using System; using Il2CppInterop.Common.Attributes; using Il2CppInterop.Runtime; using Il2CppInterop.Runtime.InteropTypes.Arrays; using UnityEngine; // Token: 0x020000C5 RID: 197 public class BossLevel06EffectPlayPlus : MonoBehaviour { // Token: 0x060027C6 RID: 10182 RVA: 0x0009F76C File Offset: 0x0009D96C [CallerCount(1)] [CachedScanResults(RefRangeStart = 506686, RefRangeEnd = 506687, XrefRangeStart = 506439, XrefRangeEnd = 506686, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void InitData(AI_BossLevel06 AI) { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); checked { IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)]; *ptr = IL2CPP.Il2CppObjectBaseToPtr(AI); IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel06EffectPlayPlus.NativeMethodInfoPtr_InitData_Public_Void_AI_BossLevel06_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } } // Token: 0x060027C7 RID: 10183 RVA: 0x0009F7C8 File Offset: 0x0009D9C8 [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 506687, XrefRangeEnd = 506696, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void Start() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel06EffectPlayPlus.NativeMethodInfoPtr_Start_Private_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x060027C8 RID: 10184 RVA: 0x0009F80C File Offset: 0x0009DA0C [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 506696, XrefRangeEnd = 506747, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void Update() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel06EffectPlayPlus.NativeMethodInfoPtr_Update_Private_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x060027C9 RID: 10185 RVA: 0x0009F850 File Offset: 0x0009DA50 [CallerCount(1)] [CachedScanResults(RefRangeStart = 506756, RefRangeEnd = 506757, XrefRangeStart = 506747, XrefRangeEnd = 506756, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void Create() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel06EffectPlayPlus.NativeMethodInfoPtr_Create_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x060027CA RID: 10186 RVA: 0x0009F894 File Offset: 0x0009DA94 [CallerCount(3)] [CachedScanResults(RefRangeStart = 506861, RefRangeEnd = 506864, XrefRangeStart = 506757, XrefRangeEnd = 506861, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void DamageFly() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel06EffectPlayPlus.NativeMethodInfoPtr_DamageFly_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x060027CB RID: 10187 RVA: 0x0009F8D8 File Offset: 0x0009DAD8 [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 506864, XrefRangeEnd = 506865, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void AniShowSword() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel06EffectPlayPlus.NativeMethodInfoPtr_AniShowSword_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x060027CC RID: 10188 RVA: 0x0009F91C File Offset: 0x0009DB1C [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 506865, XrefRangeEnd = 506866, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void AniHideSword() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel06EffectPlayPlus.NativeMethodInfoPtr_AniHideSword_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x060027CD RID: 10189 RVA: 0x0009F960 File Offset: 0x0009DB60 [CallerCount(4)] [CachedScanResults(RefRangeStart = 506895, RefRangeEnd = 506899, XrefRangeStart = 506866, XrefRangeEnd = 506895, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void EnableSword(bool bEnable) { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); checked { IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)]; *ptr = ref bEnable; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel06EffectPlayPlus.NativeMethodInfoPtr_EnableSword_Public_Void_Boolean_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } } // Token: 0x060027CE RID: 10190 RVA: 0x0009F9B4 File Offset: 0x0009DBB4 [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 506899, XrefRangeEnd = 506911, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void AniSwordAttack0101() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel06EffectPlayPlus.NativeMethodInfoPtr_AniSwordAttack0101_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x060027CF RID: 10191 RVA: 0x0009F9F8 File Offset: 0x0009DBF8 [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 506911, XrefRangeEnd = 506931, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void AniPlaySwordEnergy01() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel06EffectPlayPlus.NativeMethodInfoPtr_AniPlaySwordEnergy01_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x060027D0 RID: 10192 RVA: 0x0009FA3C File Offset: 0x0009DC3C [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 506931, XrefRangeEnd = 506943, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void AniSwordAttack0102() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel06EffectPlayPlus.NativeMethodInfoPtr_AniSwordAttack0102_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x060027D1 RID: 10193 RVA: 0x0009FA80 File Offset: 0x0009DC80 [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 506943, XrefRangeEnd = 506963, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void AniPlaySwordEnergy02() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel06EffectPlayPlus.NativeMethodInfoPtr_AniPlaySwordEnergy02_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x060027D2 RID: 10194 RVA: 0x0009FAC4 File Offset: 0x0009DCC4 [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 506963, XrefRangeEnd = 506975, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void AniSwordAttack0103() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel06EffectPlayPlus.NativeMethodInfoPtr_AniSwordAttack0103_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x060027D3 RID: 10195 RVA: 0x0009FB08 File Offset: 0x0009DD08 [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 506975, XrefRangeEnd = 506977, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void AniSwordAttack0103Charge() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel06EffectPlayPlus.NativeMethodInfoPtr_AniSwordAttack0103Charge_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x060027D4 RID: 10196 RVA: 0x0009FB4C File Offset: 0x0009DD4C [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 506977, XrefRangeEnd = 507037, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void AniSwordAttack0103Floor() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel06EffectPlayPlus.NativeMethodInfoPtr_AniSwordAttack0103Floor_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x060027D5 RID: 10197 RVA: 0x0009FB90 File Offset: 0x0009DD90 [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 507037, XrefRangeEnd = 507043, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void PlaySwordAttack02Dash() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel06EffectPlayPlus.NativeMethodInfoPtr_PlaySwordAttack02Dash_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x060027D6 RID: 10198 RVA: 0x0009FBD4 File Offset: 0x0009DDD4 [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 507043, XrefRangeEnd = 507045, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void StopSwordAttack02Dash() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel06EffectPlayPlus.NativeMethodInfoPtr_StopSwordAttack02Dash_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x060027D7 RID: 10199 RVA: 0x0009FC18 File Offset: 0x0009DE18 [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 507045, XrefRangeEnd = 507058, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void AniSwordAttack0201() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel06EffectPlayPlus.NativeMethodInfoPtr_AniSwordAttack0201_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x060027D8 RID: 10200 RVA: 0x0009FC5C File Offset: 0x0009DE5C [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 507058, XrefRangeEnd = 507070, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void AniSwordAttack0202() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel06EffectPlayPlus.NativeMethodInfoPtr_AniSwordAttack0202_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x060027D9 RID: 10201 RVA: 0x0009FCA0 File Offset: 0x0009DEA0 [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 507070, XrefRangeEnd = 507091, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void AniSwordThrow() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel06EffectPlayPlus.NativeMethodInfoPtr_AniSwordThrow_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x060027DA RID: 10202 RVA: 0x0009FCE4 File Offset: 0x0009DEE4 [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 507091, XrefRangeEnd = 507092, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void AniShowDoll() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel06EffectPlayPlus.NativeMethodInfoPtr_AniShowDoll_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x060027DB RID: 10203 RVA: 0x0009FD28 File Offset: 0x0009DF28 [CallerCount(6)] [CachedScanResults(RefRangeStart = 507144, RefRangeEnd = 507150, XrefRangeStart = 507092, XrefRangeEnd = 507144, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void EnableDoll(bool bEnable) { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); checked { IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)]; *ptr = ref bEnable; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel06EffectPlayPlus.NativeMethodInfoPtr_EnableDoll_Public_Void_Boolean_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } } // Token: 0x060027DC RID: 10204 RVA: 0x0009FD7C File Offset: 0x0009DF7C [CallerCount(1)] [CachedScanResults(RefRangeStart = 507153, RefRangeEnd = 507154, XrefRangeStart = 507150, XrefRangeEnd = 507153, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe bool GetDollEnable() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel06EffectPlayPlus.NativeMethodInfoPtr_GetDollEnable_Public_Boolean_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); return *IL2CPP.il2cpp_object_unbox(intPtr); } // Token: 0x060027DD RID: 10205 RVA: 0x0009FDCC File Offset: 0x0009DFCC [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 507154, XrefRangeEnd = 507173, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void AniDollAttack01() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel06EffectPlayPlus.NativeMethodInfoPtr_AniDollAttack01_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x060027DE RID: 10206 RVA: 0x0009FE10 File Offset: 0x0009E010 [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 507173, XrefRangeEnd = 507174, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void UpdateDollAttack01(float fDeltaTime) { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); checked { IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)]; *ptr = ref fDeltaTime; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel06EffectPlayPlus.NativeMethodInfoPtr_UpdateDollAttack01_Private_Void_Single_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } } // Token: 0x060027DF RID: 10207 RVA: 0x0009FE64 File Offset: 0x0009E064 [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 507174, XrefRangeEnd = 507183, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void AniDollAttack02() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel06EffectPlayPlus.NativeMethodInfoPtr_AniDollAttack02_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x060027E0 RID: 10208 RVA: 0x0009FEA8 File Offset: 0x0009E0A8 [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 507183, XrefRangeEnd = 507192, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void AniDollAttack03() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel06EffectPlayPlus.NativeMethodInfoPtr_AniDollAttack03_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x060027E1 RID: 10209 RVA: 0x0009FEEC File Offset: 0x0009E0EC [CallerCount(1)] [CachedScanResults(RefRangeStart = 507201, RefRangeEnd = 507202, XrefRangeStart = 507192, XrefRangeEnd = 507201, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void UpdateDollAttack02(float fDeltaTime) { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); checked { IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)]; *ptr = ref fDeltaTime; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel06EffectPlayPlus.NativeMethodInfoPtr_UpdateDollAttack02_Private_Void_Single_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } } // Token: 0x060027E2 RID: 10210 RVA: 0x0009FF40 File Offset: 0x0009E140 [CallerCount(1)] [CachedScanResults(RefRangeStart = 507211, RefRangeEnd = 507212, XrefRangeStart = 507202, XrefRangeEnd = 507211, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void UpdateDollAttack03(float fDeltaTime) { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); checked { IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)]; *ptr = ref fDeltaTime; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel06EffectPlayPlus.NativeMethodInfoPtr_UpdateDollAttack03_Private_Void_Single_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } } // Token: 0x060027E3 RID: 10211 RVA: 0x0009FF94 File Offset: 0x0009E194 [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 507212, XrefRangeEnd = 507215, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void DollAttackEnd() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel06EffectPlayPlus.NativeMethodInfoPtr_DollAttackEnd_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x060027E4 RID: 10212 RVA: 0x0009FFD8 File Offset: 0x0009E1D8 [CallerCount(1)] [CachedScanResults(RefRangeStart = 507266, RefRangeEnd = 507267, XrefRangeStart = 507215, XrefRangeEnd = 507266, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void PlayEff_Beam(string s) { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); checked { IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)]; *ptr = IL2CPP.ManagedStringToIl2Cpp(s); IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel06EffectPlayPlus.NativeMethodInfoPtr_PlayEff_Beam_Public_Void_String_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } } // Token: 0x060027E5 RID: 10213 RVA: 0x000A0034 File Offset: 0x0009E234 [CallerCount(0)] public unsafe void StopEff_Beam() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel06EffectPlayPlus.NativeMethodInfoPtr_StopEff_Beam_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x060027E6 RID: 10214 RVA: 0x000A0078 File Offset: 0x0009E278 [CallerCount(1)] [CachedScanResults(RefRangeStart = 507457, RefRangeEnd = 507458, XrefRangeStart = 507267, XrefRangeEnd = 507457, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void BeamUpdate(float fDeltaTime) { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); checked { IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)]; *ptr = ref fDeltaTime; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel06EffectPlayPlus.NativeMethodInfoPtr_BeamUpdate_Private_Void_Single_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } } // Token: 0x060027E7 RID: 10215 RVA: 0x000A00CC File Offset: 0x0009E2CC [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 507458, XrefRangeEnd = 507461, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void PlayEff_AttackRotateStart() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel06EffectPlayPlus.NativeMethodInfoPtr_PlayEff_AttackRotateStart_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x060027E8 RID: 10216 RVA: 0x000A0110 File Offset: 0x0009E310 [CallerCount(1)] [CachedScanResults(RefRangeStart = 507472, RefRangeEnd = 507473, XrefRangeStart = 507461, XrefRangeEnd = 507472, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void PlayEff_AttackRotateTip() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel06EffectPlayPlus.NativeMethodInfoPtr_PlayEff_AttackRotateTip_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x060027E9 RID: 10217 RVA: 0x000A0154 File Offset: 0x0009E354 [CallerCount(1)] [CachedScanResults(RefRangeStart = 507494, RefRangeEnd = 507495, XrefRangeStart = 507473, XrefRangeEnd = 507494, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void PlayEff_AttackRotate() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel06EffectPlayPlus.NativeMethodInfoPtr_PlayEff_AttackRotate_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x060027EA RID: 10218 RVA: 0x000A0198 File Offset: 0x0009E398 [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 507495, XrefRangeEnd = 507509, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void PlayEff_AttackFourTip() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel06EffectPlayPlus.NativeMethodInfoPtr_PlayEff_AttackFourTip_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x060027EB RID: 10219 RVA: 0x000A01DC File Offset: 0x0009E3DC [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 507509, XrefRangeEnd = 507519, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void PlayEff_AttackFour01() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel06EffectPlayPlus.NativeMethodInfoPtr_PlayEff_AttackFour01_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x060027EC RID: 10220 RVA: 0x000A0220 File Offset: 0x0009E420 [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 507519, XrefRangeEnd = 507529, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void PlayEff_AttackFour02() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel06EffectPlayPlus.NativeMethodInfoPtr_PlayEff_AttackFour02_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x060027ED RID: 10221 RVA: 0x000A0264 File Offset: 0x0009E464 [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 507529, XrefRangeEnd = 507539, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void PlayEff_AttackFour03() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel06EffectPlayPlus.NativeMethodInfoPtr_PlayEff_AttackFour03_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x060027EE RID: 10222 RVA: 0x000A02A8 File Offset: 0x0009E4A8 [CallerCount(1)] [CachedScanResults(RefRangeStart = 507555, RefRangeEnd = 507556, XrefRangeStart = 507539, XrefRangeEnd = 507555, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void AttackFourCollision() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel06EffectPlayPlus.NativeMethodInfoPtr_AttackFourCollision_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x060027EF RID: 10223 RVA: 0x000A02EC File Offset: 0x0009E4EC [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 507556, XrefRangeEnd = 507557, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void AniShowBear() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel06EffectPlayPlus.NativeMethodInfoPtr_AniShowBear_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x060027F0 RID: 10224 RVA: 0x000A0330 File Offset: 0x0009E530 [CallerCount(1)] [CachedScanResults(RefRangeStart = 507560, RefRangeEnd = 507561, XrefRangeStart = 507557, XrefRangeEnd = 507560, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void EnableBear(bool bEnable) { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); checked { IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)]; *ptr = ref bEnable; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel06EffectPlayPlus.NativeMethodInfoPtr_EnableBear_Public_Void_Boolean_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } } // Token: 0x060027F1 RID: 10225 RVA: 0x000A0384 File Offset: 0x0009E584 [CallerCount(1)] [CachedScanResults(RefRangeStart = 507564, RefRangeEnd = 507565, XrefRangeStart = 507561, XrefRangeEnd = 507564, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe bool GetBearEnable() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel06EffectPlayPlus.NativeMethodInfoPtr_GetBearEnable_Public_Boolean_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); return *IL2CPP.il2cpp_object_unbox(intPtr); } // Token: 0x060027F2 RID: 10226 RVA: 0x000A03D4 File Offset: 0x0009E5D4 [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 507565, XrefRangeEnd = 507568, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void PlaySEBearDisappear() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel06EffectPlayPlus.NativeMethodInfoPtr_PlaySEBearDisappear_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x060027F3 RID: 10227 RVA: 0x000A0418 File Offset: 0x0009E618 [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 507568, XrefRangeEnd = 507570, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void PlayPSSceneSmoke() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel06EffectPlayPlus.NativeMethodInfoPtr_PlayPSSceneSmoke_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x060027F4 RID: 10228 RVA: 0x000A045C File Offset: 0x0009E65C [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 507570, XrefRangeEnd = 507572, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void AniPlaySESwordSwing() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel06EffectPlayPlus.NativeMethodInfoPtr_AniPlaySESwordSwing_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x060027F5 RID: 10229 RVA: 0x000A04A0 File Offset: 0x0009E6A0 [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 507572, XrefRangeEnd = 507574, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void PlaySESwordRotate() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel06EffectPlayPlus.NativeMethodInfoPtr_PlaySESwordRotate_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x060027F6 RID: 10230 RVA: 0x000A04E4 File Offset: 0x0009E6E4 [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 507574, XrefRangeEnd = 507576, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void AniPlaySEFourHitFloor() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel06EffectPlayPlus.NativeMethodInfoPtr_AniPlaySEFourHitFloor_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x060027F7 RID: 10231 RVA: 0x000A0528 File Offset: 0x0009E728 [CallerCount(1)] [CachedScanResults(RefRangeStart = 507657, RefRangeEnd = 507658, XrefRangeStart = 507576, XrefRangeEnd = 507657, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void SetTimeScale(float fTimeScale) { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); checked { IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)]; *ptr = ref fTimeScale; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel06EffectPlayPlus.NativeMethodInfoPtr_SetTimeScale_Public_Void_Single_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } } // Token: 0x060027F8 RID: 10232 RVA: 0x000A057C File Offset: 0x0009E77C [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 507658, XrefRangeEnd = 507659, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe BossLevel06EffectPlayPlus() : this(IL2CPP.il2cpp_object_new(Il2CppClassPointerStore.NativeClassPtr)) { IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel06EffectPlayPlus.NativeMethodInfoPtr__ctor_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x060027F9 RID: 10233 RVA: 0x000A05C8 File Offset: 0x0009E7C8 // Note: this type is marked as 'beforefieldinit'. static BossLevel06EffectPlayPlus() { Il2CppClassPointerStore.NativeClassPtr = IL2CPP.GetIl2CppClass("Assembly-CSharp.dll", "", "BossLevel06EffectPlayPlus"); IL2CPP.il2cpp_runtime_class_init(Il2CppClassPointerStore.NativeClassPtr); BossLevel06EffectPlayPlus.NativeFieldInfoPtr_g_Camera = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_Camera"); BossLevel06EffectPlayPlus.NativeFieldInfoPtr_g_PlayerTransform = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_PlayerTransform"); BossLevel06EffectPlayPlus.NativeFieldInfoPtr_g_WGM = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_WGM"); BossLevel06EffectPlayPlus.NativeFieldInfoPtr_g_AI = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_AI"); BossLevel06EffectPlayPlus.NativeFieldInfoPtr_Sword = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "Sword"); BossLevel06EffectPlayPlus.NativeFieldInfoPtr_PS_Sword = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "PS_Sword"); BossLevel06EffectPlayPlus.NativeFieldInfoPtr_PS_SwordShow = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "PS_SwordShow"); BossLevel06EffectPlayPlus.NativeFieldInfoPtr_PS_SwordHide = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "PS_SwordHide"); BossLevel06EffectPlayPlus.NativeFieldInfoPtr_PS_SwordCharge = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "PS_SwordCharge"); BossLevel06EffectPlayPlus.NativeFieldInfoPtr_g_MatSword = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_MatSword"); BossLevel06EffectPlayPlus.NativeFieldInfoPtr_g_fSwordGlowColor = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_fSwordGlowColor"); BossLevel06EffectPlayPlus.NativeFieldInfoPtr_DollMesh = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "DollMesh"); BossLevel06EffectPlayPlus.NativeFieldInfoPtr_DollHeadMesh = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "DollHeadMesh"); BossLevel06EffectPlayPlus.NativeFieldInfoPtr_PS_DollShow = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "PS_DollShow"); BossLevel06EffectPlayPlus.NativeFieldInfoPtr_PS_DollHide = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "PS_DollHide"); BossLevel06EffectPlayPlus.NativeFieldInfoPtr_PS_DollHeadStartUp = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "PS_DollHeadStartUp"); BossLevel06EffectPlayPlus.NativeFieldInfoPtr_PS_DollHandLStartUp = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "PS_DollHandLStartUp"); BossLevel06EffectPlayPlus.NativeFieldInfoPtr_PS_DollHandRStartUp = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "PS_DollHandRStartUp"); BossLevel06EffectPlayPlus.NativeFieldInfoPtr_PS_DollHandLTip = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "PS_DollHandLTip"); BossLevel06EffectPlayPlus.NativeFieldInfoPtr_PS_DollHandRTip = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "PS_DollHandRTip"); BossLevel06EffectPlayPlus.NativeFieldInfoPtr_g_MatDoll = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_MatDoll"); BossLevel06EffectPlayPlus.NativeFieldInfoPtr_g_MatDollHead = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_MatDollHead"); BossLevel06EffectPlayPlus.NativeFieldInfoPtr_g_fDollGlowColor = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_fDollGlowColor"); BossLevel06EffectPlayPlus.NativeFieldInfoPtr_g_bDollTexSwitch = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_bDollTexSwitch"); BossLevel06EffectPlayPlus.NativeFieldInfoPtr_g_fDollTexSwitch = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_fDollTexSwitch"); BossLevel06EffectPlayPlus.NativeFieldInfoPtr_Pos_Sword = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "Pos_Sword"); BossLevel06EffectPlayPlus.NativeFieldInfoPtr_Pos_DollEyeL = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "Pos_DollEyeL"); BossLevel06EffectPlayPlus.NativeFieldInfoPtr_Pos_DollEyeR = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "Pos_DollEyeR"); BossLevel06EffectPlayPlus.NativeFieldInfoPtr_Doll = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "Doll"); BossLevel06EffectPlayPlus.NativeFieldInfoPtr_g_DollAni = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_DollAni"); BossLevel06EffectPlayPlus.NativeFieldInfoPtr_g_bDollAttack01 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_bDollAttack01"); BossLevel06EffectPlayPlus.NativeFieldInfoPtr_g_bDollAttack02 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_bDollAttack02"); BossLevel06EffectPlayPlus.NativeFieldInfoPtr_g_bDollAttack03 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_bDollAttack03"); BossLevel06EffectPlayPlus.NativeFieldInfoPtr_g_fDollMove = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_fDollMove"); BossLevel06EffectPlayPlus.NativeFieldInfoPtr_g_fDollHideTime = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_fDollHideTime"); BossLevel06EffectPlayPlus.NativeFieldInfoPtr_Bear = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "Bear"); BossLevel06EffectPlayPlus.NativeFieldInfoPtr_g_BearController = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_BearController"); BossLevel06EffectPlayPlus.NativeFieldInfoPtr_PS_SceneSmoke = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "PS_SceneSmoke"); BossLevel06EffectPlayPlus.NativeFieldInfoPtr_Eff_SwordAttack0101 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "Eff_SwordAttack0101"); BossLevel06EffectPlayPlus.NativeFieldInfoPtr_Eff_SwordAttack0102 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "Eff_SwordAttack0102"); BossLevel06EffectPlayPlus.NativeFieldInfoPtr_Eff_SwordAttack0103 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "Eff_SwordAttack0103"); BossLevel06EffectPlayPlus.NativeFieldInfoPtr_Eff_SwordAttack0103Floor = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "Eff_SwordAttack0103Floor"); BossLevel06EffectPlayPlus.NativeFieldInfoPtr_Eff_SwordEnergy = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "Eff_SwordEnergy"); BossLevel06EffectPlayPlus.NativeFieldInfoPtr_Eff_SwordHit = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "Eff_SwordHit"); BossLevel06EffectPlayPlus.NativeFieldInfoPtr_Eff_SwordEnergyHitWall = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "Eff_SwordEnergyHitWall"); BossLevel06EffectPlayPlus.NativeFieldInfoPtr_Eff_SwordAttack0201 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "Eff_SwordAttack0201"); BossLevel06EffectPlayPlus.NativeFieldInfoPtr_Eff_SwordAttack0202 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "Eff_SwordAttack0202"); BossLevel06EffectPlayPlus.NativeFieldInfoPtr_Eff_SwordAttack02Dash = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "Eff_SwordAttack02Dash"); BossLevel06EffectPlayPlus.NativeFieldInfoPtr_Eff_SwordThrowAttack = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "Eff_SwordThrowAttack"); BossLevel06EffectPlayPlus.NativeFieldInfoPtr_Eff_Beam = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "Eff_Beam"); BossLevel06EffectPlayPlus.NativeFieldInfoPtr_Eff_BeamCollision = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "Eff_BeamCollision"); BossLevel06EffectPlayPlus.NativeFieldInfoPtr_Eff_BeamStart = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "Eff_BeamStart"); BossLevel06EffectPlayPlus.NativeFieldInfoPtr_Eff_AttackRotateStart = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "Eff_AttackRotateStart"); BossLevel06EffectPlayPlus.NativeFieldInfoPtr_Eff_AttackRotateTip = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "Eff_AttackRotateTip"); BossLevel06EffectPlayPlus.NativeFieldInfoPtr_Eff_AttackRotate = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "Eff_AttackRotate"); BossLevel06EffectPlayPlus.NativeFieldInfoPtr_Eff_AttackRotateHit = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "Eff_AttackRotateHit"); BossLevel06EffectPlayPlus.NativeFieldInfoPtr_Eff_AttackFour01 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "Eff_AttackFour01"); BossLevel06EffectPlayPlus.NativeFieldInfoPtr_Eff_AttackFour02 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "Eff_AttackFour02"); BossLevel06EffectPlayPlus.NativeFieldInfoPtr_Eff_AttackFour03 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "Eff_AttackFour03"); BossLevel06EffectPlayPlus.NativeFieldInfoPtr_g_EffSwordAttack0101 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_EffSwordAttack0101"); BossLevel06EffectPlayPlus.NativeFieldInfoPtr_g_EffSwordAttack0102 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_EffSwordAttack0102"); BossLevel06EffectPlayPlus.NativeFieldInfoPtr_g_EffSwordAttack0103 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_EffSwordAttack0103"); BossLevel06EffectPlayPlus.NativeFieldInfoPtr_g_EffSwordAttack0103Floor = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_EffSwordAttack0103Floor"); BossLevel06EffectPlayPlus.NativeFieldInfoPtr_g_EffSwordEnergy = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_EffSwordEnergy"); BossLevel06EffectPlayPlus.NativeFieldInfoPtr_g_EffSwordHit = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_EffSwordHit"); BossLevel06EffectPlayPlus.NativeFieldInfoPtr_g_EffSwordEnergyHitWall = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_EffSwordEnergyHitWall"); BossLevel06EffectPlayPlus.NativeFieldInfoPtr_g_EffSwordAttack0201 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_EffSwordAttack0201"); BossLevel06EffectPlayPlus.NativeFieldInfoPtr_g_EffSwordAttack0202 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_EffSwordAttack0202"); BossLevel06EffectPlayPlus.NativeFieldInfoPtr_g_EffSwordAttack02Dash = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_EffSwordAttack02Dash"); BossLevel06EffectPlayPlus.NativeFieldInfoPtr_g_EffSwordThrowAttack = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_EffSwordThrowAttack"); BossLevel06EffectPlayPlus.NativeFieldInfoPtr_g_EffBeam = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_EffBeam"); BossLevel06EffectPlayPlus.NativeFieldInfoPtr_g_EffBeamCollision = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_EffBeamCollision"); BossLevel06EffectPlayPlus.NativeFieldInfoPtr_g_EffBeamStart = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_EffBeamStart"); BossLevel06EffectPlayPlus.NativeFieldInfoPtr_g_EffAttackRotateStart = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_EffAttackRotateStart"); BossLevel06EffectPlayPlus.NativeFieldInfoPtr_g_EffAttackRotateTip = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_EffAttackRotateTip"); BossLevel06EffectPlayPlus.NativeFieldInfoPtr_g_EffAttackRotate = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_EffAttackRotate"); BossLevel06EffectPlayPlus.NativeFieldInfoPtr_g_EffAttackRotateHit = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_EffAttackRotateHit"); BossLevel06EffectPlayPlus.NativeFieldInfoPtr_g_EffAttackFour01 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_EffAttackFour01"); BossLevel06EffectPlayPlus.NativeFieldInfoPtr_g_EffAttackFour02 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_EffAttackFour02"); BossLevel06EffectPlayPlus.NativeFieldInfoPtr_g_EffAttackFour03 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_EffAttackFour03"); BossLevel06EffectPlayPlus.NativeFieldInfoPtr_SE_SwordAppear = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "SE_SwordAppear"); BossLevel06EffectPlayPlus.NativeFieldInfoPtr_SE_SwordDisappear = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "SE_SwordDisappear"); BossLevel06EffectPlayPlus.NativeFieldInfoPtr_SE_SwordSwing = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "SE_SwordSwing"); BossLevel06EffectPlayPlus.NativeFieldInfoPtr_SE_SwordSkill = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "SE_SwordSkill"); BossLevel06EffectPlayPlus.NativeFieldInfoPtr_SE_SwordAssault = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "SE_SwordAssault"); BossLevel06EffectPlayPlus.NativeFieldInfoPtr_SE_SwordRotate = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "SE_SwordRotate"); BossLevel06EffectPlayPlus.NativeFieldInfoPtr_SE_DollAppear = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "SE_DollAppear"); BossLevel06EffectPlayPlus.NativeFieldInfoPtr_SE_DollDisappear = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "SE_DollDisappear"); BossLevel06EffectPlayPlus.NativeFieldInfoPtr_SE_Move = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "SE_Move"); BossLevel06EffectPlayPlus.NativeFieldInfoPtr_SE_StartUp = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "SE_StartUp"); BossLevel06EffectPlayPlus.NativeFieldInfoPtr_SE_StartUpWind = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "SE_StartUpWind"); BossLevel06EffectPlayPlus.NativeFieldInfoPtr_SE_DollAttackTip = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "SE_DollAttackTip"); BossLevel06EffectPlayPlus.NativeFieldInfoPtr_SE_BeamShot = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "SE_BeamShot"); BossLevel06EffectPlayPlus.NativeFieldInfoPtr_SE_Beam = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "SE_Beam"); BossLevel06EffectPlayPlus.NativeFieldInfoPtr_SE_BeamCollision = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "SE_BeamCollision"); BossLevel06EffectPlayPlus.NativeFieldInfoPtr_SE_DollFourHitFloor = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "SE_DollFourHitFloor"); BossLevel06EffectPlayPlus.NativeFieldInfoPtr_SE_DollRotateReady = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "SE_DollRotateReady"); BossLevel06EffectPlayPlus.NativeFieldInfoPtr_SE_BearDisappear = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "SE_BearDisappear"); BossLevel06EffectPlayPlus.NativeFieldInfoPtr_g_SESwordAppear = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_SESwordAppear"); BossLevel06EffectPlayPlus.NativeFieldInfoPtr_g_SESwordSwing = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_SESwordSwing"); BossLevel06EffectPlayPlus.NativeFieldInfoPtr_g_SESwordSkill = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_SESwordSkill"); BossLevel06EffectPlayPlus.NativeFieldInfoPtr_g_SESwordAssault = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_SESwordAssault"); BossLevel06EffectPlayPlus.NativeFieldInfoPtr_g_SESwordRotate = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_SESwordRotate"); BossLevel06EffectPlayPlus.NativeFieldInfoPtr_g_SEDollAppear = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_SEDollAppear"); BossLevel06EffectPlayPlus.NativeFieldInfoPtr_g_SEDollDisappear = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_SEDollDisappear"); BossLevel06EffectPlayPlus.NativeFieldInfoPtr_g_SEMove = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_SEMove"); BossLevel06EffectPlayPlus.NativeFieldInfoPtr_g_SEStartUp = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_SEStartUp"); BossLevel06EffectPlayPlus.NativeFieldInfoPtr_g_SEStartUpWind = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_SEStartUpWind"); BossLevel06EffectPlayPlus.NativeFieldInfoPtr_g_SEDollAttackTip = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_SEDollAttackTip"); BossLevel06EffectPlayPlus.NativeFieldInfoPtr_g_SEBeamShot = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_SEBeamShot"); BossLevel06EffectPlayPlus.NativeFieldInfoPtr_g_SEBeam = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_SEBeam"); BossLevel06EffectPlayPlus.NativeFieldInfoPtr_g_SEBeamCollision = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_SEBeamCollision"); BossLevel06EffectPlayPlus.NativeFieldInfoPtr_g_SEDollFourHitFloor = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_SEDollFourHitFloor"); BossLevel06EffectPlayPlus.NativeFieldInfoPtr_g_SEDollRotateReady = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_SEDollRotateReady"); BossLevel06EffectPlayPlus.NativeFieldInfoPtr_g_SEPSwordDisappear = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_SEPSwordDisappear"); BossLevel06EffectPlayPlus.NativeFieldInfoPtr_g_SEPDollDisappear = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_SEPDollDisappear"); BossLevel06EffectPlayPlus.NativeFieldInfoPtr_g_SEPBearDisappear = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_SEPBearDisappear"); BossLevel06EffectPlayPlus.NativeFieldInfoPtr_g_bBeam = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_bBeam"); BossLevel06EffectPlayPlus.NativeFieldInfoPtr_g_PsBeamL = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_PsBeamL"); BossLevel06EffectPlayPlus.NativeFieldInfoPtr_g_PsBeamR = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_PsBeamR"); BossLevel06EffectPlayPlus.NativeFieldInfoPtr_g_v3BeamLTarget = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_v3BeamLTarget"); BossLevel06EffectPlayPlus.NativeFieldInfoPtr_g_v3BeamRTarget = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_v3BeamRTarget"); BossLevel06EffectPlayPlus.NativeFieldInfoPtr_g_v3BeamLMove = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_v3BeamLMove"); BossLevel06EffectPlayPlus.NativeFieldInfoPtr_g_v3BeamRMove = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_v3BeamRMove"); BossLevel06EffectPlayPlus.NativeFieldInfoPtr_g_fBeamFrequency = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_fBeamFrequency"); BossLevel06EffectPlayPlus.NativeFieldInfoPtr_g_fBeamFrequencyVal = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_fBeamFrequencyVal"); BossLevel06EffectPlayPlus.NativeFieldInfoPtr_g_fBeamSize = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_fBeamSize"); BossLevel06EffectPlayPlus.NativeFieldInfoPtr_g_bBeamHitL = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_bBeamHitL"); BossLevel06EffectPlayPlus.NativeFieldInfoPtr_g_bBeamHitR = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_bBeamHitR"); BossLevel06EffectPlayPlus.NativeFieldInfoPtr_g_bSEMove = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_bSEMove"); BossLevel06EffectPlayPlus.NativeFieldInfoPtr_g_bSEMoveSpeed = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_bSEMoveSpeed"); BossLevel06EffectPlayPlus.NativeFieldInfoPtr_g_fSEMoveVolume = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_fSEMoveVolume"); BossLevel06EffectPlayPlus.NativeFieldInfoPtr_g_fSEMovePitch = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_fSEMovePitch"); BossLevel06EffectPlayPlus.NativeFieldInfoPtr_g_fSEBeamVolume = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_fSEBeamVolume"); BossLevel06EffectPlayPlus.NativeFieldInfoPtr_g_fSEBeamPitch = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_fSEBeamPitch"); BossLevel06EffectPlayPlus.NativeFieldInfoPtr_g_bSEStartUpWind = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_bSEStartUpWind"); BossLevel06EffectPlayPlus.NativeFieldInfoPtr_g_fSEStartUpWindVolume = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_fSEStartUpWindVolume"); BossLevel06EffectPlayPlus.NativeFieldInfoPtr_g_fSEStartUpWindPitch = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_fSEStartUpWindPitch"); BossLevel06EffectPlayPlus.NativeFieldInfoPtr_AD_SwordAttack0103Floor = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "AD_SwordAttack0103Floor"); BossLevel06EffectPlayPlus.NativeFieldInfoPtr_AD_DollRotate = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "AD_DollRotate"); BossLevel06EffectPlayPlus.NativeFieldInfoPtr_AD_DollFour = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "AD_DollFour"); BossLevel06EffectPlayPlus.NativeMethodInfoPtr_InitData_Public_Void_AI_BossLevel06_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100665914); BossLevel06EffectPlayPlus.NativeMethodInfoPtr_Start_Private_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100665915); BossLevel06EffectPlayPlus.NativeMethodInfoPtr_Update_Private_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100665916); BossLevel06EffectPlayPlus.NativeMethodInfoPtr_Create_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100665917); BossLevel06EffectPlayPlus.NativeMethodInfoPtr_DamageFly_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100665918); BossLevel06EffectPlayPlus.NativeMethodInfoPtr_AniShowSword_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100665919); BossLevel06EffectPlayPlus.NativeMethodInfoPtr_AniHideSword_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100665920); BossLevel06EffectPlayPlus.NativeMethodInfoPtr_EnableSword_Public_Void_Boolean_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100665921); BossLevel06EffectPlayPlus.NativeMethodInfoPtr_AniSwordAttack0101_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100665922); BossLevel06EffectPlayPlus.NativeMethodInfoPtr_AniPlaySwordEnergy01_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100665923); BossLevel06EffectPlayPlus.NativeMethodInfoPtr_AniSwordAttack0102_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100665924); BossLevel06EffectPlayPlus.NativeMethodInfoPtr_AniPlaySwordEnergy02_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100665925); BossLevel06EffectPlayPlus.NativeMethodInfoPtr_AniSwordAttack0103_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100665926); BossLevel06EffectPlayPlus.NativeMethodInfoPtr_AniSwordAttack0103Charge_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100665927); BossLevel06EffectPlayPlus.NativeMethodInfoPtr_AniSwordAttack0103Floor_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100665928); BossLevel06EffectPlayPlus.NativeMethodInfoPtr_PlaySwordAttack02Dash_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100665929); BossLevel06EffectPlayPlus.NativeMethodInfoPtr_StopSwordAttack02Dash_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100665930); BossLevel06EffectPlayPlus.NativeMethodInfoPtr_AniSwordAttack0201_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100665931); BossLevel06EffectPlayPlus.NativeMethodInfoPtr_AniSwordAttack0202_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100665932); BossLevel06EffectPlayPlus.NativeMethodInfoPtr_AniSwordThrow_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100665933); BossLevel06EffectPlayPlus.NativeMethodInfoPtr_AniShowDoll_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100665934); BossLevel06EffectPlayPlus.NativeMethodInfoPtr_EnableDoll_Public_Void_Boolean_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100665935); BossLevel06EffectPlayPlus.NativeMethodInfoPtr_GetDollEnable_Public_Boolean_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100665936); BossLevel06EffectPlayPlus.NativeMethodInfoPtr_AniDollAttack01_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100665937); BossLevel06EffectPlayPlus.NativeMethodInfoPtr_UpdateDollAttack01_Private_Void_Single_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100665938); BossLevel06EffectPlayPlus.NativeMethodInfoPtr_AniDollAttack02_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100665939); BossLevel06EffectPlayPlus.NativeMethodInfoPtr_AniDollAttack03_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100665940); BossLevel06EffectPlayPlus.NativeMethodInfoPtr_UpdateDollAttack02_Private_Void_Single_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100665941); BossLevel06EffectPlayPlus.NativeMethodInfoPtr_UpdateDollAttack03_Private_Void_Single_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100665942); BossLevel06EffectPlayPlus.NativeMethodInfoPtr_DollAttackEnd_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100665943); BossLevel06EffectPlayPlus.NativeMethodInfoPtr_PlayEff_Beam_Public_Void_String_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100665944); BossLevel06EffectPlayPlus.NativeMethodInfoPtr_StopEff_Beam_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100665945); BossLevel06EffectPlayPlus.NativeMethodInfoPtr_BeamUpdate_Private_Void_Single_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100665946); BossLevel06EffectPlayPlus.NativeMethodInfoPtr_PlayEff_AttackRotateStart_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100665947); BossLevel06EffectPlayPlus.NativeMethodInfoPtr_PlayEff_AttackRotateTip_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100665948); BossLevel06EffectPlayPlus.NativeMethodInfoPtr_PlayEff_AttackRotate_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100665949); BossLevel06EffectPlayPlus.NativeMethodInfoPtr_PlayEff_AttackFourTip_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100665950); BossLevel06EffectPlayPlus.NativeMethodInfoPtr_PlayEff_AttackFour01_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100665951); BossLevel06EffectPlayPlus.NativeMethodInfoPtr_PlayEff_AttackFour02_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100665952); BossLevel06EffectPlayPlus.NativeMethodInfoPtr_PlayEff_AttackFour03_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100665953); BossLevel06EffectPlayPlus.NativeMethodInfoPtr_AttackFourCollision_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100665954); BossLevel06EffectPlayPlus.NativeMethodInfoPtr_AniShowBear_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100665955); BossLevel06EffectPlayPlus.NativeMethodInfoPtr_EnableBear_Public_Void_Boolean_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100665956); BossLevel06EffectPlayPlus.NativeMethodInfoPtr_GetBearEnable_Public_Boolean_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100665957); BossLevel06EffectPlayPlus.NativeMethodInfoPtr_PlaySEBearDisappear_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100665958); BossLevel06EffectPlayPlus.NativeMethodInfoPtr_PlayPSSceneSmoke_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100665959); BossLevel06EffectPlayPlus.NativeMethodInfoPtr_AniPlaySESwordSwing_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100665960); BossLevel06EffectPlayPlus.NativeMethodInfoPtr_PlaySESwordRotate_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100665961); BossLevel06EffectPlayPlus.NativeMethodInfoPtr_AniPlaySEFourHitFloor_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100665962); BossLevel06EffectPlayPlus.NativeMethodInfoPtr_SetTimeScale_Public_Void_Single_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100665963); BossLevel06EffectPlayPlus.NativeMethodInfoPtr__ctor_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100665964); } // Token: 0x060027FA RID: 10234 RVA: 0x0000351C File Offset: 0x0000171C public BossLevel06EffectPlayPlus(IntPtr pointer) : base(pointer) { } // Token: 0x17000E68 RID: 3688 // (get) Token: 0x060027FB RID: 10235 RVA: 0x000A14F8 File Offset: 0x0009F6F8 // (set) Token: 0x060027FC RID: 10236 RVA: 0x000A152C File Offset: 0x0009F72C public unsafe PlayerCamera g_Camera { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlayPlus.NativeFieldInfoPtr_g_Camera); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new PlayerCamera(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlayPlus.NativeFieldInfoPtr_g_Camera), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000E69 RID: 3689 // (get) Token: 0x060027FD RID: 10237 RVA: 0x000A1554 File Offset: 0x0009F754 // (set) Token: 0x060027FE RID: 10238 RVA: 0x000A1588 File Offset: 0x0009F788 public unsafe Transform g_PlayerTransform { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlayPlus.NativeFieldInfoPtr_g_PlayerTransform); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new Transform(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlayPlus.NativeFieldInfoPtr_g_PlayerTransform), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000E6A RID: 3690 // (get) Token: 0x060027FF RID: 10239 RVA: 0x000A15B0 File Offset: 0x0009F7B0 // (set) Token: 0x06002800 RID: 10240 RVA: 0x000A15E4 File Offset: 0x0009F7E4 public unsafe WizardGirlManage g_WGM { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlayPlus.NativeFieldInfoPtr_g_WGM); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new WizardGirlManage(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlayPlus.NativeFieldInfoPtr_g_WGM), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000E6B RID: 3691 // (get) Token: 0x06002801 RID: 10241 RVA: 0x000A160C File Offset: 0x0009F80C // (set) Token: 0x06002802 RID: 10242 RVA: 0x000A1640 File Offset: 0x0009F840 public unsafe AI_BossLevel06 g_AI { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlayPlus.NativeFieldInfoPtr_g_AI); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new AI_BossLevel06(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlayPlus.NativeFieldInfoPtr_g_AI), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000E6C RID: 3692 // (get) Token: 0x06002803 RID: 10243 RVA: 0x000A1668 File Offset: 0x0009F868 // (set) Token: 0x06002804 RID: 10244 RVA: 0x000A169C File Offset: 0x0009F89C public unsafe MeshRenderer Sword { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlayPlus.NativeFieldInfoPtr_Sword); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new MeshRenderer(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlayPlus.NativeFieldInfoPtr_Sword), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000E6D RID: 3693 // (get) Token: 0x06002805 RID: 10245 RVA: 0x000A16C4 File Offset: 0x0009F8C4 // (set) Token: 0x06002806 RID: 10246 RVA: 0x000A16F8 File Offset: 0x0009F8F8 public unsafe ParticleSystem PS_Sword { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlayPlus.NativeFieldInfoPtr_PS_Sword); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new ParticleSystem(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlayPlus.NativeFieldInfoPtr_PS_Sword), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000E6E RID: 3694 // (get) Token: 0x06002807 RID: 10247 RVA: 0x000A1720 File Offset: 0x0009F920 // (set) Token: 0x06002808 RID: 10248 RVA: 0x000A1754 File Offset: 0x0009F954 public unsafe ParticleSystem PS_SwordShow { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlayPlus.NativeFieldInfoPtr_PS_SwordShow); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new ParticleSystem(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlayPlus.NativeFieldInfoPtr_PS_SwordShow), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000E6F RID: 3695 // (get) Token: 0x06002809 RID: 10249 RVA: 0x000A177C File Offset: 0x0009F97C // (set) Token: 0x0600280A RID: 10250 RVA: 0x000A17B0 File Offset: 0x0009F9B0 public unsafe ParticleSystem PS_SwordHide { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlayPlus.NativeFieldInfoPtr_PS_SwordHide); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new ParticleSystem(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlayPlus.NativeFieldInfoPtr_PS_SwordHide), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000E70 RID: 3696 // (get) Token: 0x0600280B RID: 10251 RVA: 0x000A17D8 File Offset: 0x0009F9D8 // (set) Token: 0x0600280C RID: 10252 RVA: 0x000A180C File Offset: 0x0009FA0C public unsafe ParticleSystem PS_SwordCharge { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlayPlus.NativeFieldInfoPtr_PS_SwordCharge); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new ParticleSystem(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlayPlus.NativeFieldInfoPtr_PS_SwordCharge), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000E71 RID: 3697 // (get) Token: 0x0600280D RID: 10253 RVA: 0x000A1834 File Offset: 0x0009FA34 // (set) Token: 0x0600280E RID: 10254 RVA: 0x000A1868 File Offset: 0x0009FA68 public unsafe Material g_MatSword { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlayPlus.NativeFieldInfoPtr_g_MatSword); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new Material(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlayPlus.NativeFieldInfoPtr_g_MatSword), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000E72 RID: 3698 // (get) Token: 0x0600280F RID: 10255 RVA: 0x000A1890 File Offset: 0x0009FA90 // (set) Token: 0x06002810 RID: 10256 RVA: 0x000A18B8 File Offset: 0x0009FAB8 public unsafe Color g_fSwordGlowColor { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlayPlus.NativeFieldInfoPtr_g_fSwordGlowColor); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlayPlus.NativeFieldInfoPtr_g_fSwordGlowColor)) = value; } } // Token: 0x17000E73 RID: 3699 // (get) Token: 0x06002811 RID: 10257 RVA: 0x000A18DC File Offset: 0x0009FADC // (set) Token: 0x06002812 RID: 10258 RVA: 0x000A1910 File Offset: 0x0009FB10 public unsafe Il2CppReferenceArray DollMesh { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlayPlus.NativeFieldInfoPtr_DollMesh); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new Il2CppReferenceArray(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlayPlus.NativeFieldInfoPtr_DollMesh), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000E74 RID: 3700 // (get) Token: 0x06002813 RID: 10259 RVA: 0x000A1938 File Offset: 0x0009FB38 // (set) Token: 0x06002814 RID: 10260 RVA: 0x000A196C File Offset: 0x0009FB6C public unsafe SkinnedMeshRenderer DollHeadMesh { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlayPlus.NativeFieldInfoPtr_DollHeadMesh); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new SkinnedMeshRenderer(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlayPlus.NativeFieldInfoPtr_DollHeadMesh), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000E75 RID: 3701 // (get) Token: 0x06002815 RID: 10261 RVA: 0x000A1994 File Offset: 0x0009FB94 // (set) Token: 0x06002816 RID: 10262 RVA: 0x000A19C8 File Offset: 0x0009FBC8 public unsafe ParticleSystem PS_DollShow { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlayPlus.NativeFieldInfoPtr_PS_DollShow); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new ParticleSystem(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlayPlus.NativeFieldInfoPtr_PS_DollShow), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000E76 RID: 3702 // (get) Token: 0x06002817 RID: 10263 RVA: 0x000A19F0 File Offset: 0x0009FBF0 // (set) Token: 0x06002818 RID: 10264 RVA: 0x000A1A24 File Offset: 0x0009FC24 public unsafe ParticleSystem PS_DollHide { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlayPlus.NativeFieldInfoPtr_PS_DollHide); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new ParticleSystem(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlayPlus.NativeFieldInfoPtr_PS_DollHide), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000E77 RID: 3703 // (get) Token: 0x06002819 RID: 10265 RVA: 0x000A1A4C File Offset: 0x0009FC4C // (set) Token: 0x0600281A RID: 10266 RVA: 0x000A1A80 File Offset: 0x0009FC80 public unsafe ParticleSystem PS_DollHeadStartUp { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlayPlus.NativeFieldInfoPtr_PS_DollHeadStartUp); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new ParticleSystem(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlayPlus.NativeFieldInfoPtr_PS_DollHeadStartUp), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000E78 RID: 3704 // (get) Token: 0x0600281B RID: 10267 RVA: 0x000A1AA8 File Offset: 0x0009FCA8 // (set) Token: 0x0600281C RID: 10268 RVA: 0x000A1ADC File Offset: 0x0009FCDC public unsafe ParticleSystem PS_DollHandLStartUp { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlayPlus.NativeFieldInfoPtr_PS_DollHandLStartUp); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new ParticleSystem(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlayPlus.NativeFieldInfoPtr_PS_DollHandLStartUp), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000E79 RID: 3705 // (get) Token: 0x0600281D RID: 10269 RVA: 0x000A1B04 File Offset: 0x0009FD04 // (set) Token: 0x0600281E RID: 10270 RVA: 0x000A1B38 File Offset: 0x0009FD38 public unsafe ParticleSystem PS_DollHandRStartUp { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlayPlus.NativeFieldInfoPtr_PS_DollHandRStartUp); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new ParticleSystem(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlayPlus.NativeFieldInfoPtr_PS_DollHandRStartUp), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000E7A RID: 3706 // (get) Token: 0x0600281F RID: 10271 RVA: 0x000A1B60 File Offset: 0x0009FD60 // (set) Token: 0x06002820 RID: 10272 RVA: 0x000A1B94 File Offset: 0x0009FD94 public unsafe ParticleSystem PS_DollHandLTip { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlayPlus.NativeFieldInfoPtr_PS_DollHandLTip); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new ParticleSystem(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlayPlus.NativeFieldInfoPtr_PS_DollHandLTip), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000E7B RID: 3707 // (get) Token: 0x06002821 RID: 10273 RVA: 0x000A1BBC File Offset: 0x0009FDBC // (set) Token: 0x06002822 RID: 10274 RVA: 0x000A1BF0 File Offset: 0x0009FDF0 public unsafe ParticleSystem PS_DollHandRTip { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlayPlus.NativeFieldInfoPtr_PS_DollHandRTip); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new ParticleSystem(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlayPlus.NativeFieldInfoPtr_PS_DollHandRTip), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000E7C RID: 3708 // (get) Token: 0x06002823 RID: 10275 RVA: 0x000A1C18 File Offset: 0x0009FE18 // (set) Token: 0x06002824 RID: 10276 RVA: 0x000A1C4C File Offset: 0x0009FE4C public unsafe Il2CppReferenceArray g_MatDoll { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlayPlus.NativeFieldInfoPtr_g_MatDoll); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new Il2CppReferenceArray(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlayPlus.NativeFieldInfoPtr_g_MatDoll), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000E7D RID: 3709 // (get) Token: 0x06002825 RID: 10277 RVA: 0x000A1C74 File Offset: 0x0009FE74 // (set) Token: 0x06002826 RID: 10278 RVA: 0x000A1CA8 File Offset: 0x0009FEA8 public unsafe Material g_MatDollHead { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlayPlus.NativeFieldInfoPtr_g_MatDollHead); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new Material(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlayPlus.NativeFieldInfoPtr_g_MatDollHead), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000E7E RID: 3710 // (get) Token: 0x06002827 RID: 10279 RVA: 0x000A1CD0 File Offset: 0x0009FED0 // (set) Token: 0x06002828 RID: 10280 RVA: 0x000A1CF8 File Offset: 0x0009FEF8 public unsafe Color g_fDollGlowColor { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlayPlus.NativeFieldInfoPtr_g_fDollGlowColor); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlayPlus.NativeFieldInfoPtr_g_fDollGlowColor)) = value; } } // Token: 0x17000E7F RID: 3711 // (get) Token: 0x06002829 RID: 10281 RVA: 0x000A1D1C File Offset: 0x0009FF1C // (set) Token: 0x0600282A RID: 10282 RVA: 0x000A1D44 File Offset: 0x0009FF44 public unsafe bool g_bDollTexSwitch { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlayPlus.NativeFieldInfoPtr_g_bDollTexSwitch); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlayPlus.NativeFieldInfoPtr_g_bDollTexSwitch)) = value; } } // Token: 0x17000E80 RID: 3712 // (get) Token: 0x0600282B RID: 10283 RVA: 0x000A1D68 File Offset: 0x0009FF68 // (set) Token: 0x0600282C RID: 10284 RVA: 0x000A1D90 File Offset: 0x0009FF90 public unsafe float g_fDollTexSwitch { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlayPlus.NativeFieldInfoPtr_g_fDollTexSwitch); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlayPlus.NativeFieldInfoPtr_g_fDollTexSwitch)) = value; } } // Token: 0x17000E81 RID: 3713 // (get) Token: 0x0600282D RID: 10285 RVA: 0x000A1DB4 File Offset: 0x0009FFB4 // (set) Token: 0x0600282E RID: 10286 RVA: 0x000A1DE8 File Offset: 0x0009FFE8 public unsafe Transform Pos_Sword { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlayPlus.NativeFieldInfoPtr_Pos_Sword); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new Transform(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlayPlus.NativeFieldInfoPtr_Pos_Sword), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000E82 RID: 3714 // (get) Token: 0x0600282F RID: 10287 RVA: 0x000A1E10 File Offset: 0x000A0010 // (set) Token: 0x06002830 RID: 10288 RVA: 0x000A1E44 File Offset: 0x000A0044 public unsafe Transform Pos_DollEyeL { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlayPlus.NativeFieldInfoPtr_Pos_DollEyeL); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new Transform(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlayPlus.NativeFieldInfoPtr_Pos_DollEyeL), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000E83 RID: 3715 // (get) Token: 0x06002831 RID: 10289 RVA: 0x000A1E6C File Offset: 0x000A006C // (set) Token: 0x06002832 RID: 10290 RVA: 0x000A1EA0 File Offset: 0x000A00A0 public unsafe Transform Pos_DollEyeR { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlayPlus.NativeFieldInfoPtr_Pos_DollEyeR); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new Transform(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlayPlus.NativeFieldInfoPtr_Pos_DollEyeR), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000E84 RID: 3716 // (get) Token: 0x06002833 RID: 10291 RVA: 0x000A1EC8 File Offset: 0x000A00C8 // (set) Token: 0x06002834 RID: 10292 RVA: 0x000A1EFC File Offset: 0x000A00FC public unsafe Transform Doll { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlayPlus.NativeFieldInfoPtr_Doll); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new Transform(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlayPlus.NativeFieldInfoPtr_Doll), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000E85 RID: 3717 // (get) Token: 0x06002835 RID: 10293 RVA: 0x000A1F24 File Offset: 0x000A0124 // (set) Token: 0x06002836 RID: 10294 RVA: 0x000A1F58 File Offset: 0x000A0158 public unsafe Animator g_DollAni { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlayPlus.NativeFieldInfoPtr_g_DollAni); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new Animator(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlayPlus.NativeFieldInfoPtr_g_DollAni), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000E86 RID: 3718 // (get) Token: 0x06002837 RID: 10295 RVA: 0x000A1F80 File Offset: 0x000A0180 // (set) Token: 0x06002838 RID: 10296 RVA: 0x000A1FA8 File Offset: 0x000A01A8 public unsafe bool g_bDollAttack01 { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlayPlus.NativeFieldInfoPtr_g_bDollAttack01); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlayPlus.NativeFieldInfoPtr_g_bDollAttack01)) = value; } } // Token: 0x17000E87 RID: 3719 // (get) Token: 0x06002839 RID: 10297 RVA: 0x000A1FCC File Offset: 0x000A01CC // (set) Token: 0x0600283A RID: 10298 RVA: 0x000A1FF4 File Offset: 0x000A01F4 public unsafe bool g_bDollAttack02 { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlayPlus.NativeFieldInfoPtr_g_bDollAttack02); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlayPlus.NativeFieldInfoPtr_g_bDollAttack02)) = value; } } // Token: 0x17000E88 RID: 3720 // (get) Token: 0x0600283B RID: 10299 RVA: 0x000A2018 File Offset: 0x000A0218 // (set) Token: 0x0600283C RID: 10300 RVA: 0x000A2040 File Offset: 0x000A0240 public unsafe bool g_bDollAttack03 { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlayPlus.NativeFieldInfoPtr_g_bDollAttack03); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlayPlus.NativeFieldInfoPtr_g_bDollAttack03)) = value; } } // Token: 0x17000E89 RID: 3721 // (get) Token: 0x0600283D RID: 10301 RVA: 0x000A2064 File Offset: 0x000A0264 // (set) Token: 0x0600283E RID: 10302 RVA: 0x000A208C File Offset: 0x000A028C public unsafe float g_fDollMove { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlayPlus.NativeFieldInfoPtr_g_fDollMove); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlayPlus.NativeFieldInfoPtr_g_fDollMove)) = value; } } // Token: 0x17000E8A RID: 3722 // (get) Token: 0x0600283F RID: 10303 RVA: 0x000A20B0 File Offset: 0x000A02B0 // (set) Token: 0x06002840 RID: 10304 RVA: 0x000A20D8 File Offset: 0x000A02D8 public unsafe float g_fDollHideTime { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlayPlus.NativeFieldInfoPtr_g_fDollHideTime); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlayPlus.NativeFieldInfoPtr_g_fDollHideTime)) = value; } } // Token: 0x17000E8B RID: 3723 // (get) Token: 0x06002841 RID: 10305 RVA: 0x000A20FC File Offset: 0x000A02FC // (set) Token: 0x06002842 RID: 10306 RVA: 0x000A2130 File Offset: 0x000A0330 public unsafe Transform Bear { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlayPlus.NativeFieldInfoPtr_Bear); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new Transform(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlayPlus.NativeFieldInfoPtr_Bear), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000E8C RID: 3724 // (get) Token: 0x06002843 RID: 10307 RVA: 0x000A2158 File Offset: 0x000A0358 // (set) Token: 0x06002844 RID: 10308 RVA: 0x000A218C File Offset: 0x000A038C public unsafe BossLevel06EffectPlayBearControl g_BearController { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlayPlus.NativeFieldInfoPtr_g_BearController); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new BossLevel06EffectPlayBearControl(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlayPlus.NativeFieldInfoPtr_g_BearController), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000E8D RID: 3725 // (get) Token: 0x06002845 RID: 10309 RVA: 0x000A21B4 File Offset: 0x000A03B4 // (set) Token: 0x06002846 RID: 10310 RVA: 0x000A21E8 File Offset: 0x000A03E8 public unsafe ParticleSystem PS_SceneSmoke { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlayPlus.NativeFieldInfoPtr_PS_SceneSmoke); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new ParticleSystem(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlayPlus.NativeFieldInfoPtr_PS_SceneSmoke), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000E8E RID: 3726 // (get) Token: 0x06002847 RID: 10311 RVA: 0x000A2210 File Offset: 0x000A0410 // (set) Token: 0x06002848 RID: 10312 RVA: 0x000A2244 File Offset: 0x000A0444 public unsafe GameObject Eff_SwordAttack0101 { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlayPlus.NativeFieldInfoPtr_Eff_SwordAttack0101); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObject(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlayPlus.NativeFieldInfoPtr_Eff_SwordAttack0101), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000E8F RID: 3727 // (get) Token: 0x06002849 RID: 10313 RVA: 0x000A226C File Offset: 0x000A046C // (set) Token: 0x0600284A RID: 10314 RVA: 0x000A22A0 File Offset: 0x000A04A0 public unsafe GameObject Eff_SwordAttack0102 { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlayPlus.NativeFieldInfoPtr_Eff_SwordAttack0102); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObject(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlayPlus.NativeFieldInfoPtr_Eff_SwordAttack0102), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000E90 RID: 3728 // (get) Token: 0x0600284B RID: 10315 RVA: 0x000A22C8 File Offset: 0x000A04C8 // (set) Token: 0x0600284C RID: 10316 RVA: 0x000A22FC File Offset: 0x000A04FC public unsafe GameObject Eff_SwordAttack0103 { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlayPlus.NativeFieldInfoPtr_Eff_SwordAttack0103); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObject(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlayPlus.NativeFieldInfoPtr_Eff_SwordAttack0103), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000E91 RID: 3729 // (get) Token: 0x0600284D RID: 10317 RVA: 0x000A2324 File Offset: 0x000A0524 // (set) Token: 0x0600284E RID: 10318 RVA: 0x000A2358 File Offset: 0x000A0558 public unsafe GameObject Eff_SwordAttack0103Floor { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlayPlus.NativeFieldInfoPtr_Eff_SwordAttack0103Floor); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObject(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlayPlus.NativeFieldInfoPtr_Eff_SwordAttack0103Floor), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000E92 RID: 3730 // (get) Token: 0x0600284F RID: 10319 RVA: 0x000A2380 File Offset: 0x000A0580 // (set) Token: 0x06002850 RID: 10320 RVA: 0x000A23B4 File Offset: 0x000A05B4 public unsafe GameObject Eff_SwordEnergy { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlayPlus.NativeFieldInfoPtr_Eff_SwordEnergy); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObject(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlayPlus.NativeFieldInfoPtr_Eff_SwordEnergy), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000E93 RID: 3731 // (get) Token: 0x06002851 RID: 10321 RVA: 0x000A23DC File Offset: 0x000A05DC // (set) Token: 0x06002852 RID: 10322 RVA: 0x000A2410 File Offset: 0x000A0610 public unsafe GameObject Eff_SwordHit { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlayPlus.NativeFieldInfoPtr_Eff_SwordHit); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObject(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlayPlus.NativeFieldInfoPtr_Eff_SwordHit), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000E94 RID: 3732 // (get) Token: 0x06002853 RID: 10323 RVA: 0x000A2438 File Offset: 0x000A0638 // (set) Token: 0x06002854 RID: 10324 RVA: 0x000A246C File Offset: 0x000A066C public unsafe GameObject Eff_SwordEnergyHitWall { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlayPlus.NativeFieldInfoPtr_Eff_SwordEnergyHitWall); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObject(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlayPlus.NativeFieldInfoPtr_Eff_SwordEnergyHitWall), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000E95 RID: 3733 // (get) Token: 0x06002855 RID: 10325 RVA: 0x000A2494 File Offset: 0x000A0694 // (set) Token: 0x06002856 RID: 10326 RVA: 0x000A24C8 File Offset: 0x000A06C8 public unsafe GameObject Eff_SwordAttack0201 { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlayPlus.NativeFieldInfoPtr_Eff_SwordAttack0201); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObject(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlayPlus.NativeFieldInfoPtr_Eff_SwordAttack0201), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000E96 RID: 3734 // (get) Token: 0x06002857 RID: 10327 RVA: 0x000A24F0 File Offset: 0x000A06F0 // (set) Token: 0x06002858 RID: 10328 RVA: 0x000A2524 File Offset: 0x000A0724 public unsafe GameObject Eff_SwordAttack0202 { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlayPlus.NativeFieldInfoPtr_Eff_SwordAttack0202); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObject(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlayPlus.NativeFieldInfoPtr_Eff_SwordAttack0202), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000E97 RID: 3735 // (get) Token: 0x06002859 RID: 10329 RVA: 0x000A254C File Offset: 0x000A074C // (set) Token: 0x0600285A RID: 10330 RVA: 0x000A2580 File Offset: 0x000A0780 public unsafe GameObject Eff_SwordAttack02Dash { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlayPlus.NativeFieldInfoPtr_Eff_SwordAttack02Dash); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObject(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlayPlus.NativeFieldInfoPtr_Eff_SwordAttack02Dash), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000E98 RID: 3736 // (get) Token: 0x0600285B RID: 10331 RVA: 0x000A25A8 File Offset: 0x000A07A8 // (set) Token: 0x0600285C RID: 10332 RVA: 0x000A25DC File Offset: 0x000A07DC public unsafe GameObject Eff_SwordThrowAttack { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlayPlus.NativeFieldInfoPtr_Eff_SwordThrowAttack); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObject(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlayPlus.NativeFieldInfoPtr_Eff_SwordThrowAttack), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000E99 RID: 3737 // (get) Token: 0x0600285D RID: 10333 RVA: 0x000A2604 File Offset: 0x000A0804 // (set) Token: 0x0600285E RID: 10334 RVA: 0x000A2638 File Offset: 0x000A0838 public unsafe GameObject Eff_Beam { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlayPlus.NativeFieldInfoPtr_Eff_Beam); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObject(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlayPlus.NativeFieldInfoPtr_Eff_Beam), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000E9A RID: 3738 // (get) Token: 0x0600285F RID: 10335 RVA: 0x000A2660 File Offset: 0x000A0860 // (set) Token: 0x06002860 RID: 10336 RVA: 0x000A2694 File Offset: 0x000A0894 public unsafe GameObject Eff_BeamCollision { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlayPlus.NativeFieldInfoPtr_Eff_BeamCollision); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObject(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlayPlus.NativeFieldInfoPtr_Eff_BeamCollision), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000E9B RID: 3739 // (get) Token: 0x06002861 RID: 10337 RVA: 0x000A26BC File Offset: 0x000A08BC // (set) Token: 0x06002862 RID: 10338 RVA: 0x000A26F0 File Offset: 0x000A08F0 public unsafe GameObject Eff_BeamStart { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlayPlus.NativeFieldInfoPtr_Eff_BeamStart); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObject(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlayPlus.NativeFieldInfoPtr_Eff_BeamStart), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000E9C RID: 3740 // (get) Token: 0x06002863 RID: 10339 RVA: 0x000A2718 File Offset: 0x000A0918 // (set) Token: 0x06002864 RID: 10340 RVA: 0x000A274C File Offset: 0x000A094C public unsafe GameObject Eff_AttackRotateStart { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlayPlus.NativeFieldInfoPtr_Eff_AttackRotateStart); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObject(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlayPlus.NativeFieldInfoPtr_Eff_AttackRotateStart), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000E9D RID: 3741 // (get) Token: 0x06002865 RID: 10341 RVA: 0x000A2774 File Offset: 0x000A0974 // (set) Token: 0x06002866 RID: 10342 RVA: 0x000A27A8 File Offset: 0x000A09A8 public unsafe GameObject Eff_AttackRotateTip { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlayPlus.NativeFieldInfoPtr_Eff_AttackRotateTip); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObject(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlayPlus.NativeFieldInfoPtr_Eff_AttackRotateTip), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000E9E RID: 3742 // (get) Token: 0x06002867 RID: 10343 RVA: 0x000A27D0 File Offset: 0x000A09D0 // (set) Token: 0x06002868 RID: 10344 RVA: 0x000A2804 File Offset: 0x000A0A04 public unsafe GameObject Eff_AttackRotate { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlayPlus.NativeFieldInfoPtr_Eff_AttackRotate); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObject(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlayPlus.NativeFieldInfoPtr_Eff_AttackRotate), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000E9F RID: 3743 // (get) Token: 0x06002869 RID: 10345 RVA: 0x000A282C File Offset: 0x000A0A2C // (set) Token: 0x0600286A RID: 10346 RVA: 0x000A2860 File Offset: 0x000A0A60 public unsafe GameObject Eff_AttackRotateHit { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlayPlus.NativeFieldInfoPtr_Eff_AttackRotateHit); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObject(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlayPlus.NativeFieldInfoPtr_Eff_AttackRotateHit), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000EA0 RID: 3744 // (get) Token: 0x0600286B RID: 10347 RVA: 0x000A2888 File Offset: 0x000A0A88 // (set) Token: 0x0600286C RID: 10348 RVA: 0x000A28BC File Offset: 0x000A0ABC public unsafe GameObject Eff_AttackFour01 { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlayPlus.NativeFieldInfoPtr_Eff_AttackFour01); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObject(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlayPlus.NativeFieldInfoPtr_Eff_AttackFour01), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000EA1 RID: 3745 // (get) Token: 0x0600286D RID: 10349 RVA: 0x000A28E4 File Offset: 0x000A0AE4 // (set) Token: 0x0600286E RID: 10350 RVA: 0x000A2918 File Offset: 0x000A0B18 public unsafe GameObject Eff_AttackFour02 { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlayPlus.NativeFieldInfoPtr_Eff_AttackFour02); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObject(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlayPlus.NativeFieldInfoPtr_Eff_AttackFour02), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000EA2 RID: 3746 // (get) Token: 0x0600286F RID: 10351 RVA: 0x000A2940 File Offset: 0x000A0B40 // (set) Token: 0x06002870 RID: 10352 RVA: 0x000A2974 File Offset: 0x000A0B74 public unsafe GameObject Eff_AttackFour03 { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlayPlus.NativeFieldInfoPtr_Eff_AttackFour03); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObject(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlayPlus.NativeFieldInfoPtr_Eff_AttackFour03), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000EA3 RID: 3747 // (get) Token: 0x06002871 RID: 10353 RVA: 0x000A299C File Offset: 0x000A0B9C // (set) Token: 0x06002872 RID: 10354 RVA: 0x000A29D0 File Offset: 0x000A0BD0 public unsafe EffectPool g_EffSwordAttack0101 { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlayPlus.NativeFieldInfoPtr_g_EffSwordAttack0101); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new EffectPool(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlayPlus.NativeFieldInfoPtr_g_EffSwordAttack0101), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000EA4 RID: 3748 // (get) Token: 0x06002873 RID: 10355 RVA: 0x000A29F8 File Offset: 0x000A0BF8 // (set) Token: 0x06002874 RID: 10356 RVA: 0x000A2A2C File Offset: 0x000A0C2C public unsafe EffectPool g_EffSwordAttack0102 { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlayPlus.NativeFieldInfoPtr_g_EffSwordAttack0102); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new EffectPool(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlayPlus.NativeFieldInfoPtr_g_EffSwordAttack0102), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000EA5 RID: 3749 // (get) Token: 0x06002875 RID: 10357 RVA: 0x000A2A54 File Offset: 0x000A0C54 // (set) Token: 0x06002876 RID: 10358 RVA: 0x000A2A88 File Offset: 0x000A0C88 public unsafe EffectPool g_EffSwordAttack0103 { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlayPlus.NativeFieldInfoPtr_g_EffSwordAttack0103); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new EffectPool(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlayPlus.NativeFieldInfoPtr_g_EffSwordAttack0103), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000EA6 RID: 3750 // (get) Token: 0x06002877 RID: 10359 RVA: 0x000A2AB0 File Offset: 0x000A0CB0 // (set) Token: 0x06002878 RID: 10360 RVA: 0x000A2AE4 File Offset: 0x000A0CE4 public unsafe EffectPool g_EffSwordAttack0103Floor { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlayPlus.NativeFieldInfoPtr_g_EffSwordAttack0103Floor); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new EffectPool(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlayPlus.NativeFieldInfoPtr_g_EffSwordAttack0103Floor), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000EA7 RID: 3751 // (get) Token: 0x06002879 RID: 10361 RVA: 0x000A2B0C File Offset: 0x000A0D0C // (set) Token: 0x0600287A RID: 10362 RVA: 0x000A2B40 File Offset: 0x000A0D40 public unsafe EffectPool g_EffSwordEnergy { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlayPlus.NativeFieldInfoPtr_g_EffSwordEnergy); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new EffectPool(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlayPlus.NativeFieldInfoPtr_g_EffSwordEnergy), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000EA8 RID: 3752 // (get) Token: 0x0600287B RID: 10363 RVA: 0x000A2B68 File Offset: 0x000A0D68 // (set) Token: 0x0600287C RID: 10364 RVA: 0x000A2B9C File Offset: 0x000A0D9C public unsafe EffectPool g_EffSwordHit { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlayPlus.NativeFieldInfoPtr_g_EffSwordHit); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new EffectPool(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlayPlus.NativeFieldInfoPtr_g_EffSwordHit), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000EA9 RID: 3753 // (get) Token: 0x0600287D RID: 10365 RVA: 0x000A2BC4 File Offset: 0x000A0DC4 // (set) Token: 0x0600287E RID: 10366 RVA: 0x000A2BF8 File Offset: 0x000A0DF8 public unsafe EffectPool g_EffSwordEnergyHitWall { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlayPlus.NativeFieldInfoPtr_g_EffSwordEnergyHitWall); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new EffectPool(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlayPlus.NativeFieldInfoPtr_g_EffSwordEnergyHitWall), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000EAA RID: 3754 // (get) Token: 0x0600287F RID: 10367 RVA: 0x000A2C20 File Offset: 0x000A0E20 // (set) Token: 0x06002880 RID: 10368 RVA: 0x000A2C54 File Offset: 0x000A0E54 public unsafe EffectPool g_EffSwordAttack0201 { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlayPlus.NativeFieldInfoPtr_g_EffSwordAttack0201); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new EffectPool(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlayPlus.NativeFieldInfoPtr_g_EffSwordAttack0201), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000EAB RID: 3755 // (get) Token: 0x06002881 RID: 10369 RVA: 0x000A2C7C File Offset: 0x000A0E7C // (set) Token: 0x06002882 RID: 10370 RVA: 0x000A2CB0 File Offset: 0x000A0EB0 public unsafe EffectPool g_EffSwordAttack0202 { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlayPlus.NativeFieldInfoPtr_g_EffSwordAttack0202); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new EffectPool(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlayPlus.NativeFieldInfoPtr_g_EffSwordAttack0202), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000EAC RID: 3756 // (get) Token: 0x06002883 RID: 10371 RVA: 0x000A2CD8 File Offset: 0x000A0ED8 // (set) Token: 0x06002884 RID: 10372 RVA: 0x000A2D0C File Offset: 0x000A0F0C public unsafe EffectPool g_EffSwordAttack02Dash { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlayPlus.NativeFieldInfoPtr_g_EffSwordAttack02Dash); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new EffectPool(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlayPlus.NativeFieldInfoPtr_g_EffSwordAttack02Dash), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000EAD RID: 3757 // (get) Token: 0x06002885 RID: 10373 RVA: 0x000A2D34 File Offset: 0x000A0F34 // (set) Token: 0x06002886 RID: 10374 RVA: 0x000A2D68 File Offset: 0x000A0F68 public unsafe EffectPool g_EffSwordThrowAttack { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlayPlus.NativeFieldInfoPtr_g_EffSwordThrowAttack); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new EffectPool(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlayPlus.NativeFieldInfoPtr_g_EffSwordThrowAttack), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000EAE RID: 3758 // (get) Token: 0x06002887 RID: 10375 RVA: 0x000A2D90 File Offset: 0x000A0F90 // (set) Token: 0x06002888 RID: 10376 RVA: 0x000A2DC4 File Offset: 0x000A0FC4 public unsafe EffectPool g_EffBeam { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlayPlus.NativeFieldInfoPtr_g_EffBeam); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new EffectPool(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlayPlus.NativeFieldInfoPtr_g_EffBeam), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000EAF RID: 3759 // (get) Token: 0x06002889 RID: 10377 RVA: 0x000A2DEC File Offset: 0x000A0FEC // (set) Token: 0x0600288A RID: 10378 RVA: 0x000A2E20 File Offset: 0x000A1020 public unsafe EffectPool g_EffBeamCollision { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlayPlus.NativeFieldInfoPtr_g_EffBeamCollision); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new EffectPool(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlayPlus.NativeFieldInfoPtr_g_EffBeamCollision), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000EB0 RID: 3760 // (get) Token: 0x0600288B RID: 10379 RVA: 0x000A2E48 File Offset: 0x000A1048 // (set) Token: 0x0600288C RID: 10380 RVA: 0x000A2E7C File Offset: 0x000A107C public unsafe EffectPool g_EffBeamStart { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlayPlus.NativeFieldInfoPtr_g_EffBeamStart); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new EffectPool(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlayPlus.NativeFieldInfoPtr_g_EffBeamStart), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000EB1 RID: 3761 // (get) Token: 0x0600288D RID: 10381 RVA: 0x000A2EA4 File Offset: 0x000A10A4 // (set) Token: 0x0600288E RID: 10382 RVA: 0x000A2ED8 File Offset: 0x000A10D8 public unsafe EffectPool g_EffAttackRotateStart { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlayPlus.NativeFieldInfoPtr_g_EffAttackRotateStart); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new EffectPool(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlayPlus.NativeFieldInfoPtr_g_EffAttackRotateStart), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000EB2 RID: 3762 // (get) Token: 0x0600288F RID: 10383 RVA: 0x000A2F00 File Offset: 0x000A1100 // (set) Token: 0x06002890 RID: 10384 RVA: 0x000A2F34 File Offset: 0x000A1134 public unsafe EffectPool g_EffAttackRotateTip { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlayPlus.NativeFieldInfoPtr_g_EffAttackRotateTip); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new EffectPool(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlayPlus.NativeFieldInfoPtr_g_EffAttackRotateTip), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000EB3 RID: 3763 // (get) Token: 0x06002891 RID: 10385 RVA: 0x000A2F5C File Offset: 0x000A115C // (set) Token: 0x06002892 RID: 10386 RVA: 0x000A2F90 File Offset: 0x000A1190 public unsafe EffectPool g_EffAttackRotate { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlayPlus.NativeFieldInfoPtr_g_EffAttackRotate); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new EffectPool(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlayPlus.NativeFieldInfoPtr_g_EffAttackRotate), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000EB4 RID: 3764 // (get) Token: 0x06002893 RID: 10387 RVA: 0x000A2FB8 File Offset: 0x000A11B8 // (set) Token: 0x06002894 RID: 10388 RVA: 0x000A2FEC File Offset: 0x000A11EC public unsafe EffectPool g_EffAttackRotateHit { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlayPlus.NativeFieldInfoPtr_g_EffAttackRotateHit); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new EffectPool(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlayPlus.NativeFieldInfoPtr_g_EffAttackRotateHit), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000EB5 RID: 3765 // (get) Token: 0x06002895 RID: 10389 RVA: 0x000A3014 File Offset: 0x000A1214 // (set) Token: 0x06002896 RID: 10390 RVA: 0x000A3048 File Offset: 0x000A1248 public unsafe EffectPool g_EffAttackFour01 { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlayPlus.NativeFieldInfoPtr_g_EffAttackFour01); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new EffectPool(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlayPlus.NativeFieldInfoPtr_g_EffAttackFour01), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000EB6 RID: 3766 // (get) Token: 0x06002897 RID: 10391 RVA: 0x000A3070 File Offset: 0x000A1270 // (set) Token: 0x06002898 RID: 10392 RVA: 0x000A30A4 File Offset: 0x000A12A4 public unsafe EffectPool g_EffAttackFour02 { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlayPlus.NativeFieldInfoPtr_g_EffAttackFour02); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new EffectPool(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlayPlus.NativeFieldInfoPtr_g_EffAttackFour02), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000EB7 RID: 3767 // (get) Token: 0x06002899 RID: 10393 RVA: 0x000A30CC File Offset: 0x000A12CC // (set) Token: 0x0600289A RID: 10394 RVA: 0x000A3100 File Offset: 0x000A1300 public unsafe EffectPool g_EffAttackFour03 { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlayPlus.NativeFieldInfoPtr_g_EffAttackFour03); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new EffectPool(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlayPlus.NativeFieldInfoPtr_g_EffAttackFour03), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000EB8 RID: 3768 // (get) Token: 0x0600289B RID: 10395 RVA: 0x000A3128 File Offset: 0x000A1328 // (set) Token: 0x0600289C RID: 10396 RVA: 0x000A315C File Offset: 0x000A135C public unsafe GameObject SE_SwordAppear { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlayPlus.NativeFieldInfoPtr_SE_SwordAppear); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObject(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlayPlus.NativeFieldInfoPtr_SE_SwordAppear), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000EB9 RID: 3769 // (get) Token: 0x0600289D RID: 10397 RVA: 0x000A3184 File Offset: 0x000A1384 // (set) Token: 0x0600289E RID: 10398 RVA: 0x000A31B8 File Offset: 0x000A13B8 public unsafe GameObject SE_SwordDisappear { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlayPlus.NativeFieldInfoPtr_SE_SwordDisappear); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObject(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlayPlus.NativeFieldInfoPtr_SE_SwordDisappear), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000EBA RID: 3770 // (get) Token: 0x0600289F RID: 10399 RVA: 0x000A31E0 File Offset: 0x000A13E0 // (set) Token: 0x060028A0 RID: 10400 RVA: 0x000A3214 File Offset: 0x000A1414 public unsafe GameObject SE_SwordSwing { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlayPlus.NativeFieldInfoPtr_SE_SwordSwing); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObject(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlayPlus.NativeFieldInfoPtr_SE_SwordSwing), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000EBB RID: 3771 // (get) Token: 0x060028A1 RID: 10401 RVA: 0x000A323C File Offset: 0x000A143C // (set) Token: 0x060028A2 RID: 10402 RVA: 0x000A3270 File Offset: 0x000A1470 public unsafe GameObject SE_SwordSkill { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlayPlus.NativeFieldInfoPtr_SE_SwordSkill); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObject(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlayPlus.NativeFieldInfoPtr_SE_SwordSkill), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000EBC RID: 3772 // (get) Token: 0x060028A3 RID: 10403 RVA: 0x000A3298 File Offset: 0x000A1498 // (set) Token: 0x060028A4 RID: 10404 RVA: 0x000A32CC File Offset: 0x000A14CC public unsafe GameObject SE_SwordAssault { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlayPlus.NativeFieldInfoPtr_SE_SwordAssault); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObject(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlayPlus.NativeFieldInfoPtr_SE_SwordAssault), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000EBD RID: 3773 // (get) Token: 0x060028A5 RID: 10405 RVA: 0x000A32F4 File Offset: 0x000A14F4 // (set) Token: 0x060028A6 RID: 10406 RVA: 0x000A3328 File Offset: 0x000A1528 public unsafe GameObject SE_SwordRotate { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlayPlus.NativeFieldInfoPtr_SE_SwordRotate); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObject(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlayPlus.NativeFieldInfoPtr_SE_SwordRotate), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000EBE RID: 3774 // (get) Token: 0x060028A7 RID: 10407 RVA: 0x000A3350 File Offset: 0x000A1550 // (set) Token: 0x060028A8 RID: 10408 RVA: 0x000A3384 File Offset: 0x000A1584 public unsafe GameObject SE_DollAppear { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlayPlus.NativeFieldInfoPtr_SE_DollAppear); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObject(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlayPlus.NativeFieldInfoPtr_SE_DollAppear), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000EBF RID: 3775 // (get) Token: 0x060028A9 RID: 10409 RVA: 0x000A33AC File Offset: 0x000A15AC // (set) Token: 0x060028AA RID: 10410 RVA: 0x000A33E0 File Offset: 0x000A15E0 public unsafe GameObject SE_DollDisappear { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlayPlus.NativeFieldInfoPtr_SE_DollDisappear); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObject(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlayPlus.NativeFieldInfoPtr_SE_DollDisappear), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000EC0 RID: 3776 // (get) Token: 0x060028AB RID: 10411 RVA: 0x000A3408 File Offset: 0x000A1608 // (set) Token: 0x060028AC RID: 10412 RVA: 0x000A343C File Offset: 0x000A163C public unsafe GameObject SE_Move { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlayPlus.NativeFieldInfoPtr_SE_Move); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObject(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlayPlus.NativeFieldInfoPtr_SE_Move), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000EC1 RID: 3777 // (get) Token: 0x060028AD RID: 10413 RVA: 0x000A3464 File Offset: 0x000A1664 // (set) Token: 0x060028AE RID: 10414 RVA: 0x000A3498 File Offset: 0x000A1698 public unsafe GameObject SE_StartUp { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlayPlus.NativeFieldInfoPtr_SE_StartUp); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObject(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlayPlus.NativeFieldInfoPtr_SE_StartUp), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000EC2 RID: 3778 // (get) Token: 0x060028AF RID: 10415 RVA: 0x000A34C0 File Offset: 0x000A16C0 // (set) Token: 0x060028B0 RID: 10416 RVA: 0x000A34F4 File Offset: 0x000A16F4 public unsafe GameObject SE_StartUpWind { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlayPlus.NativeFieldInfoPtr_SE_StartUpWind); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObject(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlayPlus.NativeFieldInfoPtr_SE_StartUpWind), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000EC3 RID: 3779 // (get) Token: 0x060028B1 RID: 10417 RVA: 0x000A351C File Offset: 0x000A171C // (set) Token: 0x060028B2 RID: 10418 RVA: 0x000A3550 File Offset: 0x000A1750 public unsafe GameObject SE_DollAttackTip { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlayPlus.NativeFieldInfoPtr_SE_DollAttackTip); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObject(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlayPlus.NativeFieldInfoPtr_SE_DollAttackTip), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000EC4 RID: 3780 // (get) Token: 0x060028B3 RID: 10419 RVA: 0x000A3578 File Offset: 0x000A1778 // (set) Token: 0x060028B4 RID: 10420 RVA: 0x000A35AC File Offset: 0x000A17AC public unsafe GameObject SE_BeamShot { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlayPlus.NativeFieldInfoPtr_SE_BeamShot); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObject(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlayPlus.NativeFieldInfoPtr_SE_BeamShot), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000EC5 RID: 3781 // (get) Token: 0x060028B5 RID: 10421 RVA: 0x000A35D4 File Offset: 0x000A17D4 // (set) Token: 0x060028B6 RID: 10422 RVA: 0x000A3608 File Offset: 0x000A1808 public unsafe GameObject SE_Beam { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlayPlus.NativeFieldInfoPtr_SE_Beam); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObject(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlayPlus.NativeFieldInfoPtr_SE_Beam), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000EC6 RID: 3782 // (get) Token: 0x060028B7 RID: 10423 RVA: 0x000A3630 File Offset: 0x000A1830 // (set) Token: 0x060028B8 RID: 10424 RVA: 0x000A3664 File Offset: 0x000A1864 public unsafe GameObject SE_BeamCollision { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlayPlus.NativeFieldInfoPtr_SE_BeamCollision); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObject(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlayPlus.NativeFieldInfoPtr_SE_BeamCollision), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000EC7 RID: 3783 // (get) Token: 0x060028B9 RID: 10425 RVA: 0x000A368C File Offset: 0x000A188C // (set) Token: 0x060028BA RID: 10426 RVA: 0x000A36C0 File Offset: 0x000A18C0 public unsafe GameObject SE_DollFourHitFloor { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlayPlus.NativeFieldInfoPtr_SE_DollFourHitFloor); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObject(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlayPlus.NativeFieldInfoPtr_SE_DollFourHitFloor), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000EC8 RID: 3784 // (get) Token: 0x060028BB RID: 10427 RVA: 0x000A36E8 File Offset: 0x000A18E8 // (set) Token: 0x060028BC RID: 10428 RVA: 0x000A371C File Offset: 0x000A191C public unsafe GameObject SE_DollRotateReady { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlayPlus.NativeFieldInfoPtr_SE_DollRotateReady); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObject(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlayPlus.NativeFieldInfoPtr_SE_DollRotateReady), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000EC9 RID: 3785 // (get) Token: 0x060028BD RID: 10429 RVA: 0x000A3744 File Offset: 0x000A1944 // (set) Token: 0x060028BE RID: 10430 RVA: 0x000A3778 File Offset: 0x000A1978 public unsafe GameObject SE_BearDisappear { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlayPlus.NativeFieldInfoPtr_SE_BearDisappear); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObject(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlayPlus.NativeFieldInfoPtr_SE_BearDisappear), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000ECA RID: 3786 // (get) Token: 0x060028BF RID: 10431 RVA: 0x000A37A0 File Offset: 0x000A19A0 // (set) Token: 0x060028C0 RID: 10432 RVA: 0x000A37D4 File Offset: 0x000A19D4 public unsafe SoundEffect g_SESwordAppear { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlayPlus.NativeFieldInfoPtr_g_SESwordAppear); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new SoundEffect(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlayPlus.NativeFieldInfoPtr_g_SESwordAppear), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000ECB RID: 3787 // (get) Token: 0x060028C1 RID: 10433 RVA: 0x000A37FC File Offset: 0x000A19FC // (set) Token: 0x060028C2 RID: 10434 RVA: 0x000A3830 File Offset: 0x000A1A30 public unsafe SoundEffect g_SESwordSwing { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlayPlus.NativeFieldInfoPtr_g_SESwordSwing); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new SoundEffect(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlayPlus.NativeFieldInfoPtr_g_SESwordSwing), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000ECC RID: 3788 // (get) Token: 0x060028C3 RID: 10435 RVA: 0x000A3858 File Offset: 0x000A1A58 // (set) Token: 0x060028C4 RID: 10436 RVA: 0x000A388C File Offset: 0x000A1A8C public unsafe SoundEffect g_SESwordSkill { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlayPlus.NativeFieldInfoPtr_g_SESwordSkill); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new SoundEffect(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlayPlus.NativeFieldInfoPtr_g_SESwordSkill), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000ECD RID: 3789 // (get) Token: 0x060028C5 RID: 10437 RVA: 0x000A38B4 File Offset: 0x000A1AB4 // (set) Token: 0x060028C6 RID: 10438 RVA: 0x000A38E8 File Offset: 0x000A1AE8 public unsafe SoundEffect g_SESwordAssault { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlayPlus.NativeFieldInfoPtr_g_SESwordAssault); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new SoundEffect(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlayPlus.NativeFieldInfoPtr_g_SESwordAssault), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000ECE RID: 3790 // (get) Token: 0x060028C7 RID: 10439 RVA: 0x000A3910 File Offset: 0x000A1B10 // (set) Token: 0x060028C8 RID: 10440 RVA: 0x000A3944 File Offset: 0x000A1B44 public unsafe SoundEffect g_SESwordRotate { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlayPlus.NativeFieldInfoPtr_g_SESwordRotate); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new SoundEffect(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlayPlus.NativeFieldInfoPtr_g_SESwordRotate), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000ECF RID: 3791 // (get) Token: 0x060028C9 RID: 10441 RVA: 0x000A396C File Offset: 0x000A1B6C // (set) Token: 0x060028CA RID: 10442 RVA: 0x000A39A0 File Offset: 0x000A1BA0 public unsafe SoundEffect g_SEDollAppear { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlayPlus.NativeFieldInfoPtr_g_SEDollAppear); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new SoundEffect(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlayPlus.NativeFieldInfoPtr_g_SEDollAppear), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000ED0 RID: 3792 // (get) Token: 0x060028CB RID: 10443 RVA: 0x000A39C8 File Offset: 0x000A1BC8 // (set) Token: 0x060028CC RID: 10444 RVA: 0x000A39FC File Offset: 0x000A1BFC public unsafe SoundEffect g_SEDollDisappear { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlayPlus.NativeFieldInfoPtr_g_SEDollDisappear); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new SoundEffect(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlayPlus.NativeFieldInfoPtr_g_SEDollDisappear), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000ED1 RID: 3793 // (get) Token: 0x060028CD RID: 10445 RVA: 0x000A3A24 File Offset: 0x000A1C24 // (set) Token: 0x060028CE RID: 10446 RVA: 0x000A3A58 File Offset: 0x000A1C58 public unsafe SoundEffect g_SEMove { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlayPlus.NativeFieldInfoPtr_g_SEMove); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new SoundEffect(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlayPlus.NativeFieldInfoPtr_g_SEMove), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000ED2 RID: 3794 // (get) Token: 0x060028CF RID: 10447 RVA: 0x000A3A80 File Offset: 0x000A1C80 // (set) Token: 0x060028D0 RID: 10448 RVA: 0x000A3AB4 File Offset: 0x000A1CB4 public unsafe SoundEffect g_SEStartUp { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlayPlus.NativeFieldInfoPtr_g_SEStartUp); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new SoundEffect(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlayPlus.NativeFieldInfoPtr_g_SEStartUp), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000ED3 RID: 3795 // (get) Token: 0x060028D1 RID: 10449 RVA: 0x000A3ADC File Offset: 0x000A1CDC // (set) Token: 0x060028D2 RID: 10450 RVA: 0x000A3B10 File Offset: 0x000A1D10 public unsafe SoundEffect g_SEStartUpWind { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlayPlus.NativeFieldInfoPtr_g_SEStartUpWind); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new SoundEffect(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlayPlus.NativeFieldInfoPtr_g_SEStartUpWind), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000ED4 RID: 3796 // (get) Token: 0x060028D3 RID: 10451 RVA: 0x000A3B38 File Offset: 0x000A1D38 // (set) Token: 0x060028D4 RID: 10452 RVA: 0x000A3B6C File Offset: 0x000A1D6C public unsafe SoundEffect g_SEDollAttackTip { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlayPlus.NativeFieldInfoPtr_g_SEDollAttackTip); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new SoundEffect(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlayPlus.NativeFieldInfoPtr_g_SEDollAttackTip), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000ED5 RID: 3797 // (get) Token: 0x060028D5 RID: 10453 RVA: 0x000A3B94 File Offset: 0x000A1D94 // (set) Token: 0x060028D6 RID: 10454 RVA: 0x000A3BC8 File Offset: 0x000A1DC8 public unsafe SoundEffect g_SEBeamShot { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlayPlus.NativeFieldInfoPtr_g_SEBeamShot); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new SoundEffect(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlayPlus.NativeFieldInfoPtr_g_SEBeamShot), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000ED6 RID: 3798 // (get) Token: 0x060028D7 RID: 10455 RVA: 0x000A3BF0 File Offset: 0x000A1DF0 // (set) Token: 0x060028D8 RID: 10456 RVA: 0x000A3C24 File Offset: 0x000A1E24 public unsafe SoundEffect g_SEBeam { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlayPlus.NativeFieldInfoPtr_g_SEBeam); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new SoundEffect(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlayPlus.NativeFieldInfoPtr_g_SEBeam), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000ED7 RID: 3799 // (get) Token: 0x060028D9 RID: 10457 RVA: 0x000A3C4C File Offset: 0x000A1E4C // (set) Token: 0x060028DA RID: 10458 RVA: 0x000A3C80 File Offset: 0x000A1E80 public unsafe SoundEffect g_SEBeamCollision { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlayPlus.NativeFieldInfoPtr_g_SEBeamCollision); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new SoundEffect(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlayPlus.NativeFieldInfoPtr_g_SEBeamCollision), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000ED8 RID: 3800 // (get) Token: 0x060028DB RID: 10459 RVA: 0x000A3CA8 File Offset: 0x000A1EA8 // (set) Token: 0x060028DC RID: 10460 RVA: 0x000A3CDC File Offset: 0x000A1EDC public unsafe SoundEffect g_SEDollFourHitFloor { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlayPlus.NativeFieldInfoPtr_g_SEDollFourHitFloor); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new SoundEffect(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlayPlus.NativeFieldInfoPtr_g_SEDollFourHitFloor), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000ED9 RID: 3801 // (get) Token: 0x060028DD RID: 10461 RVA: 0x000A3D04 File Offset: 0x000A1F04 // (set) Token: 0x060028DE RID: 10462 RVA: 0x000A3D38 File Offset: 0x000A1F38 public unsafe SoundEffect g_SEDollRotateReady { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlayPlus.NativeFieldInfoPtr_g_SEDollRotateReady); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new SoundEffect(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlayPlus.NativeFieldInfoPtr_g_SEDollRotateReady), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000EDA RID: 3802 // (get) Token: 0x060028DF RID: 10463 RVA: 0x000A3D60 File Offset: 0x000A1F60 // (set) Token: 0x060028E0 RID: 10464 RVA: 0x000A3D94 File Offset: 0x000A1F94 public unsafe SoundEffectPool g_SEPSwordDisappear { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlayPlus.NativeFieldInfoPtr_g_SEPSwordDisappear); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new SoundEffectPool(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlayPlus.NativeFieldInfoPtr_g_SEPSwordDisappear), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000EDB RID: 3803 // (get) Token: 0x060028E1 RID: 10465 RVA: 0x000A3DBC File Offset: 0x000A1FBC // (set) Token: 0x060028E2 RID: 10466 RVA: 0x000A3DF0 File Offset: 0x000A1FF0 public unsafe SoundEffectPool g_SEPDollDisappear { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlayPlus.NativeFieldInfoPtr_g_SEPDollDisappear); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new SoundEffectPool(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlayPlus.NativeFieldInfoPtr_g_SEPDollDisappear), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000EDC RID: 3804 // (get) Token: 0x060028E3 RID: 10467 RVA: 0x000A3E18 File Offset: 0x000A2018 // (set) Token: 0x060028E4 RID: 10468 RVA: 0x000A3E4C File Offset: 0x000A204C public unsafe SoundEffectPool g_SEPBearDisappear { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlayPlus.NativeFieldInfoPtr_g_SEPBearDisappear); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new SoundEffectPool(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlayPlus.NativeFieldInfoPtr_g_SEPBearDisappear), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000EDD RID: 3805 // (get) Token: 0x060028E5 RID: 10469 RVA: 0x000A3E74 File Offset: 0x000A2074 // (set) Token: 0x060028E6 RID: 10470 RVA: 0x000A3E9C File Offset: 0x000A209C public unsafe bool g_bBeam { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlayPlus.NativeFieldInfoPtr_g_bBeam); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlayPlus.NativeFieldInfoPtr_g_bBeam)) = value; } } // Token: 0x17000EDE RID: 3806 // (get) Token: 0x060028E7 RID: 10471 RVA: 0x000A3EC0 File Offset: 0x000A20C0 // (set) Token: 0x060028E8 RID: 10472 RVA: 0x000A3EF4 File Offset: 0x000A20F4 public unsafe ParticleSystem g_PsBeamL { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlayPlus.NativeFieldInfoPtr_g_PsBeamL); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new ParticleSystem(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlayPlus.NativeFieldInfoPtr_g_PsBeamL), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000EDF RID: 3807 // (get) Token: 0x060028E9 RID: 10473 RVA: 0x000A3F1C File Offset: 0x000A211C // (set) Token: 0x060028EA RID: 10474 RVA: 0x000A3F50 File Offset: 0x000A2150 public unsafe ParticleSystem g_PsBeamR { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlayPlus.NativeFieldInfoPtr_g_PsBeamR); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new ParticleSystem(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlayPlus.NativeFieldInfoPtr_g_PsBeamR), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000EE0 RID: 3808 // (get) Token: 0x060028EB RID: 10475 RVA: 0x000A3F78 File Offset: 0x000A2178 // (set) Token: 0x060028EC RID: 10476 RVA: 0x000A3FA0 File Offset: 0x000A21A0 public unsafe Vector3 g_v3BeamLTarget { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlayPlus.NativeFieldInfoPtr_g_v3BeamLTarget); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlayPlus.NativeFieldInfoPtr_g_v3BeamLTarget)) = value; } } // Token: 0x17000EE1 RID: 3809 // (get) Token: 0x060028ED RID: 10477 RVA: 0x000A3FC4 File Offset: 0x000A21C4 // (set) Token: 0x060028EE RID: 10478 RVA: 0x000A3FEC File Offset: 0x000A21EC public unsafe Vector3 g_v3BeamRTarget { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlayPlus.NativeFieldInfoPtr_g_v3BeamRTarget); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlayPlus.NativeFieldInfoPtr_g_v3BeamRTarget)) = value; } } // Token: 0x17000EE2 RID: 3810 // (get) Token: 0x060028EF RID: 10479 RVA: 0x000A4010 File Offset: 0x000A2210 // (set) Token: 0x060028F0 RID: 10480 RVA: 0x000A4038 File Offset: 0x000A2238 public unsafe Vector3 g_v3BeamLMove { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlayPlus.NativeFieldInfoPtr_g_v3BeamLMove); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlayPlus.NativeFieldInfoPtr_g_v3BeamLMove)) = value; } } // Token: 0x17000EE3 RID: 3811 // (get) Token: 0x060028F1 RID: 10481 RVA: 0x000A405C File Offset: 0x000A225C // (set) Token: 0x060028F2 RID: 10482 RVA: 0x000A4084 File Offset: 0x000A2284 public unsafe Vector3 g_v3BeamRMove { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlayPlus.NativeFieldInfoPtr_g_v3BeamRMove); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlayPlus.NativeFieldInfoPtr_g_v3BeamRMove)) = value; } } // Token: 0x17000EE4 RID: 3812 // (get) Token: 0x060028F3 RID: 10483 RVA: 0x000A40A8 File Offset: 0x000A22A8 // (set) Token: 0x060028F4 RID: 10484 RVA: 0x000A40C6 File Offset: 0x000A22C6 public unsafe static float g_fBeamFrequency { get { float num; IL2CPP.il2cpp_field_static_get_value(BossLevel06EffectPlayPlus.NativeFieldInfoPtr_g_fBeamFrequency, (void*)(&num)); return num; } set { IL2CPP.il2cpp_field_static_set_value(BossLevel06EffectPlayPlus.NativeFieldInfoPtr_g_fBeamFrequency, (void*)(&value)); } } // Token: 0x17000EE5 RID: 3813 // (get) Token: 0x060028F5 RID: 10485 RVA: 0x000A40D8 File Offset: 0x000A22D8 // (set) Token: 0x060028F6 RID: 10486 RVA: 0x000A4100 File Offset: 0x000A2300 public unsafe float g_fBeamFrequencyVal { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlayPlus.NativeFieldInfoPtr_g_fBeamFrequencyVal); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlayPlus.NativeFieldInfoPtr_g_fBeamFrequencyVal)) = value; } } // Token: 0x17000EE6 RID: 3814 // (get) Token: 0x060028F7 RID: 10487 RVA: 0x000A4124 File Offset: 0x000A2324 // (set) Token: 0x060028F8 RID: 10488 RVA: 0x000A414C File Offset: 0x000A234C public unsafe float g_fBeamSize { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlayPlus.NativeFieldInfoPtr_g_fBeamSize); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlayPlus.NativeFieldInfoPtr_g_fBeamSize)) = value; } } // Token: 0x17000EE7 RID: 3815 // (get) Token: 0x060028F9 RID: 10489 RVA: 0x000A4170 File Offset: 0x000A2370 // (set) Token: 0x060028FA RID: 10490 RVA: 0x000A4198 File Offset: 0x000A2398 public unsafe bool g_bBeamHitL { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlayPlus.NativeFieldInfoPtr_g_bBeamHitL); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlayPlus.NativeFieldInfoPtr_g_bBeamHitL)) = value; } } // Token: 0x17000EE8 RID: 3816 // (get) Token: 0x060028FB RID: 10491 RVA: 0x000A41BC File Offset: 0x000A23BC // (set) Token: 0x060028FC RID: 10492 RVA: 0x000A41E4 File Offset: 0x000A23E4 public unsafe bool g_bBeamHitR { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlayPlus.NativeFieldInfoPtr_g_bBeamHitR); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlayPlus.NativeFieldInfoPtr_g_bBeamHitR)) = value; } } // Token: 0x17000EE9 RID: 3817 // (get) Token: 0x060028FD RID: 10493 RVA: 0x000A4208 File Offset: 0x000A2408 // (set) Token: 0x060028FE RID: 10494 RVA: 0x000A4230 File Offset: 0x000A2430 public unsafe bool g_bSEMove { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlayPlus.NativeFieldInfoPtr_g_bSEMove); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlayPlus.NativeFieldInfoPtr_g_bSEMove)) = value; } } // Token: 0x17000EEA RID: 3818 // (get) Token: 0x060028FF RID: 10495 RVA: 0x000A4254 File Offset: 0x000A2454 // (set) Token: 0x06002900 RID: 10496 RVA: 0x000A427C File Offset: 0x000A247C public unsafe bool g_bSEMoveSpeed { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlayPlus.NativeFieldInfoPtr_g_bSEMoveSpeed); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlayPlus.NativeFieldInfoPtr_g_bSEMoveSpeed)) = value; } } // Token: 0x17000EEB RID: 3819 // (get) Token: 0x06002901 RID: 10497 RVA: 0x000A42A0 File Offset: 0x000A24A0 // (set) Token: 0x06002902 RID: 10498 RVA: 0x000A42C8 File Offset: 0x000A24C8 public unsafe float g_fSEMoveVolume { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlayPlus.NativeFieldInfoPtr_g_fSEMoveVolume); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlayPlus.NativeFieldInfoPtr_g_fSEMoveVolume)) = value; } } // Token: 0x17000EEC RID: 3820 // (get) Token: 0x06002903 RID: 10499 RVA: 0x000A42EC File Offset: 0x000A24EC // (set) Token: 0x06002904 RID: 10500 RVA: 0x000A4314 File Offset: 0x000A2514 public unsafe float g_fSEMovePitch { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlayPlus.NativeFieldInfoPtr_g_fSEMovePitch); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlayPlus.NativeFieldInfoPtr_g_fSEMovePitch)) = value; } } // Token: 0x17000EED RID: 3821 // (get) Token: 0x06002905 RID: 10501 RVA: 0x000A4338 File Offset: 0x000A2538 // (set) Token: 0x06002906 RID: 10502 RVA: 0x000A4360 File Offset: 0x000A2560 public unsafe float g_fSEBeamVolume { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlayPlus.NativeFieldInfoPtr_g_fSEBeamVolume); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlayPlus.NativeFieldInfoPtr_g_fSEBeamVolume)) = value; } } // Token: 0x17000EEE RID: 3822 // (get) Token: 0x06002907 RID: 10503 RVA: 0x000A4384 File Offset: 0x000A2584 // (set) Token: 0x06002908 RID: 10504 RVA: 0x000A43AC File Offset: 0x000A25AC public unsafe float g_fSEBeamPitch { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlayPlus.NativeFieldInfoPtr_g_fSEBeamPitch); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlayPlus.NativeFieldInfoPtr_g_fSEBeamPitch)) = value; } } // Token: 0x17000EEF RID: 3823 // (get) Token: 0x06002909 RID: 10505 RVA: 0x000A43D0 File Offset: 0x000A25D0 // (set) Token: 0x0600290A RID: 10506 RVA: 0x000A43F8 File Offset: 0x000A25F8 public unsafe bool g_bSEStartUpWind { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlayPlus.NativeFieldInfoPtr_g_bSEStartUpWind); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlayPlus.NativeFieldInfoPtr_g_bSEStartUpWind)) = value; } } // Token: 0x17000EF0 RID: 3824 // (get) Token: 0x0600290B RID: 10507 RVA: 0x000A441C File Offset: 0x000A261C // (set) Token: 0x0600290C RID: 10508 RVA: 0x000A4444 File Offset: 0x000A2644 public unsafe float g_fSEStartUpWindVolume { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlayPlus.NativeFieldInfoPtr_g_fSEStartUpWindVolume); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlayPlus.NativeFieldInfoPtr_g_fSEStartUpWindVolume)) = value; } } // Token: 0x17000EF1 RID: 3825 // (get) Token: 0x0600290D RID: 10509 RVA: 0x000A4468 File Offset: 0x000A2668 // (set) Token: 0x0600290E RID: 10510 RVA: 0x000A4490 File Offset: 0x000A2690 public unsafe float g_fSEStartUpWindPitch { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlayPlus.NativeFieldInfoPtr_g_fSEStartUpWindPitch); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlayPlus.NativeFieldInfoPtr_g_fSEStartUpWindPitch)) = value; } } // Token: 0x17000EF2 RID: 3826 // (get) Token: 0x0600290F RID: 10511 RVA: 0x000A44B4 File Offset: 0x000A26B4 // (set) Token: 0x06002910 RID: 10512 RVA: 0x000A44E8 File Offset: 0x000A26E8 public unsafe AttackData AD_SwordAttack0103Floor { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlayPlus.NativeFieldInfoPtr_AD_SwordAttack0103Floor); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new AttackData(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlayPlus.NativeFieldInfoPtr_AD_SwordAttack0103Floor), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000EF3 RID: 3827 // (get) Token: 0x06002911 RID: 10513 RVA: 0x000A4510 File Offset: 0x000A2710 // (set) Token: 0x06002912 RID: 10514 RVA: 0x000A4544 File Offset: 0x000A2744 public unsafe AttackData AD_DollRotate { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlayPlus.NativeFieldInfoPtr_AD_DollRotate); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new AttackData(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlayPlus.NativeFieldInfoPtr_AD_DollRotate), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000EF4 RID: 3828 // (get) Token: 0x06002913 RID: 10515 RVA: 0x000A456C File Offset: 0x000A276C // (set) Token: 0x06002914 RID: 10516 RVA: 0x000A45A0 File Offset: 0x000A27A0 public unsafe AttackData AD_DollFour { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlayPlus.NativeFieldInfoPtr_AD_DollFour); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new AttackData(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlayPlus.NativeFieldInfoPtr_AD_DollFour), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x04001B27 RID: 6951 private static readonly IntPtr NativeFieldInfoPtr_g_Camera; // Token: 0x04001B28 RID: 6952 private static readonly IntPtr NativeFieldInfoPtr_g_PlayerTransform; // Token: 0x04001B29 RID: 6953 private static readonly IntPtr NativeFieldInfoPtr_g_WGM; // Token: 0x04001B2A RID: 6954 private static readonly IntPtr NativeFieldInfoPtr_g_AI; // Token: 0x04001B2B RID: 6955 private static readonly IntPtr NativeFieldInfoPtr_Sword; // Token: 0x04001B2C RID: 6956 private static readonly IntPtr NativeFieldInfoPtr_PS_Sword; // Token: 0x04001B2D RID: 6957 private static readonly IntPtr NativeFieldInfoPtr_PS_SwordShow; // Token: 0x04001B2E RID: 6958 private static readonly IntPtr NativeFieldInfoPtr_PS_SwordHide; // Token: 0x04001B2F RID: 6959 private static readonly IntPtr NativeFieldInfoPtr_PS_SwordCharge; // Token: 0x04001B30 RID: 6960 private static readonly IntPtr NativeFieldInfoPtr_g_MatSword; // Token: 0x04001B31 RID: 6961 private static readonly IntPtr NativeFieldInfoPtr_g_fSwordGlowColor; // Token: 0x04001B32 RID: 6962 private static readonly IntPtr NativeFieldInfoPtr_DollMesh; // Token: 0x04001B33 RID: 6963 private static readonly IntPtr NativeFieldInfoPtr_DollHeadMesh; // Token: 0x04001B34 RID: 6964 private static readonly IntPtr NativeFieldInfoPtr_PS_DollShow; // Token: 0x04001B35 RID: 6965 private static readonly IntPtr NativeFieldInfoPtr_PS_DollHide; // Token: 0x04001B36 RID: 6966 private static readonly IntPtr NativeFieldInfoPtr_PS_DollHeadStartUp; // Token: 0x04001B37 RID: 6967 private static readonly IntPtr NativeFieldInfoPtr_PS_DollHandLStartUp; // Token: 0x04001B38 RID: 6968 private static readonly IntPtr NativeFieldInfoPtr_PS_DollHandRStartUp; // Token: 0x04001B39 RID: 6969 private static readonly IntPtr NativeFieldInfoPtr_PS_DollHandLTip; // Token: 0x04001B3A RID: 6970 private static readonly IntPtr NativeFieldInfoPtr_PS_DollHandRTip; // Token: 0x04001B3B RID: 6971 private static readonly IntPtr NativeFieldInfoPtr_g_MatDoll; // Token: 0x04001B3C RID: 6972 private static readonly IntPtr NativeFieldInfoPtr_g_MatDollHead; // Token: 0x04001B3D RID: 6973 private static readonly IntPtr NativeFieldInfoPtr_g_fDollGlowColor; // Token: 0x04001B3E RID: 6974 private static readonly IntPtr NativeFieldInfoPtr_g_bDollTexSwitch; // Token: 0x04001B3F RID: 6975 private static readonly IntPtr NativeFieldInfoPtr_g_fDollTexSwitch; // Token: 0x04001B40 RID: 6976 private static readonly IntPtr NativeFieldInfoPtr_Pos_Sword; // Token: 0x04001B41 RID: 6977 private static readonly IntPtr NativeFieldInfoPtr_Pos_DollEyeL; // Token: 0x04001B42 RID: 6978 private static readonly IntPtr NativeFieldInfoPtr_Pos_DollEyeR; // Token: 0x04001B43 RID: 6979 private static readonly IntPtr NativeFieldInfoPtr_Doll; // Token: 0x04001B44 RID: 6980 private static readonly IntPtr NativeFieldInfoPtr_g_DollAni; // Token: 0x04001B45 RID: 6981 private static readonly IntPtr NativeFieldInfoPtr_g_bDollAttack01; // Token: 0x04001B46 RID: 6982 private static readonly IntPtr NativeFieldInfoPtr_g_bDollAttack02; // Token: 0x04001B47 RID: 6983 private static readonly IntPtr NativeFieldInfoPtr_g_bDollAttack03; // Token: 0x04001B48 RID: 6984 private static readonly IntPtr NativeFieldInfoPtr_g_fDollMove; // Token: 0x04001B49 RID: 6985 private static readonly IntPtr NativeFieldInfoPtr_g_fDollHideTime; // Token: 0x04001B4A RID: 6986 private static readonly IntPtr NativeFieldInfoPtr_Bear; // Token: 0x04001B4B RID: 6987 private static readonly IntPtr NativeFieldInfoPtr_g_BearController; // Token: 0x04001B4C RID: 6988 private static readonly IntPtr NativeFieldInfoPtr_PS_SceneSmoke; // Token: 0x04001B4D RID: 6989 private static readonly IntPtr NativeFieldInfoPtr_Eff_SwordAttack0101; // Token: 0x04001B4E RID: 6990 private static readonly IntPtr NativeFieldInfoPtr_Eff_SwordAttack0102; // Token: 0x04001B4F RID: 6991 private static readonly IntPtr NativeFieldInfoPtr_Eff_SwordAttack0103; // Token: 0x04001B50 RID: 6992 private static readonly IntPtr NativeFieldInfoPtr_Eff_SwordAttack0103Floor; // Token: 0x04001B51 RID: 6993 private static readonly IntPtr NativeFieldInfoPtr_Eff_SwordEnergy; // Token: 0x04001B52 RID: 6994 private static readonly IntPtr NativeFieldInfoPtr_Eff_SwordHit; // Token: 0x04001B53 RID: 6995 private static readonly IntPtr NativeFieldInfoPtr_Eff_SwordEnergyHitWall; // Token: 0x04001B54 RID: 6996 private static readonly IntPtr NativeFieldInfoPtr_Eff_SwordAttack0201; // Token: 0x04001B55 RID: 6997 private static readonly IntPtr NativeFieldInfoPtr_Eff_SwordAttack0202; // Token: 0x04001B56 RID: 6998 private static readonly IntPtr NativeFieldInfoPtr_Eff_SwordAttack02Dash; // Token: 0x04001B57 RID: 6999 private static readonly IntPtr NativeFieldInfoPtr_Eff_SwordThrowAttack; // Token: 0x04001B58 RID: 7000 private static readonly IntPtr NativeFieldInfoPtr_Eff_Beam; // Token: 0x04001B59 RID: 7001 private static readonly IntPtr NativeFieldInfoPtr_Eff_BeamCollision; // Token: 0x04001B5A RID: 7002 private static readonly IntPtr NativeFieldInfoPtr_Eff_BeamStart; // Token: 0x04001B5B RID: 7003 private static readonly IntPtr NativeFieldInfoPtr_Eff_AttackRotateStart; // Token: 0x04001B5C RID: 7004 private static readonly IntPtr NativeFieldInfoPtr_Eff_AttackRotateTip; // Token: 0x04001B5D RID: 7005 private static readonly IntPtr NativeFieldInfoPtr_Eff_AttackRotate; // Token: 0x04001B5E RID: 7006 private static readonly IntPtr NativeFieldInfoPtr_Eff_AttackRotateHit; // Token: 0x04001B5F RID: 7007 private static readonly IntPtr NativeFieldInfoPtr_Eff_AttackFour01; // Token: 0x04001B60 RID: 7008 private static readonly IntPtr NativeFieldInfoPtr_Eff_AttackFour02; // Token: 0x04001B61 RID: 7009 private static readonly IntPtr NativeFieldInfoPtr_Eff_AttackFour03; // Token: 0x04001B62 RID: 7010 private static readonly IntPtr NativeFieldInfoPtr_g_EffSwordAttack0101; // Token: 0x04001B63 RID: 7011 private static readonly IntPtr NativeFieldInfoPtr_g_EffSwordAttack0102; // Token: 0x04001B64 RID: 7012 private static readonly IntPtr NativeFieldInfoPtr_g_EffSwordAttack0103; // Token: 0x04001B65 RID: 7013 private static readonly IntPtr NativeFieldInfoPtr_g_EffSwordAttack0103Floor; // Token: 0x04001B66 RID: 7014 private static readonly IntPtr NativeFieldInfoPtr_g_EffSwordEnergy; // Token: 0x04001B67 RID: 7015 private static readonly IntPtr NativeFieldInfoPtr_g_EffSwordHit; // Token: 0x04001B68 RID: 7016 private static readonly IntPtr NativeFieldInfoPtr_g_EffSwordEnergyHitWall; // Token: 0x04001B69 RID: 7017 private static readonly IntPtr NativeFieldInfoPtr_g_EffSwordAttack0201; // Token: 0x04001B6A RID: 7018 private static readonly IntPtr NativeFieldInfoPtr_g_EffSwordAttack0202; // Token: 0x04001B6B RID: 7019 private static readonly IntPtr NativeFieldInfoPtr_g_EffSwordAttack02Dash; // Token: 0x04001B6C RID: 7020 private static readonly IntPtr NativeFieldInfoPtr_g_EffSwordThrowAttack; // Token: 0x04001B6D RID: 7021 private static readonly IntPtr NativeFieldInfoPtr_g_EffBeam; // Token: 0x04001B6E RID: 7022 private static readonly IntPtr NativeFieldInfoPtr_g_EffBeamCollision; // Token: 0x04001B6F RID: 7023 private static readonly IntPtr NativeFieldInfoPtr_g_EffBeamStart; // Token: 0x04001B70 RID: 7024 private static readonly IntPtr NativeFieldInfoPtr_g_EffAttackRotateStart; // Token: 0x04001B71 RID: 7025 private static readonly IntPtr NativeFieldInfoPtr_g_EffAttackRotateTip; // Token: 0x04001B72 RID: 7026 private static readonly IntPtr NativeFieldInfoPtr_g_EffAttackRotate; // Token: 0x04001B73 RID: 7027 private static readonly IntPtr NativeFieldInfoPtr_g_EffAttackRotateHit; // Token: 0x04001B74 RID: 7028 private static readonly IntPtr NativeFieldInfoPtr_g_EffAttackFour01; // Token: 0x04001B75 RID: 7029 private static readonly IntPtr NativeFieldInfoPtr_g_EffAttackFour02; // Token: 0x04001B76 RID: 7030 private static readonly IntPtr NativeFieldInfoPtr_g_EffAttackFour03; // Token: 0x04001B77 RID: 7031 private static readonly IntPtr NativeFieldInfoPtr_SE_SwordAppear; // Token: 0x04001B78 RID: 7032 private static readonly IntPtr NativeFieldInfoPtr_SE_SwordDisappear; // Token: 0x04001B79 RID: 7033 private static readonly IntPtr NativeFieldInfoPtr_SE_SwordSwing; // Token: 0x04001B7A RID: 7034 private static readonly IntPtr NativeFieldInfoPtr_SE_SwordSkill; // Token: 0x04001B7B RID: 7035 private static readonly IntPtr NativeFieldInfoPtr_SE_SwordAssault; // Token: 0x04001B7C RID: 7036 private static readonly IntPtr NativeFieldInfoPtr_SE_SwordRotate; // Token: 0x04001B7D RID: 7037 private static readonly IntPtr NativeFieldInfoPtr_SE_DollAppear; // Token: 0x04001B7E RID: 7038 private static readonly IntPtr NativeFieldInfoPtr_SE_DollDisappear; // Token: 0x04001B7F RID: 7039 private static readonly IntPtr NativeFieldInfoPtr_SE_Move; // Token: 0x04001B80 RID: 7040 private static readonly IntPtr NativeFieldInfoPtr_SE_StartUp; // Token: 0x04001B81 RID: 7041 private static readonly IntPtr NativeFieldInfoPtr_SE_StartUpWind; // Token: 0x04001B82 RID: 7042 private static readonly IntPtr NativeFieldInfoPtr_SE_DollAttackTip; // Token: 0x04001B83 RID: 7043 private static readonly IntPtr NativeFieldInfoPtr_SE_BeamShot; // Token: 0x04001B84 RID: 7044 private static readonly IntPtr NativeFieldInfoPtr_SE_Beam; // Token: 0x04001B85 RID: 7045 private static readonly IntPtr NativeFieldInfoPtr_SE_BeamCollision; // Token: 0x04001B86 RID: 7046 private static readonly IntPtr NativeFieldInfoPtr_SE_DollFourHitFloor; // Token: 0x04001B87 RID: 7047 private static readonly IntPtr NativeFieldInfoPtr_SE_DollRotateReady; // Token: 0x04001B88 RID: 7048 private static readonly IntPtr NativeFieldInfoPtr_SE_BearDisappear; // Token: 0x04001B89 RID: 7049 private static readonly IntPtr NativeFieldInfoPtr_g_SESwordAppear; // Token: 0x04001B8A RID: 7050 private static readonly IntPtr NativeFieldInfoPtr_g_SESwordSwing; // Token: 0x04001B8B RID: 7051 private static readonly IntPtr NativeFieldInfoPtr_g_SESwordSkill; // Token: 0x04001B8C RID: 7052 private static readonly IntPtr NativeFieldInfoPtr_g_SESwordAssault; // Token: 0x04001B8D RID: 7053 private static readonly IntPtr NativeFieldInfoPtr_g_SESwordRotate; // Token: 0x04001B8E RID: 7054 private static readonly IntPtr NativeFieldInfoPtr_g_SEDollAppear; // Token: 0x04001B8F RID: 7055 private static readonly IntPtr NativeFieldInfoPtr_g_SEDollDisappear; // Token: 0x04001B90 RID: 7056 private static readonly IntPtr NativeFieldInfoPtr_g_SEMove; // Token: 0x04001B91 RID: 7057 private static readonly IntPtr NativeFieldInfoPtr_g_SEStartUp; // Token: 0x04001B92 RID: 7058 private static readonly IntPtr NativeFieldInfoPtr_g_SEStartUpWind; // Token: 0x04001B93 RID: 7059 private static readonly IntPtr NativeFieldInfoPtr_g_SEDollAttackTip; // Token: 0x04001B94 RID: 7060 private static readonly IntPtr NativeFieldInfoPtr_g_SEBeamShot; // Token: 0x04001B95 RID: 7061 private static readonly IntPtr NativeFieldInfoPtr_g_SEBeam; // Token: 0x04001B96 RID: 7062 private static readonly IntPtr NativeFieldInfoPtr_g_SEBeamCollision; // Token: 0x04001B97 RID: 7063 private static readonly IntPtr NativeFieldInfoPtr_g_SEDollFourHitFloor; // Token: 0x04001B98 RID: 7064 private static readonly IntPtr NativeFieldInfoPtr_g_SEDollRotateReady; // Token: 0x04001B99 RID: 7065 private static readonly IntPtr NativeFieldInfoPtr_g_SEPSwordDisappear; // Token: 0x04001B9A RID: 7066 private static readonly IntPtr NativeFieldInfoPtr_g_SEPDollDisappear; // Token: 0x04001B9B RID: 7067 private static readonly IntPtr NativeFieldInfoPtr_g_SEPBearDisappear; // Token: 0x04001B9C RID: 7068 private static readonly IntPtr NativeFieldInfoPtr_g_bBeam; // Token: 0x04001B9D RID: 7069 private static readonly IntPtr NativeFieldInfoPtr_g_PsBeamL; // Token: 0x04001B9E RID: 7070 private static readonly IntPtr NativeFieldInfoPtr_g_PsBeamR; // Token: 0x04001B9F RID: 7071 private static readonly IntPtr NativeFieldInfoPtr_g_v3BeamLTarget; // Token: 0x04001BA0 RID: 7072 private static readonly IntPtr NativeFieldInfoPtr_g_v3BeamRTarget; // Token: 0x04001BA1 RID: 7073 private static readonly IntPtr NativeFieldInfoPtr_g_v3BeamLMove; // Token: 0x04001BA2 RID: 7074 private static readonly IntPtr NativeFieldInfoPtr_g_v3BeamRMove; // Token: 0x04001BA3 RID: 7075 private static readonly IntPtr NativeFieldInfoPtr_g_fBeamFrequency; // Token: 0x04001BA4 RID: 7076 private static readonly IntPtr NativeFieldInfoPtr_g_fBeamFrequencyVal; // Token: 0x04001BA5 RID: 7077 private static readonly IntPtr NativeFieldInfoPtr_g_fBeamSize; // Token: 0x04001BA6 RID: 7078 private static readonly IntPtr NativeFieldInfoPtr_g_bBeamHitL; // Token: 0x04001BA7 RID: 7079 private static readonly IntPtr NativeFieldInfoPtr_g_bBeamHitR; // Token: 0x04001BA8 RID: 7080 private static readonly IntPtr NativeFieldInfoPtr_g_bSEMove; // Token: 0x04001BA9 RID: 7081 private static readonly IntPtr NativeFieldInfoPtr_g_bSEMoveSpeed; // Token: 0x04001BAA RID: 7082 private static readonly IntPtr NativeFieldInfoPtr_g_fSEMoveVolume; // Token: 0x04001BAB RID: 7083 private static readonly IntPtr NativeFieldInfoPtr_g_fSEMovePitch; // Token: 0x04001BAC RID: 7084 private static readonly IntPtr NativeFieldInfoPtr_g_fSEBeamVolume; // Token: 0x04001BAD RID: 7085 private static readonly IntPtr NativeFieldInfoPtr_g_fSEBeamPitch; // Token: 0x04001BAE RID: 7086 private static readonly IntPtr NativeFieldInfoPtr_g_bSEStartUpWind; // Token: 0x04001BAF RID: 7087 private static readonly IntPtr NativeFieldInfoPtr_g_fSEStartUpWindVolume; // Token: 0x04001BB0 RID: 7088 private static readonly IntPtr NativeFieldInfoPtr_g_fSEStartUpWindPitch; // Token: 0x04001BB1 RID: 7089 private static readonly IntPtr NativeFieldInfoPtr_AD_SwordAttack0103Floor; // Token: 0x04001BB2 RID: 7090 private static readonly IntPtr NativeFieldInfoPtr_AD_DollRotate; // Token: 0x04001BB3 RID: 7091 private static readonly IntPtr NativeFieldInfoPtr_AD_DollFour; // Token: 0x04001BB4 RID: 7092 private static readonly IntPtr NativeMethodInfoPtr_InitData_Public_Void_AI_BossLevel06_0; // Token: 0x04001BB5 RID: 7093 private static readonly IntPtr NativeMethodInfoPtr_Start_Private_Void_0; // Token: 0x04001BB6 RID: 7094 private static readonly IntPtr NativeMethodInfoPtr_Update_Private_Void_0; // Token: 0x04001BB7 RID: 7095 private static readonly IntPtr NativeMethodInfoPtr_Create_Public_Void_0; // Token: 0x04001BB8 RID: 7096 private static readonly IntPtr NativeMethodInfoPtr_DamageFly_Public_Void_0; // Token: 0x04001BB9 RID: 7097 private static readonly IntPtr NativeMethodInfoPtr_AniShowSword_Public_Void_0; // Token: 0x04001BBA RID: 7098 private static readonly IntPtr NativeMethodInfoPtr_AniHideSword_Public_Void_0; // Token: 0x04001BBB RID: 7099 private static readonly IntPtr NativeMethodInfoPtr_EnableSword_Public_Void_Boolean_0; // Token: 0x04001BBC RID: 7100 private static readonly IntPtr NativeMethodInfoPtr_AniSwordAttack0101_Public_Void_0; // Token: 0x04001BBD RID: 7101 private static readonly IntPtr NativeMethodInfoPtr_AniPlaySwordEnergy01_Public_Void_0; // Token: 0x04001BBE RID: 7102 private static readonly IntPtr NativeMethodInfoPtr_AniSwordAttack0102_Public_Void_0; // Token: 0x04001BBF RID: 7103 private static readonly IntPtr NativeMethodInfoPtr_AniPlaySwordEnergy02_Public_Void_0; // Token: 0x04001BC0 RID: 7104 private static readonly IntPtr NativeMethodInfoPtr_AniSwordAttack0103_Public_Void_0; // Token: 0x04001BC1 RID: 7105 private static readonly IntPtr NativeMethodInfoPtr_AniSwordAttack0103Charge_Public_Void_0; // Token: 0x04001BC2 RID: 7106 private static readonly IntPtr NativeMethodInfoPtr_AniSwordAttack0103Floor_Public_Void_0; // Token: 0x04001BC3 RID: 7107 private static readonly IntPtr NativeMethodInfoPtr_PlaySwordAttack02Dash_Public_Void_0; // Token: 0x04001BC4 RID: 7108 private static readonly IntPtr NativeMethodInfoPtr_StopSwordAttack02Dash_Public_Void_0; // Token: 0x04001BC5 RID: 7109 private static readonly IntPtr NativeMethodInfoPtr_AniSwordAttack0201_Public_Void_0; // Token: 0x04001BC6 RID: 7110 private static readonly IntPtr NativeMethodInfoPtr_AniSwordAttack0202_Public_Void_0; // Token: 0x04001BC7 RID: 7111 private static readonly IntPtr NativeMethodInfoPtr_AniSwordThrow_Public_Void_0; // Token: 0x04001BC8 RID: 7112 private static readonly IntPtr NativeMethodInfoPtr_AniShowDoll_Public_Void_0; // Token: 0x04001BC9 RID: 7113 private static readonly IntPtr NativeMethodInfoPtr_EnableDoll_Public_Void_Boolean_0; // Token: 0x04001BCA RID: 7114 private static readonly IntPtr NativeMethodInfoPtr_GetDollEnable_Public_Boolean_0; // Token: 0x04001BCB RID: 7115 private static readonly IntPtr NativeMethodInfoPtr_AniDollAttack01_Public_Void_0; // Token: 0x04001BCC RID: 7116 private static readonly IntPtr NativeMethodInfoPtr_UpdateDollAttack01_Private_Void_Single_0; // Token: 0x04001BCD RID: 7117 private static readonly IntPtr NativeMethodInfoPtr_AniDollAttack02_Public_Void_0; // Token: 0x04001BCE RID: 7118 private static readonly IntPtr NativeMethodInfoPtr_AniDollAttack03_Public_Void_0; // Token: 0x04001BCF RID: 7119 private static readonly IntPtr NativeMethodInfoPtr_UpdateDollAttack02_Private_Void_Single_0; // Token: 0x04001BD0 RID: 7120 private static readonly IntPtr NativeMethodInfoPtr_UpdateDollAttack03_Private_Void_Single_0; // Token: 0x04001BD1 RID: 7121 private static readonly IntPtr NativeMethodInfoPtr_DollAttackEnd_Public_Void_0; // Token: 0x04001BD2 RID: 7122 private static readonly IntPtr NativeMethodInfoPtr_PlayEff_Beam_Public_Void_String_0; // Token: 0x04001BD3 RID: 7123 private static readonly IntPtr NativeMethodInfoPtr_StopEff_Beam_Public_Void_0; // Token: 0x04001BD4 RID: 7124 private static readonly IntPtr NativeMethodInfoPtr_BeamUpdate_Private_Void_Single_0; // Token: 0x04001BD5 RID: 7125 private static readonly IntPtr NativeMethodInfoPtr_PlayEff_AttackRotateStart_Public_Void_0; // Token: 0x04001BD6 RID: 7126 private static readonly IntPtr NativeMethodInfoPtr_PlayEff_AttackRotateTip_Public_Void_0; // Token: 0x04001BD7 RID: 7127 private static readonly IntPtr NativeMethodInfoPtr_PlayEff_AttackRotate_Public_Void_0; // Token: 0x04001BD8 RID: 7128 private static readonly IntPtr NativeMethodInfoPtr_PlayEff_AttackFourTip_Public_Void_0; // Token: 0x04001BD9 RID: 7129 private static readonly IntPtr NativeMethodInfoPtr_PlayEff_AttackFour01_Public_Void_0; // Token: 0x04001BDA RID: 7130 private static readonly IntPtr NativeMethodInfoPtr_PlayEff_AttackFour02_Public_Void_0; // Token: 0x04001BDB RID: 7131 private static readonly IntPtr NativeMethodInfoPtr_PlayEff_AttackFour03_Public_Void_0; // Token: 0x04001BDC RID: 7132 private static readonly IntPtr NativeMethodInfoPtr_AttackFourCollision_Public_Void_0; // Token: 0x04001BDD RID: 7133 private static readonly IntPtr NativeMethodInfoPtr_AniShowBear_Public_Void_0; // Token: 0x04001BDE RID: 7134 private static readonly IntPtr NativeMethodInfoPtr_EnableBear_Public_Void_Boolean_0; // Token: 0x04001BDF RID: 7135 private static readonly IntPtr NativeMethodInfoPtr_GetBearEnable_Public_Boolean_0; // Token: 0x04001BE0 RID: 7136 private static readonly IntPtr NativeMethodInfoPtr_PlaySEBearDisappear_Public_Void_0; // Token: 0x04001BE1 RID: 7137 private static readonly IntPtr NativeMethodInfoPtr_PlayPSSceneSmoke_Public_Void_0; // Token: 0x04001BE2 RID: 7138 private static readonly IntPtr NativeMethodInfoPtr_AniPlaySESwordSwing_Public_Void_0; // Token: 0x04001BE3 RID: 7139 private static readonly IntPtr NativeMethodInfoPtr_PlaySESwordRotate_Public_Void_0; // Token: 0x04001BE4 RID: 7140 private static readonly IntPtr NativeMethodInfoPtr_AniPlaySEFourHitFloor_Public_Void_0; // Token: 0x04001BE5 RID: 7141 private static readonly IntPtr NativeMethodInfoPtr_SetTimeScale_Public_Void_Single_0; // Token: 0x04001BE6 RID: 7142 private static readonly IntPtr NativeMethodInfoPtr__ctor_Public_Void_0; }