using System; using Il2CppInterop.Common.Attributes; using Il2CppInterop.Runtime; using UnityEngine; // Token: 0x02000090 RID: 144 public class AI_SpecterArmorGirl04 : AI_NPC { // Token: 0x060010F9 RID: 4345 RVA: 0x00049868 File Offset: 0x00047A68 [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 484833, XrefRangeEnd = 484879, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe override void Start(GameObject This, NPCManage NPCM) { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr; checked { ptr = stackalloc IntPtr[unchecked((UIntPtr)2) * (UIntPtr)sizeof(IntPtr)]; *ptr = IL2CPP.Il2CppObjectBaseToPtr(This); } ptr[checked(unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)) / (UIntPtr)sizeof(IntPtr)] = IL2CPP.Il2CppObjectBaseToPtr(NPCM); IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(IL2CPP.il2cpp_object_get_virtual_method(IL2CPP.Il2CppObjectBaseToPtr(this), AI_SpecterArmorGirl04.NativeMethodInfoPtr_Start_Public_Virtual_Void_GameObject_NPCManage_0), IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x060010FA RID: 4346 RVA: 0x000498E4 File Offset: 0x00047AE4 [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 484879, XrefRangeEnd = 484899, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe override void Update(float fDeltaTime) { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); checked { IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)]; *ptr = ref fDeltaTime; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(IL2CPP.il2cpp_object_get_virtual_method(IL2CPP.Il2CppObjectBaseToPtr(this), AI_SpecterArmorGirl04.NativeMethodInfoPtr_Update_Public_Virtual_Void_Single_0), IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } } // Token: 0x060010FB RID: 4347 RVA: 0x00049944 File Offset: 0x00047B44 [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 484899, XrefRangeEnd = 484904, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe override void LateUpdate() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(IL2CPP.il2cpp_object_get_virtual_method(IL2CPP.Il2CppObjectBaseToPtr(this), AI_SpecterArmorGirl04.NativeMethodInfoPtr_LateUpdate_Public_Virtual_Void_0), IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x060010FC RID: 4348 RVA: 0x00049994 File Offset: 0x00047B94 [CallerCount(5585)] [CachedScanResults(RefRangeStart = 24, RefRangeEnd = 5609, XrefRangeStart = 24, XrefRangeEnd = 5609, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void EndStatus(AI_NPC.AIStatus Status) { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); checked { IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)]; *ptr = ref Status; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(AI_SpecterArmorGirl04.NativeMethodInfoPtr_EndStatus_Public_Void_AIStatus_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } } // Token: 0x060010FD RID: 4349 RVA: 0x000499E8 File Offset: 0x00047BE8 [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 484904, XrefRangeEnd = 484915, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe virtual void InitStatus(AI_NPC.AIStatus Status) { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); checked { IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)]; *ptr = ref Status; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(IL2CPP.il2cpp_object_get_virtual_method(IL2CPP.Il2CppObjectBaseToPtr(this), AI_SpecterArmorGirl04.NativeMethodInfoPtr_InitStatus_Public_Virtual_New_Void_AIStatus_0), IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } } // Token: 0x060010FE RID: 4350 RVA: 0x00049A48 File Offset: 0x00047C48 [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 0, XrefRangeEnd = 0, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe override void Sky() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(IL2CPP.il2cpp_object_get_virtual_method(IL2CPP.Il2CppObjectBaseToPtr(this), AI_SpecterArmorGirl04.NativeMethodInfoPtr_Sky_Public_Virtual_Void_0), IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x060010FF RID: 4351 RVA: 0x00049A98 File Offset: 0x00047C98 [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 0, XrefRangeEnd = 0, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe override void Land() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(IL2CPP.il2cpp_object_get_virtual_method(IL2CPP.Il2CppObjectBaseToPtr(this), AI_SpecterArmorGirl04.NativeMethodInfoPtr_Land_Public_Virtual_Void_0), IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x06001100 RID: 4352 RVA: 0x00049AE8 File Offset: 0x00047CE8 [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 0, XrefRangeEnd = 0, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe override void Idle() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(IL2CPP.il2cpp_object_get_virtual_method(IL2CPP.Il2CppObjectBaseToPtr(this), AI_SpecterArmorGirl04.NativeMethodInfoPtr_Idle_Public_Virtual_Void_0), IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x06001101 RID: 4353 RVA: 0x00049B38 File Offset: 0x00047D38 [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 0, XrefRangeEnd = 0, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe override void Patrol() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(IL2CPP.il2cpp_object_get_virtual_method(IL2CPP.Il2CppObjectBaseToPtr(this), AI_SpecterArmorGirl04.NativeMethodInfoPtr_Patrol_Public_Virtual_Void_0), IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x06001102 RID: 4354 RVA: 0x00049B88 File Offset: 0x00047D88 [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 0, XrefRangeEnd = 0, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe override void GoHome() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(IL2CPP.il2cpp_object_get_virtual_method(IL2CPP.Il2CppObjectBaseToPtr(this), AI_SpecterArmorGirl04.NativeMethodInfoPtr_GoHome_Public_Virtual_Void_0), IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x06001103 RID: 4355 RVA: 0x00049BD8 File Offset: 0x00047DD8 [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 0, XrefRangeEnd = 0, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe override void Confirming() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(IL2CPP.il2cpp_object_get_virtual_method(IL2CPP.Il2CppObjectBaseToPtr(this), AI_SpecterArmorGirl04.NativeMethodInfoPtr_Confirming_Public_Virtual_Void_0), IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x06001104 RID: 4356 RVA: 0x00049C28 File Offset: 0x00047E28 [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 0, XrefRangeEnd = 0, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe override void LookFor() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(IL2CPP.il2cpp_object_get_virtual_method(IL2CPP.Il2CppObjectBaseToPtr(this), AI_SpecterArmorGirl04.NativeMethodInfoPtr_LookFor_Public_Virtual_Void_0), IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x06001105 RID: 4357 RVA: 0x00049C78 File Offset: 0x00047E78 [CallerCount(0)] public unsafe override void Hear() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(IL2CPP.il2cpp_object_get_virtual_method(IL2CPP.Il2CppObjectBaseToPtr(this), AI_SpecterArmorGirl04.NativeMethodInfoPtr_Hear_Public_Virtual_Void_0), IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x06001106 RID: 4358 RVA: 0x00049CC8 File Offset: 0x00047EC8 [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 0, XrefRangeEnd = 0, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe override void HearCheck() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(IL2CPP.il2cpp_object_get_virtual_method(IL2CPP.Il2CppObjectBaseToPtr(this), AI_SpecterArmorGirl04.NativeMethodInfoPtr_HearCheck_Public_Virtual_Void_0), IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x06001107 RID: 4359 RVA: 0x00049D18 File Offset: 0x00047F18 [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 0, XrefRangeEnd = 0, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe override void Damaged() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(IL2CPP.il2cpp_object_get_virtual_method(IL2CPP.Il2CppObjectBaseToPtr(this), AI_SpecterArmorGirl04.NativeMethodInfoPtr_Damaged_Public_Virtual_Void_0), IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x06001108 RID: 4360 RVA: 0x00049D68 File Offset: 0x00047F68 [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 0, XrefRangeEnd = 0, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe override void DamagedFly() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(IL2CPP.il2cpp_object_get_virtual_method(IL2CPP.Il2CppObjectBaseToPtr(this), AI_SpecterArmorGirl04.NativeMethodInfoPtr_DamagedFly_Public_Virtual_Void_0), IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x06001109 RID: 4361 RVA: 0x00049DB8 File Offset: 0x00047FB8 [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 0, XrefRangeEnd = 0, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe override void DamagedDown() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(IL2CPP.il2cpp_object_get_virtual_method(IL2CPP.Il2CppObjectBaseToPtr(this), AI_SpecterArmorGirl04.NativeMethodInfoPtr_DamagedDown_Public_Virtual_Void_0), IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x0600110A RID: 4362 RVA: 0x00049E08 File Offset: 0x00048008 [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 484915, XrefRangeEnd = 484916, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe override void Death() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(IL2CPP.il2cpp_object_get_virtual_method(IL2CPP.Il2CppObjectBaseToPtr(this), AI_SpecterArmorGirl04.NativeMethodInfoPtr_Death_Public_Virtual_Void_0), IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x0600110B RID: 4363 RVA: 0x00049E58 File Offset: 0x00048058 [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 0, XrefRangeEnd = 0, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe override void Destroy() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(IL2CPP.il2cpp_object_get_virtual_method(IL2CPP.Il2CppObjectBaseToPtr(this), AI_SpecterArmorGirl04.NativeMethodInfoPtr_Destroy_Public_Virtual_Void_0), IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x0600110C RID: 4364 RVA: 0x00049EA8 File Offset: 0x000480A8 [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 484916, XrefRangeEnd = 484949, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe override void Fighting() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(IL2CPP.il2cpp_object_get_virtual_method(IL2CPP.Il2CppObjectBaseToPtr(this), AI_SpecterArmorGirl04.NativeMethodInfoPtr_Fighting_Public_Virtual_Void_0), IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x0600110D RID: 4365 RVA: 0x00049EF8 File Offset: 0x000480F8 [CallerCount(7)] [CachedScanResults(RefRangeStart = 484981, RefRangeEnd = 484988, XrefRangeStart = 484949, XrefRangeEnd = 484981, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void InitFightingType(AI_SpecterArmorGirl04.AIFighting Type) { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); checked { IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)]; *ptr = ref Type; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(AI_SpecterArmorGirl04.NativeMethodInfoPtr_InitFightingType_Protected_Void_AIFighting_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } } // Token: 0x0600110E RID: 4366 RVA: 0x00049F4C File Offset: 0x0004814C [CallerCount(1)] [CachedScanResults(RefRangeStart = 484991, RefRangeEnd = 484992, XrefRangeStart = 484988, XrefRangeEnd = 484991, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void FightAttackSelect() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(AI_SpecterArmorGirl04.NativeMethodInfoPtr_FightAttackSelect_Private_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x0600110F RID: 4367 RVA: 0x00049F90 File Offset: 0x00048190 [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 484992, XrefRangeEnd = 485006, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void FightReadyBattle() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(AI_SpecterArmorGirl04.NativeMethodInfoPtr_FightReadyBattle_Private_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x06001110 RID: 4368 RVA: 0x00049FD4 File Offset: 0x000481D4 [CallerCount(1)] [CachedScanResults(RefRangeStart = 485032, RefRangeEnd = 485033, XrefRangeStart = 485006, XrefRangeEnd = 485032, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void FightWatch() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(AI_SpecterArmorGirl04.NativeMethodInfoPtr_FightWatch_Private_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x06001111 RID: 4369 RVA: 0x0004A018 File Offset: 0x00048218 [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 485033, XrefRangeEnd = 485047, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void FightPlayerDead() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(AI_SpecterArmorGirl04.NativeMethodInfoPtr_FightPlayerDead_Private_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x06001112 RID: 4370 RVA: 0x0004A05C File Offset: 0x0004825C [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 485047, XrefRangeEnd = 485049, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void FightAttack() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(AI_SpecterArmorGirl04.NativeMethodInfoPtr_FightAttack_Private_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x06001113 RID: 4371 RVA: 0x0004A0A0 File Offset: 0x000482A0 [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 485049, XrefRangeEnd = 485051, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void FightAttack02() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(AI_SpecterArmorGirl04.NativeMethodInfoPtr_FightAttack02_Private_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x06001114 RID: 4372 RVA: 0x0004A0E4 File Offset: 0x000482E4 [CallerCount(1)] [CachedScanResults(RefRangeStart = 485077, RefRangeEnd = 485078, XrefRangeStart = 485051, XrefRangeEnd = 485077, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void FightSkill02Ready() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(AI_SpecterArmorGirl04.NativeMethodInfoPtr_FightSkill02Ready_Private_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x06001115 RID: 4373 RVA: 0x0004A128 File Offset: 0x00048328 [CallerCount(1)] [CachedScanResults(RefRangeStart = 485099, RefRangeEnd = 485100, XrefRangeStart = 485078, XrefRangeEnd = 485099, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void FightSkill02() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(AI_SpecterArmorGirl04.NativeMethodInfoPtr_FightSkill02_Private_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x06001116 RID: 4374 RVA: 0x0004A16C File Offset: 0x0004836C [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 485100, XrefRangeEnd = 485101, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void FightSkill02End() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(AI_SpecterArmorGirl04.NativeMethodInfoPtr_FightSkill02End_Private_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x06001117 RID: 4375 RVA: 0x0004A1B0 File Offset: 0x000483B0 [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 485101, XrefRangeEnd = 485146, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe override void Hit(AttackData Data) { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); checked { IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)]; *ptr = IL2CPP.Il2CppObjectBaseToPtr(Data); IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(IL2CPP.il2cpp_object_get_virtual_method(IL2CPP.Il2CppObjectBaseToPtr(this), AI_SpecterArmorGirl04.NativeMethodInfoPtr_Hit_Public_Virtual_Void_AttackData_0), IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } } // Token: 0x06001118 RID: 4376 RVA: 0x0004A214 File Offset: 0x00048414 [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 0, XrefRangeEnd = 0, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe override void ReceiveSound(Vector3 v3Source, float fSize, SceneManager.SoundWaveType SoundType) { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr; checked { ptr = stackalloc IntPtr[unchecked((UIntPtr)3) * (UIntPtr)sizeof(IntPtr)]; *ptr = ref v3Source; } ptr[checked(unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)) / (UIntPtr)sizeof(IntPtr)] = ref fSize; ptr[checked(unchecked((UIntPtr)2) * (UIntPtr)sizeof(IntPtr)) / (UIntPtr)sizeof(IntPtr)] = ref SoundType; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(IL2CPP.il2cpp_object_get_virtual_method(IL2CPP.Il2CppObjectBaseToPtr(this), AI_SpecterArmorGirl04.NativeMethodInfoPtr_ReceiveSound_Public_Virtual_Void_Vector3_Single_SoundWaveType_0), IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x06001119 RID: 4377 RVA: 0x0004A29C File Offset: 0x0004849C [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 0, XrefRangeEnd = 0, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe override void Resurrection() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(IL2CPP.il2cpp_object_get_virtual_method(IL2CPP.Il2CppObjectBaseToPtr(this), AI_SpecterArmorGirl04.NativeMethodInfoPtr_Resurrection_Public_Virtual_Void_0), IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x0600111A RID: 4378 RVA: 0x0004A2EC File Offset: 0x000484EC [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 485146, XrefRangeEnd = 485155, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe override void Create() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(IL2CPP.il2cpp_object_get_virtual_method(IL2CPP.Il2CppObjectBaseToPtr(this), AI_SpecterArmorGirl04.NativeMethodInfoPtr_Create_Public_Virtual_Void_0), IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x0600111B RID: 4379 RVA: 0x0004A33C File Offset: 0x0004853C [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 485155, XrefRangeEnd = 485160, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe override void Remove() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(IL2CPP.il2cpp_object_get_virtual_method(IL2CPP.Il2CppObjectBaseToPtr(this), AI_SpecterArmorGirl04.NativeMethodInfoPtr_Remove_Public_Virtual_Void_0), IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x0600111C RID: 4380 RVA: 0x0004A38C File Offset: 0x0004858C [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 485160, XrefRangeEnd = 485163, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe override void SetTimeScale(float fTimeScale) { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); checked { IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)]; *ptr = ref fTimeScale; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(IL2CPP.il2cpp_object_get_virtual_method(IL2CPP.Il2CppObjectBaseToPtr(this), AI_SpecterArmorGirl04.NativeMethodInfoPtr_SetTimeScale_Public_Virtual_Void_Single_0), IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } } // Token: 0x0600111D RID: 4381 RVA: 0x0004A3EC File Offset: 0x000485EC [CallerCount(0)] public unsafe override void SetAiStatus(AI_NPC.AIStatus Status) { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); checked { IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)]; *ptr = ref Status; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(IL2CPP.il2cpp_object_get_virtual_method(IL2CPP.Il2CppObjectBaseToPtr(this), AI_SpecterArmorGirl04.NativeMethodInfoPtr_SetAiStatus_Public_Virtual_Void_AIStatus_0), IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } } // Token: 0x0600111E RID: 4382 RVA: 0x0004A44C File Offset: 0x0004864C [CallerCount(1)] [CachedScanResults(RefRangeStart = 485169, RefRangeEnd = 485170, XrefRangeStart = 485163, XrefRangeEnd = 485169, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe AI_SpecterArmorGirl04() : this(IL2CPP.il2cpp_object_new(Il2CppClassPointerStore.NativeClassPtr)) { IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(AI_SpecterArmorGirl04.NativeMethodInfoPtr__ctor_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x0600111F RID: 4383 RVA: 0x0004A498 File Offset: 0x00048698 // Note: this type is marked as 'beforefieldinit'. static AI_SpecterArmorGirl04() { Il2CppClassPointerStore.NativeClassPtr = IL2CPP.GetIl2CppClass("Assembly-CSharp.dll", "", "AI_SpecterArmorGirl04"); IL2CPP.il2cpp_runtime_class_init(Il2CppClassPointerStore.NativeClassPtr); AI_SpecterArmorGirl04.NativeFieldInfoPtr_g_Effect = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_Effect"); AI_SpecterArmorGirl04.NativeFieldInfoPtr_g_fAttackRadius = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_fAttackRadius"); AI_SpecterArmorGirl04.NativeFieldInfoPtr_g_fAttackRadiusMin = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_fAttackRadiusMin"); AI_SpecterArmorGirl04.NativeFieldInfoPtr_g_fAttackRadiusMax = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_fAttackRadiusMax"); AI_SpecterArmorGirl04.NativeFieldInfoPtr_g_fAniMoveSpeed = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_fAniMoveSpeed"); AI_SpecterArmorGirl04.NativeFieldInfoPtr_g_fAniMoveAngle = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_fAniMoveAngle"); AI_SpecterArmorGirl04.NativeFieldInfoPtr_g_v3PreForward = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_v3PreForward"); AI_SpecterArmorGirl04.NativeFieldInfoPtr_g_Fightting = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_Fightting"); AI_SpecterArmorGirl04.NativeFieldInfoPtr_g_AttackType = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_AttackType"); AI_SpecterArmorGirl04.NativeFieldInfoPtr_g_iBattleWatchType = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_iBattleWatchType"); AI_SpecterArmorGirl04.NativeFieldInfoPtr_g_fAniBattleMoveDirection = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_fAniBattleMoveDirection"); AI_SpecterArmorGirl04.NativeFieldInfoPtr_g_fTrackTime = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_fTrackTime"); AI_SpecterArmorGirl04.NativeFieldInfoPtr_g_fAttackRotate = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_fAttackRotate"); AI_SpecterArmorGirl04.NativeFieldInfoPtr_g_ShakeHead = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_ShakeHead"); AI_SpecterArmorGirl04.NativeFieldInfoPtr_g_ShakeBody = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_ShakeBody"); AI_SpecterArmorGirl04.NativeFieldInfoPtr_g_ShakeAll = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_ShakeAll"); AI_SpecterArmorGirl04.NativeFieldInfoPtr_g_ShakeWeapon = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_ShakeWeapon"); AI_SpecterArmorGirl04.NativeMethodInfoPtr_Start_Public_Virtual_Void_GameObject_NPCManage_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100664873); AI_SpecterArmorGirl04.NativeMethodInfoPtr_Update_Public_Virtual_Void_Single_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100664874); AI_SpecterArmorGirl04.NativeMethodInfoPtr_LateUpdate_Public_Virtual_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100664875); AI_SpecterArmorGirl04.NativeMethodInfoPtr_EndStatus_Public_Void_AIStatus_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100664876); AI_SpecterArmorGirl04.NativeMethodInfoPtr_InitStatus_Public_Virtual_New_Void_AIStatus_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100664877); AI_SpecterArmorGirl04.NativeMethodInfoPtr_Sky_Public_Virtual_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100664878); AI_SpecterArmorGirl04.NativeMethodInfoPtr_Land_Public_Virtual_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100664879); AI_SpecterArmorGirl04.NativeMethodInfoPtr_Idle_Public_Virtual_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100664880); AI_SpecterArmorGirl04.NativeMethodInfoPtr_Patrol_Public_Virtual_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100664881); AI_SpecterArmorGirl04.NativeMethodInfoPtr_GoHome_Public_Virtual_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100664882); AI_SpecterArmorGirl04.NativeMethodInfoPtr_Confirming_Public_Virtual_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100664883); AI_SpecterArmorGirl04.NativeMethodInfoPtr_LookFor_Public_Virtual_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100664884); AI_SpecterArmorGirl04.NativeMethodInfoPtr_Hear_Public_Virtual_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100664885); AI_SpecterArmorGirl04.NativeMethodInfoPtr_HearCheck_Public_Virtual_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100664886); AI_SpecterArmorGirl04.NativeMethodInfoPtr_Damaged_Public_Virtual_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100664887); AI_SpecterArmorGirl04.NativeMethodInfoPtr_DamagedFly_Public_Virtual_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100664888); AI_SpecterArmorGirl04.NativeMethodInfoPtr_DamagedDown_Public_Virtual_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100664889); AI_SpecterArmorGirl04.NativeMethodInfoPtr_Death_Public_Virtual_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100664890); AI_SpecterArmorGirl04.NativeMethodInfoPtr_Destroy_Public_Virtual_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100664891); AI_SpecterArmorGirl04.NativeMethodInfoPtr_Fighting_Public_Virtual_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100664892); AI_SpecterArmorGirl04.NativeMethodInfoPtr_InitFightingType_Protected_Void_AIFighting_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100664893); AI_SpecterArmorGirl04.NativeMethodInfoPtr_FightAttackSelect_Private_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100664894); AI_SpecterArmorGirl04.NativeMethodInfoPtr_FightReadyBattle_Private_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100664895); AI_SpecterArmorGirl04.NativeMethodInfoPtr_FightWatch_Private_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100664896); AI_SpecterArmorGirl04.NativeMethodInfoPtr_FightPlayerDead_Private_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100664897); AI_SpecterArmorGirl04.NativeMethodInfoPtr_FightAttack_Private_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100664898); AI_SpecterArmorGirl04.NativeMethodInfoPtr_FightAttack02_Private_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100664899); AI_SpecterArmorGirl04.NativeMethodInfoPtr_FightSkill02Ready_Private_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100664900); AI_SpecterArmorGirl04.NativeMethodInfoPtr_FightSkill02_Private_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100664901); AI_SpecterArmorGirl04.NativeMethodInfoPtr_FightSkill02End_Private_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100664902); AI_SpecterArmorGirl04.NativeMethodInfoPtr_Hit_Public_Virtual_Void_AttackData_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100664903); AI_SpecterArmorGirl04.NativeMethodInfoPtr_ReceiveSound_Public_Virtual_Void_Vector3_Single_SoundWaveType_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100664904); AI_SpecterArmorGirl04.NativeMethodInfoPtr_Resurrection_Public_Virtual_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100664905); AI_SpecterArmorGirl04.NativeMethodInfoPtr_Create_Public_Virtual_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100664906); AI_SpecterArmorGirl04.NativeMethodInfoPtr_Remove_Public_Virtual_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100664907); AI_SpecterArmorGirl04.NativeMethodInfoPtr_SetTimeScale_Public_Virtual_Void_Single_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100664908); AI_SpecterArmorGirl04.NativeMethodInfoPtr_SetAiStatus_Public_Virtual_Void_AIStatus_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100664909); AI_SpecterArmorGirl04.NativeMethodInfoPtr__ctor_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100664910); } // Token: 0x06001120 RID: 4384 RVA: 0x0001D6EC File Offset: 0x0001B8EC public AI_SpecterArmorGirl04(IntPtr pointer) : base(pointer) { } // Token: 0x1700052A RID: 1322 // (get) Token: 0x06001121 RID: 4385 RVA: 0x0004A914 File Offset: 0x00048B14 // (set) Token: 0x06001122 RID: 4386 RVA: 0x0004A948 File Offset: 0x00048B48 public unsafe SpecterArmorGirl04EffectPlay g_Effect { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(AI_SpecterArmorGirl04.NativeFieldInfoPtr_g_Effect); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new SpecterArmorGirl04EffectPlay(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(AI_SpecterArmorGirl04.NativeFieldInfoPtr_g_Effect), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x1700052B RID: 1323 // (get) Token: 0x06001123 RID: 4387 RVA: 0x0004A970 File Offset: 0x00048B70 // (set) Token: 0x06001124 RID: 4388 RVA: 0x0004A98E File Offset: 0x00048B8E public unsafe static float g_fAttackRadius { get { float num; IL2CPP.il2cpp_field_static_get_value(AI_SpecterArmorGirl04.NativeFieldInfoPtr_g_fAttackRadius, (void*)(&num)); return num; } set { IL2CPP.il2cpp_field_static_set_value(AI_SpecterArmorGirl04.NativeFieldInfoPtr_g_fAttackRadius, (void*)(&value)); } } // Token: 0x1700052C RID: 1324 // (get) Token: 0x06001125 RID: 4389 RVA: 0x0004A9A0 File Offset: 0x00048BA0 // (set) Token: 0x06001126 RID: 4390 RVA: 0x0004A9C8 File Offset: 0x00048BC8 public unsafe float g_fAttackRadiusMin { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(AI_SpecterArmorGirl04.NativeFieldInfoPtr_g_fAttackRadiusMin); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(AI_SpecterArmorGirl04.NativeFieldInfoPtr_g_fAttackRadiusMin)) = value; } } // Token: 0x1700052D RID: 1325 // (get) Token: 0x06001127 RID: 4391 RVA: 0x0004A9EC File Offset: 0x00048BEC // (set) Token: 0x06001128 RID: 4392 RVA: 0x0004AA14 File Offset: 0x00048C14 public unsafe float g_fAttackRadiusMax { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(AI_SpecterArmorGirl04.NativeFieldInfoPtr_g_fAttackRadiusMax); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(AI_SpecterArmorGirl04.NativeFieldInfoPtr_g_fAttackRadiusMax)) = value; } } // Token: 0x1700052E RID: 1326 // (get) Token: 0x06001129 RID: 4393 RVA: 0x0004AA38 File Offset: 0x00048C38 // (set) Token: 0x0600112A RID: 4394 RVA: 0x0004AA60 File Offset: 0x00048C60 public unsafe float g_fAniMoveSpeed { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(AI_SpecterArmorGirl04.NativeFieldInfoPtr_g_fAniMoveSpeed); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(AI_SpecterArmorGirl04.NativeFieldInfoPtr_g_fAniMoveSpeed)) = value; } } // Token: 0x1700052F RID: 1327 // (get) Token: 0x0600112B RID: 4395 RVA: 0x0004AA84 File Offset: 0x00048C84 // (set) Token: 0x0600112C RID: 4396 RVA: 0x0004AAAC File Offset: 0x00048CAC public unsafe float g_fAniMoveAngle { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(AI_SpecterArmorGirl04.NativeFieldInfoPtr_g_fAniMoveAngle); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(AI_SpecterArmorGirl04.NativeFieldInfoPtr_g_fAniMoveAngle)) = value; } } // Token: 0x17000530 RID: 1328 // (get) Token: 0x0600112D RID: 4397 RVA: 0x0004AAD0 File Offset: 0x00048CD0 // (set) Token: 0x0600112E RID: 4398 RVA: 0x0004AAF8 File Offset: 0x00048CF8 public unsafe Vector3 g_v3PreForward { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(AI_SpecterArmorGirl04.NativeFieldInfoPtr_g_v3PreForward); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(AI_SpecterArmorGirl04.NativeFieldInfoPtr_g_v3PreForward)) = value; } } // Token: 0x17000531 RID: 1329 // (get) Token: 0x0600112F RID: 4399 RVA: 0x0004AB1C File Offset: 0x00048D1C // (set) Token: 0x06001130 RID: 4400 RVA: 0x0004AB44 File Offset: 0x00048D44 public unsafe AI_SpecterArmorGirl04.AIFighting g_Fightting { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(AI_SpecterArmorGirl04.NativeFieldInfoPtr_g_Fightting); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(AI_SpecterArmorGirl04.NativeFieldInfoPtr_g_Fightting)) = value; } } // Token: 0x17000532 RID: 1330 // (get) Token: 0x06001131 RID: 4401 RVA: 0x0004AB68 File Offset: 0x00048D68 // (set) Token: 0x06001132 RID: 4402 RVA: 0x0004AB90 File Offset: 0x00048D90 public unsafe AI_SpecterArmorGirl04.AIFighting g_AttackType { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(AI_SpecterArmorGirl04.NativeFieldInfoPtr_g_AttackType); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(AI_SpecterArmorGirl04.NativeFieldInfoPtr_g_AttackType)) = value; } } // Token: 0x17000533 RID: 1331 // (get) Token: 0x06001133 RID: 4403 RVA: 0x0004ABB4 File Offset: 0x00048DB4 // (set) Token: 0x06001134 RID: 4404 RVA: 0x0004ABDC File Offset: 0x00048DDC public unsafe int g_iBattleWatchType { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(AI_SpecterArmorGirl04.NativeFieldInfoPtr_g_iBattleWatchType); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(AI_SpecterArmorGirl04.NativeFieldInfoPtr_g_iBattleWatchType)) = value; } } // Token: 0x17000534 RID: 1332 // (get) Token: 0x06001135 RID: 4405 RVA: 0x0004AC00 File Offset: 0x00048E00 // (set) Token: 0x06001136 RID: 4406 RVA: 0x0004AC28 File Offset: 0x00048E28 public unsafe float g_fAniBattleMoveDirection { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(AI_SpecterArmorGirl04.NativeFieldInfoPtr_g_fAniBattleMoveDirection); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(AI_SpecterArmorGirl04.NativeFieldInfoPtr_g_fAniBattleMoveDirection)) = value; } } // Token: 0x17000535 RID: 1333 // (get) Token: 0x06001137 RID: 4407 RVA: 0x0004AC4C File Offset: 0x00048E4C // (set) Token: 0x06001138 RID: 4408 RVA: 0x0004AC74 File Offset: 0x00048E74 public unsafe float g_fTrackTime { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(AI_SpecterArmorGirl04.NativeFieldInfoPtr_g_fTrackTime); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(AI_SpecterArmorGirl04.NativeFieldInfoPtr_g_fTrackTime)) = value; } } // Token: 0x17000536 RID: 1334 // (get) Token: 0x06001139 RID: 4409 RVA: 0x0004AC98 File Offset: 0x00048E98 // (set) Token: 0x0600113A RID: 4410 RVA: 0x0004ACC0 File Offset: 0x00048EC0 public unsafe float g_fAttackRotate { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(AI_SpecterArmorGirl04.NativeFieldInfoPtr_g_fAttackRotate); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(AI_SpecterArmorGirl04.NativeFieldInfoPtr_g_fAttackRotate)) = value; } } // Token: 0x17000537 RID: 1335 // (get) Token: 0x0600113B RID: 4411 RVA: 0x0004ACE4 File Offset: 0x00048EE4 // (set) Token: 0x0600113C RID: 4412 RVA: 0x0004AD18 File Offset: 0x00048F18 public unsafe Shake g_ShakeHead { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(AI_SpecterArmorGirl04.NativeFieldInfoPtr_g_ShakeHead); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new Shake(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(AI_SpecterArmorGirl04.NativeFieldInfoPtr_g_ShakeHead), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000538 RID: 1336 // (get) Token: 0x0600113D RID: 4413 RVA: 0x0004AD40 File Offset: 0x00048F40 // (set) Token: 0x0600113E RID: 4414 RVA: 0x0004AD74 File Offset: 0x00048F74 public unsafe Shake g_ShakeBody { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(AI_SpecterArmorGirl04.NativeFieldInfoPtr_g_ShakeBody); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new Shake(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(AI_SpecterArmorGirl04.NativeFieldInfoPtr_g_ShakeBody), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000539 RID: 1337 // (get) Token: 0x0600113F RID: 4415 RVA: 0x0004AD9C File Offset: 0x00048F9C // (set) Token: 0x06001140 RID: 4416 RVA: 0x0004ADD0 File Offset: 0x00048FD0 public unsafe Shake g_ShakeAll { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(AI_SpecterArmorGirl04.NativeFieldInfoPtr_g_ShakeAll); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new Shake(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(AI_SpecterArmorGirl04.NativeFieldInfoPtr_g_ShakeAll), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x1700053A RID: 1338 // (get) Token: 0x06001141 RID: 4417 RVA: 0x0004ADF8 File Offset: 0x00048FF8 // (set) Token: 0x06001142 RID: 4418 RVA: 0x0004AE2C File Offset: 0x0004902C public unsafe Shake g_ShakeWeapon { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(AI_SpecterArmorGirl04.NativeFieldInfoPtr_g_ShakeWeapon); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new Shake(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(AI_SpecterArmorGirl04.NativeFieldInfoPtr_g_ShakeWeapon), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x04000D61 RID: 3425 private static readonly IntPtr NativeFieldInfoPtr_g_Effect; // Token: 0x04000D62 RID: 3426 private static readonly IntPtr NativeFieldInfoPtr_g_fAttackRadius; // Token: 0x04000D63 RID: 3427 private static readonly IntPtr NativeFieldInfoPtr_g_fAttackRadiusMin; // Token: 0x04000D64 RID: 3428 private static readonly IntPtr NativeFieldInfoPtr_g_fAttackRadiusMax; // Token: 0x04000D65 RID: 3429 private static readonly IntPtr NativeFieldInfoPtr_g_fAniMoveSpeed; // Token: 0x04000D66 RID: 3430 private static readonly IntPtr NativeFieldInfoPtr_g_fAniMoveAngle; // Token: 0x04000D67 RID: 3431 private static readonly IntPtr NativeFieldInfoPtr_g_v3PreForward; // Token: 0x04000D68 RID: 3432 private static readonly IntPtr NativeFieldInfoPtr_g_Fightting; // Token: 0x04000D69 RID: 3433 private static readonly IntPtr NativeFieldInfoPtr_g_AttackType; // Token: 0x04000D6A RID: 3434 private static readonly IntPtr NativeFieldInfoPtr_g_iBattleWatchType; // Token: 0x04000D6B RID: 3435 private static readonly IntPtr NativeFieldInfoPtr_g_fAniBattleMoveDirection; // Token: 0x04000D6C RID: 3436 private static readonly IntPtr NativeFieldInfoPtr_g_fTrackTime; // Token: 0x04000D6D RID: 3437 private static readonly IntPtr NativeFieldInfoPtr_g_fAttackRotate; // Token: 0x04000D6E RID: 3438 private static readonly IntPtr NativeFieldInfoPtr_g_ShakeHead; // Token: 0x04000D6F RID: 3439 private static readonly IntPtr NativeFieldInfoPtr_g_ShakeBody; // Token: 0x04000D70 RID: 3440 private static readonly IntPtr NativeFieldInfoPtr_g_ShakeAll; // Token: 0x04000D71 RID: 3441 private static readonly IntPtr NativeFieldInfoPtr_g_ShakeWeapon; // Token: 0x04000D72 RID: 3442 private static readonly IntPtr NativeMethodInfoPtr_Start_Public_Virtual_Void_GameObject_NPCManage_0; // Token: 0x04000D73 RID: 3443 private static readonly IntPtr NativeMethodInfoPtr_Update_Public_Virtual_Void_Single_0; // Token: 0x04000D74 RID: 3444 private static readonly IntPtr NativeMethodInfoPtr_LateUpdate_Public_Virtual_Void_0; // Token: 0x04000D75 RID: 3445 private static readonly IntPtr NativeMethodInfoPtr_EndStatus_Public_Void_AIStatus_0; // Token: 0x04000D76 RID: 3446 private static readonly IntPtr NativeMethodInfoPtr_InitStatus_Public_Virtual_New_Void_AIStatus_0; // Token: 0x04000D77 RID: 3447 private static readonly IntPtr NativeMethodInfoPtr_Sky_Public_Virtual_Void_0; // Token: 0x04000D78 RID: 3448 private static readonly IntPtr NativeMethodInfoPtr_Land_Public_Virtual_Void_0; // Token: 0x04000D79 RID: 3449 private static readonly IntPtr NativeMethodInfoPtr_Idle_Public_Virtual_Void_0; // Token: 0x04000D7A RID: 3450 private static readonly IntPtr NativeMethodInfoPtr_Patrol_Public_Virtual_Void_0; // Token: 0x04000D7B RID: 3451 private static readonly IntPtr NativeMethodInfoPtr_GoHome_Public_Virtual_Void_0; // Token: 0x04000D7C RID: 3452 private static readonly IntPtr NativeMethodInfoPtr_Confirming_Public_Virtual_Void_0; // Token: 0x04000D7D RID: 3453 private static readonly IntPtr NativeMethodInfoPtr_LookFor_Public_Virtual_Void_0; // Token: 0x04000D7E RID: 3454 private static readonly IntPtr NativeMethodInfoPtr_Hear_Public_Virtual_Void_0; // Token: 0x04000D7F RID: 3455 private static readonly IntPtr NativeMethodInfoPtr_HearCheck_Public_Virtual_Void_0; // Token: 0x04000D80 RID: 3456 private static readonly IntPtr NativeMethodInfoPtr_Damaged_Public_Virtual_Void_0; // Token: 0x04000D81 RID: 3457 private static readonly IntPtr NativeMethodInfoPtr_DamagedFly_Public_Virtual_Void_0; // Token: 0x04000D82 RID: 3458 private static readonly IntPtr NativeMethodInfoPtr_DamagedDown_Public_Virtual_Void_0; // Token: 0x04000D83 RID: 3459 private static readonly IntPtr NativeMethodInfoPtr_Death_Public_Virtual_Void_0; // Token: 0x04000D84 RID: 3460 private static readonly IntPtr NativeMethodInfoPtr_Destroy_Public_Virtual_Void_0; // Token: 0x04000D85 RID: 3461 private static readonly IntPtr NativeMethodInfoPtr_Fighting_Public_Virtual_Void_0; // Token: 0x04000D86 RID: 3462 private static readonly IntPtr NativeMethodInfoPtr_InitFightingType_Protected_Void_AIFighting_0; // Token: 0x04000D87 RID: 3463 private static readonly IntPtr NativeMethodInfoPtr_FightAttackSelect_Private_Void_0; // Token: 0x04000D88 RID: 3464 private static readonly IntPtr NativeMethodInfoPtr_FightReadyBattle_Private_Void_0; // Token: 0x04000D89 RID: 3465 private static readonly IntPtr NativeMethodInfoPtr_FightWatch_Private_Void_0; // Token: 0x04000D8A RID: 3466 private static readonly IntPtr NativeMethodInfoPtr_FightPlayerDead_Private_Void_0; // Token: 0x04000D8B RID: 3467 private static readonly IntPtr NativeMethodInfoPtr_FightAttack_Private_Void_0; // Token: 0x04000D8C RID: 3468 private static readonly IntPtr NativeMethodInfoPtr_FightAttack02_Private_Void_0; // Token: 0x04000D8D RID: 3469 private static readonly IntPtr NativeMethodInfoPtr_FightSkill02Ready_Private_Void_0; // Token: 0x04000D8E RID: 3470 private static readonly IntPtr NativeMethodInfoPtr_FightSkill02_Private_Void_0; // Token: 0x04000D8F RID: 3471 private static readonly IntPtr NativeMethodInfoPtr_FightSkill02End_Private_Void_0; // Token: 0x04000D90 RID: 3472 private static readonly IntPtr NativeMethodInfoPtr_Hit_Public_Virtual_Void_AttackData_0; // Token: 0x04000D91 RID: 3473 private static readonly IntPtr NativeMethodInfoPtr_ReceiveSound_Public_Virtual_Void_Vector3_Single_SoundWaveType_0; // Token: 0x04000D92 RID: 3474 private static readonly IntPtr NativeMethodInfoPtr_Resurrection_Public_Virtual_Void_0; // Token: 0x04000D93 RID: 3475 private static readonly IntPtr NativeMethodInfoPtr_Create_Public_Virtual_Void_0; // Token: 0x04000D94 RID: 3476 private static readonly IntPtr NativeMethodInfoPtr_Remove_Public_Virtual_Void_0; // Token: 0x04000D95 RID: 3477 private static readonly IntPtr NativeMethodInfoPtr_SetTimeScale_Public_Virtual_Void_Single_0; // Token: 0x04000D96 RID: 3478 private static readonly IntPtr NativeMethodInfoPtr_SetAiStatus_Public_Virtual_Void_AIStatus_0; // Token: 0x04000D97 RID: 3479 private static readonly IntPtr NativeMethodInfoPtr__ctor_Public_Void_0; // Token: 0x02000091 RID: 145 public enum AIFighting { // Token: 0x04000D99 RID: 3481 ReadyBattle, // Token: 0x04000D9A RID: 3482 WatchFirst, // Token: 0x04000D9B RID: 3483 Watch, // Token: 0x04000D9C RID: 3484 PlayerDead, // Token: 0x04000D9D RID: 3485 Attack01, // Token: 0x04000D9E RID: 3486 Attack02, // Token: 0x04000D9F RID: 3487 Attack03, // Token: 0x04000DA0 RID: 3488 Skill01, // Token: 0x04000DA1 RID: 3489 Skill03, // Token: 0x04000DA2 RID: 3490 Skill04, // Token: 0x04000DA3 RID: 3491 Skill02Ready, // Token: 0x04000DA4 RID: 3492 Skill02, // Token: 0x04000DA5 RID: 3493 Skill02End, // Token: 0x04000DA6 RID: 3494 AttackDebut } }