using System; using Cpp2IlInjected; using UnityEngine; namespace ch.sycoforge.Decal.Demo { // Token: 0x020005DF RID: 1503 [Token(Token = "0x20005DF")] public class BasicBulletHoles : MonoBehaviour { // Token: 0x06002FA0 RID: 12192 RVA: 0x000656D8 File Offset: 0x000638D8 [Token(Token = "0x6002FA0")] [Address(RVA = "0x8D3CC0", Offset = "0x8D2AC0", VA = "0x1808D3CC0")] public void Start() { EasyDecal decalPrefab = this.DecalPrefab; int num = 0; if (decalPrefab == num) { Debug.LogError("The DynamicDemo script has no decal prefab attached."); return; } } // Token: 0x06002FA1 RID: 12193 RVA: 0x000020D3 File Offset: 0x000002D3 [Token(Token = "0x6002FA1")] [Address(RVA = "0x8D3D70", Offset = "0x8D2B70", VA = "0x1808D3D70")] public void Update() { throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method."); } // Token: 0x06002FA2 RID: 12194 RVA: 0x00065704 File Offset: 0x00063904 [Token(Token = "0x6002FA2")] [Address(RVA = "0x3088F0", Offset = "0x3076F0", VA = "0x1803088F0")] public BasicBulletHoles() { } // Token: 0x040039E5 RID: 14821 [FieldOffset(Offset = "0x18")] [Token(Token = "0x40039E5")] public EasyDecal DecalPrefab; // Token: 0x040039E6 RID: 14822 [FieldOffset(Offset = "0x20")] [Token(Token = "0x40039E6")] private bool t; } }