using System; using Cpp2IlInjected; using UnityEngine; namespace commanastationwww.eternaltemple { // Token: 0x02000586 RID: 1414 [Token(Token = "0x2000586")] public class HideGroup : MonoBehaviour { // Token: 0x06002E68 RID: 11880 RVA: 0x000020D3 File Offset: 0x000002D3 [Token(Token = "0x6002E68")] [Address(RVA = "0x117CAE0", Offset = "0x117B8E0", VA = "0x18117CAE0")] private void Start() { throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method."); } // Token: 0x06002E69 RID: 11881 RVA: 0x00062F70 File Offset: 0x00061170 [Token(Token = "0x6002E69")] [Address(RVA = "0x117C770", Offset = "0x117B570", VA = "0x18117C770")] private void OnTriggerEnter(Collider other) { if (this.hidable && string.Equals(other.gameObject.tag, "MainCamera")) { int num = 0; HidablePart[] array = this.hidableGroup; int length = array.Length; if (num < length) { HidablePart hidablePart = array[num]; hidablePart.StopAllCoroutines(); int num2; HidablePart.d__9 d__ = new HidablePart.d__9(num2); num2 = 0; d__.<>4__this = hidablePart; Coroutine coroutine = hidablePart.StartCoroutine(d__); num++; } ParticleSystem[] array2 = this.particlesGroup; int length2 = array2.Length; if (num < length2) { array2[num].Stop(); num++; } } } // Token: 0x06002E6A RID: 11882 RVA: 0x00063014 File Offset: 0x00061214 [Token(Token = "0x6002E6A")] [Address(RVA = "0x117C920", Offset = "0x117B720", VA = "0x18117C920")] private void OnTriggerExit(Collider other) { if (this.hidable && string.Equals(other.gameObject.tag, "MainCamera")) { HidablePart[] array = this.hidableGroup; int num = 0; int num2 = 0; int length = array.Length; if (num2 < length) { HidablePart hidablePart = array[num]; hidablePart.StopAllCoroutines(); int num3; HidablePart.d__8 d__ = new HidablePart.d__8(num3); num3 = 0; d__.<>4__this = hidablePart; Coroutine coroutine = hidablePart.StartCoroutine(d__); num++; } ParticleSystem[] array2 = this.particlesGroup; int num4 = 0; int num5 = 0; int length2 = array2.Length; if (num5 < length2) { array2[num4].Play(); num4++; } this.collisionEntriesCounter = (int)((ulong)0L); } } // Token: 0x06002E6B RID: 11883 RVA: 0x000020D3 File Offset: 0x000002D3 [Token(Token = "0x6002E6B")] [Address(RVA = "0x297F00", Offset = "0x296D00", VA = "0x180297F00")] private void Update() { throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method."); } // Token: 0x06002E6C RID: 11884 RVA: 0x000630D4 File Offset: 0x000612D4 [Token(Token = "0x6002E6C")] [Address(RVA = "0x117CC10", Offset = "0x117BA10", VA = "0x18117CC10")] public HideGroup() { } // Token: 0x04003741 RID: 14145 [FieldOffset(Offset = "0x18")] [Token(Token = "0x4003741")] public bool hidable = true; // Token: 0x04003742 RID: 14146 [FieldOffset(Offset = "0x19")] [Token(Token = "0x4003742")] public bool disableParentGeo; // Token: 0x04003743 RID: 14147 [FieldOffset(Offset = "0x1C")] [Token(Token = "0x4003743")] private int collisionEntriesCounter; // Token: 0x04003744 RID: 14148 [FieldOffset(Offset = "0x20")] [Token(Token = "0x4003744")] private HidablePart[] hidableGroup; // Token: 0x04003745 RID: 14149 [FieldOffset(Offset = "0x28")] [Token(Token = "0x4003745")] private ParticleSystem[] particlesGroup; // Token: 0x04003746 RID: 14150 [FieldOffset(Offset = "0x30")] [Token(Token = "0x4003746")] private Renderer rendererComponent; } }