = "0x946120", VA = "0x180947320")] public void UpdateEffectTimeScale(float timeScale) { this.playerEffect.SetPlayerTimeScale(timeScale); this.g_Sound.SetTimeScale(timeScale); } // Token: 0x06001F41 RID: 8001 RVA: 0x0004B3E4 File Offset: 0x000495E4 [Token(Token = "0x6001F41")] [Address(RVA = "0x946EF0", Offset = "0x945CF0", VA = "0x180946EF0")] public void SetShadowSwitch(float fSwitch) { this.skin.materialController.SetShadowSwitch(fSwitch); } // Token: 0x06001F42 RID: 8002 RVA: 0x000020D3 File Offset: 0x000002D3 [Token(Token = "0x6001F42")] [Address(RVA = "0x9467B0", Offset = "0x9455B0", VA = "0x1809467B0")] public void SetPlayerRim(Color Col) { throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method."); } // Token: 0x06001F43 RID: 8003 RVA: 0x0004B408 File Offset: 0x00049608 [Token(Token = "0x6001F43")] [Address(RVA = "0x943ED0", Offset = "0x942CD0", VA = "0x180943ED0")] public void CancelAttackCollision() { this.g_AttackCollision.CloseAttackCollision(); } // Token: 0x06001F44 RID: 8004 RVA: 0x000020D3 File Offset: 0x000002D3 [Token(Token = "0x6001F44")] [Address(RVA = "0x944B10", Offset = "0x943910", VA = "0x180944B10")] public bool Hit(AttackData Data, bool bIgnoreDodge = false) { throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method."); } // Token: 0x06001F45 RID: 8005 RVA: 0x0004B428 File Offset: 0x00049628 [Token(Token = "0x6001F45")] [Address(RVA = "0x945780", Offset = "0x944580", VA = "0x180945780")] public void ManaHit(float fValue) { this.g_CharData.MPLoss(fValue); if (this.g_CharData.IsChargeMax()) { this.g_CharData.ChargeFadeAdd(0.09f); } Game.UpdatePlayerMP(true); } // Token: 0x06001F46 RID: 8006 RVA: 0x0004B46C File Offset: 0x0004966C [Token(Token = "0x6001F46")] [Address(RVA = "0x2B4380", Offset = "0x2B3180", VA = "0x1802B4380")] public PlayerController GetPlayerController() { return this.playerController; } // Token: 0x06001F47 RID: 8007 RVA: 0x0004B480 File Offset: 0x00049680 [Token(Token = "0x6001F47")] [Address(RVA = "0x944680", Offset = "0x943480", VA = "0x180944680")] public PlayerCamera GetCamera() { return this.playerController.g_Camera; } // Token: 0x06001F48 RID: 8008 RVA: 0x000020D3 File Offset: 0x000002D3 [Token(Token = "0x6001F48")] [Address(RVA = "0x9446A0", Offset = "0x9434A0", VA = "0x1809446A0")] public Vector3 GetCenter() { throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method."); } // Token: 0x06001F49 RID: 8009 RVA: 0x000020D3 File Offset: 0x000002D3 [Token(Token = "0x6001F49")] [Address(RVA = "0x944950", Offset = "0x943750", VA = "0x180944950")] public Vector3 GetOriginalCenter() { throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method."); } // Token: 0x06001F4A RID: 8010 RVA: 0x000020D3 File Offset: 0x000002D3 [Token(Token = "0x6001F4A")] [Address(RVA = "0x9449A0", Offset = "0x9437A0", VA = "0x1809449A0")] public float GetRadius() { throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method."); } // Token: 0x06001F4B RID: 8011 RVA: 0x0004B4A0 File Offset: 0x000496A0 [Token(Token = "0x6001F4B")] [Address(RVA = "0x945470", Offset = "0x944270", VA = "0x180945470")] public bool IsChargeMax() { return this.playerController.IsChargeMax(); } // Token: 0x06001F4C RID: 8012 RVA: 0x0004B4C0 File Offset: 0x000496C0 [Token(Token = "0x6001F4C")] [Address(RVA = "0x944910", Offset = "0x943710", VA = "0x180944910")] public PlayerEffectPlay.Magic GetMagicType() { return this.playerEffect.g_Magic; } // Token: 0x06001F4D RID: 8013 RVA: 0x0004B4E0 File Offset: 0x000496E0 [Token(Token = "0x6001F4D")] [Address(RVA = "0x31E480", Offset = "0x31D280", VA = "0x18031E480")] public PlayerEffectPlay GetEffect() { return this.playerEffect; } // Token: 0x06001F4E RID: 8014 RVA: 0x0004B4F4 File Offset: 0x000496F4 [Token(Token = "0x6001F4E")] [Address(RVA = "0x36D9F0", Offset = "0x36C7F0", VA = "0x18036D9F0")] public CharacterBaseData GetCharacterBaseData() { return this.g_CharData; } // Token: 0x06001F4F RID: 8015 RVA: 0x0004B508 File Offset: 0x00049708 [Token(Token = "0x6001F4F")] [Address(RVA = "0x946530", Offset = "0x945330", VA = "0x180946530")] public void SetHPRecovery(float iRecovery) { if (!this.playerController.GetIsDead()) { this.g_CharData.HPRecoveryVal(iRecovery); Game.UpdatePlayerHP(true); } } // Token: 0x06001F50 RID: 8016 RVA: 0x0004B53C File Offset: 0x0004973C [Token(Token = "0x6001F50")] [Address(RVA = "0x9464A0", Offset = "0x9452A0", VA = "0x1809464A0")] public void SetHPRecoveryRate(float iRecovery) { if (!this.playerController.GetIsDead()) { this.g_CharData.HPRecovery(iRecovery); Game.UpdatePlayerHP(true); } } // Token: 0x06001F51 RID: 8017 RVA: 0x0004B570 File Offset: 0x00049770 [Token(Token = "0x6001F51")] [Address(RVA = "0x946700", Offset = "0x945500", VA = "0x180946700")] public void SetMPRecovery(float iRecovery) { if (!this.playerController.GetIsDead()) { this.g_CharData.MPRecoveryVal(iRecovery); Game.UpdatePlayerMP(true); } } // Token: 0x06001F52 RID: 8018 RVA: 0x0004B5A4 File Offset: 0x000497A4 [Token(Token = "0x6001F52")] [Address(RVA = "0x946670", Offset = "0x945470", VA = "0x180946670")] public void SetMPRecoveryRate(float iRecovery) { if (!this.playerController.GetIsDead()) { this.g_CharData.MPRecovery(iRecovery); Game.UpdatePlayerMP(true); } } // Token: 0x06001F53 RID: 8019 RVA: 0x000020D3 File Offset: 0x000002D3 [Token(Token = "0x6001F53")] [Address(RVA = "0x946840", Offset = "0x945640", VA = "0x180946840")] public void SetReceiveSoul(SoulSystem.SoulType SoulType, float Quality) { throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method."); } // Token: 0x06001F54 RID: 8020 RVA: 0x0004B5D8 File Offset: 0x000497D8 [Token(Token = "0x6001F54")] [Address(RVA = "0x31E4E0", Offset = "0x31D2E0", VA = "0x18031E4E0")] public PlayerItem GetPlayerItem() { return this.g_PlayerItem; } // Token: 0x06001F55 RID: 8021 RVA: 0x0004B5EC File Offset: 0x000497EC [Token(Token = "0x6001F55")] [Address(RVA = "0x944960", Offset = "0x943760", VA = "0x180944960")] public NobetaMaterialController GetPlayerMaterial() { return this.skin.materialController; } // Token: 0x06001F56 RID: 8022 RVA: 0x000020D3 File Offset: 0x000002D3 [Token(Token = "0x6001F56")] [Address(RVA = "0x946050", Offset = "0x944E50", VA = "0x180946050")] public void PlayMagicColorFlash(PlayerEffectPlay.Magic magic) { throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method."); } // Token: 0x06001F57 RID: 8023 RVA: 0x0004B60C File Offset: 0x0004980C [Token(Token = "0x6001F57")] [Address(RVA = "0x944980", Offset = "0x943780", VA = "0x180944980")] public NobetaState GetPlayerStatus() { return this.playerController.state; } // Token: 0x06001F58 RID: 8024 RVA: 0x0004B62C File Offset: 0x0004982C [Token(Token = "0x6001F58")] [Address(RVA = "0x944700", Offset = "0x943500", VA = "0x180944700")] public bool GetIsChanging() { return this.g_CharData.g_bChargeing; } // Token: 0x06001F59 RID: 8025 RVA: 0x0004B64C File Offset: 0x0004984C [Token(Token = "0x6001F59")] [Address(RVA = "0x9446E0", Offset = "0x9434E0", VA = "0x1809446E0")] public bool GetIsChangeMax() { return this.g_CharData.IsChargeMax(); } // Token: 0x06001F5A RID: 8026 RVA: 0x0004B66C File Offset: 0x0004986C [Token(Token = "0x6001F5A")] [Address(RVA = "0x946650", Offset = "0x945450", VA = "0x180946650")] public void SetMPRecoveryExternal(float fMPRecovery) { this.playerController.SetMPRecoveryExternal(fMPRecovery); } // Token: 0x06001F5B RID: 8027 RVA: 0x0004B68C File Offset: 0x0004988C [Token(Token = "0x6001F5B")] [Address(RVA = "0x946790", Offset = "0x945590", VA = "0x180946790")] public void SetPlayerInput(bool bPlayerInput, bool bCancelAim = true) { this.playerController.SetPlayerInput(bPlayerInput, bCancelAim); } // Token: 0x06001F5C RID: 8028 RVA: 0x0004B6AC File Offset: 0x000498AC [Token(Token = "0x6001F5C")] [Address(RVA = "0x944660", Offset = "0x943460", VA = "0x180944660")] public NobetaAnimatorController GetAnimatorController() { return this.playerController.animatorController; } // Token: 0x06001F5D RID: 8029 RVA: 0x0004B6CC File Offset: 0x000498CC [Token(Token = "0x6001F5D")] [Address(RVA = "0x944930", Offset = "0x943730", VA = "0x180944930")] public MoveController GetMoveController() { return this.playerController.moveController; } // Token: 0x06001F5E RID: 8030 RVA: 0x000020D3 File Offset: 0x000002D3 [Token(Token = "0x6001F5E")] [Address(RVA = "0x945830", Offset = "0x944630", VA = "0x180945830")] public void MoveCharacter(Vector3 v3Direction, int iMoveSpeedID) { throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method."); } // Token: 0x06001F5F RID: 8031 RVA: 0x000020D3 File Offset: 0x000002D3 [Token(Token = "0x6001F5F")] [Address(RVA = "0x946E60", Offset = "0x945C60", VA = "0x180946E60")] public void SetResurrection(Vector3 Position, Quaternion Rotation) { throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method."); } // Token: 0x06001F60 RID: 8032 RVA: 0x0004B6EC File Offset: 0x000498EC [Token(Token = "0x6001F60")] [Address(RVA = "0x3EFFD0", Offset = "0x3EEDD0", VA = "0x1803EFFD0")] public PlayerSound GetPlayerSound() { return this.g_Sound; } // Token: 0x06001F61 RID: 8033 RVA: 0x0004B700 File Offset: 0x00049900 [Token(Token = "0x6001F61")] [Address(RVA = "0x9465D0", Offset = "0x9453D0", VA = "0x1809465D0")] public void SetL4ScriptNoHat(bool bEnable) { this.skin.meshController.EnableHat(bEnable); } // Token: 0x06001F62 RID: 8034 RVA: 0x0004B724 File Offset: 0x00049924 [Token(Token = "0x6001F62")] [Address(RVA = "0x946600", Offset = "0x945400", VA = "0x180946600")] public void SetL4SwitchScriptBag(bool bEnable) { this.skin.meshController.EnableStoryBag(bEnable); } // Token: 0x06001F63 RID: 8035 RVA: 0x0004B748 File Offset: 0x00049948 [Token(Token = "0x6001F63")] [Address(RVA = "0x946820", Offset = "0x945620", VA = "0x180946820")] public void SetPupilSmallWeight(float fWeight) { this.playerController.SetPupilSmallWeight(fWeight); } // Token: 0x06001F64 RID: 8036 RVA: 0x0004B768 File Offset: 0x00049968 [Token(Token = "0x6001F64")] [Address(RVA = "0x946380", Offset = "0x945180", VA = "0x180946380")] public void SetEyeLightEnable(bool bEnable) { this.playerController.SetEyeLightEnable(bEnable); } // Token: 0x06001F65 RID: 8037 RVA: 0x0004B788 File Offset: 0x00049988 [Token(Token = "0x6001F65")] [Address(RVA = "0x946ED0", Offset = "0x945CD0", VA = "0x180946ED0")] public void SetScriptLookAtTarget(Transform ScriptLookAtTarget, bool lerp = true) { this.skinController.SetScriptLookAtTarget(ScriptLookAtTarget, lerp); } // Token: 0x06001F66 RID: 8038 RVA: 0x0004B7A8 File Offset: 0x000499A8 [Token(Token = "0x6001F66")] [Address(RVA = "0x946EB0", Offset = "0x945CB0", VA = "0x180946EB0")] public void SetScriptCancelCharge() { this.playerController.SetScriptCancelCharge(); } // Token: 0x06001F67 RID: 8039 RVA: 0x0004B7C8 File Offset: 0x000499C8 [Token(Token = "0x6001F67")] [Address(RVA = "0x944720", Offset = "0x943520", VA = "0x180944720")] public bool GetIsDead() { return this.playerController.GetIsDead(); } // Token: 0x06001F68 RID: 8040 RVA: 0x0004B7E8 File Offset: 0x000499E8 [Token(Token = "0x6001F68")] [Address(RVA = "0x946630", Offset = "0x945430", VA = "0x180946630")] public void SetLockTarget(Transform Target) { this.playerController.SetLockTarget(Target); } // Token: 0x06001F69 RID: 8041 RVA: 0x0004B808 File Offset: 0x00049A08 [Token(Token = "0x6001F69")] [Address(RVA = "0x9463A0", Offset = "0x9451A0", VA = "0x1809463A0")] public void SetForcePush(Vector3 v3Driection, float fMove) { PlayerController playerController = this.playerController; float z = v3Driection.z; playerController.moveController.pushForce.z = z; } // Token: 0x06001F6A RID: 8042 RVA: 0x0004B83C File Offset: 0x00049A3C [Token(Token = "0x6001F6A")] [Address(RVA = "0x946420", Offset = "0x945220", VA = "0x180946420")] public void SetForceSlip() { PlayerController playerController = this.playerController; if (!playerController.moveController.isSky) { if (playerController.state <= NobetaState.DeadEnd) { } this.g_CharData.SPLoss(9999f); this.playerController.SetStatus(NobetaState.Slip); return; } } // Token: 0x06001F6B RID: 8043 RVA: 0x0004B88C File Offset: 0x00049A8C [Token(Token = "0x6001F6B")] [Address(RVA = "0x946F40", Offset = "0x945D40", VA = "0x180946F40")] public void SetTeleportDisappear() { this.playerEffect.SetTeleportDisappear(); } // Token: 0x06001F6C RID: 8044 RVA: 0x0004B8AC File Offset: 0x00049AAC [Token(Token = "0x6001F6C")] [Address(RVA = "0x946F20", Offset = "0x945D20", VA = "0x180946F20")] public void SetTeleportAppear() { this.playerEffect.SetTeleportAppear(); } // Token: 0x06001F6D RID: 8045 RVA: 0x0004B8CC File Offset: 0x00049ACC [Token(Token = "0x6001F6D")] [Address(RVA = "0x946F60", Offset = "0x945D60", VA = "0x180946F60")] public void SetTeleportEnd() { this.playerController.SetStatus(NobetaState.TeleportEnd); } // Token: 0x06001F6E RID: 8046 RVA: 0x000020D3 File Offset: 0x000002D3 [Token(Token = "0x6001F6E")] [Address(RVA = "0x944A30", Offset = "0x943830", VA = "0x180944A30")] public void HPLevelUp() { throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method."); } // Token: 0x06001F6F RID: 8047 RVA: 0x000020D3 File Offset: 0x000002D3 [Token(Token = "0x6001F6F")] [Address(RVA = "0x9456A0", Offset = "0x9444A0", VA = "0x1809456A0")] public void MPLevelUp() { throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method."); } // Token: 0x06001F70 RID: 8048 RVA: 0x000020D3 File Offset: 0x000002D3 [Token(Token = "0x6001F70")] [Address(RVA = "0x946270", Offset = "0x945070", VA = "0x180946270")] public void SPLevelUp() { throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method."); } // Token: 0x06001F71 RID: 8049 RVA: 0x000020D3 File Offset: 0x000002D3 [Token(Token = "0x6001F71")] [Address(RVA = "0x945DA0", Offset = "0x944BA0", VA = "0x180945DA0")] public void OtherLevelUp() { throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method."); } // Token: 0x06001F72 RID: 8050 RVA: 0x0004B8EC File Offset: 0x00049AEC [Token(Token = "0x6001F72")] [Address(RVA = "0x944600", Offset = "0x943400", VA = "0x180944600")] public void FallDead() { this.playerController.SetStatus(NobetaState.FallDead); } // Token: 0x06001F73 RID: 8051 RVA: 0x0004B90C File Offset: 0x00049B0C [Token(Token = "0x6001F73")] [Address(RVA = "0x946F90", Offset = "0x945D90", VA = "0x180946F90")] public void SetWindLayer(bool bEnable) { this.playerController.SetWindLayer(bEnable); } // Token: 0x06001F74 RID: 8052 RVA: 0x0004B92C File Offset: 0x00049B2C [Token(Token = "0x6001F74")] [Address(RVA = "0x946800", Offset = "0x945600", VA = "0x180946800")] public void SetPond(bool bEnable, float EffHeight) { this.playerController.SetPond(bEnable, EffHeight); } // Token: 0x06001F75 RID: 8053 RVA: 0x0004B94C File Offset: 0x00049B4C [Token(Token = "0x6001F75")] [Address(RVA = "0x9467F0", Offset = "0x9455F0", VA = "0x1809467F0")] public void SetPlayerShotEffect() { this.g_bPlayerShotEffect = true; } // Token: 0x06001F76 RID: 8054 RVA: 0x000020D3 File Offset: 0x000002D3 [Token(Token = "0x6001F76")] [Address(RVA = "0x945490", Offset = "0x944290", VA = "0x180945490")] public bool IsShotEffect() { throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method."); } // Token: 0x06001F77 RID: 8055 RVA: 0x0004B960 File Offset: 0x00049B60 [Token(Token = "0x6001F77")] [Address(RVA = "0x7A2DE0", Offset = "0x7A1BE0", VA = "0x1807A2DE0")] public bool GetIsStealth() { return this.g_bStealth; } // Token: 0x06001F78 RID: 8056 RVA: 0x0004B974 File Offset: 0x00049B74 [Token(Token = "0x6001F78")] [Address(RVA = "0x9465C0", Offset = "0x9453C0", VA = "0x1809465C0")] public void SetIsStealth(bool enable) { this.g_bStealth = enable; } // Token: 0x06001F79 RID: 8057 RVA: 0x0004B988 File Offset: 0x00049B88 [Token(Token = "0x6001F79")] [Address(RVA = "0x9445B0", Offset = "0x9433B0", VA = "0x1809445B0")] public void Dispose() { this.playerController.Dispose(); this.inputController.Dispose(); this.skin.Dispose(); } // Token: 0x06001F7A RID: 8058 RVA: 0x0004B9BC File Offset: 0x00049BBC [Token(Token = "0x6001F7A")] [Address(RVA = "0x945D30", Offset = "0x944B30", VA = "0x180945D30")] public void OpenWTrail(float activeTime) { bool flag = this.g_CharData.IsChargeMax(); PlayerEffectPlay playerEffectPlay = this.playerEffect; if (!flag) { int num = 0; playerEffectPlay.SetWTrailActive(num != 0, 0.5f); return; } playerEffectPlay.SetWTrailActive(true, activeTime); } // Token: 0x06001F7B RID: 8059 RVA: 0x0004BA00 File Offset: 0x00049C00 [Token(Token = "0x6001F7B")] [Address(RVA = "0x945AD0", Offset = "0x9448D0", VA = "0x180945AD0")] public void OpenAttackCollision(string rangeName) { if (this.g_CharData.IsChargeMax() && this.playerEffect.g_Magic == PlayerEffectPlay.Magic.Fire) { string text = rangeName + "FireLv05"; this.g_AttackCollision.OpenAttackCollision(text); this.playerEffect.PlayFireWTrail(text); PlayerMagicData playerMagicData = this.g_MData; CharacterBaseData characterBaseData = this.g_CharData; float g_FireAttackExp = playerMagicData.g_FireAttackExp; characterBaseData.ChargeFadeAdd(g_FireAttackExp); PlayerStatsData stats = Game.GameSave.stats; this.playerEffect.OpenFireAttack(text); } this.g_AttackCollision.OpenAttackCollision(rangeName); if (this.g_CharData.IsChargeMax() && this.playerEffect.g_Magic == PlayerEffectPlay.Magic.Null) { PlayerStatsData stats2 = Game.GameSave.stats; this.playerEffect.NullSwordEnergy(rangeName); } this.g_Sound.PlaySwing(); if (this.g_CharData.IsChargeMax()) { PlayerEffectPlay playerEffectPlay = this.playerEffect; PlayerSound playerSound = this.g_Sound; PlayerEffectPlay.Magic g_Magic = playerEffectPlay.g_Magic; playerSound.PlayChargeSwing(g_Magic); } } // Token: 0x06001F7C RID: 8060 RVA: 0x0004BB08 File Offset: 0x00049D08 [Token(Token = "0x6001F7C")] [Address(RVA = "0x945870", Offset = "0x944670", VA = "0x180945870")] public void OpenAttackCollision_SpecialSound(string rangeName) { if (this.g_CharData.IsChargeMax() && this.playerEffect.g_Magic == PlayerEffectPlay.Magic.Fire) { string text = rangeName + "FireLv05"; this.g_AttackCollision.OpenAttackCollision(text); this.playerEffect.PlayFireWTrail(text); PlayerMagicData playerMagicData = this.g_MData; CharacterBaseData characterBaseData = this.g_CharData; float g_FireAttackExp = playerMagicData.g_FireAttackExp; characterBaseData.ChargeFadeAdd(g_FireAttackExp); PlayerStatsData stats = Game.GameSave.stats; this.playerEffect.OpenFireAttack(text); } this.g_AttackCollision.OpenAttackCollision(rangeName); if (this.g_CharData.IsChargeMax() && this.playerEffect.g_Magic == PlayerEffectPlay.Magic.Null) { PlayerStatsData stats2 = Game.GameSave.stats; this.playerEffect.NullSwordEnergy(rangeName); } this.g_Sound.PlaySwing(); if (this.g_CharData.IsChargeMax()) { PlayerEffectPlay playerEffectPlay = this.playerEffect; PlayerSound playerSound = this.g_Sound; PlayerEffectPlay.Magic g_Magic = playerEffectPlay.g_Magic; playerSound.PlaySpecialChargeSwing(g_Magic); } } // Token: 0x06001F7D RID: 8061 RVA: 0x0004BC10 File Offset: 0x00049E10 [Token(Token = "0x6001F7D")] [Address(RVA = "0x944630", Offset = "0x943430", VA = "0x180944630")] public void Fly(float fFly) { this.playerController.moveController.Jump(fFly); } // Token: 0x06001F7E RID: 8062 RVA: 0x000020D3 File Offset: 0x000002D3 [Token(Token = "0x6001F7E")] [Address(RVA = "0x943F00", Offset = "0x942D00", VA = "0x180943F00")] public void ChargeShot() { throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method."); } // Token: 0x06001F7F RID: 8063 RVA: 0x000020D3 File Offset: 0x000002D3 [Token(Token = "0x6001F7F")] [Address(RVA = "0x9455E0", Offset = "0x9443E0", VA = "0x1809455E0")] public void LightningChargeShot() { throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method."); } // Token: 0x06001F80 RID: 8064 RVA: 0x0004BC34 File Offset: 0x00049E34 [Token(Token = "0x6001F80")] [Address(RVA = "0x946350", Offset = "0x945150", VA = "0x180946350")] public void SetDodgeTime() { this.playerController.SetDodgeTime(0.325f); } // Token: 0x06001F81 RID: 8065 RVA: 0x0004BC58 File Offset: 0x00049E58 [Token(Token = "0x6001F81")] [Address(RVA = "0x9439A0", Offset = "0x9427A0", VA = "0x1809439A0")] public void AniOnLight() { this.playerController.AinOnLight(); this.playerEffect.PlayOnLight(); } // Token: 0x06001F82 RID: 8066 RVA: 0x0004BC84 File Offset: 0x00049E84 [Token(Token = "0x6001F82")] [Address(RVA = "0x943980", Offset = "0x942780", VA = "0x180943980")] public void AniLightBall() { this.playerController.AinLightBall(); } // Token: 0x06001F83 RID: 8067 RVA: 0x000020D3 File Offset: 0x000002D3 [Token(Token = "0x6001F83")] [Address(RVA = "0x9439E0", Offset = "0x9427E0", VA = "0x1809439E0")] public void AniPickUp() { throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method."); } // Token: 0x06001F84 RID: 8068 RVA: 0x0004BCA4 File Offset: 0x00049EA4 [Token(Token = "0x6001F84")] [Address(RVA = "0x944740", Offset = "0x943540", VA = "0x180944740")] private string GetMagicLevelSuffix(int value, int maxLevel) { if (value == maxLevel) { string text = Game.k__BackingField.GetText(322); return " " + text; } string text2 = Game.k__BackingField.GetText(321); return string.Format(" {0}{1}", text2, text2); } // Token: 0x06001F85 RID: 8069 RVA: 0x0004BCF4 File Offset: 0x00049EF4 [Token(Token = "0x6001F85")] [Address(RVA = "0x947010", Offset = "0x945E10", VA = "0x180947010")] public void ShowHandItem() { this.g_PlayerItem.ShowHandItem(); } // Token: 0x06001F86 RID: 8070 RVA: 0x0004BD14 File Offset: 0x00049F14 [Token(Token = "0x6001F86")] [Address(RVA = "0x944590", Offset = "0x943390", VA = "0x180944590")] public void DiscardItem() { this.g_PlayerItem.DiscardItemSuccess(); } // Token: 0x06001F87 RID: 8071 RVA: 0x0004BD34 File Offset: 0x00049F34 [Token(Token = "0x6001F87")] [Address(RVA = "0x945530", Offset = "0x944330", VA = "0x180945530")] public void LDashSmoke() { bool pond = this.playerController.GetPond(); PlayerEffectPlay playerEffectPlay = this.playerEffect; if (pond) { float pondHeight = this.playerController.GetPondHeight(); playerEffectPlay.PlayWaterSplash(pondHeight); return; } int num = 0; playerEffectPlay.PlayDashSmoke(num != 0); this.g_Sound.PlayFootsteps(1f); } // Token: 0x06001F88 RID: 8072 RVA: 0x0004BD8C File Offset: 0x00049F8C [Token(Token = "0x6001F88")] [Address(RVA = "0x9461E0", Offset = "0x944FE0", VA = "0x1809461E0")] public void RDashSmoke() { bool pond = this.playerController.GetPond(); PlayerEffectPlay playerEffectPlay = this.playerEffect; if (pond) { float pondHeight = this.playerController.GetPondHeight(); playerEffectPlay.PlayWaterSplash(pondHeight); return; } playerEffectPlay.PlayDashSmoke(true); this.g_Sound.PlayFootsteps(1f); } // Token: 0x06001F89 RID: 8073 RVA: 0x000020D3 File Offset: 0x000002D3 [Token(Token = "0x6001F89")] [Address(RVA = "0x9471F0", Offset = "0x945FF0", VA = "0x1809471F0")] public void SoundFootsteps(float volume = 1f) { throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method."); } // Token: 0x06001F8A RID: 8074 RVA: 0x0004BDE4 File Offset: 0x00049FE4 [Token(Token = "0x6001F8A")] [Address(RVA = "0x9472E0", Offset = "0x9460E0", VA = "0x1809472E0")] public void SoundJump() { this.g_Sound.PlayJump(); this.g_Sound.PlayVoiceJump01(); } // Token: 0x06001F8B RID: 8075 RVA: 0x0004BE10 File Offset: 0x0004A010 [Token(Token = "0x6001F8B")] [Address(RVA = "0x9472C0", Offset = "0x9460C0", VA = "0x1809472C0")] public void SoundHitDown() { this.g_Sound.PlayHitDown(); } // Token: 0x06001F8C RID: 8076 RVA: 0x0004BE30 File Offset: 0x0004A030 [Token(Token = "0x6001F8C")] [Address(RVA = "0x943E50", Offset = "0x942C50", VA = "0x180943E50")] public void BrakeSmoke() { bool pond = this.playerController.GetPond(); PlayerEffectPlay playerEffectPlay = this.playerEffect; if (pond) { float pondHeight = this.playerController.GetPondHeight(); playerEffectPlay.PlayWaterSplash(pondHeight); return; } playerEffectPlay.PlayBrakeSmoke(); } // Token: 0x06001F8D RID: 8077 RVA: 0x0004BE74 File Offset: 0x0004A074 [Token(Token = "0x6001F8D")] [Address(RVA = "0x944510", Offset = "0x943310", VA = "0x180944510")] public void DashAttackSmoke() { bool pond = this.playerController.GetPond(); PlayerEffectPlay playerEffectPlay = this.playerEffect; if (pond) { float pondHeight = this.playerController.GetPondHeight(); playerEffectPlay.PlayWaterSplash(pondHeight); return; } playerEffectPlay.PlayDashAttackSmoke(); } // Token: 0x06001F8E RID: 8078 RVA: 0x0004BEB8 File Offset: 0x0004A0B8 [Token(Token = "0x6001F8E")] [Address(RVA = "0x9454B0", Offset = "0x9442B0", VA = "0x1809454B0")] public void L5Attack03Smoke() { bool pond = this.playerController.GetPond(); PlayerEffectPlay playerEffectPlay = this.playerEffect; if (pond) { float pondHeight = this.playerController.GetPondHeight(); playerEffectPlay.PlayWaterSplash(pondHeight); return; } playerEffectPlay.PlayL5Attack03Smoke(); } // Token: 0x06001F8F RID: 8079 RVA: 0x0004BEFC File Offset: 0x0004A0FC [Token(Token = "0x6001F8F")] [Address(RVA = "0x943E10", Offset = "0x942C10", VA = "0x180943E10")] public void Attack01_03Collision() { this.playerEffect.PlayAttack01_03Collision(); this.g_Sound.PlayHit(PlayerSound.HitSoundType.Wall); } // Token: 0x06001F90 RID: 8080 RVA: 0x0004BF28 File Offset: 0x0004A128 [Token(Token = "0x6001F90")] [Address(RVA = "0x945E50", Offset = "0x944C50", VA = "0x180945E50")] public void PlayEffL5Attack03() { bool flag = this.g_CharData.IsChargeMax(); PlayerEffectPlay playerEffectPlay = this.playerEffect; if (!flag) { playerEffectPlay.PlayL5Attack03(); return; } PlayerEffectPlay.Magic g_Magic = playerEffectPlay.g_Magic; if (g_Magic == PlayerEffectPlay.Magic.Null) { playerEffectPlay.PlayL5Attack03Null(); return; } if (g_Magic == PlayerEffectPlay.Magic.Null) { playerEffectPlay.PlayL5Attack03Ice(); return; } if (g_Magic != PlayerEffectPlay.Magic.Null) { while (g_Magic != PlayerEffectPlay.Magic.Ice) { } playerEffectPlay.PlayL5Attack03Lightning(); return; } playerEffectPlay.PlayL5Attack03Fire(); } // Token: 0x06001F91 RID: 8081 RVA: 0x000020D3 File Offset: 0x000002D3 [Token(Token = "0x6001F91")] [Address(RVA = "0x945F00", Offset = "0x944D00", VA = "0x180945F00")] public void PlayEffL5Attack04() { throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method."); } // Token: 0x06001F92 RID: 8082 RVA: 0x0004BF8C File Offset: 0x0004A18C [Token(Token = "0x6001F92")] [Address(RVA = "0x946030", Offset = "0x944E30", VA = "0x180946030")] public void PlayEffL5DodgeForward() { this.playerEffect.PlayL5DodgeForward(); } // Token: 0x06001F93 RID: 8083 RVA: 0x0004BFAC File Offset: 0x0004A1AC [Token(Token = "0x6001F93")] [Address(RVA = "0x946010", Offset = "0x944E10", VA = "0x180946010")] public void PlayEffL5DodgeBack() { this.playerEffect.PlayL5DodgeBack(); } // Token: 0x06001F94 RID: 8084 RVA: 0x0004BFCC File Offset: 0x0004A1CC [Token(Token = "0x6001F94")] [Address(RVA = "0x947030", Offset = "0x945E30", VA = "0x180947030")] public void SlipDropItem() { bool flag = this.g_PlayerItem.BeHit(); NobetaAnimatorController animatorController = this.playerController.animatorController; int num = 0; animatorController.SetUseItem(num != 0); this.g_PlayerItem.CloseHandItem(); } // Token: 0x06001F95 RID: 8085 RVA: 0x000020D3 File Offset: 0x000002D3 [Token(Token = "0x6001F95")] [Address(RVA = "0x947080", Offset = "0x945E80", VA = "0x180947080")] public void SlipSmoke() { throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method."); } // Token: 0x06001F96 RID: 8086 RVA: 0x0004C00C File Offset: 0x0004A20C [Token(Token = "0x6001F96")] [Address(RVA = "0x943910", Offset = "0x942710", VA = "0x180943910")] public void AniGamePadVibration(float duration) { Game.EnableVibration(duration, 0.25f, 0.25f); } // Token: 0x06001F97 RID: 8087 RVA: 0x0004C02C File Offset: 0x0004A22C [Token(Token = "0x6001F97")] [Address(RVA = "0x3088F0", Offset = "0x3076F0", VA = "0x1803088F0")] public WizardGirlManage() { } // Token: 0x040028FD RID: 10493 [FieldOffset(Offset = "0x18")] [Token(Token = "0x40028FD")] [SerializeField] private PlayerController playerController; // Token: 0x040028FE RID: 10494 [FieldOffset(Offset = "0x20")] [Token(Token = "0x40028FE")] [SerializeField] private Transform aimTarget; // Token: 0x040028FF RID: 10495 [FieldOffset(Offset = "0x28")] [Token(Token = "0x40028FF")] [SerializeField] private Transform lookAtObject; // Token: 0x04002900 RID: 10496 [FieldOffset(Offset = "0x30")] [Token(Token = "0x4002900")] [SerializeField] private PlayerEffectRootContainer effectRootContainer; // Token: 0x04002901 RID: 10497 [FieldOffset(Offset = "0x38")] [Token(Token = "0x4002901")] [SerializeField] public bool isNobeta; // Token: 0x04002902 RID: 10498 [FieldOffset(Offset = "0x3C")] [Token(Token = "0x4002902")] [SerializeField] private GameSkin currentSkin; // Token: 0x04002903 RID: 10499 [FieldOffset(Offset = "0x40")] [Token(Token = "0x4002903")] [SerializeField] private NobetaSkin skin; // Token: 0x04002904 RID: 10500 [FieldOffset(Offset = "0x48")] [Token(Token = "0x4002904")] [SerializeField] private NobetaSkinController skinController; // Token: 0x04002905 RID: 10501 [FieldOffset(Offset = "0x50")] [Token(Token = "0x4002905")] private PlayerInputController inputController; // Token: 0x04002906 RID: 10502 [FieldOffset(Offset = "0x58")] [Token(Token = "0x4002906")] private CharacterController characterController; // Token: 0x04002907 RID: 10503 [FieldOffset(Offset = "0x60")] [Token(Token = "0x4002907")] private PlayerEffectPlay playerEffect; // Token: 0x04002908 RID: 10504 [FieldOffset(Offset = "0x68")] [Token(Token = "0x4002908")] private PlayerItem g_PlayerItem; // Token: 0x04002909 RID: 10505 [FieldOffset(Offset = "0x70")] [Token(Token = "0x4002909")] private PlayerSound g_Sound; // Token: 0x0400290A RID: 10506 [FieldOffset(Offset = "0x78")] [Token(Token = "0x400290A")] private CharacterBaseData g_CharData; // Token: 0x0400290B RID: 10507 [FieldOffset(Offset = "0x80")] [Token(Token = "0x400290B")] private PlayerMagicData g_MData; // Token: 0x0400290C RID: 10508 [FieldOffset(Offset = "0x88")] [Token(Token = "0x400290C")] private AnimAttackCollision g_AttackCollision; // Token: 0x0400290D RID: 10509 [FieldOffset(Offset = "0x90")] [Token(Token = "0x400290D")] private Transform g_PlayerCenter; // Token: 0x0400290E RID: 10510 [FieldOffset(Offset = "0x98")] [Token(Token = "0x400290E")] private bool g_bStealth; // Token: 0x0400290F RID: 10511 [FieldOffset(Offset = "0x9C")] [Token(Token = "0x400290F")] private float g_fDeltaTime; // Token: 0x04002910 RID: 10512 [FieldOffset(Offset = "0xA0")] [Token(Token = "0x4002910")] private bool g_bPlayerShotEffect; }