using System; using Il2CppInterop.Common.Attributes; using Il2CppInterop.Runtime; using Il2CppInterop.Runtime.InteropTypes.Arrays; using Il2CppSystem.Collections.Generic; using UnityEngine; // Token: 0x020000AF RID: 175 public class Absorb : MonoBehaviour { // Token: 0x17000696 RID: 1686 // (get) Token: 0x0600152D RID: 5421 RVA: 0x0005BC8C File Offset: 0x00059E8C public unsafe GameSave GameSave { [CallerCount(10)] [CachedScanResults(RefRangeStart = 490969, RefRangeEnd = 490979, XrefRangeStart = 490965, XrefRangeEnd = 490969, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] get { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(Absorb.NativeMethodInfoPtr_get_GameSave_Private_get_GameSave_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); IntPtr intPtr3 = intPtr; return (intPtr3 != 0) ? new GameSave(intPtr3) : null; } } // Token: 0x0600152E RID: 5422 RVA: 0x0005BCE4 File Offset: 0x00059EE4 [CallerCount(1)] [CachedScanResults(RefRangeStart = 491043, RefRangeEnd = 491044, XrefRangeStart = 490979, XrefRangeEnd = 491043, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void InitData() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(Absorb.NativeMethodInfoPtr_InitData_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x0600152F RID: 5423 RVA: 0x0005BD28 File Offset: 0x00059F28 [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 491044, XrefRangeEnd = 491317, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void Update() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(Absorb.NativeMethodInfoPtr_Update_Private_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x06001530 RID: 5424 RVA: 0x0005BD6C File Offset: 0x00059F6C [CallerCount(1)] [CachedScanResults(RefRangeStart = 491381, RefRangeEnd = 491382, XrefRangeStart = 491317, XrefRangeEnd = 491381, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void Attack() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(Absorb.NativeMethodInfoPtr_Attack_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x06001531 RID: 5425 RVA: 0x0005BDB0 File Offset: 0x00059FB0 [CallerCount(5585)] [CachedScanResults(RefRangeStart = 24, RefRangeEnd = 5609, XrefRangeStart = 24, XrefRangeEnd = 5609, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void SetTimeScale(float fTimeScale) { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); checked { IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)]; *ptr = ref fTimeScale; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(Absorb.NativeMethodInfoPtr_SetTimeScale_Public_Void_Single_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } } // Token: 0x06001532 RID: 5426 RVA: 0x0005BE04 File Offset: 0x0005A004 [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 491382, XrefRangeEnd = 491383, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe Absorb() : this(IL2CPP.il2cpp_object_new(Il2CppClassPointerStore.NativeClassPtr)) { IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(Absorb.NativeMethodInfoPtr__ctor_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x06001533 RID: 5427 RVA: 0x0005BE50 File Offset: 0x0005A050 // Note: this type is marked as 'beforefieldinit'. static Absorb() { Il2CppClassPointerStore.NativeClassPtr = IL2CPP.GetIl2CppClass("Assembly-CSharp.dll", "", "Absorb"); IL2CPP.il2cpp_runtime_class_init(Il2CppClassPointerStore.NativeClassPtr); Absorb.NativeFieldInfoPtr_enemies = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "enemies"); Absorb.NativeFieldInfoPtr_g_AD = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_AD"); Absorb.NativeFieldInfoPtr_g_fDuration = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_fDuration"); Absorb.NativeFieldInfoPtr_g_fDurationV2 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_fDurationV2"); Absorb.NativeFieldInfoPtr_g_fDurationVal = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_fDurationVal"); Absorb.NativeFieldInfoPtr_g_fIntervals = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_fIntervals"); Absorb.NativeFieldInfoPtr_g_fIntervalsVal = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_fIntervalsVal"); Absorb.NativeFieldInfoPtr_EffectLv01Object = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "EffectLv01Object"); Absorb.NativeFieldInfoPtr_EffectLv03Object = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "EffectLv03Object"); Absorb.NativeFieldInfoPtr_EffectLv05Object = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "EffectLv05Object"); Absorb.NativeFieldInfoPtr_EffectCollisionObject = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "EffectCollisionObject"); Absorb.NativeFieldInfoPtr_g_EffLv01 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_EffLv01"); Absorb.NativeFieldInfoPtr_g_EffLv03 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_EffLv03"); Absorb.NativeFieldInfoPtr_g_EffLv05 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_EffLv05"); Absorb.NativeFieldInfoPtr_g_EffCollision = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_EffCollision"); Absorb.NativeFieldInfoPtr_SEObject = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "SEObject"); Absorb.NativeFieldInfoPtr_SECollisionObject = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "SECollisionObject"); Absorb.NativeFieldInfoPtr_g_SE = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_SE"); Absorb.NativeFieldInfoPtr_g_SEPCollision = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_SEPCollision"); Absorb.NativeFieldInfoPtr_g_fRadius = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_fRadius"); Absorb.NativeFieldInfoPtr_g_DecalAura = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_DecalAura"); Absorb.NativeFieldInfoPtr_g_MatDecalAura = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_MatDecalAura"); Absorb.NativeFieldInfoPtr_g_OriginalColor = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_OriginalColor"); Absorb.NativeFieldInfoPtr_g_Color = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_Color"); Absorb.NativeFieldInfoPtr_g_fColorSpeed = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_fColorSpeed"); Absorb.NativeFieldInfoPtr_g_fRotateSpeed = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_fRotateSpeed"); Absorb.NativeFieldInfoPtr_g_fMPTotal = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_fMPTotal"); Absorb.NativeFieldInfoPtr_g_fAchievementMP = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_fAchievementMP"); Absorb.NativeFieldInfoPtr_g_fCloseTime = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_fCloseTime"); Absorb.NativeFieldInfoPtr_g_fCloseTimeVal = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_fCloseTimeVal"); Absorb.NativeFieldInfoPtr_g_fPushStrength = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_fPushStrength"); Absorb.NativeFieldInfoPtr_g_fPushStrengthFade = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_fPushStrengthFade"); Absorb.NativeFieldInfoPtr_g_fPushStrengthVal = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_fPushStrengthVal"); Absorb.NativeFieldInfoPtr_g_PushEnemy = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_PushEnemy"); Absorb.NativeFieldInfoPtr_g_fSuckDistance = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_fSuckDistance"); Absorb.NativeFieldInfoPtr_g_fSuckStrength = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_fSuckStrength"); Absorb.NativeMethodInfoPtr_get_GameSave_Private_get_GameSave_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100665267); Absorb.NativeMethodInfoPtr_InitData_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100665268); Absorb.NativeMethodInfoPtr_Update_Private_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100665269); Absorb.NativeMethodInfoPtr_Attack_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100665270); Absorb.NativeMethodInfoPtr_SetTimeScale_Public_Void_Single_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100665271); Absorb.NativeMethodInfoPtr__ctor_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100665272); } // Token: 0x06001534 RID: 5428 RVA: 0x0000351C File Offset: 0x0000171C public Absorb(IntPtr pointer) : base(pointer) { } // Token: 0x17000672 RID: 1650 // (get) Token: 0x06001535 RID: 5429 RVA: 0x0005C1C8 File Offset: 0x0005A3C8 // (set) Token: 0x06001536 RID: 5430 RVA: 0x0005C1FC File Offset: 0x0005A3FC public unsafe List enemies { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(Absorb.NativeFieldInfoPtr_enemies); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new List(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(Absorb.NativeFieldInfoPtr_enemies), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000673 RID: 1651 // (get) Token: 0x06001537 RID: 5431 RVA: 0x0005C224 File Offset: 0x0005A424 // (set) Token: 0x06001538 RID: 5432 RVA: 0x0005C258 File Offset: 0x0005A458 public unsafe Il2CppReferenceArray g_AD { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(Absorb.NativeFieldInfoPtr_g_AD); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new Il2CppReferenceArray(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(Absorb.NativeFieldInfoPtr_g_AD), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000674 RID: 1652 // (get) Token: 0x06001539 RID: 5433 RVA: 0x0005C280 File Offset: 0x0005A480 // (set) Token: 0x0600153A RID: 5434 RVA: 0x0005C2A8 File Offset: 0x0005A4A8 public unsafe float g_fDuration { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(Absorb.NativeFieldInfoPtr_g_fDuration); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(Absorb.NativeFieldInfoPtr_g_fDuration)) = value; } } // Token: 0x17000675 RID: 1653 // (get) Token: 0x0600153B RID: 5435 RVA: 0x0005C2CC File Offset: 0x0005A4CC // (set) Token: 0x0600153C RID: 5436 RVA: 0x0005C2F4 File Offset: 0x0005A4F4 public unsafe float g_fDurationV2 { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(Absorb.NativeFieldInfoPtr_g_fDurationV2); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(Absorb.NativeFieldInfoPtr_g_fDurationV2)) = value; } } // Token: 0x17000676 RID: 1654 // (get) Token: 0x0600153D RID: 5437 RVA: 0x0005C318 File Offset: 0x0005A518 // (set) Token: 0x0600153E RID: 5438 RVA: 0x0005C340 File Offset: 0x0005A540 public unsafe float g_fDurationVal { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(Absorb.NativeFieldInfoPtr_g_fDurationVal); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(Absorb.NativeFieldInfoPtr_g_fDurationVal)) = value; } } // Token: 0x17000677 RID: 1655 // (get) Token: 0x0600153F RID: 5439 RVA: 0x0005C364 File Offset: 0x0005A564 // (set) Token: 0x06001540 RID: 5440 RVA: 0x0005C38C File Offset: 0x0005A58C public unsafe float g_fIntervals { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(Absorb.NativeFieldInfoPtr_g_fIntervals); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(Absorb.NativeFieldInfoPtr_g_fIntervals)) = value; } } // Token: 0x17000678 RID: 1656 // (get) Token: 0x06001541 RID: 5441 RVA: 0x0005C3B0 File Offset: 0x0005A5B0 // (set) Token: 0x06001542 RID: 5442 RVA: 0x0005C3D8 File Offset: 0x0005A5D8 public unsafe float g_fIntervalsVal { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(Absorb.NativeFieldInfoPtr_g_fIntervalsVal); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(Absorb.NativeFieldInfoPtr_g_fIntervalsVal)) = value; } } // Token: 0x17000679 RID: 1657 // (get) Token: 0x06001543 RID: 5443 RVA: 0x0005C3FC File Offset: 0x0005A5FC // (set) Token: 0x06001544 RID: 5444 RVA: 0x0005C430 File Offset: 0x0005A630 public unsafe GameObject EffectLv01Object { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(Absorb.NativeFieldInfoPtr_EffectLv01Object); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObject(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(Absorb.NativeFieldInfoPtr_EffectLv01Object), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x1700067A RID: 1658 // (get) Token: 0x06001545 RID: 5445 RVA: 0x0005C458 File Offset: 0x0005A658 // (set) Token: 0x06001546 RID: 5446 RVA: 0x0005C48C File Offset: 0x0005A68C public unsafe GameObject EffectLv03Object { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(Absorb.NativeFieldInfoPtr_EffectLv03Object); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObject(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(Absorb.NativeFieldInfoPtr_EffectLv03Object), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x1700067B RID: 1659 // (get) Token: 0x06001547 RID: 5447 RVA: 0x0005C4B4 File Offset: 0x0005A6B4 // (set) Token: 0x06001548 RID: 5448 RVA: 0x0005C4E8 File Offset: 0x0005A6E8 public unsafe GameObject EffectLv05Object { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(Absorb.NativeFieldInfoPtr_EffectLv05Object); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObject(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(Absorb.NativeFieldInfoPtr_EffectLv05Object), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x1700067C RID: 1660 // (get) Token: 0x06001549 RID: 5449 RVA: 0x0005C510 File Offset: 0x0005A710 // (set) Token: 0x0600154A RID: 5450 RVA: 0x0005C544 File Offset: 0x0005A744 public unsafe GameObject EffectCollisionObject { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(Absorb.NativeFieldInfoPtr_EffectCollisionObject); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObject(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(Absorb.NativeFieldInfoPtr_EffectCollisionObject), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x1700067D RID: 1661 // (get) Token: 0x0600154B RID: 5451 RVA: 0x0005C56C File Offset: 0x0005A76C // (set) Token: 0x0600154C RID: 5452 RVA: 0x0005C5A0 File Offset: 0x0005A7A0 public unsafe EffectPool g_EffLv01 { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(Absorb.NativeFieldInfoPtr_g_EffLv01); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new EffectPool(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(Absorb.NativeFieldInfoPtr_g_EffLv01), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x1700067E RID: 1662 // (get) Token: 0x0600154D RID: 5453 RVA: 0x0005C5C8 File Offset: 0x0005A7C8 // (set) Token: 0x0600154E RID: 5454 RVA: 0x0005C5FC File Offset: 0x0005A7FC public unsafe EffectPool g_EffLv03 { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(Absorb.NativeFieldInfoPtr_g_EffLv03); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new EffectPool(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(Absorb.NativeFieldInfoPtr_g_EffLv03), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x1700067F RID: 1663 // (get) Token: 0x0600154F RID: 5455 RVA: 0x0005C624 File Offset: 0x0005A824 // (set) Token: 0x06001550 RID: 5456 RVA: 0x0005C658 File Offset: 0x0005A858 public unsafe EffectPool g_EffLv05 { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(Absorb.NativeFieldInfoPtr_g_EffLv05); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new EffectPool(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(Absorb.NativeFieldInfoPtr_g_EffLv05), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000680 RID: 1664 // (get) Token: 0x06001551 RID: 5457 RVA: 0x0005C680 File Offset: 0x0005A880 // (set) Token: 0x06001552 RID: 5458 RVA: 0x0005C6B4 File Offset: 0x0005A8B4 public unsafe EffectPool g_EffCollision { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(Absorb.NativeFieldInfoPtr_g_EffCollision); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new EffectPool(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(Absorb.NativeFieldInfoPtr_g_EffCollision), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000681 RID: 1665 // (get) Token: 0x06001553 RID: 5459 RVA: 0x0005C6DC File Offset: 0x0005A8DC // (set) Token: 0x06001554 RID: 5460 RVA: 0x0005C710 File Offset: 0x0005A910 public unsafe GameObject SEObject { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(Absorb.NativeFieldInfoPtr_SEObject); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObject(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(Absorb.NativeFieldInfoPtr_SEObject), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000682 RID: 1666 // (get) Token: 0x06001555 RID: 5461 RVA: 0x0005C738 File Offset: 0x0005A938 // (set) Token: 0x06001556 RID: 5462 RVA: 0x0005C76C File Offset: 0x0005A96C public unsafe GameObject SECollisionObject { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(Absorb.NativeFieldInfoPtr_SECollisionObject); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObject(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(Absorb.NativeFieldInfoPtr_SECollisionObject), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000683 RID: 1667 // (get) Token: 0x06001557 RID: 5463 RVA: 0x0005C794 File Offset: 0x0005A994 // (set) Token: 0x06001558 RID: 5464 RVA: 0x0005C7C8 File Offset: 0x0005A9C8 public unsafe SoundEffect g_SE { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(Absorb.NativeFieldInfoPtr_g_SE); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new SoundEffect(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(Absorb.NativeFieldInfoPtr_g_SE), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000684 RID: 1668 // (get) Token: 0x06001559 RID: 5465 RVA: 0x0005C7F0 File Offset: 0x0005A9F0 // (set) Token: 0x0600155A RID: 5466 RVA: 0x0005C824 File Offset: 0x0005AA24 public unsafe SoundEffectPool g_SEPCollision { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(Absorb.NativeFieldInfoPtr_g_SEPCollision); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new SoundEffectPool(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(Absorb.NativeFieldInfoPtr_g_SEPCollision), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000685 RID: 1669 // (get) Token: 0x0600155B RID: 5467 RVA: 0x0005C84C File Offset: 0x0005AA4C // (set) Token: 0x0600155C RID: 5468 RVA: 0x0005C874 File Offset: 0x0005AA74 public unsafe float g_fRadius { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(Absorb.NativeFieldInfoPtr_g_fRadius); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(Absorb.NativeFieldInfoPtr_g_fRadius)) = value; } } // Token: 0x17000686 RID: 1670 // (get) Token: 0x0600155D RID: 5469 RVA: 0x0005C898 File Offset: 0x0005AA98 // (set) Token: 0x0600155E RID: 5470 RVA: 0x0005C8CC File Offset: 0x0005AACC public unsafe Transform g_DecalAura { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(Absorb.NativeFieldInfoPtr_g_DecalAura); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new Transform(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(Absorb.NativeFieldInfoPtr_g_DecalAura), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000687 RID: 1671 // (get) Token: 0x0600155F RID: 5471 RVA: 0x0005C8F4 File Offset: 0x0005AAF4 // (set) Token: 0x06001560 RID: 5472 RVA: 0x0005C928 File Offset: 0x0005AB28 public unsafe Material g_MatDecalAura { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(Absorb.NativeFieldInfoPtr_g_MatDecalAura); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new Material(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(Absorb.NativeFieldInfoPtr_g_MatDecalAura), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000688 RID: 1672 // (get) Token: 0x06001561 RID: 5473 RVA: 0x0005C950 File Offset: 0x0005AB50 // (set) Token: 0x06001562 RID: 5474 RVA: 0x0005C978 File Offset: 0x0005AB78 public unsafe Color g_OriginalColor { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(Absorb.NativeFieldInfoPtr_g_OriginalColor); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(Absorb.NativeFieldInfoPtr_g_OriginalColor)) = value; } } // Token: 0x17000689 RID: 1673 // (get) Token: 0x06001563 RID: 5475 RVA: 0x0005C99C File Offset: 0x0005AB9C // (set) Token: 0x06001564 RID: 5476 RVA: 0x0005C9C4 File Offset: 0x0005ABC4 public unsafe Color g_Color { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(Absorb.NativeFieldInfoPtr_g_Color); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(Absorb.NativeFieldInfoPtr_g_Color)) = value; } } // Token: 0x1700068A RID: 1674 // (get) Token: 0x06001565 RID: 5477 RVA: 0x0005C9E8 File Offset: 0x0005ABE8 // (set) Token: 0x06001566 RID: 5478 RVA: 0x0005CA10 File Offset: 0x0005AC10 public unsafe float g_fColorSpeed { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(Absorb.NativeFieldInfoPtr_g_fColorSpeed); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(Absorb.NativeFieldInfoPtr_g_fColorSpeed)) = value; } } // Token: 0x1700068B RID: 1675 // (get) Token: 0x06001567 RID: 5479 RVA: 0x0005CA34 File Offset: 0x0005AC34 // (set) Token: 0x06001568 RID: 5480 RVA: 0x0005CA5C File Offset: 0x0005AC5C public unsafe float g_fRotateSpeed { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(Absorb.NativeFieldInfoPtr_g_fRotateSpeed); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(Absorb.NativeFieldInfoPtr_g_fRotateSpeed)) = value; } } // Token: 0x1700068C RID: 1676 // (get) Token: 0x06001569 RID: 5481 RVA: 0x0005CA80 File Offset: 0x0005AC80 // (set) Token: 0x0600156A RID: 5482 RVA: 0x0005CAA8 File Offset: 0x0005ACA8 public unsafe float g_fMPTotal { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(Absorb.NativeFieldInfoPtr_g_fMPTotal); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(Absorb.NativeFieldInfoPtr_g_fMPTotal)) = value; } } // Token: 0x1700068D RID: 1677 // (get) Token: 0x0600156B RID: 5483 RVA: 0x0005CACC File Offset: 0x0005ACCC // (set) Token: 0x0600156C RID: 5484 RVA: 0x0005CAF4 File Offset: 0x0005ACF4 public unsafe float g_fAchievementMP { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(Absorb.NativeFieldInfoPtr_g_fAchievementMP); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(Absorb.NativeFieldInfoPtr_g_fAchievementMP)) = value; } } // Token: 0x1700068E RID: 1678 // (get) Token: 0x0600156D RID: 5485 RVA: 0x0005CB18 File Offset: 0x0005AD18 // (set) Token: 0x0600156E RID: 5486 RVA: 0x0005CB40 File Offset: 0x0005AD40 public unsafe float g_fCloseTime { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(Absorb.NativeFieldInfoPtr_g_fCloseTime); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(Absorb.NativeFieldInfoPtr_g_fCloseTime)) = value; } } // Token: 0x1700068F RID: 1679 // (get) Token: 0x0600156F RID: 5487 RVA: 0x0005CB64 File Offset: 0x0005AD64 // (set) Token: 0x06001570 RID: 5488 RVA: 0x0005CB8C File Offset: 0x0005AD8C public unsafe float g_fCloseTimeVal { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(Absorb.NativeFieldInfoPtr_g_fCloseTimeVal); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(Absorb.NativeFieldInfoPtr_g_fCloseTimeVal)) = value; } } // Token: 0x17000690 RID: 1680 // (get) Token: 0x06001571 RID: 5489 RVA: 0x0005CBB0 File Offset: 0x0005ADB0 // (set) Token: 0x06001572 RID: 5490 RVA: 0x0005CBCE File Offset: 0x0005ADCE public unsafe static float g_fPushStrength { get { float num; IL2CPP.il2cpp_field_static_get_value(Absorb.NativeFieldInfoPtr_g_fPushStrength, (void*)(&num)); return num; } set { IL2CPP.il2cpp_field_static_set_value(Absorb.NativeFieldInfoPtr_g_fPushStrength, (void*)(&value)); } } // Token: 0x17000691 RID: 1681 // (get) Token: 0x06001573 RID: 5491 RVA: 0x0005CBE0 File Offset: 0x0005ADE0 // (set) Token: 0x06001574 RID: 5492 RVA: 0x0005CBFE File Offset: 0x0005ADFE public unsafe static float g_fPushStrengthFade { get { float num; IL2CPP.il2cpp_field_static_get_value(Absorb.NativeFieldInfoPtr_g_fPushStrengthFade, (void*)(&num)); return num; } set { IL2CPP.il2cpp_field_static_set_value(Absorb.NativeFieldInfoPtr_g_fPushStrengthFade, (void*)(&value)); } } // Token: 0x17000692 RID: 1682 // (get) Token: 0x06001575 RID: 5493 RVA: 0x0005CC10 File Offset: 0x0005AE10 // (set) Token: 0x06001576 RID: 5494 RVA: 0x0005CC38 File Offset: 0x0005AE38 public unsafe float g_fPushStrengthVal { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(Absorb.NativeFieldInfoPtr_g_fPushStrengthVal); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(Absorb.NativeFieldInfoPtr_g_fPushStrengthVal)) = value; } } // Token: 0x17000693 RID: 1683 // (get) Token: 0x06001577 RID: 5495 RVA: 0x0005CC5C File Offset: 0x0005AE5C // (set) Token: 0x06001578 RID: 5496 RVA: 0x0005CC90 File Offset: 0x0005AE90 public unsafe List g_PushEnemy { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(Absorb.NativeFieldInfoPtr_g_PushEnemy); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new List(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(Absorb.NativeFieldInfoPtr_g_PushEnemy), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000694 RID: 1684 // (get) Token: 0x06001579 RID: 5497 RVA: 0x0005CCB8 File Offset: 0x0005AEB8 // (set) Token: 0x0600157A RID: 5498 RVA: 0x0005CCD6 File Offset: 0x0005AED6 public unsafe static float g_fSuckDistance { get { float num; IL2CPP.il2cpp_field_static_get_value(Absorb.NativeFieldInfoPtr_g_fSuckDistance, (void*)(&num)); return num; } set { IL2CPP.il2cpp_field_static_set_value(Absorb.NativeFieldInfoPtr_g_fSuckDistance, (void*)(&value)); } } // Token: 0x17000695 RID: 1685 // (get) Token: 0x0600157B RID: 5499 RVA: 0x0005CCE8 File Offset: 0x0005AEE8 // (set) Token: 0x0600157C RID: 5500 RVA: 0x0005CD06 File Offset: 0x0005AF06 public unsafe static float g_fSuckStrength { get { float num; IL2CPP.il2cpp_field_static_get_value(Absorb.NativeFieldInfoPtr_g_fSuckStrength, (void*)(&num)); return num; } set { IL2CPP.il2cpp_field_static_set_value(Absorb.NativeFieldInfoPtr_g_fSuckStrength, (void*)(&value)); } } // Token: 0x0400109F RID: 4255 private static readonly IntPtr NativeFieldInfoPtr_enemies; // Token: 0x040010A0 RID: 4256 private static readonly IntPtr NativeFieldInfoPtr_g_AD; // Token: 0x040010A1 RID: 4257 private static readonly IntPtr NativeFieldInfoPtr_g_fDuration; // Token: 0x040010A2 RID: 4258 private static readonly IntPtr NativeFieldInfoPtr_g_fDurationV2; // Token: 0x040010A3 RID: 4259 private static readonly IntPtr NativeFieldInfoPtr_g_fDurationVal; // Token: 0x040010A4 RID: 4260 private static readonly IntPtr NativeFieldInfoPtr_g_fIntervals; // Token: 0x040010A5 RID: 4261 private static readonly IntPtr NativeFieldInfoPtr_g_fIntervalsVal; // Token: 0x040010A6 RID: 4262 private static readonly IntPtr NativeFieldInfoPtr_EffectLv01Object; // Token: 0x040010A7 RID: 4263 private static readonly IntPtr NativeFieldInfoPtr_EffectLv03Object; // Token: 0x040010A8 RID: 4264 private static readonly IntPtr NativeFieldInfoPtr_EffectLv05Object; // Token: 0x040010A9 RID: 4265 private static readonly IntPtr NativeFieldInfoPtr_EffectCollisionObject; // Token: 0x040010AA RID: 4266 private static readonly IntPtr NativeFieldInfoPtr_g_EffLv01; // Token: 0x040010AB RID: 4267 private static readonly IntPtr NativeFieldInfoPtr_g_EffLv03; // Token: 0x040010AC RID: 4268 private static readonly IntPtr NativeFieldInfoPtr_g_EffLv05; // Token: 0x040010AD RID: 4269 private static readonly IntPtr NativeFieldInfoPtr_g_EffCollision; // Token: 0x040010AE RID: 4270 private static readonly IntPtr NativeFieldInfoPtr_SEObject; // Token: 0x040010AF RID: 4271 private static readonly IntPtr NativeFieldInfoPtr_SECollisionObject; // Token: 0x040010B0 RID: 4272 private static readonly IntPtr NativeFieldInfoPtr_g_SE; // Token: 0x040010B1 RID: 4273 private static readonly IntPtr NativeFieldInfoPtr_g_SEPCollision; // Token: 0x040010B2 RID: 4274 private static readonly IntPtr NativeFieldInfoPtr_g_fRadius; // Token: 0x040010B3 RID: 4275 private static readonly IntPtr NativeFieldInfoPtr_g_DecalAura; // Token: 0x040010B4 RID: 4276 private static readonly IntPtr NativeFieldInfoPtr_g_MatDecalAura; // Token: 0x040010B5 RID: 4277 private static readonly IntPtr NativeFieldInfoPtr_g_OriginalColor; // Token: 0x040010B6 RID: 4278 private static readonly IntPtr NativeFieldInfoPtr_g_Color; // Token: 0x040010B7 RID: 4279 private static readonly IntPtr NativeFieldInfoPtr_g_fColorSpeed; // Token: 0x040010B8 RID: 4280 private static readonly IntPtr NativeFieldInfoPtr_g_fRotateSpeed; // Token: 0x040010B9 RID: 4281 private static readonly IntPtr NativeFieldInfoPtr_g_fMPTotal; // Token: 0x040010BA RID: 4282 private static readonly IntPtr NativeFieldInfoPtr_g_fAchievementMP; // Token: 0x040010BB RID: 4283 private static readonly IntPtr NativeFieldInfoPtr_g_fCloseTime; // Token: 0x040010BC RID: 4284 private static readonly IntPtr NativeFieldInfoPtr_g_fCloseTimeVal; // Token: 0x040010BD RID: 4285 private static readonly IntPtr NativeFieldInfoPtr_g_fPushStrength; // Token: 0x040010BE RID: 4286 private static readonly IntPtr NativeFieldInfoPtr_g_fPushStrengthFade; // Token: 0x040010BF RID: 4287 private static readonly IntPtr NativeFieldInfoPtr_g_fPushStrengthVal; // Token: 0x040010C0 RID: 4288 private static readonly IntPtr NativeFieldInfoPtr_g_PushEnemy; // Token: 0x040010C1 RID: 4289 private static readonly IntPtr NativeFieldInfoPtr_g_fSuckDistance; // Token: 0x040010C2 RID: 4290 private static readonly IntPtr NativeFieldInfoPtr_g_fSuckStrength; // Token: 0x040010C3 RID: 4291 private static readonly IntPtr NativeMethodInfoPtr_get_GameSave_Private_get_GameSave_0; // Token: 0x040010C4 RID: 4292 private static readonly IntPtr NativeMethodInfoPtr_InitData_Public_Void_0; // Token: 0x040010C5 RID: 4293 private static readonly IntPtr NativeMethodInfoPtr_Update_Private_Void_0; // Token: 0x040010C6 RID: 4294 private static readonly IntPtr NativeMethodInfoPtr_Attack_Public_Void_0; // Token: 0x040010C7 RID: 4295 private static readonly IntPtr NativeMethodInfoPtr_SetTimeScale_Public_Void_Single_0; // Token: 0x040010C8 RID: 4296 private static readonly IntPtr NativeMethodInfoPtr__ctor_Public_Void_0; }