using System; using Il2CppInterop.Common.Attributes; using Il2CppInterop.Runtime; using UnityEngine; // Token: 0x020000B5 RID: 181 public class BossAct01_AttackSwordEnergy : MonoBehaviour { // Token: 0x06001723 RID: 5923 RVA: 0x00062DB0 File Offset: 0x00060FB0 [CallerCount(2)] [CachedScanResults(RefRangeStart = 493073, RefRangeEnd = 493075, XrefRangeStart = 493033, XrefRangeEnd = 493073, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe virtual void Start() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(IL2CPP.il2cpp_object_get_virtual_method(IL2CPP.Il2CppObjectBaseToPtr(this), BossAct01_AttackSwordEnergy.NativeMethodInfoPtr_Start_Protected_Virtual_New_Void_0), IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x06001724 RID: 5924 RVA: 0x00062E00 File Offset: 0x00061000 [CallerCount(1)] [CachedScanResults(RefRangeStart = 493147, RefRangeEnd = 493148, XrefRangeStart = 493075, XrefRangeEnd = 493147, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe virtual void Update() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(IL2CPP.il2cpp_object_get_virtual_method(IL2CPP.Il2CppObjectBaseToPtr(this), BossAct01_AttackSwordEnergy.NativeMethodInfoPtr_Update_Protected_Virtual_New_Void_0), IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x06001725 RID: 5925 RVA: 0x00062E50 File Offset: 0x00061050 [CallerCount(13)] [CachedScanResults(RefRangeStart = 493150, RefRangeEnd = 493163, XrefRangeStart = 493148, XrefRangeEnd = 493150, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void SetCollisionEffect(EffectPool Effect, EffectPool WallEffect) { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr; checked { ptr = stackalloc IntPtr[unchecked((UIntPtr)2) * (UIntPtr)sizeof(IntPtr)]; *ptr = IL2CPP.Il2CppObjectBaseToPtr(Effect); } ptr[checked(unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)) / (UIntPtr)sizeof(IntPtr)] = IL2CPP.Il2CppObjectBaseToPtr(WallEffect); IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossAct01_AttackSwordEnergy.NativeMethodInfoPtr_SetCollisionEffect_Public_Void_EffectPool_EffectPool_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x06001726 RID: 5926 RVA: 0x00062EC4 File Offset: 0x000610C4 [CallerCount(13)] [CachedScanResults(RefRangeStart = 493164, RefRangeEnd = 493177, XrefRangeStart = 493163, XrefRangeEnd = 493164, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void SetTarget(Vector3 Direction) { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); checked { IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)]; *ptr = ref Direction; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossAct01_AttackSwordEnergy.NativeMethodInfoPtr_SetTarget_Public_Void_Vector3_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } } // Token: 0x06001727 RID: 5927 RVA: 0x00062F18 File Offset: 0x00061118 [CallerCount(1)] [CachedScanResults(RefRangeStart = 218265, RefRangeEnd = 218266, XrefRangeStart = 218265, XrefRangeEnd = 218266, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void SetLife(float fLife) { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); checked { IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)]; *ptr = ref fLife; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossAct01_AttackSwordEnergy.NativeMethodInfoPtr_SetLife_Public_Void_Single_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } } // Token: 0x06001728 RID: 5928 RVA: 0x00062F6C File Offset: 0x0006116C [CallerCount(1)] [CachedScanResults(RefRangeStart = 491667, RefRangeEnd = 491668, XrefRangeStart = 491667, XrefRangeEnd = 491668, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe BossAct01_AttackSwordEnergy() : this(IL2CPP.il2cpp_object_new(Il2CppClassPointerStore.NativeClassPtr)) { IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossAct01_AttackSwordEnergy.NativeMethodInfoPtr__ctor_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x06001729 RID: 5929 RVA: 0x00062FB8 File Offset: 0x000611B8 // Note: this type is marked as 'beforefieldinit'. static BossAct01_AttackSwordEnergy() { Il2CppClassPointerStore.NativeClassPtr = IL2CPP.GetIl2CppClass("Assembly-CSharp.dll", "", "BossAct01_AttackSwordEnergy"); IL2CPP.il2cpp_runtime_class_init(Il2CppClassPointerStore.NativeClassPtr); BossAct01_AttackSwordEnergy.NativeFieldInfoPtr_g_PS = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_PS"); BossAct01_AttackSwordEnergy.NativeFieldInfoPtr_g_AData = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_AData"); BossAct01_AttackSwordEnergy.NativeFieldInfoPtr_g_Direction = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_Direction"); BossAct01_AttackSwordEnergy.NativeFieldInfoPtr_g_PrePosition = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_PrePosition"); BossAct01_AttackSwordEnergy.NativeFieldInfoPtr_g_bSceneCollision = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_bSceneCollision"); BossAct01_AttackSwordEnergy.NativeFieldInfoPtr_g_bPlayerCollision = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_bPlayerCollision"); BossAct01_AttackSwordEnergy.NativeFieldInfoPtr_g_fSpeed = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_fSpeed"); BossAct01_AttackSwordEnergy.NativeFieldInfoPtr_g_v3Size = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_v3Size"); BossAct01_AttackSwordEnergy.NativeFieldInfoPtr_g_fLife = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_fLife"); BossAct01_AttackSwordEnergy.NativeFieldInfoPtr_g_HitMask01 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_HitMask01"); BossAct01_AttackSwordEnergy.NativeFieldInfoPtr_g_HitMask02 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_HitMask02"); BossAct01_AttackSwordEnergy.NativeFieldInfoPtr_g_CollisionPool = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_CollisionPool"); BossAct01_AttackSwordEnergy.NativeFieldInfoPtr_g_CollisionWallPool = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_CollisionWallPool"); BossAct01_AttackSwordEnergy.NativeFieldInfoPtr_g_fDeltaTime = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_fDeltaTime"); BossAct01_AttackSwordEnergy.NativeMethodInfoPtr_Start_Protected_Virtual_New_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100665341); BossAct01_AttackSwordEnergy.NativeMethodInfoPtr_Update_Protected_Virtual_New_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100665342); BossAct01_AttackSwordEnergy.NativeMethodInfoPtr_SetCollisionEffect_Public_Void_EffectPool_EffectPool_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100665343); BossAct01_AttackSwordEnergy.NativeMethodInfoPtr_SetTarget_Public_Void_Vector3_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100665344); BossAct01_AttackSwordEnergy.NativeMethodInfoPtr_SetLife_Public_Void_Single_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100665345); BossAct01_AttackSwordEnergy.NativeMethodInfoPtr__ctor_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100665346); } // Token: 0x0600172A RID: 5930 RVA: 0x0000351C File Offset: 0x0000171C public BossAct01_AttackSwordEnergy(IntPtr pointer) : base(pointer) { } // Token: 0x17000744 RID: 1860 // (get) Token: 0x0600172B RID: 5931 RVA: 0x00063178 File Offset: 0x00061378 // (set) Token: 0x0600172C RID: 5932 RVA: 0x000631AC File Offset: 0x000613AC public unsafe ParticleSystem g_PS { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossAct01_AttackSwordEnergy.NativeFieldInfoPtr_g_PS); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new ParticleSystem(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossAct01_AttackSwordEnergy.NativeFieldInfoPtr_g_PS), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000745 RID: 1861 // (get) Token: 0x0600172D RID: 5933 RVA: 0x000631D4 File Offset: 0x000613D4 // (set) Token: 0x0600172E RID: 5934 RVA: 0x00063208 File Offset: 0x00061408 public unsafe AttackData g_AData { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossAct01_AttackSwordEnergy.NativeFieldInfoPtr_g_AData); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new AttackData(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossAct01_AttackSwordEnergy.NativeFieldInfoPtr_g_AData), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000746 RID: 1862 // (get) Token: 0x0600172F RID: 5935 RVA: 0x00063230 File Offset: 0x00061430 // (set) Token: 0x06001730 RID: 5936 RVA: 0x00063258 File Offset: 0x00061458 public unsafe Vector3 g_Direction { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossAct01_AttackSwordEnergy.NativeFieldInfoPtr_g_Direction); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossAct01_AttackSwordEnergy.NativeFieldInfoPtr_g_Direction)) = value; } } // Token: 0x17000747 RID: 1863 // (get) Token: 0x06001731 RID: 5937 RVA: 0x0006327C File Offset: 0x0006147C // (set) Token: 0x06001732 RID: 5938 RVA: 0x000632A4 File Offset: 0x000614A4 public unsafe Vector3 g_PrePosition { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossAct01_AttackSwordEnergy.NativeFieldInfoPtr_g_PrePosition); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossAct01_AttackSwordEnergy.NativeFieldInfoPtr_g_PrePosition)) = value; } } // Token: 0x17000748 RID: 1864 // (get) Token: 0x06001733 RID: 5939 RVA: 0x000632C8 File Offset: 0x000614C8 // (set) Token: 0x06001734 RID: 5940 RVA: 0x000632F0 File Offset: 0x000614F0 public unsafe bool g_bSceneCollision { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossAct01_AttackSwordEnergy.NativeFieldInfoPtr_g_bSceneCollision); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossAct01_AttackSwordEnergy.NativeFieldInfoPtr_g_bSceneCollision)) = value; } } // Token: 0x17000749 RID: 1865 // (get) Token: 0x06001735 RID: 5941 RVA: 0x00063314 File Offset: 0x00061514 // (set) Token: 0x06001736 RID: 5942 RVA: 0x0006333C File Offset: 0x0006153C public unsafe bool g_bPlayerCollision { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossAct01_AttackSwordEnergy.NativeFieldInfoPtr_g_bPlayerCollision); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossAct01_AttackSwordEnergy.NativeFieldInfoPtr_g_bPlayerCollision)) = value; } } // Token: 0x1700074A RID: 1866 // (get) Token: 0x06001737 RID: 5943 RVA: 0x00063360 File Offset: 0x00061560 // (set) Token: 0x06001738 RID: 5944 RVA: 0x00063388 File Offset: 0x00061588 public unsafe float g_fSpeed { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossAct01_AttackSwordEnergy.NativeFieldInfoPtr_g_fSpeed); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossAct01_AttackSwordEnergy.NativeFieldInfoPtr_g_fSpeed)) = value; } } // Token: 0x1700074B RID: 1867 // (get) Token: 0x06001739 RID: 5945 RVA: 0x000633AC File Offset: 0x000615AC // (set) Token: 0x0600173A RID: 5946 RVA: 0x000633D4 File Offset: 0x000615D4 public unsafe Vector3 g_v3Size { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossAct01_AttackSwordEnergy.NativeFieldInfoPtr_g_v3Size); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossAct01_AttackSwordEnergy.NativeFieldInfoPtr_g_v3Size)) = value; } } // Token: 0x1700074C RID: 1868 // (get) Token: 0x0600173B RID: 5947 RVA: 0x000633F8 File Offset: 0x000615F8 // (set) Token: 0x0600173C RID: 5948 RVA: 0x00063420 File Offset: 0x00061620 public unsafe float g_fLife { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossAct01_AttackSwordEnergy.NativeFieldInfoPtr_g_fLife); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossAct01_AttackSwordEnergy.NativeFieldInfoPtr_g_fLife)) = value; } } // Token: 0x1700074D RID: 1869 // (get) Token: 0x0600173D RID: 5949 RVA: 0x00063444 File Offset: 0x00061644 // (set) Token: 0x0600173E RID: 5950 RVA: 0x0006346C File Offset: 0x0006166C public unsafe LayerMask g_HitMask01 { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossAct01_AttackSwordEnergy.NativeFieldInfoPtr_g_HitMask01); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossAct01_AttackSwordEnergy.NativeFieldInfoPtr_g_HitMask01)) = value; } } // Token: 0x1700074E RID: 1870 // (get) Token: 0x0600173F RID: 5951 RVA: 0x00063490 File Offset: 0x00061690 // (set) Token: 0x06001740 RID: 5952 RVA: 0x000634B8 File Offset: 0x000616B8 public unsafe LayerMask g_HitMask02 { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossAct01_AttackSwordEnergy.NativeFieldInfoPtr_g_HitMask02); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossAct01_AttackSwordEnergy.NativeFieldInfoPtr_g_HitMask02)) = value; } } // Token: 0x1700074F RID: 1871 // (get) Token: 0x06001741 RID: 5953 RVA: 0x000634DC File Offset: 0x000616DC // (set) Token: 0x06001742 RID: 5954 RVA: 0x00063510 File Offset: 0x00061710 public unsafe EffectPool g_CollisionPool { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossAct01_AttackSwordEnergy.NativeFieldInfoPtr_g_CollisionPool); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new EffectPool(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossAct01_AttackSwordEnergy.NativeFieldInfoPtr_g_CollisionPool), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000750 RID: 1872 // (get) Token: 0x06001743 RID: 5955 RVA: 0x00063538 File Offset: 0x00061738 // (set) Token: 0x06001744 RID: 5956 RVA: 0x0006356C File Offset: 0x0006176C public unsafe EffectPool g_CollisionWallPool { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossAct01_AttackSwordEnergy.NativeFieldInfoPtr_g_CollisionWallPool); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new EffectPool(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossAct01_AttackSwordEnergy.NativeFieldInfoPtr_g_CollisionWallPool), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000751 RID: 1873 // (get) Token: 0x06001745 RID: 5957 RVA: 0x00063594 File Offset: 0x00061794 // (set) Token: 0x06001746 RID: 5958 RVA: 0x000635BC File Offset: 0x000617BC public unsafe float g_fDeltaTime { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossAct01_AttackSwordEnergy.NativeFieldInfoPtr_g_fDeltaTime); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossAct01_AttackSwordEnergy.NativeFieldInfoPtr_g_fDeltaTime)) = value; } } // Token: 0x040011BD RID: 4541 private static readonly IntPtr NativeFieldInfoPtr_g_PS; // Token: 0x040011BE RID: 4542 private static readonly IntPtr NativeFieldInfoPtr_g_AData; // Token: 0x040011BF RID: 4543 private static readonly IntPtr NativeFieldInfoPtr_g_Direction; // Token: 0x040011C0 RID: 4544 private static readonly IntPtr NativeFieldInfoPtr_g_PrePosition; // Token: 0x040011C1 RID: 4545 private static readonly IntPtr NativeFieldInfoPtr_g_bSceneCollision; // Token: 0x040011C2 RID: 4546 private static readonly IntPtr NativeFieldInfoPtr_g_bPlayerCollision; // Token: 0x040011C3 RID: 4547 private static readonly IntPtr NativeFieldInfoPtr_g_fSpeed; // Token: 0x040011C4 RID: 4548 private static readonly IntPtr NativeFieldInfoPtr_g_v3Size; // Token: 0x040011C5 RID: 4549 private static readonly IntPtr NativeFieldInfoPtr_g_fLife; // Token: 0x040011C6 RID: 4550 private static readonly IntPtr NativeFieldInfoPtr_g_HitMask01; // Token: 0x040011C7 RID: 4551 private static readonly IntPtr NativeFieldInfoPtr_g_HitMask02; // Token: 0x040011C8 RID: 4552 private static readonly IntPtr NativeFieldInfoPtr_g_CollisionPool; // Token: 0x040011C9 RID: 4553 private static readonly IntPtr NativeFieldInfoPtr_g_CollisionWallPool; // Token: 0x040011CA RID: 4554 private static readonly IntPtr NativeFieldInfoPtr_g_fDeltaTime; // Token: 0x040011CB RID: 4555 private static readonly IntPtr NativeMethodInfoPtr_Start_Protected_Virtual_New_Void_0; // Token: 0x040011CC RID: 4556 private static readonly IntPtr NativeMethodInfoPtr_Update_Protected_Virtual_New_Void_0; // Token: 0x040011CD RID: 4557 private static readonly IntPtr NativeMethodInfoPtr_SetCollisionEffect_Public_Void_EffectPool_EffectPool_0; // Token: 0x040011CE RID: 4558 private static readonly IntPtr NativeMethodInfoPtr_SetTarget_Public_Void_Vector3_0; // Token: 0x040011CF RID: 4559 private static readonly IntPtr NativeMethodInfoPtr_SetLife_Public_Void_Single_0; // Token: 0x040011D0 RID: 4560 private static readonly IntPtr NativeMethodInfoPtr__ctor_Public_Void_0; }