using System; using Il2CppInterop.Common.Attributes; using Il2CppInterop.Runtime; using Il2CppInterop.Runtime.InteropTypes.Arrays; using UnityEngine; // Token: 0x020000BE RID: 190 public class BossLevel05EffectPlay : MonoBehaviour { // Token: 0x06002041 RID: 8257 RVA: 0x00084350 File Offset: 0x00082550 [CallerCount(1)] [CachedScanResults(RefRangeStart = 501512, RefRangeEnd = 501513, XrefRangeStart = 500970, XrefRangeEnd = 501512, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void InitData(NPCManage NPCM, AI_BossLevel05 AI, MoveController Move) { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr; checked { ptr = stackalloc IntPtr[unchecked((UIntPtr)3) * (UIntPtr)sizeof(IntPtr)]; *ptr = IL2CPP.Il2CppObjectBaseToPtr(NPCM); } ptr[checked(unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)) / (UIntPtr)sizeof(IntPtr)] = IL2CPP.Il2CppObjectBaseToPtr(AI); ptr[checked(unchecked((UIntPtr)2) * (UIntPtr)sizeof(IntPtr)) / (UIntPtr)sizeof(IntPtr)] = IL2CPP.Il2CppObjectBaseToPtr(Move); IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel05EffectPlay.NativeMethodInfoPtr_InitData_Public_Void_NPCManage_AI_BossLevel05_MoveController_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x06002042 RID: 8258 RVA: 0x000843DC File Offset: 0x000825DC [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 501513, XrefRangeEnd = 501601, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void Update() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel05EffectPlay.NativeMethodInfoPtr_Update_Private_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x06002043 RID: 8259 RVA: 0x00084420 File Offset: 0x00082620 [CallerCount(0)] public unsafe void WeaponGlow(Color CGlow, float fGlowTime, float fGlowEndSpeed) { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr; checked { ptr = stackalloc IntPtr[unchecked((UIntPtr)3) * (UIntPtr)sizeof(IntPtr)]; *ptr = ref CGlow; } ptr[checked(unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)) / (UIntPtr)sizeof(IntPtr)] = ref fGlowTime; ptr[checked(unchecked((UIntPtr)2) * (UIntPtr)sizeof(IntPtr)) / (UIntPtr)sizeof(IntPtr)] = ref fGlowEndSpeed; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel05EffectPlay.NativeMethodInfoPtr_WeaponGlow_Public_Void_Color_Single_Single_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x06002044 RID: 8260 RVA: 0x0008449C File Offset: 0x0008269C [CallerCount(1)] [CachedScanResults(RefRangeStart = 501604, RefRangeEnd = 501605, XrefRangeStart = 501601, XrefRangeEnd = 501604, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void Create() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel05EffectPlay.NativeMethodInfoPtr_Create_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x06002045 RID: 8261 RVA: 0x000844E0 File Offset: 0x000826E0 [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 501605, XrefRangeEnd = 501614, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void PlayPSWeaponCharge() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel05EffectPlay.NativeMethodInfoPtr_PlayPSWeaponCharge_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x06002046 RID: 8262 RVA: 0x00084524 File Offset: 0x00082724 [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 501614, XrefRangeEnd = 501615, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void StopPSWeaponCharge() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel05EffectPlay.NativeMethodInfoPtr_StopPSWeaponCharge_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x06002047 RID: 8263 RVA: 0x00084568 File Offset: 0x00082768 [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 501615, XrefRangeEnd = 501628, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void PlayPSWeaponDebut() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel05EffectPlay.NativeMethodInfoPtr_PlayPSWeaponDebut_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x06002048 RID: 8264 RVA: 0x000845AC File Offset: 0x000827AC [CallerCount(1)] [CachedScanResults(RefRangeStart = 501631, RefRangeEnd = 501632, XrefRangeStart = 501628, XrefRangeEnd = 501631, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void ScriptDebutSkip() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel05EffectPlay.NativeMethodInfoPtr_ScriptDebutSkip_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x06002049 RID: 8265 RVA: 0x000845F0 File Offset: 0x000827F0 [CallerCount(1)] [CachedScanResults(RefRangeStart = 501640, RefRangeEnd = 501641, XrefRangeStart = 501632, XrefRangeEnd = 501640, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void Damaged() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel05EffectPlay.NativeMethodInfoPtr_Damaged_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x0600204A RID: 8266 RVA: 0x00084634 File Offset: 0x00082834 [CallerCount(1)] [CachedScanResults(RefRangeStart = 501659, RefRangeEnd = 501660, XrefRangeStart = 501641, XrefRangeEnd = 501659, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void DamageFly() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel05EffectPlay.NativeMethodInfoPtr_DamageFly_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x0600204B RID: 8267 RVA: 0x00084678 File Offset: 0x00082878 [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 501660, XrefRangeEnd = 501663, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void PlayPSWeaponLight() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel05EffectPlay.NativeMethodInfoPtr_PlayPSWeaponLight_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x0600204C RID: 8268 RVA: 0x000846BC File Offset: 0x000828BC [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 501663, XrefRangeEnd = 501671, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void PlayEffDash(Vector3 v3Direction) { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); checked { IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)]; *ptr = ref v3Direction; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel05EffectPlay.NativeMethodInfoPtr_PlayEffDash_Public_Void_Vector3_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } } // Token: 0x0600204D RID: 8269 RVA: 0x00084710 File Offset: 0x00082910 [CallerCount(4)] [CachedScanResults(RefRangeStart = 501675, RefRangeEnd = 501679, XrefRangeStart = 501671, XrefRangeEnd = 501675, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void SetDashDirection(Vector3 v3Direction) { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); checked { IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)]; *ptr = ref v3Direction; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel05EffectPlay.NativeMethodInfoPtr_SetDashDirection_Public_Void_Vector3_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } } // Token: 0x0600204E RID: 8270 RVA: 0x00084764 File Offset: 0x00082964 [CallerCount(6)] [CachedScanResults(RefRangeStart = 501684, RefRangeEnd = 501690, XrefRangeStart = 501679, XrefRangeEnd = 501684, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void StopEffDash() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel05EffectPlay.NativeMethodInfoPtr_StopEffDash_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x0600204F RID: 8271 RVA: 0x000847A8 File Offset: 0x000829A8 [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 501690, XrefRangeEnd = 501699, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void PlayPSDeadSmoke() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel05EffectPlay.NativeMethodInfoPtr_PlayPSDeadSmoke_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x06002050 RID: 8272 RVA: 0x000847EC File Offset: 0x000829EC [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 501699, XrefRangeEnd = 501705, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void Death() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel05EffectPlay.NativeMethodInfoPtr_Death_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x06002051 RID: 8273 RVA: 0x00084830 File Offset: 0x00082A30 [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 501705, XrefRangeEnd = 501710, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void DeathStopEff() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel05EffectPlay.NativeMethodInfoPtr_DeathStopEff_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x06002052 RID: 8274 RVA: 0x00084874 File Offset: 0x00082A74 [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 501710, XrefRangeEnd = 501721, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void DeathWeaponDestroy() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel05EffectPlay.NativeMethodInfoPtr_DeathWeaponDestroy_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x06002053 RID: 8275 RVA: 0x000848B8 File Offset: 0x00082AB8 [CallerCount(1)] [CachedScanResults(RefRangeStart = 501723, RefRangeEnd = 501724, XrefRangeStart = 501721, XrefRangeEnd = 501723, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void PlayPSDestoryReady() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel05EffectPlay.NativeMethodInfoPtr_PlayPSDestoryReady_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x06002054 RID: 8276 RVA: 0x000848FC File Offset: 0x00082AFC [CallerCount(1)] [CachedScanResults(RefRangeStart = 501726, RefRangeEnd = 501727, XrefRangeStart = 501724, XrefRangeEnd = 501726, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void PlayPSDestoryReady02() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel05EffectPlay.NativeMethodInfoPtr_PlayPSDestoryReady02_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x06002055 RID: 8277 RVA: 0x00084940 File Offset: 0x00082B40 [CallerCount(1)] [CachedScanResults(RefRangeStart = 501741, RefRangeEnd = 501742, XrefRangeStart = 501727, XrefRangeEnd = 501741, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void PlayPSDestroy() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel05EffectPlay.NativeMethodInfoPtr_PlayPSDestroy_Private_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x06002056 RID: 8278 RVA: 0x00084984 File Offset: 0x00082B84 [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 501742, XrefRangeEnd = 501747, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void PlayEffAttack0101() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel05EffectPlay.NativeMethodInfoPtr_PlayEffAttack0101_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x06002057 RID: 8279 RVA: 0x000849C8 File Offset: 0x00082BC8 [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 501747, XrefRangeEnd = 501759, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void PlayEffAttack0102() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel05EffectPlay.NativeMethodInfoPtr_PlayEffAttack0102_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x06002058 RID: 8280 RVA: 0x00084A0C File Offset: 0x00082C0C [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 501759, XrefRangeEnd = 501810, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void PlayEffAttack0102Magic() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel05EffectPlay.NativeMethodInfoPtr_PlayEffAttack0102Magic_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x06002059 RID: 8281 RVA: 0x00084A50 File Offset: 0x00082C50 [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 501810, XrefRangeEnd = 501828, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void PlayEffAttack0103() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel05EffectPlay.NativeMethodInfoPtr_PlayEffAttack0103_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x0600205A RID: 8282 RVA: 0x00084A94 File Offset: 0x00082C94 [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 501828, XrefRangeEnd = 501840, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void PlayEffAttack0201() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel05EffectPlay.NativeMethodInfoPtr_PlayEffAttack0201_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x0600205B RID: 8283 RVA: 0x00084AD8 File Offset: 0x00082CD8 [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 501840, XrefRangeEnd = 501852, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void PlayEffAttack0202_01() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel05EffectPlay.NativeMethodInfoPtr_PlayEffAttack0202_01_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x0600205C RID: 8284 RVA: 0x00084B1C File Offset: 0x00082D1C [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 501852, XrefRangeEnd = 501864, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void PlayEffAttack0202_02() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel05EffectPlay.NativeMethodInfoPtr_PlayEffAttack0202_02_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x0600205D RID: 8285 RVA: 0x00084B60 File Offset: 0x00082D60 [CallerCount(0)] public unsafe void PlayOpenMPAttack0202() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel05EffectPlay.NativeMethodInfoPtr_PlayOpenMPAttack0202_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x0600205E RID: 8286 RVA: 0x00084BA4 File Offset: 0x00082DA4 [CallerCount(1)] [CachedScanResults(RefRangeStart = 501875, RefRangeEnd = 501876, XrefRangeStart = 501864, XrefRangeEnd = 501875, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void PlayEffAttack03Jump() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel05EffectPlay.NativeMethodInfoPtr_PlayEffAttack03Jump_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x0600205F RID: 8287 RVA: 0x00084BE8 File Offset: 0x00082DE8 [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 501876, XrefRangeEnd = 501883, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void PlayEffAttack03Ready() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel05EffectPlay.NativeMethodInfoPtr_PlayEffAttack03Ready_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x06002060 RID: 8288 RVA: 0x00084C2C File Offset: 0x00082E2C [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 501883, XrefRangeEnd = 501895, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void PlayEffAttack03Dash(Vector3 v3Direction) { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); checked { IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)]; *ptr = ref v3Direction; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel05EffectPlay.NativeMethodInfoPtr_PlayEffAttack03Dash_Public_Void_Vector3_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } } // Token: 0x06002061 RID: 8289 RVA: 0x00084C80 File Offset: 0x00082E80 [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 501895, XrefRangeEnd = 501908, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void PlayEffAttack03Collision() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel05EffectPlay.NativeMethodInfoPtr_PlayEffAttack03Collision_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x06002062 RID: 8290 RVA: 0x00084CC4 File Offset: 0x00082EC4 [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 0, XrefRangeEnd = 0, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void PlayEffAttackUnplug() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel05EffectPlay.NativeMethodInfoPtr_PlayEffAttackUnplug_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x06002063 RID: 8291 RVA: 0x00084D08 File Offset: 0x00082F08 [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 501908, XrefRangeEnd = 501913, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void PlayEffAttack04Ready() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel05EffectPlay.NativeMethodInfoPtr_PlayEffAttack04Ready_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x06002064 RID: 8292 RVA: 0x00084D4C File Offset: 0x00082F4C [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 501913, XrefRangeEnd = 501915, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void StopEffAttack04Ready() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel05EffectPlay.NativeMethodInfoPtr_StopEffAttack04Ready_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x06002065 RID: 8293 RVA: 0x00084D90 File Offset: 0x00082F90 [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 501915, XrefRangeEnd = 501918, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void PlayEffAttack04() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel05EffectPlay.NativeMethodInfoPtr_PlayEffAttack04_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x06002066 RID: 8294 RVA: 0x00084DD4 File Offset: 0x00082FD4 [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 501918, XrefRangeEnd = 501919, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void StopEffAttack04() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel05EffectPlay.NativeMethodInfoPtr_StopEffAttack04_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x06002067 RID: 8295 RVA: 0x00084E18 File Offset: 0x00083018 [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 501919, XrefRangeEnd = 501941, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void PlayEffAttack04Crystal() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel05EffectPlay.NativeMethodInfoPtr_PlayEffAttack04Crystal_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x06002068 RID: 8296 RVA: 0x00084E5C File Offset: 0x0008305C [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 501941, XrefRangeEnd = 501953, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void PlayEffAttackDodgeL() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel05EffectPlay.NativeMethodInfoPtr_PlayEffAttackDodgeL_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x06002069 RID: 8297 RVA: 0x00084EA0 File Offset: 0x000830A0 [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 501953, XrefRangeEnd = 501965, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void PlayEffAttackDodgeR() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel05EffectPlay.NativeMethodInfoPtr_PlayEffAttackDodgeR_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x0600206A RID: 8298 RVA: 0x00084EE4 File Offset: 0x000830E4 [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 501965, XrefRangeEnd = 501977, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void PlayEffAttackDodgeB() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel05EffectPlay.NativeMethodInfoPtr_PlayEffAttackDodgeB_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x0600206B RID: 8299 RVA: 0x00084F28 File Offset: 0x00083128 [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 501977, XrefRangeEnd = 502003, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void PlayAttackDodgeBullet() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel05EffectPlay.NativeMethodInfoPtr_PlayAttackDodgeBullet_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x0600206C RID: 8300 RVA: 0x00084F6C File Offset: 0x0008316C [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 502003, XrefRangeEnd = 502021, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void PlayEffChargeLightning() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel05EffectPlay.NativeMethodInfoPtr_PlayEffChargeLightning_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x0600206D RID: 8301 RVA: 0x00084FB0 File Offset: 0x000831B0 [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 502021, XrefRangeEnd = 502024, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void StopEffChargeLightning() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel05EffectPlay.NativeMethodInfoPtr_StopEffChargeLightning_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x0600206E RID: 8302 RVA: 0x00084FF4 File Offset: 0x000831F4 [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 502024, XrefRangeEnd = 502049, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void PlayEffCharegLightningFinish() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel05EffectPlay.NativeMethodInfoPtr_PlayEffCharegLightningFinish_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x0600206F RID: 8303 RVA: 0x00085038 File Offset: 0x00083238 [CallerCount(1)] [CachedScanResults(RefRangeStart = 502057, RefRangeEnd = 502058, XrefRangeStart = 502049, XrefRangeEnd = 502057, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void PlayEffDodgeLightningStart() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel05EffectPlay.NativeMethodInfoPtr_PlayEffDodgeLightningStart_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x06002070 RID: 8304 RVA: 0x0008507C File Offset: 0x0008327C [CallerCount(1)] [CachedScanResults(RefRangeStart = 502098, RefRangeEnd = 502099, XrefRangeStart = 502058, XrefRangeEnd = 502098, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void PlayEffDodgeLightningEnd() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel05EffectPlay.NativeMethodInfoPtr_PlayEffDodgeLightningEnd_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x06002071 RID: 8305 RVA: 0x000850C0 File Offset: 0x000832C0 [CallerCount(1)] [CachedScanResults(RefRangeStart = 502117, RefRangeEnd = 502118, XrefRangeStart = 502099, XrefRangeEnd = 502117, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void PlayEffLightningSpeedUp() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel05EffectPlay.NativeMethodInfoPtr_PlayEffLightningSpeedUp_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x06002072 RID: 8306 RVA: 0x00085104 File Offset: 0x00083304 [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 502118, XrefRangeEnd = 502139, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void PlayEffWeaponThrow() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel05EffectPlay.NativeMethodInfoPtr_PlayEffWeaponThrow_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x06002073 RID: 8307 RVA: 0x00085148 File Offset: 0x00083348 [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 502139, XrefRangeEnd = 502160, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void PlayEffAttackCannon() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel05EffectPlay.NativeMethodInfoPtr_PlayEffAttackCannon_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x06002074 RID: 8308 RVA: 0x0008518C File Offset: 0x0008338C [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 502160, XrefRangeEnd = 502164, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void PlayAppearWeapon() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel05EffectPlay.NativeMethodInfoPtr_PlayAppearWeapon_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x06002075 RID: 8309 RVA: 0x000851D0 File Offset: 0x000833D0 [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 502164, XrefRangeEnd = 502177, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void PlayEffAttackPenetrate(Vector3 v3Direction) { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); checked { IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)]; *ptr = ref v3Direction; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel05EffectPlay.NativeMethodInfoPtr_PlayEffAttackPenetrate_Public_Void_Vector3_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } } // Token: 0x06002076 RID: 8310 RVA: 0x00085224 File Offset: 0x00083424 [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 502177, XrefRangeEnd = 502182, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void StopEffAttackPenetrate() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel05EffectPlay.NativeMethodInfoPtr_StopEffAttackPenetrate_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x06002077 RID: 8311 RVA: 0x00085268 File Offset: 0x00083468 [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 502182, XrefRangeEnd = 502196, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void PlayEffMagicAura(int Index) { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); checked { IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)]; *ptr = ref Index; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel05EffectPlay.NativeMethodInfoPtr_PlayEffMagicAura_Public_Void_Int32_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } } // Token: 0x06002078 RID: 8312 RVA: 0x000852BC File Offset: 0x000834BC [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 502196, XrefRangeEnd = 502201, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void StopEffMagicAura() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel05EffectPlay.NativeMethodInfoPtr_StopEffMagicAura_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x06002079 RID: 8313 RVA: 0x00085300 File Offset: 0x00083500 [CallerCount(1)] [CachedScanResults(RefRangeStart = 502235, RefRangeEnd = 502236, XrefRangeStart = 502201, XrefRangeEnd = 502235, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void UpdateMagicAura(float fDeltaTime) { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); checked { IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)]; *ptr = ref fDeltaTime; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel05EffectPlay.NativeMethodInfoPtr_UpdateMagicAura_Private_Void_Single_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } } // Token: 0x0600207A RID: 8314 RVA: 0x00085354 File Offset: 0x00083554 [CallerCount(0)] public unsafe void OpenMagicAuraBullet() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel05EffectPlay.NativeMethodInfoPtr_OpenMagicAuraBullet_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x0600207B RID: 8315 RVA: 0x00085398 File Offset: 0x00083598 [CallerCount(0)] public unsafe void CloseMagicAuraBullet() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel05EffectPlay.NativeMethodInfoPtr_CloseMagicAuraBullet_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x0600207C RID: 8316 RVA: 0x000853DC File Offset: 0x000835DC [CallerCount(1)] [CachedScanResults(RefRangeStart = 502271, RefRangeEnd = 502272, XrefRangeStart = 502236, XrefRangeEnd = 502271, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void UpdateMagicAuraBullet(float fDeltaTime) { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); checked { IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)]; *ptr = ref fDeltaTime; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel05EffectPlay.NativeMethodInfoPtr_UpdateMagicAuraBullet_Private_Void_Single_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } } // Token: 0x0600207D RID: 8317 RVA: 0x00085430 File Offset: 0x00083630 [CallerCount(1)] [CachedScanResults(RefRangeStart = 502338, RefRangeEnd = 502339, XrefRangeStart = 502272, XrefRangeEnd = 502338, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void UpdateIceSpear(float fDeltaTime) { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); checked { IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)]; *ptr = ref fDeltaTime; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel05EffectPlay.NativeMethodInfoPtr_UpdateIceSpear_Private_Void_Single_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } } // Token: 0x0600207E RID: 8318 RVA: 0x00085484 File Offset: 0x00083684 [CallerCount(1)] [CachedScanResults(RefRangeStart = 502408, RefRangeEnd = 502409, XrefRangeStart = 502339, XrefRangeEnd = 502408, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void UpdateMPIceSpear(float fDeltaTime) { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); checked { IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)]; *ptr = ref fDeltaTime; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel05EffectPlay.NativeMethodInfoPtr_UpdateMPIceSpear_Private_Void_Single_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } } // Token: 0x0600207F RID: 8319 RVA: 0x000854D8 File Offset: 0x000836D8 [CallerCount(1)] [CachedScanResults(RefRangeStart = 502431, RefRangeEnd = 502432, XrefRangeStart = 502409, XrefRangeEnd = 502431, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void UpdateAttack03Dash() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel05EffectPlay.NativeMethodInfoPtr_UpdateAttack03Dash_Private_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x06002080 RID: 8320 RVA: 0x0008551C File Offset: 0x0008371C [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 502432, XrefRangeEnd = 502470, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void PlayEffAttack03Ring() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel05EffectPlay.NativeMethodInfoPtr_PlayEffAttack03Ring_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x06002081 RID: 8321 RVA: 0x00085560 File Offset: 0x00083760 [CallerCount(1)] [CachedScanResults(RefRangeStart = 502542, RefRangeEnd = 502543, XrefRangeStart = 502470, XrefRangeEnd = 502542, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void UpdateAttack03Rang(float fDeltaTime) { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); checked { IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)]; *ptr = ref fDeltaTime; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel05EffectPlay.NativeMethodInfoPtr_UpdateAttack03Rang_Private_Void_Single_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } } // Token: 0x06002082 RID: 8322 RVA: 0x000855B4 File Offset: 0x000837B4 [CallerCount(1)] [CachedScanResults(RefRangeStart = 502578, RefRangeEnd = 502579, XrefRangeStart = 502543, XrefRangeEnd = 502578, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void UpdateAttack04(float fDeltaTime) { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); checked { IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)]; *ptr = ref fDeltaTime; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel05EffectPlay.NativeMethodInfoPtr_UpdateAttack04_Private_Void_Single_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } } // Token: 0x06002083 RID: 8323 RVA: 0x00085608 File Offset: 0x00083808 [CallerCount(1)] [CachedScanResults(RefRangeStart = 502601, RefRangeEnd = 502602, XrefRangeStart = 502579, XrefRangeEnd = 502601, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void UpdateAttackPenetrate() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel05EffectPlay.NativeMethodInfoPtr_UpdateAttackPenetrate_Private_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x06002084 RID: 8324 RVA: 0x0008564C File Offset: 0x0008384C [CallerCount(1)] [CachedScanResults(RefRangeStart = 502666, RefRangeEnd = 502667, XrefRangeStart = 502602, XrefRangeEnd = 502666, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void UpdatePenetrateIceSpear(float fDeltaTime) { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); checked { IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)]; *ptr = ref fDeltaTime; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel05EffectPlay.NativeMethodInfoPtr_UpdatePenetrateIceSpear_Private_Void_Single_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } } // Token: 0x06002085 RID: 8325 RVA: 0x000856A0 File Offset: 0x000838A0 [CallerCount(0)] public unsafe void OpenSixSpear(Vector3 v3Point, Vector3 v3Direction) { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr; checked { ptr = stackalloc IntPtr[unchecked((UIntPtr)2) * (UIntPtr)sizeof(IntPtr)]; *ptr = ref v3Point; } ptr[checked(unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)) / (UIntPtr)sizeof(IntPtr)] = ref v3Direction; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel05EffectPlay.NativeMethodInfoPtr_OpenSixSpear_Public_Void_Vector3_Vector3_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x06002086 RID: 8326 RVA: 0x00085708 File Offset: 0x00083908 [CallerCount(1)] [CachedScanResults(RefRangeStart = 502736, RefRangeEnd = 502737, XrefRangeStart = 502667, XrefRangeEnd = 502736, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void UpdateSixSpear(float fDeltaTime) { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); checked { IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)]; *ptr = ref fDeltaTime; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel05EffectPlay.NativeMethodInfoPtr_UpdateSixSpear_Public_Void_Single_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } } // Token: 0x06002087 RID: 8327 RVA: 0x0008575C File Offset: 0x0008395C [CallerCount(1)] [CachedScanResults(RefRangeStart = 502798, RefRangeEnd = 502799, XrefRangeStart = 502737, XrefRangeEnd = 502798, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void UpdateCannon(float fDeltaTime) { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); checked { IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)]; *ptr = ref fDeltaTime; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel05EffectPlay.NativeMethodInfoPtr_UpdateCannon_Public_Void_Single_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } } // Token: 0x06002088 RID: 8328 RVA: 0x000857B0 File Offset: 0x000839B0 [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 502799, XrefRangeEnd = 502806, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void OpenSceneLightning() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel05EffectPlay.NativeMethodInfoPtr_OpenSceneLightning_Private_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x06002089 RID: 8329 RVA: 0x000857F4 File Offset: 0x000839F4 [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 502806, XrefRangeEnd = 502808, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void StopSceneLightning() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel05EffectPlay.NativeMethodInfoPtr_StopSceneLightning_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x0600208A RID: 8330 RVA: 0x00085838 File Offset: 0x00083A38 [CallerCount(1)] [CachedScanResults(RefRangeStart = 502874, RefRangeEnd = 502875, XrefRangeStart = 502808, XrefRangeEnd = 502874, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void UpdateSceneLightning(float fDeltaTime) { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); checked { IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)]; *ptr = ref fDeltaTime; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel05EffectPlay.NativeMethodInfoPtr_UpdateSceneLightning_Private_Void_Single_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } } // Token: 0x0600208B RID: 8331 RVA: 0x0008588C File Offset: 0x00083A8C [CallerCount(1)] [CachedScanResults(RefRangeStart = 502880, RefRangeEnd = 502881, XrefRangeStart = 502875, XrefRangeEnd = 502880, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void SetLightningSpeedUp(float fScale) { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); checked { IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)]; *ptr = ref fScale; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel05EffectPlay.NativeMethodInfoPtr_SetLightningSpeedUp_Public_Void_Single_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } } // Token: 0x0600208C RID: 8332 RVA: 0x000858E0 File Offset: 0x00083AE0 [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 502881, XrefRangeEnd = 502883, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void PlaySESwing() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel05EffectPlay.NativeMethodInfoPtr_PlaySESwing_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x0600208D RID: 8333 RVA: 0x00085924 File Offset: 0x00083B24 [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 502883, XrefRangeEnd = 502884, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void PlaySEAttackCannonReady() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel05EffectPlay.NativeMethodInfoPtr_PlaySEAttackCannonReady_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x0600208E RID: 8334 RVA: 0x00085968 File Offset: 0x00083B68 [CallerCount(1)] [CachedScanResults(RefRangeStart = 502885, RefRangeEnd = 502886, XrefRangeStart = 502884, XrefRangeEnd = 502885, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void PlaySELightningModeReady() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel05EffectPlay.NativeMethodInfoPtr_PlaySELightningModeReady_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x0600208F RID: 8335 RVA: 0x000859AC File Offset: 0x00083BAC [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 502886, XrefRangeEnd = 502888, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void PlaySEDodge() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel05EffectPlay.NativeMethodInfoPtr_PlaySEDodge_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x06002090 RID: 8336 RVA: 0x000859F0 File Offset: 0x00083BF0 [CallerCount(2)] [CachedScanResults(RefRangeStart = 502991, RefRangeEnd = 502993, XrefRangeStart = 502888, XrefRangeEnd = 502991, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void SetTimeScale(float fTimeScale) { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); checked { IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)]; *ptr = ref fTimeScale; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel05EffectPlay.NativeMethodInfoPtr_SetTimeScale_Public_Void_Single_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } } // Token: 0x06002091 RID: 8337 RVA: 0x00085A44 File Offset: 0x00083C44 [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 502993, XrefRangeEnd = 502998, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe BossLevel05EffectPlay() : this(IL2CPP.il2cpp_object_new(Il2CppClassPointerStore.NativeClassPtr)) { IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel05EffectPlay.NativeMethodInfoPtr__ctor_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x06002092 RID: 8338 RVA: 0x00085A90 File Offset: 0x00083C90 // Note: this type is marked as 'beforefieldinit'. static BossLevel05EffectPlay() { Il2CppClassPointerStore.NativeClassPtr = IL2CPP.GetIl2CppClass("Assembly-CSharp.dll", "", "BossLevel05EffectPlay"); IL2CPP.il2cpp_runtime_class_init(Il2CppClassPointerStore.NativeClassPtr); BossLevel05EffectPlay.NativeFieldInfoPtr_g_NPCM = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_NPCM"); BossLevel05EffectPlay.NativeFieldInfoPtr_g_PlayerTransform = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_PlayerTransform"); BossLevel05EffectPlay.NativeFieldInfoPtr_g_WGM = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_WGM"); BossLevel05EffectPlay.NativeFieldInfoPtr_g_AI = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_AI"); BossLevel05EffectPlay.NativeFieldInfoPtr_g_Move = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_Move"); BossLevel05EffectPlay.NativeFieldInfoPtr_Pos_WeaponThrow = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "Pos_WeaponThrow"); BossLevel05EffectPlay.NativeFieldInfoPtr_Pos_Dash = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "Pos_Dash"); BossLevel05EffectPlay.NativeFieldInfoPtr_Pos_AttackPenetrate = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "Pos_AttackPenetrate"); BossLevel05EffectPlay.NativeFieldInfoPtr_Pos_MagicAura01 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "Pos_MagicAura01"); BossLevel05EffectPlay.NativeFieldInfoPtr_Pos_MagicAura02 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "Pos_MagicAura02"); BossLevel05EffectPlay.NativeFieldInfoPtr_Pos_MagicAura03 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "Pos_MagicAura03"); BossLevel05EffectPlay.NativeFieldInfoPtr_Pos_Attack03 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "Pos_Attack03"); BossLevel05EffectPlay.NativeFieldInfoPtr_Pos_Attack0401 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "Pos_Attack0401"); BossLevel05EffectPlay.NativeFieldInfoPtr_Pos_Attack0402 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "Pos_Attack0402"); BossLevel05EffectPlay.NativeFieldInfoPtr_Mesh = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "Mesh"); BossLevel05EffectPlay.NativeFieldInfoPtr_g_MatChar = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_MatChar"); BossLevel05EffectPlay.NativeFieldInfoPtr_g_fMatDamage = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_fMatDamage"); BossLevel05EffectPlay.NativeFieldInfoPtr_g_CCharGlow = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_CCharGlow"); BossLevel05EffectPlay.NativeFieldInfoPtr_g_fWeaponGlowShadow = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_fWeaponGlowShadow"); BossLevel05EffectPlay.NativeFieldInfoPtr_g_fWeaponGlowTime = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_fWeaponGlowTime"); BossLevel05EffectPlay.NativeFieldInfoPtr_g_fWeaponGlowEndSpeed = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_fWeaponGlowEndSpeed"); BossLevel05EffectPlay.NativeFieldInfoPtr_g_CWeaponGlow = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_CWeaponGlow"); BossLevel05EffectPlay.NativeFieldInfoPtr_MR_CloudUp = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "MR_CloudUp"); BossLevel05EffectPlay.NativeFieldInfoPtr_MR_CloudDown = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "MR_CloudDown"); BossLevel05EffectPlay.NativeFieldInfoPtr_g_MatCloudUp = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_MatCloudUp"); BossLevel05EffectPlay.NativeFieldInfoPtr_g_MatCloudDown = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_MatCloudDown"); BossLevel05EffectPlay.NativeFieldInfoPtr_PS_Weapon = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "PS_Weapon"); BossLevel05EffectPlay.NativeFieldInfoPtr_PS_WeaponLight = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "PS_WeaponLight"); BossLevel05EffectPlay.NativeFieldInfoPtr_PS_Floor = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "PS_Floor"); BossLevel05EffectPlay.NativeFieldInfoPtr_PS_Dash = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "PS_Dash"); BossLevel05EffectPlay.NativeFieldInfoPtr_PS_DashFloor = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "PS_DashFloor"); BossLevel05EffectPlay.NativeFieldInfoPtr_PS_DeadSmoke = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "PS_DeadSmoke"); BossLevel05EffectPlay.NativeFieldInfoPtr_PS_LightningMode = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "PS_LightningMode"); BossLevel05EffectPlay.NativeFieldInfoPtr_PS_WeaponCharge = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "PS_WeaponCharge"); BossLevel05EffectPlay.NativeFieldInfoPtr_PS_WeaponDebut = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "PS_WeaponDebut"); BossLevel05EffectPlay.NativeFieldInfoPtr_PS_WeaponDestroy = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "PS_WeaponDestroy"); BossLevel05EffectPlay.NativeFieldInfoPtr_PS_DestroyReady = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "PS_DestroyReady"); BossLevel05EffectPlay.NativeFieldInfoPtr_PS_Destroy = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "PS_Destroy"); BossLevel05EffectPlay.NativeFieldInfoPtr_PS_SceneLightning = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "PS_SceneLightning"); BossLevel05EffectPlay.NativeFieldInfoPtr_PS_SceneSmoke = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "PS_SceneSmoke"); BossLevel05EffectPlay.NativeFieldInfoPtr_Eff_AttackCollision = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "Eff_AttackCollision"); BossLevel05EffectPlay.NativeFieldInfoPtr_Eff_LightningCollisionSmall = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "Eff_LightningCollisionSmall"); BossLevel05EffectPlay.NativeFieldInfoPtr_Eff_LightningCollisionBig = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "Eff_LightningCollisionBig"); BossLevel05EffectPlay.NativeFieldInfoPtr_Eff_Attack0101 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "Eff_Attack0101"); BossLevel05EffectPlay.NativeFieldInfoPtr_Eff_Attack0102Red = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "Eff_Attack0102Red"); BossLevel05EffectPlay.NativeFieldInfoPtr_Eff_Attack0103Red = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "Eff_Attack0103Red"); BossLevel05EffectPlay.NativeFieldInfoPtr_Eff_Attack0202_01Red = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "Eff_Attack0202_01Red"); BossLevel05EffectPlay.NativeFieldInfoPtr_Eff_Attack0202_02Red = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "Eff_Attack0202_02Red"); BossLevel05EffectPlay.NativeFieldInfoPtr_Eff_AttackDodgeLRed = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "Eff_AttackDodgeLRed"); BossLevel05EffectPlay.NativeFieldInfoPtr_Eff_AttackDodgeRRed = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "Eff_AttackDodgeRRed"); BossLevel05EffectPlay.NativeFieldInfoPtr_Eff_AttackDodgeBRed = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "Eff_AttackDodgeBRed"); BossLevel05EffectPlay.NativeFieldInfoPtr_Eff_Attack0102CrystalRed = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "Eff_Attack0102CrystalRed"); BossLevel05EffectPlay.NativeFieldInfoPtr_Eff_Attack0102CrystalRedHit = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "Eff_Attack0102CrystalRedHit"); BossLevel05EffectPlay.NativeFieldInfoPtr_Eff_Attack0102CrystalRedDamage = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "Eff_Attack0102CrystalRedDamage"); BossLevel05EffectPlay.NativeFieldInfoPtr_Eff_Attack03Jump = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "Eff_Attack03Jump"); BossLevel05EffectPlay.NativeFieldInfoPtr_Eff_Attack03Ready = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "Eff_Attack03Ready"); BossLevel05EffectPlay.NativeFieldInfoPtr_Eff_Attack03Collision = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "Eff_Attack03Collision"); BossLevel05EffectPlay.NativeFieldInfoPtr_Eff_Attacck03Unplug = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "Eff_Attacck03Unplug"); BossLevel05EffectPlay.NativeFieldInfoPtr_Eff_Attack03ReadyPlus = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "Eff_Attack03ReadyPlus"); BossLevel05EffectPlay.NativeFieldInfoPtr_Eff_Attack03CollisionPlus = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "Eff_Attack03CollisionPlus"); BossLevel05EffectPlay.NativeFieldInfoPtr_Eff_Attack03CollisionPlus02 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "Eff_Attack03CollisionPlus02"); BossLevel05EffectPlay.NativeFieldInfoPtr_Eff_Attack04Ready = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "Eff_Attack04Ready"); BossLevel05EffectPlay.NativeFieldInfoPtr_Eff_Attack04 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "Eff_Attack04"); BossLevel05EffectPlay.NativeFieldInfoPtr_Eff_Attack04Crystal = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "Eff_Attack04Crystal"); BossLevel05EffectPlay.NativeFieldInfoPtr_Eff_Attack04CrystalPlus = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "Eff_Attack04CrystalPlus"); BossLevel05EffectPlay.NativeFieldInfoPtr_Eff_AttackSpearRed01 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "Eff_AttackSpearRed01"); BossLevel05EffectPlay.NativeFieldInfoPtr_Eff_AttackSpearRed02 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "Eff_AttackSpearRed02"); BossLevel05EffectPlay.NativeFieldInfoPtr_Eff_AttackSpearRed03 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "Eff_AttackSpearRed03"); BossLevel05EffectPlay.NativeFieldInfoPtr_Eff_AttackSpearFloorRed = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "Eff_AttackSpearFloorRed"); BossLevel05EffectPlay.NativeFieldInfoPtr_Eff_AttackSpearRedHit = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "Eff_AttackSpearRedHit"); BossLevel05EffectPlay.NativeFieldInfoPtr_Eff_AttackSpearRedDamage = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "Eff_AttackSpearRedDamage"); BossLevel05EffectPlay.NativeFieldInfoPtr_Eff_WeaponThrow = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "Eff_WeaponThrow"); BossLevel05EffectPlay.NativeFieldInfoPtr_Eff_WeaponHitPlayer = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "Eff_WeaponHitPlayer"); BossLevel05EffectPlay.NativeFieldInfoPtr_Eff_WeaponHitFloor = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "Eff_WeaponHitFloor"); BossLevel05EffectPlay.NativeFieldInfoPtr_Eff_WeaponExplosion = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "Eff_WeaponExplosion"); BossLevel05EffectPlay.NativeFieldInfoPtr_Eff_CrystalTrackBulletShot = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "Eff_CrystalTrackBulletShot"); BossLevel05EffectPlay.NativeFieldInfoPtr_Eff_CrystalTrackBullet = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "Eff_CrystalTrackBullet"); BossLevel05EffectPlay.NativeFieldInfoPtr_Eff_CrystalTrackBulletExplosion = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "Eff_CrystalTrackBulletExplosion"); BossLevel05EffectPlay.NativeFieldInfoPtr_Eff_AttackPenetrate = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "Eff_AttackPenetrate"); BossLevel05EffectPlay.NativeFieldInfoPtr_Eff_MagicAura = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "Eff_MagicAura"); BossLevel05EffectPlay.NativeFieldInfoPtr_Eff_MagicAuraBulletShot = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "Eff_MagicAuraBulletShot"); BossLevel05EffectPlay.NativeFieldInfoPtr_Eff_MagicAuraBullet = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "Eff_MagicAuraBullet"); BossLevel05EffectPlay.NativeFieldInfoPtr_Eff_ChargeLightning = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "Eff_ChargeLightning"); BossLevel05EffectPlay.NativeFieldInfoPtr_Eff_ChargeLightningFloor = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "Eff_ChargeLightningFloor"); BossLevel05EffectPlay.NativeFieldInfoPtr_Eff_ChargeLightningFinish = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "Eff_ChargeLightningFinish"); BossLevel05EffectPlay.NativeFieldInfoPtr_Eff_ChargeLightningFinishFloor = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "Eff_ChargeLightningFinishFloor"); BossLevel05EffectPlay.NativeFieldInfoPtr_Eff_LightningSpeedUp = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "Eff_LightningSpeedUp"); BossLevel05EffectPlay.NativeFieldInfoPtr_Eff_DodgeLightningStart = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "Eff_DodgeLightningStart"); BossLevel05EffectPlay.NativeFieldInfoPtr_Eff_DodgeLightningEnd = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "Eff_DodgeLightningEnd"); BossLevel05EffectPlay.NativeFieldInfoPtr_Eff_DodgeLightningFloorSmoke = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "Eff_DodgeLightningFloorSmoke"); BossLevel05EffectPlay.NativeFieldInfoPtr_Eff_LightningBullet = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "Eff_LightningBullet"); BossLevel05EffectPlay.NativeFieldInfoPtr_Eff_LightningBullet02 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "Eff_LightningBullet02"); BossLevel05EffectPlay.NativeFieldInfoPtr_Eff_LightningBullet03 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "Eff_LightningBullet03"); BossLevel05EffectPlay.NativeFieldInfoPtr_Eff_AttackCannon = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "Eff_AttackCannon"); BossLevel05EffectPlay.NativeFieldInfoPtr_Eff_SceneLightningReady = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "Eff_SceneLightningReady"); BossLevel05EffectPlay.NativeFieldInfoPtr_Eff_SceneLightning = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "Eff_SceneLightning"); BossLevel05EffectPlay.NativeFieldInfoPtr_g_EffAttackCollision = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_EffAttackCollision"); BossLevel05EffectPlay.NativeFieldInfoPtr_g_EffLightningCollisionSmall = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_EffLightningCollisionSmall"); BossLevel05EffectPlay.NativeFieldInfoPtr_g_EffLightningCollisionBig = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_EffLightningCollisionBig"); BossLevel05EffectPlay.NativeFieldInfoPtr_g_EffAttack0101 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_EffAttack0101"); BossLevel05EffectPlay.NativeFieldInfoPtr_g_EffAttack0102Red = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_EffAttack0102Red"); BossLevel05EffectPlay.NativeFieldInfoPtr_g_EffAttack0103Red = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_EffAttack0103Red"); BossLevel05EffectPlay.NativeFieldInfoPtr_g_EffAttack0202_01Red = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_EffAttack0202_01Red"); BossLevel05EffectPlay.NativeFieldInfoPtr_g_EffAttack0202_02Red = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_EffAttack0202_02Red"); BossLevel05EffectPlay.NativeFieldInfoPtr_g_EffAttackDodgeLRed = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_EffAttackDodgeLRed"); BossLevel05EffectPlay.NativeFieldInfoPtr_g_EffAttackDodgeRRed = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_EffAttackDodgeRRed"); BossLevel05EffectPlay.NativeFieldInfoPtr_g_EffAttackDodgeBRed = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_EffAttackDodgeBRed"); BossLevel05EffectPlay.NativeFieldInfoPtr_g_EffAttack0102CrystalRed = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_EffAttack0102CrystalRed"); BossLevel05EffectPlay.NativeFieldInfoPtr_g_EffAttack0102CrystalRedHit = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_EffAttack0102CrystalRedHit"); BossLevel05EffectPlay.NativeFieldInfoPtr_g_EffAttack0102CrystalRedDamage = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_EffAttack0102CrystalRedDamage"); BossLevel05EffectPlay.NativeFieldInfoPtr_g_EffAttack03Jump = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_EffAttack03Jump"); BossLevel05EffectPlay.NativeFieldInfoPtr_g_EffAttack03Ready = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_EffAttack03Ready"); BossLevel05EffectPlay.NativeFieldInfoPtr_g_EffAttack03Collision = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_EffAttack03Collision"); BossLevel05EffectPlay.NativeFieldInfoPtr_g_EffAttacck03Unplug = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_EffAttacck03Unplug"); BossLevel05EffectPlay.NativeFieldInfoPtr_g_EffAttack03ReadyPlus = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_EffAttack03ReadyPlus"); BossLevel05EffectPlay.NativeFieldInfoPtr_g_EffAttack03CollisionPlus = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_EffAttack03CollisionPlus"); BossLevel05EffectPlay.NativeFieldInfoPtr_g_EffAttack03CollisionPlus02 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_EffAttack03CollisionPlus02"); BossLevel05EffectPlay.NativeFieldInfoPtr_g_EffAttack04Ready = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_EffAttack04Ready"); BossLevel05EffectPlay.NativeFieldInfoPtr_g_EffAttack04 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_EffAttack04"); BossLevel05EffectPlay.NativeFieldInfoPtr_g_EffAttack04Crystal = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_EffAttack04Crystal"); BossLevel05EffectPlay.NativeFieldInfoPtr_g_EffAttack04CrystalPlus = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_EffAttack04CrystalPlus"); BossLevel05EffectPlay.NativeFieldInfoPtr_g_EffAttackSpearRed01 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_EffAttackSpearRed01"); BossLevel05EffectPlay.NativeFieldInfoPtr_g_EffAttackSpearRed02 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_EffAttackSpearRed02"); BossLevel05EffectPlay.NativeFieldInfoPtr_g_EffAttackSpearRed03 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_EffAttackSpearRed03"); BossLevel05EffectPlay.NativeFieldInfoPtr_g_EffAttackSpearFloorRed = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_EffAttackSpearFloorRed"); BossLevel05EffectPlay.NativeFieldInfoPtr_g_EffAttackSpearRedHit = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_EffAttackSpearRedHit"); BossLevel05EffectPlay.NativeFieldInfoPtr_g_EffAttackSpearRedDamage = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_EffAttackSpearRedDamage"); BossLevel05EffectPlay.NativeFieldInfoPtr_g_EffWeaponThrow = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_EffWeaponThrow"); BossLevel05EffectPlay.NativeFieldInfoPtr_g_EffWeaponHitPlayer = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_EffWeaponHitPlayer"); BossLevel05EffectPlay.NativeFieldInfoPtr_g_EffWeaponHitFloor = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_EffWeaponHitFloor"); BossLevel05EffectPlay.NativeFieldInfoPtr_g_EffWeaponExplosion = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_EffWeaponExplosion"); BossLevel05EffectPlay.NativeFieldInfoPtr_g_EffCrystalTrackBulletShot = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_EffCrystalTrackBulletShot"); BossLevel05EffectPlay.NativeFieldInfoPtr_g_EffCrystalTrackBullet = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_EffCrystalTrackBullet"); BossLevel05EffectPlay.NativeFieldInfoPtr_g_EffCrystalTrackBulletExplosion = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_EffCrystalTrackBulletExplosion"); BossLevel05EffectPlay.NativeFieldInfoPtr_g_EffAttackPenetrate = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_EffAttackPenetrate"); BossLevel05EffectPlay.NativeFieldInfoPtr_g_EffMagicAura = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_EffMagicAura"); BossLevel05EffectPlay.NativeFieldInfoPtr_g_EffMagicAuraBulletShot = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_EffMagicAuraBulletShot"); BossLevel05EffectPlay.NativeFieldInfoPtr_g_EffMagicAuraBullet = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_EffMagicAuraBullet"); BossLevel05EffectPlay.NativeFieldInfoPtr_g_EffChargeLightning = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_EffChargeLightning"); BossLevel05EffectPlay.NativeFieldInfoPtr_g_EffChargeLightningFloor = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_EffChargeLightningFloor"); BossLevel05EffectPlay.NativeFieldInfoPtr_g_EffChargeLightningFinish = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_EffChargeLightningFinish"); BossLevel05EffectPlay.NativeFieldInfoPtr_g_EffChargeLightningFinishFloor = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_EffChargeLightningFinishFloor"); BossLevel05EffectPlay.NativeFieldInfoPtr_g_EffLightningSpeedUp = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_EffLightningSpeedUp"); BossLevel05EffectPlay.NativeFieldInfoPtr_g_EffDodgeLightningStart = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_EffDodgeLightningStart"); BossLevel05EffectPlay.NativeFieldInfoPtr_g_EffDodgeLightningEnd = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_EffDodgeLightningEnd"); BossLevel05EffectPlay.NativeFieldInfoPtr_g_EffDodgeLightningFloorSmoke = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_EffDodgeLightningFloorSmoke"); BossLevel05EffectPlay.NativeFieldInfoPtr_g_EffLightningBullet = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_EffLightningBullet"); BossLevel05EffectPlay.NativeFieldInfoPtr_g_EffLightningBullet02 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_EffLightningBullet02"); BossLevel05EffectPlay.NativeFieldInfoPtr_g_EffLightningBullet03 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_EffLightningBullet03"); BossLevel05EffectPlay.NativeFieldInfoPtr_g_EffAttackCannon = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_EffAttackCannon"); BossLevel05EffectPlay.NativeFieldInfoPtr_g_EffSceneLightningReady = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_EffSceneLightningReady"); BossLevel05EffectPlay.NativeFieldInfoPtr_g_EffSceneLightning = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_EffSceneLightning"); BossLevel05EffectPlay.NativeFieldInfoPtr_g_iEffLightningArray = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_iEffLightningArray"); BossLevel05EffectPlay.NativeFieldInfoPtr_g_iEffLightningArrayIndex = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_iEffLightningArrayIndex"); BossLevel05EffectPlay.NativeFieldInfoPtr_g_TrDodgeLightningStart = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_TrDodgeLightningStart"); BossLevel05EffectPlay.NativeFieldInfoPtr_g_TrDodgeLightningEnd = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_TrDodgeLightningEnd"); BossLevel05EffectPlay.NativeFieldInfoPtr_SE_WeaponThrowHit = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "SE_WeaponThrowHit"); BossLevel05EffectPlay.NativeFieldInfoPtr_SE_WeaponThrowExplosion = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "SE_WeaponThrowExplosion"); BossLevel05EffectPlay.NativeFieldInfoPtr_SE_Crystal = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "SE_Crystal"); BossLevel05EffectPlay.NativeFieldInfoPtr_SE_CrystalDamage = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "SE_CrystalDamage"); BossLevel05EffectPlay.NativeFieldInfoPtr_SE_CrystalBig = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "SE_CrystalBig"); BossLevel05EffectPlay.NativeFieldInfoPtr_SE_CrystalBigDamage = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "SE_CrystalBigDamage"); BossLevel05EffectPlay.NativeFieldInfoPtr_SE_SceneLightningReady = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "SE_SceneLightningReady"); BossLevel05EffectPlay.NativeFieldInfoPtr_SE_SceneLightning = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "SE_SceneLightning"); BossLevel05EffectPlay.NativeFieldInfoPtr_SE_DebutWeaponCharge = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "SE_DebutWeaponCharge"); BossLevel05EffectPlay.NativeFieldInfoPtr_SE_DebutWeapon = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "SE_DebutWeapon"); BossLevel05EffectPlay.NativeFieldInfoPtr_SE_DeadWeaponDestroy = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "SE_DeadWeaponDestroy"); BossLevel05EffectPlay.NativeFieldInfoPtr_SE_WeaponSwing = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "SE_WeaponSwing"); BossLevel05EffectPlay.NativeFieldInfoPtr_SE_WeaponLight = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "SE_WeaponLight"); BossLevel05EffectPlay.NativeFieldInfoPtr_SE_WeaponThrow = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "SE_WeaponThrow"); BossLevel05EffectPlay.NativeFieldInfoPtr_SE_Float = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "SE_Float"); BossLevel05EffectPlay.NativeFieldInfoPtr_SE_DeadImapct = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "SE_DeadImapct"); BossLevel05EffectPlay.NativeFieldInfoPtr_SE_DestroyStart = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "SE_DestroyStart"); BossLevel05EffectPlay.NativeFieldInfoPtr_SE_Destroy = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "SE_Destroy"); BossLevel05EffectPlay.NativeFieldInfoPtr_SE_Dash = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "SE_Dash"); BossLevel05EffectPlay.NativeFieldInfoPtr_SE_DashLoop = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "SE_DashLoop"); BossLevel05EffectPlay.NativeFieldInfoPtr_SE_PlusCharge = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "SE_PlusCharge"); BossLevel05EffectPlay.NativeFieldInfoPtr_SE_AttackCannon = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "SE_AttackCannon"); BossLevel05EffectPlay.NativeFieldInfoPtr_SE_AttackMagic = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "SE_AttackMagic"); BossLevel05EffectPlay.NativeFieldInfoPtr_SE_AttackDash = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "SE_AttackDash"); BossLevel05EffectPlay.NativeFieldInfoPtr_SE_Attack03 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "SE_Attack03"); BossLevel05EffectPlay.NativeFieldInfoPtr_SE_Attack04 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "SE_Attack04"); BossLevel05EffectPlay.NativeFieldInfoPtr_SE_LightningMode = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "SE_LightningMode"); BossLevel05EffectPlay.NativeFieldInfoPtr_SE_LightningModeLoop = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "SE_LightningModeLoop"); BossLevel05EffectPlay.NativeFieldInfoPtr_SE_Dodge = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "SE_Dodge"); BossLevel05EffectPlay.NativeFieldInfoPtr_g_SEWeaponThrowHit = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_SEWeaponThrowHit"); BossLevel05EffectPlay.NativeFieldInfoPtr_g_SEWeaponThrowExplosion = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_SEWeaponThrowExplosion"); BossLevel05EffectPlay.NativeFieldInfoPtr_g_SECrystal = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_SECrystal"); BossLevel05EffectPlay.NativeFieldInfoPtr_g_SECrystalDamage = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_SECrystalDamage"); BossLevel05EffectPlay.NativeFieldInfoPtr_g_SECrystalBig = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_SECrystalBig"); BossLevel05EffectPlay.NativeFieldInfoPtr_g_SECrystalBigDamage = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_SECrystalBigDamage"); BossLevel05EffectPlay.NativeFieldInfoPtr_g_SESceneLightningReady = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_SESceneLightningReady"); BossLevel05EffectPlay.NativeFieldInfoPtr_g_SESceneLightning = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_SESceneLightning"); BossLevel05EffectPlay.NativeFieldInfoPtr_g_SEDebutWeaponCharge = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_SEDebutWeaponCharge"); BossLevel05EffectPlay.NativeFieldInfoPtr_g_SEDebutWeapon = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_SEDebutWeapon"); BossLevel05EffectPlay.NativeFieldInfoPtr_g_SEDeadWeaponDestroy = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_SEDeadWeaponDestroy"); BossLevel05EffectPlay.NativeFieldInfoPtr_g_SEWeaponSwing = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_SEWeaponSwing"); BossLevel05EffectPlay.NativeFieldInfoPtr_g_SEWeaponLight = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_SEWeaponLight"); BossLevel05EffectPlay.NativeFieldInfoPtr_g_SEWeaponThrow = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_SEWeaponThrow"); BossLevel05EffectPlay.NativeFieldInfoPtr_g_SEFloat = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_SEFloat"); BossLevel05EffectPlay.NativeFieldInfoPtr_g_SEDeadImapct = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_SEDeadImapct"); BossLevel05EffectPlay.NativeFieldInfoPtr_g_SEDestroyStart = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_SEDestroyStart"); BossLevel05EffectPlay.NativeFieldInfoPtr_g_SEDestroy = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_SEDestroy"); BossLevel05EffectPlay.NativeFieldInfoPtr_g_SEDash = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_SEDash"); BossLevel05EffectPlay.NativeFieldInfoPtr_g_SEDashLoop = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_SEDashLoop"); BossLevel05EffectPlay.NativeFieldInfoPtr_g_SEPlusCharge = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_SEPlusCharge"); BossLevel05EffectPlay.NativeFieldInfoPtr_g_SEAttackCannon = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_SEAttackCannon"); BossLevel05EffectPlay.NativeFieldInfoPtr_g_SEAttackMagic = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_SEAttackMagic"); BossLevel05EffectPlay.NativeFieldInfoPtr_g_SEAttackDash = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_SEAttackDash"); BossLevel05EffectPlay.NativeFieldInfoPtr_g_SEAttack03 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_SEAttack03"); BossLevel05EffectPlay.NativeFieldInfoPtr_g_SEAttack04 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_SEAttack04"); BossLevel05EffectPlay.NativeFieldInfoPtr_g_SELightningMode = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_SELightningMode"); BossLevel05EffectPlay.NativeFieldInfoPtr_g_SELightningModeLoop = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_SELightningModeLoop"); BossLevel05EffectPlay.NativeFieldInfoPtr_g_SEDodge = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_SEDodge"); BossLevel05EffectPlay.NativeFieldInfoPtr_MPRoot_Attack0202_02 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "MPRoot_Attack0202_02"); BossLevel05EffectPlay.NativeFieldInfoPtr_AD_Attack0102IceMagic = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "AD_Attack0102IceMagic"); BossLevel05EffectPlay.NativeFieldInfoPtr_AD_IceSpear = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "AD_IceSpear"); BossLevel05EffectPlay.NativeFieldInfoPtr_AD_AttackWeaponThrow = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "AD_AttackWeaponThrow"); BossLevel05EffectPlay.NativeFieldInfoPtr_AD_AttackPenetrate = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "AD_AttackPenetrate"); BossLevel05EffectPlay.NativeFieldInfoPtr_AD_Attack04 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "AD_Attack04"); BossLevel05EffectPlay.NativeFieldInfoPtr_AD_LightningCollisionSmall = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "AD_LightningCollisionSmall"); BossLevel05EffectPlay.NativeFieldInfoPtr_AD_LightningCollisionBig = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "AD_LightningCollisionBig"); BossLevel05EffectPlay.NativeFieldInfoPtr_g_iIceSpearTotal = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_iIceSpearTotal"); BossLevel05EffectPlay.NativeFieldInfoPtr_g_v3IceSpearPosition = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_v3IceSpearPosition"); BossLevel05EffectPlay.NativeFieldInfoPtr_g_v3IceSpearDirection = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_v3IceSpearDirection"); BossLevel05EffectPlay.NativeFieldInfoPtr_g_iIceSpearNum = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_iIceSpearNum"); BossLevel05EffectPlay.NativeFieldInfoPtr_g_iIceSpearNumVal = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_iIceSpearNumVal"); BossLevel05EffectPlay.NativeFieldInfoPtr_g_fIceSpearInter = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_fIceSpearInter"); BossLevel05EffectPlay.NativeFieldInfoPtr_g_fIceSpearInterVal = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_fIceSpearInterVal"); BossLevel05EffectPlay.NativeFieldInfoPtr_g_bMPIceSpear = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_bMPIceSpear"); BossLevel05EffectPlay.NativeFieldInfoPtr_g_iMPIceSpearIndex = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_iMPIceSpearIndex"); BossLevel05EffectPlay.NativeFieldInfoPtr_g_fMPIceSpearInter = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_fMPIceSpearInter"); BossLevel05EffectPlay.NativeFieldInfoPtr_g_fMPIceSpearInterVal = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_fMPIceSpearInterVal"); BossLevel05EffectPlay.NativeFieldInfoPtr_g_bAttackPenetrate = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_bAttackPenetrate"); BossLevel05EffectPlay.NativeFieldInfoPtr_g_v3AttackPenetratePre = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_v3AttackPenetratePre"); BossLevel05EffectPlay.NativeFieldInfoPtr_g_bAttack03Dash = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_bAttack03Dash"); BossLevel05EffectPlay.NativeFieldInfoPtr_g_iAttack03Ring = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_iAttack03Ring"); BossLevel05EffectPlay.NativeFieldInfoPtr_g_iAttack03RingVal = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_iAttack03RingVal"); BossLevel05EffectPlay.NativeFieldInfoPtr_g_fAttack03RingInter = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_fAttack03RingInter"); BossLevel05EffectPlay.NativeFieldInfoPtr_g_fAttack03RingInterVal = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_fAttack03RingInterVal"); BossLevel05EffectPlay.NativeFieldInfoPtr_g_bAttack04 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_bAttack04"); BossLevel05EffectPlay.NativeFieldInfoPtr_g_fAttack04Inter = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_fAttack04Inter"); BossLevel05EffectPlay.NativeFieldInfoPtr_g_fAttack04InterVal = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_fAttack04InterVal"); BossLevel05EffectPlay.NativeFieldInfoPtr_g_bPenetrateIceSpear = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_bPenetrateIceSpear"); BossLevel05EffectPlay.NativeFieldInfoPtr_g_v3PenetrateIceSpearStart = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_v3PenetrateIceSpearStart"); BossLevel05EffectPlay.NativeFieldInfoPtr_g_v3PenetrateIceSpearEnd = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_v3PenetrateIceSpearEnd"); BossLevel05EffectPlay.NativeFieldInfoPtr_g_v3PenetrateIceSpearDirection = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_v3PenetrateIceSpearDirection"); BossLevel05EffectPlay.NativeFieldInfoPtr_g_iPenetrateIceSpearTotal = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_iPenetrateIceSpearTotal"); BossLevel05EffectPlay.NativeFieldInfoPtr_g_iPenetrateIceSpearNum = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_iPenetrateIceSpearNum"); BossLevel05EffectPlay.NativeFieldInfoPtr_g_fPenetrateIceSpearInter = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_fPenetrateIceSpearInter"); BossLevel05EffectPlay.NativeFieldInfoPtr_g_fPenetrateIceSpearInterVal = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_fPenetrateIceSpearInterVal"); BossLevel05EffectPlay.NativeFieldInfoPtr_g_fPenetrateIceSpearInterDistance = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_fPenetrateIceSpearInterDistance"); BossLevel05EffectPlay.NativeFieldInfoPtr_g_bSixSpear = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_bSixSpear"); BossLevel05EffectPlay.NativeFieldInfoPtr_g_v3SixPrearPoint = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_v3SixPrearPoint"); BossLevel05EffectPlay.NativeFieldInfoPtr_g_v3SixSpearDirect = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_v3SixSpearDirect"); BossLevel05EffectPlay.NativeFieldInfoPtr_g_iSixSpearTotal = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_iSixSpearTotal"); BossLevel05EffectPlay.NativeFieldInfoPtr_g_iSixSpearNum = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_iSixSpearNum"); BossLevel05EffectPlay.NativeFieldInfoPtr_g_fSixSpearFrequency = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_fSixSpearFrequency"); BossLevel05EffectPlay.NativeFieldInfoPtr_g_fSixSpearFrequencyVal = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_fSixSpearFrequencyVal"); BossLevel05EffectPlay.NativeFieldInfoPtr_g_bCannon = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_bCannon"); BossLevel05EffectPlay.NativeFieldInfoPtr_g_bCannonPos = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_bCannonPos"); BossLevel05EffectPlay.NativeFieldInfoPtr_g_bCannonDirection = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_bCannonDirection"); BossLevel05EffectPlay.NativeFieldInfoPtr_g_fCannonDuration = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_fCannonDuration"); BossLevel05EffectPlay.NativeFieldInfoPtr_g_fCannonDurationV2 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_fCannonDurationV2"); BossLevel05EffectPlay.NativeFieldInfoPtr_g_fCannonDurationVal = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_fCannonDurationVal"); BossLevel05EffectPlay.NativeFieldInfoPtr_g_fCannonIntervals = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_fCannonIntervals"); BossLevel05EffectPlay.NativeFieldInfoPtr_g_fCannonIntervalsVal = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_fCannonIntervalsVal"); BossLevel05EffectPlay.NativeFieldInfoPtr_g_trMagicArua01 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_trMagicArua01"); BossLevel05EffectPlay.NativeFieldInfoPtr_g_trMagicArua02 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_trMagicArua02"); BossLevel05EffectPlay.NativeFieldInfoPtr_g_trMagicArua03 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_trMagicArua03"); BossLevel05EffectPlay.NativeFieldInfoPtr_g_bMagicAuraBullet = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_bMagicAuraBullet"); BossLevel05EffectPlay.NativeFieldInfoPtr_g_fMagicAuraBulletInter = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_fMagicAuraBulletInter"); BossLevel05EffectPlay.NativeFieldInfoPtr_g_fMagicAuraBulletInterVal = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_fMagicAuraBulletInterVal"); BossLevel05EffectPlay.NativeFieldInfoPtr_g_iMagicAuraPosIndex = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_iMagicAuraPosIndex"); BossLevel05EffectPlay.NativeFieldInfoPtr_g_bSceneLightning = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_bSceneLightning"); BossLevel05EffectPlay.NativeFieldInfoPtr_g_iSceneLightningNum = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_iSceneLightningNum"); BossLevel05EffectPlay.NativeFieldInfoPtr_g_fSceneLightningReadyTime = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_fSceneLightningReadyTime"); BossLevel05EffectPlay.NativeFieldInfoPtr_g_fSceneLightningReadyTimeVal = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_fSceneLightningReadyTimeVal"); BossLevel05EffectPlay.NativeFieldInfoPtr_g_fSceneLightningWaitTimeVal = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_fSceneLightningWaitTimeVal"); BossLevel05EffectPlay.NativeFieldInfoPtr_g_fSceneLightningPosition = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_fSceneLightningPosition"); BossLevel05EffectPlay.NativeFieldInfoPtr_g_fFloorDistance = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_fFloorDistance"); BossLevel05EffectPlay.NativeFieldInfoPtr_g_fTimeScaleLightningVal = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_fTimeScaleLightningVal"); BossLevel05EffectPlay.NativeFieldInfoPtr_g_bWeaponCharge = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_bWeaponCharge"); BossLevel05EffectPlay.NativeFieldInfoPtr_g_fWeaponChargeVolume = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_fWeaponChargeVolume"); BossLevel05EffectPlay.NativeFieldInfoPtr_g_fWeaponChargePitch = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_fWeaponChargePitch"); BossLevel05EffectPlay.NativeFieldInfoPtr_g_fSEScriptDestroyVolume = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_fSEScriptDestroyVolume"); BossLevel05EffectPlay.NativeFieldInfoPtr_g_bPlus = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_bPlus"); BossLevel05EffectPlay.NativeFieldInfoPtr_g_bDeath = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_bDeath"); BossLevel05EffectPlay.NativeFieldInfoPtr_g_bDeadLoop = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_bDeadLoop"); BossLevel05EffectPlay.NativeFieldInfoPtr_g_bDestroy = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_bDestroy"); BossLevel05EffectPlay.NativeFieldInfoPtr_g_fDestroyVal = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_fDestroyVal"); BossLevel05EffectPlay.NativeFieldInfoPtr_g_bDestroyed = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_bDestroyed"); BossLevel05EffectPlay.NativeFieldInfoPtr_g_bPlayerDeath = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_bPlayerDeath"); BossLevel05EffectPlay.NativeMethodInfoPtr_InitData_Public_Void_NPCManage_AI_BossLevel05_MoveController_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100665673); BossLevel05EffectPlay.NativeMethodInfoPtr_Update_Private_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100665674); BossLevel05EffectPlay.NativeMethodInfoPtr_WeaponGlow_Public_Void_Color_Single_Single_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100665675); BossLevel05EffectPlay.NativeMethodInfoPtr_Create_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100665676); BossLevel05EffectPlay.NativeMethodInfoPtr_PlayPSWeaponCharge_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100665677); BossLevel05EffectPlay.NativeMethodInfoPtr_StopPSWeaponCharge_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100665678); BossLevel05EffectPlay.NativeMethodInfoPtr_PlayPSWeaponDebut_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100665679); BossLevel05EffectPlay.NativeMethodInfoPtr_ScriptDebutSkip_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100665680); BossLevel05EffectPlay.NativeMethodInfoPtr_Damaged_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100665681); BossLevel05EffectPlay.NativeMethodInfoPtr_DamageFly_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100665682); BossLevel05EffectPlay.NativeMethodInfoPtr_PlayPSWeaponLight_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100665683); BossLevel05EffectPlay.NativeMethodInfoPtr_PlayEffDash_Public_Void_Vector3_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100665684); BossLevel05EffectPlay.NativeMethodInfoPtr_SetDashDirection_Public_Void_Vector3_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100665685); BossLevel05EffectPlay.NativeMethodInfoPtr_StopEffDash_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100665686); BossLevel05EffectPlay.NativeMethodInfoPtr_PlayPSDeadSmoke_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100665687); BossLevel05EffectPlay.NativeMethodInfoPtr_Death_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100665688); BossLevel05EffectPlay.NativeMethodInfoPtr_DeathStopEff_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100665689); BossLevel05EffectPlay.NativeMethodInfoPtr_DeathWeaponDestroy_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100665690); BossLevel05EffectPlay.NativeMethodInfoPtr_PlayPSDestoryReady_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100665691); BossLevel05EffectPlay.NativeMethodInfoPtr_PlayPSDestoryReady02_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100665692); BossLevel05EffectPlay.NativeMethodInfoPtr_PlayPSDestroy_Private_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100665693); BossLevel05EffectPlay.NativeMethodInfoPtr_PlayEffAttack0101_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100665694); BossLevel05EffectPlay.NativeMethodInfoPtr_PlayEffAttack0102_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100665695); BossLevel05EffectPlay.NativeMethodInfoPtr_PlayEffAttack0102Magic_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100665696); BossLevel05EffectPlay.NativeMethodInfoPtr_PlayEffAttack0103_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100665697); BossLevel05EffectPlay.NativeMethodInfoPtr_PlayEffAttack0201_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100665698); BossLevel05EffectPlay.NativeMethodInfoPtr_PlayEffAttack0202_01_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100665699); BossLevel05EffectPlay.NativeMethodInfoPtr_PlayEffAttack0202_02_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100665700); BossLevel05EffectPlay.NativeMethodInfoPtr_PlayOpenMPAttack0202_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100665701); BossLevel05EffectPlay.NativeMethodInfoPtr_PlayEffAttack03Jump_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100665702); BossLevel05EffectPlay.NativeMethodInfoPtr_PlayEffAttack03Ready_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100665703); BossLevel05EffectPlay.NativeMethodInfoPtr_PlayEffAttack03Dash_Public_Void_Vector3_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100665704); BossLevel05EffectPlay.NativeMethodInfoPtr_PlayEffAttack03Collision_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100665705); BossLevel05EffectPlay.NativeMethodInfoPtr_PlayEffAttackUnplug_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100665706); BossLevel05EffectPlay.NativeMethodInfoPtr_PlayEffAttack04Ready_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100665707); BossLevel05EffectPlay.NativeMethodInfoPtr_StopEffAttack04Ready_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100665708); BossLevel05EffectPlay.NativeMethodInfoPtr_PlayEffAttack04_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100665709); BossLevel05EffectPlay.NativeMethodInfoPtr_StopEffAttack04_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100665710); BossLevel05EffectPlay.NativeMethodInfoPtr_PlayEffAttack04Crystal_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100665711); BossLevel05EffectPlay.NativeMethodInfoPtr_PlayEffAttackDodgeL_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100665712); BossLevel05EffectPlay.NativeMethodInfoPtr_PlayEffAttackDodgeR_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100665713); BossLevel05EffectPlay.NativeMethodInfoPtr_PlayEffAttackDodgeB_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100665714); BossLevel05EffectPlay.NativeMethodInfoPtr_PlayAttackDodgeBullet_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100665715); BossLevel05EffectPlay.NativeMethodInfoPtr_PlayEffChargeLightning_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100665716); BossLevel05EffectPlay.NativeMethodInfoPtr_StopEffChargeLightning_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100665717); BossLevel05EffectPlay.NativeMethodInfoPtr_PlayEffCharegLightningFinish_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100665718); BossLevel05EffectPlay.NativeMethodInfoPtr_PlayEffDodgeLightningStart_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100665719); BossLevel05EffectPlay.NativeMethodInfoPtr_PlayEffDodgeLightningEnd_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100665720); BossLevel05EffectPlay.NativeMethodInfoPtr_PlayEffLightningSpeedUp_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100665721); BossLevel05EffectPlay.NativeMethodInfoPtr_PlayEffWeaponThrow_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100665722); BossLevel05EffectPlay.NativeMethodInfoPtr_PlayEffAttackCannon_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100665723); BossLevel05EffectPlay.NativeMethodInfoPtr_PlayAppearWeapon_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100665724); BossLevel05EffectPlay.NativeMethodInfoPtr_PlayEffAttackPenetrate_Public_Void_Vector3_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100665725); BossLevel05EffectPlay.NativeMethodInfoPtr_StopEffAttackPenetrate_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100665726); BossLevel05EffectPlay.NativeMethodInfoPtr_PlayEffMagicAura_Public_Void_Int32_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100665727); BossLevel05EffectPlay.NativeMethodInfoPtr_StopEffMagicAura_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100665728); BossLevel05EffectPlay.NativeMethodInfoPtr_UpdateMagicAura_Private_Void_Single_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100665729); BossLevel05EffectPlay.NativeMethodInfoPtr_OpenMagicAuraBullet_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100665730); BossLevel05EffectPlay.NativeMethodInfoPtr_CloseMagicAuraBullet_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100665731); BossLevel05EffectPlay.NativeMethodInfoPtr_UpdateMagicAuraBullet_Private_Void_Single_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100665732); BossLevel05EffectPlay.NativeMethodInfoPtr_UpdateIceSpear_Private_Void_Single_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100665733); BossLevel05EffectPlay.NativeMethodInfoPtr_UpdateMPIceSpear_Private_Void_Single_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100665734); BossLevel05EffectPlay.NativeMethodInfoPtr_UpdateAttack03Dash_Private_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100665735); BossLevel05EffectPlay.NativeMethodInfoPtr_PlayEffAttack03Ring_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100665736); BossLevel05EffectPlay.NativeMethodInfoPtr_UpdateAttack03Rang_Private_Void_Single_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100665737); BossLevel05EffectPlay.NativeMethodInfoPtr_UpdateAttack04_Private_Void_Single_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100665738); BossLevel05EffectPlay.NativeMethodInfoPtr_UpdateAttackPenetrate_Private_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100665739); BossLevel05EffectPlay.NativeMethodInfoPtr_UpdatePenetrateIceSpear_Private_Void_Single_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100665740); BossLevel05EffectPlay.NativeMethodInfoPtr_OpenSixSpear_Public_Void_Vector3_Vector3_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100665741); BossLevel05EffectPlay.NativeMethodInfoPtr_UpdateSixSpear_Public_Void_Single_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100665742); BossLevel05EffectPlay.NativeMethodInfoPtr_UpdateCannon_Public_Void_Single_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100665743); BossLevel05EffectPlay.NativeMethodInfoPtr_OpenSceneLightning_Private_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100665744); BossLevel05EffectPlay.NativeMethodInfoPtr_StopSceneLightning_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100665745); BossLevel05EffectPlay.NativeMethodInfoPtr_UpdateSceneLightning_Private_Void_Single_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100665746); BossLevel05EffectPlay.NativeMethodInfoPtr_SetLightningSpeedUp_Public_Void_Single_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100665747); BossLevel05EffectPlay.NativeMethodInfoPtr_PlaySESwing_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100665748); BossLevel05EffectPlay.NativeMethodInfoPtr_PlaySEAttackCannonReady_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100665749); BossLevel05EffectPlay.NativeMethodInfoPtr_PlaySELightningModeReady_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100665750); BossLevel05EffectPlay.NativeMethodInfoPtr_PlaySEDodge_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100665751); BossLevel05EffectPlay.NativeMethodInfoPtr_SetTimeScale_Public_Void_Single_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100665752); BossLevel05EffectPlay.NativeMethodInfoPtr__ctor_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100665753); } // Token: 0x06002093 RID: 8339 RVA: 0x0000351C File Offset: 0x0000171C public BossLevel05EffectPlay(IntPtr pointer) : base(pointer) { } // Token: 0x17000B24 RID: 2852 // (get) Token: 0x06002094 RID: 8340 RVA: 0x000877F8 File Offset: 0x000859F8 // (set) Token: 0x06002095 RID: 8341 RVA: 0x0008782C File Offset: 0x00085A2C public unsafe NPCManage g_NPCM { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_g_NPCM); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new NPCManage(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_g_NPCM), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000B25 RID: 2853 // (get) Token: 0x06002096 RID: 8342 RVA: 0x00087854 File Offset: 0x00085A54 // (set) Token: 0x06002097 RID: 8343 RVA: 0x00087888 File Offset: 0x00085A88 public unsafe Transform g_PlayerTransform { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_g_PlayerTransform); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new Transform(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_g_PlayerTransform), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000B26 RID: 2854 // (get) Token: 0x06002098 RID: 8344 RVA: 0x000878B0 File Offset: 0x00085AB0 // (set) Token: 0x06002099 RID: 8345 RVA: 0x000878E4 File Offset: 0x00085AE4 public unsafe WizardGirlManage g_WGM { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_g_WGM); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new WizardGirlManage(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_g_WGM), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000B27 RID: 2855 // (get) Token: 0x0600209A RID: 8346 RVA: 0x0008790C File Offset: 0x00085B0C // (set) Token: 0x0600209B RID: 8347 RVA: 0x00087940 File Offset: 0x00085B40 public unsafe AI_BossLevel05 g_AI { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_g_AI); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new AI_BossLevel05(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_g_AI), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000B28 RID: 2856 // (get) Token: 0x0600209C RID: 8348 RVA: 0x00087968 File Offset: 0x00085B68 // (set) Token: 0x0600209D RID: 8349 RVA: 0x0008799C File Offset: 0x00085B9C public unsafe MoveController g_Move { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_g_Move); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new MoveController(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_g_Move), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000B29 RID: 2857 // (get) Token: 0x0600209E RID: 8350 RVA: 0x000879C4 File Offset: 0x00085BC4 // (set) Token: 0x0600209F RID: 8351 RVA: 0x000879F8 File Offset: 0x00085BF8 public unsafe Transform Pos_WeaponThrow { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_Pos_WeaponThrow); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new Transform(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_Pos_WeaponThrow), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000B2A RID: 2858 // (get) Token: 0x060020A0 RID: 8352 RVA: 0x00087A20 File Offset: 0x00085C20 // (set) Token: 0x060020A1 RID: 8353 RVA: 0x00087A54 File Offset: 0x00085C54 public unsafe Transform Pos_Dash { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_Pos_Dash); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new Transform(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_Pos_Dash), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000B2B RID: 2859 // (get) Token: 0x060020A2 RID: 8354 RVA: 0x00087A7C File Offset: 0x00085C7C // (set) Token: 0x060020A3 RID: 8355 RVA: 0x00087AB0 File Offset: 0x00085CB0 public unsafe Transform Pos_AttackPenetrate { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_Pos_AttackPenetrate); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new Transform(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_Pos_AttackPenetrate), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000B2C RID: 2860 // (get) Token: 0x060020A4 RID: 8356 RVA: 0x00087AD8 File Offset: 0x00085CD8 // (set) Token: 0x060020A5 RID: 8357 RVA: 0x00087B0C File Offset: 0x00085D0C public unsafe Transform Pos_MagicAura01 { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_Pos_MagicAura01); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new Transform(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_Pos_MagicAura01), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000B2D RID: 2861 // (get) Token: 0x060020A6 RID: 8358 RVA: 0x00087B34 File Offset: 0x00085D34 // (set) Token: 0x060020A7 RID: 8359 RVA: 0x00087B68 File Offset: 0x00085D68 public unsafe Transform Pos_MagicAura02 { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_Pos_MagicAura02); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new Transform(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_Pos_MagicAura02), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000B2E RID: 2862 // (get) Token: 0x060020A8 RID: 8360 RVA: 0x00087B90 File Offset: 0x00085D90 // (set) Token: 0x060020A9 RID: 8361 RVA: 0x00087BC4 File Offset: 0x00085DC4 public unsafe Transform Pos_MagicAura03 { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_Pos_MagicAura03); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new Transform(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_Pos_MagicAura03), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000B2F RID: 2863 // (get) Token: 0x060020AA RID: 8362 RVA: 0x00087BEC File Offset: 0x00085DEC // (set) Token: 0x060020AB RID: 8363 RVA: 0x00087C20 File Offset: 0x00085E20 public unsafe Transform Pos_Attack03 { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_Pos_Attack03); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new Transform(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_Pos_Attack03), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000B30 RID: 2864 // (get) Token: 0x060020AC RID: 8364 RVA: 0x00087C48 File Offset: 0x00085E48 // (set) Token: 0x060020AD RID: 8365 RVA: 0x00087C7C File Offset: 0x00085E7C public unsafe Transform Pos_Attack0401 { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_Pos_Attack0401); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new Transform(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_Pos_Attack0401), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000B31 RID: 2865 // (get) Token: 0x060020AE RID: 8366 RVA: 0x00087CA4 File Offset: 0x00085EA4 // (set) Token: 0x060020AF RID: 8367 RVA: 0x00087CD8 File Offset: 0x00085ED8 public unsafe Transform Pos_Attack0402 { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_Pos_Attack0402); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new Transform(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_Pos_Attack0402), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000B32 RID: 2866 // (get) Token: 0x060020B0 RID: 8368 RVA: 0x00087D00 File Offset: 0x00085F00 // (set) Token: 0x060020B1 RID: 8369 RVA: 0x00087D34 File Offset: 0x00085F34 public unsafe Il2CppReferenceArray Mesh { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_Mesh); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new Il2CppReferenceArray(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_Mesh), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000B33 RID: 2867 // (get) Token: 0x060020B2 RID: 8370 RVA: 0x00087D5C File Offset: 0x00085F5C // (set) Token: 0x060020B3 RID: 8371 RVA: 0x00087D90 File Offset: 0x00085F90 public unsafe Il2CppReferenceArray g_MatChar { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_g_MatChar); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new Il2CppReferenceArray(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_g_MatChar), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000B34 RID: 2868 // (get) Token: 0x060020B4 RID: 8372 RVA: 0x00087DB8 File Offset: 0x00085FB8 // (set) Token: 0x060020B5 RID: 8373 RVA: 0x00087DE0 File Offset: 0x00085FE0 public unsafe float g_fMatDamage { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_g_fMatDamage); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_g_fMatDamage)) = value; } } // Token: 0x17000B35 RID: 2869 // (get) Token: 0x060020B6 RID: 8374 RVA: 0x00087E04 File Offset: 0x00086004 // (set) Token: 0x060020B7 RID: 8375 RVA: 0x00087E2C File Offset: 0x0008602C public unsafe Color g_CCharGlow { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_g_CCharGlow); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_g_CCharGlow)) = value; } } // Token: 0x17000B36 RID: 2870 // (get) Token: 0x060020B8 RID: 8376 RVA: 0x00087E50 File Offset: 0x00086050 // (set) Token: 0x060020B9 RID: 8377 RVA: 0x00087E78 File Offset: 0x00086078 public unsafe float g_fWeaponGlowShadow { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_g_fWeaponGlowShadow); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_g_fWeaponGlowShadow)) = value; } } // Token: 0x17000B37 RID: 2871 // (get) Token: 0x060020BA RID: 8378 RVA: 0x00087E9C File Offset: 0x0008609C // (set) Token: 0x060020BB RID: 8379 RVA: 0x00087EC4 File Offset: 0x000860C4 public unsafe float g_fWeaponGlowTime { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_g_fWeaponGlowTime); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_g_fWeaponGlowTime)) = value; } } // Token: 0x17000B38 RID: 2872 // (get) Token: 0x060020BC RID: 8380 RVA: 0x00087EE8 File Offset: 0x000860E8 // (set) Token: 0x060020BD RID: 8381 RVA: 0x00087F10 File Offset: 0x00086110 public unsafe float g_fWeaponGlowEndSpeed { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_g_fWeaponGlowEndSpeed); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_g_fWeaponGlowEndSpeed)) = value; } } // Token: 0x17000B39 RID: 2873 // (get) Token: 0x060020BE RID: 8382 RVA: 0x00087F34 File Offset: 0x00086134 // (set) Token: 0x060020BF RID: 8383 RVA: 0x00087F5C File Offset: 0x0008615C public unsafe Color g_CWeaponGlow { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_g_CWeaponGlow); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_g_CWeaponGlow)) = value; } } // Token: 0x17000B3A RID: 2874 // (get) Token: 0x060020C0 RID: 8384 RVA: 0x00087F80 File Offset: 0x00086180 // (set) Token: 0x060020C1 RID: 8385 RVA: 0x00087FB4 File Offset: 0x000861B4 public unsafe MeshRenderer MR_CloudUp { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_MR_CloudUp); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new MeshRenderer(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_MR_CloudUp), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000B3B RID: 2875 // (get) Token: 0x060020C2 RID: 8386 RVA: 0x00087FDC File Offset: 0x000861DC // (set) Token: 0x060020C3 RID: 8387 RVA: 0x00088010 File Offset: 0x00086210 public unsafe MeshRenderer MR_CloudDown { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_MR_CloudDown); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new MeshRenderer(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_MR_CloudDown), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000B3C RID: 2876 // (get) Token: 0x060020C4 RID: 8388 RVA: 0x00088038 File Offset: 0x00086238 // (set) Token: 0x060020C5 RID: 8389 RVA: 0x0008806C File Offset: 0x0008626C public unsafe Material g_MatCloudUp { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_g_MatCloudUp); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new Material(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_g_MatCloudUp), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000B3D RID: 2877 // (get) Token: 0x060020C6 RID: 8390 RVA: 0x00088094 File Offset: 0x00086294 // (set) Token: 0x060020C7 RID: 8391 RVA: 0x000880C8 File Offset: 0x000862C8 public unsafe Material g_MatCloudDown { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_g_MatCloudDown); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new Material(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_g_MatCloudDown), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000B3E RID: 2878 // (get) Token: 0x060020C8 RID: 8392 RVA: 0x000880F0 File Offset: 0x000862F0 // (set) Token: 0x060020C9 RID: 8393 RVA: 0x00088124 File Offset: 0x00086324 public unsafe ParticleSystem PS_Weapon { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_PS_Weapon); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new ParticleSystem(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_PS_Weapon), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000B3F RID: 2879 // (get) Token: 0x060020CA RID: 8394 RVA: 0x0008814C File Offset: 0x0008634C // (set) Token: 0x060020CB RID: 8395 RVA: 0x00088180 File Offset: 0x00086380 public unsafe ParticleSystem PS_WeaponLight { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_PS_WeaponLight); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new ParticleSystem(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_PS_WeaponLight), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000B40 RID: 2880 // (get) Token: 0x060020CC RID: 8396 RVA: 0x000881A8 File Offset: 0x000863A8 // (set) Token: 0x060020CD RID: 8397 RVA: 0x000881DC File Offset: 0x000863DC public unsafe ParticleSystem PS_Floor { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_PS_Floor); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new ParticleSystem(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_PS_Floor), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000B41 RID: 2881 // (get) Token: 0x060020CE RID: 8398 RVA: 0x00088204 File Offset: 0x00086404 // (set) Token: 0x060020CF RID: 8399 RVA: 0x00088238 File Offset: 0x00086438 public unsafe ParticleSystem PS_Dash { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_PS_Dash); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new ParticleSystem(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_PS_Dash), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000B42 RID: 2882 // (get) Token: 0x060020D0 RID: 8400 RVA: 0x00088260 File Offset: 0x00086460 // (set) Token: 0x060020D1 RID: 8401 RVA: 0x00088294 File Offset: 0x00086494 public unsafe ParticleSystem PS_DashFloor { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_PS_DashFloor); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new ParticleSystem(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_PS_DashFloor), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000B43 RID: 2883 // (get) Token: 0x060020D2 RID: 8402 RVA: 0x000882BC File Offset: 0x000864BC // (set) Token: 0x060020D3 RID: 8403 RVA: 0x000882F0 File Offset: 0x000864F0 public unsafe ParticleSystem PS_DeadSmoke { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_PS_DeadSmoke); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new ParticleSystem(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_PS_DeadSmoke), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000B44 RID: 2884 // (get) Token: 0x060020D4 RID: 8404 RVA: 0x00088318 File Offset: 0x00086518 // (set) Token: 0x060020D5 RID: 8405 RVA: 0x0008834C File Offset: 0x0008654C public unsafe ParticleSystem PS_LightningMode { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_PS_LightningMode); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new ParticleSystem(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_PS_LightningMode), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000B45 RID: 2885 // (get) Token: 0x060020D6 RID: 8406 RVA: 0x00088374 File Offset: 0x00086574 // (set) Token: 0x060020D7 RID: 8407 RVA: 0x000883A8 File Offset: 0x000865A8 public unsafe ParticleSystem PS_WeaponCharge { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_PS_WeaponCharge); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new ParticleSystem(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_PS_WeaponCharge), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000B46 RID: 2886 // (get) Token: 0x060020D8 RID: 8408 RVA: 0x000883D0 File Offset: 0x000865D0 // (set) Token: 0x060020D9 RID: 8409 RVA: 0x00088404 File Offset: 0x00086604 public unsafe ParticleSystem PS_WeaponDebut { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_PS_WeaponDebut); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new ParticleSystem(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_PS_WeaponDebut), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000B47 RID: 2887 // (get) Token: 0x060020DA RID: 8410 RVA: 0x0008842C File Offset: 0x0008662C // (set) Token: 0x060020DB RID: 8411 RVA: 0x00088460 File Offset: 0x00086660 public unsafe ParticleSystem PS_WeaponDestroy { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_PS_WeaponDestroy); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new ParticleSystem(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_PS_WeaponDestroy), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000B48 RID: 2888 // (get) Token: 0x060020DC RID: 8412 RVA: 0x00088488 File Offset: 0x00086688 // (set) Token: 0x060020DD RID: 8413 RVA: 0x000884BC File Offset: 0x000866BC public unsafe ParticleSystem PS_DestroyReady { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_PS_DestroyReady); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new ParticleSystem(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_PS_DestroyReady), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000B49 RID: 2889 // (get) Token: 0x060020DE RID: 8414 RVA: 0x000884E4 File Offset: 0x000866E4 // (set) Token: 0x060020DF RID: 8415 RVA: 0x00088518 File Offset: 0x00086718 public unsafe ParticleSystem PS_Destroy { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_PS_Destroy); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new ParticleSystem(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_PS_Destroy), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000B4A RID: 2890 // (get) Token: 0x060020E0 RID: 8416 RVA: 0x00088540 File Offset: 0x00086740 // (set) Token: 0x060020E1 RID: 8417 RVA: 0x00088574 File Offset: 0x00086774 public unsafe ParticleSystem PS_SceneLightning { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_PS_SceneLightning); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new ParticleSystem(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_PS_SceneLightning), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000B4B RID: 2891 // (get) Token: 0x060020E2 RID: 8418 RVA: 0x0008859C File Offset: 0x0008679C // (set) Token: 0x060020E3 RID: 8419 RVA: 0x000885D0 File Offset: 0x000867D0 public unsafe ParticleSystem PS_SceneSmoke { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_PS_SceneSmoke); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new ParticleSystem(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_PS_SceneSmoke), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000B4C RID: 2892 // (get) Token: 0x060020E4 RID: 8420 RVA: 0x000885F8 File Offset: 0x000867F8 // (set) Token: 0x060020E5 RID: 8421 RVA: 0x0008862C File Offset: 0x0008682C public unsafe GameObject Eff_AttackCollision { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_Eff_AttackCollision); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObject(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_Eff_AttackCollision), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000B4D RID: 2893 // (get) Token: 0x060020E6 RID: 8422 RVA: 0x00088654 File Offset: 0x00086854 // (set) Token: 0x060020E7 RID: 8423 RVA: 0x00088688 File Offset: 0x00086888 public unsafe GameObject Eff_LightningCollisionSmall { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_Eff_LightningCollisionSmall); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObject(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_Eff_LightningCollisionSmall), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000B4E RID: 2894 // (get) Token: 0x060020E8 RID: 8424 RVA: 0x000886B0 File Offset: 0x000868B0 // (set) Token: 0x060020E9 RID: 8425 RVA: 0x000886E4 File Offset: 0x000868E4 public unsafe GameObject Eff_LightningCollisionBig { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_Eff_LightningCollisionBig); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObject(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_Eff_LightningCollisionBig), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000B4F RID: 2895 // (get) Token: 0x060020EA RID: 8426 RVA: 0x0008870C File Offset: 0x0008690C // (set) Token: 0x060020EB RID: 8427 RVA: 0x00088740 File Offset: 0x00086940 public unsafe GameObject Eff_Attack0101 { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_Eff_Attack0101); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObject(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_Eff_Attack0101), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000B50 RID: 2896 // (get) Token: 0x060020EC RID: 8428 RVA: 0x00088768 File Offset: 0x00086968 // (set) Token: 0x060020ED RID: 8429 RVA: 0x0008879C File Offset: 0x0008699C public unsafe GameObject Eff_Attack0102Red { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_Eff_Attack0102Red); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObject(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_Eff_Attack0102Red), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000B51 RID: 2897 // (get) Token: 0x060020EE RID: 8430 RVA: 0x000887C4 File Offset: 0x000869C4 // (set) Token: 0x060020EF RID: 8431 RVA: 0x000887F8 File Offset: 0x000869F8 public unsafe GameObject Eff_Attack0103Red { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_Eff_Attack0103Red); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObject(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_Eff_Attack0103Red), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000B52 RID: 2898 // (get) Token: 0x060020F0 RID: 8432 RVA: 0x00088820 File Offset: 0x00086A20 // (set) Token: 0x060020F1 RID: 8433 RVA: 0x00088854 File Offset: 0x00086A54 public unsafe GameObject Eff_Attack0202_01Red { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_Eff_Attack0202_01Red); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObject(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_Eff_Attack0202_01Red), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000B53 RID: 2899 // (get) Token: 0x060020F2 RID: 8434 RVA: 0x0008887C File Offset: 0x00086A7C // (set) Token: 0x060020F3 RID: 8435 RVA: 0x000888B0 File Offset: 0x00086AB0 public unsafe GameObject Eff_Attack0202_02Red { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_Eff_Attack0202_02Red); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObject(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_Eff_Attack0202_02Red), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000B54 RID: 2900 // (get) Token: 0x060020F4 RID: 8436 RVA: 0x000888D8 File Offset: 0x00086AD8 // (set) Token: 0x060020F5 RID: 8437 RVA: 0x0008890C File Offset: 0x00086B0C public unsafe GameObject Eff_AttackDodgeLRed { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_Eff_AttackDodgeLRed); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObject(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_Eff_AttackDodgeLRed), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000B55 RID: 2901 // (get) Token: 0x060020F6 RID: 8438 RVA: 0x00088934 File Offset: 0x00086B34 // (set) Token: 0x060020F7 RID: 8439 RVA: 0x00088968 File Offset: 0x00086B68 public unsafe GameObject Eff_AttackDodgeRRed { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_Eff_AttackDodgeRRed); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObject(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_Eff_AttackDodgeRRed), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000B56 RID: 2902 // (get) Token: 0x060020F8 RID: 8440 RVA: 0x00088990 File Offset: 0x00086B90 // (set) Token: 0x060020F9 RID: 8441 RVA: 0x000889C4 File Offset: 0x00086BC4 public unsafe GameObject Eff_AttackDodgeBRed { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_Eff_AttackDodgeBRed); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObject(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_Eff_AttackDodgeBRed), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000B57 RID: 2903 // (get) Token: 0x060020FA RID: 8442 RVA: 0x000889EC File Offset: 0x00086BEC // (set) Token: 0x060020FB RID: 8443 RVA: 0x00088A20 File Offset: 0x00086C20 public unsafe GameObject Eff_Attack0102CrystalRed { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_Eff_Attack0102CrystalRed); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObject(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_Eff_Attack0102CrystalRed), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000B58 RID: 2904 // (get) Token: 0x060020FC RID: 8444 RVA: 0x00088A48 File Offset: 0x00086C48 // (set) Token: 0x060020FD RID: 8445 RVA: 0x00088A7C File Offset: 0x00086C7C public unsafe GameObject Eff_Attack0102CrystalRedHit { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_Eff_Attack0102CrystalRedHit); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObject(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_Eff_Attack0102CrystalRedHit), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000B59 RID: 2905 // (get) Token: 0x060020FE RID: 8446 RVA: 0x00088AA4 File Offset: 0x00086CA4 // (set) Token: 0x060020FF RID: 8447 RVA: 0x00088AD8 File Offset: 0x00086CD8 public unsafe GameObject Eff_Attack0102CrystalRedDamage { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_Eff_Attack0102CrystalRedDamage); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObject(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_Eff_Attack0102CrystalRedDamage), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000B5A RID: 2906 // (get) Token: 0x06002100 RID: 8448 RVA: 0x00088B00 File Offset: 0x00086D00 // (set) Token: 0x06002101 RID: 8449 RVA: 0x00088B34 File Offset: 0x00086D34 public unsafe GameObject Eff_Attack03Jump { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_Eff_Attack03Jump); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObject(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_Eff_Attack03Jump), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000B5B RID: 2907 // (get) Token: 0x06002102 RID: 8450 RVA: 0x00088B5C File Offset: 0x00086D5C // (set) Token: 0x06002103 RID: 8451 RVA: 0x00088B90 File Offset: 0x00086D90 public unsafe GameObject Eff_Attack03Ready { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_Eff_Attack03Ready); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObject(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_Eff_Attack03Ready), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000B5C RID: 2908 // (get) Token: 0x06002104 RID: 8452 RVA: 0x00088BB8 File Offset: 0x00086DB8 // (set) Token: 0x06002105 RID: 8453 RVA: 0x00088BEC File Offset: 0x00086DEC public unsafe GameObject Eff_Attack03Collision { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_Eff_Attack03Collision); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObject(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_Eff_Attack03Collision), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000B5D RID: 2909 // (get) Token: 0x06002106 RID: 8454 RVA: 0x00088C14 File Offset: 0x00086E14 // (set) Token: 0x06002107 RID: 8455 RVA: 0x00088C48 File Offset: 0x00086E48 public unsafe GameObject Eff_Attacck03Unplug { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_Eff_Attacck03Unplug); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObject(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_Eff_Attacck03Unplug), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000B5E RID: 2910 // (get) Token: 0x06002108 RID: 8456 RVA: 0x00088C70 File Offset: 0x00086E70 // (set) Token: 0x06002109 RID: 8457 RVA: 0x00088CA4 File Offset: 0x00086EA4 public unsafe GameObject Eff_Attack03ReadyPlus { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_Eff_Attack03ReadyPlus); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObject(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_Eff_Attack03ReadyPlus), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000B5F RID: 2911 // (get) Token: 0x0600210A RID: 8458 RVA: 0x00088CCC File Offset: 0x00086ECC // (set) Token: 0x0600210B RID: 8459 RVA: 0x00088D00 File Offset: 0x00086F00 public unsafe GameObject Eff_Attack03CollisionPlus { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_Eff_Attack03CollisionPlus); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObject(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_Eff_Attack03CollisionPlus), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000B60 RID: 2912 // (get) Token: 0x0600210C RID: 8460 RVA: 0x00088D28 File Offset: 0x00086F28 // (set) Token: 0x0600210D RID: 8461 RVA: 0x00088D5C File Offset: 0x00086F5C public unsafe GameObject Eff_Attack03CollisionPlus02 { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_Eff_Attack03CollisionPlus02); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObject(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_Eff_Attack03CollisionPlus02), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000B61 RID: 2913 // (get) Token: 0x0600210E RID: 8462 RVA: 0x00088D84 File Offset: 0x00086F84 // (set) Token: 0x0600210F RID: 8463 RVA: 0x00088DB8 File Offset: 0x00086FB8 public unsafe GameObject Eff_Attack04Ready { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_Eff_Attack04Ready); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObject(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_Eff_Attack04Ready), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000B62 RID: 2914 // (get) Token: 0x06002110 RID: 8464 RVA: 0x00088DE0 File Offset: 0x00086FE0 // (set) Token: 0x06002111 RID: 8465 RVA: 0x00088E14 File Offset: 0x00087014 public unsafe GameObject Eff_Attack04 { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_Eff_Attack04); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObject(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_Eff_Attack04), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000B63 RID: 2915 // (get) Token: 0x06002112 RID: 8466 RVA: 0x00088E3C File Offset: 0x0008703C // (set) Token: 0x06002113 RID: 8467 RVA: 0x00088E70 File Offset: 0x00087070 public unsafe GameObject Eff_Attack04Crystal { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_Eff_Attack04Crystal); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObject(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_Eff_Attack04Crystal), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000B64 RID: 2916 // (get) Token: 0x06002114 RID: 8468 RVA: 0x00088E98 File Offset: 0x00087098 // (set) Token: 0x06002115 RID: 8469 RVA: 0x00088ECC File Offset: 0x000870CC public unsafe GameObject Eff_Attack04CrystalPlus { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_Eff_Attack04CrystalPlus); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObject(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_Eff_Attack04CrystalPlus), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000B65 RID: 2917 // (get) Token: 0x06002116 RID: 8470 RVA: 0x00088EF4 File Offset: 0x000870F4 // (set) Token: 0x06002117 RID: 8471 RVA: 0x00088F28 File Offset: 0x00087128 public unsafe GameObject Eff_AttackSpearRed01 { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_Eff_AttackSpearRed01); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObject(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_Eff_AttackSpearRed01), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000B66 RID: 2918 // (get) Token: 0x06002118 RID: 8472 RVA: 0x00088F50 File Offset: 0x00087150 // (set) Token: 0x06002119 RID: 8473 RVA: 0x00088F84 File Offset: 0x00087184 public unsafe GameObject Eff_AttackSpearRed02 { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_Eff_AttackSpearRed02); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObject(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_Eff_AttackSpearRed02), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000B67 RID: 2919 // (get) Token: 0x0600211A RID: 8474 RVA: 0x00088FAC File Offset: 0x000871AC // (set) Token: 0x0600211B RID: 8475 RVA: 0x00088FE0 File Offset: 0x000871E0 public unsafe GameObject Eff_AttackSpearRed03 { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_Eff_AttackSpearRed03); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObject(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_Eff_AttackSpearRed03), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000B68 RID: 2920 // (get) Token: 0x0600211C RID: 8476 RVA: 0x00089008 File Offset: 0x00087208 // (set) Token: 0x0600211D RID: 8477 RVA: 0x0008903C File Offset: 0x0008723C public unsafe GameObject Eff_AttackSpearFloorRed { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_Eff_AttackSpearFloorRed); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObject(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_Eff_AttackSpearFloorRed), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000B69 RID: 2921 // (get) Token: 0x0600211E RID: 8478 RVA: 0x00089064 File Offset: 0x00087264 // (set) Token: 0x0600211F RID: 8479 RVA: 0x00089098 File Offset: 0x00087298 public unsafe GameObject Eff_AttackSpearRedHit { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_Eff_AttackSpearRedHit); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObject(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_Eff_AttackSpearRedHit), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000B6A RID: 2922 // (get) Token: 0x06002120 RID: 8480 RVA: 0x000890C0 File Offset: 0x000872C0 // (set) Token: 0x06002121 RID: 8481 RVA: 0x000890F4 File Offset: 0x000872F4 public unsafe GameObject Eff_AttackSpearRedDamage { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_Eff_AttackSpearRedDamage); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObject(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_Eff_AttackSpearRedDamage), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000B6B RID: 2923 // (get) Token: 0x06002122 RID: 8482 RVA: 0x0008911C File Offset: 0x0008731C // (set) Token: 0x06002123 RID: 8483 RVA: 0x00089150 File Offset: 0x00087350 public unsafe GameObject Eff_WeaponThrow { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_Eff_WeaponThrow); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObject(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_Eff_WeaponThrow), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000B6C RID: 2924 // (get) Token: 0x06002124 RID: 8484 RVA: 0x00089178 File Offset: 0x00087378 // (set) Token: 0x06002125 RID: 8485 RVA: 0x000891AC File Offset: 0x000873AC public unsafe GameObject Eff_WeaponHitPlayer { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_Eff_WeaponHitPlayer); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObject(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_Eff_WeaponHitPlayer), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000B6D RID: 2925 // (get) Token: 0x06002126 RID: 8486 RVA: 0x000891D4 File Offset: 0x000873D4 // (set) Token: 0x06002127 RID: 8487 RVA: 0x00089208 File Offset: 0x00087408 public unsafe GameObject Eff_WeaponHitFloor { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_Eff_WeaponHitFloor); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObject(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_Eff_WeaponHitFloor), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000B6E RID: 2926 // (get) Token: 0x06002128 RID: 8488 RVA: 0x00089230 File Offset: 0x00087430 // (set) Token: 0x06002129 RID: 8489 RVA: 0x00089264 File Offset: 0x00087464 public unsafe GameObject Eff_WeaponExplosion { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_Eff_WeaponExplosion); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObject(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_Eff_WeaponExplosion), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000B6F RID: 2927 // (get) Token: 0x0600212A RID: 8490 RVA: 0x0008928C File Offset: 0x0008748C // (set) Token: 0x0600212B RID: 8491 RVA: 0x000892C0 File Offset: 0x000874C0 public unsafe GameObject Eff_CrystalTrackBulletShot { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_Eff_CrystalTrackBulletShot); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObject(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_Eff_CrystalTrackBulletShot), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000B70 RID: 2928 // (get) Token: 0x0600212C RID: 8492 RVA: 0x000892E8 File Offset: 0x000874E8 // (set) Token: 0x0600212D RID: 8493 RVA: 0x0008931C File Offset: 0x0008751C public unsafe GameObject Eff_CrystalTrackBullet { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_Eff_CrystalTrackBullet); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObject(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_Eff_CrystalTrackBullet), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000B71 RID: 2929 // (get) Token: 0x0600212E RID: 8494 RVA: 0x00089344 File Offset: 0x00087544 // (set) Token: 0x0600212F RID: 8495 RVA: 0x00089378 File Offset: 0x00087578 public unsafe GameObject Eff_CrystalTrackBulletExplosion { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_Eff_CrystalTrackBulletExplosion); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObject(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_Eff_CrystalTrackBulletExplosion), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000B72 RID: 2930 // (get) Token: 0x06002130 RID: 8496 RVA: 0x000893A0 File Offset: 0x000875A0 // (set) Token: 0x06002131 RID: 8497 RVA: 0x000893D4 File Offset: 0x000875D4 public unsafe GameObject Eff_AttackPenetrate { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_Eff_AttackPenetrate); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObject(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_Eff_AttackPenetrate), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000B73 RID: 2931 // (get) Token: 0x06002132 RID: 8498 RVA: 0x000893FC File Offset: 0x000875FC // (set) Token: 0x06002133 RID: 8499 RVA: 0x00089430 File Offset: 0x00087630 public unsafe GameObject Eff_MagicAura { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_Eff_MagicAura); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObject(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_Eff_MagicAura), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000B74 RID: 2932 // (get) Token: 0x06002134 RID: 8500 RVA: 0x00089458 File Offset: 0x00087658 // (set) Token: 0x06002135 RID: 8501 RVA: 0x0008948C File Offset: 0x0008768C public unsafe GameObject Eff_MagicAuraBulletShot { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_Eff_MagicAuraBulletShot); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObject(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_Eff_MagicAuraBulletShot), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000B75 RID: 2933 // (get) Token: 0x06002136 RID: 8502 RVA: 0x000894B4 File Offset: 0x000876B4 // (set) Token: 0x06002137 RID: 8503 RVA: 0x000894E8 File Offset: 0x000876E8 public unsafe GameObject Eff_MagicAuraBullet { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_Eff_MagicAuraBullet); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObject(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_Eff_MagicAuraBullet), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000B76 RID: 2934 // (get) Token: 0x06002138 RID: 8504 RVA: 0x00089510 File Offset: 0x00087710 // (set) Token: 0x06002139 RID: 8505 RVA: 0x00089544 File Offset: 0x00087744 public unsafe GameObject Eff_ChargeLightning { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_Eff_ChargeLightning); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObject(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_Eff_ChargeLightning), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000B77 RID: 2935 // (get) Token: 0x0600213A RID: 8506 RVA: 0x0008956C File Offset: 0x0008776C // (set) Token: 0x0600213B RID: 8507 RVA: 0x000895A0 File Offset: 0x000877A0 public unsafe GameObject Eff_ChargeLightningFloor { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_Eff_ChargeLightningFloor); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObject(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_Eff_ChargeLightningFloor), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000B78 RID: 2936 // (get) Token: 0x0600213C RID: 8508 RVA: 0x000895C8 File Offset: 0x000877C8 // (set) Token: 0x0600213D RID: 8509 RVA: 0x000895FC File Offset: 0x000877FC public unsafe GameObject Eff_ChargeLightningFinish { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_Eff_ChargeLightningFinish); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObject(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_Eff_ChargeLightningFinish), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000B79 RID: 2937 // (get) Token: 0x0600213E RID: 8510 RVA: 0x00089624 File Offset: 0x00087824 // (set) Token: 0x0600213F RID: 8511 RVA: 0x00089658 File Offset: 0x00087858 public unsafe GameObject Eff_ChargeLightningFinishFloor { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_Eff_ChargeLightningFinishFloor); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObject(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_Eff_ChargeLightningFinishFloor), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000B7A RID: 2938 // (get) Token: 0x06002140 RID: 8512 RVA: 0x00089680 File Offset: 0x00087880 // (set) Token: 0x06002141 RID: 8513 RVA: 0x000896B4 File Offset: 0x000878B4 public unsafe GameObject Eff_LightningSpeedUp { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_Eff_LightningSpeedUp); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObject(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_Eff_LightningSpeedUp), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000B7B RID: 2939 // (get) Token: 0x06002142 RID: 8514 RVA: 0x000896DC File Offset: 0x000878DC // (set) Token: 0x06002143 RID: 8515 RVA: 0x00089710 File Offset: 0x00087910 public unsafe GameObject Eff_DodgeLightningStart { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_Eff_DodgeLightningStart); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObject(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_Eff_DodgeLightningStart), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000B7C RID: 2940 // (get) Token: 0x06002144 RID: 8516 RVA: 0x00089738 File Offset: 0x00087938 // (set) Token: 0x06002145 RID: 8517 RVA: 0x0008976C File Offset: 0x0008796C public unsafe GameObject Eff_DodgeLightningEnd { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_Eff_DodgeLightningEnd); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObject(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_Eff_DodgeLightningEnd), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000B7D RID: 2941 // (get) Token: 0x06002146 RID: 8518 RVA: 0x00089794 File Offset: 0x00087994 // (set) Token: 0x06002147 RID: 8519 RVA: 0x000897C8 File Offset: 0x000879C8 public unsafe GameObject Eff_DodgeLightningFloorSmoke { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_Eff_DodgeLightningFloorSmoke); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObject(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_Eff_DodgeLightningFloorSmoke), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000B7E RID: 2942 // (get) Token: 0x06002148 RID: 8520 RVA: 0x000897F0 File Offset: 0x000879F0 // (set) Token: 0x06002149 RID: 8521 RVA: 0x00089824 File Offset: 0x00087A24 public unsafe GameObject Eff_LightningBullet { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_Eff_LightningBullet); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObject(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_Eff_LightningBullet), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000B7F RID: 2943 // (get) Token: 0x0600214A RID: 8522 RVA: 0x0008984C File Offset: 0x00087A4C // (set) Token: 0x0600214B RID: 8523 RVA: 0x00089880 File Offset: 0x00087A80 public unsafe GameObject Eff_LightningBullet02 { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_Eff_LightningBullet02); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObject(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_Eff_LightningBullet02), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000B80 RID: 2944 // (get) Token: 0x0600214C RID: 8524 RVA: 0x000898A8 File Offset: 0x00087AA8 // (set) Token: 0x0600214D RID: 8525 RVA: 0x000898DC File Offset: 0x00087ADC public unsafe GameObject Eff_LightningBullet03 { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_Eff_LightningBullet03); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObject(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_Eff_LightningBullet03), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000B81 RID: 2945 // (get) Token: 0x0600214E RID: 8526 RVA: 0x00089904 File Offset: 0x00087B04 // (set) Token: 0x0600214F RID: 8527 RVA: 0x00089938 File Offset: 0x00087B38 public unsafe GameObject Eff_AttackCannon { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_Eff_AttackCannon); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObject(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_Eff_AttackCannon), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000B82 RID: 2946 // (get) Token: 0x06002150 RID: 8528 RVA: 0x00089960 File Offset: 0x00087B60 // (set) Token: 0x06002151 RID: 8529 RVA: 0x00089994 File Offset: 0x00087B94 public unsafe GameObject Eff_SceneLightningReady { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_Eff_SceneLightningReady); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObject(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_Eff_SceneLightningReady), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000B83 RID: 2947 // (get) Token: 0x06002152 RID: 8530 RVA: 0x000899BC File Offset: 0x00087BBC // (set) Token: 0x06002153 RID: 8531 RVA: 0x000899F0 File Offset: 0x00087BF0 public unsafe GameObject Eff_SceneLightning { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_Eff_SceneLightning); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObject(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_Eff_SceneLightning), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000B84 RID: 2948 // (get) Token: 0x06002154 RID: 8532 RVA: 0x00089A18 File Offset: 0x00087C18 // (set) Token: 0x06002155 RID: 8533 RVA: 0x00089A4C File Offset: 0x00087C4C public unsafe EffectPool g_EffAttackCollision { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_g_EffAttackCollision); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new EffectPool(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_g_EffAttackCollision), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000B85 RID: 2949 // (get) Token: 0x06002156 RID: 8534 RVA: 0x00089A74 File Offset: 0x00087C74 // (set) Token: 0x06002157 RID: 8535 RVA: 0x00089AA8 File Offset: 0x00087CA8 public unsafe EffectPool g_EffLightningCollisionSmall { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_g_EffLightningCollisionSmall); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new EffectPool(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_g_EffLightningCollisionSmall), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000B86 RID: 2950 // (get) Token: 0x06002158 RID: 8536 RVA: 0x00089AD0 File Offset: 0x00087CD0 // (set) Token: 0x06002159 RID: 8537 RVA: 0x00089B04 File Offset: 0x00087D04 public unsafe EffectPool g_EffLightningCollisionBig { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_g_EffLightningCollisionBig); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new EffectPool(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_g_EffLightningCollisionBig), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000B87 RID: 2951 // (get) Token: 0x0600215A RID: 8538 RVA: 0x00089B2C File Offset: 0x00087D2C // (set) Token: 0x0600215B RID: 8539 RVA: 0x00089B60 File Offset: 0x00087D60 public unsafe EffectPool g_EffAttack0101 { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_g_EffAttack0101); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new EffectPool(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_g_EffAttack0101), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000B88 RID: 2952 // (get) Token: 0x0600215C RID: 8540 RVA: 0x00089B88 File Offset: 0x00087D88 // (set) Token: 0x0600215D RID: 8541 RVA: 0x00089BBC File Offset: 0x00087DBC public unsafe EffectPool g_EffAttack0102Red { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_g_EffAttack0102Red); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new EffectPool(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_g_EffAttack0102Red), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000B89 RID: 2953 // (get) Token: 0x0600215E RID: 8542 RVA: 0x00089BE4 File Offset: 0x00087DE4 // (set) Token: 0x0600215F RID: 8543 RVA: 0x00089C18 File Offset: 0x00087E18 public unsafe EffectPool g_EffAttack0103Red { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_g_EffAttack0103Red); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new EffectPool(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_g_EffAttack0103Red), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000B8A RID: 2954 // (get) Token: 0x06002160 RID: 8544 RVA: 0x00089C40 File Offset: 0x00087E40 // (set) Token: 0x06002161 RID: 8545 RVA: 0x00089C74 File Offset: 0x00087E74 public unsafe EffectPool g_EffAttack0202_01Red { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_g_EffAttack0202_01Red); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new EffectPool(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_g_EffAttack0202_01Red), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000B8B RID: 2955 // (get) Token: 0x06002162 RID: 8546 RVA: 0x00089C9C File Offset: 0x00087E9C // (set) Token: 0x06002163 RID: 8547 RVA: 0x00089CD0 File Offset: 0x00087ED0 public unsafe EffectPool g_EffAttack0202_02Red { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_g_EffAttack0202_02Red); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new EffectPool(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_g_EffAttack0202_02Red), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000B8C RID: 2956 // (get) Token: 0x06002164 RID: 8548 RVA: 0x00089CF8 File Offset: 0x00087EF8 // (set) Token: 0x06002165 RID: 8549 RVA: 0x00089D2C File Offset: 0x00087F2C public unsafe EffectPool g_EffAttackDodgeLRed { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_g_EffAttackDodgeLRed); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new EffectPool(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_g_EffAttackDodgeLRed), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000B8D RID: 2957 // (get) Token: 0x06002166 RID: 8550 RVA: 0x00089D54 File Offset: 0x00087F54 // (set) Token: 0x06002167 RID: 8551 RVA: 0x00089D88 File Offset: 0x00087F88 public unsafe EffectPool g_EffAttackDodgeRRed { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_g_EffAttackDodgeRRed); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new EffectPool(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_g_EffAttackDodgeRRed), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000B8E RID: 2958 // (get) Token: 0x06002168 RID: 8552 RVA: 0x00089DB0 File Offset: 0x00087FB0 // (set) Token: 0x06002169 RID: 8553 RVA: 0x00089DE4 File Offset: 0x00087FE4 public unsafe EffectPool g_EffAttackDodgeBRed { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_g_EffAttackDodgeBRed); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new EffectPool(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_g_EffAttackDodgeBRed), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000B8F RID: 2959 // (get) Token: 0x0600216A RID: 8554 RVA: 0x00089E0C File Offset: 0x0008800C // (set) Token: 0x0600216B RID: 8555 RVA: 0x00089E40 File Offset: 0x00088040 public unsafe EffectPool g_EffAttack0102CrystalRed { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_g_EffAttack0102CrystalRed); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new EffectPool(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_g_EffAttack0102CrystalRed), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000B90 RID: 2960 // (get) Token: 0x0600216C RID: 8556 RVA: 0x00089E68 File Offset: 0x00088068 // (set) Token: 0x0600216D RID: 8557 RVA: 0x00089E9C File Offset: 0x0008809C public unsafe EffectPool g_EffAttack0102CrystalRedHit { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_g_EffAttack0102CrystalRedHit); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new EffectPool(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_g_EffAttack0102CrystalRedHit), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000B91 RID: 2961 // (get) Token: 0x0600216E RID: 8558 RVA: 0x00089EC4 File Offset: 0x000880C4 // (set) Token: 0x0600216F RID: 8559 RVA: 0x00089EF8 File Offset: 0x000880F8 public unsafe EffectPool g_EffAttack0102CrystalRedDamage { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_g_EffAttack0102CrystalRedDamage); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new EffectPool(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_g_EffAttack0102CrystalRedDamage), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000B92 RID: 2962 // (get) Token: 0x06002170 RID: 8560 RVA: 0x00089F20 File Offset: 0x00088120 // (set) Token: 0x06002171 RID: 8561 RVA: 0x00089F54 File Offset: 0x00088154 public unsafe EffectPool g_EffAttack03Jump { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_g_EffAttack03Jump); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new EffectPool(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_g_EffAttack03Jump), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000B93 RID: 2963 // (get) Token: 0x06002172 RID: 8562 RVA: 0x00089F7C File Offset: 0x0008817C // (set) Token: 0x06002173 RID: 8563 RVA: 0x00089FB0 File Offset: 0x000881B0 public unsafe EffectPool g_EffAttack03Ready { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_g_EffAttack03Ready); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new EffectPool(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_g_EffAttack03Ready), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000B94 RID: 2964 // (get) Token: 0x06002174 RID: 8564 RVA: 0x00089FD8 File Offset: 0x000881D8 // (set) Token: 0x06002175 RID: 8565 RVA: 0x0008A00C File Offset: 0x0008820C public unsafe EffectPool g_EffAttack03Collision { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_g_EffAttack03Collision); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new EffectPool(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_g_EffAttack03Collision), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000B95 RID: 2965 // (get) Token: 0x06002176 RID: 8566 RVA: 0x0008A034 File Offset: 0x00088234 // (set) Token: 0x06002177 RID: 8567 RVA: 0x0008A068 File Offset: 0x00088268 public unsafe EffectPool g_EffAttacck03Unplug { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_g_EffAttacck03Unplug); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new EffectPool(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_g_EffAttacck03Unplug), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000B96 RID: 2966 // (get) Token: 0x06002178 RID: 8568 RVA: 0x0008A090 File Offset: 0x00088290 // (set) Token: 0x06002179 RID: 8569 RVA: 0x0008A0C4 File Offset: 0x000882C4 public unsafe EffectPool g_EffAttack03ReadyPlus { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_g_EffAttack03ReadyPlus); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new EffectPool(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_g_EffAttack03ReadyPlus), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000B97 RID: 2967 // (get) Token: 0x0600217A RID: 8570 RVA: 0x0008A0EC File Offset: 0x000882EC // (set) Token: 0x0600217B RID: 8571 RVA: 0x0008A120 File Offset: 0x00088320 public unsafe EffectPool g_EffAttack03CollisionPlus { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_g_EffAttack03CollisionPlus); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new EffectPool(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_g_EffAttack03CollisionPlus), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000B98 RID: 2968 // (get) Token: 0x0600217C RID: 8572 RVA: 0x0008A148 File Offset: 0x00088348 // (set) Token: 0x0600217D RID: 8573 RVA: 0x0008A17C File Offset: 0x0008837C public unsafe EffectPool g_EffAttack03CollisionPlus02 { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_g_EffAttack03CollisionPlus02); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new EffectPool(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_g_EffAttack03CollisionPlus02), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000B99 RID: 2969 // (get) Token: 0x0600217E RID: 8574 RVA: 0x0008A1A4 File Offset: 0x000883A4 // (set) Token: 0x0600217F RID: 8575 RVA: 0x0008A1D8 File Offset: 0x000883D8 public unsafe EffectPool g_EffAttack04Ready { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_g_EffAttack04Ready); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new EffectPool(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_g_EffAttack04Ready), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000B9A RID: 2970 // (get) Token: 0x06002180 RID: 8576 RVA: 0x0008A200 File Offset: 0x00088400 // (set) Token: 0x06002181 RID: 8577 RVA: 0x0008A234 File Offset: 0x00088434 public unsafe EffectPool g_EffAttack04 { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_g_EffAttack04); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new EffectPool(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_g_EffAttack04), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000B9B RID: 2971 // (get) Token: 0x06002182 RID: 8578 RVA: 0x0008A25C File Offset: 0x0008845C // (set) Token: 0x06002183 RID: 8579 RVA: 0x0008A290 File Offset: 0x00088490 public unsafe EffectPool g_EffAttack04Crystal { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_g_EffAttack04Crystal); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new EffectPool(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_g_EffAttack04Crystal), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000B9C RID: 2972 // (get) Token: 0x06002184 RID: 8580 RVA: 0x0008A2B8 File Offset: 0x000884B8 // (set) Token: 0x06002185 RID: 8581 RVA: 0x0008A2EC File Offset: 0x000884EC public unsafe EffectPool g_EffAttack04CrystalPlus { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_g_EffAttack04CrystalPlus); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new EffectPool(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_g_EffAttack04CrystalPlus), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000B9D RID: 2973 // (get) Token: 0x06002186 RID: 8582 RVA: 0x0008A314 File Offset: 0x00088514 // (set) Token: 0x06002187 RID: 8583 RVA: 0x0008A348 File Offset: 0x00088548 public unsafe EffectPool g_EffAttackSpearRed01 { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_g_EffAttackSpearRed01); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new EffectPool(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_g_EffAttackSpearRed01), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000B9E RID: 2974 // (get) Token: 0x06002188 RID: 8584 RVA: 0x0008A370 File Offset: 0x00088570 // (set) Token: 0x06002189 RID: 8585 RVA: 0x0008A3A4 File Offset: 0x000885A4 public unsafe EffectPool g_EffAttackSpearRed02 { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_g_EffAttackSpearRed02); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new EffectPool(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_g_EffAttackSpearRed02), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000B9F RID: 2975 // (get) Token: 0x0600218A RID: 8586 RVA: 0x0008A3CC File Offset: 0x000885CC // (set) Token: 0x0600218B RID: 8587 RVA: 0x0008A400 File Offset: 0x00088600 public unsafe EffectPool g_EffAttackSpearRed03 { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_g_EffAttackSpearRed03); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new EffectPool(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_g_EffAttackSpearRed03), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000BA0 RID: 2976 // (get) Token: 0x0600218C RID: 8588 RVA: 0x0008A428 File Offset: 0x00088628 // (set) Token: 0x0600218D RID: 8589 RVA: 0x0008A45C File Offset: 0x0008865C public unsafe EffectPool g_EffAttackSpearFloorRed { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_g_EffAttackSpearFloorRed); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new EffectPool(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_g_EffAttackSpearFloorRed), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000BA1 RID: 2977 // (get) Token: 0x0600218E RID: 8590 RVA: 0x0008A484 File Offset: 0x00088684 // (set) Token: 0x0600218F RID: 8591 RVA: 0x0008A4B8 File Offset: 0x000886B8 public unsafe EffectPool g_EffAttackSpearRedHit { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_g_EffAttackSpearRedHit); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new EffectPool(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_g_EffAttackSpearRedHit), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000BA2 RID: 2978 // (get) Token: 0x06002190 RID: 8592 RVA: 0x0008A4E0 File Offset: 0x000886E0 // (set) Token: 0x06002191 RID: 8593 RVA: 0x0008A514 File Offset: 0x00088714 public unsafe EffectPool g_EffAttackSpearRedDamage { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_g_EffAttackSpearRedDamage); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new EffectPool(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_g_EffAttackSpearRedDamage), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000BA3 RID: 2979 // (get) Token: 0x06002192 RID: 8594 RVA: 0x0008A53C File Offset: 0x0008873C // (set) Token: 0x06002193 RID: 8595 RVA: 0x0008A570 File Offset: 0x00088770 public unsafe EffectPool g_EffWeaponThrow { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_g_EffWeaponThrow); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new EffectPool(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_g_EffWeaponThrow), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000BA4 RID: 2980 // (get) Token: 0x06002194 RID: 8596 RVA: 0x0008A598 File Offset: 0x00088798 // (set) Token: 0x06002195 RID: 8597 RVA: 0x0008A5CC File Offset: 0x000887CC public unsafe EffectPool g_EffWeaponHitPlayer { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_g_EffWeaponHitPlayer); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new EffectPool(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_g_EffWeaponHitPlayer), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000BA5 RID: 2981 // (get) Token: 0x06002196 RID: 8598 RVA: 0x0008A5F4 File Offset: 0x000887F4 // (set) Token: 0x06002197 RID: 8599 RVA: 0x0008A628 File Offset: 0x00088828 public unsafe EffectPool g_EffWeaponHitFloor { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_g_EffWeaponHitFloor); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new EffectPool(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_g_EffWeaponHitFloor), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000BA6 RID: 2982 // (get) Token: 0x06002198 RID: 8600 RVA: 0x0008A650 File Offset: 0x00088850 // (set) Token: 0x06002199 RID: 8601 RVA: 0x0008A684 File Offset: 0x00088884 public unsafe EffectPool g_EffWeaponExplosion { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_g_EffWeaponExplosion); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new EffectPool(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_g_EffWeaponExplosion), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000BA7 RID: 2983 // (get) Token: 0x0600219A RID: 8602 RVA: 0x0008A6AC File Offset: 0x000888AC // (set) Token: 0x0600219B RID: 8603 RVA: 0x0008A6E0 File Offset: 0x000888E0 public unsafe EffectPool g_EffCrystalTrackBulletShot { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_g_EffCrystalTrackBulletShot); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new EffectPool(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_g_EffCrystalTrackBulletShot), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000BA8 RID: 2984 // (get) Token: 0x0600219C RID: 8604 RVA: 0x0008A708 File Offset: 0x00088908 // (set) Token: 0x0600219D RID: 8605 RVA: 0x0008A73C File Offset: 0x0008893C public unsafe EffectPool g_EffCrystalTrackBullet { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_g_EffCrystalTrackBullet); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new EffectPool(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_g_EffCrystalTrackBullet), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000BA9 RID: 2985 // (get) Token: 0x0600219E RID: 8606 RVA: 0x0008A764 File Offset: 0x00088964 // (set) Token: 0x0600219F RID: 8607 RVA: 0x0008A798 File Offset: 0x00088998 public unsafe EffectPool g_EffCrystalTrackBulletExplosion { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_g_EffCrystalTrackBulletExplosion); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new EffectPool(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_g_EffCrystalTrackBulletExplosion), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000BAA RID: 2986 // (get) Token: 0x060021A0 RID: 8608 RVA: 0x0008A7C0 File Offset: 0x000889C0 // (set) Token: 0x060021A1 RID: 8609 RVA: 0x0008A7F4 File Offset: 0x000889F4 public unsafe EffectPool g_EffAttackPenetrate { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_g_EffAttackPenetrate); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new EffectPool(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_g_EffAttackPenetrate), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000BAB RID: 2987 // (get) Token: 0x060021A2 RID: 8610 RVA: 0x0008A81C File Offset: 0x00088A1C // (set) Token: 0x060021A3 RID: 8611 RVA: 0x0008A850 File Offset: 0x00088A50 public unsafe EffectPool g_EffMagicAura { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_g_EffMagicAura); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new EffectPool(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_g_EffMagicAura), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000BAC RID: 2988 // (get) Token: 0x060021A4 RID: 8612 RVA: 0x0008A878 File Offset: 0x00088A78 // (set) Token: 0x060021A5 RID: 8613 RVA: 0x0008A8AC File Offset: 0x00088AAC public unsafe EffectPool g_EffMagicAuraBulletShot { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_g_EffMagicAuraBulletShot); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new EffectPool(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_g_EffMagicAuraBulletShot), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000BAD RID: 2989 // (get) Token: 0x060021A6 RID: 8614 RVA: 0x0008A8D4 File Offset: 0x00088AD4 // (set) Token: 0x060021A7 RID: 8615 RVA: 0x0008A908 File Offset: 0x00088B08 public unsafe EffectPool g_EffMagicAuraBullet { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_g_EffMagicAuraBullet); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new EffectPool(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_g_EffMagicAuraBullet), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000BAE RID: 2990 // (get) Token: 0x060021A8 RID: 8616 RVA: 0x0008A930 File Offset: 0x00088B30 // (set) Token: 0x060021A9 RID: 8617 RVA: 0x0008A964 File Offset: 0x00088B64 public unsafe EffectPool g_EffChargeLightning { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_g_EffChargeLightning); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new EffectPool(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_g_EffChargeLightning), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000BAF RID: 2991 // (get) Token: 0x060021AA RID: 8618 RVA: 0x0008A98C File Offset: 0x00088B8C // (set) Token: 0x060021AB RID: 8619 RVA: 0x0008A9C0 File Offset: 0x00088BC0 public unsafe EffectPool g_EffChargeLightningFloor { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_g_EffChargeLightningFloor); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new EffectPool(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_g_EffChargeLightningFloor), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000BB0 RID: 2992 // (get) Token: 0x060021AC RID: 8620 RVA: 0x0008A9E8 File Offset: 0x00088BE8 // (set) Token: 0x060021AD RID: 8621 RVA: 0x0008AA1C File Offset: 0x00088C1C public unsafe EffectPool g_EffChargeLightningFinish { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_g_EffChargeLightningFinish); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new EffectPool(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_g_EffChargeLightningFinish), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000BB1 RID: 2993 // (get) Token: 0x060021AE RID: 8622 RVA: 0x0008AA44 File Offset: 0x00088C44 // (set) Token: 0x060021AF RID: 8623 RVA: 0x0008AA78 File Offset: 0x00088C78 public unsafe EffectPool g_EffChargeLightningFinishFloor { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_g_EffChargeLightningFinishFloor); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new EffectPool(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_g_EffChargeLightningFinishFloor), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000BB2 RID: 2994 // (get) Token: 0x060021B0 RID: 8624 RVA: 0x0008AAA0 File Offset: 0x00088CA0 // (set) Token: 0x060021B1 RID: 8625 RVA: 0x0008AAD4 File Offset: 0x00088CD4 public unsafe EffectPool g_EffLightningSpeedUp { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_g_EffLightningSpeedUp); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new EffectPool(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_g_EffLightningSpeedUp), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000BB3 RID: 2995 // (get) Token: 0x060021B2 RID: 8626 RVA: 0x0008AAFC File Offset: 0x00088CFC // (set) Token: 0x060021B3 RID: 8627 RVA: 0x0008AB30 File Offset: 0x00088D30 public unsafe EffectPool g_EffDodgeLightningStart { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_g_EffDodgeLightningStart); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new EffectPool(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_g_EffDodgeLightningStart), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000BB4 RID: 2996 // (get) Token: 0x060021B4 RID: 8628 RVA: 0x0008AB58 File Offset: 0x00088D58 // (set) Token: 0x060021B5 RID: 8629 RVA: 0x0008AB8C File Offset: 0x00088D8C public unsafe EffectPool g_EffDodgeLightningEnd { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_g_EffDodgeLightningEnd); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new EffectPool(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_g_EffDodgeLightningEnd), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000BB5 RID: 2997 // (get) Token: 0x060021B6 RID: 8630 RVA: 0x0008ABB4 File Offset: 0x00088DB4 // (set) Token: 0x060021B7 RID: 8631 RVA: 0x0008ABE8 File Offset: 0x00088DE8 public unsafe EffectPool g_EffDodgeLightningFloorSmoke { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_g_EffDodgeLightningFloorSmoke); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new EffectPool(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_g_EffDodgeLightningFloorSmoke), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000BB6 RID: 2998 // (get) Token: 0x060021B8 RID: 8632 RVA: 0x0008AC10 File Offset: 0x00088E10 // (set) Token: 0x060021B9 RID: 8633 RVA: 0x0008AC44 File Offset: 0x00088E44 public unsafe Il2CppReferenceArray g_EffLightningBullet { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_g_EffLightningBullet); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new Il2CppReferenceArray(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_g_EffLightningBullet), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000BB7 RID: 2999 // (get) Token: 0x060021BA RID: 8634 RVA: 0x0008AC6C File Offset: 0x00088E6C // (set) Token: 0x060021BB RID: 8635 RVA: 0x0008ACA0 File Offset: 0x00088EA0 public unsafe Il2CppReferenceArray g_EffLightningBullet02 { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_g_EffLightningBullet02); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new Il2CppReferenceArray(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_g_EffLightningBullet02), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000BB8 RID: 3000 // (get) Token: 0x060021BC RID: 8636 RVA: 0x0008ACC8 File Offset: 0x00088EC8 // (set) Token: 0x060021BD RID: 8637 RVA: 0x0008ACFC File Offset: 0x00088EFC public unsafe Il2CppReferenceArray g_EffLightningBullet03 { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_g_EffLightningBullet03); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new Il2CppReferenceArray(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_g_EffLightningBullet03), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000BB9 RID: 3001 // (get) Token: 0x060021BE RID: 8638 RVA: 0x0008AD24 File Offset: 0x00088F24 // (set) Token: 0x060021BF RID: 8639 RVA: 0x0008AD58 File Offset: 0x00088F58 public unsafe EffectPool g_EffAttackCannon { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_g_EffAttackCannon); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new EffectPool(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_g_EffAttackCannon), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000BBA RID: 3002 // (get) Token: 0x060021C0 RID: 8640 RVA: 0x0008AD80 File Offset: 0x00088F80 // (set) Token: 0x060021C1 RID: 8641 RVA: 0x0008ADB4 File Offset: 0x00088FB4 public unsafe EffectPool g_EffSceneLightningReady { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_g_EffSceneLightningReady); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new EffectPool(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_g_EffSceneLightningReady), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000BBB RID: 3003 // (get) Token: 0x060021C2 RID: 8642 RVA: 0x0008ADDC File Offset: 0x00088FDC // (set) Token: 0x060021C3 RID: 8643 RVA: 0x0008AE10 File Offset: 0x00089010 public unsafe EffectPool g_EffSceneLightning { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_g_EffSceneLightning); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new EffectPool(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_g_EffSceneLightning), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000BBC RID: 3004 // (get) Token: 0x060021C4 RID: 8644 RVA: 0x0008AE38 File Offset: 0x00089038 // (set) Token: 0x060021C5 RID: 8645 RVA: 0x0008AE56 File Offset: 0x00089056 public unsafe static int g_iEffLightningArray { get { int num; IL2CPP.il2cpp_field_static_get_value(BossLevel05EffectPlay.NativeFieldInfoPtr_g_iEffLightningArray, (void*)(&num)); return num; } set { IL2CPP.il2cpp_field_static_set_value(BossLevel05EffectPlay.NativeFieldInfoPtr_g_iEffLightningArray, (void*)(&value)); } } // Token: 0x17000BBD RID: 3005 // (get) Token: 0x060021C6 RID: 8646 RVA: 0x0008AE68 File Offset: 0x00089068 // (set) Token: 0x060021C7 RID: 8647 RVA: 0x0008AE90 File Offset: 0x00089090 public unsafe int g_iEffLightningArrayIndex { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_g_iEffLightningArrayIndex); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_g_iEffLightningArrayIndex)) = value; } } // Token: 0x17000BBE RID: 3006 // (get) Token: 0x060021C8 RID: 8648 RVA: 0x0008AEB4 File Offset: 0x000890B4 // (set) Token: 0x060021C9 RID: 8649 RVA: 0x0008AEE8 File Offset: 0x000890E8 public unsafe Transform g_TrDodgeLightningStart { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_g_TrDodgeLightningStart); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new Transform(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_g_TrDodgeLightningStart), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000BBF RID: 3007 // (get) Token: 0x060021CA RID: 8650 RVA: 0x0008AF10 File Offset: 0x00089110 // (set) Token: 0x060021CB RID: 8651 RVA: 0x0008AF44 File Offset: 0x00089144 public unsafe Transform g_TrDodgeLightningEnd { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_g_TrDodgeLightningEnd); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new Transform(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_g_TrDodgeLightningEnd), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000BC0 RID: 3008 // (get) Token: 0x060021CC RID: 8652 RVA: 0x0008AF6C File Offset: 0x0008916C // (set) Token: 0x060021CD RID: 8653 RVA: 0x0008AFA0 File Offset: 0x000891A0 public unsafe GameObject SE_WeaponThrowHit { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_SE_WeaponThrowHit); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObject(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_SE_WeaponThrowHit), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000BC1 RID: 3009 // (get) Token: 0x060021CE RID: 8654 RVA: 0x0008AFC8 File Offset: 0x000891C8 // (set) Token: 0x060021CF RID: 8655 RVA: 0x0008AFFC File Offset: 0x000891FC public unsafe GameObject SE_WeaponThrowExplosion { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_SE_WeaponThrowExplosion); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObject(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_SE_WeaponThrowExplosion), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000BC2 RID: 3010 // (get) Token: 0x060021D0 RID: 8656 RVA: 0x0008B024 File Offset: 0x00089224 // (set) Token: 0x060021D1 RID: 8657 RVA: 0x0008B058 File Offset: 0x00089258 public unsafe GameObject SE_Crystal { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_SE_Crystal); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObject(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_SE_Crystal), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000BC3 RID: 3011 // (get) Token: 0x060021D2 RID: 8658 RVA: 0x0008B080 File Offset: 0x00089280 // (set) Token: 0x060021D3 RID: 8659 RVA: 0x0008B0B4 File Offset: 0x000892B4 public unsafe GameObject SE_CrystalDamage { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_SE_CrystalDamage); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObject(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_SE_CrystalDamage), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000BC4 RID: 3012 // (get) Token: 0x060021D4 RID: 8660 RVA: 0x0008B0DC File Offset: 0x000892DC // (set) Token: 0x060021D5 RID: 8661 RVA: 0x0008B110 File Offset: 0x00089310 public unsafe GameObject SE_CrystalBig { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_SE_CrystalBig); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObject(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_SE_CrystalBig), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000BC5 RID: 3013 // (get) Token: 0x060021D6 RID: 8662 RVA: 0x0008B138 File Offset: 0x00089338 // (set) Token: 0x060021D7 RID: 8663 RVA: 0x0008B16C File Offset: 0x0008936C public unsafe GameObject SE_CrystalBigDamage { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_SE_CrystalBigDamage); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObject(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_SE_CrystalBigDamage), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000BC6 RID: 3014 // (get) Token: 0x060021D8 RID: 8664 RVA: 0x0008B194 File Offset: 0x00089394 // (set) Token: 0x060021D9 RID: 8665 RVA: 0x0008B1C8 File Offset: 0x000893C8 public unsafe GameObject SE_SceneLightningReady { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_SE_SceneLightningReady); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObject(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_SE_SceneLightningReady), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000BC7 RID: 3015 // (get) Token: 0x060021DA RID: 8666 RVA: 0x0008B1F0 File Offset: 0x000893F0 // (set) Token: 0x060021DB RID: 8667 RVA: 0x0008B224 File Offset: 0x00089424 public unsafe GameObject SE_SceneLightning { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_SE_SceneLightning); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObject(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_SE_SceneLightning), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000BC8 RID: 3016 // (get) Token: 0x060021DC RID: 8668 RVA: 0x0008B24C File Offset: 0x0008944C // (set) Token: 0x060021DD RID: 8669 RVA: 0x0008B280 File Offset: 0x00089480 public unsafe GameObject SE_DebutWeaponCharge { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_SE_DebutWeaponCharge); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObject(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_SE_DebutWeaponCharge), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000BC9 RID: 3017 // (get) Token: 0x060021DE RID: 8670 RVA: 0x0008B2A8 File Offset: 0x000894A8 // (set) Token: 0x060021DF RID: 8671 RVA: 0x0008B2DC File Offset: 0x000894DC public unsafe GameObject SE_DebutWeapon { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_SE_DebutWeapon); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObject(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_SE_DebutWeapon), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000BCA RID: 3018 // (get) Token: 0x060021E0 RID: 8672 RVA: 0x0008B304 File Offset: 0x00089504 // (set) Token: 0x060021E1 RID: 8673 RVA: 0x0008B338 File Offset: 0x00089538 public unsafe GameObject SE_DeadWeaponDestroy { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_SE_DeadWeaponDestroy); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObject(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_SE_DeadWeaponDestroy), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000BCB RID: 3019 // (get) Token: 0x060021E2 RID: 8674 RVA: 0x0008B360 File Offset: 0x00089560 // (set) Token: 0x060021E3 RID: 8675 RVA: 0x0008B394 File Offset: 0x00089594 public unsafe GameObject SE_WeaponSwing { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_SE_WeaponSwing); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObject(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_SE_WeaponSwing), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000BCC RID: 3020 // (get) Token: 0x060021E4 RID: 8676 RVA: 0x0008B3BC File Offset: 0x000895BC // (set) Token: 0x060021E5 RID: 8677 RVA: 0x0008B3F0 File Offset: 0x000895F0 public unsafe GameObject SE_WeaponLight { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_SE_WeaponLight); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObject(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_SE_WeaponLight), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000BCD RID: 3021 // (get) Token: 0x060021E6 RID: 8678 RVA: 0x0008B418 File Offset: 0x00089618 // (set) Token: 0x060021E7 RID: 8679 RVA: 0x0008B44C File Offset: 0x0008964C public unsafe GameObject SE_WeaponThrow { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_SE_WeaponThrow); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObject(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_SE_WeaponThrow), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000BCE RID: 3022 // (get) Token: 0x060021E8 RID: 8680 RVA: 0x0008B474 File Offset: 0x00089674 // (set) Token: 0x060021E9 RID: 8681 RVA: 0x0008B4A8 File Offset: 0x000896A8 public unsafe GameObject SE_Float { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_SE_Float); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObject(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_SE_Float), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000BCF RID: 3023 // (get) Token: 0x060021EA RID: 8682 RVA: 0x0008B4D0 File Offset: 0x000896D0 // (set) Token: 0x060021EB RID: 8683 RVA: 0x0008B504 File Offset: 0x00089704 public unsafe GameObject SE_DeadImapct { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_SE_DeadImapct); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObject(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_SE_DeadImapct), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000BD0 RID: 3024 // (get) Token: 0x060021EC RID: 8684 RVA: 0x0008B52C File Offset: 0x0008972C // (set) Token: 0x060021ED RID: 8685 RVA: 0x0008B560 File Offset: 0x00089760 public unsafe GameObject SE_DestroyStart { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_SE_DestroyStart); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObject(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_SE_DestroyStart), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000BD1 RID: 3025 // (get) Token: 0x060021EE RID: 8686 RVA: 0x0008B588 File Offset: 0x00089788 // (set) Token: 0x060021EF RID: 8687 RVA: 0x0008B5BC File Offset: 0x000897BC public unsafe GameObject SE_Destroy { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_SE_Destroy); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObject(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_SE_Destroy), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000BD2 RID: 3026 // (get) Token: 0x060021F0 RID: 8688 RVA: 0x0008B5E4 File Offset: 0x000897E4 // (set) Token: 0x060021F1 RID: 8689 RVA: 0x0008B618 File Offset: 0x00089818 public unsafe GameObject SE_Dash { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_SE_Dash); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObject(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_SE_Dash), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000BD3 RID: 3027 // (get) Token: 0x060021F2 RID: 8690 RVA: 0x0008B640 File Offset: 0x00089840 // (set) Token: 0x060021F3 RID: 8691 RVA: 0x0008B674 File Offset: 0x00089874 public unsafe GameObject SE_DashLoop { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_SE_DashLoop); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObject(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_SE_DashLoop), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000BD4 RID: 3028 // (get) Token: 0x060021F4 RID: 8692 RVA: 0x0008B69C File Offset: 0x0008989C // (set) Token: 0x060021F5 RID: 8693 RVA: 0x0008B6D0 File Offset: 0x000898D0 public unsafe GameObject SE_PlusCharge { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_SE_PlusCharge); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObject(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_SE_PlusCharge), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000BD5 RID: 3029 // (get) Token: 0x060021F6 RID: 8694 RVA: 0x0008B6F8 File Offset: 0x000898F8 // (set) Token: 0x060021F7 RID: 8695 RVA: 0x0008B72C File Offset: 0x0008992C public unsafe GameObject SE_AttackCannon { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_SE_AttackCannon); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObject(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_SE_AttackCannon), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000BD6 RID: 3030 // (get) Token: 0x060021F8 RID: 8696 RVA: 0x0008B754 File Offset: 0x00089954 // (set) Token: 0x060021F9 RID: 8697 RVA: 0x0008B788 File Offset: 0x00089988 public unsafe GameObject SE_AttackMagic { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_SE_AttackMagic); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObject(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_SE_AttackMagic), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000BD7 RID: 3031 // (get) Token: 0x060021FA RID: 8698 RVA: 0x0008B7B0 File Offset: 0x000899B0 // (set) Token: 0x060021FB RID: 8699 RVA: 0x0008B7E4 File Offset: 0x000899E4 public unsafe GameObject SE_AttackDash { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_SE_AttackDash); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObject(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_SE_AttackDash), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000BD8 RID: 3032 // (get) Token: 0x060021FC RID: 8700 RVA: 0x0008B80C File Offset: 0x00089A0C // (set) Token: 0x060021FD RID: 8701 RVA: 0x0008B840 File Offset: 0x00089A40 public unsafe GameObject SE_Attack03 { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_SE_Attack03); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObject(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_SE_Attack03), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000BD9 RID: 3033 // (get) Token: 0x060021FE RID: 8702 RVA: 0x0008B868 File Offset: 0x00089A68 // (set) Token: 0x060021FF RID: 8703 RVA: 0x0008B89C File Offset: 0x00089A9C public unsafe GameObject SE_Attack04 { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_SE_Attack04); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObject(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_SE_Attack04), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000BDA RID: 3034 // (get) Token: 0x06002200 RID: 8704 RVA: 0x0008B8C4 File Offset: 0x00089AC4 // (set) Token: 0x06002201 RID: 8705 RVA: 0x0008B8F8 File Offset: 0x00089AF8 public unsafe GameObject SE_LightningMode { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_SE_LightningMode); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObject(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_SE_LightningMode), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000BDB RID: 3035 // (get) Token: 0x06002202 RID: 8706 RVA: 0x0008B920 File Offset: 0x00089B20 // (set) Token: 0x06002203 RID: 8707 RVA: 0x0008B954 File Offset: 0x00089B54 public unsafe GameObject SE_LightningModeLoop { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_SE_LightningModeLoop); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObject(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_SE_LightningModeLoop), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000BDC RID: 3036 // (get) Token: 0x06002204 RID: 8708 RVA: 0x0008B97C File Offset: 0x00089B7C // (set) Token: 0x06002205 RID: 8709 RVA: 0x0008B9B0 File Offset: 0x00089BB0 public unsafe GameObject SE_Dodge { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_SE_Dodge); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObject(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_SE_Dodge), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000BDD RID: 3037 // (get) Token: 0x06002206 RID: 8710 RVA: 0x0008B9D8 File Offset: 0x00089BD8 // (set) Token: 0x06002207 RID: 8711 RVA: 0x0008BA0C File Offset: 0x00089C0C public unsafe SoundEffectPool g_SEWeaponThrowHit { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_g_SEWeaponThrowHit); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new SoundEffectPool(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_g_SEWeaponThrowHit), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000BDE RID: 3038 // (get) Token: 0x06002208 RID: 8712 RVA: 0x0008BA34 File Offset: 0x00089C34 // (set) Token: 0x06002209 RID: 8713 RVA: 0x0008BA68 File Offset: 0x00089C68 public unsafe SoundEffectPool g_SEWeaponThrowExplosion { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_g_SEWeaponThrowExplosion); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new SoundEffectPool(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_g_SEWeaponThrowExplosion), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000BDF RID: 3039 // (get) Token: 0x0600220A RID: 8714 RVA: 0x0008BA90 File Offset: 0x00089C90 // (set) Token: 0x0600220B RID: 8715 RVA: 0x0008BAC4 File Offset: 0x00089CC4 public unsafe SoundEffectPool g_SECrystal { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_g_SECrystal); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new SoundEffectPool(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_g_SECrystal), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000BE0 RID: 3040 // (get) Token: 0x0600220C RID: 8716 RVA: 0x0008BAEC File Offset: 0x00089CEC // (set) Token: 0x0600220D RID: 8717 RVA: 0x0008BB20 File Offset: 0x00089D20 public unsafe SoundEffectPool g_SECrystalDamage { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_g_SECrystalDamage); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new SoundEffectPool(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_g_SECrystalDamage), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000BE1 RID: 3041 // (get) Token: 0x0600220E RID: 8718 RVA: 0x0008BB48 File Offset: 0x00089D48 // (set) Token: 0x0600220F RID: 8719 RVA: 0x0008BB7C File Offset: 0x00089D7C public unsafe SoundEffectPool g_SECrystalBig { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_g_SECrystalBig); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new SoundEffectPool(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_g_SECrystalBig), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000BE2 RID: 3042 // (get) Token: 0x06002210 RID: 8720 RVA: 0x0008BBA4 File Offset: 0x00089DA4 // (set) Token: 0x06002211 RID: 8721 RVA: 0x0008BBD8 File Offset: 0x00089DD8 public unsafe SoundEffectPool g_SECrystalBigDamage { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_g_SECrystalBigDamage); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new SoundEffectPool(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_g_SECrystalBigDamage), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000BE3 RID: 3043 // (get) Token: 0x06002212 RID: 8722 RVA: 0x0008BC00 File Offset: 0x00089E00 // (set) Token: 0x06002213 RID: 8723 RVA: 0x0008BC34 File Offset: 0x00089E34 public unsafe SoundEffectPool g_SESceneLightningReady { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_g_SESceneLightningReady); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new SoundEffectPool(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_g_SESceneLightningReady), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000BE4 RID: 3044 // (get) Token: 0x06002214 RID: 8724 RVA: 0x0008BC5C File Offset: 0x00089E5C // (set) Token: 0x06002215 RID: 8725 RVA: 0x0008BC90 File Offset: 0x00089E90 public unsafe SoundEffectPool g_SESceneLightning { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_g_SESceneLightning); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new SoundEffectPool(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_g_SESceneLightning), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000BE5 RID: 3045 // (get) Token: 0x06002216 RID: 8726 RVA: 0x0008BCB8 File Offset: 0x00089EB8 // (set) Token: 0x06002217 RID: 8727 RVA: 0x0008BCEC File Offset: 0x00089EEC public unsafe SoundEffect g_SEDebutWeaponCharge { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_g_SEDebutWeaponCharge); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new SoundEffect(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_g_SEDebutWeaponCharge), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000BE6 RID: 3046 // (get) Token: 0x06002218 RID: 8728 RVA: 0x0008BD14 File Offset: 0x00089F14 // (set) Token: 0x06002219 RID: 8729 RVA: 0x0008BD48 File Offset: 0x00089F48 public unsafe SoundEffect g_SEDebutWeapon { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_g_SEDebutWeapon); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new SoundEffect(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_g_SEDebutWeapon), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000BE7 RID: 3047 // (get) Token: 0x0600221A RID: 8730 RVA: 0x0008BD70 File Offset: 0x00089F70 // (set) Token: 0x0600221B RID: 8731 RVA: 0x0008BDA4 File Offset: 0x00089FA4 public unsafe SoundEffect g_SEDeadWeaponDestroy { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_g_SEDeadWeaponDestroy); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new SoundEffect(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_g_SEDeadWeaponDestroy), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000BE8 RID: 3048 // (get) Token: 0x0600221C RID: 8732 RVA: 0x0008BDCC File Offset: 0x00089FCC // (set) Token: 0x0600221D RID: 8733 RVA: 0x0008BE00 File Offset: 0x0008A000 public unsafe SoundEffect g_SEWeaponSwing { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_g_SEWeaponSwing); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new SoundEffect(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_g_SEWeaponSwing), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000BE9 RID: 3049 // (get) Token: 0x0600221E RID: 8734 RVA: 0x0008BE28 File Offset: 0x0008A028 // (set) Token: 0x0600221F RID: 8735 RVA: 0x0008BE5C File Offset: 0x0008A05C public unsafe SoundEffect g_SEWeaponLight { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_g_SEWeaponLight); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new SoundEffect(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_g_SEWeaponLight), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000BEA RID: 3050 // (get) Token: 0x06002220 RID: 8736 RVA: 0x0008BE84 File Offset: 0x0008A084 // (set) Token: 0x06002221 RID: 8737 RVA: 0x0008BEB8 File Offset: 0x0008A0B8 public unsafe SoundEffect g_SEWeaponThrow { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_g_SEWeaponThrow); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new SoundEffect(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_g_SEWeaponThrow), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000BEB RID: 3051 // (get) Token: 0x06002222 RID: 8738 RVA: 0x0008BEE0 File Offset: 0x0008A0E0 // (set) Token: 0x06002223 RID: 8739 RVA: 0x0008BF14 File Offset: 0x0008A114 public unsafe SoundEffect g_SEFloat { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_g_SEFloat); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new SoundEffect(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_g_SEFloat), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000BEC RID: 3052 // (get) Token: 0x06002224 RID: 8740 RVA: 0x0008BF3C File Offset: 0x0008A13C // (set) Token: 0x06002225 RID: 8741 RVA: 0x0008BF70 File Offset: 0x0008A170 public unsafe SoundEffect g_SEDeadImapct { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_g_SEDeadImapct); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new SoundEffect(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_g_SEDeadImapct), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000BED RID: 3053 // (get) Token: 0x06002226 RID: 8742 RVA: 0x0008BF98 File Offset: 0x0008A198 // (set) Token: 0x06002227 RID: 8743 RVA: 0x0008BFCC File Offset: 0x0008A1CC public unsafe SoundEffect g_SEDestroyStart { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_g_SEDestroyStart); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new SoundEffect(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_g_SEDestroyStart), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000BEE RID: 3054 // (get) Token: 0x06002228 RID: 8744 RVA: 0x0008BFF4 File Offset: 0x0008A1F4 // (set) Token: 0x06002229 RID: 8745 RVA: 0x0008C028 File Offset: 0x0008A228 public unsafe SoundEffect g_SEDestroy { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_g_SEDestroy); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new SoundEffect(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_g_SEDestroy), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000BEF RID: 3055 // (get) Token: 0x0600222A RID: 8746 RVA: 0x0008C050 File Offset: 0x0008A250 // (set) Token: 0x0600222B RID: 8747 RVA: 0x0008C084 File Offset: 0x0008A284 public unsafe SoundEffect g_SEDash { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_g_SEDash); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new SoundEffect(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_g_SEDash), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000BF0 RID: 3056 // (get) Token: 0x0600222C RID: 8748 RVA: 0x0008C0AC File Offset: 0x0008A2AC // (set) Token: 0x0600222D RID: 8749 RVA: 0x0008C0E0 File Offset: 0x0008A2E0 public unsafe SoundEffect g_SEDashLoop { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_g_SEDashLoop); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new SoundEffect(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_g_SEDashLoop), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000BF1 RID: 3057 // (get) Token: 0x0600222E RID: 8750 RVA: 0x0008C108 File Offset: 0x0008A308 // (set) Token: 0x0600222F RID: 8751 RVA: 0x0008C13C File Offset: 0x0008A33C public unsafe SoundEffect g_SEPlusCharge { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_g_SEPlusCharge); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new SoundEffect(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_g_SEPlusCharge), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000BF2 RID: 3058 // (get) Token: 0x06002230 RID: 8752 RVA: 0x0008C164 File Offset: 0x0008A364 // (set) Token: 0x06002231 RID: 8753 RVA: 0x0008C198 File Offset: 0x0008A398 public unsafe SoundEffect g_SEAttackCannon { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_g_SEAttackCannon); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new SoundEffect(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_g_SEAttackCannon), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000BF3 RID: 3059 // (get) Token: 0x06002232 RID: 8754 RVA: 0x0008C1C0 File Offset: 0x0008A3C0 // (set) Token: 0x06002233 RID: 8755 RVA: 0x0008C1F4 File Offset: 0x0008A3F4 public unsafe SoundEffect g_SEAttackMagic { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_g_SEAttackMagic); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new SoundEffect(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_g_SEAttackMagic), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000BF4 RID: 3060 // (get) Token: 0x06002234 RID: 8756 RVA: 0x0008C21C File Offset: 0x0008A41C // (set) Token: 0x06002235 RID: 8757 RVA: 0x0008C250 File Offset: 0x0008A450 public unsafe SoundEffect g_SEAttackDash { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_g_SEAttackDash); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new SoundEffect(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_g_SEAttackDash), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000BF5 RID: 3061 // (get) Token: 0x06002236 RID: 8758 RVA: 0x0008C278 File Offset: 0x0008A478 // (set) Token: 0x06002237 RID: 8759 RVA: 0x0008C2AC File Offset: 0x0008A4AC public unsafe SoundEffect g_SEAttack03 { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_g_SEAttack03); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new SoundEffect(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_g_SEAttack03), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000BF6 RID: 3062 // (get) Token: 0x06002238 RID: 8760 RVA: 0x0008C2D4 File Offset: 0x0008A4D4 // (set) Token: 0x06002239 RID: 8761 RVA: 0x0008C308 File Offset: 0x0008A508 public unsafe SoundEffect g_SEAttack04 { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_g_SEAttack04); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new SoundEffect(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_g_SEAttack04), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000BF7 RID: 3063 // (get) Token: 0x0600223A RID: 8762 RVA: 0x0008C330 File Offset: 0x0008A530 // (set) Token: 0x0600223B RID: 8763 RVA: 0x0008C364 File Offset: 0x0008A564 public unsafe SoundEffect g_SELightningMode { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_g_SELightningMode); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new SoundEffect(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_g_SELightningMode), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000BF8 RID: 3064 // (get) Token: 0x0600223C RID: 8764 RVA: 0x0008C38C File Offset: 0x0008A58C // (set) Token: 0x0600223D RID: 8765 RVA: 0x0008C3C0 File Offset: 0x0008A5C0 public unsafe SoundEffect g_SELightningModeLoop { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_g_SELightningModeLoop); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new SoundEffect(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_g_SELightningModeLoop), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000BF9 RID: 3065 // (get) Token: 0x0600223E RID: 8766 RVA: 0x0008C3E8 File Offset: 0x0008A5E8 // (set) Token: 0x0600223F RID: 8767 RVA: 0x0008C41C File Offset: 0x0008A61C public unsafe SoundEffect g_SEDodge { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_g_SEDodge); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new SoundEffect(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_g_SEDodge), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000BFA RID: 3066 // (get) Token: 0x06002240 RID: 8768 RVA: 0x0008C444 File Offset: 0x0008A644 // (set) Token: 0x06002241 RID: 8769 RVA: 0x0008C478 File Offset: 0x0008A678 public unsafe Transform MPRoot_Attack0202_02 { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_MPRoot_Attack0202_02); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new Transform(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_MPRoot_Attack0202_02), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000BFB RID: 3067 // (get) Token: 0x06002242 RID: 8770 RVA: 0x0008C4A0 File Offset: 0x0008A6A0 // (set) Token: 0x06002243 RID: 8771 RVA: 0x0008C4D4 File Offset: 0x0008A6D4 public unsafe AttackData AD_Attack0102IceMagic { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_AD_Attack0102IceMagic); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new AttackData(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_AD_Attack0102IceMagic), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000BFC RID: 3068 // (get) Token: 0x06002244 RID: 8772 RVA: 0x0008C4FC File Offset: 0x0008A6FC // (set) Token: 0x06002245 RID: 8773 RVA: 0x0008C530 File Offset: 0x0008A730 public unsafe AttackData AD_IceSpear { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_AD_IceSpear); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new AttackData(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_AD_IceSpear), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000BFD RID: 3069 // (get) Token: 0x06002246 RID: 8774 RVA: 0x0008C558 File Offset: 0x0008A758 // (set) Token: 0x06002247 RID: 8775 RVA: 0x0008C58C File Offset: 0x0008A78C public unsafe AttackData AD_AttackWeaponThrow { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_AD_AttackWeaponThrow); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new AttackData(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_AD_AttackWeaponThrow), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000BFE RID: 3070 // (get) Token: 0x06002248 RID: 8776 RVA: 0x0008C5B4 File Offset: 0x0008A7B4 // (set) Token: 0x06002249 RID: 8777 RVA: 0x0008C5E8 File Offset: 0x0008A7E8 public unsafe AttackData AD_AttackPenetrate { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_AD_AttackPenetrate); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new AttackData(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_AD_AttackPenetrate), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000BFF RID: 3071 // (get) Token: 0x0600224A RID: 8778 RVA: 0x0008C610 File Offset: 0x0008A810 // (set) Token: 0x0600224B RID: 8779 RVA: 0x0008C644 File Offset: 0x0008A844 public unsafe AttackData AD_Attack04 { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_AD_Attack04); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new AttackData(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_AD_Attack04), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000C00 RID: 3072 // (get) Token: 0x0600224C RID: 8780 RVA: 0x0008C66C File Offset: 0x0008A86C // (set) Token: 0x0600224D RID: 8781 RVA: 0x0008C6A0 File Offset: 0x0008A8A0 public unsafe AttackData AD_LightningCollisionSmall { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_AD_LightningCollisionSmall); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new AttackData(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_AD_LightningCollisionSmall), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000C01 RID: 3073 // (get) Token: 0x0600224E RID: 8782 RVA: 0x0008C6C8 File Offset: 0x0008A8C8 // (set) Token: 0x0600224F RID: 8783 RVA: 0x0008C6FC File Offset: 0x0008A8FC public unsafe AttackData AD_LightningCollisionBig { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_AD_LightningCollisionBig); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new AttackData(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_AD_LightningCollisionBig), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000C02 RID: 3074 // (get) Token: 0x06002250 RID: 8784 RVA: 0x0008C724 File Offset: 0x0008A924 // (set) Token: 0x06002251 RID: 8785 RVA: 0x0008C742 File Offset: 0x0008A942 public unsafe static int g_iIceSpearTotal { get { int num; IL2CPP.il2cpp_field_static_get_value(BossLevel05EffectPlay.NativeFieldInfoPtr_g_iIceSpearTotal, (void*)(&num)); return num; } set { IL2CPP.il2cpp_field_static_set_value(BossLevel05EffectPlay.NativeFieldInfoPtr_g_iIceSpearTotal, (void*)(&value)); } } // Token: 0x17000C03 RID: 3075 // (get) Token: 0x06002252 RID: 8786 RVA: 0x0008C754 File Offset: 0x0008A954 // (set) Token: 0x06002253 RID: 8787 RVA: 0x0008C77C File Offset: 0x0008A97C public unsafe Vector3 g_v3IceSpearPosition { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_g_v3IceSpearPosition); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_g_v3IceSpearPosition)) = value; } } // Token: 0x17000C04 RID: 3076 // (get) Token: 0x06002254 RID: 8788 RVA: 0x0008C7A0 File Offset: 0x0008A9A0 // (set) Token: 0x06002255 RID: 8789 RVA: 0x0008C7C8 File Offset: 0x0008A9C8 public unsafe Vector3 g_v3IceSpearDirection { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_g_v3IceSpearDirection); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_g_v3IceSpearDirection)) = value; } } // Token: 0x17000C05 RID: 3077 // (get) Token: 0x06002256 RID: 8790 RVA: 0x0008C7EC File Offset: 0x0008A9EC // (set) Token: 0x06002257 RID: 8791 RVA: 0x0008C80A File Offset: 0x0008AA0A public unsafe static int g_iIceSpearNum { get { int num; IL2CPP.il2cpp_field_static_get_value(BossLevel05EffectPlay.NativeFieldInfoPtr_g_iIceSpearNum, (void*)(&num)); return num; } set { IL2CPP.il2cpp_field_static_set_value(BossLevel05EffectPlay.NativeFieldInfoPtr_g_iIceSpearNum, (void*)(&value)); } } // Token: 0x17000C06 RID: 3078 // (get) Token: 0x06002258 RID: 8792 RVA: 0x0008C81C File Offset: 0x0008AA1C // (set) Token: 0x06002259 RID: 8793 RVA: 0x0008C844 File Offset: 0x0008AA44 public unsafe int g_iIceSpearNumVal { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_g_iIceSpearNumVal); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_g_iIceSpearNumVal)) = value; } } // Token: 0x17000C07 RID: 3079 // (get) Token: 0x0600225A RID: 8794 RVA: 0x0008C868 File Offset: 0x0008AA68 // (set) Token: 0x0600225B RID: 8795 RVA: 0x0008C886 File Offset: 0x0008AA86 public unsafe static float g_fIceSpearInter { get { float num; IL2CPP.il2cpp_field_static_get_value(BossLevel05EffectPlay.NativeFieldInfoPtr_g_fIceSpearInter, (void*)(&num)); return num; } set { IL2CPP.il2cpp_field_static_set_value(BossLevel05EffectPlay.NativeFieldInfoPtr_g_fIceSpearInter, (void*)(&value)); } } // Token: 0x17000C08 RID: 3080 // (get) Token: 0x0600225C RID: 8796 RVA: 0x0008C898 File Offset: 0x0008AA98 // (set) Token: 0x0600225D RID: 8797 RVA: 0x0008C8C0 File Offset: 0x0008AAC0 public unsafe float g_fIceSpearInterVal { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_g_fIceSpearInterVal); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_g_fIceSpearInterVal)) = value; } } // Token: 0x17000C09 RID: 3081 // (get) Token: 0x0600225E RID: 8798 RVA: 0x0008C8E4 File Offset: 0x0008AAE4 // (set) Token: 0x0600225F RID: 8799 RVA: 0x0008C90C File Offset: 0x0008AB0C public unsafe bool g_bMPIceSpear { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_g_bMPIceSpear); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_g_bMPIceSpear)) = value; } } // Token: 0x17000C0A RID: 3082 // (get) Token: 0x06002260 RID: 8800 RVA: 0x0008C930 File Offset: 0x0008AB30 // (set) Token: 0x06002261 RID: 8801 RVA: 0x0008C958 File Offset: 0x0008AB58 public unsafe int g_iMPIceSpearIndex { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_g_iMPIceSpearIndex); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_g_iMPIceSpearIndex)) = value; } } // Token: 0x17000C0B RID: 3083 // (get) Token: 0x06002262 RID: 8802 RVA: 0x0008C97C File Offset: 0x0008AB7C // (set) Token: 0x06002263 RID: 8803 RVA: 0x0008C99A File Offset: 0x0008AB9A public unsafe static float g_fMPIceSpearInter { get { float num; IL2CPP.il2cpp_field_static_get_value(BossLevel05EffectPlay.NativeFieldInfoPtr_g_fMPIceSpearInter, (void*)(&num)); return num; } set { IL2CPP.il2cpp_field_static_set_value(BossLevel05EffectPlay.NativeFieldInfoPtr_g_fMPIceSpearInter, (void*)(&value)); } } // Token: 0x17000C0C RID: 3084 // (get) Token: 0x06002264 RID: 8804 RVA: 0x0008C9AC File Offset: 0x0008ABAC // (set) Token: 0x06002265 RID: 8805 RVA: 0x0008C9D4 File Offset: 0x0008ABD4 public unsafe float g_fMPIceSpearInterVal { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_g_fMPIceSpearInterVal); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_g_fMPIceSpearInterVal)) = value; } } // Token: 0x17000C0D RID: 3085 // (get) Token: 0x06002266 RID: 8806 RVA: 0x0008C9F8 File Offset: 0x0008ABF8 // (set) Token: 0x06002267 RID: 8807 RVA: 0x0008CA20 File Offset: 0x0008AC20 public unsafe bool g_bAttackPenetrate { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_g_bAttackPenetrate); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_g_bAttackPenetrate)) = value; } } // Token: 0x17000C0E RID: 3086 // (get) Token: 0x06002268 RID: 8808 RVA: 0x0008CA44 File Offset: 0x0008AC44 // (set) Token: 0x06002269 RID: 8809 RVA: 0x0008CA6C File Offset: 0x0008AC6C public unsafe Vector3 g_v3AttackPenetratePre { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_g_v3AttackPenetratePre); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_g_v3AttackPenetratePre)) = value; } } // Token: 0x17000C0F RID: 3087 // (get) Token: 0x0600226A RID: 8810 RVA: 0x0008CA90 File Offset: 0x0008AC90 // (set) Token: 0x0600226B RID: 8811 RVA: 0x0008CAB8 File Offset: 0x0008ACB8 public unsafe bool g_bAttack03Dash { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_g_bAttack03Dash); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_g_bAttack03Dash)) = value; } } // Token: 0x17000C10 RID: 3088 // (get) Token: 0x0600226C RID: 8812 RVA: 0x0008CADC File Offset: 0x0008ACDC // (set) Token: 0x0600226D RID: 8813 RVA: 0x0008CAFA File Offset: 0x0008ACFA public unsafe static int g_iAttack03Ring { get { int num; IL2CPP.il2cpp_field_static_get_value(BossLevel05EffectPlay.NativeFieldInfoPtr_g_iAttack03Ring, (void*)(&num)); return num; } set { IL2CPP.il2cpp_field_static_set_value(BossLevel05EffectPlay.NativeFieldInfoPtr_g_iAttack03Ring, (void*)(&value)); } } // Token: 0x17000C11 RID: 3089 // (get) Token: 0x0600226E RID: 8814 RVA: 0x0008CB0C File Offset: 0x0008AD0C // (set) Token: 0x0600226F RID: 8815 RVA: 0x0008CB34 File Offset: 0x0008AD34 public unsafe int g_iAttack03RingVal { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_g_iAttack03RingVal); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_g_iAttack03RingVal)) = value; } } // Token: 0x17000C12 RID: 3090 // (get) Token: 0x06002270 RID: 8816 RVA: 0x0008CB58 File Offset: 0x0008AD58 // (set) Token: 0x06002271 RID: 8817 RVA: 0x0008CB76 File Offset: 0x0008AD76 public unsafe static float g_fAttack03RingInter { get { float num; IL2CPP.il2cpp_field_static_get_value(BossLevel05EffectPlay.NativeFieldInfoPtr_g_fAttack03RingInter, (void*)(&num)); return num; } set { IL2CPP.il2cpp_field_static_set_value(BossLevel05EffectPlay.NativeFieldInfoPtr_g_fAttack03RingInter, (void*)(&value)); } } // Token: 0x17000C13 RID: 3091 // (get) Token: 0x06002272 RID: 8818 RVA: 0x0008CB88 File Offset: 0x0008AD88 // (set) Token: 0x06002273 RID: 8819 RVA: 0x0008CBB0 File Offset: 0x0008ADB0 public unsafe float g_fAttack03RingInterVal { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_g_fAttack03RingInterVal); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_g_fAttack03RingInterVal)) = value; } } // Token: 0x17000C14 RID: 3092 // (get) Token: 0x06002274 RID: 8820 RVA: 0x0008CBD4 File Offset: 0x0008ADD4 // (set) Token: 0x06002275 RID: 8821 RVA: 0x0008CBFC File Offset: 0x0008ADFC public unsafe bool g_bAttack04 { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_g_bAttack04); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_g_bAttack04)) = value; } } // Token: 0x17000C15 RID: 3093 // (get) Token: 0x06002276 RID: 8822 RVA: 0x0008CC20 File Offset: 0x0008AE20 // (set) Token: 0x06002277 RID: 8823 RVA: 0x0008CC3E File Offset: 0x0008AE3E public unsafe static float g_fAttack04Inter { get { float num; IL2CPP.il2cpp_field_static_get_value(BossLevel05EffectPlay.NativeFieldInfoPtr_g_fAttack04Inter, (void*)(&num)); return num; } set { IL2CPP.il2cpp_field_static_set_value(BossLevel05EffectPlay.NativeFieldInfoPtr_g_fAttack04Inter, (void*)(&value)); } } // Token: 0x17000C16 RID: 3094 // (get) Token: 0x06002278 RID: 8824 RVA: 0x0008CC50 File Offset: 0x0008AE50 // (set) Token: 0x06002279 RID: 8825 RVA: 0x0008CC78 File Offset: 0x0008AE78 public unsafe float g_fAttack04InterVal { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_g_fAttack04InterVal); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_g_fAttack04InterVal)) = value; } } // Token: 0x17000C17 RID: 3095 // (get) Token: 0x0600227A RID: 8826 RVA: 0x0008CC9C File Offset: 0x0008AE9C // (set) Token: 0x0600227B RID: 8827 RVA: 0x0008CCC4 File Offset: 0x0008AEC4 public unsafe bool g_bPenetrateIceSpear { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_g_bPenetrateIceSpear); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_g_bPenetrateIceSpear)) = value; } } // Token: 0x17000C18 RID: 3096 // (get) Token: 0x0600227C RID: 8828 RVA: 0x0008CCE8 File Offset: 0x0008AEE8 // (set) Token: 0x0600227D RID: 8829 RVA: 0x0008CD10 File Offset: 0x0008AF10 public unsafe Vector3 g_v3PenetrateIceSpearStart { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_g_v3PenetrateIceSpearStart); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_g_v3PenetrateIceSpearStart)) = value; } } // Token: 0x17000C19 RID: 3097 // (get) Token: 0x0600227E RID: 8830 RVA: 0x0008CD34 File Offset: 0x0008AF34 // (set) Token: 0x0600227F RID: 8831 RVA: 0x0008CD5C File Offset: 0x0008AF5C public unsafe Vector3 g_v3PenetrateIceSpearEnd { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_g_v3PenetrateIceSpearEnd); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_g_v3PenetrateIceSpearEnd)) = value; } } // Token: 0x17000C1A RID: 3098 // (get) Token: 0x06002280 RID: 8832 RVA: 0x0008CD80 File Offset: 0x0008AF80 // (set) Token: 0x06002281 RID: 8833 RVA: 0x0008CDA8 File Offset: 0x0008AFA8 public unsafe Vector3 g_v3PenetrateIceSpearDirection { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_g_v3PenetrateIceSpearDirection); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_g_v3PenetrateIceSpearDirection)) = value; } } // Token: 0x17000C1B RID: 3099 // (get) Token: 0x06002282 RID: 8834 RVA: 0x0008CDCC File Offset: 0x0008AFCC // (set) Token: 0x06002283 RID: 8835 RVA: 0x0008CDEA File Offset: 0x0008AFEA public unsafe static int g_iPenetrateIceSpearTotal { get { int num; IL2CPP.il2cpp_field_static_get_value(BossLevel05EffectPlay.NativeFieldInfoPtr_g_iPenetrateIceSpearTotal, (void*)(&num)); return num; } set { IL2CPP.il2cpp_field_static_set_value(BossLevel05EffectPlay.NativeFieldInfoPtr_g_iPenetrateIceSpearTotal, (void*)(&value)); } } // Token: 0x17000C1C RID: 3100 // (get) Token: 0x06002284 RID: 8836 RVA: 0x0008CDFC File Offset: 0x0008AFFC // (set) Token: 0x06002285 RID: 8837 RVA: 0x0008CE24 File Offset: 0x0008B024 public unsafe int g_iPenetrateIceSpearNum { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_g_iPenetrateIceSpearNum); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_g_iPenetrateIceSpearNum)) = value; } } // Token: 0x17000C1D RID: 3101 // (get) Token: 0x06002286 RID: 8838 RVA: 0x0008CE48 File Offset: 0x0008B048 // (set) Token: 0x06002287 RID: 8839 RVA: 0x0008CE66 File Offset: 0x0008B066 public unsafe static float g_fPenetrateIceSpearInter { get { float num; IL2CPP.il2cpp_field_static_get_value(BossLevel05EffectPlay.NativeFieldInfoPtr_g_fPenetrateIceSpearInter, (void*)(&num)); return num; } set { IL2CPP.il2cpp_field_static_set_value(BossLevel05EffectPlay.NativeFieldInfoPtr_g_fPenetrateIceSpearInter, (void*)(&value)); } } // Token: 0x17000C1E RID: 3102 // (get) Token: 0x06002288 RID: 8840 RVA: 0x0008CE78 File Offset: 0x0008B078 // (set) Token: 0x06002289 RID: 8841 RVA: 0x0008CEA0 File Offset: 0x0008B0A0 public unsafe float g_fPenetrateIceSpearInterVal { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_g_fPenetrateIceSpearInterVal); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_g_fPenetrateIceSpearInterVal)) = value; } } // Token: 0x17000C1F RID: 3103 // (get) Token: 0x0600228A RID: 8842 RVA: 0x0008CEC4 File Offset: 0x0008B0C4 // (set) Token: 0x0600228B RID: 8843 RVA: 0x0008CEEC File Offset: 0x0008B0EC public unsafe float g_fPenetrateIceSpearInterDistance { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_g_fPenetrateIceSpearInterDistance); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_g_fPenetrateIceSpearInterDistance)) = value; } } // Token: 0x17000C20 RID: 3104 // (get) Token: 0x0600228C RID: 8844 RVA: 0x0008CF10 File Offset: 0x0008B110 // (set) Token: 0x0600228D RID: 8845 RVA: 0x0008CF38 File Offset: 0x0008B138 public unsafe bool g_bSixSpear { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_g_bSixSpear); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_g_bSixSpear)) = value; } } // Token: 0x17000C21 RID: 3105 // (get) Token: 0x0600228E RID: 8846 RVA: 0x0008CF5C File Offset: 0x0008B15C // (set) Token: 0x0600228F RID: 8847 RVA: 0x0008CF84 File Offset: 0x0008B184 public unsafe Vector3 g_v3SixPrearPoint { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_g_v3SixPrearPoint); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_g_v3SixPrearPoint)) = value; } } // Token: 0x17000C22 RID: 3106 // (get) Token: 0x06002290 RID: 8848 RVA: 0x0008CFA8 File Offset: 0x0008B1A8 // (set) Token: 0x06002291 RID: 8849 RVA: 0x0008CFD0 File Offset: 0x0008B1D0 public unsafe Vector3 g_v3SixSpearDirect { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_g_v3SixSpearDirect); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_g_v3SixSpearDirect)) = value; } } // Token: 0x17000C23 RID: 3107 // (get) Token: 0x06002292 RID: 8850 RVA: 0x0008CFF4 File Offset: 0x0008B1F4 // (set) Token: 0x06002293 RID: 8851 RVA: 0x0008D01C File Offset: 0x0008B21C public unsafe int g_iSixSpearTotal { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_g_iSixSpearTotal); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_g_iSixSpearTotal)) = value; } } // Token: 0x17000C24 RID: 3108 // (get) Token: 0x06002294 RID: 8852 RVA: 0x0008D040 File Offset: 0x0008B240 // (set) Token: 0x06002295 RID: 8853 RVA: 0x0008D068 File Offset: 0x0008B268 public unsafe int g_iSixSpearNum { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_g_iSixSpearNum); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_g_iSixSpearNum)) = value; } } // Token: 0x17000C25 RID: 3109 // (get) Token: 0x06002296 RID: 8854 RVA: 0x0008D08C File Offset: 0x0008B28C // (set) Token: 0x06002297 RID: 8855 RVA: 0x0008D0AA File Offset: 0x0008B2AA public unsafe static float g_fSixSpearFrequency { get { float num; IL2CPP.il2cpp_field_static_get_value(BossLevel05EffectPlay.NativeFieldInfoPtr_g_fSixSpearFrequency, (void*)(&num)); return num; } set { IL2CPP.il2cpp_field_static_set_value(BossLevel05EffectPlay.NativeFieldInfoPtr_g_fSixSpearFrequency, (void*)(&value)); } } // Token: 0x17000C26 RID: 3110 // (get) Token: 0x06002298 RID: 8856 RVA: 0x0008D0BC File Offset: 0x0008B2BC // (set) Token: 0x06002299 RID: 8857 RVA: 0x0008D0E4 File Offset: 0x0008B2E4 public unsafe float g_fSixSpearFrequencyVal { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_g_fSixSpearFrequencyVal); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_g_fSixSpearFrequencyVal)) = value; } } // Token: 0x17000C27 RID: 3111 // (get) Token: 0x0600229A RID: 8858 RVA: 0x0008D108 File Offset: 0x0008B308 // (set) Token: 0x0600229B RID: 8859 RVA: 0x0008D130 File Offset: 0x0008B330 public unsafe bool g_bCannon { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_g_bCannon); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_g_bCannon)) = value; } } // Token: 0x17000C28 RID: 3112 // (get) Token: 0x0600229C RID: 8860 RVA: 0x0008D154 File Offset: 0x0008B354 // (set) Token: 0x0600229D RID: 8861 RVA: 0x0008D17C File Offset: 0x0008B37C public unsafe Vector3 g_bCannonPos { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_g_bCannonPos); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_g_bCannonPos)) = value; } } // Token: 0x17000C29 RID: 3113 // (get) Token: 0x0600229E RID: 8862 RVA: 0x0008D1A0 File Offset: 0x0008B3A0 // (set) Token: 0x0600229F RID: 8863 RVA: 0x0008D1C8 File Offset: 0x0008B3C8 public unsafe Vector3 g_bCannonDirection { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_g_bCannonDirection); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_g_bCannonDirection)) = value; } } // Token: 0x17000C2A RID: 3114 // (get) Token: 0x060022A0 RID: 8864 RVA: 0x0008D1EC File Offset: 0x0008B3EC // (set) Token: 0x060022A1 RID: 8865 RVA: 0x0008D20A File Offset: 0x0008B40A public unsafe static float g_fCannonDuration { get { float num; IL2CPP.il2cpp_field_static_get_value(BossLevel05EffectPlay.NativeFieldInfoPtr_g_fCannonDuration, (void*)(&num)); return num; } set { IL2CPP.il2cpp_field_static_set_value(BossLevel05EffectPlay.NativeFieldInfoPtr_g_fCannonDuration, (void*)(&value)); } } // Token: 0x17000C2B RID: 3115 // (get) Token: 0x060022A2 RID: 8866 RVA: 0x0008D21C File Offset: 0x0008B41C // (set) Token: 0x060022A3 RID: 8867 RVA: 0x0008D23A File Offset: 0x0008B43A public unsafe static float g_fCannonDurationV2 { get { float num; IL2CPP.il2cpp_field_static_get_value(BossLevel05EffectPlay.NativeFieldInfoPtr_g_fCannonDurationV2, (void*)(&num)); return num; } set { IL2CPP.il2cpp_field_static_set_value(BossLevel05EffectPlay.NativeFieldInfoPtr_g_fCannonDurationV2, (void*)(&value)); } } // Token: 0x17000C2C RID: 3116 // (get) Token: 0x060022A4 RID: 8868 RVA: 0x0008D24C File Offset: 0x0008B44C // (set) Token: 0x060022A5 RID: 8869 RVA: 0x0008D274 File Offset: 0x0008B474 public unsafe float g_fCannonDurationVal { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_g_fCannonDurationVal); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_g_fCannonDurationVal)) = value; } } // Token: 0x17000C2D RID: 3117 // (get) Token: 0x060022A6 RID: 8870 RVA: 0x0008D298 File Offset: 0x0008B498 // (set) Token: 0x060022A7 RID: 8871 RVA: 0x0008D2B6 File Offset: 0x0008B4B6 public unsafe static float g_fCannonIntervals { get { float num; IL2CPP.il2cpp_field_static_get_value(BossLevel05EffectPlay.NativeFieldInfoPtr_g_fCannonIntervals, (void*)(&num)); return num; } set { IL2CPP.il2cpp_field_static_set_value(BossLevel05EffectPlay.NativeFieldInfoPtr_g_fCannonIntervals, (void*)(&value)); } } // Token: 0x17000C2E RID: 3118 // (get) Token: 0x060022A8 RID: 8872 RVA: 0x0008D2C8 File Offset: 0x0008B4C8 // (set) Token: 0x060022A9 RID: 8873 RVA: 0x0008D2F0 File Offset: 0x0008B4F0 public unsafe float g_fCannonIntervalsVal { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_g_fCannonIntervalsVal); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_g_fCannonIntervalsVal)) = value; } } // Token: 0x17000C2F RID: 3119 // (get) Token: 0x060022AA RID: 8874 RVA: 0x0008D314 File Offset: 0x0008B514 // (set) Token: 0x060022AB RID: 8875 RVA: 0x0008D348 File Offset: 0x0008B548 public unsafe Transform g_trMagicArua01 { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_g_trMagicArua01); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new Transform(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_g_trMagicArua01), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000C30 RID: 3120 // (get) Token: 0x060022AC RID: 8876 RVA: 0x0008D370 File Offset: 0x0008B570 // (set) Token: 0x060022AD RID: 8877 RVA: 0x0008D3A4 File Offset: 0x0008B5A4 public unsafe Transform g_trMagicArua02 { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_g_trMagicArua02); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new Transform(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_g_trMagicArua02), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000C31 RID: 3121 // (get) Token: 0x060022AE RID: 8878 RVA: 0x0008D3CC File Offset: 0x0008B5CC // (set) Token: 0x060022AF RID: 8879 RVA: 0x0008D400 File Offset: 0x0008B600 public unsafe Transform g_trMagicArua03 { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_g_trMagicArua03); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new Transform(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_g_trMagicArua03), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000C32 RID: 3122 // (get) Token: 0x060022B0 RID: 8880 RVA: 0x0008D428 File Offset: 0x0008B628 // (set) Token: 0x060022B1 RID: 8881 RVA: 0x0008D450 File Offset: 0x0008B650 public unsafe bool g_bMagicAuraBullet { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_g_bMagicAuraBullet); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_g_bMagicAuraBullet)) = value; } } // Token: 0x17000C33 RID: 3123 // (get) Token: 0x060022B2 RID: 8882 RVA: 0x0008D474 File Offset: 0x0008B674 // (set) Token: 0x060022B3 RID: 8883 RVA: 0x0008D492 File Offset: 0x0008B692 public unsafe static float g_fMagicAuraBulletInter { get { float num; IL2CPP.il2cpp_field_static_get_value(BossLevel05EffectPlay.NativeFieldInfoPtr_g_fMagicAuraBulletInter, (void*)(&num)); return num; } set { IL2CPP.il2cpp_field_static_set_value(BossLevel05EffectPlay.NativeFieldInfoPtr_g_fMagicAuraBulletInter, (void*)(&value)); } } // Token: 0x17000C34 RID: 3124 // (get) Token: 0x060022B4 RID: 8884 RVA: 0x0008D4A4 File Offset: 0x0008B6A4 // (set) Token: 0x060022B5 RID: 8885 RVA: 0x0008D4CC File Offset: 0x0008B6CC public unsafe float g_fMagicAuraBulletInterVal { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_g_fMagicAuraBulletInterVal); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_g_fMagicAuraBulletInterVal)) = value; } } // Token: 0x17000C35 RID: 3125 // (get) Token: 0x060022B6 RID: 8886 RVA: 0x0008D4F0 File Offset: 0x0008B6F0 // (set) Token: 0x060022B7 RID: 8887 RVA: 0x0008D518 File Offset: 0x0008B718 public unsafe int g_iMagicAuraPosIndex { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_g_iMagicAuraPosIndex); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_g_iMagicAuraPosIndex)) = value; } } // Token: 0x17000C36 RID: 3126 // (get) Token: 0x060022B8 RID: 8888 RVA: 0x0008D53C File Offset: 0x0008B73C // (set) Token: 0x060022B9 RID: 8889 RVA: 0x0008D564 File Offset: 0x0008B764 public unsafe bool g_bSceneLightning { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_g_bSceneLightning); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_g_bSceneLightning)) = value; } } // Token: 0x17000C37 RID: 3127 // (get) Token: 0x060022BA RID: 8890 RVA: 0x0008D588 File Offset: 0x0008B788 // (set) Token: 0x060022BB RID: 8891 RVA: 0x0008D5A6 File Offset: 0x0008B7A6 public unsafe static int g_iSceneLightningNum { get { int num; IL2CPP.il2cpp_field_static_get_value(BossLevel05EffectPlay.NativeFieldInfoPtr_g_iSceneLightningNum, (void*)(&num)); return num; } set { IL2CPP.il2cpp_field_static_set_value(BossLevel05EffectPlay.NativeFieldInfoPtr_g_iSceneLightningNum, (void*)(&value)); } } // Token: 0x17000C38 RID: 3128 // (get) Token: 0x060022BC RID: 8892 RVA: 0x0008D5B8 File Offset: 0x0008B7B8 // (set) Token: 0x060022BD RID: 8893 RVA: 0x0008D5D6 File Offset: 0x0008B7D6 public unsafe static float g_fSceneLightningReadyTime { get { float num; IL2CPP.il2cpp_field_static_get_value(BossLevel05EffectPlay.NativeFieldInfoPtr_g_fSceneLightningReadyTime, (void*)(&num)); return num; } set { IL2CPP.il2cpp_field_static_set_value(BossLevel05EffectPlay.NativeFieldInfoPtr_g_fSceneLightningReadyTime, (void*)(&value)); } } // Token: 0x17000C39 RID: 3129 // (get) Token: 0x060022BE RID: 8894 RVA: 0x0008D5E8 File Offset: 0x0008B7E8 // (set) Token: 0x060022BF RID: 8895 RVA: 0x0008D61C File Offset: 0x0008B81C public unsafe Il2CppStructArray g_fSceneLightningReadyTimeVal { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_g_fSceneLightningReadyTimeVal); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new Il2CppStructArray(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_g_fSceneLightningReadyTimeVal), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000C3A RID: 3130 // (get) Token: 0x060022C0 RID: 8896 RVA: 0x0008D644 File Offset: 0x0008B844 // (set) Token: 0x060022C1 RID: 8897 RVA: 0x0008D678 File Offset: 0x0008B878 public unsafe Il2CppStructArray g_fSceneLightningWaitTimeVal { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_g_fSceneLightningWaitTimeVal); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new Il2CppStructArray(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_g_fSceneLightningWaitTimeVal), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000C3B RID: 3131 // (get) Token: 0x060022C2 RID: 8898 RVA: 0x0008D6A0 File Offset: 0x0008B8A0 // (set) Token: 0x060022C3 RID: 8899 RVA: 0x0008D6D4 File Offset: 0x0008B8D4 public unsafe Il2CppStructArray g_fSceneLightningPosition { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_g_fSceneLightningPosition); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new Il2CppStructArray(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_g_fSceneLightningPosition), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000C3C RID: 3132 // (get) Token: 0x060022C4 RID: 8900 RVA: 0x0008D6FC File Offset: 0x0008B8FC // (set) Token: 0x060022C5 RID: 8901 RVA: 0x0008D724 File Offset: 0x0008B924 public unsafe float g_fFloorDistance { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_g_fFloorDistance); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_g_fFloorDistance)) = value; } } // Token: 0x17000C3D RID: 3133 // (get) Token: 0x060022C6 RID: 8902 RVA: 0x0008D748 File Offset: 0x0008B948 // (set) Token: 0x060022C7 RID: 8903 RVA: 0x0008D770 File Offset: 0x0008B970 public unsafe float g_fTimeScaleLightningVal { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_g_fTimeScaleLightningVal); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_g_fTimeScaleLightningVal)) = value; } } // Token: 0x17000C3E RID: 3134 // (get) Token: 0x060022C8 RID: 8904 RVA: 0x0008D794 File Offset: 0x0008B994 // (set) Token: 0x060022C9 RID: 8905 RVA: 0x0008D7BC File Offset: 0x0008B9BC public unsafe bool g_bWeaponCharge { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_g_bWeaponCharge); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_g_bWeaponCharge)) = value; } } // Token: 0x17000C3F RID: 3135 // (get) Token: 0x060022CA RID: 8906 RVA: 0x0008D7E0 File Offset: 0x0008B9E0 // (set) Token: 0x060022CB RID: 8907 RVA: 0x0008D808 File Offset: 0x0008BA08 public unsafe float g_fWeaponChargeVolume { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_g_fWeaponChargeVolume); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_g_fWeaponChargeVolume)) = value; } } // Token: 0x17000C40 RID: 3136 // (get) Token: 0x060022CC RID: 8908 RVA: 0x0008D82C File Offset: 0x0008BA2C // (set) Token: 0x060022CD RID: 8909 RVA: 0x0008D854 File Offset: 0x0008BA54 public unsafe float g_fWeaponChargePitch { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_g_fWeaponChargePitch); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_g_fWeaponChargePitch)) = value; } } // Token: 0x17000C41 RID: 3137 // (get) Token: 0x060022CE RID: 8910 RVA: 0x0008D878 File Offset: 0x0008BA78 // (set) Token: 0x060022CF RID: 8911 RVA: 0x0008D8A0 File Offset: 0x0008BAA0 public unsafe float g_fSEScriptDestroyVolume { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_g_fSEScriptDestroyVolume); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_g_fSEScriptDestroyVolume)) = value; } } // Token: 0x17000C42 RID: 3138 // (get) Token: 0x060022D0 RID: 8912 RVA: 0x0008D8C4 File Offset: 0x0008BAC4 // (set) Token: 0x060022D1 RID: 8913 RVA: 0x0008D8EC File Offset: 0x0008BAEC public unsafe bool g_bPlus { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_g_bPlus); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_g_bPlus)) = value; } } // Token: 0x17000C43 RID: 3139 // (get) Token: 0x060022D2 RID: 8914 RVA: 0x0008D910 File Offset: 0x0008BB10 // (set) Token: 0x060022D3 RID: 8915 RVA: 0x0008D938 File Offset: 0x0008BB38 public unsafe bool g_bDeath { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_g_bDeath); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_g_bDeath)) = value; } } // Token: 0x17000C44 RID: 3140 // (get) Token: 0x060022D4 RID: 8916 RVA: 0x0008D95C File Offset: 0x0008BB5C // (set) Token: 0x060022D5 RID: 8917 RVA: 0x0008D984 File Offset: 0x0008BB84 public unsafe bool g_bDeadLoop { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_g_bDeadLoop); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_g_bDeadLoop)) = value; } } // Token: 0x17000C45 RID: 3141 // (get) Token: 0x060022D6 RID: 8918 RVA: 0x0008D9A8 File Offset: 0x0008BBA8 // (set) Token: 0x060022D7 RID: 8919 RVA: 0x0008D9D0 File Offset: 0x0008BBD0 public unsafe bool g_bDestroy { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_g_bDestroy); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_g_bDestroy)) = value; } } // Token: 0x17000C46 RID: 3142 // (get) Token: 0x060022D8 RID: 8920 RVA: 0x0008D9F4 File Offset: 0x0008BBF4 // (set) Token: 0x060022D9 RID: 8921 RVA: 0x0008DA1C File Offset: 0x0008BC1C public unsafe float g_fDestroyVal { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_g_fDestroyVal); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_g_fDestroyVal)) = value; } } // Token: 0x17000C47 RID: 3143 // (get) Token: 0x060022DA RID: 8922 RVA: 0x0008DA40 File Offset: 0x0008BC40 // (set) Token: 0x060022DB RID: 8923 RVA: 0x0008DA68 File Offset: 0x0008BC68 public unsafe bool g_bDestroyed { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_g_bDestroyed); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_g_bDestroyed)) = value; } } // Token: 0x17000C48 RID: 3144 // (get) Token: 0x060022DC RID: 8924 RVA: 0x0008DA8C File Offset: 0x0008BC8C // (set) Token: 0x060022DD RID: 8925 RVA: 0x0008DAB4 File Offset: 0x0008BCB4 public unsafe bool g_bPlayerDeath { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_g_bPlayerDeath); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_g_bPlayerDeath)) = value; } } // Token: 0x040016E9 RID: 5865 private static readonly IntPtr NativeFieldInfoPtr_g_NPCM; // Token: 0x040016EA RID: 5866 private static readonly IntPtr NativeFieldInfoPtr_g_PlayerTransform; // Token: 0x040016EB RID: 5867 private static readonly IntPtr NativeFieldInfoPtr_g_WGM; // Token: 0x040016EC RID: 5868 private static readonly IntPtr NativeFieldInfoPtr_g_AI; // Token: 0x040016ED RID: 5869 private static readonly IntPtr NativeFieldInfoPtr_g_Move; // Token: 0x040016EE RID: 5870 private static readonly IntPtr NativeFieldInfoPtr_Pos_WeaponThrow; // Token: 0x040016EF RID: 5871 private static readonly IntPtr NativeFieldInfoPtr_Pos_Dash; // Token: 0x040016F0 RID: 5872 private static readonly IntPtr NativeFieldInfoPtr_Pos_AttackPenetrate; // Token: 0x040016F1 RID: 5873 private static readonly IntPtr NativeFieldInfoPtr_Pos_MagicAura01; // Token: 0x040016F2 RID: 5874 private static readonly IntPtr NativeFieldInfoPtr_Pos_MagicAura02; // Token: 0x040016F3 RID: 5875 private static readonly IntPtr NativeFieldInfoPtr_Pos_MagicAura03; // Token: 0x040016F4 RID: 5876 private static readonly IntPtr NativeFieldInfoPtr_Pos_Attack03; // Token: 0x040016F5 RID: 5877 private static readonly IntPtr NativeFieldInfoPtr_Pos_Attack0401; // Token: 0x040016F6 RID: 5878 private static readonly IntPtr NativeFieldInfoPtr_Pos_Attack0402; // Token: 0x040016F7 RID: 5879 private static readonly IntPtr NativeFieldInfoPtr_Mesh; // Token: 0x040016F8 RID: 5880 private static readonly IntPtr NativeFieldInfoPtr_g_MatChar; // Token: 0x040016F9 RID: 5881 private static readonly IntPtr NativeFieldInfoPtr_g_fMatDamage; // Token: 0x040016FA RID: 5882 private static readonly IntPtr NativeFieldInfoPtr_g_CCharGlow; // Token: 0x040016FB RID: 5883 private static readonly IntPtr NativeFieldInfoPtr_g_fWeaponGlowShadow; // Token: 0x040016FC RID: 5884 private static readonly IntPtr NativeFieldInfoPtr_g_fWeaponGlowTime; // Token: 0x040016FD RID: 5885 private static readonly IntPtr NativeFieldInfoPtr_g_fWeaponGlowEndSpeed; // Token: 0x040016FE RID: 5886 private static readonly IntPtr NativeFieldInfoPtr_g_CWeaponGlow; // Token: 0x040016FF RID: 5887 private static readonly IntPtr NativeFieldInfoPtr_MR_CloudUp; // Token: 0x04001700 RID: 5888 private static readonly IntPtr NativeFieldInfoPtr_MR_CloudDown; // Token: 0x04001701 RID: 5889 private static readonly IntPtr NativeFieldInfoPtr_g_MatCloudUp; // Token: 0x04001702 RID: 5890 private static readonly IntPtr NativeFieldInfoPtr_g_MatCloudDown; // Token: 0x04001703 RID: 5891 private static readonly IntPtr NativeFieldInfoPtr_PS_Weapon; // Token: 0x04001704 RID: 5892 private static readonly IntPtr NativeFieldInfoPtr_PS_WeaponLight; // Token: 0x04001705 RID: 5893 private static readonly IntPtr NativeFieldInfoPtr_PS_Floor; // Token: 0x04001706 RID: 5894 private static readonly IntPtr NativeFieldInfoPtr_PS_Dash; // Token: 0x04001707 RID: 5895 private static readonly IntPtr NativeFieldInfoPtr_PS_DashFloor; // Token: 0x04001708 RID: 5896 private static readonly IntPtr NativeFieldInfoPtr_PS_DeadSmoke; // Token: 0x04001709 RID: 5897 private static readonly IntPtr NativeFieldInfoPtr_PS_LightningMode; // Token: 0x0400170A RID: 5898 private static readonly IntPtr NativeFieldInfoPtr_PS_WeaponCharge; // Token: 0x0400170B RID: 5899 private static readonly IntPtr NativeFieldInfoPtr_PS_WeaponDebut; // Token: 0x0400170C RID: 5900 private static readonly IntPtr NativeFieldInfoPtr_PS_WeaponDestroy; // Token: 0x0400170D RID: 5901 private static readonly IntPtr NativeFieldInfoPtr_PS_DestroyReady; // Token: 0x0400170E RID: 5902 private static readonly IntPtr NativeFieldInfoPtr_PS_Destroy; // Token: 0x0400170F RID: 5903 private static readonly IntPtr NativeFieldInfoPtr_PS_SceneLightning; // Token: 0x04001710 RID: 5904 private static readonly IntPtr NativeFieldInfoPtr_PS_SceneSmoke; // Token: 0x04001711 RID: 5905 private static readonly IntPtr NativeFieldInfoPtr_Eff_AttackCollision; // Token: 0x04001712 RID: 5906 private static readonly IntPtr NativeFieldInfoPtr_Eff_LightningCollisionSmall; // Token: 0x04001713 RID: 5907 private static readonly IntPtr NativeFieldInfoPtr_Eff_LightningCollisionBig; // Token: 0x04001714 RID: 5908 private static readonly IntPtr NativeFieldInfoPtr_Eff_Attack0101; // Token: 0x04001715 RID: 5909 private static readonly IntPtr NativeFieldInfoPtr_Eff_Attack0102Red; // Token: 0x04001716 RID: 5910 private static readonly IntPtr NativeFieldInfoPtr_Eff_Attack0103Red; // Token: 0x04001717 RID: 5911 private static readonly IntPtr NativeFieldInfoPtr_Eff_Attack0202_01Red; // Token: 0x04001718 RID: 5912 private static readonly IntPtr NativeFieldInfoPtr_Eff_Attack0202_02Red; // Token: 0x04001719 RID: 5913 private static readonly IntPtr NativeFieldInfoPtr_Eff_AttackDodgeLRed; // Token: 0x0400171A RID: 5914 private static readonly IntPtr NativeFieldInfoPtr_Eff_AttackDodgeRRed; // Token: 0x0400171B RID: 5915 private static readonly IntPtr NativeFieldInfoPtr_Eff_AttackDodgeBRed; // Token: 0x0400171C RID: 5916 private static readonly IntPtr NativeFieldInfoPtr_Eff_Attack0102CrystalRed; // Token: 0x0400171D RID: 5917 private static readonly IntPtr NativeFieldInfoPtr_Eff_Attack0102CrystalRedHit; // Token: 0x0400171E RID: 5918 private static readonly IntPtr NativeFieldInfoPtr_Eff_Attack0102CrystalRedDamage; // Token: 0x0400171F RID: 5919 private static readonly IntPtr NativeFieldInfoPtr_Eff_Attack03Jump; // Token: 0x04001720 RID: 5920 private static readonly IntPtr NativeFieldInfoPtr_Eff_Attack03Ready; // Token: 0x04001721 RID: 5921 private static readonly IntPtr NativeFieldInfoPtr_Eff_Attack03Collision; // Token: 0x04001722 RID: 5922 private static readonly IntPtr NativeFieldInfoPtr_Eff_Attacck03Unplug; // Token: 0x04001723 RID: 5923 private static readonly IntPtr NativeFieldInfoPtr_Eff_Attack03ReadyPlus; // Token: 0x04001724 RID: 5924 private static readonly IntPtr NativeFieldInfoPtr_Eff_Attack03CollisionPlus; // Token: 0x04001725 RID: 5925 private static readonly IntPtr NativeFieldInfoPtr_Eff_Attack03CollisionPlus02; // Token: 0x04001726 RID: 5926 private static readonly IntPtr NativeFieldInfoPtr_Eff_Attack04Ready; // Token: 0x04001727 RID: 5927 private static readonly IntPtr NativeFieldInfoPtr_Eff_Attack04; // Token: 0x04001728 RID: 5928 private static readonly IntPtr NativeFieldInfoPtr_Eff_Attack04Crystal; // Token: 0x04001729 RID: 5929 private static readonly IntPtr NativeFieldInfoPtr_Eff_Attack04CrystalPlus; // Token: 0x0400172A RID: 5930 private static readonly IntPtr NativeFieldInfoPtr_Eff_AttackSpearRed01; // Token: 0x0400172B RID: 5931 private static readonly IntPtr NativeFieldInfoPtr_Eff_AttackSpearRed02; // Token: 0x0400172C RID: 5932 private static readonly IntPtr NativeFieldInfoPtr_Eff_AttackSpearRed03; // Token: 0x0400172D RID: 5933 private static readonly IntPtr NativeFieldInfoPtr_Eff_AttackSpearFloorRed; // Token: 0x0400172E RID: 5934 private static readonly IntPtr NativeFieldInfoPtr_Eff_AttackSpearRedHit; // Token: 0x0400172F RID: 5935 private static readonly IntPtr NativeFieldInfoPtr_Eff_AttackSpearRedDamage; // Token: 0x04001730 RID: 5936 private static readonly IntPtr NativeFieldInfoPtr_Eff_WeaponThrow; // Token: 0x04001731 RID: 5937 private static readonly IntPtr NativeFieldInfoPtr_Eff_WeaponHitPlayer; // Token: 0x04001732 RID: 5938 private static readonly IntPtr NativeFieldInfoPtr_Eff_WeaponHitFloor; // Token: 0x04001733 RID: 5939 private static readonly IntPtr NativeFieldInfoPtr_Eff_WeaponExplosion; // Token: 0x04001734 RID: 5940 private static readonly IntPtr NativeFieldInfoPtr_Eff_CrystalTrackBulletShot; // Token: 0x04001735 RID: 5941 private static readonly IntPtr NativeFieldInfoPtr_Eff_CrystalTrackBullet; // Token: 0x04001736 RID: 5942 private static readonly IntPtr NativeFieldInfoPtr_Eff_CrystalTrackBulletExplosion; // Token: 0x04001737 RID: 5943 private static readonly IntPtr NativeFieldInfoPtr_Eff_AttackPenetrate; // Token: 0x04001738 RID: 5944 private static readonly IntPtr NativeFieldInfoPtr_Eff_MagicAura; // Token: 0x04001739 RID: 5945 private static readonly IntPtr NativeFieldInfoPtr_Eff_MagicAuraBulletShot; // Token: 0x0400173A RID: 5946 private static readonly IntPtr NativeFieldInfoPtr_Eff_MagicAuraBullet; // Token: 0x0400173B RID: 5947 private static readonly IntPtr NativeFieldInfoPtr_Eff_ChargeLightning; // Token: 0x0400173C RID: 5948 private static readonly IntPtr NativeFieldInfoPtr_Eff_ChargeLightningFloor; // Token: 0x0400173D RID: 5949 private static readonly IntPtr NativeFieldInfoPtr_Eff_ChargeLightningFinish; // Token: 0x0400173E RID: 5950 private static readonly IntPtr NativeFieldInfoPtr_Eff_ChargeLightningFinishFloor; // Token: 0x0400173F RID: 5951 private static readonly IntPtr NativeFieldInfoPtr_Eff_LightningSpeedUp; // Token: 0x04001740 RID: 5952 private static readonly IntPtr NativeFieldInfoPtr_Eff_DodgeLightningStart; // Token: 0x04001741 RID: 5953 private static readonly IntPtr NativeFieldInfoPtr_Eff_DodgeLightningEnd; // Token: 0x04001742 RID: 5954 private static readonly IntPtr NativeFieldInfoPtr_Eff_DodgeLightningFloorSmoke; // Token: 0x04001743 RID: 5955 private static readonly IntPtr NativeFieldInfoPtr_Eff_LightningBullet; // Token: 0x04001744 RID: 5956 private static readonly IntPtr NativeFieldInfoPtr_Eff_LightningBullet02; // Token: 0x04001745 RID: 5957 private static readonly IntPtr NativeFieldInfoPtr_Eff_LightningBullet03; // Token: 0x04001746 RID: 5958 private static readonly IntPtr NativeFieldInfoPtr_Eff_AttackCannon; // Token: 0x04001747 RID: 5959 private static readonly IntPtr NativeFieldInfoPtr_Eff_SceneLightningReady; // Token: 0x04001748 RID: 5960 private static readonly IntPtr NativeFieldInfoPtr_Eff_SceneLightning; // Token: 0x04001749 RID: 5961 private static readonly IntPtr NativeFieldInfoPtr_g_EffAttackCollision; // Token: 0x0400174A RID: 5962 private static readonly IntPtr NativeFieldInfoPtr_g_EffLightningCollisionSmall; // Token: 0x0400174B RID: 5963 private static readonly IntPtr NativeFieldInfoPtr_g_EffLightningCollisionBig; // Token: 0x0400174C RID: 5964 private static readonly IntPtr NativeFieldInfoPtr_g_EffAttack0101; // Token: 0x0400174D RID: 5965 private static readonly IntPtr NativeFieldInfoPtr_g_EffAttack0102Red; // Token: 0x0400174E RID: 5966 private static readonly IntPtr NativeFieldInfoPtr_g_EffAttack0103Red; // Token: 0x0400174F RID: 5967 private static readonly IntPtr NativeFieldInfoPtr_g_EffAttack0202_01Red; // Token: 0x04001750 RID: 5968 private static readonly IntPtr NativeFieldInfoPtr_g_EffAttack0202_02Red; // Token: 0x04001751 RID: 5969 private static readonly IntPtr NativeFieldInfoPtr_g_EffAttackDodgeLRed; // Token: 0x04001752 RID: 5970 private static readonly IntPtr NativeFieldInfoPtr_g_EffAttackDodgeRRed; // Token: 0x04001753 RID: 5971 private static readonly IntPtr NativeFieldInfoPtr_g_EffAttackDodgeBRed; // Token: 0x04001754 RID: 5972 private static readonly IntPtr NativeFieldInfoPtr_g_EffAttack0102CrystalRed; // Token: 0x04001755 RID: 5973 private static readonly IntPtr NativeFieldInfoPtr_g_EffAttack0102CrystalRedHit; // Token: 0x04001756 RID: 5974 private static readonly IntPtr NativeFieldInfoPtr_g_EffAttack0102CrystalRedDamage; // Token: 0x04001757 RID: 5975 private static readonly IntPtr NativeFieldInfoPtr_g_EffAttack03Jump; // Token: 0x04001758 RID: 5976 private static readonly IntPtr NativeFieldInfoPtr_g_EffAttack03Ready; // Token: 0x04001759 RID: 5977 private static readonly IntPtr NativeFieldInfoPtr_g_EffAttack03Collision; // Token: 0x0400175A RID: 5978 private static readonly IntPtr NativeFieldInfoPtr_g_EffAttacck03Unplug; // Token: 0x0400175B RID: 5979 private static readonly IntPtr NativeFieldInfoPtr_g_EffAttack03ReadyPlus; // Token: 0x0400175C RID: 5980 private static readonly IntPtr NativeFieldInfoPtr_g_EffAttack03CollisionPlus; // Token: 0x0400175D RID: 5981 private static readonly IntPtr NativeFieldInfoPtr_g_EffAttack03CollisionPlus02; // Token: 0x0400175E RID: 5982 private static readonly IntPtr NativeFieldInfoPtr_g_EffAttack04Ready; // Token: 0x0400175F RID: 5983 private static readonly IntPtr NativeFieldInfoPtr_g_EffAttack04; // Token: 0x04001760 RID: 5984 private static readonly IntPtr NativeFieldInfoPtr_g_EffAttack04Crystal; // Token: 0x04001761 RID: 5985 private static readonly IntPtr NativeFieldInfoPtr_g_EffAttack04CrystalPlus; // Token: 0x04001762 RID: 5986 private static readonly IntPtr NativeFieldInfoPtr_g_EffAttackSpearRed01; // Token: 0x04001763 RID: 5987 private static readonly IntPtr NativeFieldInfoPtr_g_EffAttackSpearRed02; // Token: 0x04001764 RID: 5988 private static readonly IntPtr NativeFieldInfoPtr_g_EffAttackSpearRed03; // Token: 0x04001765 RID: 5989 private static readonly IntPtr NativeFieldInfoPtr_g_EffAttackSpearFloorRed; // Token: 0x04001766 RID: 5990 private static readonly IntPtr NativeFieldInfoPtr_g_EffAttackSpearRedHit; // Token: 0x04001767 RID: 5991 private static readonly IntPtr NativeFieldInfoPtr_g_EffAttackSpearRedDamage; // Token: 0x04001768 RID: 5992 private static readonly IntPtr NativeFieldInfoPtr_g_EffWeaponThrow; // Token: 0x04001769 RID: 5993 private static readonly IntPtr NativeFieldInfoPtr_g_EffWeaponHitPlayer; // Token: 0x0400176A RID: 5994 private static readonly IntPtr NativeFieldInfoPtr_g_EffWeaponHitFloor; // Token: 0x0400176B RID: 5995 private static readonly IntPtr NativeFieldInfoPtr_g_EffWeaponExplosion; // Token: 0x0400176C RID: 5996 private static readonly IntPtr NativeFieldInfoPtr_g_EffCrystalTrackBulletShot; // Token: 0x0400176D RID: 5997 private static readonly IntPtr NativeFieldInfoPtr_g_EffCrystalTrackBullet; // Token: 0x0400176E RID: 5998 private static readonly IntPtr NativeFieldInfoPtr_g_EffCrystalTrackBulletExplosion; // Token: 0x0400176F RID: 5999 private static readonly IntPtr NativeFieldInfoPtr_g_EffAttackPenetrate; // Token: 0x04001770 RID: 6000 private static readonly IntPtr NativeFieldInfoPtr_g_EffMagicAura; // Token: 0x04001771 RID: 6001 private static readonly IntPtr NativeFieldInfoPtr_g_EffMagicAuraBulletShot; // Token: 0x04001772 RID: 6002 private static readonly IntPtr NativeFieldInfoPtr_g_EffMagicAuraBullet; // Token: 0x04001773 RID: 6003 private static readonly IntPtr NativeFieldInfoPtr_g_EffChargeLightning; // Token: 0x04001774 RID: 6004 private static readonly IntPtr NativeFieldInfoPtr_g_EffChargeLightningFloor; // Token: 0x04001775 RID: 6005 private static readonly IntPtr NativeFieldInfoPtr_g_EffChargeLightningFinish; // Token: 0x04001776 RID: 6006 private static readonly IntPtr NativeFieldInfoPtr_g_EffChargeLightningFinishFloor; // Token: 0x04001777 RID: 6007 private static readonly IntPtr NativeFieldInfoPtr_g_EffLightningSpeedUp; // Token: 0x04001778 RID: 6008 private static readonly IntPtr NativeFieldInfoPtr_g_EffDodgeLightningStart; // Token: 0x04001779 RID: 6009 private static readonly IntPtr NativeFieldInfoPtr_g_EffDodgeLightningEnd; // Token: 0x0400177A RID: 6010 private static readonly IntPtr NativeFieldInfoPtr_g_EffDodgeLightningFloorSmoke; // Token: 0x0400177B RID: 6011 private static readonly IntPtr NativeFieldInfoPtr_g_EffLightningBullet; // Token: 0x0400177C RID: 6012 private static readonly IntPtr NativeFieldInfoPtr_g_EffLightningBullet02; // Token: 0x0400177D RID: 6013 private static readonly IntPtr NativeFieldInfoPtr_g_EffLightningBullet03; // Token: 0x0400177E RID: 6014 private static readonly IntPtr NativeFieldInfoPtr_g_EffAttackCannon; // Token: 0x0400177F RID: 6015 private static readonly IntPtr NativeFieldInfoPtr_g_EffSceneLightningReady; // Token: 0x04001780 RID: 6016 private static readonly IntPtr NativeFieldInfoPtr_g_EffSceneLightning; // Token: 0x04001781 RID: 6017 private static readonly IntPtr NativeFieldInfoPtr_g_iEffLightningArray; // Token: 0x04001782 RID: 6018 private static readonly IntPtr NativeFieldInfoPtr_g_iEffLightningArrayIndex; // Token: 0x04001783 RID: 6019 private static readonly IntPtr NativeFieldInfoPtr_g_TrDodgeLightningStart; // Token: 0x04001784 RID: 6020 private static readonly IntPtr NativeFieldInfoPtr_g_TrDodgeLightningEnd; // Token: 0x04001785 RID: 6021 private static readonly IntPtr NativeFieldInfoPtr_SE_WeaponThrowHit; // Token: 0x04001786 RID: 6022 private static readonly IntPtr NativeFieldInfoPtr_SE_WeaponThrowExplosion; // Token: 0x04001787 RID: 6023 private static readonly IntPtr NativeFieldInfoPtr_SE_Crystal; // Token: 0x04001788 RID: 6024 private static readonly IntPtr NativeFieldInfoPtr_SE_CrystalDamage; // Token: 0x04001789 RID: 6025 private static readonly IntPtr NativeFieldInfoPtr_SE_CrystalBig; // Token: 0x0400178A RID: 6026 private static readonly IntPtr NativeFieldInfoPtr_SE_CrystalBigDamage; // Token: 0x0400178B RID: 6027 private static readonly IntPtr NativeFieldInfoPtr_SE_SceneLightningReady; // Token: 0x0400178C RID: 6028 private static readonly IntPtr NativeFieldInfoPtr_SE_SceneLightning; // Token: 0x0400178D RID: 6029 private static readonly IntPtr NativeFieldInfoPtr_SE_DebutWeaponCharge; // Token: 0x0400178E RID: 6030 private static readonly IntPtr NativeFieldInfoPtr_SE_DebutWeapon; // Token: 0x0400178F RID: 6031 private static readonly IntPtr NativeFieldInfoPtr_SE_DeadWeaponDestroy; // Token: 0x04001790 RID: 6032 private static readonly IntPtr NativeFieldInfoPtr_SE_WeaponSwing; // Token: 0x04001791 RID: 6033 private static readonly IntPtr NativeFieldInfoPtr_SE_WeaponLight; // Token: 0x04001792 RID: 6034 private static readonly IntPtr NativeFieldInfoPtr_SE_WeaponThrow; // Token: 0x04001793 RID: 6035 private static readonly IntPtr NativeFieldInfoPtr_SE_Float; // Token: 0x04001794 RID: 6036 private static readonly IntPtr NativeFieldInfoPtr_SE_DeadImapct; // Token: 0x04001795 RID: 6037 private static readonly IntPtr NativeFieldInfoPtr_SE_DestroyStart; // Token: 0x04001796 RID: 6038 private static readonly IntPtr NativeFieldInfoPtr_SE_Destroy; // Token: 0x04001797 RID: 6039 private static readonly IntPtr NativeFieldInfoPtr_SE_Dash; // Token: 0x04001798 RID: 6040 private static readonly IntPtr NativeFieldInfoPtr_SE_DashLoop; // Token: 0x04001799 RID: 6041 private static readonly IntPtr NativeFieldInfoPtr_SE_PlusCharge; // Token: 0x0400179A RID: 6042 private static readonly IntPtr NativeFieldInfoPtr_SE_AttackCannon; // Token: 0x0400179B RID: 6043 private static readonly IntPtr NativeFieldInfoPtr_SE_AttackMagic; // Token: 0x0400179C RID: 6044 private static readonly IntPtr NativeFieldInfoPtr_SE_AttackDash; // Token: 0x0400179D RID: 6045 private static readonly IntPtr NativeFieldInfoPtr_SE_Attack03; // Token: 0x0400179E RID: 6046 private static readonly IntPtr NativeFieldInfoPtr_SE_Attack04; // Token: 0x0400179F RID: 6047 private static readonly IntPtr NativeFieldInfoPtr_SE_LightningMode; // Token: 0x040017A0 RID: 6048 private static readonly IntPtr NativeFieldInfoPtr_SE_LightningModeLoop; // Token: 0x040017A1 RID: 6049 private static readonly IntPtr NativeFieldInfoPtr_SE_Dodge; // Token: 0x040017A2 RID: 6050 private static readonly IntPtr NativeFieldInfoPtr_g_SEWeaponThrowHit; // Token: 0x040017A3 RID: 6051 private static readonly IntPtr NativeFieldInfoPtr_g_SEWeaponThrowExplosion; // Token: 0x040017A4 RID: 6052 private static readonly IntPtr NativeFieldInfoPtr_g_SECrystal; // Token: 0x040017A5 RID: 6053 private static readonly IntPtr NativeFieldInfoPtr_g_SECrystalDamage; // Token: 0x040017A6 RID: 6054 private static readonly IntPtr NativeFieldInfoPtr_g_SECrystalBig; // Token: 0x040017A7 RID: 6055 private static readonly IntPtr NativeFieldInfoPtr_g_SECrystalBigDamage; // Token: 0x040017A8 RID: 6056 private static readonly IntPtr NativeFieldInfoPtr_g_SESceneLightningReady; // Token: 0x040017A9 RID: 6057 private static readonly IntPtr NativeFieldInfoPtr_g_SESceneLightning; // Token: 0x040017AA RID: 6058 private static readonly IntPtr NativeFieldInfoPtr_g_SEDebutWeaponCharge; // Token: 0x040017AB RID: 6059 private static readonly IntPtr NativeFieldInfoPtr_g_SEDebutWeapon; // Token: 0x040017AC RID: 6060 private static readonly IntPtr NativeFieldInfoPtr_g_SEDeadWeaponDestroy; // Token: 0x040017AD RID: 6061 private static readonly IntPtr NativeFieldInfoPtr_g_SEWeaponSwing; // Token: 0x040017AE RID: 6062 private static readonly IntPtr NativeFieldInfoPtr_g_SEWeaponLight; // Token: 0x040017AF RID: 6063 private static readonly IntPtr NativeFieldInfoPtr_g_SEWeaponThrow; // Token: 0x040017B0 RID: 6064 private static readonly IntPtr NativeFieldInfoPtr_g_SEFloat; // Token: 0x040017B1 RID: 6065 private static readonly IntPtr NativeFieldInfoPtr_g_SEDeadImapct; // Token: 0x040017B2 RID: 6066 private static readonly IntPtr NativeFieldInfoPtr_g_SEDestroyStart; // Token: 0x040017B3 RID: 6067 private static readonly IntPtr NativeFieldInfoPtr_g_SEDestroy; // Token: 0x040017B4 RID: 6068 private static readonly IntPtr NativeFieldInfoPtr_g_SEDash; // Token: 0x040017B5 RID: 6069 private static readonly IntPtr NativeFieldInfoPtr_g_SEDashLoop; // Token: 0x040017B6 RID: 6070 private static readonly IntPtr NativeFieldInfoPtr_g_SEPlusCharge; // Token: 0x040017B7 RID: 6071 private static readonly IntPtr NativeFieldInfoPtr_g_SEAttackCannon; // Token: 0x040017B8 RID: 6072 private static readonly IntPtr NativeFieldInfoPtr_g_SEAttackMagic; // Token: 0x040017B9 RID: 6073 private static readonly IntPtr NativeFieldInfoPtr_g_SEAttackDash; // Token: 0x040017BA RID: 6074 private static readonly IntPtr NativeFieldInfoPtr_g_SEAttack03; // Token: 0x040017BB RID: 6075 private static readonly IntPtr NativeFieldInfoPtr_g_SEAttack04; // Token: 0x040017BC RID: 6076 private static readonly IntPtr NativeFieldInfoPtr_g_SELightningMode; // Token: 0x040017BD RID: 6077 private static readonly IntPtr NativeFieldInfoPtr_g_SELightningModeLoop; // Token: 0x040017BE RID: 6078 private static readonly IntPtr NativeFieldInfoPtr_g_SEDodge; // Token: 0x040017BF RID: 6079 private static readonly IntPtr NativeFieldInfoPtr_MPRoot_Attack0202_02; // Token: 0x040017C0 RID: 6080 private static readonly IntPtr NativeFieldInfoPtr_AD_Attack0102IceMagic; // Token: 0x040017C1 RID: 6081 private static readonly IntPtr NativeFieldInfoPtr_AD_IceSpear; // Token: 0x040017C2 RID: 6082 private static readonly IntPtr NativeFieldInfoPtr_AD_AttackWeaponThrow; // Token: 0x040017C3 RID: 6083 private static readonly IntPtr NativeFieldInfoPtr_AD_AttackPenetrate; // Token: 0x040017C4 RID: 6084 private static readonly IntPtr NativeFieldInfoPtr_AD_Attack04; // Token: 0x040017C5 RID: 6085 private static readonly IntPtr NativeFieldInfoPtr_AD_LightningCollisionSmall; // Token: 0x040017C6 RID: 6086 private static readonly IntPtr NativeFieldInfoPtr_AD_LightningCollisionBig; // Token: 0x040017C7 RID: 6087 private static readonly IntPtr NativeFieldInfoPtr_g_iIceSpearTotal; // Token: 0x040017C8 RID: 6088 private static readonly IntPtr NativeFieldInfoPtr_g_v3IceSpearPosition; // Token: 0x040017C9 RID: 6089 private static readonly IntPtr NativeFieldInfoPtr_g_v3IceSpearDirection; // Token: 0x040017CA RID: 6090 private static readonly IntPtr NativeFieldInfoPtr_g_iIceSpearNum; // Token: 0x040017CB RID: 6091 private static readonly IntPtr NativeFieldInfoPtr_g_iIceSpearNumVal; // Token: 0x040017CC RID: 6092 private static readonly IntPtr NativeFieldInfoPtr_g_fIceSpearInter; // Token: 0x040017CD RID: 6093 private static readonly IntPtr NativeFieldInfoPtr_g_fIceSpearInterVal; // Token: 0x040017CE RID: 6094 private static readonly IntPtr NativeFieldInfoPtr_g_bMPIceSpear; // Token: 0x040017CF RID: 6095 private static readonly IntPtr NativeFieldInfoPtr_g_iMPIceSpearIndex; // Token: 0x040017D0 RID: 6096 private static readonly IntPtr NativeFieldInfoPtr_g_fMPIceSpearInter; // Token: 0x040017D1 RID: 6097 private static readonly IntPtr NativeFieldInfoPtr_g_fMPIceSpearInterVal; // Token: 0x040017D2 RID: 6098 private static readonly IntPtr NativeFieldInfoPtr_g_bAttackPenetrate; // Token: 0x040017D3 RID: 6099 private static readonly IntPtr NativeFieldInfoPtr_g_v3AttackPenetratePre; // Token: 0x040017D4 RID: 6100 private static readonly IntPtr NativeFieldInfoPtr_g_bAttack03Dash; // Token: 0x040017D5 RID: 6101 private static readonly IntPtr NativeFieldInfoPtr_g_iAttack03Ring; // Token: 0x040017D6 RID: 6102 private static readonly IntPtr NativeFieldInfoPtr_g_iAttack03RingVal; // Token: 0x040017D7 RID: 6103 private static readonly IntPtr NativeFieldInfoPtr_g_fAttack03RingInter; // Token: 0x040017D8 RID: 6104 private static readonly IntPtr NativeFieldInfoPtr_g_fAttack03RingInterVal; // Token: 0x040017D9 RID: 6105 private static readonly IntPtr NativeFieldInfoPtr_g_bAttack04; // Token: 0x040017DA RID: 6106 private static readonly IntPtr NativeFieldInfoPtr_g_fAttack04Inter; // Token: 0x040017DB RID: 6107 private static readonly IntPtr NativeFieldInfoPtr_g_fAttack04InterVal; // Token: 0x040017DC RID: 6108 private static readonly IntPtr NativeFieldInfoPtr_g_bPenetrateIceSpear; // Token: 0x040017DD RID: 6109 private static readonly IntPtr NativeFieldInfoPtr_g_v3PenetrateIceSpearStart; // Token: 0x040017DE RID: 6110 private static readonly IntPtr NativeFieldInfoPtr_g_v3PenetrateIceSpearEnd; // Token: 0x040017DF RID: 6111 private static readonly IntPtr NativeFieldInfoPtr_g_v3PenetrateIceSpearDirection; // Token: 0x040017E0 RID: 6112 private static readonly IntPtr NativeFieldInfoPtr_g_iPenetrateIceSpearTotal; // Token: 0x040017E1 RID: 6113 private static readonly IntPtr NativeFieldInfoPtr_g_iPenetrateIceSpearNum; // Token: 0x040017E2 RID: 6114 private static readonly IntPtr NativeFieldInfoPtr_g_fPenetrateIceSpearInter; // Token: 0x040017E3 RID: 6115 private static readonly IntPtr NativeFieldInfoPtr_g_fPenetrateIceSpearInterVal; // Token: 0x040017E4 RID: 6116 private static readonly IntPtr NativeFieldInfoPtr_g_fPenetrateIceSpearInterDistance; // Token: 0x040017E5 RID: 6117 private static readonly IntPtr NativeFieldInfoPtr_g_bSixSpear; // Token: 0x040017E6 RID: 6118 private static readonly IntPtr NativeFieldInfoPtr_g_v3SixPrearPoint; // Token: 0x040017E7 RID: 6119 private static readonly IntPtr NativeFieldInfoPtr_g_v3SixSpearDirect; // Token: 0x040017E8 RID: 6120 private static readonly IntPtr NativeFieldInfoPtr_g_iSixSpearTotal; // Token: 0x040017E9 RID: 6121 private static readonly IntPtr NativeFieldInfoPtr_g_iSixSpearNum; // Token: 0x040017EA RID: 6122 private static readonly IntPtr NativeFieldInfoPtr_g_fSixSpearFrequency; // Token: 0x040017EB RID: 6123 private static readonly IntPtr NativeFieldInfoPtr_g_fSixSpearFrequencyVal; // Token: 0x040017EC RID: 6124 private static readonly IntPtr NativeFieldInfoPtr_g_bCannon; // Token: 0x040017ED RID: 6125 private static readonly IntPtr NativeFieldInfoPtr_g_bCannonPos; // Token: 0x040017EE RID: 6126 private static readonly IntPtr NativeFieldInfoPtr_g_bCannonDirection; // Token: 0x040017EF RID: 6127 private static readonly IntPtr NativeFieldInfoPtr_g_fCannonDuration; // Token: 0x040017F0 RID: 6128 private static readonly IntPtr NativeFieldInfoPtr_g_fCannonDurationV2; // Token: 0x040017F1 RID: 6129 private static readonly IntPtr NativeFieldInfoPtr_g_fCannonDurationVal; // Token: 0x040017F2 RID: 6130 private static readonly IntPtr NativeFieldInfoPtr_g_fCannonIntervals; // Token: 0x040017F3 RID: 6131 private static readonly IntPtr NativeFieldInfoPtr_g_fCannonIntervalsVal; // Token: 0x040017F4 RID: 6132 private static readonly IntPtr NativeFieldInfoPtr_g_trMagicArua01; // Token: 0x040017F5 RID: 6133 private static readonly IntPtr NativeFieldInfoPtr_g_trMagicArua02; // Token: 0x040017F6 RID: 6134 private static readonly IntPtr NativeFieldInfoPtr_g_trMagicArua03; // Token: 0x040017F7 RID: 6135 private static readonly IntPtr NativeFieldInfoPtr_g_bMagicAuraBullet; // Token: 0x040017F8 RID: 6136 private static readonly IntPtr NativeFieldInfoPtr_g_fMagicAuraBulletInter; // Token: 0x040017F9 RID: 6137 private static readonly IntPtr NativeFieldInfoPtr_g_fMagicAuraBulletInterVal; // Token: 0x040017FA RID: 6138 private static readonly IntPtr NativeFieldInfoPtr_g_iMagicAuraPosIndex; // Token: 0x040017FB RID: 6139 private static readonly IntPtr NativeFieldInfoPtr_g_bSceneLightning; // Token: 0x040017FC RID: 6140 private static readonly IntPtr NativeFieldInfoPtr_g_iSceneLightningNum; // Token: 0x040017FD RID: 6141 private static readonly IntPtr NativeFieldInfoPtr_g_fSceneLightningReadyTime; // Token: 0x040017FE RID: 6142 private static readonly IntPtr NativeFieldInfoPtr_g_fSceneLightningReadyTimeVal; // Token: 0x040017FF RID: 6143 private static readonly IntPtr NativeFieldInfoPtr_g_fSceneLightningWaitTimeVal; // Token: 0x04001800 RID: 6144 private static readonly IntPtr NativeFieldInfoPtr_g_fSceneLightningPosition; // Token: 0x04001801 RID: 6145 private static readonly IntPtr NativeFieldInfoPtr_g_fFloorDistance; // Token: 0x04001802 RID: 6146 private static readonly IntPtr NativeFieldInfoPtr_g_fTimeScaleLightningVal; // Token: 0x04001803 RID: 6147 private static readonly IntPtr NativeFieldInfoPtr_g_bWeaponCharge; // Token: 0x04001804 RID: 6148 private static readonly IntPtr NativeFieldInfoPtr_g_fWeaponChargeVolume; // Token: 0x04001805 RID: 6149 private static readonly IntPtr NativeFieldInfoPtr_g_fWeaponChargePitch; // Token: 0x04001806 RID: 6150 private static readonly IntPtr NativeFieldInfoPtr_g_fSEScriptDestroyVolume; // Token: 0x04001807 RID: 6151 private static readonly IntPtr NativeFieldInfoPtr_g_bPlus; // Token: 0x04001808 RID: 6152 private static readonly IntPtr NativeFieldInfoPtr_g_bDeath; // Token: 0x04001809 RID: 6153 private static readonly IntPtr NativeFieldInfoPtr_g_bDeadLoop; // Token: 0x0400180A RID: 6154 private static readonly IntPtr NativeFieldInfoPtr_g_bDestroy; // Token: 0x0400180B RID: 6155 private static readonly IntPtr NativeFieldInfoPtr_g_fDestroyVal; // Token: 0x0400180C RID: 6156 private static readonly IntPtr NativeFieldInfoPtr_g_bDestroyed; // Token: 0x0400180D RID: 6157 private static readonly IntPtr NativeFieldInfoPtr_g_bPlayerDeath; // Token: 0x0400180E RID: 6158 private static readonly IntPtr NativeMethodInfoPtr_InitData_Public_Void_NPCManage_AI_BossLevel05_MoveController_0; // Token: 0x0400180F RID: 6159 private static readonly IntPtr NativeMethodInfoPtr_Update_Private_Void_0; // Token: 0x04001810 RID: 6160 private static readonly IntPtr NativeMethodInfoPtr_WeaponGlow_Public_Void_Color_Single_Single_0; // Token: 0x04001811 RID: 6161 private static readonly IntPtr NativeMethodInfoPtr_Create_Public_Void_0; // Token: 0x04001812 RID: 6162 private static readonly IntPtr NativeMethodInfoPtr_PlayPSWeaponCharge_Public_Void_0; // Token: 0x04001813 RID: 6163 private static readonly IntPtr NativeMethodInfoPtr_StopPSWeaponCharge_Public_Void_0; // Token: 0x04001814 RID: 6164 private static readonly IntPtr NativeMethodInfoPtr_PlayPSWeaponDebut_Public_Void_0; // Token: 0x04001815 RID: 6165 private static readonly IntPtr NativeMethodInfoPtr_ScriptDebutSkip_Public_Void_0; // Token: 0x04001816 RID: 6166 private static readonly IntPtr NativeMethodInfoPtr_Damaged_Public_Void_0; // Token: 0x04001817 RID: 6167 private static readonly IntPtr NativeMethodInfoPtr_DamageFly_Public_Void_0; // Token: 0x04001818 RID: 6168 private static readonly IntPtr NativeMethodInfoPtr_PlayPSWeaponLight_Public_Void_0; // Token: 0x04001819 RID: 6169 private static readonly IntPtr NativeMethodInfoPtr_PlayEffDash_Public_Void_Vector3_0; // Token: 0x0400181A RID: 6170 private static readonly IntPtr NativeMethodInfoPtr_SetDashDirection_Public_Void_Vector3_0; // Token: 0x0400181B RID: 6171 private static readonly IntPtr NativeMethodInfoPtr_StopEffDash_Public_Void_0; // Token: 0x0400181C RID: 6172 private static readonly IntPtr NativeMethodInfoPtr_PlayPSDeadSmoke_Public_Void_0; // Token: 0x0400181D RID: 6173 private static readonly IntPtr NativeMethodInfoPtr_Death_Public_Void_0; // Token: 0x0400181E RID: 6174 private static readonly IntPtr NativeMethodInfoPtr_DeathStopEff_Public_Void_0; // Token: 0x0400181F RID: 6175 private static readonly IntPtr NativeMethodInfoPtr_DeathWeaponDestroy_Public_Void_0; // Token: 0x04001820 RID: 6176 private static readonly IntPtr NativeMethodInfoPtr_PlayPSDestoryReady_Public_Void_0; // Token: 0x04001821 RID: 6177 private static readonly IntPtr NativeMethodInfoPtr_PlayPSDestoryReady02_Public_Void_0; // Token: 0x04001822 RID: 6178 private static readonly IntPtr NativeMethodInfoPtr_PlayPSDestroy_Private_Void_0; // Token: 0x04001823 RID: 6179 private static readonly IntPtr NativeMethodInfoPtr_PlayEffAttack0101_Public_Void_0; // Token: 0x04001824 RID: 6180 private static readonly IntPtr NativeMethodInfoPtr_PlayEffAttack0102_Public_Void_0; // Token: 0x04001825 RID: 6181 private static readonly IntPtr NativeMethodInfoPtr_PlayEffAttack0102Magic_Public_Void_0; // Token: 0x04001826 RID: 6182 private static readonly IntPtr NativeMethodInfoPtr_PlayEffAttack0103_Public_Void_0; // Token: 0x04001827 RID: 6183 private static readonly IntPtr NativeMethodInfoPtr_PlayEffAttack0201_Public_Void_0; // Token: 0x04001828 RID: 6184 private static readonly IntPtr NativeMethodInfoPtr_PlayEffAttack0202_01_Public_Void_0; // Token: 0x04001829 RID: 6185 private static readonly IntPtr NativeMethodInfoPtr_PlayEffAttack0202_02_Public_Void_0; // Token: 0x0400182A RID: 6186 private static readonly IntPtr NativeMethodInfoPtr_PlayOpenMPAttack0202_Public_Void_0; // Token: 0x0400182B RID: 6187 private static readonly IntPtr NativeMethodInfoPtr_PlayEffAttack03Jump_Public_Void_0; // Token: 0x0400182C RID: 6188 private static readonly IntPtr NativeMethodInfoPtr_PlayEffAttack03Ready_Public_Void_0; // Token: 0x0400182D RID: 6189 private static readonly IntPtr NativeMethodInfoPtr_PlayEffAttack03Dash_Public_Void_Vector3_0; // Token: 0x0400182E RID: 6190 private static readonly IntPtr NativeMethodInfoPtr_PlayEffAttack03Collision_Public_Void_0; // Token: 0x0400182F RID: 6191 private static readonly IntPtr NativeMethodInfoPtr_PlayEffAttackUnplug_Public_Void_0; // Token: 0x04001830 RID: 6192 private static readonly IntPtr NativeMethodInfoPtr_PlayEffAttack04Ready_Public_Void_0; // Token: 0x04001831 RID: 6193 private static readonly IntPtr NativeMethodInfoPtr_StopEffAttack04Ready_Public_Void_0; // Token: 0x04001832 RID: 6194 private static readonly IntPtr NativeMethodInfoPtr_PlayEffAttack04_Public_Void_0; // Token: 0x04001833 RID: 6195 private static readonly IntPtr NativeMethodInfoPtr_StopEffAttack04_Public_Void_0; // Token: 0x04001834 RID: 6196 private static readonly IntPtr NativeMethodInfoPtr_PlayEffAttack04Crystal_Public_Void_0; // Token: 0x04001835 RID: 6197 private static readonly IntPtr NativeMethodInfoPtr_PlayEffAttackDodgeL_Public_Void_0; // Token: 0x04001836 RID: 6198 private static readonly IntPtr NativeMethodInfoPtr_PlayEffAttackDodgeR_Public_Void_0; // Token: 0x04001837 RID: 6199 private static readonly IntPtr NativeMethodInfoPtr_PlayEffAttackDodgeB_Public_Void_0; // Token: 0x04001838 RID: 6200 private static readonly IntPtr NativeMethodInfoPtr_PlayAttackDodgeBullet_Public_Void_0; // Token: 0x04001839 RID: 6201 private static readonly IntPtr NativeMethodInfoPtr_PlayEffChargeLightning_Public_Void_0; // Token: 0x0400183A RID: 6202 private static readonly IntPtr NativeMethodInfoPtr_StopEffChargeLightning_Public_Void_0; // Token: 0x0400183B RID: 6203 private static readonly IntPtr NativeMethodInfoPtr_PlayEffCharegLightningFinish_Public_Void_0; // Token: 0x0400183C RID: 6204 private static readonly IntPtr NativeMethodInfoPtr_PlayEffDodgeLightningStart_Public_Void_0; // Token: 0x0400183D RID: 6205 private static readonly IntPtr NativeMethodInfoPtr_PlayEffDodgeLightningEnd_Public_Void_0; // Token: 0x0400183E RID: 6206 private static readonly IntPtr NativeMethodInfoPtr_PlayEffLightningSpeedUp_Public_Void_0; // Token: 0x0400183F RID: 6207 private static readonly IntPtr NativeMethodInfoPtr_PlayEffWeaponThrow_Public_Void_0; // Token: 0x04001840 RID: 6208 private static readonly IntPtr NativeMethodInfoPtr_PlayEffAttackCannon_Public_Void_0; // Token: 0x04001841 RID: 6209 private static readonly IntPtr NativeMethodInfoPtr_PlayAppearWeapon_Public_Void_0; // Token: 0x04001842 RID: 6210 private static readonly IntPtr NativeMethodInfoPtr_PlayEffAttackPenetrate_Public_Void_Vector3_0; // Token: 0x04001843 RID: 6211 private static readonly IntPtr NativeMethodInfoPtr_StopEffAttackPenetrate_Public_Void_0; // Token: 0x04001844 RID: 6212 private static readonly IntPtr NativeMethodInfoPtr_PlayEffMagicAura_Public_Void_Int32_0; // Token: 0x04001845 RID: 6213 private static readonly IntPtr NativeMethodInfoPtr_StopEffMagicAura_Public_Void_0; // Token: 0x04001846 RID: 6214 private static readonly IntPtr NativeMethodInfoPtr_UpdateMagicAura_Private_Void_Single_0; // Token: 0x04001847 RID: 6215 private static readonly IntPtr NativeMethodInfoPtr_OpenMagicAuraBullet_Public_Void_0; // Token: 0x04001848 RID: 6216 private static readonly IntPtr NativeMethodInfoPtr_CloseMagicAuraBullet_Public_Void_0; // Token: 0x04001849 RID: 6217 private static readonly IntPtr NativeMethodInfoPtr_UpdateMagicAuraBullet_Private_Void_Single_0; // Token: 0x0400184A RID: 6218 private static readonly IntPtr NativeMethodInfoPtr_UpdateIceSpear_Private_Void_Single_0; // Token: 0x0400184B RID: 6219 private static readonly IntPtr NativeMethodInfoPtr_UpdateMPIceSpear_Private_Void_Single_0; // Token: 0x0400184C RID: 6220 private static readonly IntPtr NativeMethodInfoPtr_UpdateAttack03Dash_Private_Void_0; // Token: 0x0400184D RID: 6221 private static readonly IntPtr NativeMethodInfoPtr_PlayEffAttack03Ring_Public_Void_0; // Token: 0x0400184E RID: 6222 private static readonly IntPtr NativeMethodInfoPtr_UpdateAttack03Rang_Private_Void_Single_0; // Token: 0x0400184F RID: 6223 private static readonly IntPtr NativeMethodInfoPtr_UpdateAttack04_Private_Void_Single_0; // Token: 0x04001850 RID: 6224 private static readonly IntPtr NativeMethodInfoPtr_UpdateAttackPenetrate_Private_Void_0; // Token: 0x04001851 RID: 6225 private static readonly IntPtr NativeMethodInfoPtr_UpdatePenetrateIceSpear_Private_Void_Single_0; // Token: 0x04001852 RID: 6226 private static readonly IntPtr NativeMethodInfoPtr_OpenSixSpear_Public_Void_Vector3_Vector3_0; // Token: 0x04001853 RID: 6227 private static readonly IntPtr NativeMethodInfoPtr_UpdateSixSpear_Public_Void_Single_0; // Token: 0x04001854 RID: 6228 private static readonly IntPtr NativeMethodInfoPtr_UpdateCannon_Public_Void_Single_0; // Token: 0x04001855 RID: 6229 private static readonly IntPtr NativeMethodInfoPtr_OpenSceneLightning_Private_Void_0; // Token: 0x04001856 RID: 6230 private static readonly IntPtr NativeMethodInfoPtr_StopSceneLightning_Public_Void_0; // Token: 0x04001857 RID: 6231 private static readonly IntPtr NativeMethodInfoPtr_UpdateSceneLightning_Private_Void_Single_0; // Token: 0x04001858 RID: 6232 private static readonly IntPtr NativeMethodInfoPtr_SetLightningSpeedUp_Public_Void_Single_0; // Token: 0x04001859 RID: 6233 private static readonly IntPtr NativeMethodInfoPtr_PlaySESwing_Public_Void_0; // Token: 0x0400185A RID: 6234 private static readonly IntPtr NativeMethodInfoPtr_PlaySEAttackCannonReady_Public_Void_0; // Token: 0x0400185B RID: 6235 private static readonly IntPtr NativeMethodInfoPtr_PlaySELightningModeReady_Public_Void_0; // Token: 0x0400185C RID: 6236 private static readonly IntPtr NativeMethodInfoPtr_PlaySEDodge_Public_Void_0; // Token: 0x0400185D RID: 6237 private static readonly IntPtr NativeMethodInfoPtr_SetTimeScale_Public_Void_Single_0; // Token: 0x0400185E RID: 6238 private static readonly IntPtr NativeMethodInfoPtr__ctor_Public_Void_0; }