using System; using Il2CppInterop.Common.Attributes; using Il2CppInterop.Runtime; using UnityEngine; // Token: 0x02000099 RID: 153 public class AttackSoundMaterial : MonoBehaviour { // Token: 0x06001229 RID: 4649 RVA: 0x0004E9FC File Offset: 0x0004CBFC [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 486307, XrefRangeEnd = 486308, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe AttackSoundMaterial() : this(IL2CPP.il2cpp_object_new(Il2CppClassPointerStore.NativeClassPtr)) { IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(AttackSoundMaterial.NativeMethodInfoPtr__ctor_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x0600122A RID: 4650 RVA: 0x0004EA48 File Offset: 0x0004CC48 // Note: this type is marked as 'beforefieldinit'. static AttackSoundMaterial() { Il2CppClassPointerStore.NativeClassPtr = IL2CPP.GetIl2CppClass("Assembly-CSharp.dll", "", "AttackSoundMaterial"); IL2CPP.il2cpp_runtime_class_init(Il2CppClassPointerStore.NativeClassPtr); AttackSoundMaterial.NativeFieldInfoPtr_HitMaterial = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "HitMaterial"); AttackSoundMaterial.NativeMethodInfoPtr__ctor_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100664985); } // Token: 0x0600122B RID: 4651 RVA: 0x0000351C File Offset: 0x0000171C public AttackSoundMaterial(IntPtr pointer) : base(pointer) { } // Token: 0x17000586 RID: 1414 // (get) Token: 0x0600122C RID: 4652 RVA: 0x0004EAA0 File Offset: 0x0004CCA0 // (set) Token: 0x0600122D RID: 4653 RVA: 0x0004EAC8 File Offset: 0x0004CCC8 public unsafe PlayerSound.HitSoundType HitMaterial { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(AttackSoundMaterial.NativeFieldInfoPtr_HitMaterial); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(AttackSoundMaterial.NativeFieldInfoPtr_HitMaterial)) = value; } } // Token: 0x04000E5E RID: 3678 private static readonly IntPtr NativeFieldInfoPtr_HitMaterial; // Token: 0x04000E5F RID: 3679 private static readonly IntPtr NativeMethodInfoPtr__ctor_Public_Void_0; }