using System; using Il2CppInterop.Common.Attributes; using Il2CppInterop.Runtime; using UnityEngine; // Token: 0x02000097 RID: 151 public class AnimAttackCollisionData : MonoBehaviour { // Token: 0x06001205 RID: 4613 RVA: 0x0004E274 File Offset: 0x0004C474 [CallerCount(1)] [CachedScanResults(RefRangeStart = 486305, RefRangeEnd = 486306, XrefRangeStart = 486226, XrefRangeEnd = 486305, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void InitData() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(AnimAttackCollisionData.NativeMethodInfoPtr_InitData_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x06001206 RID: 4614 RVA: 0x0004E2B8 File Offset: 0x0004C4B8 [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 486306, XrefRangeEnd = 486307, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe AnimAttackCollisionData() : this(IL2CPP.il2cpp_object_new(Il2CppClassPointerStore.NativeClassPtr)) { IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(AnimAttackCollisionData.NativeMethodInfoPtr__ctor_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x06001207 RID: 4615 RVA: 0x0004E304 File Offset: 0x0004C504 // Note: this type is marked as 'beforefieldinit'. static AnimAttackCollisionData() { Il2CppClassPointerStore.NativeClassPtr = IL2CPP.GetIl2CppClass("Assembly-CSharp.dll", "", "AnimAttackCollisionData"); IL2CPP.il2cpp_runtime_class_init(Il2CppClassPointerStore.NativeClassPtr); AnimAttackCollisionData.NativeFieldInfoPtr_g_fCollisionTime = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_fCollisionTime"); AnimAttackCollisionData.NativeFieldInfoPtr_g_fCollisionInterval = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_fCollisionInterval"); AnimAttackCollisionData.NativeFieldInfoPtr_g_fCollisionSize = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_fCollisionSize"); AnimAttackCollisionData.NativeFieldInfoPtr_g_IgnoreTag = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_IgnoreTag"); AnimAttackCollisionData.NativeFieldInfoPtr_g_CollisionEffectObj = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_CollisionEffectObj"); AnimAttackCollisionData.NativeFieldInfoPtr_g_iEffectSize = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_iEffectSize"); AnimAttackCollisionData.NativeFieldInfoPtr_g_fEffectLife = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_fEffectLife"); AnimAttackCollisionData.NativeFieldInfoPtr_g_CollisionPool = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_CollisionPool"); AnimAttackCollisionData.NativeFieldInfoPtr_g_NullCollisionObj = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_NullCollisionObj"); AnimAttackCollisionData.NativeFieldInfoPtr_g_NullCollisionPool = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_NullCollisionPool"); AnimAttackCollisionData.NativeFieldInfoPtr_g_IceCollisionObj = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_IceCollisionObj"); AnimAttackCollisionData.NativeFieldInfoPtr_g_IceCollisionPool = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_IceCollisionPool"); AnimAttackCollisionData.NativeFieldInfoPtr_g_FireCollisionObj = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_FireCollisionObj"); AnimAttackCollisionData.NativeFieldInfoPtr_g_FireCollisionPool = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_FireCollisionPool"); AnimAttackCollisionData.NativeFieldInfoPtr_g_LightningCollisionObj = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_LightningCollisionObj"); AnimAttackCollisionData.NativeFieldInfoPtr_g_LightningPool = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_LightningPool"); AnimAttackCollisionData.NativeMethodInfoPtr_InitData_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100664983); AnimAttackCollisionData.NativeMethodInfoPtr__ctor_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100664984); } // Token: 0x06001208 RID: 4616 RVA: 0x0000351C File Offset: 0x0000171C public AnimAttackCollisionData(IntPtr pointer) : base(pointer) { } // Token: 0x17000576 RID: 1398 // (get) Token: 0x06001209 RID: 4617 RVA: 0x0004E49C File Offset: 0x0004C69C // (set) Token: 0x0600120A RID: 4618 RVA: 0x0004E4C4 File Offset: 0x0004C6C4 public unsafe float g_fCollisionTime { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(AnimAttackCollisionData.NativeFieldInfoPtr_g_fCollisionTime); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(AnimAttackCollisionData.NativeFieldInfoPtr_g_fCollisionTime)) = value; } } // Token: 0x17000577 RID: 1399 // (get) Token: 0x0600120B RID: 4619 RVA: 0x0004E4E8 File Offset: 0x0004C6E8 // (set) Token: 0x0600120C RID: 4620 RVA: 0x0004E510 File Offset: 0x0004C710 public unsafe float g_fCollisionInterval { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(AnimAttackCollisionData.NativeFieldInfoPtr_g_fCollisionInterval); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(AnimAttackCollisionData.NativeFieldInfoPtr_g_fCollisionInterval)) = value; } } // Token: 0x17000578 RID: 1400 // (get) Token: 0x0600120D RID: 4621 RVA: 0x0004E534 File Offset: 0x0004C734 // (set) Token: 0x0600120E RID: 4622 RVA: 0x0004E55C File Offset: 0x0004C75C public unsafe float g_fCollisionSize { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(AnimAttackCollisionData.NativeFieldInfoPtr_g_fCollisionSize); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(AnimAttackCollisionData.NativeFieldInfoPtr_g_fCollisionSize)) = value; } } // Token: 0x17000579 RID: 1401 // (get) Token: 0x0600120F RID: 4623 RVA: 0x0004E580 File Offset: 0x0004C780 // (set) Token: 0x06001210 RID: 4624 RVA: 0x0004E5A8 File Offset: 0x0004C7A8 public unsafe AnimAttackCollisionData.OwnTag g_IgnoreTag { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(AnimAttackCollisionData.NativeFieldInfoPtr_g_IgnoreTag); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(AnimAttackCollisionData.NativeFieldInfoPtr_g_IgnoreTag)) = value; } } // Token: 0x1700057A RID: 1402 // (get) Token: 0x06001211 RID: 4625 RVA: 0x0004E5CC File Offset: 0x0004C7CC // (set) Token: 0x06001212 RID: 4626 RVA: 0x0004E600 File Offset: 0x0004C800 public unsafe GameObject g_CollisionEffectObj { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(AnimAttackCollisionData.NativeFieldInfoPtr_g_CollisionEffectObj); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObject(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(AnimAttackCollisionData.NativeFieldInfoPtr_g_CollisionEffectObj), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x1700057B RID: 1403 // (get) Token: 0x06001213 RID: 4627 RVA: 0x0004E628 File Offset: 0x0004C828 // (set) Token: 0x06001214 RID: 4628 RVA: 0x0004E650 File Offset: 0x0004C850 public unsafe int g_iEffectSize { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(AnimAttackCollisionData.NativeFieldInfoPtr_g_iEffectSize); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(AnimAttackCollisionData.NativeFieldInfoPtr_g_iEffectSize)) = value; } } // Token: 0x1700057C RID: 1404 // (get) Token: 0x06001215 RID: 4629 RVA: 0x0004E674 File Offset: 0x0004C874 // (set) Token: 0x06001216 RID: 4630 RVA: 0x0004E69C File Offset: 0x0004C89C public unsafe float g_fEffectLife { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(AnimAttackCollisionData.NativeFieldInfoPtr_g_fEffectLife); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(AnimAttackCollisionData.NativeFieldInfoPtr_g_fEffectLife)) = value; } } // Token: 0x1700057D RID: 1405 // (get) Token: 0x06001217 RID: 4631 RVA: 0x0004E6C0 File Offset: 0x0004C8C0 // (set) Token: 0x06001218 RID: 4632 RVA: 0x0004E6F4 File Offset: 0x0004C8F4 public unsafe EffectPool g_CollisionPool { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(AnimAttackCollisionData.NativeFieldInfoPtr_g_CollisionPool); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new EffectPool(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(AnimAttackCollisionData.NativeFieldInfoPtr_g_CollisionPool), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x1700057E RID: 1406 // (get) Token: 0x06001219 RID: 4633 RVA: 0x0004E71C File Offset: 0x0004C91C // (set) Token: 0x0600121A RID: 4634 RVA: 0x0004E750 File Offset: 0x0004C950 public unsafe GameObject g_NullCollisionObj { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(AnimAttackCollisionData.NativeFieldInfoPtr_g_NullCollisionObj); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObject(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(AnimAttackCollisionData.NativeFieldInfoPtr_g_NullCollisionObj), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x1700057F RID: 1407 // (get) Token: 0x0600121B RID: 4635 RVA: 0x0004E778 File Offset: 0x0004C978 // (set) Token: 0x0600121C RID: 4636 RVA: 0x0004E7AC File Offset: 0x0004C9AC public unsafe EffectPool g_NullCollisionPool { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(AnimAttackCollisionData.NativeFieldInfoPtr_g_NullCollisionPool); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new EffectPool(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(AnimAttackCollisionData.NativeFieldInfoPtr_g_NullCollisionPool), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000580 RID: 1408 // (get) Token: 0x0600121D RID: 4637 RVA: 0x0004E7D4 File Offset: 0x0004C9D4 // (set) Token: 0x0600121E RID: 4638 RVA: 0x0004E808 File Offset: 0x0004CA08 public unsafe GameObject g_IceCollisionObj { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(AnimAttackCollisionData.NativeFieldInfoPtr_g_IceCollisionObj); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObject(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(AnimAttackCollisionData.NativeFieldInfoPtr_g_IceCollisionObj), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000581 RID: 1409 // (get) Token: 0x0600121F RID: 4639 RVA: 0x0004E830 File Offset: 0x0004CA30 // (set) Token: 0x06001220 RID: 4640 RVA: 0x0004E864 File Offset: 0x0004CA64 public unsafe EffectPool g_IceCollisionPool { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(AnimAttackCollisionData.NativeFieldInfoPtr_g_IceCollisionPool); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new EffectPool(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(AnimAttackCollisionData.NativeFieldInfoPtr_g_IceCollisionPool), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000582 RID: 1410 // (get) Token: 0x06001221 RID: 4641 RVA: 0x0004E88C File Offset: 0x0004CA8C // (set) Token: 0x06001222 RID: 4642 RVA: 0x0004E8C0 File Offset: 0x0004CAC0 public unsafe GameObject g_FireCollisionObj { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(AnimAttackCollisionData.NativeFieldInfoPtr_g_FireCollisionObj); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObject(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(AnimAttackCollisionData.NativeFieldInfoPtr_g_FireCollisionObj), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000583 RID: 1411 // (get) Token: 0x06001223 RID: 4643 RVA: 0x0004E8E8 File Offset: 0x0004CAE8 // (set) Token: 0x06001224 RID: 4644 RVA: 0x0004E91C File Offset: 0x0004CB1C public unsafe EffectPool g_FireCollisionPool { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(AnimAttackCollisionData.NativeFieldInfoPtr_g_FireCollisionPool); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new EffectPool(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(AnimAttackCollisionData.NativeFieldInfoPtr_g_FireCollisionPool), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000584 RID: 1412 // (get) Token: 0x06001225 RID: 4645 RVA: 0x0004E944 File Offset: 0x0004CB44 // (set) Token: 0x06001226 RID: 4646 RVA: 0x0004E978 File Offset: 0x0004CB78 public unsafe GameObject g_LightningCollisionObj { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(AnimAttackCollisionData.NativeFieldInfoPtr_g_LightningCollisionObj); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObject(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(AnimAttackCollisionData.NativeFieldInfoPtr_g_LightningCollisionObj), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000585 RID: 1413 // (get) Token: 0x06001227 RID: 4647 RVA: 0x0004E9A0 File Offset: 0x0004CBA0 // (set) Token: 0x06001228 RID: 4648 RVA: 0x0004E9D4 File Offset: 0x0004CBD4 public unsafe EffectPool g_LightningPool { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(AnimAttackCollisionData.NativeFieldInfoPtr_g_LightningPool); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new EffectPool(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(AnimAttackCollisionData.NativeFieldInfoPtr_g_LightningPool), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x04000E49 RID: 3657 private static readonly IntPtr NativeFieldInfoPtr_g_fCollisionTime; // Token: 0x04000E4A RID: 3658 private static readonly IntPtr NativeFieldInfoPtr_g_fCollisionInterval; // Token: 0x04000E4B RID: 3659 private static readonly IntPtr NativeFieldInfoPtr_g_fCollisionSize; // Token: 0x04000E4C RID: 3660 private static readonly IntPtr NativeFieldInfoPtr_g_IgnoreTag; // Token: 0x04000E4D RID: 3661 private static readonly IntPtr NativeFieldInfoPtr_g_CollisionEffectObj; // Token: 0x04000E4E RID: 3662 private static readonly IntPtr NativeFieldInfoPtr_g_iEffectSize; // Token: 0x04000E4F RID: 3663 private static readonly IntPtr NativeFieldInfoPtr_g_fEffectLife; // Token: 0x04000E50 RID: 3664 private static readonly IntPtr NativeFieldInfoPtr_g_CollisionPool; // Token: 0x04000E51 RID: 3665 private static readonly IntPtr NativeFieldInfoPtr_g_NullCollisionObj; // Token: 0x04000E52 RID: 3666 private static readonly IntPtr NativeFieldInfoPtr_g_NullCollisionPool; // Token: 0x04000E53 RID: 3667 private static readonly IntPtr NativeFieldInfoPtr_g_IceCollisionObj; // Token: 0x04000E54 RID: 3668 private static readonly IntPtr NativeFieldInfoPtr_g_IceCollisionPool; // Token: 0x04000E55 RID: 3669 private static readonly IntPtr NativeFieldInfoPtr_g_FireCollisionObj; // Token: 0x04000E56 RID: 3670 private static readonly IntPtr NativeFieldInfoPtr_g_FireCollisionPool; // Token: 0x04000E57 RID: 3671 private static readonly IntPtr NativeFieldInfoPtr_g_LightningCollisionObj; // Token: 0x04000E58 RID: 3672 private static readonly IntPtr NativeFieldInfoPtr_g_LightningPool; // Token: 0x04000E59 RID: 3673 private static readonly IntPtr NativeMethodInfoPtr_InitData_Public_Void_0; // Token: 0x04000E5A RID: 3674 private static readonly IntPtr NativeMethodInfoPtr__ctor_Public_Void_0; // Token: 0x02000098 RID: 152 public enum OwnTag { // Token: 0x04000E5C RID: 3676 Player, // Token: 0x04000E5D RID: 3677 Enemy } }