using System; using Cpp2IlInjected; using UnityEngine; namespace ch.sycoforge.Decal.Demo { // Token: 0x020005E1 RID: 1505 [Token(Token = "0x20005E1")] public class Footprints : MonoBehaviour { // Token: 0x06002FA6 RID: 12198 RVA: 0x00065718 File Offset: 0x00063918 [Token(Token = "0x6002FA6")] [Address(RVA = "0x4C5B10", Offset = "0x4C4910", VA = "0x1804C5B10")] public void Start() { EasyDecal decalPrefab = this.DecalPrefab; int num = 0; if (decalPrefab == num) { Debug.LogError("The DynamicDemo script has no decal prefab attached."); return; } } // Token: 0x06002FA7 RID: 12199 RVA: 0x000020D3 File Offset: 0x000002D3 [Token(Token = "0x6002FA7")] [Address(RVA = "0x4C5BC0", Offset = "0x4C49C0", VA = "0x1804C5BC0")] public void Update() { throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method."); } // Token: 0x06002FA8 RID: 12200 RVA: 0x00065744 File Offset: 0x00063944 [Token(Token = "0x6002FA8")] [Address(RVA = "0x4C60F0", Offset = "0x4C4EF0", VA = "0x1804C60F0")] public Footprints() { } // Token: 0x040039E7 RID: 14823 [FieldOffset(Offset = "0x18")] [Token(Token = "0x40039E7")] public EasyDecal DecalPrefab; // Token: 0x040039E8 RID: 14824 [FieldOffset(Offset = "0x20")] [Token(Token = "0x40039E8")] public float DistanceThreshold = 0.8f; // Token: 0x040039E9 RID: 14825 [FieldOffset(Offset = "0x24")] [Token(Token = "0x40039E9")] public float FootDistance = 0.5f; // Token: 0x040039EA RID: 14826 [FieldOffset(Offset = "0x28")] [Token(Token = "0x40039EA")] private float distance; // Token: 0x040039EB RID: 14827 [FieldOffset(Offset = "0x2C")] [Token(Token = "0x40039EB")] private int index; // Token: 0x040039EC RID: 14828 [FieldOffset(Offset = "0x30")] [Token(Token = "0x40039EC")] private Vector3 lastPosition; } }