using System; using Il2CppInterop.Common.Attributes; using Il2CppInterop.Runtime; using Il2CppInterop.Runtime.InteropTypes.Arrays; using UnityEngine; // Token: 0x020000BC RID: 188 public class BossLevel04EffectPlay : MonoBehaviour { // Token: 0x06001DD9 RID: 7641 RVA: 0x0007B688 File Offset: 0x00079888 [CallerCount(1)] [CachedScanResults(RefRangeStart = 499434, RefRangeEnd = 499435, XrefRangeStart = 499019, XrefRangeEnd = 499434, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void InitData(NPCManage NPCM, AI_BossLevel04 AI) { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr; checked { ptr = stackalloc IntPtr[unchecked((UIntPtr)2) * (UIntPtr)sizeof(IntPtr)]; *ptr = IL2CPP.Il2CppObjectBaseToPtr(NPCM); } ptr[checked(unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)) / (UIntPtr)sizeof(IntPtr)] = IL2CPP.Il2CppObjectBaseToPtr(AI); IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel04EffectPlay.NativeMethodInfoPtr_InitData_Public_Void_NPCManage_AI_BossLevel04_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x06001DDA RID: 7642 RVA: 0x0007B6FC File Offset: 0x000798FC [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 499435, XrefRangeEnd = 499555, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void Update() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel04EffectPlay.NativeMethodInfoPtr_Update_Private_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x06001DDB RID: 7643 RVA: 0x0007B740 File Offset: 0x00079940 [CallerCount(1)] [CachedScanResults(RefRangeStart = 499566, RefRangeEnd = 499567, XrefRangeStart = 499555, XrefRangeEnd = 499566, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void Create() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel04EffectPlay.NativeMethodInfoPtr_Create_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x06001DDC RID: 7644 RVA: 0x0007B784 File Offset: 0x00079984 [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 499567, XrefRangeEnd = 499569, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void ScriptDebut03Smoke() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel04EffectPlay.NativeMethodInfoPtr_ScriptDebut03Smoke_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x06001DDD RID: 7645 RVA: 0x0007B7C8 File Offset: 0x000799C8 [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 499569, XrefRangeEnd = 499570, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void ScriptDebut05() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel04EffectPlay.NativeMethodInfoPtr_ScriptDebut05_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x06001DDE RID: 7646 RVA: 0x0007B80C File Offset: 0x00079A0C [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 499570, XrefRangeEnd = 499583, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void ScriptDebut05End() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel04EffectPlay.NativeMethodInfoPtr_ScriptDebut05End_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x06001DDF RID: 7647 RVA: 0x0007B850 File Offset: 0x00079A50 [CallerCount(1)] [CachedScanResults(RefRangeStart = 499590, RefRangeEnd = 499591, XrefRangeStart = 499583, XrefRangeEnd = 499590, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void ScriptDebutSkip() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel04EffectPlay.NativeMethodInfoPtr_ScriptDebutSkip_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x06001DE0 RID: 7648 RVA: 0x0007B894 File Offset: 0x00079A94 [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 499591, XrefRangeEnd = 499592, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void ScriptEnd04BodySmoke() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel04EffectPlay.NativeMethodInfoPtr_ScriptEnd04BodySmoke_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x06001DE1 RID: 7649 RVA: 0x0007B8D8 File Offset: 0x00079AD8 [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 499592, XrefRangeEnd = 499600, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void ScriptEnd05Collision() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel04EffectPlay.NativeMethodInfoPtr_ScriptEnd05Collision_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x06001DE2 RID: 7650 RVA: 0x0007B91C File Offset: 0x00079B1C [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 499600, XrefRangeEnd = 499616, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void ScriptEnd06() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel04EffectPlay.NativeMethodInfoPtr_ScriptEnd06_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x06001DE3 RID: 7651 RVA: 0x0007B960 File Offset: 0x00079B60 [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 499616, XrefRangeEnd = 499621, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void ScriptEnd07() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel04EffectPlay.NativeMethodInfoPtr_ScriptEnd07_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x06001DE4 RID: 7652 RVA: 0x0007B9A4 File Offset: 0x00079BA4 [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 499621, XrefRangeEnd = 499623, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void WeaponGlow(Color CGlow, float fGlowTime, float fGlowEndSpeed) { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr; checked { ptr = stackalloc IntPtr[unchecked((UIntPtr)3) * (UIntPtr)sizeof(IntPtr)]; *ptr = ref CGlow; } ptr[checked(unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)) / (UIntPtr)sizeof(IntPtr)] = ref fGlowTime; ptr[checked(unchecked((UIntPtr)2) * (UIntPtr)sizeof(IntPtr)) / (UIntPtr)sizeof(IntPtr)] = ref fGlowEndSpeed; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel04EffectPlay.NativeMethodInfoPtr_WeaponGlow_Public_Void_Color_Single_Single_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x06001DE5 RID: 7653 RVA: 0x0007BA20 File Offset: 0x00079C20 [CallerCount(1)] [CachedScanResults(RefRangeStart = 499631, RefRangeEnd = 499632, XrefRangeStart = 499623, XrefRangeEnd = 499631, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void Damaged() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel04EffectPlay.NativeMethodInfoPtr_Damaged_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x06001DE6 RID: 7654 RVA: 0x0007BA64 File Offset: 0x00079C64 [CallerCount(1)] [CachedScanResults(RefRangeStart = 499831, RefRangeEnd = 499832, XrefRangeStart = 499632, XrefRangeEnd = 499831, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void DamagedFly() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel04EffectPlay.NativeMethodInfoPtr_DamagedFly_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x06001DE7 RID: 7655 RVA: 0x0007BAA8 File Offset: 0x00079CA8 [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 499832, XrefRangeEnd = 499837, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void DeathStopEff() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel04EffectPlay.NativeMethodInfoPtr_DeathStopEff_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x06001DE8 RID: 7656 RVA: 0x0007BAEC File Offset: 0x00079CEC [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 499837, XrefRangeEnd = 499849, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void DeathWeaponDestroy() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel04EffectPlay.NativeMethodInfoPtr_DeathWeaponDestroy_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x06001DE9 RID: 7657 RVA: 0x0007BB30 File Offset: 0x00079D30 [CallerCount(1)] [CachedScanResults(RefRangeStart = 499863, RefRangeEnd = 499864, XrefRangeStart = 499849, XrefRangeEnd = 499863, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void DeathBodyDestroy() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel04EffectPlay.NativeMethodInfoPtr_DeathBodyDestroy_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x06001DEA RID: 7658 RVA: 0x0007BB74 File Offset: 0x00079D74 [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 0, XrefRangeEnd = 0, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void PlayPSWeapon01() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel04EffectPlay.NativeMethodInfoPtr_PlayPSWeapon01_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x06001DEB RID: 7659 RVA: 0x0007BBB8 File Offset: 0x00079DB8 [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 0, XrefRangeEnd = 0, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void StopPSWeapon01() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel04EffectPlay.NativeMethodInfoPtr_StopPSWeapon01_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x06001DEC RID: 7660 RVA: 0x0007BBFC File Offset: 0x00079DFC [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 499864, XrefRangeEnd = 499868, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void PlayPSWeapon02() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel04EffectPlay.NativeMethodInfoPtr_PlayPSWeapon02_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x06001DED RID: 7661 RVA: 0x0007BC40 File Offset: 0x00079E40 [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 499868, XrefRangeEnd = 499870, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void StopPSWeapon03() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel04EffectPlay.NativeMethodInfoPtr_StopPSWeapon03_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x06001DEE RID: 7662 RVA: 0x0007BC84 File Offset: 0x00079E84 [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 499870, XrefRangeEnd = 499873, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void PlayPSHandChargeL() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel04EffectPlay.NativeMethodInfoPtr_PlayPSHandChargeL_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x06001DEF RID: 7663 RVA: 0x0007BCC8 File Offset: 0x00079EC8 [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 499873, XrefRangeEnd = 499875, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void StopPSHandChargeL() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel04EffectPlay.NativeMethodInfoPtr_StopPSHandChargeL_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x06001DF0 RID: 7664 RVA: 0x0007BD0C File Offset: 0x00079F0C [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 499875, XrefRangeEnd = 499882, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void PlayPSPlusCharge() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel04EffectPlay.NativeMethodInfoPtr_PlayPSPlusCharge_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x06001DF1 RID: 7665 RVA: 0x0007BD50 File Offset: 0x00079F50 [CallerCount(0)] public unsafe void StopSEWeaponCharge() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel04EffectPlay.NativeMethodInfoPtr_StopSEWeaponCharge_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x06001DF2 RID: 7666 RVA: 0x0007BD94 File Offset: 0x00079F94 [CallerCount(3)] [CachedScanResults(RefRangeStart = 499890, RefRangeEnd = 499893, XrefRangeStart = 499882, XrefRangeEnd = 499890, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void PlayEffDodgeF() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel04EffectPlay.NativeMethodInfoPtr_PlayEffDodgeF_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x06001DF3 RID: 7667 RVA: 0x0007BDD8 File Offset: 0x00079FD8 [CallerCount(1)] [CachedScanResults(RefRangeStart = 499901, RefRangeEnd = 499902, XrefRangeStart = 499893, XrefRangeEnd = 499901, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void PlayEffDodgeB() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel04EffectPlay.NativeMethodInfoPtr_PlayEffDodgeB_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x06001DF4 RID: 7668 RVA: 0x0007BE1C File Offset: 0x0007A01C [CallerCount(2)] [CachedScanResults(RefRangeStart = 499910, RefRangeEnd = 499912, XrefRangeStart = 499902, XrefRangeEnd = 499910, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void PlayEffDodgeL() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel04EffectPlay.NativeMethodInfoPtr_PlayEffDodgeL_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x06001DF5 RID: 7669 RVA: 0x0007BE60 File Offset: 0x0007A060 [CallerCount(2)] [CachedScanResults(RefRangeStart = 499920, RefRangeEnd = 499922, XrefRangeStart = 499912, XrefRangeEnd = 499920, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void PlayEffDodgeR() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel04EffectPlay.NativeMethodInfoPtr_PlayEffDodgeR_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x06001DF6 RID: 7670 RVA: 0x0007BEA4 File Offset: 0x0007A0A4 [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 499922, XrefRangeEnd = 499928, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void PlayEffFootSmokeL() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel04EffectPlay.NativeMethodInfoPtr_PlayEffFootSmokeL_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x06001DF7 RID: 7671 RVA: 0x0007BEE8 File Offset: 0x0007A0E8 [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 499928, XrefRangeEnd = 499934, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void PlayEffFootSmokeR() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel04EffectPlay.NativeMethodInfoPtr_PlayEffFootSmokeR_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x06001DF8 RID: 7672 RVA: 0x0007BF2C File Offset: 0x0007A12C [CallerCount(5)] [CachedScanResults(RefRangeStart = 499944, RefRangeEnd = 499949, XrefRangeStart = 499934, XrefRangeEnd = 499944, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void PlayEffFootSmoke() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel04EffectPlay.NativeMethodInfoPtr_PlayEffFootSmoke_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x06001DF9 RID: 7673 RVA: 0x0007BF70 File Offset: 0x0007A170 [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 499949, XrefRangeEnd = 499961, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void PlayEffJumpSmoke() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel04EffectPlay.NativeMethodInfoPtr_PlayEffJumpSmoke_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x06001DFA RID: 7674 RVA: 0x0007BFB4 File Offset: 0x0007A1B4 [CallerCount(0)] public unsafe void SetMoveSpeed(float fMoveSpeed) { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); checked { IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)]; *ptr = ref fMoveSpeed; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel04EffectPlay.NativeMethodInfoPtr_SetMoveSpeed_Public_Void_Single_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } } // Token: 0x06001DFB RID: 7675 RVA: 0x0007C008 File Offset: 0x0007A208 [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 499961, XrefRangeEnd = 499966, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void PlayEffFootSmokeSmallWalkL() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel04EffectPlay.NativeMethodInfoPtr_PlayEffFootSmokeSmallWalkL_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x06001DFC RID: 7676 RVA: 0x0007C04C File Offset: 0x0007A24C [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 499966, XrefRangeEnd = 499971, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void PlayEffFootSmokeSmallWalkR() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel04EffectPlay.NativeMethodInfoPtr_PlayEffFootSmokeSmallWalkR_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x06001DFD RID: 7677 RVA: 0x0007C090 File Offset: 0x0007A290 [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 499971, XrefRangeEnd = 499977, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void PlayEffFootSmokeSmallL() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel04EffectPlay.NativeMethodInfoPtr_PlayEffFootSmokeSmallL_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x06001DFE RID: 7678 RVA: 0x0007C0D4 File Offset: 0x0007A2D4 [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 499977, XrefRangeEnd = 499983, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void PlayEffFootSmokeSmallR() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel04EffectPlay.NativeMethodInfoPtr_PlayEffFootSmokeSmallR_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x06001DFF RID: 7679 RVA: 0x0007C118 File Offset: 0x0007A318 [CallerCount(1)] [CachedScanResults(RefRangeStart = 499995, RefRangeEnd = 499996, XrefRangeStart = 499983, XrefRangeEnd = 499995, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void PlayEffDash() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel04EffectPlay.NativeMethodInfoPtr_PlayEffDash_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x06001E00 RID: 7680 RVA: 0x0007C15C File Offset: 0x0007A35C [CallerCount(1)] [CachedScanResults(RefRangeStart = 499998, RefRangeEnd = 499999, XrefRangeStart = 499996, XrefRangeEnd = 499998, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void StopEffDash() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel04EffectPlay.NativeMethodInfoPtr_StopEffDash_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x06001E01 RID: 7681 RVA: 0x0007C1A0 File Offset: 0x0007A3A0 [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 499999, XrefRangeEnd = 500010, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void PlayDeadSmoke() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel04EffectPlay.NativeMethodInfoPtr_PlayDeadSmoke_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x06001E02 RID: 7682 RVA: 0x0007C1E4 File Offset: 0x0007A3E4 [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 500010, XrefRangeEnd = 500013, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void PlayEffBrakeSmoke() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel04EffectPlay.NativeMethodInfoPtr_PlayEffBrakeSmoke_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x06001E03 RID: 7683 RVA: 0x0007C228 File Offset: 0x0007A428 [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 500013, XrefRangeEnd = 500015, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void PlaySELand() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel04EffectPlay.NativeMethodInfoPtr_PlaySELand_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x06001E04 RID: 7684 RVA: 0x0007C26C File Offset: 0x0007A46C [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 500015, XrefRangeEnd = 500017, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void PlaySEFoley() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel04EffectPlay.NativeMethodInfoPtr_PlaySEFoley_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x06001E05 RID: 7685 RVA: 0x0007C2B0 File Offset: 0x0007A4B0 [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 500017, XrefRangeEnd = 500022, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void PlaySESwing(int iIndex = 0) { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); checked { IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)]; *ptr = ref iIndex; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel04EffectPlay.NativeMethodInfoPtr_PlaySESwing_Public_Void_Int32_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } } // Token: 0x06001E06 RID: 7686 RVA: 0x0007C304 File Offset: 0x0007A504 [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 500022, XrefRangeEnd = 500024, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void PlaySEDeadImpact() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel04EffectPlay.NativeMethodInfoPtr_PlaySEDeadImpact_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x06001E07 RID: 7687 RVA: 0x0007C348 File Offset: 0x0007A548 [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 500024, XrefRangeEnd = 500025, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void PlaySEOther(int iIndex = 0) { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); checked { IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)]; *ptr = ref iIndex; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel04EffectPlay.NativeMethodInfoPtr_PlaySEOther_Public_Void_Int32_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } } // Token: 0x06001E08 RID: 7688 RVA: 0x0007C39C File Offset: 0x0007A59C [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 500025, XrefRangeEnd = 500037, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void PlayEffAttackDamageL() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel04EffectPlay.NativeMethodInfoPtr_PlayEffAttackDamageL_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x06001E09 RID: 7689 RVA: 0x0007C3E0 File Offset: 0x0007A5E0 [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 500037, XrefRangeEnd = 500049, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void PlayEffAttackDamageR() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel04EffectPlay.NativeMethodInfoPtr_PlayEffAttackDamageR_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x06001E0A RID: 7690 RVA: 0x0007C424 File Offset: 0x0007A624 [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 500049, XrefRangeEnd = 500061, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void PlayEffAttackDodgeF01() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel04EffectPlay.NativeMethodInfoPtr_PlayEffAttackDodgeF01_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x06001E0B RID: 7691 RVA: 0x0007C468 File Offset: 0x0007A668 [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 500061, XrefRangeEnd = 500073, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void PlayEffAttackDodgeF02() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel04EffectPlay.NativeMethodInfoPtr_PlayEffAttackDodgeF02_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x06001E0C RID: 7692 RVA: 0x0007C4AC File Offset: 0x0007A6AC [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 500073, XrefRangeEnd = 500085, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void PlayEffAttackDodgeL() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel04EffectPlay.NativeMethodInfoPtr_PlayEffAttackDodgeL_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x06001E0D RID: 7693 RVA: 0x0007C4F0 File Offset: 0x0007A6F0 [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 500085, XrefRangeEnd = 500097, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void PlayEffAttackDodgeR() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel04EffectPlay.NativeMethodInfoPtr_PlayEffAttackDodgeR_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x06001E0E RID: 7694 RVA: 0x0007C534 File Offset: 0x0007A734 [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 500097, XrefRangeEnd = 500109, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void PlayEffAttack01_01() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel04EffectPlay.NativeMethodInfoPtr_PlayEffAttack01_01_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x06001E0F RID: 7695 RVA: 0x0007C578 File Offset: 0x0007A778 [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 500109, XrefRangeEnd = 500121, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void PlayEffAttack01_02() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel04EffectPlay.NativeMethodInfoPtr_PlayEffAttack01_02_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x06001E10 RID: 7696 RVA: 0x0007C5BC File Offset: 0x0007A7BC [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 500121, XrefRangeEnd = 500133, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void PlayEffAttack03_01() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel04EffectPlay.NativeMethodInfoPtr_PlayEffAttack03_01_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x06001E11 RID: 7697 RVA: 0x0007C600 File Offset: 0x0007A800 [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 500133, XrefRangeEnd = 500145, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void PlayEffAttack03_02() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel04EffectPlay.NativeMethodInfoPtr_PlayEffAttack03_02_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x06001E12 RID: 7698 RVA: 0x0007C644 File Offset: 0x0007A844 [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 500145, XrefRangeEnd = 500147, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void SetAttack04StartPos() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel04EffectPlay.NativeMethodInfoPtr_SetAttack04StartPos_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x06001E13 RID: 7699 RVA: 0x0007C688 File Offset: 0x0007A888 [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 500147, XrefRangeEnd = 500155, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void SetAttack04EndPos() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel04EffectPlay.NativeMethodInfoPtr_SetAttack04EndPos_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x06001E14 RID: 7700 RVA: 0x0007C6CC File Offset: 0x0007A8CC [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 500155, XrefRangeEnd = 500169, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void SetAttack06() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel04EffectPlay.NativeMethodInfoPtr_SetAttack06_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x06001E15 RID: 7701 RVA: 0x0007C710 File Offset: 0x0007A910 [CallerCount(1)] [CachedScanResults(RefRangeStart = 500174, RefRangeEnd = 500175, XrefRangeStart = 500169, XrefRangeEnd = 500174, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void PlayEffAttack04() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel04EffectPlay.NativeMethodInfoPtr_PlayEffAttack04_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x06001E16 RID: 7702 RVA: 0x0007C754 File Offset: 0x0007A954 [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 500175, XrefRangeEnd = 500187, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void PlayEffAttack04To06() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel04EffectPlay.NativeMethodInfoPtr_PlayEffAttack04To06_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x06001E17 RID: 7703 RVA: 0x0007C798 File Offset: 0x0007A998 [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 500187, XrefRangeEnd = 500199, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void PlayEffAttack05() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel04EffectPlay.NativeMethodInfoPtr_PlayEffAttack05_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x06001E18 RID: 7704 RVA: 0x0007C7DC File Offset: 0x0007A9DC [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 500199, XrefRangeEnd = 500211, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void PlayEffAttack05To07() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel04EffectPlay.NativeMethodInfoPtr_PlayEffAttack05To07_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x06001E19 RID: 7705 RVA: 0x0007C820 File Offset: 0x0007AA20 [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 500211, XrefRangeEnd = 500215, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void PlayEffAttack05Spear() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel04EffectPlay.NativeMethodInfoPtr_PlayEffAttack05Spear_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x06001E1A RID: 7706 RVA: 0x0007C864 File Offset: 0x0007AA64 [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 500215, XrefRangeEnd = 500227, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void PlayEffSkill01_01() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel04EffectPlay.NativeMethodInfoPtr_PlayEffSkill01_01_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x06001E1B RID: 7707 RVA: 0x0007C8A8 File Offset: 0x0007AAA8 [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 500227, XrefRangeEnd = 500243, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void PlayEffSkill01_02() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel04EffectPlay.NativeMethodInfoPtr_PlayEffSkill01_02_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x06001E1C RID: 7708 RVA: 0x0007C8EC File Offset: 0x0007AAEC [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 500243, XrefRangeEnd = 500255, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void PlayEffSkill01Plus_02() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel04EffectPlay.NativeMethodInfoPtr_PlayEffSkill01Plus_02_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x06001E1D RID: 7709 RVA: 0x0007C930 File Offset: 0x0007AB30 [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 500255, XrefRangeEnd = 500269, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void PlayEffSkill02_01() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel04EffectPlay.NativeMethodInfoPtr_PlayEffSkill02_01_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x06001E1E RID: 7710 RVA: 0x0007C974 File Offset: 0x0007AB74 [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 500269, XrefRangeEnd = 500294, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void PlayEffSkill02_02() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel04EffectPlay.NativeMethodInfoPtr_PlayEffSkill02_02_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x06001E1F RID: 7711 RVA: 0x0007C9B8 File Offset: 0x0007ABB8 [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 500294, XrefRangeEnd = 500306, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void PlayEffSkill02Plus_02() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel04EffectPlay.NativeMethodInfoPtr_PlayEffSkill02Plus_02_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x06001E20 RID: 7712 RVA: 0x0007C9FC File Offset: 0x0007ABFC [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 500306, XrefRangeEnd = 500311, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void PlayEffSkill02_03() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel04EffectPlay.NativeMethodInfoPtr_PlayEffSkill02_03_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x06001E21 RID: 7713 RVA: 0x0007CA40 File Offset: 0x0007AC40 [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 500311, XrefRangeEnd = 500344, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void PlaySpearBullet() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel04EffectPlay.NativeMethodInfoPtr_PlaySpearBullet_Private_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x06001E22 RID: 7714 RVA: 0x0007CA84 File Offset: 0x0007AC84 [CallerCount(1)] [CachedScanResults(RefRangeStart = 500374, RefRangeEnd = 500375, XrefRangeStart = 500344, XrefRangeEnd = 500374, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void UpdateAttack04(float fDeltaTime) { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); checked { IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)]; *ptr = ref fDeltaTime; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel04EffectPlay.NativeMethodInfoPtr_UpdateAttack04_Private_Void_Single_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } } // Token: 0x06001E23 RID: 7715 RVA: 0x0007CAD8 File Offset: 0x0007ACD8 [CallerCount(1)] [CachedScanResults(RefRangeStart = 500411, RefRangeEnd = 500412, XrefRangeStart = 500375, XrefRangeEnd = 500411, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void UpdateAttack05(float fDeltaTime) { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); checked { IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)]; *ptr = ref fDeltaTime; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel04EffectPlay.NativeMethodInfoPtr_UpdateAttack05_Private_Void_Single_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } } // Token: 0x06001E24 RID: 7716 RVA: 0x0007CB2C File Offset: 0x0007AD2C [CallerCount(1)] [CachedScanResults(RefRangeStart = 500479, RefRangeEnd = 500480, XrefRangeStart = 500412, XrefRangeEnd = 500479, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void UpdateSkill02Track(float fDeltaTime) { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); checked { IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)]; *ptr = ref fDeltaTime; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel04EffectPlay.NativeMethodInfoPtr_UpdateSkill02Track_Private_Void_Single_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } } // Token: 0x06001E25 RID: 7717 RVA: 0x0007CB80 File Offset: 0x0007AD80 [CallerCount(1)] [CachedScanResults(RefRangeStart = 500513, RefRangeEnd = 500514, XrefRangeStart = 500480, XrefRangeEnd = 500513, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void UpdateSkill02Ring(float fDeltaTime) { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); checked { IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)]; *ptr = ref fDeltaTime; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel04EffectPlay.NativeMethodInfoPtr_UpdateSkill02Ring_Private_Void_Single_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } } // Token: 0x06001E26 RID: 7718 RVA: 0x0007CBD4 File Offset: 0x0007ADD4 [CallerCount(1)] [CachedScanResults(RefRangeStart = 500543, RefRangeEnd = 500544, XrefRangeStart = 500514, XrefRangeEnd = 500543, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void UpdateSkill02RingCollider(float fDeltatime) { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); checked { IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)]; *ptr = ref fDeltatime; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel04EffectPlay.NativeMethodInfoPtr_UpdateSkill02RingCollider_Private_Void_Single_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } } // Token: 0x06001E27 RID: 7719 RVA: 0x0007CC28 File Offset: 0x0007AE28 [CallerCount(1)] [CachedScanResults(RefRangeStart = 500565, RefRangeEnd = 500566, XrefRangeStart = 500544, XrefRangeEnd = 500565, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void UpdateSkill02PlusFloor(float fDeltaTime) { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); checked { IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)]; *ptr = ref fDeltaTime; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel04EffectPlay.NativeMethodInfoPtr_UpdateSkill02PlusFloor_Private_Void_Single_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } } // Token: 0x06001E28 RID: 7720 RVA: 0x0007CC7C File Offset: 0x0007AE7C [CallerCount(1)] [CachedScanResults(RefRangeStart = 500614, RefRangeEnd = 500615, XrefRangeStart = 500566, XrefRangeEnd = 500614, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void UpdateSkill02PlusFloorCollider(float fDeltaTime) { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); checked { IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)]; *ptr = ref fDeltaTime; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel04EffectPlay.NativeMethodInfoPtr_UpdateSkill02PlusFloorCollider_Private_Void_Single_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } } // Token: 0x06001E29 RID: 7721 RVA: 0x0007CCD0 File Offset: 0x0007AED0 [CallerCount(1)] [CachedScanResults(RefRangeStart = 500634, RefRangeEnd = 500635, XrefRangeStart = 500615, XrefRangeEnd = 500634, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe Vector3 FindMovePos(Vector3 v3PlayerDir, bool bRight) { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr; checked { ptr = stackalloc IntPtr[unchecked((UIntPtr)2) * (UIntPtr)sizeof(IntPtr)]; *ptr = ref v3PlayerDir; } ptr[checked(unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)) / (UIntPtr)sizeof(IntPtr)] = ref bRight; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel04EffectPlay.NativeMethodInfoPtr_FindMovePos_Public_Vector3_Vector3_Boolean_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); return *IL2CPP.il2cpp_object_unbox(intPtr); } // Token: 0x06001E2A RID: 7722 RVA: 0x0007CD48 File Offset: 0x0007AF48 [CallerCount(1)] [CachedScanResults(RefRangeStart = 500650, RefRangeEnd = 500651, XrefRangeStart = 500635, XrefRangeEnd = 500650, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe int OverlapCapsuleSteps() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel04EffectPlay.NativeMethodInfoPtr_OverlapCapsuleSteps_Public_Int32_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); return *IL2CPP.il2cpp_object_unbox(intPtr); } // Token: 0x06001E2B RID: 7723 RVA: 0x0007CD98 File Offset: 0x0007AF98 [CallerCount(1)] [CachedScanResults(RefRangeStart = 500789, RefRangeEnd = 500790, XrefRangeStart = 500651, XrefRangeEnd = 500789, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void SetTimeScale(float fTimeScale) { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); checked { IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)]; *ptr = ref fTimeScale; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel04EffectPlay.NativeMethodInfoPtr_SetTimeScale_Public_Void_Single_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } } // Token: 0x06001E2C RID: 7724 RVA: 0x0007CDEC File Offset: 0x0007AFEC [CallerCount(0)] public unsafe void SetTyrantsTime(float fTyrantsTime) { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); checked { IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)]; *ptr = ref fTyrantsTime; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel04EffectPlay.NativeMethodInfoPtr_SetTyrantsTime_Public_Void_Single_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } } // Token: 0x06001E2D RID: 7725 RVA: 0x0007CE40 File Offset: 0x0007B040 [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 500790, XrefRangeEnd = 500791, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe BossLevel04EffectPlay() : this(IL2CPP.il2cpp_object_new(Il2CppClassPointerStore.NativeClassPtr)) { IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel04EffectPlay.NativeMethodInfoPtr__ctor_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x06001E2E RID: 7726 RVA: 0x0007CE8C File Offset: 0x0007B08C // Note: this type is marked as 'beforefieldinit'. static BossLevel04EffectPlay() { Il2CppClassPointerStore.NativeClassPtr = IL2CPP.GetIl2CppClass("Assembly-CSharp.dll", "", "BossLevel04EffectPlay"); IL2CPP.il2cpp_runtime_class_init(Il2CppClassPointerStore.NativeClassPtr); BossLevel04EffectPlay.NativeFieldInfoPtr_g_NPCM = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_NPCM"); BossLevel04EffectPlay.NativeFieldInfoPtr_g_PlayerTransform = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_PlayerTransform"); BossLevel04EffectPlay.NativeFieldInfoPtr_g_WGM = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_WGM"); BossLevel04EffectPlay.NativeFieldInfoPtr_g_AI = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_AI"); BossLevel04EffectPlay.NativeFieldInfoPtr_StepsRangePos = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "StepsRangePos"); BossLevel04EffectPlay.NativeFieldInfoPtr_MovePos = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "MovePos"); BossLevel04EffectPlay.NativeFieldInfoPtr_DynamicBoneRoot = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "DynamicBoneRoot"); BossLevel04EffectPlay.NativeFieldInfoPtr_g_DB = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_DB"); BossLevel04EffectPlay.NativeFieldInfoPtr_Mesh = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "Mesh"); BossLevel04EffectPlay.NativeFieldInfoPtr_g_MatChar = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_MatChar"); BossLevel04EffectPlay.NativeFieldInfoPtr_g_fMatDamage = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_fMatDamage"); BossLevel04EffectPlay.NativeFieldInfoPtr_g_CCharGlow = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_CCharGlow"); BossLevel04EffectPlay.NativeFieldInfoPtr_LG_WeaponLight = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "LG_WeaponLight"); BossLevel04EffectPlay.NativeFieldInfoPtr_LG_Destroy = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "LG_Destroy"); BossLevel04EffectPlay.NativeFieldInfoPtr_g_fWeaponLightRange = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_fWeaponLightRange"); BossLevel04EffectPlay.NativeFieldInfoPtr_g_fWeaponLightIntensity = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_fWeaponLightIntensity"); BossLevel04EffectPlay.NativeFieldInfoPtr_g_fLGDestroyRange = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_fLGDestroyRange"); BossLevel04EffectPlay.NativeFieldInfoPtr_g_fLGDestroyIntensity = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_fLGDestroyIntensity"); BossLevel04EffectPlay.NativeFieldInfoPtr_g_fLGDestroyVal = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_fLGDestroyVal"); BossLevel04EffectPlay.NativeFieldInfoPtr_g_fWeaponGlowShadow = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_fWeaponGlowShadow"); BossLevel04EffectPlay.NativeFieldInfoPtr_g_fWeaponGlowTime = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_fWeaponGlowTime"); BossLevel04EffectPlay.NativeFieldInfoPtr_g_fWeaponGlowEndSpeed = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_fWeaponGlowEndSpeed"); BossLevel04EffectPlay.NativeFieldInfoPtr_g_CWeaponGlow = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_CWeaponGlow"); BossLevel04EffectPlay.NativeFieldInfoPtr_Pos_SpearBullet = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "Pos_SpearBullet"); BossLevel04EffectPlay.NativeFieldInfoPtr_Pos_FootSmokeL = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "Pos_FootSmokeL"); BossLevel04EffectPlay.NativeFieldInfoPtr_Pos_FoorSmokeR = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "Pos_FoorSmokeR"); BossLevel04EffectPlay.NativeFieldInfoPtr_PS_Weapon01 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "PS_Weapon01"); BossLevel04EffectPlay.NativeFieldInfoPtr_PS_Weapon02 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "PS_Weapon02"); BossLevel04EffectPlay.NativeFieldInfoPtr_PS_Weapon03 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "PS_Weapon03"); BossLevel04EffectPlay.NativeFieldInfoPtr_PS_PlusCharge = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "PS_PlusCharge"); BossLevel04EffectPlay.NativeFieldInfoPtr_PS_HandChargeL = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "PS_HandChargeL"); BossLevel04EffectPlay.NativeFieldInfoPtr_PS_HandChargeR = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "PS_HandChargeR"); BossLevel04EffectPlay.NativeFieldInfoPtr_PS_BrakeSmokeL = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "PS_BrakeSmokeL"); BossLevel04EffectPlay.NativeFieldInfoPtr_PS_BrakeSmokeR = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "PS_BrakeSmokeR"); BossLevel04EffectPlay.NativeFieldInfoPtr_PS_WeaponDebut = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "PS_WeaponDebut"); BossLevel04EffectPlay.NativeFieldInfoPtr_PS_WeaponDestory = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "PS_WeaponDestory"); BossLevel04EffectPlay.NativeFieldInfoPtr_PS_End04BodySmoke = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "PS_End04BodySmoke"); BossLevel04EffectPlay.NativeFieldInfoPtr_PS_End05BollisionSmoke = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "PS_End05BollisionSmoke"); BossLevel04EffectPlay.NativeFieldInfoPtr_PS_DeathDestroy = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "PS_DeathDestroy"); BossLevel04EffectPlay.NativeFieldInfoPtr_PS_DestroyReady = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "PS_DestroyReady"); BossLevel04EffectPlay.NativeFieldInfoPtr_PS_Debut03Smoke = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "PS_Debut03Smoke"); BossLevel04EffectPlay.NativeFieldInfoPtr_g_fMatWeaponShadowSwitch = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_fMatWeaponShadowSwitch"); BossLevel04EffectPlay.NativeFieldInfoPtr_g_fMatWeaponShadowSwitchSin = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_fMatWeaponShadowSwitchSin"); BossLevel04EffectPlay.NativeFieldInfoPtr_Eff_DodgeF = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "Eff_DodgeF"); BossLevel04EffectPlay.NativeFieldInfoPtr_Eff_DodgeB = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "Eff_DodgeB"); BossLevel04EffectPlay.NativeFieldInfoPtr_Eff_DodgeL = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "Eff_DodgeL"); BossLevel04EffectPlay.NativeFieldInfoPtr_Eff_DodgeR = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "Eff_DodgeR"); BossLevel04EffectPlay.NativeFieldInfoPtr_Eff_FootSmoke = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "Eff_FootSmoke"); BossLevel04EffectPlay.NativeFieldInfoPtr_Eff_JumpSmoke = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "Eff_JumpSmoke"); BossLevel04EffectPlay.NativeFieldInfoPtr_Eff_FootSmokeSmall = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "Eff_FootSmokeSmall"); BossLevel04EffectPlay.NativeFieldInfoPtr_Eff_Dash = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "Eff_Dash"); BossLevel04EffectPlay.NativeFieldInfoPtr_Eff_Dash02 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "Eff_Dash02"); BossLevel04EffectPlay.NativeFieldInfoPtr_Eff_DeadSmoke = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "Eff_DeadSmoke"); BossLevel04EffectPlay.NativeFieldInfoPtr_Eff_AttackDamageL = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "Eff_AttackDamageL"); BossLevel04EffectPlay.NativeFieldInfoPtr_Eff_AttackDamageR = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "Eff_AttackDamageR"); BossLevel04EffectPlay.NativeFieldInfoPtr_Eff_AttackDodgeF01 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "Eff_AttackDodgeF01"); BossLevel04EffectPlay.NativeFieldInfoPtr_Eff_AttackDodgeF02 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "Eff_AttackDodgeF02"); BossLevel04EffectPlay.NativeFieldInfoPtr_Eff_AttackDodgeL = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "Eff_AttackDodgeL"); BossLevel04EffectPlay.NativeFieldInfoPtr_Eff_AttackDodgeR = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "Eff_AttackDodgeR"); BossLevel04EffectPlay.NativeFieldInfoPtr_Eff_Attack01_01 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "Eff_Attack01_01"); BossLevel04EffectPlay.NativeFieldInfoPtr_Eff_Attack01_02 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "Eff_Attack01_02"); BossLevel04EffectPlay.NativeFieldInfoPtr_Eff_Attack03_01 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "Eff_Attack03_01"); BossLevel04EffectPlay.NativeFieldInfoPtr_Eff_Attack03_02 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "Eff_Attack03_02"); BossLevel04EffectPlay.NativeFieldInfoPtr_Eff_Attack04 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "Eff_Attack04"); BossLevel04EffectPlay.NativeFieldInfoPtr_Eff_Attack04To06 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "Eff_Attack04To06"); BossLevel04EffectPlay.NativeFieldInfoPtr_Eff_Attack05 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "Eff_Attack05"); BossLevel04EffectPlay.NativeFieldInfoPtr_Eff_Attack05To07 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "Eff_Attack05To07"); BossLevel04EffectPlay.NativeFieldInfoPtr_Eff_Skill01_01 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "Eff_Skill01_01"); BossLevel04EffectPlay.NativeFieldInfoPtr_Eff_Skill01_02 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "Eff_Skill01_02"); BossLevel04EffectPlay.NativeFieldInfoPtr_Eff_Skill01Plus_02 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "Eff_Skill01Plus_02"); BossLevel04EffectPlay.NativeFieldInfoPtr_Eff_Skill02_01 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "Eff_Skill02_01"); BossLevel04EffectPlay.NativeFieldInfoPtr_Eff_Skill02_02 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "Eff_Skill02_02"); BossLevel04EffectPlay.NativeFieldInfoPtr_Eff_Skill02_03 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "Eff_Skill02_03"); BossLevel04EffectPlay.NativeFieldInfoPtr_Eff_Skill02RingStart = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "Eff_Skill02RingStart"); BossLevel04EffectPlay.NativeFieldInfoPtr_Eff_Skill02SpearFloor = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "Eff_Skill02SpearFloor"); BossLevel04EffectPlay.NativeFieldInfoPtr_Eff_Skill02Spear01 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "Eff_Skill02Spear01"); BossLevel04EffectPlay.NativeFieldInfoPtr_Eff_Skill02Spear02 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "Eff_Skill02Spear02"); BossLevel04EffectPlay.NativeFieldInfoPtr_Eff_Skill02Spear03 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "Eff_Skill02Spear03"); BossLevel04EffectPlay.NativeFieldInfoPtr_Eff_SpearBulletShot = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "Eff_SpearBulletShot"); BossLevel04EffectPlay.NativeFieldInfoPtr_Eff_SpearBullet01 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "Eff_SpearBullet01"); BossLevel04EffectPlay.NativeFieldInfoPtr_Eff_SpearBullet02 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "Eff_SpearBullet02"); BossLevel04EffectPlay.NativeFieldInfoPtr_Eff_BigSpearStart = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "Eff_BigSpearStart"); BossLevel04EffectPlay.NativeFieldInfoPtr_Eff_BigSpearFloor = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "Eff_BigSpearFloor"); BossLevel04EffectPlay.NativeFieldInfoPtr_Eff_BigSpear01 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "Eff_BigSpear01"); BossLevel04EffectPlay.NativeFieldInfoPtr_Eff_AttackHit = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "Eff_AttackHit"); BossLevel04EffectPlay.NativeFieldInfoPtr_Eff_SpearBulletHitFloor = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "Eff_SpearBulletHitFloor"); BossLevel04EffectPlay.NativeFieldInfoPtr_Eff_SpearBulletExplosion = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "Eff_SpearBulletExplosion"); BossLevel04EffectPlay.NativeFieldInfoPtr_g_EffDodgeF = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_EffDodgeF"); BossLevel04EffectPlay.NativeFieldInfoPtr_g_EffDodgeB = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_EffDodgeB"); BossLevel04EffectPlay.NativeFieldInfoPtr_g_EffDodgeL = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_EffDodgeL"); BossLevel04EffectPlay.NativeFieldInfoPtr_g_EffDodgeR = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_EffDodgeR"); BossLevel04EffectPlay.NativeFieldInfoPtr_g_EffFootSmoke = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_EffFootSmoke"); BossLevel04EffectPlay.NativeFieldInfoPtr_g_EffJumpSmoke = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_EffJumpSmoke"); BossLevel04EffectPlay.NativeFieldInfoPtr_g_EffFootSmokeSmall = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_EffFootSmokeSmall"); BossLevel04EffectPlay.NativeFieldInfoPtr_g_EffDash = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_EffDash"); BossLevel04EffectPlay.NativeFieldInfoPtr_g_EffDash02 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_EffDash02"); BossLevel04EffectPlay.NativeFieldInfoPtr_g_EffDeadSmoke = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_EffDeadSmoke"); BossLevel04EffectPlay.NativeFieldInfoPtr_g_EffAttackDamageL = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_EffAttackDamageL"); BossLevel04EffectPlay.NativeFieldInfoPtr_g_EffAttackDamageR = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_EffAttackDamageR"); BossLevel04EffectPlay.NativeFieldInfoPtr_g_EffAttackDodgeF01 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_EffAttackDodgeF01"); BossLevel04EffectPlay.NativeFieldInfoPtr_g_EffAttackDodgeF02 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_EffAttackDodgeF02"); BossLevel04EffectPlay.NativeFieldInfoPtr_g_EffAttackDodgeL = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_EffAttackDodgeL"); BossLevel04EffectPlay.NativeFieldInfoPtr_g_EffAttackDodgeR = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_EffAttackDodgeR"); BossLevel04EffectPlay.NativeFieldInfoPtr_g_EffAttack01_01 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_EffAttack01_01"); BossLevel04EffectPlay.NativeFieldInfoPtr_g_EffAttack01_02 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_EffAttack01_02"); BossLevel04EffectPlay.NativeFieldInfoPtr_g_EffAttack03_01 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_EffAttack03_01"); BossLevel04EffectPlay.NativeFieldInfoPtr_g_EffAttack03_02 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_EffAttack03_02"); BossLevel04EffectPlay.NativeFieldInfoPtr_g_EffAttack04 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_EffAttack04"); BossLevel04EffectPlay.NativeFieldInfoPtr_g_EffAttack04To06 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_EffAttack04To06"); BossLevel04EffectPlay.NativeFieldInfoPtr_g_EffAttack05 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_EffAttack05"); BossLevel04EffectPlay.NativeFieldInfoPtr_g_EffAttack05To07 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_EffAttack05To07"); BossLevel04EffectPlay.NativeFieldInfoPtr_g_EffSkill01_01 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_EffSkill01_01"); BossLevel04EffectPlay.NativeFieldInfoPtr_g_EffSkill01_02 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_EffSkill01_02"); BossLevel04EffectPlay.NativeFieldInfoPtr_g_EffSkill01Plus_02 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_EffSkill01Plus_02"); BossLevel04EffectPlay.NativeFieldInfoPtr_g_EffSkill02_01 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_EffSkill02_01"); BossLevel04EffectPlay.NativeFieldInfoPtr_g_EffSkill02_02 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_EffSkill02_02"); BossLevel04EffectPlay.NativeFieldInfoPtr_g_EffSkill02_03 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_EffSkill02_03"); BossLevel04EffectPlay.NativeFieldInfoPtr_g_EffSkill02RingStart = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_EffSkill02RingStart"); BossLevel04EffectPlay.NativeFieldInfoPtr_g_EffSkill02SpearFloor = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_EffSkill02SpearFloor"); BossLevel04EffectPlay.NativeFieldInfoPtr_g_EffSkill02Spear01 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_EffSkill02Spear01"); BossLevel04EffectPlay.NativeFieldInfoPtr_g_EffSkill02Spear02 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_EffSkill02Spear02"); BossLevel04EffectPlay.NativeFieldInfoPtr_g_EffSkill02Spear03 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_EffSkill02Spear03"); BossLevel04EffectPlay.NativeFieldInfoPtr_g_EffSpearBulletShot = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_EffSpearBulletShot"); BossLevel04EffectPlay.NativeFieldInfoPtr_g_EffSpearBullet01 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_EffSpearBullet01"); BossLevel04EffectPlay.NativeFieldInfoPtr_g_EffSpearBullet02 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_EffSpearBullet02"); BossLevel04EffectPlay.NativeFieldInfoPtr_g_EffBigSpearStart = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_EffBigSpearStart"); BossLevel04EffectPlay.NativeFieldInfoPtr_g_EffBigSpearFloor = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_EffBigSpearFloor"); BossLevel04EffectPlay.NativeFieldInfoPtr_g_EffBigSpear01 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_EffBigSpear01"); BossLevel04EffectPlay.NativeFieldInfoPtr_g_EffAttackHit = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_EffAttackHit"); BossLevel04EffectPlay.NativeFieldInfoPtr_g_EffSpearBulletHitFloor = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_EffSpearBulletHitFloor"); BossLevel04EffectPlay.NativeFieldInfoPtr_g_EffSpearBulletExplosion = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_EffSpearBulletExplosion"); BossLevel04EffectPlay.NativeFieldInfoPtr_SE_FootStep = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "SE_FootStep"); BossLevel04EffectPlay.NativeFieldInfoPtr_SE_Jump = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "SE_Jump"); BossLevel04EffectPlay.NativeFieldInfoPtr_SE_Dodge = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "SE_Dodge"); BossLevel04EffectPlay.NativeFieldInfoPtr_SE_Land = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "SE_Land"); BossLevel04EffectPlay.NativeFieldInfoPtr_SE_Foley = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "SE_Foley"); BossLevel04EffectPlay.NativeFieldInfoPtr_SE_Swing = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "SE_Swing"); BossLevel04EffectPlay.NativeFieldInfoPtr_SE_BulletHit = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "SE_BulletHit"); BossLevel04EffectPlay.NativeFieldInfoPtr_SE_BulletExplosion = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "SE_BulletExplosion"); BossLevel04EffectPlay.NativeFieldInfoPtr_SE_Spear = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "SE_Spear"); BossLevel04EffectPlay.NativeFieldInfoPtr_SE_WeaponLight = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "SE_WeaponLight"); BossLevel04EffectPlay.NativeFieldInfoPtr_SE_BulletShot = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "SE_BulletShot"); BossLevel04EffectPlay.NativeFieldInfoPtr_SE_Skill02RingSpear = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "SE_Skill02RingSpear"); BossLevel04EffectPlay.NativeFieldInfoPtr_SE_BigSpear = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "SE_BigSpear"); BossLevel04EffectPlay.NativeFieldInfoPtr_SE_DeadImapct = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "SE_DeadImapct"); BossLevel04EffectPlay.NativeFieldInfoPtr_SE_WeaponCharge = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "SE_WeaponCharge"); BossLevel04EffectPlay.NativeFieldInfoPtr_SE_Other = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "SE_Other"); BossLevel04EffectPlay.NativeFieldInfoPtr_SE_Earthquake = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "SE_Earthquake"); BossLevel04EffectPlay.NativeFieldInfoPtr_SE_WeaponLoop = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "SE_WeaponLoop"); BossLevel04EffectPlay.NativeFieldInfoPtr_SE_ScriptDestroyStart = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "SE_ScriptDestroyStart"); BossLevel04EffectPlay.NativeFieldInfoPtr_g_SEFootStep = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_SEFootStep"); BossLevel04EffectPlay.NativeFieldInfoPtr_g_SEJump = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_SEJump"); BossLevel04EffectPlay.NativeFieldInfoPtr_g_SEDodge = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_SEDodge"); BossLevel04EffectPlay.NativeFieldInfoPtr_g_SELand = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_SELand"); BossLevel04EffectPlay.NativeFieldInfoPtr_g_SEFoley = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_SEFoley"); BossLevel04EffectPlay.NativeFieldInfoPtr_g_SEWeaponLight = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_SEWeaponLight"); BossLevel04EffectPlay.NativeFieldInfoPtr_g_SEBulletShotReady = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_SEBulletShotReady"); BossLevel04EffectPlay.NativeFieldInfoPtr_g_SEDeadImpact = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_SEDeadImpact"); BossLevel04EffectPlay.NativeFieldInfoPtr_g_SEWeaponCharge = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_SEWeaponCharge"); BossLevel04EffectPlay.NativeFieldInfoPtr_g_SEOther = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_SEOther"); BossLevel04EffectPlay.NativeFieldInfoPtr_g_SEEarthquake = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_SEEarthquake"); BossLevel04EffectPlay.NativeFieldInfoPtr_g_SEWeaponLoop = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_SEWeaponLoop"); BossLevel04EffectPlay.NativeFieldInfoPtr_g_SEScriptDestroyStart = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_SEScriptDestroyStart"); BossLevel04EffectPlay.NativeFieldInfoPtr_g_SEPSwing = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_SEPSwing"); BossLevel04EffectPlay.NativeFieldInfoPtr_g_SEPBulletHit = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_SEPBulletHit"); BossLevel04EffectPlay.NativeFieldInfoPtr_g_SEPBulletExplosion = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_SEPBulletExplosion"); BossLevel04EffectPlay.NativeFieldInfoPtr_g_SEPSpear = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_SEPSpear"); BossLevel04EffectPlay.NativeFieldInfoPtr_g_SEPSkill02RingSpear = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_SEPSkill02RingSpear"); BossLevel04EffectPlay.NativeFieldInfoPtr_g_SEPBigSpear = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_SEPBigSpear"); BossLevel04EffectPlay.NativeFieldInfoPtr_g_fSEPSkill02RingSpearIndex = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_fSEPSkill02RingSpearIndex"); BossLevel04EffectPlay.NativeFieldInfoPtr_g_bWeaponCharge = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_bWeaponCharge"); BossLevel04EffectPlay.NativeFieldInfoPtr_g_fWeaponChargeVolume = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_fWeaponChargeVolume"); BossLevel04EffectPlay.NativeFieldInfoPtr_g_fWeaponChargePitch = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_fWeaponChargePitch"); BossLevel04EffectPlay.NativeFieldInfoPtr_g_bWeaponLoop = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_bWeaponLoop"); BossLevel04EffectPlay.NativeFieldInfoPtr_g_fWeaponLoopVolume = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_fWeaponLoopVolume"); BossLevel04EffectPlay.NativeFieldInfoPtr_g_fSEScriptDestroyVolume = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_fSEScriptDestroyVolume"); BossLevel04EffectPlay.NativeFieldInfoPtr_AD_Skill02Track = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "AD_Skill02Track"); BossLevel04EffectPlay.NativeFieldInfoPtr_AD_Skill02Ring = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "AD_Skill02Ring"); BossLevel04EffectPlay.NativeFieldInfoPtr_AD_SpearBullet = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "AD_SpearBullet"); BossLevel04EffectPlay.NativeFieldInfoPtr_AD_Skill02Plus = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "AD_Skill02Plus"); BossLevel04EffectPlay.NativeFieldInfoPtr_g_bAttack04 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_bAttack04"); BossLevel04EffectPlay.NativeFieldInfoPtr_g_bAttack04Hit = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_bAttack04Hit"); BossLevel04EffectPlay.NativeFieldInfoPtr_g_v3Attack04Start = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_v3Attack04Start"); BossLevel04EffectPlay.NativeFieldInfoPtr_g_v3Attack04End = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_v3Attack04End"); BossLevel04EffectPlay.NativeFieldInfoPtr_g_v3Attack04Direction = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_v3Attack04Direction"); BossLevel04EffectPlay.NativeFieldInfoPtr_g_iAttack04Total = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_iAttack04Total"); BossLevel04EffectPlay.NativeFieldInfoPtr_g_iAttack04Num = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_iAttack04Num"); BossLevel04EffectPlay.NativeFieldInfoPtr_g_fAttack04Inter = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_fAttack04Inter"); BossLevel04EffectPlay.NativeFieldInfoPtr_g_fAttack04InterVal = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_fAttack04InterVal"); BossLevel04EffectPlay.NativeFieldInfoPtr_g_fAttack04InterDistance = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_fAttack04InterDistance"); BossLevel04EffectPlay.NativeFieldInfoPtr_g_bAttack05 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_bAttack05"); BossLevel04EffectPlay.NativeFieldInfoPtr_g_bAttack05Hit = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_bAttack05Hit"); BossLevel04EffectPlay.NativeFieldInfoPtr_g_iAttack05Total = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_iAttack05Total"); BossLevel04EffectPlay.NativeFieldInfoPtr_g_iAttack05Num = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_iAttack05Num"); BossLevel04EffectPlay.NativeFieldInfoPtr_g_fAttack05Inter = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_fAttack05Inter"); BossLevel04EffectPlay.NativeFieldInfoPtr_g_fAttack05InterVal = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_fAttack05InterVal"); BossLevel04EffectPlay.NativeFieldInfoPtr_g_bAttackHit = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_bAttackHit"); BossLevel04EffectPlay.NativeFieldInfoPtr_g_bSkill02Track = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_bSkill02Track"); BossLevel04EffectPlay.NativeFieldInfoPtr_g_fSkill02TrackTime = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_fSkill02TrackTime"); BossLevel04EffectPlay.NativeFieldInfoPtr_g_fSkill02TrackTimeVal = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_fSkill02TrackTimeVal"); BossLevel04EffectPlay.NativeFieldInfoPtr_g_fSkill02TrackInter = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_fSkill02TrackInter"); BossLevel04EffectPlay.NativeFieldInfoPtr_g_fSkill02TrackInterVal = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_fSkill02TrackInterVal"); BossLevel04EffectPlay.NativeFieldInfoPtr_g_v3Skill02TrackPos = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_v3Skill02TrackPos"); BossLevel04EffectPlay.NativeFieldInfoPtr_g_fSkill02TrackSpeed = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_fSkill02TrackSpeed"); BossLevel04EffectPlay.NativeFieldInfoPtr_g_v3Skill02TrackRange = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_v3Skill02TrackRange"); BossLevel04EffectPlay.NativeFieldInfoPtr_g_bSkill02Ring = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_bSkill02Ring"); BossLevel04EffectPlay.NativeFieldInfoPtr_g_bSkill02RingHit = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_bSkill02RingHit"); BossLevel04EffectPlay.NativeFieldInfoPtr_g_fSkill02RingRadius = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_fSkill02RingRadius"); BossLevel04EffectPlay.NativeFieldInfoPtr_g_fSkill02RingRadiusVal = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_fSkill02RingRadiusVal"); BossLevel04EffectPlay.NativeFieldInfoPtr_g_fSkill02RingInter = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_fSkill02RingInter"); BossLevel04EffectPlay.NativeFieldInfoPtr_g_fSkill02RingInterVal = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_fSkill02RingInterVal"); BossLevel04EffectPlay.NativeFieldInfoPtr_g_v3Skill02RingPos = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_v3Skill02RingPos"); BossLevel04EffectPlay.NativeFieldInfoPtr_g_v3Skill02RingRange = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_v3Skill02RingRange"); BossLevel04EffectPlay.NativeFieldInfoPtr_g_bSkill02RingCollider = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_bSkill02RingCollider"); BossLevel04EffectPlay.NativeFieldInfoPtr_g_iSkill02RingColliderTotal = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_iSkill02RingColliderTotal"); BossLevel04EffectPlay.NativeFieldInfoPtr_g_iSkill02RingColliderIndex = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_iSkill02RingColliderIndex"); BossLevel04EffectPlay.NativeFieldInfoPtr_g_v3Skill02RingColliderPos = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_v3Skill02RingColliderPos"); BossLevel04EffectPlay.NativeFieldInfoPtr_g_q3Skill02RingColliderRot = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_q3Skill02RingColliderRot"); BossLevel04EffectPlay.NativeFieldInfoPtr_g_fSkill02RingColliderTime = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_fSkill02RingColliderTime"); BossLevel04EffectPlay.NativeFieldInfoPtr_g_fSkill02RingColliderTimeVal = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_fSkill02RingColliderTimeVal"); BossLevel04EffectPlay.NativeFieldInfoPtr_g_bSkill02PlusFloor = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_bSkill02PlusFloor"); BossLevel04EffectPlay.NativeFieldInfoPtr_g_v3Skill02PlusFloorPos = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_v3Skill02PlusFloorPos"); BossLevel04EffectPlay.NativeFieldInfoPtr_g_iSkill02PlusFloorTotal = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_iSkill02PlusFloorTotal"); BossLevel04EffectPlay.NativeFieldInfoPtr_g_iSkill02PlusFloorNum = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_iSkill02PlusFloorNum"); BossLevel04EffectPlay.NativeFieldInfoPtr_g_fSkill02FloorPlusInterval = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_fSkill02FloorPlusInterval"); BossLevel04EffectPlay.NativeFieldInfoPtr_g_fSkill02FloorPlusIntervalVal = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_fSkill02FloorPlusIntervalVal"); BossLevel04EffectPlay.NativeFieldInfoPtr_g_fSkill02PlusFloorRange = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_fSkill02PlusFloorRange"); BossLevel04EffectPlay.NativeFieldInfoPtr_g_bSkill02PlusFloorCollider = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_bSkill02PlusFloorCollider"); BossLevel04EffectPlay.NativeFieldInfoPtr_g_bSkill02PlusFloorCollider02 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_bSkill02PlusFloorCollider02"); BossLevel04EffectPlay.NativeFieldInfoPtr_g_iSkill02PlusIndex = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_iSkill02PlusIndex"); BossLevel04EffectPlay.NativeFieldInfoPtr_g_fSkill02PlusFloorReciprocal = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_fSkill02PlusFloorReciprocal"); BossLevel04EffectPlay.NativeFieldInfoPtr_g_fSkill02PlusFloorReciprocalVal = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_fSkill02PlusFloorReciprocalVal"); BossLevel04EffectPlay.NativeFieldInfoPtr_g_v3Skill02PlusFloorColliderPos = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_v3Skill02PlusFloorColliderPos"); BossLevel04EffectPlay.NativeFieldInfoPtr_g_qSkill02PlusFloorColliderRot = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_qSkill02PlusFloorColliderRot"); BossLevel04EffectPlay.NativeFieldInfoPtr_g_fSkill02PlusFloorColliderTimeVal = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_fSkill02PlusFloorColliderTimeVal"); BossLevel04EffectPlay.NativeFieldInfoPtr_g_fMoveSpeed = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_fMoveSpeed"); BossLevel04EffectPlay.NativeFieldInfoPtr_g_bDead = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_bDead"); BossLevel04EffectPlay.NativeFieldInfoPtr_g_bDestroy = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_bDestroy"); BossLevel04EffectPlay.NativeFieldInfoPtr_g_fDestroyVal = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_fDestroyVal"); BossLevel04EffectPlay.NativeFieldInfoPtr_g_bDestroyed = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_bDestroyed"); BossLevel04EffectPlay.NativeMethodInfoPtr_InitData_Public_Void_NPCManage_AI_BossLevel04_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100665583); BossLevel04EffectPlay.NativeMethodInfoPtr_Update_Private_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100665584); BossLevel04EffectPlay.NativeMethodInfoPtr_Create_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100665585); BossLevel04EffectPlay.NativeMethodInfoPtr_ScriptDebut03Smoke_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100665586); BossLevel04EffectPlay.NativeMethodInfoPtr_ScriptDebut05_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100665587); BossLevel04EffectPlay.NativeMethodInfoPtr_ScriptDebut05End_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100665588); BossLevel04EffectPlay.NativeMethodInfoPtr_ScriptDebutSkip_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100665589); BossLevel04EffectPlay.NativeMethodInfoPtr_ScriptEnd04BodySmoke_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100665590); BossLevel04EffectPlay.NativeMethodInfoPtr_ScriptEnd05Collision_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100665591); BossLevel04EffectPlay.NativeMethodInfoPtr_ScriptEnd06_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100665592); BossLevel04EffectPlay.NativeMethodInfoPtr_ScriptEnd07_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100665593); BossLevel04EffectPlay.NativeMethodInfoPtr_WeaponGlow_Public_Void_Color_Single_Single_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100665594); BossLevel04EffectPlay.NativeMethodInfoPtr_Damaged_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100665595); BossLevel04EffectPlay.NativeMethodInfoPtr_DamagedFly_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100665596); BossLevel04EffectPlay.NativeMethodInfoPtr_DeathStopEff_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100665597); BossLevel04EffectPlay.NativeMethodInfoPtr_DeathWeaponDestroy_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100665598); BossLevel04EffectPlay.NativeMethodInfoPtr_DeathBodyDestroy_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100665599); BossLevel04EffectPlay.NativeMethodInfoPtr_PlayPSWeapon01_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100665600); BossLevel04EffectPlay.NativeMethodInfoPtr_StopPSWeapon01_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100665601); BossLevel04EffectPlay.NativeMethodInfoPtr_PlayPSWeapon02_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100665602); BossLevel04EffectPlay.NativeMethodInfoPtr_StopPSWeapon03_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100665603); BossLevel04EffectPlay.NativeMethodInfoPtr_PlayPSHandChargeL_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100665604); BossLevel04EffectPlay.NativeMethodInfoPtr_StopPSHandChargeL_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100665605); BossLevel04EffectPlay.NativeMethodInfoPtr_PlayPSPlusCharge_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100665606); BossLevel04EffectPlay.NativeMethodInfoPtr_StopSEWeaponCharge_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100665607); BossLevel04EffectPlay.NativeMethodInfoPtr_PlayEffDodgeF_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100665608); BossLevel04EffectPlay.NativeMethodInfoPtr_PlayEffDodgeB_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100665609); BossLevel04EffectPlay.NativeMethodInfoPtr_PlayEffDodgeL_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100665610); BossLevel04EffectPlay.NativeMethodInfoPtr_PlayEffDodgeR_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100665611); BossLevel04EffectPlay.NativeMethodInfoPtr_PlayEffFootSmokeL_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100665612); BossLevel04EffectPlay.NativeMethodInfoPtr_PlayEffFootSmokeR_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100665613); BossLevel04EffectPlay.NativeMethodInfoPtr_PlayEffFootSmoke_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100665614); BossLevel04EffectPlay.NativeMethodInfoPtr_PlayEffJumpSmoke_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100665615); BossLevel04EffectPlay.NativeMethodInfoPtr_SetMoveSpeed_Public_Void_Single_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100665616); BossLevel04EffectPlay.NativeMethodInfoPtr_PlayEffFootSmokeSmallWalkL_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100665617); BossLevel04EffectPlay.NativeMethodInfoPtr_PlayEffFootSmokeSmallWalkR_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100665618); BossLevel04EffectPlay.NativeMethodInfoPtr_PlayEffFootSmokeSmallL_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100665619); BossLevel04EffectPlay.NativeMethodInfoPtr_PlayEffFootSmokeSmallR_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100665620); BossLevel04EffectPlay.NativeMethodInfoPtr_PlayEffDash_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100665621); BossLevel04EffectPlay.NativeMethodInfoPtr_StopEffDash_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100665622); BossLevel04EffectPlay.NativeMethodInfoPtr_PlayDeadSmoke_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100665623); BossLevel04EffectPlay.NativeMethodInfoPtr_PlayEffBrakeSmoke_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100665624); BossLevel04EffectPlay.NativeMethodInfoPtr_PlaySELand_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100665625); BossLevel04EffectPlay.NativeMethodInfoPtr_PlaySEFoley_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100665626); BossLevel04EffectPlay.NativeMethodInfoPtr_PlaySESwing_Public_Void_Int32_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100665627); BossLevel04EffectPlay.NativeMethodInfoPtr_PlaySEDeadImpact_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100665628); BossLevel04EffectPlay.NativeMethodInfoPtr_PlaySEOther_Public_Void_Int32_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100665629); BossLevel04EffectPlay.NativeMethodInfoPtr_PlayEffAttackDamageL_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100665630); BossLevel04EffectPlay.NativeMethodInfoPtr_PlayEffAttackDamageR_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100665631); BossLevel04EffectPlay.NativeMethodInfoPtr_PlayEffAttackDodgeF01_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100665632); BossLevel04EffectPlay.NativeMethodInfoPtr_PlayEffAttackDodgeF02_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100665633); BossLevel04EffectPlay.NativeMethodInfoPtr_PlayEffAttackDodgeL_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100665634); BossLevel04EffectPlay.NativeMethodInfoPtr_PlayEffAttackDodgeR_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100665635); BossLevel04EffectPlay.NativeMethodInfoPtr_PlayEffAttack01_01_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100665636); BossLevel04EffectPlay.NativeMethodInfoPtr_PlayEffAttack01_02_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100665637); BossLevel04EffectPlay.NativeMethodInfoPtr_PlayEffAttack03_01_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100665638); BossLevel04EffectPlay.NativeMethodInfoPtr_PlayEffAttack03_02_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100665639); BossLevel04EffectPlay.NativeMethodInfoPtr_SetAttack04StartPos_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100665640); BossLevel04EffectPlay.NativeMethodInfoPtr_SetAttack04EndPos_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100665641); BossLevel04EffectPlay.NativeMethodInfoPtr_SetAttack06_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100665642); BossLevel04EffectPlay.NativeMethodInfoPtr_PlayEffAttack04_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100665643); BossLevel04EffectPlay.NativeMethodInfoPtr_PlayEffAttack04To06_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100665644); BossLevel04EffectPlay.NativeMethodInfoPtr_PlayEffAttack05_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100665645); BossLevel04EffectPlay.NativeMethodInfoPtr_PlayEffAttack05To07_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100665646); BossLevel04EffectPlay.NativeMethodInfoPtr_PlayEffAttack05Spear_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100665647); BossLevel04EffectPlay.NativeMethodInfoPtr_PlayEffSkill01_01_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100665648); BossLevel04EffectPlay.NativeMethodInfoPtr_PlayEffSkill01_02_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100665649); BossLevel04EffectPlay.NativeMethodInfoPtr_PlayEffSkill01Plus_02_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100665650); BossLevel04EffectPlay.NativeMethodInfoPtr_PlayEffSkill02_01_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100665651); BossLevel04EffectPlay.NativeMethodInfoPtr_PlayEffSkill02_02_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100665652); BossLevel04EffectPlay.NativeMethodInfoPtr_PlayEffSkill02Plus_02_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100665653); BossLevel04EffectPlay.NativeMethodInfoPtr_PlayEffSkill02_03_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100665654); BossLevel04EffectPlay.NativeMethodInfoPtr_PlaySpearBullet_Private_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100665655); BossLevel04EffectPlay.NativeMethodInfoPtr_UpdateAttack04_Private_Void_Single_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100665656); BossLevel04EffectPlay.NativeMethodInfoPtr_UpdateAttack05_Private_Void_Single_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100665657); BossLevel04EffectPlay.NativeMethodInfoPtr_UpdateSkill02Track_Private_Void_Single_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100665658); BossLevel04EffectPlay.NativeMethodInfoPtr_UpdateSkill02Ring_Private_Void_Single_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100665659); BossLevel04EffectPlay.NativeMethodInfoPtr_UpdateSkill02RingCollider_Private_Void_Single_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100665660); BossLevel04EffectPlay.NativeMethodInfoPtr_UpdateSkill02PlusFloor_Private_Void_Single_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100665661); BossLevel04EffectPlay.NativeMethodInfoPtr_UpdateSkill02PlusFloorCollider_Private_Void_Single_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100665662); BossLevel04EffectPlay.NativeMethodInfoPtr_FindMovePos_Public_Vector3_Vector3_Boolean_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100665663); BossLevel04EffectPlay.NativeMethodInfoPtr_OverlapCapsuleSteps_Public_Int32_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100665664); BossLevel04EffectPlay.NativeMethodInfoPtr_SetTimeScale_Public_Void_Single_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100665665); BossLevel04EffectPlay.NativeMethodInfoPtr_SetTyrantsTime_Public_Void_Single_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100665666); BossLevel04EffectPlay.NativeMethodInfoPtr__ctor_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100665667); } // Token: 0x06001E2F RID: 7727 RVA: 0x0000351C File Offset: 0x0000171C public BossLevel04EffectPlay(IntPtr pointer) : base(pointer) { } // Token: 0x17000A1F RID: 2591 // (get) Token: 0x06001E30 RID: 7728 RVA: 0x0007E820 File Offset: 0x0007CA20 // (set) Token: 0x06001E31 RID: 7729 RVA: 0x0007E854 File Offset: 0x0007CA54 public unsafe NPCManage g_NPCM { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_g_NPCM); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new NPCManage(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_g_NPCM), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000A20 RID: 2592 // (get) Token: 0x06001E32 RID: 7730 RVA: 0x0007E87C File Offset: 0x0007CA7C // (set) Token: 0x06001E33 RID: 7731 RVA: 0x0007E8B0 File Offset: 0x0007CAB0 public unsafe Transform g_PlayerTransform { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_g_PlayerTransform); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new Transform(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_g_PlayerTransform), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000A21 RID: 2593 // (get) Token: 0x06001E34 RID: 7732 RVA: 0x0007E8D8 File Offset: 0x0007CAD8 // (set) Token: 0x06001E35 RID: 7733 RVA: 0x0007E90C File Offset: 0x0007CB0C public unsafe WizardGirlManage g_WGM { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_g_WGM); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new WizardGirlManage(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_g_WGM), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000A22 RID: 2594 // (get) Token: 0x06001E36 RID: 7734 RVA: 0x0007E934 File Offset: 0x0007CB34 // (set) Token: 0x06001E37 RID: 7735 RVA: 0x0007E968 File Offset: 0x0007CB68 public unsafe AI_BossLevel04 g_AI { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_g_AI); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new AI_BossLevel04(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_g_AI), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000A23 RID: 2595 // (get) Token: 0x06001E38 RID: 7736 RVA: 0x0007E990 File Offset: 0x0007CB90 // (set) Token: 0x06001E39 RID: 7737 RVA: 0x0007E9C4 File Offset: 0x0007CBC4 public unsafe Transform StepsRangePos { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_StepsRangePos); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new Transform(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_StepsRangePos), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000A24 RID: 2596 // (get) Token: 0x06001E3A RID: 7738 RVA: 0x0007E9EC File Offset: 0x0007CBEC // (set) Token: 0x06001E3B RID: 7739 RVA: 0x0007EA20 File Offset: 0x0007CC20 public unsafe Il2CppReferenceArray MovePos { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_MovePos); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new Il2CppReferenceArray(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_MovePos), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000A25 RID: 2597 // (get) Token: 0x06001E3C RID: 7740 RVA: 0x0007EA48 File Offset: 0x0007CC48 // (set) Token: 0x06001E3D RID: 7741 RVA: 0x0007EA7C File Offset: 0x0007CC7C public unsafe Transform DynamicBoneRoot { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_DynamicBoneRoot); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new Transform(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_DynamicBoneRoot), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000A26 RID: 2598 // (get) Token: 0x06001E3E RID: 7742 RVA: 0x0007EAA4 File Offset: 0x0007CCA4 // (set) Token: 0x06001E3F RID: 7743 RVA: 0x0007EAD8 File Offset: 0x0007CCD8 public unsafe Il2CppReferenceArray g_DB { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_g_DB); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new Il2CppReferenceArray(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_g_DB), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000A27 RID: 2599 // (get) Token: 0x06001E40 RID: 7744 RVA: 0x0007EB00 File Offset: 0x0007CD00 // (set) Token: 0x06001E41 RID: 7745 RVA: 0x0007EB34 File Offset: 0x0007CD34 public unsafe Il2CppReferenceArray Mesh { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_Mesh); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new Il2CppReferenceArray(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_Mesh), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000A28 RID: 2600 // (get) Token: 0x06001E42 RID: 7746 RVA: 0x0007EB5C File Offset: 0x0007CD5C // (set) Token: 0x06001E43 RID: 7747 RVA: 0x0007EB90 File Offset: 0x0007CD90 public unsafe Il2CppReferenceArray g_MatChar { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_g_MatChar); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new Il2CppReferenceArray(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_g_MatChar), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000A29 RID: 2601 // (get) Token: 0x06001E44 RID: 7748 RVA: 0x0007EBB8 File Offset: 0x0007CDB8 // (set) Token: 0x06001E45 RID: 7749 RVA: 0x0007EBE0 File Offset: 0x0007CDE0 public unsafe float g_fMatDamage { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_g_fMatDamage); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_g_fMatDamage)) = value; } } // Token: 0x17000A2A RID: 2602 // (get) Token: 0x06001E46 RID: 7750 RVA: 0x0007EC04 File Offset: 0x0007CE04 // (set) Token: 0x06001E47 RID: 7751 RVA: 0x0007EC2C File Offset: 0x0007CE2C public unsafe Color g_CCharGlow { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_g_CCharGlow); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_g_CCharGlow)) = value; } } // Token: 0x17000A2B RID: 2603 // (get) Token: 0x06001E48 RID: 7752 RVA: 0x0007EC50 File Offset: 0x0007CE50 // (set) Token: 0x06001E49 RID: 7753 RVA: 0x0007EC84 File Offset: 0x0007CE84 public unsafe Light LG_WeaponLight { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_LG_WeaponLight); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new Light(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_LG_WeaponLight), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000A2C RID: 2604 // (get) Token: 0x06001E4A RID: 7754 RVA: 0x0007ECAC File Offset: 0x0007CEAC // (set) Token: 0x06001E4B RID: 7755 RVA: 0x0007ECE0 File Offset: 0x0007CEE0 public unsafe Light LG_Destroy { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_LG_Destroy); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new Light(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_LG_Destroy), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000A2D RID: 2605 // (get) Token: 0x06001E4C RID: 7756 RVA: 0x0007ED08 File Offset: 0x0007CF08 // (set) Token: 0x06001E4D RID: 7757 RVA: 0x0007ED30 File Offset: 0x0007CF30 public unsafe float g_fWeaponLightRange { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_g_fWeaponLightRange); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_g_fWeaponLightRange)) = value; } } // Token: 0x17000A2E RID: 2606 // (get) Token: 0x06001E4E RID: 7758 RVA: 0x0007ED54 File Offset: 0x0007CF54 // (set) Token: 0x06001E4F RID: 7759 RVA: 0x0007ED7C File Offset: 0x0007CF7C public unsafe float g_fWeaponLightIntensity { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_g_fWeaponLightIntensity); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_g_fWeaponLightIntensity)) = value; } } // Token: 0x17000A2F RID: 2607 // (get) Token: 0x06001E50 RID: 7760 RVA: 0x0007EDA0 File Offset: 0x0007CFA0 // (set) Token: 0x06001E51 RID: 7761 RVA: 0x0007EDC8 File Offset: 0x0007CFC8 public unsafe float g_fLGDestroyRange { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_g_fLGDestroyRange); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_g_fLGDestroyRange)) = value; } } // Token: 0x17000A30 RID: 2608 // (get) Token: 0x06001E52 RID: 7762 RVA: 0x0007EDEC File Offset: 0x0007CFEC // (set) Token: 0x06001E53 RID: 7763 RVA: 0x0007EE14 File Offset: 0x0007D014 public unsafe float g_fLGDestroyIntensity { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_g_fLGDestroyIntensity); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_g_fLGDestroyIntensity)) = value; } } // Token: 0x17000A31 RID: 2609 // (get) Token: 0x06001E54 RID: 7764 RVA: 0x0007EE38 File Offset: 0x0007D038 // (set) Token: 0x06001E55 RID: 7765 RVA: 0x0007EE60 File Offset: 0x0007D060 public unsafe float g_fLGDestroyVal { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_g_fLGDestroyVal); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_g_fLGDestroyVal)) = value; } } // Token: 0x17000A32 RID: 2610 // (get) Token: 0x06001E56 RID: 7766 RVA: 0x0007EE84 File Offset: 0x0007D084 // (set) Token: 0x06001E57 RID: 7767 RVA: 0x0007EEAC File Offset: 0x0007D0AC public unsafe float g_fWeaponGlowShadow { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_g_fWeaponGlowShadow); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_g_fWeaponGlowShadow)) = value; } } // Token: 0x17000A33 RID: 2611 // (get) Token: 0x06001E58 RID: 7768 RVA: 0x0007EED0 File Offset: 0x0007D0D0 // (set) Token: 0x06001E59 RID: 7769 RVA: 0x0007EEF8 File Offset: 0x0007D0F8 public unsafe float g_fWeaponGlowTime { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_g_fWeaponGlowTime); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_g_fWeaponGlowTime)) = value; } } // Token: 0x17000A34 RID: 2612 // (get) Token: 0x06001E5A RID: 7770 RVA: 0x0007EF1C File Offset: 0x0007D11C // (set) Token: 0x06001E5B RID: 7771 RVA: 0x0007EF44 File Offset: 0x0007D144 public unsafe float g_fWeaponGlowEndSpeed { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_g_fWeaponGlowEndSpeed); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_g_fWeaponGlowEndSpeed)) = value; } } // Token: 0x17000A35 RID: 2613 // (get) Token: 0x06001E5C RID: 7772 RVA: 0x0007EF68 File Offset: 0x0007D168 // (set) Token: 0x06001E5D RID: 7773 RVA: 0x0007EF90 File Offset: 0x0007D190 public unsafe Color g_CWeaponGlow { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_g_CWeaponGlow); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_g_CWeaponGlow)) = value; } } // Token: 0x17000A36 RID: 2614 // (get) Token: 0x06001E5E RID: 7774 RVA: 0x0007EFB4 File Offset: 0x0007D1B4 // (set) Token: 0x06001E5F RID: 7775 RVA: 0x0007EFE8 File Offset: 0x0007D1E8 public unsafe Transform Pos_SpearBullet { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_Pos_SpearBullet); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new Transform(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_Pos_SpearBullet), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000A37 RID: 2615 // (get) Token: 0x06001E60 RID: 7776 RVA: 0x0007F010 File Offset: 0x0007D210 // (set) Token: 0x06001E61 RID: 7777 RVA: 0x0007F044 File Offset: 0x0007D244 public unsafe Transform Pos_FootSmokeL { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_Pos_FootSmokeL); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new Transform(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_Pos_FootSmokeL), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000A38 RID: 2616 // (get) Token: 0x06001E62 RID: 7778 RVA: 0x0007F06C File Offset: 0x0007D26C // (set) Token: 0x06001E63 RID: 7779 RVA: 0x0007F0A0 File Offset: 0x0007D2A0 public unsafe Transform Pos_FoorSmokeR { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_Pos_FoorSmokeR); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new Transform(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_Pos_FoorSmokeR), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000A39 RID: 2617 // (get) Token: 0x06001E64 RID: 7780 RVA: 0x0007F0C8 File Offset: 0x0007D2C8 // (set) Token: 0x06001E65 RID: 7781 RVA: 0x0007F0FC File Offset: 0x0007D2FC public unsafe ParticleSystem PS_Weapon01 { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_PS_Weapon01); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new ParticleSystem(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_PS_Weapon01), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000A3A RID: 2618 // (get) Token: 0x06001E66 RID: 7782 RVA: 0x0007F124 File Offset: 0x0007D324 // (set) Token: 0x06001E67 RID: 7783 RVA: 0x0007F158 File Offset: 0x0007D358 public unsafe ParticleSystem PS_Weapon02 { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_PS_Weapon02); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new ParticleSystem(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_PS_Weapon02), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000A3B RID: 2619 // (get) Token: 0x06001E68 RID: 7784 RVA: 0x0007F180 File Offset: 0x0007D380 // (set) Token: 0x06001E69 RID: 7785 RVA: 0x0007F1B4 File Offset: 0x0007D3B4 public unsafe ParticleSystem PS_Weapon03 { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_PS_Weapon03); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new ParticleSystem(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_PS_Weapon03), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000A3C RID: 2620 // (get) Token: 0x06001E6A RID: 7786 RVA: 0x0007F1DC File Offset: 0x0007D3DC // (set) Token: 0x06001E6B RID: 7787 RVA: 0x0007F210 File Offset: 0x0007D410 public unsafe ParticleSystem PS_PlusCharge { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_PS_PlusCharge); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new ParticleSystem(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_PS_PlusCharge), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000A3D RID: 2621 // (get) Token: 0x06001E6C RID: 7788 RVA: 0x0007F238 File Offset: 0x0007D438 // (set) Token: 0x06001E6D RID: 7789 RVA: 0x0007F26C File Offset: 0x0007D46C public unsafe ParticleSystem PS_HandChargeL { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_PS_HandChargeL); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new ParticleSystem(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_PS_HandChargeL), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000A3E RID: 2622 // (get) Token: 0x06001E6E RID: 7790 RVA: 0x0007F294 File Offset: 0x0007D494 // (set) Token: 0x06001E6F RID: 7791 RVA: 0x0007F2C8 File Offset: 0x0007D4C8 public unsafe ParticleSystem PS_HandChargeR { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_PS_HandChargeR); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new ParticleSystem(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_PS_HandChargeR), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000A3F RID: 2623 // (get) Token: 0x06001E70 RID: 7792 RVA: 0x0007F2F0 File Offset: 0x0007D4F0 // (set) Token: 0x06001E71 RID: 7793 RVA: 0x0007F324 File Offset: 0x0007D524 public unsafe ParticleSystem PS_BrakeSmokeL { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_PS_BrakeSmokeL); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new ParticleSystem(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_PS_BrakeSmokeL), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000A40 RID: 2624 // (get) Token: 0x06001E72 RID: 7794 RVA: 0x0007F34C File Offset: 0x0007D54C // (set) Token: 0x06001E73 RID: 7795 RVA: 0x0007F380 File Offset: 0x0007D580 public unsafe ParticleSystem PS_BrakeSmokeR { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_PS_BrakeSmokeR); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new ParticleSystem(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_PS_BrakeSmokeR), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000A41 RID: 2625 // (get) Token: 0x06001E74 RID: 7796 RVA: 0x0007F3A8 File Offset: 0x0007D5A8 // (set) Token: 0x06001E75 RID: 7797 RVA: 0x0007F3DC File Offset: 0x0007D5DC public unsafe ParticleSystem PS_WeaponDebut { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_PS_WeaponDebut); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new ParticleSystem(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_PS_WeaponDebut), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000A42 RID: 2626 // (get) Token: 0x06001E76 RID: 7798 RVA: 0x0007F404 File Offset: 0x0007D604 // (set) Token: 0x06001E77 RID: 7799 RVA: 0x0007F438 File Offset: 0x0007D638 public unsafe ParticleSystem PS_WeaponDestory { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_PS_WeaponDestory); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new ParticleSystem(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_PS_WeaponDestory), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000A43 RID: 2627 // (get) Token: 0x06001E78 RID: 7800 RVA: 0x0007F460 File Offset: 0x0007D660 // (set) Token: 0x06001E79 RID: 7801 RVA: 0x0007F494 File Offset: 0x0007D694 public unsafe ParticleSystem PS_End04BodySmoke { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_PS_End04BodySmoke); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new ParticleSystem(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_PS_End04BodySmoke), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000A44 RID: 2628 // (get) Token: 0x06001E7A RID: 7802 RVA: 0x0007F4BC File Offset: 0x0007D6BC // (set) Token: 0x06001E7B RID: 7803 RVA: 0x0007F4F0 File Offset: 0x0007D6F0 public unsafe ParticleSystem PS_End05BollisionSmoke { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_PS_End05BollisionSmoke); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new ParticleSystem(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_PS_End05BollisionSmoke), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000A45 RID: 2629 // (get) Token: 0x06001E7C RID: 7804 RVA: 0x0007F518 File Offset: 0x0007D718 // (set) Token: 0x06001E7D RID: 7805 RVA: 0x0007F54C File Offset: 0x0007D74C public unsafe ParticleSystem PS_DeathDestroy { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_PS_DeathDestroy); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new ParticleSystem(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_PS_DeathDestroy), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000A46 RID: 2630 // (get) Token: 0x06001E7E RID: 7806 RVA: 0x0007F574 File Offset: 0x0007D774 // (set) Token: 0x06001E7F RID: 7807 RVA: 0x0007F5A8 File Offset: 0x0007D7A8 public unsafe ParticleSystem PS_DestroyReady { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_PS_DestroyReady); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new ParticleSystem(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_PS_DestroyReady), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000A47 RID: 2631 // (get) Token: 0x06001E80 RID: 7808 RVA: 0x0007F5D0 File Offset: 0x0007D7D0 // (set) Token: 0x06001E81 RID: 7809 RVA: 0x0007F604 File Offset: 0x0007D804 public unsafe ParticleSystem PS_Debut03Smoke { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_PS_Debut03Smoke); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new ParticleSystem(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_PS_Debut03Smoke), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000A48 RID: 2632 // (get) Token: 0x06001E82 RID: 7810 RVA: 0x0007F62C File Offset: 0x0007D82C // (set) Token: 0x06001E83 RID: 7811 RVA: 0x0007F654 File Offset: 0x0007D854 public unsafe float g_fMatWeaponShadowSwitch { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_g_fMatWeaponShadowSwitch); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_g_fMatWeaponShadowSwitch)) = value; } } // Token: 0x17000A49 RID: 2633 // (get) Token: 0x06001E84 RID: 7812 RVA: 0x0007F678 File Offset: 0x0007D878 // (set) Token: 0x06001E85 RID: 7813 RVA: 0x0007F6A0 File Offset: 0x0007D8A0 public unsafe float g_fMatWeaponShadowSwitchSin { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_g_fMatWeaponShadowSwitchSin); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_g_fMatWeaponShadowSwitchSin)) = value; } } // Token: 0x17000A4A RID: 2634 // (get) Token: 0x06001E86 RID: 7814 RVA: 0x0007F6C4 File Offset: 0x0007D8C4 // (set) Token: 0x06001E87 RID: 7815 RVA: 0x0007F6F8 File Offset: 0x0007D8F8 public unsafe GameObject Eff_DodgeF { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_Eff_DodgeF); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObject(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_Eff_DodgeF), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000A4B RID: 2635 // (get) Token: 0x06001E88 RID: 7816 RVA: 0x0007F720 File Offset: 0x0007D920 // (set) Token: 0x06001E89 RID: 7817 RVA: 0x0007F754 File Offset: 0x0007D954 public unsafe GameObject Eff_DodgeB { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_Eff_DodgeB); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObject(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_Eff_DodgeB), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000A4C RID: 2636 // (get) Token: 0x06001E8A RID: 7818 RVA: 0x0007F77C File Offset: 0x0007D97C // (set) Token: 0x06001E8B RID: 7819 RVA: 0x0007F7B0 File Offset: 0x0007D9B0 public unsafe GameObject Eff_DodgeL { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_Eff_DodgeL); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObject(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_Eff_DodgeL), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000A4D RID: 2637 // (get) Token: 0x06001E8C RID: 7820 RVA: 0x0007F7D8 File Offset: 0x0007D9D8 // (set) Token: 0x06001E8D RID: 7821 RVA: 0x0007F80C File Offset: 0x0007DA0C public unsafe GameObject Eff_DodgeR { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_Eff_DodgeR); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObject(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_Eff_DodgeR), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000A4E RID: 2638 // (get) Token: 0x06001E8E RID: 7822 RVA: 0x0007F834 File Offset: 0x0007DA34 // (set) Token: 0x06001E8F RID: 7823 RVA: 0x0007F868 File Offset: 0x0007DA68 public unsafe GameObject Eff_FootSmoke { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_Eff_FootSmoke); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObject(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_Eff_FootSmoke), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000A4F RID: 2639 // (get) Token: 0x06001E90 RID: 7824 RVA: 0x0007F890 File Offset: 0x0007DA90 // (set) Token: 0x06001E91 RID: 7825 RVA: 0x0007F8C4 File Offset: 0x0007DAC4 public unsafe GameObject Eff_JumpSmoke { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_Eff_JumpSmoke); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObject(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_Eff_JumpSmoke), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000A50 RID: 2640 // (get) Token: 0x06001E92 RID: 7826 RVA: 0x0007F8EC File Offset: 0x0007DAEC // (set) Token: 0x06001E93 RID: 7827 RVA: 0x0007F920 File Offset: 0x0007DB20 public unsafe GameObject Eff_FootSmokeSmall { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_Eff_FootSmokeSmall); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObject(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_Eff_FootSmokeSmall), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000A51 RID: 2641 // (get) Token: 0x06001E94 RID: 7828 RVA: 0x0007F948 File Offset: 0x0007DB48 // (set) Token: 0x06001E95 RID: 7829 RVA: 0x0007F97C File Offset: 0x0007DB7C public unsafe GameObject Eff_Dash { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_Eff_Dash); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObject(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_Eff_Dash), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000A52 RID: 2642 // (get) Token: 0x06001E96 RID: 7830 RVA: 0x0007F9A4 File Offset: 0x0007DBA4 // (set) Token: 0x06001E97 RID: 7831 RVA: 0x0007F9D8 File Offset: 0x0007DBD8 public unsafe GameObject Eff_Dash02 { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_Eff_Dash02); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObject(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_Eff_Dash02), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000A53 RID: 2643 // (get) Token: 0x06001E98 RID: 7832 RVA: 0x0007FA00 File Offset: 0x0007DC00 // (set) Token: 0x06001E99 RID: 7833 RVA: 0x0007FA34 File Offset: 0x0007DC34 public unsafe GameObject Eff_DeadSmoke { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_Eff_DeadSmoke); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObject(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_Eff_DeadSmoke), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000A54 RID: 2644 // (get) Token: 0x06001E9A RID: 7834 RVA: 0x0007FA5C File Offset: 0x0007DC5C // (set) Token: 0x06001E9B RID: 7835 RVA: 0x0007FA90 File Offset: 0x0007DC90 public unsafe GameObject Eff_AttackDamageL { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_Eff_AttackDamageL); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObject(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_Eff_AttackDamageL), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000A55 RID: 2645 // (get) Token: 0x06001E9C RID: 7836 RVA: 0x0007FAB8 File Offset: 0x0007DCB8 // (set) Token: 0x06001E9D RID: 7837 RVA: 0x0007FAEC File Offset: 0x0007DCEC public unsafe GameObject Eff_AttackDamageR { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_Eff_AttackDamageR); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObject(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_Eff_AttackDamageR), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000A56 RID: 2646 // (get) Token: 0x06001E9E RID: 7838 RVA: 0x0007FB14 File Offset: 0x0007DD14 // (set) Token: 0x06001E9F RID: 7839 RVA: 0x0007FB48 File Offset: 0x0007DD48 public unsafe GameObject Eff_AttackDodgeF01 { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_Eff_AttackDodgeF01); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObject(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_Eff_AttackDodgeF01), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000A57 RID: 2647 // (get) Token: 0x06001EA0 RID: 7840 RVA: 0x0007FB70 File Offset: 0x0007DD70 // (set) Token: 0x06001EA1 RID: 7841 RVA: 0x0007FBA4 File Offset: 0x0007DDA4 public unsafe GameObject Eff_AttackDodgeF02 { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_Eff_AttackDodgeF02); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObject(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_Eff_AttackDodgeF02), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000A58 RID: 2648 // (get) Token: 0x06001EA2 RID: 7842 RVA: 0x0007FBCC File Offset: 0x0007DDCC // (set) Token: 0x06001EA3 RID: 7843 RVA: 0x0007FC00 File Offset: 0x0007DE00 public unsafe GameObject Eff_AttackDodgeL { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_Eff_AttackDodgeL); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObject(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_Eff_AttackDodgeL), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000A59 RID: 2649 // (get) Token: 0x06001EA4 RID: 7844 RVA: 0x0007FC28 File Offset: 0x0007DE28 // (set) Token: 0x06001EA5 RID: 7845 RVA: 0x0007FC5C File Offset: 0x0007DE5C public unsafe GameObject Eff_AttackDodgeR { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_Eff_AttackDodgeR); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObject(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_Eff_AttackDodgeR), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000A5A RID: 2650 // (get) Token: 0x06001EA6 RID: 7846 RVA: 0x0007FC84 File Offset: 0x0007DE84 // (set) Token: 0x06001EA7 RID: 7847 RVA: 0x0007FCB8 File Offset: 0x0007DEB8 public unsafe GameObject Eff_Attack01_01 { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_Eff_Attack01_01); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObject(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_Eff_Attack01_01), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000A5B RID: 2651 // (get) Token: 0x06001EA8 RID: 7848 RVA: 0x0007FCE0 File Offset: 0x0007DEE0 // (set) Token: 0x06001EA9 RID: 7849 RVA: 0x0007FD14 File Offset: 0x0007DF14 public unsafe GameObject Eff_Attack01_02 { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_Eff_Attack01_02); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObject(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_Eff_Attack01_02), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000A5C RID: 2652 // (get) Token: 0x06001EAA RID: 7850 RVA: 0x0007FD3C File Offset: 0x0007DF3C // (set) Token: 0x06001EAB RID: 7851 RVA: 0x0007FD70 File Offset: 0x0007DF70 public unsafe GameObject Eff_Attack03_01 { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_Eff_Attack03_01); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObject(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_Eff_Attack03_01), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000A5D RID: 2653 // (get) Token: 0x06001EAC RID: 7852 RVA: 0x0007FD98 File Offset: 0x0007DF98 // (set) Token: 0x06001EAD RID: 7853 RVA: 0x0007FDCC File Offset: 0x0007DFCC public unsafe GameObject Eff_Attack03_02 { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_Eff_Attack03_02); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObject(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_Eff_Attack03_02), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000A5E RID: 2654 // (get) Token: 0x06001EAE RID: 7854 RVA: 0x0007FDF4 File Offset: 0x0007DFF4 // (set) Token: 0x06001EAF RID: 7855 RVA: 0x0007FE28 File Offset: 0x0007E028 public unsafe GameObject Eff_Attack04 { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_Eff_Attack04); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObject(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_Eff_Attack04), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000A5F RID: 2655 // (get) Token: 0x06001EB0 RID: 7856 RVA: 0x0007FE50 File Offset: 0x0007E050 // (set) Token: 0x06001EB1 RID: 7857 RVA: 0x0007FE84 File Offset: 0x0007E084 public unsafe GameObject Eff_Attack04To06 { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_Eff_Attack04To06); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObject(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_Eff_Attack04To06), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000A60 RID: 2656 // (get) Token: 0x06001EB2 RID: 7858 RVA: 0x0007FEAC File Offset: 0x0007E0AC // (set) Token: 0x06001EB3 RID: 7859 RVA: 0x0007FEE0 File Offset: 0x0007E0E0 public unsafe GameObject Eff_Attack05 { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_Eff_Attack05); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObject(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_Eff_Attack05), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000A61 RID: 2657 // (get) Token: 0x06001EB4 RID: 7860 RVA: 0x0007FF08 File Offset: 0x0007E108 // (set) Token: 0x06001EB5 RID: 7861 RVA: 0x0007FF3C File Offset: 0x0007E13C public unsafe GameObject Eff_Attack05To07 { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_Eff_Attack05To07); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObject(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_Eff_Attack05To07), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000A62 RID: 2658 // (get) Token: 0x06001EB6 RID: 7862 RVA: 0x0007FF64 File Offset: 0x0007E164 // (set) Token: 0x06001EB7 RID: 7863 RVA: 0x0007FF98 File Offset: 0x0007E198 public unsafe GameObject Eff_Skill01_01 { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_Eff_Skill01_01); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObject(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_Eff_Skill01_01), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000A63 RID: 2659 // (get) Token: 0x06001EB8 RID: 7864 RVA: 0x0007FFC0 File Offset: 0x0007E1C0 // (set) Token: 0x06001EB9 RID: 7865 RVA: 0x0007FFF4 File Offset: 0x0007E1F4 public unsafe GameObject Eff_Skill01_02 { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_Eff_Skill01_02); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObject(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_Eff_Skill01_02), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000A64 RID: 2660 // (get) Token: 0x06001EBA RID: 7866 RVA: 0x0008001C File Offset: 0x0007E21C // (set) Token: 0x06001EBB RID: 7867 RVA: 0x00080050 File Offset: 0x0007E250 public unsafe GameObject Eff_Skill01Plus_02 { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_Eff_Skill01Plus_02); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObject(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_Eff_Skill01Plus_02), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000A65 RID: 2661 // (get) Token: 0x06001EBC RID: 7868 RVA: 0x00080078 File Offset: 0x0007E278 // (set) Token: 0x06001EBD RID: 7869 RVA: 0x000800AC File Offset: 0x0007E2AC public unsafe GameObject Eff_Skill02_01 { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_Eff_Skill02_01); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObject(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_Eff_Skill02_01), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000A66 RID: 2662 // (get) Token: 0x06001EBE RID: 7870 RVA: 0x000800D4 File Offset: 0x0007E2D4 // (set) Token: 0x06001EBF RID: 7871 RVA: 0x00080108 File Offset: 0x0007E308 public unsafe GameObject Eff_Skill02_02 { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_Eff_Skill02_02); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObject(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_Eff_Skill02_02), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000A67 RID: 2663 // (get) Token: 0x06001EC0 RID: 7872 RVA: 0x00080130 File Offset: 0x0007E330 // (set) Token: 0x06001EC1 RID: 7873 RVA: 0x00080164 File Offset: 0x0007E364 public unsafe GameObject Eff_Skill02_03 { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_Eff_Skill02_03); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObject(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_Eff_Skill02_03), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000A68 RID: 2664 // (get) Token: 0x06001EC2 RID: 7874 RVA: 0x0008018C File Offset: 0x0007E38C // (set) Token: 0x06001EC3 RID: 7875 RVA: 0x000801C0 File Offset: 0x0007E3C0 public unsafe GameObject Eff_Skill02RingStart { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_Eff_Skill02RingStart); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObject(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_Eff_Skill02RingStart), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000A69 RID: 2665 // (get) Token: 0x06001EC4 RID: 7876 RVA: 0x000801E8 File Offset: 0x0007E3E8 // (set) Token: 0x06001EC5 RID: 7877 RVA: 0x0008021C File Offset: 0x0007E41C public unsafe GameObject Eff_Skill02SpearFloor { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_Eff_Skill02SpearFloor); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObject(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_Eff_Skill02SpearFloor), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000A6A RID: 2666 // (get) Token: 0x06001EC6 RID: 7878 RVA: 0x00080244 File Offset: 0x0007E444 // (set) Token: 0x06001EC7 RID: 7879 RVA: 0x00080278 File Offset: 0x0007E478 public unsafe GameObject Eff_Skill02Spear01 { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_Eff_Skill02Spear01); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObject(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_Eff_Skill02Spear01), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000A6B RID: 2667 // (get) Token: 0x06001EC8 RID: 7880 RVA: 0x000802A0 File Offset: 0x0007E4A0 // (set) Token: 0x06001EC9 RID: 7881 RVA: 0x000802D4 File Offset: 0x0007E4D4 public unsafe GameObject Eff_Skill02Spear02 { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_Eff_Skill02Spear02); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObject(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_Eff_Skill02Spear02), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000A6C RID: 2668 // (get) Token: 0x06001ECA RID: 7882 RVA: 0x000802FC File Offset: 0x0007E4FC // (set) Token: 0x06001ECB RID: 7883 RVA: 0x00080330 File Offset: 0x0007E530 public unsafe GameObject Eff_Skill02Spear03 { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_Eff_Skill02Spear03); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObject(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_Eff_Skill02Spear03), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000A6D RID: 2669 // (get) Token: 0x06001ECC RID: 7884 RVA: 0x00080358 File Offset: 0x0007E558 // (set) Token: 0x06001ECD RID: 7885 RVA: 0x0008038C File Offset: 0x0007E58C public unsafe GameObject Eff_SpearBulletShot { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_Eff_SpearBulletShot); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObject(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_Eff_SpearBulletShot), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000A6E RID: 2670 // (get) Token: 0x06001ECE RID: 7886 RVA: 0x000803B4 File Offset: 0x0007E5B4 // (set) Token: 0x06001ECF RID: 7887 RVA: 0x000803E8 File Offset: 0x0007E5E8 public unsafe GameObject Eff_SpearBullet01 { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_Eff_SpearBullet01); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObject(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_Eff_SpearBullet01), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000A6F RID: 2671 // (get) Token: 0x06001ED0 RID: 7888 RVA: 0x00080410 File Offset: 0x0007E610 // (set) Token: 0x06001ED1 RID: 7889 RVA: 0x00080444 File Offset: 0x0007E644 public unsafe GameObject Eff_SpearBullet02 { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_Eff_SpearBullet02); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObject(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_Eff_SpearBullet02), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000A70 RID: 2672 // (get) Token: 0x06001ED2 RID: 7890 RVA: 0x0008046C File Offset: 0x0007E66C // (set) Token: 0x06001ED3 RID: 7891 RVA: 0x000804A0 File Offset: 0x0007E6A0 public unsafe GameObject Eff_BigSpearStart { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_Eff_BigSpearStart); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObject(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_Eff_BigSpearStart), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000A71 RID: 2673 // (get) Token: 0x06001ED4 RID: 7892 RVA: 0x000804C8 File Offset: 0x0007E6C8 // (set) Token: 0x06001ED5 RID: 7893 RVA: 0x000804FC File Offset: 0x0007E6FC public unsafe GameObject Eff_BigSpearFloor { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_Eff_BigSpearFloor); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObject(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_Eff_BigSpearFloor), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000A72 RID: 2674 // (get) Token: 0x06001ED6 RID: 7894 RVA: 0x00080524 File Offset: 0x0007E724 // (set) Token: 0x06001ED7 RID: 7895 RVA: 0x00080558 File Offset: 0x0007E758 public unsafe GameObject Eff_BigSpear01 { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_Eff_BigSpear01); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObject(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_Eff_BigSpear01), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000A73 RID: 2675 // (get) Token: 0x06001ED8 RID: 7896 RVA: 0x00080580 File Offset: 0x0007E780 // (set) Token: 0x06001ED9 RID: 7897 RVA: 0x000805B4 File Offset: 0x0007E7B4 public unsafe GameObject Eff_AttackHit { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_Eff_AttackHit); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObject(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_Eff_AttackHit), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000A74 RID: 2676 // (get) Token: 0x06001EDA RID: 7898 RVA: 0x000805DC File Offset: 0x0007E7DC // (set) Token: 0x06001EDB RID: 7899 RVA: 0x00080610 File Offset: 0x0007E810 public unsafe GameObject Eff_SpearBulletHitFloor { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_Eff_SpearBulletHitFloor); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObject(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_Eff_SpearBulletHitFloor), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000A75 RID: 2677 // (get) Token: 0x06001EDC RID: 7900 RVA: 0x00080638 File Offset: 0x0007E838 // (set) Token: 0x06001EDD RID: 7901 RVA: 0x0008066C File Offset: 0x0007E86C public unsafe GameObject Eff_SpearBulletExplosion { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_Eff_SpearBulletExplosion); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObject(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_Eff_SpearBulletExplosion), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000A76 RID: 2678 // (get) Token: 0x06001EDE RID: 7902 RVA: 0x00080694 File Offset: 0x0007E894 // (set) Token: 0x06001EDF RID: 7903 RVA: 0x000806C8 File Offset: 0x0007E8C8 public unsafe EffectPool g_EffDodgeF { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_g_EffDodgeF); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new EffectPool(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_g_EffDodgeF), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000A77 RID: 2679 // (get) Token: 0x06001EE0 RID: 7904 RVA: 0x000806F0 File Offset: 0x0007E8F0 // (set) Token: 0x06001EE1 RID: 7905 RVA: 0x00080724 File Offset: 0x0007E924 public unsafe EffectPool g_EffDodgeB { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_g_EffDodgeB); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new EffectPool(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_g_EffDodgeB), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000A78 RID: 2680 // (get) Token: 0x06001EE2 RID: 7906 RVA: 0x0008074C File Offset: 0x0007E94C // (set) Token: 0x06001EE3 RID: 7907 RVA: 0x00080780 File Offset: 0x0007E980 public unsafe EffectPool g_EffDodgeL { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_g_EffDodgeL); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new EffectPool(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_g_EffDodgeL), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000A79 RID: 2681 // (get) Token: 0x06001EE4 RID: 7908 RVA: 0x000807A8 File Offset: 0x0007E9A8 // (set) Token: 0x06001EE5 RID: 7909 RVA: 0x000807DC File Offset: 0x0007E9DC public unsafe EffectPool g_EffDodgeR { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_g_EffDodgeR); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new EffectPool(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_g_EffDodgeR), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000A7A RID: 2682 // (get) Token: 0x06001EE6 RID: 7910 RVA: 0x00080804 File Offset: 0x0007EA04 // (set) Token: 0x06001EE7 RID: 7911 RVA: 0x00080838 File Offset: 0x0007EA38 public unsafe EffectPool g_EffFootSmoke { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_g_EffFootSmoke); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new EffectPool(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_g_EffFootSmoke), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000A7B RID: 2683 // (get) Token: 0x06001EE8 RID: 7912 RVA: 0x00080860 File Offset: 0x0007EA60 // (set) Token: 0x06001EE9 RID: 7913 RVA: 0x00080894 File Offset: 0x0007EA94 public unsafe EffectPool g_EffJumpSmoke { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_g_EffJumpSmoke); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new EffectPool(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_g_EffJumpSmoke), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000A7C RID: 2684 // (get) Token: 0x06001EEA RID: 7914 RVA: 0x000808BC File Offset: 0x0007EABC // (set) Token: 0x06001EEB RID: 7915 RVA: 0x000808F0 File Offset: 0x0007EAF0 public unsafe EffectPool g_EffFootSmokeSmall { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_g_EffFootSmokeSmall); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new EffectPool(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_g_EffFootSmokeSmall), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000A7D RID: 2685 // (get) Token: 0x06001EEC RID: 7916 RVA: 0x00080918 File Offset: 0x0007EB18 // (set) Token: 0x06001EED RID: 7917 RVA: 0x0008094C File Offset: 0x0007EB4C public unsafe EffectPool g_EffDash { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_g_EffDash); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new EffectPool(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_g_EffDash), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000A7E RID: 2686 // (get) Token: 0x06001EEE RID: 7918 RVA: 0x00080974 File Offset: 0x0007EB74 // (set) Token: 0x06001EEF RID: 7919 RVA: 0x000809A8 File Offset: 0x0007EBA8 public unsafe EffectPool g_EffDash02 { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_g_EffDash02); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new EffectPool(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_g_EffDash02), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000A7F RID: 2687 // (get) Token: 0x06001EF0 RID: 7920 RVA: 0x000809D0 File Offset: 0x0007EBD0 // (set) Token: 0x06001EF1 RID: 7921 RVA: 0x00080A04 File Offset: 0x0007EC04 public unsafe EffectPool g_EffDeadSmoke { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_g_EffDeadSmoke); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new EffectPool(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_g_EffDeadSmoke), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000A80 RID: 2688 // (get) Token: 0x06001EF2 RID: 7922 RVA: 0x00080A2C File Offset: 0x0007EC2C // (set) Token: 0x06001EF3 RID: 7923 RVA: 0x00080A60 File Offset: 0x0007EC60 public unsafe EffectPool g_EffAttackDamageL { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_g_EffAttackDamageL); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new EffectPool(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_g_EffAttackDamageL), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000A81 RID: 2689 // (get) Token: 0x06001EF4 RID: 7924 RVA: 0x00080A88 File Offset: 0x0007EC88 // (set) Token: 0x06001EF5 RID: 7925 RVA: 0x00080ABC File Offset: 0x0007ECBC public unsafe EffectPool g_EffAttackDamageR { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_g_EffAttackDamageR); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new EffectPool(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_g_EffAttackDamageR), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000A82 RID: 2690 // (get) Token: 0x06001EF6 RID: 7926 RVA: 0x00080AE4 File Offset: 0x0007ECE4 // (set) Token: 0x06001EF7 RID: 7927 RVA: 0x00080B18 File Offset: 0x0007ED18 public unsafe EffectPool g_EffAttackDodgeF01 { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_g_EffAttackDodgeF01); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new EffectPool(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_g_EffAttackDodgeF01), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000A83 RID: 2691 // (get) Token: 0x06001EF8 RID: 7928 RVA: 0x00080B40 File Offset: 0x0007ED40 // (set) Token: 0x06001EF9 RID: 7929 RVA: 0x00080B74 File Offset: 0x0007ED74 public unsafe EffectPool g_EffAttackDodgeF02 { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_g_EffAttackDodgeF02); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new EffectPool(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_g_EffAttackDodgeF02), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000A84 RID: 2692 // (get) Token: 0x06001EFA RID: 7930 RVA: 0x00080B9C File Offset: 0x0007ED9C // (set) Token: 0x06001EFB RID: 7931 RVA: 0x00080BD0 File Offset: 0x0007EDD0 public unsafe EffectPool g_EffAttackDodgeL { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_g_EffAttackDodgeL); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new EffectPool(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_g_EffAttackDodgeL), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000A85 RID: 2693 // (get) Token: 0x06001EFC RID: 7932 RVA: 0x00080BF8 File Offset: 0x0007EDF8 // (set) Token: 0x06001EFD RID: 7933 RVA: 0x00080C2C File Offset: 0x0007EE2C public unsafe EffectPool g_EffAttackDodgeR { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_g_EffAttackDodgeR); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new EffectPool(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_g_EffAttackDodgeR), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000A86 RID: 2694 // (get) Token: 0x06001EFE RID: 7934 RVA: 0x00080C54 File Offset: 0x0007EE54 // (set) Token: 0x06001EFF RID: 7935 RVA: 0x00080C88 File Offset: 0x0007EE88 public unsafe EffectPool g_EffAttack01_01 { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_g_EffAttack01_01); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new EffectPool(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_g_EffAttack01_01), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000A87 RID: 2695 // (get) Token: 0x06001F00 RID: 7936 RVA: 0x00080CB0 File Offset: 0x0007EEB0 // (set) Token: 0x06001F01 RID: 7937 RVA: 0x00080CE4 File Offset: 0x0007EEE4 public unsafe EffectPool g_EffAttack01_02 { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_g_EffAttack01_02); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new EffectPool(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_g_EffAttack01_02), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000A88 RID: 2696 // (get) Token: 0x06001F02 RID: 7938 RVA: 0x00080D0C File Offset: 0x0007EF0C // (set) Token: 0x06001F03 RID: 7939 RVA: 0x00080D40 File Offset: 0x0007EF40 public unsafe EffectPool g_EffAttack03_01 { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_g_EffAttack03_01); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new EffectPool(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_g_EffAttack03_01), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000A89 RID: 2697 // (get) Token: 0x06001F04 RID: 7940 RVA: 0x00080D68 File Offset: 0x0007EF68 // (set) Token: 0x06001F05 RID: 7941 RVA: 0x00080D9C File Offset: 0x0007EF9C public unsafe EffectPool g_EffAttack03_02 { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_g_EffAttack03_02); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new EffectPool(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_g_EffAttack03_02), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000A8A RID: 2698 // (get) Token: 0x06001F06 RID: 7942 RVA: 0x00080DC4 File Offset: 0x0007EFC4 // (set) Token: 0x06001F07 RID: 7943 RVA: 0x00080DF8 File Offset: 0x0007EFF8 public unsafe EffectPool g_EffAttack04 { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_g_EffAttack04); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new EffectPool(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_g_EffAttack04), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000A8B RID: 2699 // (get) Token: 0x06001F08 RID: 7944 RVA: 0x00080E20 File Offset: 0x0007F020 // (set) Token: 0x06001F09 RID: 7945 RVA: 0x00080E54 File Offset: 0x0007F054 public unsafe EffectPool g_EffAttack04To06 { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_g_EffAttack04To06); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new EffectPool(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_g_EffAttack04To06), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000A8C RID: 2700 // (get) Token: 0x06001F0A RID: 7946 RVA: 0x00080E7C File Offset: 0x0007F07C // (set) Token: 0x06001F0B RID: 7947 RVA: 0x00080EB0 File Offset: 0x0007F0B0 public unsafe EffectPool g_EffAttack05 { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_g_EffAttack05); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new EffectPool(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_g_EffAttack05), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000A8D RID: 2701 // (get) Token: 0x06001F0C RID: 7948 RVA: 0x00080ED8 File Offset: 0x0007F0D8 // (set) Token: 0x06001F0D RID: 7949 RVA: 0x00080F0C File Offset: 0x0007F10C public unsafe EffectPool g_EffAttack05To07 { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_g_EffAttack05To07); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new EffectPool(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_g_EffAttack05To07), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000A8E RID: 2702 // (get) Token: 0x06001F0E RID: 7950 RVA: 0x00080F34 File Offset: 0x0007F134 // (set) Token: 0x06001F0F RID: 7951 RVA: 0x00080F68 File Offset: 0x0007F168 public unsafe EffectPool g_EffSkill01_01 { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_g_EffSkill01_01); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new EffectPool(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_g_EffSkill01_01), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000A8F RID: 2703 // (get) Token: 0x06001F10 RID: 7952 RVA: 0x00080F90 File Offset: 0x0007F190 // (set) Token: 0x06001F11 RID: 7953 RVA: 0x00080FC4 File Offset: 0x0007F1C4 public unsafe EffectPool g_EffSkill01_02 { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_g_EffSkill01_02); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new EffectPool(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_g_EffSkill01_02), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000A90 RID: 2704 // (get) Token: 0x06001F12 RID: 7954 RVA: 0x00080FEC File Offset: 0x0007F1EC // (set) Token: 0x06001F13 RID: 7955 RVA: 0x00081020 File Offset: 0x0007F220 public unsafe EffectPool g_EffSkill01Plus_02 { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_g_EffSkill01Plus_02); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new EffectPool(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_g_EffSkill01Plus_02), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000A91 RID: 2705 // (get) Token: 0x06001F14 RID: 7956 RVA: 0x00081048 File Offset: 0x0007F248 // (set) Token: 0x06001F15 RID: 7957 RVA: 0x0008107C File Offset: 0x0007F27C public unsafe EffectPool g_EffSkill02_01 { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_g_EffSkill02_01); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new EffectPool(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_g_EffSkill02_01), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000A92 RID: 2706 // (get) Token: 0x06001F16 RID: 7958 RVA: 0x000810A4 File Offset: 0x0007F2A4 // (set) Token: 0x06001F17 RID: 7959 RVA: 0x000810D8 File Offset: 0x0007F2D8 public unsafe EffectPool g_EffSkill02_02 { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_g_EffSkill02_02); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new EffectPool(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_g_EffSkill02_02), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000A93 RID: 2707 // (get) Token: 0x06001F18 RID: 7960 RVA: 0x00081100 File Offset: 0x0007F300 // (set) Token: 0x06001F19 RID: 7961 RVA: 0x00081134 File Offset: 0x0007F334 public unsafe EffectPool g_EffSkill02_03 { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_g_EffSkill02_03); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new EffectPool(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_g_EffSkill02_03), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000A94 RID: 2708 // (get) Token: 0x06001F1A RID: 7962 RVA: 0x0008115C File Offset: 0x0007F35C // (set) Token: 0x06001F1B RID: 7963 RVA: 0x00081190 File Offset: 0x0007F390 public unsafe EffectPool g_EffSkill02RingStart { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_g_EffSkill02RingStart); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new EffectPool(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_g_EffSkill02RingStart), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000A95 RID: 2709 // (get) Token: 0x06001F1C RID: 7964 RVA: 0x000811B8 File Offset: 0x0007F3B8 // (set) Token: 0x06001F1D RID: 7965 RVA: 0x000811EC File Offset: 0x0007F3EC public unsafe EffectPool g_EffSkill02SpearFloor { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_g_EffSkill02SpearFloor); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new EffectPool(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_g_EffSkill02SpearFloor), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000A96 RID: 2710 // (get) Token: 0x06001F1E RID: 7966 RVA: 0x00081214 File Offset: 0x0007F414 // (set) Token: 0x06001F1F RID: 7967 RVA: 0x00081248 File Offset: 0x0007F448 public unsafe EffectPool g_EffSkill02Spear01 { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_g_EffSkill02Spear01); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new EffectPool(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_g_EffSkill02Spear01), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000A97 RID: 2711 // (get) Token: 0x06001F20 RID: 7968 RVA: 0x00081270 File Offset: 0x0007F470 // (set) Token: 0x06001F21 RID: 7969 RVA: 0x000812A4 File Offset: 0x0007F4A4 public unsafe EffectPool g_EffSkill02Spear02 { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_g_EffSkill02Spear02); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new EffectPool(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_g_EffSkill02Spear02), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000A98 RID: 2712 // (get) Token: 0x06001F22 RID: 7970 RVA: 0x000812CC File Offset: 0x0007F4CC // (set) Token: 0x06001F23 RID: 7971 RVA: 0x00081300 File Offset: 0x0007F500 public unsafe EffectPool g_EffSkill02Spear03 { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_g_EffSkill02Spear03); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new EffectPool(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_g_EffSkill02Spear03), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000A99 RID: 2713 // (get) Token: 0x06001F24 RID: 7972 RVA: 0x00081328 File Offset: 0x0007F528 // (set) Token: 0x06001F25 RID: 7973 RVA: 0x0008135C File Offset: 0x0007F55C public unsafe EffectPool g_EffSpearBulletShot { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_g_EffSpearBulletShot); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new EffectPool(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_g_EffSpearBulletShot), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000A9A RID: 2714 // (get) Token: 0x06001F26 RID: 7974 RVA: 0x00081384 File Offset: 0x0007F584 // (set) Token: 0x06001F27 RID: 7975 RVA: 0x000813B8 File Offset: 0x0007F5B8 public unsafe EffectPool g_EffSpearBullet01 { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_g_EffSpearBullet01); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new EffectPool(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_g_EffSpearBullet01), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000A9B RID: 2715 // (get) Token: 0x06001F28 RID: 7976 RVA: 0x000813E0 File Offset: 0x0007F5E0 // (set) Token: 0x06001F29 RID: 7977 RVA: 0x00081414 File Offset: 0x0007F614 public unsafe EffectPool g_EffSpearBullet02 { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_g_EffSpearBullet02); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new EffectPool(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_g_EffSpearBullet02), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000A9C RID: 2716 // (get) Token: 0x06001F2A RID: 7978 RVA: 0x0008143C File Offset: 0x0007F63C // (set) Token: 0x06001F2B RID: 7979 RVA: 0x00081470 File Offset: 0x0007F670 public unsafe EffectPool g_EffBigSpearStart { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_g_EffBigSpearStart); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new EffectPool(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_g_EffBigSpearStart), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000A9D RID: 2717 // (get) Token: 0x06001F2C RID: 7980 RVA: 0x00081498 File Offset: 0x0007F698 // (set) Token: 0x06001F2D RID: 7981 RVA: 0x000814CC File Offset: 0x0007F6CC public unsafe EffectPool g_EffBigSpearFloor { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_g_EffBigSpearFloor); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new EffectPool(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_g_EffBigSpearFloor), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000A9E RID: 2718 // (get) Token: 0x06001F2E RID: 7982 RVA: 0x000814F4 File Offset: 0x0007F6F4 // (set) Token: 0x06001F2F RID: 7983 RVA: 0x00081528 File Offset: 0x0007F728 public unsafe EffectPool g_EffBigSpear01 { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_g_EffBigSpear01); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new EffectPool(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_g_EffBigSpear01), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000A9F RID: 2719 // (get) Token: 0x06001F30 RID: 7984 RVA: 0x00081550 File Offset: 0x0007F750 // (set) Token: 0x06001F31 RID: 7985 RVA: 0x00081584 File Offset: 0x0007F784 public unsafe EffectPool g_EffAttackHit { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_g_EffAttackHit); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new EffectPool(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_g_EffAttackHit), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000AA0 RID: 2720 // (get) Token: 0x06001F32 RID: 7986 RVA: 0x000815AC File Offset: 0x0007F7AC // (set) Token: 0x06001F33 RID: 7987 RVA: 0x000815E0 File Offset: 0x0007F7E0 public unsafe EffectPool g_EffSpearBulletHitFloor { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_g_EffSpearBulletHitFloor); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new EffectPool(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_g_EffSpearBulletHitFloor), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000AA1 RID: 2721 // (get) Token: 0x06001F34 RID: 7988 RVA: 0x00081608 File Offset: 0x0007F808 // (set) Token: 0x06001F35 RID: 7989 RVA: 0x0008163C File Offset: 0x0007F83C public unsafe EffectPool g_EffSpearBulletExplosion { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_g_EffSpearBulletExplosion); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new EffectPool(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_g_EffSpearBulletExplosion), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000AA2 RID: 2722 // (get) Token: 0x06001F36 RID: 7990 RVA: 0x00081664 File Offset: 0x0007F864 // (set) Token: 0x06001F37 RID: 7991 RVA: 0x00081698 File Offset: 0x0007F898 public unsafe GameObject SE_FootStep { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_SE_FootStep); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObject(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_SE_FootStep), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000AA3 RID: 2723 // (get) Token: 0x06001F38 RID: 7992 RVA: 0x000816C0 File Offset: 0x0007F8C0 // (set) Token: 0x06001F39 RID: 7993 RVA: 0x000816F4 File Offset: 0x0007F8F4 public unsafe GameObject SE_Jump { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_SE_Jump); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObject(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_SE_Jump), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000AA4 RID: 2724 // (get) Token: 0x06001F3A RID: 7994 RVA: 0x0008171C File Offset: 0x0007F91C // (set) Token: 0x06001F3B RID: 7995 RVA: 0x00081750 File Offset: 0x0007F950 public unsafe GameObject SE_Dodge { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_SE_Dodge); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObject(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_SE_Dodge), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000AA5 RID: 2725 // (get) Token: 0x06001F3C RID: 7996 RVA: 0x00081778 File Offset: 0x0007F978 // (set) Token: 0x06001F3D RID: 7997 RVA: 0x000817AC File Offset: 0x0007F9AC public unsafe GameObject SE_Land { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_SE_Land); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObject(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_SE_Land), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000AA6 RID: 2726 // (get) Token: 0x06001F3E RID: 7998 RVA: 0x000817D4 File Offset: 0x0007F9D4 // (set) Token: 0x06001F3F RID: 7999 RVA: 0x00081808 File Offset: 0x0007FA08 public unsafe GameObject SE_Foley { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_SE_Foley); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObject(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_SE_Foley), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000AA7 RID: 2727 // (get) Token: 0x06001F40 RID: 8000 RVA: 0x00081830 File Offset: 0x0007FA30 // (set) Token: 0x06001F41 RID: 8001 RVA: 0x00081864 File Offset: 0x0007FA64 public unsafe GameObject SE_Swing { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_SE_Swing); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObject(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_SE_Swing), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000AA8 RID: 2728 // (get) Token: 0x06001F42 RID: 8002 RVA: 0x0008188C File Offset: 0x0007FA8C // (set) Token: 0x06001F43 RID: 8003 RVA: 0x000818C0 File Offset: 0x0007FAC0 public unsafe GameObject SE_BulletHit { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_SE_BulletHit); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObject(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_SE_BulletHit), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000AA9 RID: 2729 // (get) Token: 0x06001F44 RID: 8004 RVA: 0x000818E8 File Offset: 0x0007FAE8 // (set) Token: 0x06001F45 RID: 8005 RVA: 0x0008191C File Offset: 0x0007FB1C public unsafe GameObject SE_BulletExplosion { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_SE_BulletExplosion); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObject(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_SE_BulletExplosion), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000AAA RID: 2730 // (get) Token: 0x06001F46 RID: 8006 RVA: 0x00081944 File Offset: 0x0007FB44 // (set) Token: 0x06001F47 RID: 8007 RVA: 0x00081978 File Offset: 0x0007FB78 public unsafe GameObject SE_Spear { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_SE_Spear); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObject(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_SE_Spear), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000AAB RID: 2731 // (get) Token: 0x06001F48 RID: 8008 RVA: 0x000819A0 File Offset: 0x0007FBA0 // (set) Token: 0x06001F49 RID: 8009 RVA: 0x000819D4 File Offset: 0x0007FBD4 public unsafe GameObject SE_WeaponLight { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_SE_WeaponLight); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObject(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_SE_WeaponLight), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000AAC RID: 2732 // (get) Token: 0x06001F4A RID: 8010 RVA: 0x000819FC File Offset: 0x0007FBFC // (set) Token: 0x06001F4B RID: 8011 RVA: 0x00081A30 File Offset: 0x0007FC30 public unsafe GameObject SE_BulletShot { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_SE_BulletShot); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObject(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_SE_BulletShot), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000AAD RID: 2733 // (get) Token: 0x06001F4C RID: 8012 RVA: 0x00081A58 File Offset: 0x0007FC58 // (set) Token: 0x06001F4D RID: 8013 RVA: 0x00081A8C File Offset: 0x0007FC8C public unsafe GameObject SE_Skill02RingSpear { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_SE_Skill02RingSpear); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObject(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_SE_Skill02RingSpear), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000AAE RID: 2734 // (get) Token: 0x06001F4E RID: 8014 RVA: 0x00081AB4 File Offset: 0x0007FCB4 // (set) Token: 0x06001F4F RID: 8015 RVA: 0x00081AE8 File Offset: 0x0007FCE8 public unsafe GameObject SE_BigSpear { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_SE_BigSpear); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObject(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_SE_BigSpear), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000AAF RID: 2735 // (get) Token: 0x06001F50 RID: 8016 RVA: 0x00081B10 File Offset: 0x0007FD10 // (set) Token: 0x06001F51 RID: 8017 RVA: 0x00081B44 File Offset: 0x0007FD44 public unsafe GameObject SE_DeadImapct { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_SE_DeadImapct); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObject(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_SE_DeadImapct), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000AB0 RID: 2736 // (get) Token: 0x06001F52 RID: 8018 RVA: 0x00081B6C File Offset: 0x0007FD6C // (set) Token: 0x06001F53 RID: 8019 RVA: 0x00081BA0 File Offset: 0x0007FDA0 public unsafe GameObject SE_WeaponCharge { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_SE_WeaponCharge); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObject(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_SE_WeaponCharge), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000AB1 RID: 2737 // (get) Token: 0x06001F54 RID: 8020 RVA: 0x00081BC8 File Offset: 0x0007FDC8 // (set) Token: 0x06001F55 RID: 8021 RVA: 0x00081BFC File Offset: 0x0007FDFC public unsafe GameObject SE_Other { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_SE_Other); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObject(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_SE_Other), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000AB2 RID: 2738 // (get) Token: 0x06001F56 RID: 8022 RVA: 0x00081C24 File Offset: 0x0007FE24 // (set) Token: 0x06001F57 RID: 8023 RVA: 0x00081C58 File Offset: 0x0007FE58 public unsafe GameObject SE_Earthquake { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_SE_Earthquake); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObject(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_SE_Earthquake), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000AB3 RID: 2739 // (get) Token: 0x06001F58 RID: 8024 RVA: 0x00081C80 File Offset: 0x0007FE80 // (set) Token: 0x06001F59 RID: 8025 RVA: 0x00081CB4 File Offset: 0x0007FEB4 public unsafe GameObject SE_WeaponLoop { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_SE_WeaponLoop); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObject(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_SE_WeaponLoop), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000AB4 RID: 2740 // (get) Token: 0x06001F5A RID: 8026 RVA: 0x00081CDC File Offset: 0x0007FEDC // (set) Token: 0x06001F5B RID: 8027 RVA: 0x00081D10 File Offset: 0x0007FF10 public unsafe GameObject SE_ScriptDestroyStart { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_SE_ScriptDestroyStart); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObject(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_SE_ScriptDestroyStart), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000AB5 RID: 2741 // (get) Token: 0x06001F5C RID: 8028 RVA: 0x00081D38 File Offset: 0x0007FF38 // (set) Token: 0x06001F5D RID: 8029 RVA: 0x00081D6C File Offset: 0x0007FF6C public unsafe SoundEffect g_SEFootStep { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_g_SEFootStep); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new SoundEffect(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_g_SEFootStep), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000AB6 RID: 2742 // (get) Token: 0x06001F5E RID: 8030 RVA: 0x00081D94 File Offset: 0x0007FF94 // (set) Token: 0x06001F5F RID: 8031 RVA: 0x00081DC8 File Offset: 0x0007FFC8 public unsafe SoundEffect g_SEJump { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_g_SEJump); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new SoundEffect(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_g_SEJump), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000AB7 RID: 2743 // (get) Token: 0x06001F60 RID: 8032 RVA: 0x00081DF0 File Offset: 0x0007FFF0 // (set) Token: 0x06001F61 RID: 8033 RVA: 0x00081E24 File Offset: 0x00080024 public unsafe SoundEffect g_SEDodge { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_g_SEDodge); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new SoundEffect(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_g_SEDodge), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000AB8 RID: 2744 // (get) Token: 0x06001F62 RID: 8034 RVA: 0x00081E4C File Offset: 0x0008004C // (set) Token: 0x06001F63 RID: 8035 RVA: 0x00081E80 File Offset: 0x00080080 public unsafe SoundEffect g_SELand { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_g_SELand); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new SoundEffect(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_g_SELand), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000AB9 RID: 2745 // (get) Token: 0x06001F64 RID: 8036 RVA: 0x00081EA8 File Offset: 0x000800A8 // (set) Token: 0x06001F65 RID: 8037 RVA: 0x00081EDC File Offset: 0x000800DC public unsafe SoundEffect g_SEFoley { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_g_SEFoley); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new SoundEffect(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_g_SEFoley), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000ABA RID: 2746 // (get) Token: 0x06001F66 RID: 8038 RVA: 0x00081F04 File Offset: 0x00080104 // (set) Token: 0x06001F67 RID: 8039 RVA: 0x00081F38 File Offset: 0x00080138 public unsafe SoundEffect g_SEWeaponLight { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_g_SEWeaponLight); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new SoundEffect(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_g_SEWeaponLight), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000ABB RID: 2747 // (get) Token: 0x06001F68 RID: 8040 RVA: 0x00081F60 File Offset: 0x00080160 // (set) Token: 0x06001F69 RID: 8041 RVA: 0x00081F94 File Offset: 0x00080194 public unsafe SoundEffect g_SEBulletShotReady { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_g_SEBulletShotReady); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new SoundEffect(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_g_SEBulletShotReady), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000ABC RID: 2748 // (get) Token: 0x06001F6A RID: 8042 RVA: 0x00081FBC File Offset: 0x000801BC // (set) Token: 0x06001F6B RID: 8043 RVA: 0x00081FF0 File Offset: 0x000801F0 public unsafe SoundEffect g_SEDeadImpact { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_g_SEDeadImpact); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new SoundEffect(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_g_SEDeadImpact), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000ABD RID: 2749 // (get) Token: 0x06001F6C RID: 8044 RVA: 0x00082018 File Offset: 0x00080218 // (set) Token: 0x06001F6D RID: 8045 RVA: 0x0008204C File Offset: 0x0008024C public unsafe SoundEffect g_SEWeaponCharge { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_g_SEWeaponCharge); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new SoundEffect(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_g_SEWeaponCharge), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000ABE RID: 2750 // (get) Token: 0x06001F6E RID: 8046 RVA: 0x00082074 File Offset: 0x00080274 // (set) Token: 0x06001F6F RID: 8047 RVA: 0x000820A8 File Offset: 0x000802A8 public unsafe SoundEffect g_SEOther { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_g_SEOther); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new SoundEffect(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_g_SEOther), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000ABF RID: 2751 // (get) Token: 0x06001F70 RID: 8048 RVA: 0x000820D0 File Offset: 0x000802D0 // (set) Token: 0x06001F71 RID: 8049 RVA: 0x00082104 File Offset: 0x00080304 public unsafe SoundEffect g_SEEarthquake { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_g_SEEarthquake); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new SoundEffect(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_g_SEEarthquake), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000AC0 RID: 2752 // (get) Token: 0x06001F72 RID: 8050 RVA: 0x0008212C File Offset: 0x0008032C // (set) Token: 0x06001F73 RID: 8051 RVA: 0x00082160 File Offset: 0x00080360 public unsafe SoundEffect g_SEWeaponLoop { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_g_SEWeaponLoop); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new SoundEffect(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_g_SEWeaponLoop), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000AC1 RID: 2753 // (get) Token: 0x06001F74 RID: 8052 RVA: 0x00082188 File Offset: 0x00080388 // (set) Token: 0x06001F75 RID: 8053 RVA: 0x000821BC File Offset: 0x000803BC public unsafe SoundEffect g_SEScriptDestroyStart { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_g_SEScriptDestroyStart); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new SoundEffect(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_g_SEScriptDestroyStart), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000AC2 RID: 2754 // (get) Token: 0x06001F76 RID: 8054 RVA: 0x000821E4 File Offset: 0x000803E4 // (set) Token: 0x06001F77 RID: 8055 RVA: 0x00082218 File Offset: 0x00080418 public unsafe SoundEffectPool g_SEPSwing { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_g_SEPSwing); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new SoundEffectPool(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_g_SEPSwing), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000AC3 RID: 2755 // (get) Token: 0x06001F78 RID: 8056 RVA: 0x00082240 File Offset: 0x00080440 // (set) Token: 0x06001F79 RID: 8057 RVA: 0x00082274 File Offset: 0x00080474 public unsafe SoundEffectPool g_SEPBulletHit { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_g_SEPBulletHit); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new SoundEffectPool(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_g_SEPBulletHit), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000AC4 RID: 2756 // (get) Token: 0x06001F7A RID: 8058 RVA: 0x0008229C File Offset: 0x0008049C // (set) Token: 0x06001F7B RID: 8059 RVA: 0x000822D0 File Offset: 0x000804D0 public unsafe SoundEffectPool g_SEPBulletExplosion { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_g_SEPBulletExplosion); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new SoundEffectPool(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_g_SEPBulletExplosion), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000AC5 RID: 2757 // (get) Token: 0x06001F7C RID: 8060 RVA: 0x000822F8 File Offset: 0x000804F8 // (set) Token: 0x06001F7D RID: 8061 RVA: 0x0008232C File Offset: 0x0008052C public unsafe SoundEffectPool g_SEPSpear { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_g_SEPSpear); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new SoundEffectPool(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_g_SEPSpear), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000AC6 RID: 2758 // (get) Token: 0x06001F7E RID: 8062 RVA: 0x00082354 File Offset: 0x00080554 // (set) Token: 0x06001F7F RID: 8063 RVA: 0x00082388 File Offset: 0x00080588 public unsafe SoundEffectPool g_SEPSkill02RingSpear { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_g_SEPSkill02RingSpear); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new SoundEffectPool(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_g_SEPSkill02RingSpear), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000AC7 RID: 2759 // (get) Token: 0x06001F80 RID: 8064 RVA: 0x000823B0 File Offset: 0x000805B0 // (set) Token: 0x06001F81 RID: 8065 RVA: 0x000823E4 File Offset: 0x000805E4 public unsafe SoundEffectPool g_SEPBigSpear { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_g_SEPBigSpear); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new SoundEffectPool(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_g_SEPBigSpear), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000AC8 RID: 2760 // (get) Token: 0x06001F82 RID: 8066 RVA: 0x0008240C File Offset: 0x0008060C // (set) Token: 0x06001F83 RID: 8067 RVA: 0x00082434 File Offset: 0x00080634 public unsafe int g_fSEPSkill02RingSpearIndex { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_g_fSEPSkill02RingSpearIndex); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_g_fSEPSkill02RingSpearIndex)) = value; } } // Token: 0x17000AC9 RID: 2761 // (get) Token: 0x06001F84 RID: 8068 RVA: 0x00082458 File Offset: 0x00080658 // (set) Token: 0x06001F85 RID: 8069 RVA: 0x00082480 File Offset: 0x00080680 public unsafe bool g_bWeaponCharge { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_g_bWeaponCharge); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_g_bWeaponCharge)) = value; } } // Token: 0x17000ACA RID: 2762 // (get) Token: 0x06001F86 RID: 8070 RVA: 0x000824A4 File Offset: 0x000806A4 // (set) Token: 0x06001F87 RID: 8071 RVA: 0x000824CC File Offset: 0x000806CC public unsafe float g_fWeaponChargeVolume { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_g_fWeaponChargeVolume); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_g_fWeaponChargeVolume)) = value; } } // Token: 0x17000ACB RID: 2763 // (get) Token: 0x06001F88 RID: 8072 RVA: 0x000824F0 File Offset: 0x000806F0 // (set) Token: 0x06001F89 RID: 8073 RVA: 0x00082518 File Offset: 0x00080718 public unsafe float g_fWeaponChargePitch { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_g_fWeaponChargePitch); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_g_fWeaponChargePitch)) = value; } } // Token: 0x17000ACC RID: 2764 // (get) Token: 0x06001F8A RID: 8074 RVA: 0x0008253C File Offset: 0x0008073C // (set) Token: 0x06001F8B RID: 8075 RVA: 0x00082564 File Offset: 0x00080764 public unsafe bool g_bWeaponLoop { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_g_bWeaponLoop); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_g_bWeaponLoop)) = value; } } // Token: 0x17000ACD RID: 2765 // (get) Token: 0x06001F8C RID: 8076 RVA: 0x00082588 File Offset: 0x00080788 // (set) Token: 0x06001F8D RID: 8077 RVA: 0x000825B0 File Offset: 0x000807B0 public unsafe float g_fWeaponLoopVolume { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_g_fWeaponLoopVolume); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_g_fWeaponLoopVolume)) = value; } } // Token: 0x17000ACE RID: 2766 // (get) Token: 0x06001F8E RID: 8078 RVA: 0x000825D4 File Offset: 0x000807D4 // (set) Token: 0x06001F8F RID: 8079 RVA: 0x000825FC File Offset: 0x000807FC public unsafe float g_fSEScriptDestroyVolume { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_g_fSEScriptDestroyVolume); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_g_fSEScriptDestroyVolume)) = value; } } // Token: 0x17000ACF RID: 2767 // (get) Token: 0x06001F90 RID: 8080 RVA: 0x00082620 File Offset: 0x00080820 // (set) Token: 0x06001F91 RID: 8081 RVA: 0x00082654 File Offset: 0x00080854 public unsafe AttackData AD_Skill02Track { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_AD_Skill02Track); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new AttackData(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_AD_Skill02Track), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000AD0 RID: 2768 // (get) Token: 0x06001F92 RID: 8082 RVA: 0x0008267C File Offset: 0x0008087C // (set) Token: 0x06001F93 RID: 8083 RVA: 0x000826B0 File Offset: 0x000808B0 public unsafe AttackData AD_Skill02Ring { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_AD_Skill02Ring); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new AttackData(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_AD_Skill02Ring), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000AD1 RID: 2769 // (get) Token: 0x06001F94 RID: 8084 RVA: 0x000826D8 File Offset: 0x000808D8 // (set) Token: 0x06001F95 RID: 8085 RVA: 0x0008270C File Offset: 0x0008090C public unsafe AttackData AD_SpearBullet { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_AD_SpearBullet); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new AttackData(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_AD_SpearBullet), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000AD2 RID: 2770 // (get) Token: 0x06001F96 RID: 8086 RVA: 0x00082734 File Offset: 0x00080934 // (set) Token: 0x06001F97 RID: 8087 RVA: 0x00082768 File Offset: 0x00080968 public unsafe AttackData AD_Skill02Plus { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_AD_Skill02Plus); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new AttackData(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_AD_Skill02Plus), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000AD3 RID: 2771 // (get) Token: 0x06001F98 RID: 8088 RVA: 0x00082790 File Offset: 0x00080990 // (set) Token: 0x06001F99 RID: 8089 RVA: 0x000827B8 File Offset: 0x000809B8 public unsafe bool g_bAttack04 { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_g_bAttack04); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_g_bAttack04)) = value; } } // Token: 0x17000AD4 RID: 2772 // (get) Token: 0x06001F9A RID: 8090 RVA: 0x000827DC File Offset: 0x000809DC // (set) Token: 0x06001F9B RID: 8091 RVA: 0x00082804 File Offset: 0x00080A04 public unsafe bool g_bAttack04Hit { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_g_bAttack04Hit); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_g_bAttack04Hit)) = value; } } // Token: 0x17000AD5 RID: 2773 // (get) Token: 0x06001F9C RID: 8092 RVA: 0x00082828 File Offset: 0x00080A28 // (set) Token: 0x06001F9D RID: 8093 RVA: 0x00082850 File Offset: 0x00080A50 public unsafe Vector3 g_v3Attack04Start { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_g_v3Attack04Start); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_g_v3Attack04Start)) = value; } } // Token: 0x17000AD6 RID: 2774 // (get) Token: 0x06001F9E RID: 8094 RVA: 0x00082874 File Offset: 0x00080A74 // (set) Token: 0x06001F9F RID: 8095 RVA: 0x0008289C File Offset: 0x00080A9C public unsafe Vector3 g_v3Attack04End { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_g_v3Attack04End); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_g_v3Attack04End)) = value; } } // Token: 0x17000AD7 RID: 2775 // (get) Token: 0x06001FA0 RID: 8096 RVA: 0x000828C0 File Offset: 0x00080AC0 // (set) Token: 0x06001FA1 RID: 8097 RVA: 0x000828E8 File Offset: 0x00080AE8 public unsafe Vector3 g_v3Attack04Direction { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_g_v3Attack04Direction); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_g_v3Attack04Direction)) = value; } } // Token: 0x17000AD8 RID: 2776 // (get) Token: 0x06001FA2 RID: 8098 RVA: 0x0008290C File Offset: 0x00080B0C // (set) Token: 0x06001FA3 RID: 8099 RVA: 0x0008292A File Offset: 0x00080B2A public unsafe static int g_iAttack04Total { get { int num; IL2CPP.il2cpp_field_static_get_value(BossLevel04EffectPlay.NativeFieldInfoPtr_g_iAttack04Total, (void*)(&num)); return num; } set { IL2CPP.il2cpp_field_static_set_value(BossLevel04EffectPlay.NativeFieldInfoPtr_g_iAttack04Total, (void*)(&value)); } } // Token: 0x17000AD9 RID: 2777 // (get) Token: 0x06001FA4 RID: 8100 RVA: 0x0008293C File Offset: 0x00080B3C // (set) Token: 0x06001FA5 RID: 8101 RVA: 0x00082964 File Offset: 0x00080B64 public unsafe int g_iAttack04Num { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_g_iAttack04Num); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_g_iAttack04Num)) = value; } } // Token: 0x17000ADA RID: 2778 // (get) Token: 0x06001FA6 RID: 8102 RVA: 0x00082988 File Offset: 0x00080B88 // (set) Token: 0x06001FA7 RID: 8103 RVA: 0x000829A6 File Offset: 0x00080BA6 public unsafe static float g_fAttack04Inter { get { float num; IL2CPP.il2cpp_field_static_get_value(BossLevel04EffectPlay.NativeFieldInfoPtr_g_fAttack04Inter, (void*)(&num)); return num; } set { IL2CPP.il2cpp_field_static_set_value(BossLevel04EffectPlay.NativeFieldInfoPtr_g_fAttack04Inter, (void*)(&value)); } } // Token: 0x17000ADB RID: 2779 // (get) Token: 0x06001FA8 RID: 8104 RVA: 0x000829B8 File Offset: 0x00080BB8 // (set) Token: 0x06001FA9 RID: 8105 RVA: 0x000829E0 File Offset: 0x00080BE0 public unsafe float g_fAttack04InterVal { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_g_fAttack04InterVal); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_g_fAttack04InterVal)) = value; } } // Token: 0x17000ADC RID: 2780 // (get) Token: 0x06001FAA RID: 8106 RVA: 0x00082A04 File Offset: 0x00080C04 // (set) Token: 0x06001FAB RID: 8107 RVA: 0x00082A2C File Offset: 0x00080C2C public unsafe float g_fAttack04InterDistance { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_g_fAttack04InterDistance); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_g_fAttack04InterDistance)) = value; } } // Token: 0x17000ADD RID: 2781 // (get) Token: 0x06001FAC RID: 8108 RVA: 0x00082A50 File Offset: 0x00080C50 // (set) Token: 0x06001FAD RID: 8109 RVA: 0x00082A78 File Offset: 0x00080C78 public unsafe bool g_bAttack05 { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_g_bAttack05); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_g_bAttack05)) = value; } } // Token: 0x17000ADE RID: 2782 // (get) Token: 0x06001FAE RID: 8110 RVA: 0x00082A9C File Offset: 0x00080C9C // (set) Token: 0x06001FAF RID: 8111 RVA: 0x00082AC4 File Offset: 0x00080CC4 public unsafe bool g_bAttack05Hit { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_g_bAttack05Hit); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_g_bAttack05Hit)) = value; } } // Token: 0x17000ADF RID: 2783 // (get) Token: 0x06001FB0 RID: 8112 RVA: 0x00082AE8 File Offset: 0x00080CE8 // (set) Token: 0x06001FB1 RID: 8113 RVA: 0x00082B06 File Offset: 0x00080D06 public unsafe static int g_iAttack05Total { get { int num; IL2CPP.il2cpp_field_static_get_value(BossLevel04EffectPlay.NativeFieldInfoPtr_g_iAttack05Total, (void*)(&num)); return num; } set { IL2CPP.il2cpp_field_static_set_value(BossLevel04EffectPlay.NativeFieldInfoPtr_g_iAttack05Total, (void*)(&value)); } } // Token: 0x17000AE0 RID: 2784 // (get) Token: 0x06001FB2 RID: 8114 RVA: 0x00082B18 File Offset: 0x00080D18 // (set) Token: 0x06001FB3 RID: 8115 RVA: 0x00082B40 File Offset: 0x00080D40 public unsafe int g_iAttack05Num { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_g_iAttack05Num); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_g_iAttack05Num)) = value; } } // Token: 0x17000AE1 RID: 2785 // (get) Token: 0x06001FB4 RID: 8116 RVA: 0x00082B64 File Offset: 0x00080D64 // (set) Token: 0x06001FB5 RID: 8117 RVA: 0x00082B82 File Offset: 0x00080D82 public unsafe static float g_fAttack05Inter { get { float num; IL2CPP.il2cpp_field_static_get_value(BossLevel04EffectPlay.NativeFieldInfoPtr_g_fAttack05Inter, (void*)(&num)); return num; } set { IL2CPP.il2cpp_field_static_set_value(BossLevel04EffectPlay.NativeFieldInfoPtr_g_fAttack05Inter, (void*)(&value)); } } // Token: 0x17000AE2 RID: 2786 // (get) Token: 0x06001FB6 RID: 8118 RVA: 0x00082B94 File Offset: 0x00080D94 // (set) Token: 0x06001FB7 RID: 8119 RVA: 0x00082BBC File Offset: 0x00080DBC public unsafe float g_fAttack05InterVal { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_g_fAttack05InterVal); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_g_fAttack05InterVal)) = value; } } // Token: 0x17000AE3 RID: 2787 // (get) Token: 0x06001FB8 RID: 8120 RVA: 0x00082BE0 File Offset: 0x00080DE0 // (set) Token: 0x06001FB9 RID: 8121 RVA: 0x00082C08 File Offset: 0x00080E08 public unsafe bool g_bAttackHit { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_g_bAttackHit); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_g_bAttackHit)) = value; } } // Token: 0x17000AE4 RID: 2788 // (get) Token: 0x06001FBA RID: 8122 RVA: 0x00082C2C File Offset: 0x00080E2C // (set) Token: 0x06001FBB RID: 8123 RVA: 0x00082C54 File Offset: 0x00080E54 public unsafe bool g_bSkill02Track { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_g_bSkill02Track); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_g_bSkill02Track)) = value; } } // Token: 0x17000AE5 RID: 2789 // (get) Token: 0x06001FBC RID: 8124 RVA: 0x00082C78 File Offset: 0x00080E78 // (set) Token: 0x06001FBD RID: 8125 RVA: 0x00082C96 File Offset: 0x00080E96 public unsafe static float g_fSkill02TrackTime { get { float num; IL2CPP.il2cpp_field_static_get_value(BossLevel04EffectPlay.NativeFieldInfoPtr_g_fSkill02TrackTime, (void*)(&num)); return num; } set { IL2CPP.il2cpp_field_static_set_value(BossLevel04EffectPlay.NativeFieldInfoPtr_g_fSkill02TrackTime, (void*)(&value)); } } // Token: 0x17000AE6 RID: 2790 // (get) Token: 0x06001FBE RID: 8126 RVA: 0x00082CA8 File Offset: 0x00080EA8 // (set) Token: 0x06001FBF RID: 8127 RVA: 0x00082CD0 File Offset: 0x00080ED0 public unsafe float g_fSkill02TrackTimeVal { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_g_fSkill02TrackTimeVal); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_g_fSkill02TrackTimeVal)) = value; } } // Token: 0x17000AE7 RID: 2791 // (get) Token: 0x06001FC0 RID: 8128 RVA: 0x00082CF4 File Offset: 0x00080EF4 // (set) Token: 0x06001FC1 RID: 8129 RVA: 0x00082D12 File Offset: 0x00080F12 public unsafe static float g_fSkill02TrackInter { get { float num; IL2CPP.il2cpp_field_static_get_value(BossLevel04EffectPlay.NativeFieldInfoPtr_g_fSkill02TrackInter, (void*)(&num)); return num; } set { IL2CPP.il2cpp_field_static_set_value(BossLevel04EffectPlay.NativeFieldInfoPtr_g_fSkill02TrackInter, (void*)(&value)); } } // Token: 0x17000AE8 RID: 2792 // (get) Token: 0x06001FC2 RID: 8130 RVA: 0x00082D24 File Offset: 0x00080F24 // (set) Token: 0x06001FC3 RID: 8131 RVA: 0x00082D4C File Offset: 0x00080F4C public unsafe float g_fSkill02TrackInterVal { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_g_fSkill02TrackInterVal); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_g_fSkill02TrackInterVal)) = value; } } // Token: 0x17000AE9 RID: 2793 // (get) Token: 0x06001FC4 RID: 8132 RVA: 0x00082D70 File Offset: 0x00080F70 // (set) Token: 0x06001FC5 RID: 8133 RVA: 0x00082D98 File Offset: 0x00080F98 public unsafe Vector3 g_v3Skill02TrackPos { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_g_v3Skill02TrackPos); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_g_v3Skill02TrackPos)) = value; } } // Token: 0x17000AEA RID: 2794 // (get) Token: 0x06001FC6 RID: 8134 RVA: 0x00082DBC File Offset: 0x00080FBC // (set) Token: 0x06001FC7 RID: 8135 RVA: 0x00082DDA File Offset: 0x00080FDA public unsafe static float g_fSkill02TrackSpeed { get { float num; IL2CPP.il2cpp_field_static_get_value(BossLevel04EffectPlay.NativeFieldInfoPtr_g_fSkill02TrackSpeed, (void*)(&num)); return num; } set { IL2CPP.il2cpp_field_static_set_value(BossLevel04EffectPlay.NativeFieldInfoPtr_g_fSkill02TrackSpeed, (void*)(&value)); } } // Token: 0x17000AEB RID: 2795 // (get) Token: 0x06001FC8 RID: 8136 RVA: 0x00082DEC File Offset: 0x00080FEC // (set) Token: 0x06001FC9 RID: 8137 RVA: 0x00082E0A File Offset: 0x0008100A public unsafe static float g_v3Skill02TrackRange { get { float num; IL2CPP.il2cpp_field_static_get_value(BossLevel04EffectPlay.NativeFieldInfoPtr_g_v3Skill02TrackRange, (void*)(&num)); return num; } set { IL2CPP.il2cpp_field_static_set_value(BossLevel04EffectPlay.NativeFieldInfoPtr_g_v3Skill02TrackRange, (void*)(&value)); } } // Token: 0x17000AEC RID: 2796 // (get) Token: 0x06001FCA RID: 8138 RVA: 0x00082E1C File Offset: 0x0008101C // (set) Token: 0x06001FCB RID: 8139 RVA: 0x00082E44 File Offset: 0x00081044 public unsafe bool g_bSkill02Ring { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_g_bSkill02Ring); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_g_bSkill02Ring)) = value; } } // Token: 0x17000AED RID: 2797 // (get) Token: 0x06001FCC RID: 8140 RVA: 0x00082E68 File Offset: 0x00081068 // (set) Token: 0x06001FCD RID: 8141 RVA: 0x00082E90 File Offset: 0x00081090 public unsafe bool g_bSkill02RingHit { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_g_bSkill02RingHit); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_g_bSkill02RingHit)) = value; } } // Token: 0x17000AEE RID: 2798 // (get) Token: 0x06001FCE RID: 8142 RVA: 0x00082EB4 File Offset: 0x000810B4 // (set) Token: 0x06001FCF RID: 8143 RVA: 0x00082ED2 File Offset: 0x000810D2 public unsafe static float g_fSkill02RingRadius { get { float num; IL2CPP.il2cpp_field_static_get_value(BossLevel04EffectPlay.NativeFieldInfoPtr_g_fSkill02RingRadius, (void*)(&num)); return num; } set { IL2CPP.il2cpp_field_static_set_value(BossLevel04EffectPlay.NativeFieldInfoPtr_g_fSkill02RingRadius, (void*)(&value)); } } // Token: 0x17000AEF RID: 2799 // (get) Token: 0x06001FD0 RID: 8144 RVA: 0x00082EE4 File Offset: 0x000810E4 // (set) Token: 0x06001FD1 RID: 8145 RVA: 0x00082F0C File Offset: 0x0008110C public unsafe float g_fSkill02RingRadiusVal { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_g_fSkill02RingRadiusVal); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_g_fSkill02RingRadiusVal)) = value; } } // Token: 0x17000AF0 RID: 2800 // (get) Token: 0x06001FD2 RID: 8146 RVA: 0x00082F30 File Offset: 0x00081130 // (set) Token: 0x06001FD3 RID: 8147 RVA: 0x00082F4E File Offset: 0x0008114E public unsafe static float g_fSkill02RingInter { get { float num; IL2CPP.il2cpp_field_static_get_value(BossLevel04EffectPlay.NativeFieldInfoPtr_g_fSkill02RingInter, (void*)(&num)); return num; } set { IL2CPP.il2cpp_field_static_set_value(BossLevel04EffectPlay.NativeFieldInfoPtr_g_fSkill02RingInter, (void*)(&value)); } } // Token: 0x17000AF1 RID: 2801 // (get) Token: 0x06001FD4 RID: 8148 RVA: 0x00082F60 File Offset: 0x00081160 // (set) Token: 0x06001FD5 RID: 8149 RVA: 0x00082F88 File Offset: 0x00081188 public unsafe float g_fSkill02RingInterVal { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_g_fSkill02RingInterVal); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_g_fSkill02RingInterVal)) = value; } } // Token: 0x17000AF2 RID: 2802 // (get) Token: 0x06001FD6 RID: 8150 RVA: 0x00082FAC File Offset: 0x000811AC // (set) Token: 0x06001FD7 RID: 8151 RVA: 0x00082FD4 File Offset: 0x000811D4 public unsafe Vector3 g_v3Skill02RingPos { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_g_v3Skill02RingPos); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_g_v3Skill02RingPos)) = value; } } // Token: 0x17000AF3 RID: 2803 // (get) Token: 0x06001FD8 RID: 8152 RVA: 0x00082FF8 File Offset: 0x000811F8 // (set) Token: 0x06001FD9 RID: 8153 RVA: 0x00083016 File Offset: 0x00081216 public unsafe static float g_v3Skill02RingRange { get { float num; IL2CPP.il2cpp_field_static_get_value(BossLevel04EffectPlay.NativeFieldInfoPtr_g_v3Skill02RingRange, (void*)(&num)); return num; } set { IL2CPP.il2cpp_field_static_set_value(BossLevel04EffectPlay.NativeFieldInfoPtr_g_v3Skill02RingRange, (void*)(&value)); } } // Token: 0x17000AF4 RID: 2804 // (get) Token: 0x06001FDA RID: 8154 RVA: 0x00083028 File Offset: 0x00081228 // (set) Token: 0x06001FDB RID: 8155 RVA: 0x00083050 File Offset: 0x00081250 public unsafe bool g_bSkill02RingCollider { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_g_bSkill02RingCollider); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_g_bSkill02RingCollider)) = value; } } // Token: 0x17000AF5 RID: 2805 // (get) Token: 0x06001FDC RID: 8156 RVA: 0x00083074 File Offset: 0x00081274 // (set) Token: 0x06001FDD RID: 8157 RVA: 0x0008309C File Offset: 0x0008129C public unsafe int g_iSkill02RingColliderTotal { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_g_iSkill02RingColliderTotal); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_g_iSkill02RingColliderTotal)) = value; } } // Token: 0x17000AF6 RID: 2806 // (get) Token: 0x06001FDE RID: 8158 RVA: 0x000830C0 File Offset: 0x000812C0 // (set) Token: 0x06001FDF RID: 8159 RVA: 0x000830E8 File Offset: 0x000812E8 public unsafe int g_iSkill02RingColliderIndex { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_g_iSkill02RingColliderIndex); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_g_iSkill02RingColliderIndex)) = value; } } // Token: 0x17000AF7 RID: 2807 // (get) Token: 0x06001FE0 RID: 8160 RVA: 0x0008310C File Offset: 0x0008130C // (set) Token: 0x06001FE1 RID: 8161 RVA: 0x00083140 File Offset: 0x00081340 public unsafe Il2CppStructArray g_v3Skill02RingColliderPos { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_g_v3Skill02RingColliderPos); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new Il2CppStructArray(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_g_v3Skill02RingColliderPos), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000AF8 RID: 2808 // (get) Token: 0x06001FE2 RID: 8162 RVA: 0x00083168 File Offset: 0x00081368 // (set) Token: 0x06001FE3 RID: 8163 RVA: 0x0008319C File Offset: 0x0008139C public unsafe Il2CppStructArray g_q3Skill02RingColliderRot { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_g_q3Skill02RingColliderRot); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new Il2CppStructArray(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_g_q3Skill02RingColliderRot), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000AF9 RID: 2809 // (get) Token: 0x06001FE4 RID: 8164 RVA: 0x000831C4 File Offset: 0x000813C4 // (set) Token: 0x06001FE5 RID: 8165 RVA: 0x000831E2 File Offset: 0x000813E2 public unsafe static float g_fSkill02RingColliderTime { get { float num; IL2CPP.il2cpp_field_static_get_value(BossLevel04EffectPlay.NativeFieldInfoPtr_g_fSkill02RingColliderTime, (void*)(&num)); return num; } set { IL2CPP.il2cpp_field_static_set_value(BossLevel04EffectPlay.NativeFieldInfoPtr_g_fSkill02RingColliderTime, (void*)(&value)); } } // Token: 0x17000AFA RID: 2810 // (get) Token: 0x06001FE6 RID: 8166 RVA: 0x000831F4 File Offset: 0x000813F4 // (set) Token: 0x06001FE7 RID: 8167 RVA: 0x00083228 File Offset: 0x00081428 public unsafe Il2CppStructArray g_fSkill02RingColliderTimeVal { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_g_fSkill02RingColliderTimeVal); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new Il2CppStructArray(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_g_fSkill02RingColliderTimeVal), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000AFB RID: 2811 // (get) Token: 0x06001FE8 RID: 8168 RVA: 0x00083250 File Offset: 0x00081450 // (set) Token: 0x06001FE9 RID: 8169 RVA: 0x00083278 File Offset: 0x00081478 public unsafe bool g_bSkill02PlusFloor { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_g_bSkill02PlusFloor); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_g_bSkill02PlusFloor)) = value; } } // Token: 0x17000AFC RID: 2812 // (get) Token: 0x06001FEA RID: 8170 RVA: 0x0008329C File Offset: 0x0008149C // (set) Token: 0x06001FEB RID: 8171 RVA: 0x000832C4 File Offset: 0x000814C4 public unsafe Vector3 g_v3Skill02PlusFloorPos { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_g_v3Skill02PlusFloorPos); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_g_v3Skill02PlusFloorPos)) = value; } } // Token: 0x17000AFD RID: 2813 // (get) Token: 0x06001FEC RID: 8172 RVA: 0x000832E8 File Offset: 0x000814E8 // (set) Token: 0x06001FED RID: 8173 RVA: 0x00083306 File Offset: 0x00081506 public unsafe static int g_iSkill02PlusFloorTotal { get { int num; IL2CPP.il2cpp_field_static_get_value(BossLevel04EffectPlay.NativeFieldInfoPtr_g_iSkill02PlusFloorTotal, (void*)(&num)); return num; } set { IL2CPP.il2cpp_field_static_set_value(BossLevel04EffectPlay.NativeFieldInfoPtr_g_iSkill02PlusFloorTotal, (void*)(&value)); } } // Token: 0x17000AFE RID: 2814 // (get) Token: 0x06001FEE RID: 8174 RVA: 0x00083318 File Offset: 0x00081518 // (set) Token: 0x06001FEF RID: 8175 RVA: 0x00083340 File Offset: 0x00081540 public unsafe int g_iSkill02PlusFloorNum { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_g_iSkill02PlusFloorNum); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_g_iSkill02PlusFloorNum)) = value; } } // Token: 0x17000AFF RID: 2815 // (get) Token: 0x06001FF0 RID: 8176 RVA: 0x00083364 File Offset: 0x00081564 // (set) Token: 0x06001FF1 RID: 8177 RVA: 0x00083382 File Offset: 0x00081582 public unsafe static float g_fSkill02FloorPlusInterval { get { float num; IL2CPP.il2cpp_field_static_get_value(BossLevel04EffectPlay.NativeFieldInfoPtr_g_fSkill02FloorPlusInterval, (void*)(&num)); return num; } set { IL2CPP.il2cpp_field_static_set_value(BossLevel04EffectPlay.NativeFieldInfoPtr_g_fSkill02FloorPlusInterval, (void*)(&value)); } } // Token: 0x17000B00 RID: 2816 // (get) Token: 0x06001FF2 RID: 8178 RVA: 0x00083394 File Offset: 0x00081594 // (set) Token: 0x06001FF3 RID: 8179 RVA: 0x000833BC File Offset: 0x000815BC public unsafe float g_fSkill02FloorPlusIntervalVal { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_g_fSkill02FloorPlusIntervalVal); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_g_fSkill02FloorPlusIntervalVal)) = value; } } // Token: 0x17000B01 RID: 2817 // (get) Token: 0x06001FF4 RID: 8180 RVA: 0x000833E0 File Offset: 0x000815E0 // (set) Token: 0x06001FF5 RID: 8181 RVA: 0x00083408 File Offset: 0x00081608 public unsafe float g_fSkill02PlusFloorRange { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_g_fSkill02PlusFloorRange); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_g_fSkill02PlusFloorRange)) = value; } } // Token: 0x17000B02 RID: 2818 // (get) Token: 0x06001FF6 RID: 8182 RVA: 0x0008342C File Offset: 0x0008162C // (set) Token: 0x06001FF7 RID: 8183 RVA: 0x00083454 File Offset: 0x00081654 public unsafe bool g_bSkill02PlusFloorCollider { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_g_bSkill02PlusFloorCollider); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_g_bSkill02PlusFloorCollider)) = value; } } // Token: 0x17000B03 RID: 2819 // (get) Token: 0x06001FF8 RID: 8184 RVA: 0x00083478 File Offset: 0x00081678 // (set) Token: 0x06001FF9 RID: 8185 RVA: 0x000834A0 File Offset: 0x000816A0 public unsafe bool g_bSkill02PlusFloorCollider02 { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_g_bSkill02PlusFloorCollider02); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_g_bSkill02PlusFloorCollider02)) = value; } } // Token: 0x17000B04 RID: 2820 // (get) Token: 0x06001FFA RID: 8186 RVA: 0x000834C4 File Offset: 0x000816C4 // (set) Token: 0x06001FFB RID: 8187 RVA: 0x000834EC File Offset: 0x000816EC public unsafe int g_iSkill02PlusIndex { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_g_iSkill02PlusIndex); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_g_iSkill02PlusIndex)) = value; } } // Token: 0x17000B05 RID: 2821 // (get) Token: 0x06001FFC RID: 8188 RVA: 0x00083510 File Offset: 0x00081710 // (set) Token: 0x06001FFD RID: 8189 RVA: 0x0008352E File Offset: 0x0008172E public unsafe static float g_fSkill02PlusFloorReciprocal { get { float num; IL2CPP.il2cpp_field_static_get_value(BossLevel04EffectPlay.NativeFieldInfoPtr_g_fSkill02PlusFloorReciprocal, (void*)(&num)); return num; } set { IL2CPP.il2cpp_field_static_set_value(BossLevel04EffectPlay.NativeFieldInfoPtr_g_fSkill02PlusFloorReciprocal, (void*)(&value)); } } // Token: 0x17000B06 RID: 2822 // (get) Token: 0x06001FFE RID: 8190 RVA: 0x00083540 File Offset: 0x00081740 // (set) Token: 0x06001FFF RID: 8191 RVA: 0x00083574 File Offset: 0x00081774 public unsafe Il2CppStructArray g_fSkill02PlusFloorReciprocalVal { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_g_fSkill02PlusFloorReciprocalVal); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new Il2CppStructArray(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_g_fSkill02PlusFloorReciprocalVal), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000B07 RID: 2823 // (get) Token: 0x06002000 RID: 8192 RVA: 0x0008359C File Offset: 0x0008179C // (set) Token: 0x06002001 RID: 8193 RVA: 0x000835D0 File Offset: 0x000817D0 public unsafe Il2CppStructArray g_v3Skill02PlusFloorColliderPos { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_g_v3Skill02PlusFloorColliderPos); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new Il2CppStructArray(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_g_v3Skill02PlusFloorColliderPos), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000B08 RID: 2824 // (get) Token: 0x06002002 RID: 8194 RVA: 0x000835F8 File Offset: 0x000817F8 // (set) Token: 0x06002003 RID: 8195 RVA: 0x0008362C File Offset: 0x0008182C public unsafe Il2CppStructArray g_qSkill02PlusFloorColliderRot { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_g_qSkill02PlusFloorColliderRot); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new Il2CppStructArray(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_g_qSkill02PlusFloorColliderRot), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000B09 RID: 2825 // (get) Token: 0x06002004 RID: 8196 RVA: 0x00083654 File Offset: 0x00081854 // (set) Token: 0x06002005 RID: 8197 RVA: 0x00083688 File Offset: 0x00081888 public unsafe Il2CppStructArray g_fSkill02PlusFloorColliderTimeVal { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_g_fSkill02PlusFloorColliderTimeVal); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new Il2CppStructArray(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_g_fSkill02PlusFloorColliderTimeVal), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000B0A RID: 2826 // (get) Token: 0x06002006 RID: 8198 RVA: 0x000836B0 File Offset: 0x000818B0 // (set) Token: 0x06002007 RID: 8199 RVA: 0x000836D8 File Offset: 0x000818D8 public unsafe float g_fMoveSpeed { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_g_fMoveSpeed); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_g_fMoveSpeed)) = value; } } // Token: 0x17000B0B RID: 2827 // (get) Token: 0x06002008 RID: 8200 RVA: 0x000836FC File Offset: 0x000818FC // (set) Token: 0x06002009 RID: 8201 RVA: 0x00083724 File Offset: 0x00081924 public unsafe bool g_bDead { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_g_bDead); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_g_bDead)) = value; } } // Token: 0x17000B0C RID: 2828 // (get) Token: 0x0600200A RID: 8202 RVA: 0x00083748 File Offset: 0x00081948 // (set) Token: 0x0600200B RID: 8203 RVA: 0x00083770 File Offset: 0x00081970 public unsafe bool g_bDestroy { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_g_bDestroy); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_g_bDestroy)) = value; } } // Token: 0x17000B0D RID: 2829 // (get) Token: 0x0600200C RID: 8204 RVA: 0x00083794 File Offset: 0x00081994 // (set) Token: 0x0600200D RID: 8205 RVA: 0x000837BC File Offset: 0x000819BC public unsafe float g_fDestroyVal { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_g_fDestroyVal); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_g_fDestroyVal)) = value; } } // Token: 0x17000B0E RID: 2830 // (get) Token: 0x0600200E RID: 8206 RVA: 0x000837E0 File Offset: 0x000819E0 // (set) Token: 0x0600200F RID: 8207 RVA: 0x00083808 File Offset: 0x00081A08 public unsafe bool g_bDestroyed { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_g_bDestroyed); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_g_bDestroyed)) = value; } } // Token: 0x0400158A RID: 5514 private static readonly IntPtr NativeFieldInfoPtr_g_NPCM; // Token: 0x0400158B RID: 5515 private static readonly IntPtr NativeFieldInfoPtr_g_PlayerTransform; // Token: 0x0400158C RID: 5516 private static readonly IntPtr NativeFieldInfoPtr_g_WGM; // Token: 0x0400158D RID: 5517 private static readonly IntPtr NativeFieldInfoPtr_g_AI; // Token: 0x0400158E RID: 5518 private static readonly IntPtr NativeFieldInfoPtr_StepsRangePos; // Token: 0x0400158F RID: 5519 private static readonly IntPtr NativeFieldInfoPtr_MovePos; // Token: 0x04001590 RID: 5520 private static readonly IntPtr NativeFieldInfoPtr_DynamicBoneRoot; // Token: 0x04001591 RID: 5521 private static readonly IntPtr NativeFieldInfoPtr_g_DB; // Token: 0x04001592 RID: 5522 private static readonly IntPtr NativeFieldInfoPtr_Mesh; // Token: 0x04001593 RID: 5523 private static readonly IntPtr NativeFieldInfoPtr_g_MatChar; // Token: 0x04001594 RID: 5524 private static readonly IntPtr NativeFieldInfoPtr_g_fMatDamage; // Token: 0x04001595 RID: 5525 private static readonly IntPtr NativeFieldInfoPtr_g_CCharGlow; // Token: 0x04001596 RID: 5526 private static readonly IntPtr NativeFieldInfoPtr_LG_WeaponLight; // Token: 0x04001597 RID: 5527 private static readonly IntPtr NativeFieldInfoPtr_LG_Destroy; // Token: 0x04001598 RID: 5528 private static readonly IntPtr NativeFieldInfoPtr_g_fWeaponLightRange; // Token: 0x04001599 RID: 5529 private static readonly IntPtr NativeFieldInfoPtr_g_fWeaponLightIntensity; // Token: 0x0400159A RID: 5530 private static readonly IntPtr NativeFieldInfoPtr_g_fLGDestroyRange; // Token: 0x0400159B RID: 5531 private static readonly IntPtr NativeFieldInfoPtr_g_fLGDestroyIntensity; // Token: 0x0400159C RID: 5532 private static readonly IntPtr NativeFieldInfoPtr_g_fLGDestroyVal; // Token: 0x0400159D RID: 5533 private static readonly IntPtr NativeFieldInfoPtr_g_fWeaponGlowShadow; // Token: 0x0400159E RID: 5534 private static readonly IntPtr NativeFieldInfoPtr_g_fWeaponGlowTime; // Token: 0x0400159F RID: 5535 private static readonly IntPtr NativeFieldInfoPtr_g_fWeaponGlowEndSpeed; // Token: 0x040015A0 RID: 5536 private static readonly IntPtr NativeFieldInfoPtr_g_CWeaponGlow; // Token: 0x040015A1 RID: 5537 private static readonly IntPtr NativeFieldInfoPtr_Pos_SpearBullet; // Token: 0x040015A2 RID: 5538 private static readonly IntPtr NativeFieldInfoPtr_Pos_FootSmokeL; // Token: 0x040015A3 RID: 5539 private static readonly IntPtr NativeFieldInfoPtr_Pos_FoorSmokeR; // Token: 0x040015A4 RID: 5540 private static readonly IntPtr NativeFieldInfoPtr_PS_Weapon01; // Token: 0x040015A5 RID: 5541 private static readonly IntPtr NativeFieldInfoPtr_PS_Weapon02; // Token: 0x040015A6 RID: 5542 private static readonly IntPtr NativeFieldInfoPtr_PS_Weapon03; // Token: 0x040015A7 RID: 5543 private static readonly IntPtr NativeFieldInfoPtr_PS_PlusCharge; // Token: 0x040015A8 RID: 5544 private static readonly IntPtr NativeFieldInfoPtr_PS_HandChargeL; // Token: 0x040015A9 RID: 5545 private static readonly IntPtr NativeFieldInfoPtr_PS_HandChargeR; // Token: 0x040015AA RID: 5546 private static readonly IntPtr NativeFieldInfoPtr_PS_BrakeSmokeL; // Token: 0x040015AB RID: 5547 private static readonly IntPtr NativeFieldInfoPtr_PS_BrakeSmokeR; // Token: 0x040015AC RID: 5548 private static readonly IntPtr NativeFieldInfoPtr_PS_WeaponDebut; // Token: 0x040015AD RID: 5549 private static readonly IntPtr NativeFieldInfoPtr_PS_WeaponDestory; // Token: 0x040015AE RID: 5550 private static readonly IntPtr NativeFieldInfoPtr_PS_End04BodySmoke; // Token: 0x040015AF RID: 5551 private static readonly IntPtr NativeFieldInfoPtr_PS_End05BollisionSmoke; // Token: 0x040015B0 RID: 5552 private static readonly IntPtr NativeFieldInfoPtr_PS_DeathDestroy; // Token: 0x040015B1 RID: 5553 private static readonly IntPtr NativeFieldInfoPtr_PS_DestroyReady; // Token: 0x040015B2 RID: 5554 private static readonly IntPtr NativeFieldInfoPtr_PS_Debut03Smoke; // Token: 0x040015B3 RID: 5555 private static readonly IntPtr NativeFieldInfoPtr_g_fMatWeaponShadowSwitch; // Token: 0x040015B4 RID: 5556 private static readonly IntPtr NativeFieldInfoPtr_g_fMatWeaponShadowSwitchSin; // Token: 0x040015B5 RID: 5557 private static readonly IntPtr NativeFieldInfoPtr_Eff_DodgeF; // Token: 0x040015B6 RID: 5558 private static readonly IntPtr NativeFieldInfoPtr_Eff_DodgeB; // Token: 0x040015B7 RID: 5559 private static readonly IntPtr NativeFieldInfoPtr_Eff_DodgeL; // Token: 0x040015B8 RID: 5560 private static readonly IntPtr NativeFieldInfoPtr_Eff_DodgeR; // Token: 0x040015B9 RID: 5561 private static readonly IntPtr NativeFieldInfoPtr_Eff_FootSmoke; // Token: 0x040015BA RID: 5562 private static readonly IntPtr NativeFieldInfoPtr_Eff_JumpSmoke; // Token: 0x040015BB RID: 5563 private static readonly IntPtr NativeFieldInfoPtr_Eff_FootSmokeSmall; // Token: 0x040015BC RID: 5564 private static readonly IntPtr NativeFieldInfoPtr_Eff_Dash; // Token: 0x040015BD RID: 5565 private static readonly IntPtr NativeFieldInfoPtr_Eff_Dash02; // Token: 0x040015BE RID: 5566 private static readonly IntPtr NativeFieldInfoPtr_Eff_DeadSmoke; // Token: 0x040015BF RID: 5567 private static readonly IntPtr NativeFieldInfoPtr_Eff_AttackDamageL; // Token: 0x040015C0 RID: 5568 private static readonly IntPtr NativeFieldInfoPtr_Eff_AttackDamageR; // Token: 0x040015C1 RID: 5569 private static readonly IntPtr NativeFieldInfoPtr_Eff_AttackDodgeF01; // Token: 0x040015C2 RID: 5570 private static readonly IntPtr NativeFieldInfoPtr_Eff_AttackDodgeF02; // Token: 0x040015C3 RID: 5571 private static readonly IntPtr NativeFieldInfoPtr_Eff_AttackDodgeL; // Token: 0x040015C4 RID: 5572 private static readonly IntPtr NativeFieldInfoPtr_Eff_AttackDodgeR; // Token: 0x040015C5 RID: 5573 private static readonly IntPtr NativeFieldInfoPtr_Eff_Attack01_01; // Token: 0x040015C6 RID: 5574 private static readonly IntPtr NativeFieldInfoPtr_Eff_Attack01_02; // Token: 0x040015C7 RID: 5575 private static readonly IntPtr NativeFieldInfoPtr_Eff_Attack03_01; // Token: 0x040015C8 RID: 5576 private static readonly IntPtr NativeFieldInfoPtr_Eff_Attack03_02; // Token: 0x040015C9 RID: 5577 private static readonly IntPtr NativeFieldInfoPtr_Eff_Attack04; // Token: 0x040015CA RID: 5578 private static readonly IntPtr NativeFieldInfoPtr_Eff_Attack04To06; // Token: 0x040015CB RID: 5579 private static readonly IntPtr NativeFieldInfoPtr_Eff_Attack05; // Token: 0x040015CC RID: 5580 private static readonly IntPtr NativeFieldInfoPtr_Eff_Attack05To07; // Token: 0x040015CD RID: 5581 private static readonly IntPtr NativeFieldInfoPtr_Eff_Skill01_01; // Token: 0x040015CE RID: 5582 private static readonly IntPtr NativeFieldInfoPtr_Eff_Skill01_02; // Token: 0x040015CF RID: 5583 private static readonly IntPtr NativeFieldInfoPtr_Eff_Skill01Plus_02; // Token: 0x040015D0 RID: 5584 private static readonly IntPtr NativeFieldInfoPtr_Eff_Skill02_01; // Token: 0x040015D1 RID: 5585 private static readonly IntPtr NativeFieldInfoPtr_Eff_Skill02_02; // Token: 0x040015D2 RID: 5586 private static readonly IntPtr NativeFieldInfoPtr_Eff_Skill02_03; // Token: 0x040015D3 RID: 5587 private static readonly IntPtr NativeFieldInfoPtr_Eff_Skill02RingStart; // Token: 0x040015D4 RID: 5588 private static readonly IntPtr NativeFieldInfoPtr_Eff_Skill02SpearFloor; // Token: 0x040015D5 RID: 5589 private static readonly IntPtr NativeFieldInfoPtr_Eff_Skill02Spear01; // Token: 0x040015D6 RID: 5590 private static readonly IntPtr NativeFieldInfoPtr_Eff_Skill02Spear02; // Token: 0x040015D7 RID: 5591 private static readonly IntPtr NativeFieldInfoPtr_Eff_Skill02Spear03; // Token: 0x040015D8 RID: 5592 private static readonly IntPtr NativeFieldInfoPtr_Eff_SpearBulletShot; // Token: 0x040015D9 RID: 5593 private static readonly IntPtr NativeFieldInfoPtr_Eff_SpearBullet01; // Token: 0x040015DA RID: 5594 private static readonly IntPtr NativeFieldInfoPtr_Eff_SpearBullet02; // Token: 0x040015DB RID: 5595 private static readonly IntPtr NativeFieldInfoPtr_Eff_BigSpearStart; // Token: 0x040015DC RID: 5596 private static readonly IntPtr NativeFieldInfoPtr_Eff_BigSpearFloor; // Token: 0x040015DD RID: 5597 private static readonly IntPtr NativeFieldInfoPtr_Eff_BigSpear01; // Token: 0x040015DE RID: 5598 private static readonly IntPtr NativeFieldInfoPtr_Eff_AttackHit; // Token: 0x040015DF RID: 5599 private static readonly IntPtr NativeFieldInfoPtr_Eff_SpearBulletHitFloor; // Token: 0x040015E0 RID: 5600 private static readonly IntPtr NativeFieldInfoPtr_Eff_SpearBulletExplosion; // Token: 0x040015E1 RID: 5601 private static readonly IntPtr NativeFieldInfoPtr_g_EffDodgeF; // Token: 0x040015E2 RID: 5602 private static readonly IntPtr NativeFieldInfoPtr_g_EffDodgeB; // Token: 0x040015E3 RID: 5603 private static readonly IntPtr NativeFieldInfoPtr_g_EffDodgeL; // Token: 0x040015E4 RID: 5604 private static readonly IntPtr NativeFieldInfoPtr_g_EffDodgeR; // Token: 0x040015E5 RID: 5605 private static readonly IntPtr NativeFieldInfoPtr_g_EffFootSmoke; // Token: 0x040015E6 RID: 5606 private static readonly IntPtr NativeFieldInfoPtr_g_EffJumpSmoke; // Token: 0x040015E7 RID: 5607 private static readonly IntPtr NativeFieldInfoPtr_g_EffFootSmokeSmall; // Token: 0x040015E8 RID: 5608 private static readonly IntPtr NativeFieldInfoPtr_g_EffDash; // Token: 0x040015E9 RID: 5609 private static readonly IntPtr NativeFieldInfoPtr_g_EffDash02; // Token: 0x040015EA RID: 5610 private static readonly IntPtr NativeFieldInfoPtr_g_EffDeadSmoke; // Token: 0x040015EB RID: 5611 private static readonly IntPtr NativeFieldInfoPtr_g_EffAttackDamageL; // Token: 0x040015EC RID: 5612 private static readonly IntPtr NativeFieldInfoPtr_g_EffAttackDamageR; // Token: 0x040015ED RID: 5613 private static readonly IntPtr NativeFieldInfoPtr_g_EffAttackDodgeF01; // Token: 0x040015EE RID: 5614 private static readonly IntPtr NativeFieldInfoPtr_g_EffAttackDodgeF02; // Token: 0x040015EF RID: 5615 private static readonly IntPtr NativeFieldInfoPtr_g_EffAttackDodgeL; // Token: 0x040015F0 RID: 5616 private static readonly IntPtr NativeFieldInfoPtr_g_EffAttackDodgeR; // Token: 0x040015F1 RID: 5617 private static readonly IntPtr NativeFieldInfoPtr_g_EffAttack01_01; // Token: 0x040015F2 RID: 5618 private static readonly IntPtr NativeFieldInfoPtr_g_EffAttack01_02; // Token: 0x040015F3 RID: 5619 private static readonly IntPtr NativeFieldInfoPtr_g_EffAttack03_01; // Token: 0x040015F4 RID: 5620 private static readonly IntPtr NativeFieldInfoPtr_g_EffAttack03_02; // Token: 0x040015F5 RID: 5621 private static readonly IntPtr NativeFieldInfoPtr_g_EffAttack04; // Token: 0x040015F6 RID: 5622 private static readonly IntPtr NativeFieldInfoPtr_g_EffAttack04To06; // Token: 0x040015F7 RID: 5623 private static readonly IntPtr NativeFieldInfoPtr_g_EffAttack05; // Token: 0x040015F8 RID: 5624 private static readonly IntPtr NativeFieldInfoPtr_g_EffAttack05To07; // Token: 0x040015F9 RID: 5625 private static readonly IntPtr NativeFieldInfoPtr_g_EffSkill01_01; // Token: 0x040015FA RID: 5626 private static readonly IntPtr NativeFieldInfoPtr_g_EffSkill01_02; // Token: 0x040015FB RID: 5627 private static readonly IntPtr NativeFieldInfoPtr_g_EffSkill01Plus_02; // Token: 0x040015FC RID: 5628 private static readonly IntPtr NativeFieldInfoPtr_g_EffSkill02_01; // Token: 0x040015FD RID: 5629 private static readonly IntPtr NativeFieldInfoPtr_g_EffSkill02_02; // Token: 0x040015FE RID: 5630 private static readonly IntPtr NativeFieldInfoPtr_g_EffSkill02_03; // Token: 0x040015FF RID: 5631 private static readonly IntPtr NativeFieldInfoPtr_g_EffSkill02RingStart; // Token: 0x04001600 RID: 5632 private static readonly IntPtr NativeFieldInfoPtr_g_EffSkill02SpearFloor; // Token: 0x04001601 RID: 5633 private static readonly IntPtr NativeFieldInfoPtr_g_EffSkill02Spear01; // Token: 0x04001602 RID: 5634 private static readonly IntPtr NativeFieldInfoPtr_g_EffSkill02Spear02; // Token: 0x04001603 RID: 5635 private static readonly IntPtr NativeFieldInfoPtr_g_EffSkill02Spear03; // Token: 0x04001604 RID: 5636 private static readonly IntPtr NativeFieldInfoPtr_g_EffSpearBulletShot; // Token: 0x04001605 RID: 5637 private static readonly IntPtr NativeFieldInfoPtr_g_EffSpearBullet01; // Token: 0x04001606 RID: 5638 private static readonly IntPtr NativeFieldInfoPtr_g_EffSpearBullet02; // Token: 0x04001607 RID: 5639 private static readonly IntPtr NativeFieldInfoPtr_g_EffBigSpearStart; // Token: 0x04001608 RID: 5640 private static readonly IntPtr NativeFieldInfoPtr_g_EffBigSpearFloor; // Token: 0x04001609 RID: 5641 private static readonly IntPtr NativeFieldInfoPtr_g_EffBigSpear01; // Token: 0x0400160A RID: 5642 private static readonly IntPtr NativeFieldInfoPtr_g_EffAttackHit; // Token: 0x0400160B RID: 5643 private static readonly IntPtr NativeFieldInfoPtr_g_EffSpearBulletHitFloor; // Token: 0x0400160C RID: 5644 private static readonly IntPtr NativeFieldInfoPtr_g_EffSpearBulletExplosion; // Token: 0x0400160D RID: 5645 private static readonly IntPtr NativeFieldInfoPtr_SE_FootStep; // Token: 0x0400160E RID: 5646 private static readonly IntPtr NativeFieldInfoPtr_SE_Jump; // Token: 0x0400160F RID: 5647 private static readonly IntPtr NativeFieldInfoPtr_SE_Dodge; // Token: 0x04001610 RID: 5648 private static readonly IntPtr NativeFieldInfoPtr_SE_Land; // Token: 0x04001611 RID: 5649 private static readonly IntPtr NativeFieldInfoPtr_SE_Foley; // Token: 0x04001612 RID: 5650 private static readonly IntPtr NativeFieldInfoPtr_SE_Swing; // Token: 0x04001613 RID: 5651 private static readonly IntPtr NativeFieldInfoPtr_SE_BulletHit; // Token: 0x04001614 RID: 5652 private static readonly IntPtr NativeFieldInfoPtr_SE_BulletExplosion; // Token: 0x04001615 RID: 5653 private static readonly IntPtr NativeFieldInfoPtr_SE_Spear; // Token: 0x04001616 RID: 5654 private static readonly IntPtr NativeFieldInfoPtr_SE_WeaponLight; // Token: 0x04001617 RID: 5655 private static readonly IntPtr NativeFieldInfoPtr_SE_BulletShot; // Token: 0x04001618 RID: 5656 private static readonly IntPtr NativeFieldInfoPtr_SE_Skill02RingSpear; // Token: 0x04001619 RID: 5657 private static readonly IntPtr NativeFieldInfoPtr_SE_BigSpear; // Token: 0x0400161A RID: 5658 private static readonly IntPtr NativeFieldInfoPtr_SE_DeadImapct; // Token: 0x0400161B RID: 5659 private static readonly IntPtr NativeFieldInfoPtr_SE_WeaponCharge; // Token: 0x0400161C RID: 5660 private static readonly IntPtr NativeFieldInfoPtr_SE_Other; // Token: 0x0400161D RID: 5661 private static readonly IntPtr NativeFieldInfoPtr_SE_Earthquake; // Token: 0x0400161E RID: 5662 private static readonly IntPtr NativeFieldInfoPtr_SE_WeaponLoop; // Token: 0x0400161F RID: 5663 private static readonly IntPtr NativeFieldInfoPtr_SE_ScriptDestroyStart; // Token: 0x04001620 RID: 5664 private static readonly IntPtr NativeFieldInfoPtr_g_SEFootStep; // Token: 0x04001621 RID: 5665 private static readonly IntPtr NativeFieldInfoPtr_g_SEJump; // Token: 0x04001622 RID: 5666 private static readonly IntPtr NativeFieldInfoPtr_g_SEDodge; // Token: 0x04001623 RID: 5667 private static readonly IntPtr NativeFieldInfoPtr_g_SELand; // Token: 0x04001624 RID: 5668 private static readonly IntPtr NativeFieldInfoPtr_g_SEFoley; // Token: 0x04001625 RID: 5669 private static readonly IntPtr NativeFieldInfoPtr_g_SEWeaponLight; // Token: 0x04001626 RID: 5670 private static readonly IntPtr NativeFieldInfoPtr_g_SEBulletShotReady; // Token: 0x04001627 RID: 5671 private static readonly IntPtr NativeFieldInfoPtr_g_SEDeadImpact; // Token: 0x04001628 RID: 5672 private static readonly IntPtr NativeFieldInfoPtr_g_SEWeaponCharge; // Token: 0x04001629 RID: 5673 private static readonly IntPtr NativeFieldInfoPtr_g_SEOther; // Token: 0x0400162A RID: 5674 private static readonly IntPtr NativeFieldInfoPtr_g_SEEarthquake; // Token: 0x0400162B RID: 5675 private static readonly IntPtr NativeFieldInfoPtr_g_SEWeaponLoop; // Token: 0x0400162C RID: 5676 private static readonly IntPtr NativeFieldInfoPtr_g_SEScriptDestroyStart; // Token: 0x0400162D RID: 5677 private static readonly IntPtr NativeFieldInfoPtr_g_SEPSwing; // Token: 0x0400162E RID: 5678 private static readonly IntPtr NativeFieldInfoPtr_g_SEPBulletHit; // Token: 0x0400162F RID: 5679 private static readonly IntPtr NativeFieldInfoPtr_g_SEPBulletExplosion; // Token: 0x04001630 RID: 5680 private static readonly IntPtr NativeFieldInfoPtr_g_SEPSpear; // Token: 0x04001631 RID: 5681 private static readonly IntPtr NativeFieldInfoPtr_g_SEPSkill02RingSpear; // Token: 0x04001632 RID: 5682 private static readonly IntPtr NativeFieldInfoPtr_g_SEPBigSpear; // Token: 0x04001633 RID: 5683 private static readonly IntPtr NativeFieldInfoPtr_g_fSEPSkill02RingSpearIndex; // Token: 0x04001634 RID: 5684 private static readonly IntPtr NativeFieldInfoPtr_g_bWeaponCharge; // Token: 0x04001635 RID: 5685 private static readonly IntPtr NativeFieldInfoPtr_g_fWeaponChargeVolume; // Token: 0x04001636 RID: 5686 private static readonly IntPtr NativeFieldInfoPtr_g_fWeaponChargePitch; // Token: 0x04001637 RID: 5687 private static readonly IntPtr NativeFieldInfoPtr_g_bWeaponLoop; // Token: 0x04001638 RID: 5688 private static readonly IntPtr NativeFieldInfoPtr_g_fWeaponLoopVolume; // Token: 0x04001639 RID: 5689 private static readonly IntPtr NativeFieldInfoPtr_g_fSEScriptDestroyVolume; // Token: 0x0400163A RID: 5690 private static readonly IntPtr NativeFieldInfoPtr_AD_Skill02Track; // Token: 0x0400163B RID: 5691 private static readonly IntPtr NativeFieldInfoPtr_AD_Skill02Ring; // Token: 0x0400163C RID: 5692 private static readonly IntPtr NativeFieldInfoPtr_AD_SpearBullet; // Token: 0x0400163D RID: 5693 private static readonly IntPtr NativeFieldInfoPtr_AD_Skill02Plus; // Token: 0x0400163E RID: 5694 private static readonly IntPtr NativeFieldInfoPtr_g_bAttack04; // Token: 0x0400163F RID: 5695 private static readonly IntPtr NativeFieldInfoPtr_g_bAttack04Hit; // Token: 0x04001640 RID: 5696 private static readonly IntPtr NativeFieldInfoPtr_g_v3Attack04Start; // Token: 0x04001641 RID: 5697 private static readonly IntPtr NativeFieldInfoPtr_g_v3Attack04End; // Token: 0x04001642 RID: 5698 private static readonly IntPtr NativeFieldInfoPtr_g_v3Attack04Direction; // Token: 0x04001643 RID: 5699 private static readonly IntPtr NativeFieldInfoPtr_g_iAttack04Total; // Token: 0x04001644 RID: 5700 private static readonly IntPtr NativeFieldInfoPtr_g_iAttack04Num; // Token: 0x04001645 RID: 5701 private static readonly IntPtr NativeFieldInfoPtr_g_fAttack04Inter; // Token: 0x04001646 RID: 5702 private static readonly IntPtr NativeFieldInfoPtr_g_fAttack04InterVal; // Token: 0x04001647 RID: 5703 private static readonly IntPtr NativeFieldInfoPtr_g_fAttack04InterDistance; // Token: 0x04001648 RID: 5704 private static readonly IntPtr NativeFieldInfoPtr_g_bAttack05; // Token: 0x04001649 RID: 5705 private static readonly IntPtr NativeFieldInfoPtr_g_bAttack05Hit; // Token: 0x0400164A RID: 5706 private static readonly IntPtr NativeFieldInfoPtr_g_iAttack05Total; // Token: 0x0400164B RID: 5707 private static readonly IntPtr NativeFieldInfoPtr_g_iAttack05Num; // Token: 0x0400164C RID: 5708 private static readonly IntPtr NativeFieldInfoPtr_g_fAttack05Inter; // Token: 0x0400164D RID: 5709 private static readonly IntPtr NativeFieldInfoPtr_g_fAttack05InterVal; // Token: 0x0400164E RID: 5710 private static readonly IntPtr NativeFieldInfoPtr_g_bAttackHit; // Token: 0x0400164F RID: 5711 private static readonly IntPtr NativeFieldInfoPtr_g_bSkill02Track; // Token: 0x04001650 RID: 5712 private static readonly IntPtr NativeFieldInfoPtr_g_fSkill02TrackTime; // Token: 0x04001651 RID: 5713 private static readonly IntPtr NativeFieldInfoPtr_g_fSkill02TrackTimeVal; // Token: 0x04001652 RID: 5714 private static readonly IntPtr NativeFieldInfoPtr_g_fSkill02TrackInter; // Token: 0x04001653 RID: 5715 private static readonly IntPtr NativeFieldInfoPtr_g_fSkill02TrackInterVal; // Token: 0x04001654 RID: 5716 private static readonly IntPtr NativeFieldInfoPtr_g_v3Skill02TrackPos; // Token: 0x04001655 RID: 5717 private static readonly IntPtr NativeFieldInfoPtr_g_fSkill02TrackSpeed; // Token: 0x04001656 RID: 5718 private static readonly IntPtr NativeFieldInfoPtr_g_v3Skill02TrackRange; // Token: 0x04001657 RID: 5719 private static readonly IntPtr NativeFieldInfoPtr_g_bSkill02Ring; // Token: 0x04001658 RID: 5720 private static readonly IntPtr NativeFieldInfoPtr_g_bSkill02RingHit; // Token: 0x04001659 RID: 5721 private static readonly IntPtr NativeFieldInfoPtr_g_fSkill02RingRadius; // Token: 0x0400165A RID: 5722 private static readonly IntPtr NativeFieldInfoPtr_g_fSkill02RingRadiusVal; // Token: 0x0400165B RID: 5723 private static readonly IntPtr NativeFieldInfoPtr_g_fSkill02RingInter; // Token: 0x0400165C RID: 5724 private static readonly IntPtr NativeFieldInfoPtr_g_fSkill02RingInterVal; // Token: 0x0400165D RID: 5725 private static readonly IntPtr NativeFieldInfoPtr_g_v3Skill02RingPos; // Token: 0x0400165E RID: 5726 private static readonly IntPtr NativeFieldInfoPtr_g_v3Skill02RingRange; // Token: 0x0400165F RID: 5727 private static readonly IntPtr NativeFieldInfoPtr_g_bSkill02RingCollider; // Token: 0x04001660 RID: 5728 private static readonly IntPtr NativeFieldInfoPtr_g_iSkill02RingColliderTotal; // Token: 0x04001661 RID: 5729 private static readonly IntPtr NativeFieldInfoPtr_g_iSkill02RingColliderIndex; // Token: 0x04001662 RID: 5730 private static readonly IntPtr NativeFieldInfoPtr_g_v3Skill02RingColliderPos; // Token: 0x04001663 RID: 5731 private static readonly IntPtr NativeFieldInfoPtr_g_q3Skill02RingColliderRot; // Token: 0x04001664 RID: 5732 private static readonly IntPtr NativeFieldInfoPtr_g_fSkill02RingColliderTime; // Token: 0x04001665 RID: 5733 private static readonly IntPtr NativeFieldInfoPtr_g_fSkill02RingColliderTimeVal; // Token: 0x04001666 RID: 5734 private static readonly IntPtr NativeFieldInfoPtr_g_bSkill02PlusFloor; // Token: 0x04001667 RID: 5735 private static readonly IntPtr NativeFieldInfoPtr_g_v3Skill02PlusFloorPos; // Token: 0x04001668 RID: 5736 private static readonly IntPtr NativeFieldInfoPtr_g_iSkill02PlusFloorTotal; // Token: 0x04001669 RID: 5737 private static readonly IntPtr NativeFieldInfoPtr_g_iSkill02PlusFloorNum; // Token: 0x0400166A RID: 5738 private static readonly IntPtr NativeFieldInfoPtr_g_fSkill02FloorPlusInterval; // Token: 0x0400166B RID: 5739 private static readonly IntPtr NativeFieldInfoPtr_g_fSkill02FloorPlusIntervalVal; // Token: 0x0400166C RID: 5740 private static readonly IntPtr NativeFieldInfoPtr_g_fSkill02PlusFloorRange; // Token: 0x0400166D RID: 5741 private static readonly IntPtr NativeFieldInfoPtr_g_bSkill02PlusFloorCollider; // Token: 0x0400166E RID: 5742 private static readonly IntPtr NativeFieldInfoPtr_g_bSkill02PlusFloorCollider02; // Token: 0x0400166F RID: 5743 private static readonly IntPtr NativeFieldInfoPtr_g_iSkill02PlusIndex; // Token: 0x04001670 RID: 5744 private static readonly IntPtr NativeFieldInfoPtr_g_fSkill02PlusFloorReciprocal; // Token: 0x04001671 RID: 5745 private static readonly IntPtr NativeFieldInfoPtr_g_fSkill02PlusFloorReciprocalVal; // Token: 0x04001672 RID: 5746 private static readonly IntPtr NativeFieldInfoPtr_g_v3Skill02PlusFloorColliderPos; // Token: 0x04001673 RID: 5747 private static readonly IntPtr NativeFieldInfoPtr_g_qSkill02PlusFloorColliderRot; // Token: 0x04001674 RID: 5748 private static readonly IntPtr NativeFieldInfoPtr_g_fSkill02PlusFloorColliderTimeVal; // Token: 0x04001675 RID: 5749 private static readonly IntPtr NativeFieldInfoPtr_g_fMoveSpeed; // Token: 0x04001676 RID: 5750 private static readonly IntPtr NativeFieldInfoPtr_g_bDead; // Token: 0x04001677 RID: 5751 private static readonly IntPtr NativeFieldInfoPtr_g_bDestroy; // Token: 0x04001678 RID: 5752 private static readonly IntPtr NativeFieldInfoPtr_g_fDestroyVal; // Token: 0x04001679 RID: 5753 private static readonly IntPtr NativeFieldInfoPtr_g_bDestroyed; // Token: 0x0400167A RID: 5754 private static readonly IntPtr NativeMethodInfoPtr_InitData_Public_Void_NPCManage_AI_BossLevel04_0; // Token: 0x0400167B RID: 5755 private static readonly IntPtr NativeMethodInfoPtr_Update_Private_Void_0; // Token: 0x0400167C RID: 5756 private static readonly IntPtr NativeMethodInfoPtr_Create_Public_Void_0; // Token: 0x0400167D RID: 5757 private static readonly IntPtr NativeMethodInfoPtr_ScriptDebut03Smoke_Public_Void_0; // Token: 0x0400167E RID: 5758 private static readonly IntPtr NativeMethodInfoPtr_ScriptDebut05_Public_Void_0; // Token: 0x0400167F RID: 5759 private static readonly IntPtr NativeMethodInfoPtr_ScriptDebut05End_Public_Void_0; // Token: 0x04001680 RID: 5760 private static readonly IntPtr NativeMethodInfoPtr_ScriptDebutSkip_Public_Void_0; // Token: 0x04001681 RID: 5761 private static readonly IntPtr NativeMethodInfoPtr_ScriptEnd04BodySmoke_Public_Void_0; // Token: 0x04001682 RID: 5762 private static readonly IntPtr NativeMethodInfoPtr_ScriptEnd05Collision_Public_Void_0; // Token: 0x04001683 RID: 5763 private static readonly IntPtr NativeMethodInfoPtr_ScriptEnd06_Public_Void_0; // Token: 0x04001684 RID: 5764 private static readonly IntPtr NativeMethodInfoPtr_ScriptEnd07_Public_Void_0; // Token: 0x04001685 RID: 5765 private static readonly IntPtr NativeMethodInfoPtr_WeaponGlow_Public_Void_Color_Single_Single_0; // Token: 0x04001686 RID: 5766 private static readonly IntPtr NativeMethodInfoPtr_Damaged_Public_Void_0; // Token: 0x04001687 RID: 5767 private static readonly IntPtr NativeMethodInfoPtr_DamagedFly_Public_Void_0; // Token: 0x04001688 RID: 5768 private static readonly IntPtr NativeMethodInfoPtr_DeathStopEff_Public_Void_0; // Token: 0x04001689 RID: 5769 private static readonly IntPtr NativeMethodInfoPtr_DeathWeaponDestroy_Public_Void_0; // Token: 0x0400168A RID: 5770 private static readonly IntPtr NativeMethodInfoPtr_DeathBodyDestroy_Public_Void_0; // Token: 0x0400168B RID: 5771 private static readonly IntPtr NativeMethodInfoPtr_PlayPSWeapon01_Public_Void_0; // Token: 0x0400168C RID: 5772 private static readonly IntPtr NativeMethodInfoPtr_StopPSWeapon01_Public_Void_0; // Token: 0x0400168D RID: 5773 private static readonly IntPtr NativeMethodInfoPtr_PlayPSWeapon02_Public_Void_0; // Token: 0x0400168E RID: 5774 private static readonly IntPtr NativeMethodInfoPtr_StopPSWeapon03_Public_Void_0; // Token: 0x0400168F RID: 5775 private static readonly IntPtr NativeMethodInfoPtr_PlayPSHandChargeL_Public_Void_0; // Token: 0x04001690 RID: 5776 private static readonly IntPtr NativeMethodInfoPtr_StopPSHandChargeL_Public_Void_0; // Token: 0x04001691 RID: 5777 private static readonly IntPtr NativeMethodInfoPtr_PlayPSPlusCharge_Public_Void_0; // Token: 0x04001692 RID: 5778 private static readonly IntPtr NativeMethodInfoPtr_StopSEWeaponCharge_Public_Void_0; // Token: 0x04001693 RID: 5779 private static readonly IntPtr NativeMethodInfoPtr_PlayEffDodgeF_Public_Void_0; // Token: 0x04001694 RID: 5780 private static readonly IntPtr NativeMethodInfoPtr_PlayEffDodgeB_Public_Void_0; // Token: 0x04001695 RID: 5781 private static readonly IntPtr NativeMethodInfoPtr_PlayEffDodgeL_Public_Void_0; // Token: 0x04001696 RID: 5782 private static readonly IntPtr NativeMethodInfoPtr_PlayEffDodgeR_Public_Void_0; // Token: 0x04001697 RID: 5783 private static readonly IntPtr NativeMethodInfoPtr_PlayEffFootSmokeL_Public_Void_0; // Token: 0x04001698 RID: 5784 private static readonly IntPtr NativeMethodInfoPtr_PlayEffFootSmokeR_Public_Void_0; // Token: 0x04001699 RID: 5785 private static readonly IntPtr NativeMethodInfoPtr_PlayEffFootSmoke_Public_Void_0; // Token: 0x0400169A RID: 5786 private static readonly IntPtr NativeMethodInfoPtr_PlayEffJumpSmoke_Public_Void_0; // Token: 0x0400169B RID: 5787 private static readonly IntPtr NativeMethodInfoPtr_SetMoveSpeed_Public_Void_Single_0; // Token: 0x0400169C RID: 5788 private static readonly IntPtr NativeMethodInfoPtr_PlayEffFootSmokeSmallWalkL_Public_Void_0; // Token: 0x0400169D RID: 5789 private static readonly IntPtr NativeMethodInfoPtr_PlayEffFootSmokeSmallWalkR_Public_Void_0; // Token: 0x0400169E RID: 5790 private static readonly IntPtr NativeMethodInfoPtr_PlayEffFootSmokeSmallL_Public_Void_0; // Token: 0x0400169F RID: 5791 private static readonly IntPtr NativeMethodInfoPtr_PlayEffFootSmokeSmallR_Public_Void_0; // Token: 0x040016A0 RID: 5792 private static readonly IntPtr NativeMethodInfoPtr_PlayEffDash_Public_Void_0; // Token: 0x040016A1 RID: 5793 private static readonly IntPtr NativeMethodInfoPtr_StopEffDash_Public_Void_0; // Token: 0x040016A2 RID: 5794 private static readonly IntPtr NativeMethodInfoPtr_PlayDeadSmoke_Public_Void_0; // Token: 0x040016A3 RID: 5795 private static readonly IntPtr NativeMethodInfoPtr_PlayEffBrakeSmoke_Public_Void_0; // Token: 0x040016A4 RID: 5796 private static readonly IntPtr NativeMethodInfoPtr_PlaySELand_Public_Void_0; // Token: 0x040016A5 RID: 5797 private static readonly IntPtr NativeMethodInfoPtr_PlaySEFoley_Public_Void_0; // Token: 0x040016A6 RID: 5798 private static readonly IntPtr NativeMethodInfoPtr_PlaySESwing_Public_Void_Int32_0; // Token: 0x040016A7 RID: 5799 private static readonly IntPtr NativeMethodInfoPtr_PlaySEDeadImpact_Public_Void_0; // Token: 0x040016A8 RID: 5800 private static readonly IntPtr NativeMethodInfoPtr_PlaySEOther_Public_Void_Int32_0; // Token: 0x040016A9 RID: 5801 private static readonly IntPtr NativeMethodInfoPtr_PlayEffAttackDamageL_Public_Void_0; // Token: 0x040016AA RID: 5802 private static readonly IntPtr NativeMethodInfoPtr_PlayEffAttackDamageR_Public_Void_0; // Token: 0x040016AB RID: 5803 private static readonly IntPtr NativeMethodInfoPtr_PlayEffAttackDodgeF01_Public_Void_0; // Token: 0x040016AC RID: 5804 private static readonly IntPtr NativeMethodInfoPtr_PlayEffAttackDodgeF02_Public_Void_0; // Token: 0x040016AD RID: 5805 private static readonly IntPtr NativeMethodInfoPtr_PlayEffAttackDodgeL_Public_Void_0; // Token: 0x040016AE RID: 5806 private static readonly IntPtr NativeMethodInfoPtr_PlayEffAttackDodgeR_Public_Void_0; // Token: 0x040016AF RID: 5807 private static readonly IntPtr NativeMethodInfoPtr_PlayEffAttack01_01_Public_Void_0; // Token: 0x040016B0 RID: 5808 private static readonly IntPtr NativeMethodInfoPtr_PlayEffAttack01_02_Public_Void_0; // Token: 0x040016B1 RID: 5809 private static readonly IntPtr NativeMethodInfoPtr_PlayEffAttack03_01_Public_Void_0; // Token: 0x040016B2 RID: 5810 private static readonly IntPtr NativeMethodInfoPtr_PlayEffAttack03_02_Public_Void_0; // Token: 0x040016B3 RID: 5811 private static readonly IntPtr NativeMethodInfoPtr_SetAttack04StartPos_Public_Void_0; // Token: 0x040016B4 RID: 5812 private static readonly IntPtr NativeMethodInfoPtr_SetAttack04EndPos_Public_Void_0; // Token: 0x040016B5 RID: 5813 private static readonly IntPtr NativeMethodInfoPtr_SetAttack06_Public_Void_0; // Token: 0x040016B6 RID: 5814 private static readonly IntPtr NativeMethodInfoPtr_PlayEffAttack04_Public_Void_0; // Token: 0x040016B7 RID: 5815 private static readonly IntPtr NativeMethodInfoPtr_PlayEffAttack04To06_Public_Void_0; // Token: 0x040016B8 RID: 5816 private static readonly IntPtr NativeMethodInfoPtr_PlayEffAttack05_Public_Void_0; // Token: 0x040016B9 RID: 5817 private static readonly IntPtr NativeMethodInfoPtr_PlayEffAttack05To07_Public_Void_0; // Token: 0x040016BA RID: 5818 private static readonly IntPtr NativeMethodInfoPtr_PlayEffAttack05Spear_Public_Void_0; // Token: 0x040016BB RID: 5819 private static readonly IntPtr NativeMethodInfoPtr_PlayEffSkill01_01_Public_Void_0; // Token: 0x040016BC RID: 5820 private static readonly IntPtr NativeMethodInfoPtr_PlayEffSkill01_02_Public_Void_0; // Token: 0x040016BD RID: 5821 private static readonly IntPtr NativeMethodInfoPtr_PlayEffSkill01Plus_02_Public_Void_0; // Token: 0x040016BE RID: 5822 private static readonly IntPtr NativeMethodInfoPtr_PlayEffSkill02_01_Public_Void_0; // Token: 0x040016BF RID: 5823 private static readonly IntPtr NativeMethodInfoPtr_PlayEffSkill02_02_Public_Void_0; // Token: 0x040016C0 RID: 5824 private static readonly IntPtr NativeMethodInfoPtr_PlayEffSkill02Plus_02_Public_Void_0; // Token: 0x040016C1 RID: 5825 private static readonly IntPtr NativeMethodInfoPtr_PlayEffSkill02_03_Public_Void_0; // Token: 0x040016C2 RID: 5826 private static readonly IntPtr NativeMethodInfoPtr_PlaySpearBullet_Private_Void_0; // Token: 0x040016C3 RID: 5827 private static readonly IntPtr NativeMethodInfoPtr_UpdateAttack04_Private_Void_Single_0; // Token: 0x040016C4 RID: 5828 private static readonly IntPtr NativeMethodInfoPtr_UpdateAttack05_Private_Void_Single_0; // Token: 0x040016C5 RID: 5829 private static readonly IntPtr NativeMethodInfoPtr_UpdateSkill02Track_Private_Void_Single_0; // Token: 0x040016C6 RID: 5830 private static readonly IntPtr NativeMethodInfoPtr_UpdateSkill02Ring_Private_Void_Single_0; // Token: 0x040016C7 RID: 5831 private static readonly IntPtr NativeMethodInfoPtr_UpdateSkill02RingCollider_Private_Void_Single_0; // Token: 0x040016C8 RID: 5832 private static readonly IntPtr NativeMethodInfoPtr_UpdateSkill02PlusFloor_Private_Void_Single_0; // Token: 0x040016C9 RID: 5833 private static readonly IntPtr NativeMethodInfoPtr_UpdateSkill02PlusFloorCollider_Private_Void_Single_0; // Token: 0x040016CA RID: 5834 private static readonly IntPtr NativeMethodInfoPtr_FindMovePos_Public_Vector3_Vector3_Boolean_0; // Token: 0x040016CB RID: 5835 private static readonly IntPtr NativeMethodInfoPtr_OverlapCapsuleSteps_Public_Int32_0; // Token: 0x040016CC RID: 5836 private static readonly IntPtr NativeMethodInfoPtr_SetTimeScale_Public_Void_Single_0; // Token: 0x040016CD RID: 5837 private static readonly IntPtr NativeMethodInfoPtr_SetTyrantsTime_Public_Void_Single_0; // Token: 0x040016CE RID: 5838 private static readonly IntPtr NativeMethodInfoPtr__ctor_Public_Void_0; }