using System; using Il2CppInterop.Common.Attributes; using Il2CppInterop.Runtime; using UnityEngine; // Token: 0x020000CA RID: 202 public class Doll01EffectPlay : MonoBehaviour { // Token: 0x06002953 RID: 10579 RVA: 0x000A5318 File Offset: 0x000A3518 [CallerCount(1)] [CachedScanResults(RefRangeStart = 508097, RefRangeEnd = 508098, XrefRangeStart = 507860, XrefRangeEnd = 508097, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void InitData() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(Doll01EffectPlay.NativeMethodInfoPtr_InitData_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x06002954 RID: 10580 RVA: 0x000A535C File Offset: 0x000A355C [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 508098, XrefRangeEnd = 508168, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void Update() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(Doll01EffectPlay.NativeMethodInfoPtr_Update_Private_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x06002955 RID: 10581 RVA: 0x000A53A0 File Offset: 0x000A35A0 [CallerCount(2)] [CachedScanResults(RefRangeStart = 508180, RefRangeEnd = 508182, XrefRangeStart = 508168, XrefRangeEnd = 508180, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void Damaged() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(Doll01EffectPlay.NativeMethodInfoPtr_Damaged_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x06002956 RID: 10582 RVA: 0x000A53E4 File Offset: 0x000A35E4 [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 508182, XrefRangeEnd = 508185, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void Death() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(Doll01EffectPlay.NativeMethodInfoPtr_Death_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x06002957 RID: 10583 RVA: 0x000A5428 File Offset: 0x000A3628 [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 508185, XrefRangeEnd = 508187, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void Destroy() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(Doll01EffectPlay.NativeMethodInfoPtr_Destroy_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x06002958 RID: 10584 RVA: 0x000A546C File Offset: 0x000A366C [CallerCount(1)] [CachedScanResults(RefRangeStart = 508202, RefRangeEnd = 508203, XrefRangeStart = 508187, XrefRangeEnd = 508202, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void Create() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(Doll01EffectPlay.NativeMethodInfoPtr_Create_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x06002959 RID: 10585 RVA: 0x000A54B0 File Offset: 0x000A36B0 [CallerCount(1)] [CachedScanResults(RefRangeStart = 508206, RefRangeEnd = 508207, XrefRangeStart = 508203, XrefRangeEnd = 508206, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void Remove() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(Doll01EffectPlay.NativeMethodInfoPtr_Remove_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x0600295A RID: 10586 RVA: 0x000A54F4 File Offset: 0x000A36F4 [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 508207, XrefRangeEnd = 508212, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void PlayAttackDodgeFront() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(Doll01EffectPlay.NativeMethodInfoPtr_PlayAttackDodgeFront_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x0600295B RID: 10587 RVA: 0x000A5538 File Offset: 0x000A3738 [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 508212, XrefRangeEnd = 508217, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void PlayAttackDouble01() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(Doll01EffectPlay.NativeMethodInfoPtr_PlayAttackDouble01_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x0600295C RID: 10588 RVA: 0x000A557C File Offset: 0x000A377C [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 508217, XrefRangeEnd = 508222, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void PlayAttackDouble02() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(Doll01EffectPlay.NativeMethodInfoPtr_PlayAttackDouble02_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x0600295D RID: 10589 RVA: 0x000A55C0 File Offset: 0x000A37C0 [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 508222, XrefRangeEnd = 508227, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void PlayAttackStron() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(Doll01EffectPlay.NativeMethodInfoPtr_PlayAttackStron_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x0600295E RID: 10590 RVA: 0x000A5604 File Offset: 0x000A3804 [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 508227, XrefRangeEnd = 508232, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void PlayAttackLeft() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(Doll01EffectPlay.NativeMethodInfoPtr_PlayAttackLeft_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x0600295F RID: 10591 RVA: 0x000A5648 File Offset: 0x000A3848 [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 508232, XrefRangeEnd = 508237, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void PlayAttackRight() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(Doll01EffectPlay.NativeMethodInfoPtr_PlayAttackRight_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x06002960 RID: 10592 RVA: 0x000A568C File Offset: 0x000A388C [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 508237, XrefRangeEnd = 508242, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void PlayAttackBackJump() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(Doll01EffectPlay.NativeMethodInfoPtr_PlayAttackBackJump_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x06002961 RID: 10593 RVA: 0x000A56D0 File Offset: 0x000A38D0 [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 508242, XrefRangeEnd = 508248, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void PlayEffDodge() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(Doll01EffectPlay.NativeMethodInfoPtr_PlayEffDodge_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x06002962 RID: 10594 RVA: 0x000A5714 File Offset: 0x000A3914 [CallerCount(8)] [CachedScanResults(RefRangeStart = 508254, RefRangeEnd = 508262, XrefRangeStart = 508248, XrefRangeEnd = 508254, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void PlayEffTeleport() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(Doll01EffectPlay.NativeMethodInfoPtr_PlayEffTeleport_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x06002963 RID: 10595 RVA: 0x000A5758 File Offset: 0x000A3958 [CallerCount(4)] [CachedScanResults(RefRangeStart = 508269, RefRangeEnd = 508273, XrefRangeStart = 508262, XrefRangeEnd = 508269, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void PlayEffTeleportFloor(Vector3 v3Start, Vector3 v3End) { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr; checked { ptr = stackalloc IntPtr[unchecked((UIntPtr)2) * (UIntPtr)sizeof(IntPtr)]; *ptr = ref v3Start; } ptr[checked(unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)) / (UIntPtr)sizeof(IntPtr)] = ref v3End; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(Doll01EffectPlay.NativeMethodInfoPtr_PlayEffTeleportFloor_Public_Void_Vector3_Vector3_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x06002964 RID: 10596 RVA: 0x000A57C0 File Offset: 0x000A39C0 [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 508273, XrefRangeEnd = 508282, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void AnimPlayPSWeaponLightL() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(Doll01EffectPlay.NativeMethodInfoPtr_AnimPlayPSWeaponLightL_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x06002965 RID: 10597 RVA: 0x000A5804 File Offset: 0x000A3A04 [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 508282, XrefRangeEnd = 508306, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void AnimPlayEffSwordEnergyL() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(Doll01EffectPlay.NativeMethodInfoPtr_AnimPlayEffSwordEnergyL_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x06002966 RID: 10598 RVA: 0x000A5848 File Offset: 0x000A3A48 [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 508306, XrefRangeEnd = 508315, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void AnimPlayPSWeaponLightR() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(Doll01EffectPlay.NativeMethodInfoPtr_AnimPlayPSWeaponLightR_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x06002967 RID: 10599 RVA: 0x000A588C File Offset: 0x000A3A8C [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 508315, XrefRangeEnd = 508339, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void AnimPlayEffSwordEnergyR() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(Doll01EffectPlay.NativeMethodInfoPtr_AnimPlayEffSwordEnergyR_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x06002968 RID: 10600 RVA: 0x000A58D0 File Offset: 0x000A3AD0 [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 508339, XrefRangeEnd = 508346, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void PlaySESwing() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(Doll01EffectPlay.NativeMethodInfoPtr_PlaySESwing_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x06002969 RID: 10601 RVA: 0x000A5914 File Offset: 0x000A3B14 [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 508346, XrefRangeEnd = 508359, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void PlaySEDodge() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(Doll01EffectPlay.NativeMethodInfoPtr_PlaySEDodge_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x0600296A RID: 10602 RVA: 0x000A5958 File Offset: 0x000A3B58 [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 508359, XrefRangeEnd = 508366, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void PlaySEDestory() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(Doll01EffectPlay.NativeMethodInfoPtr_PlaySEDestory_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x0600296B RID: 10603 RVA: 0x000A599C File Offset: 0x000A3B9C [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 508366, XrefRangeEnd = 508373, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void PlaySEFootstep() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(Doll01EffectPlay.NativeMethodInfoPtr_PlaySEFootstep_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x0600296C RID: 10604 RVA: 0x000A59E0 File Offset: 0x000A3BE0 [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 508373, XrefRangeEnd = 508380, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void PlaySELand() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(Doll01EffectPlay.NativeMethodInfoPtr_PlaySELand_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x0600296D RID: 10605 RVA: 0x000A5A24 File Offset: 0x000A3C24 [CallerCount(0)] public unsafe void SetFootstepVolume(float fVolume) { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); checked { IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)]; *ptr = ref fVolume; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(Doll01EffectPlay.NativeMethodInfoPtr_SetFootstepVolume_Public_Void_Single_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } } // Token: 0x0600296E RID: 10606 RVA: 0x000A5A78 File Offset: 0x000A3C78 [CallerCount(1)] [CachedScanResults(RefRangeStart = 508392, RefRangeEnd = 508393, XrefRangeStart = 508380, XrefRangeEnd = 508392, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void SetTimeScale(float fTimeScale) { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); checked { IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)]; *ptr = ref fTimeScale; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(Doll01EffectPlay.NativeMethodInfoPtr_SetTimeScale_Public_Void_Single_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } } // Token: 0x0600296F RID: 10607 RVA: 0x000A5ACC File Offset: 0x000A3CCC [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 508393, XrefRangeEnd = 508395, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe Doll01EffectPlay() : this(IL2CPP.il2cpp_object_new(Il2CppClassPointerStore.NativeClassPtr)) { IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(Doll01EffectPlay.NativeMethodInfoPtr__ctor_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x06002970 RID: 10608 RVA: 0x000A5B18 File Offset: 0x000A3D18 [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 508395, XrefRangeEnd = 508400, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void _InitData_b__61_0(SoundEffect se) { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); checked { IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)]; *ptr = IL2CPP.Il2CppObjectBaseToPtr(se); IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(Doll01EffectPlay.NativeMethodInfoPtr__InitData_b__61_0_Private_Void_SoundEffect_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } } // Token: 0x06002971 RID: 10609 RVA: 0x000A5B74 File Offset: 0x000A3D74 [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 508400, XrefRangeEnd = 508405, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void _InitData_b__61_1(SoundEffect se) { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); checked { IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)]; *ptr = IL2CPP.Il2CppObjectBaseToPtr(se); IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(Doll01EffectPlay.NativeMethodInfoPtr__InitData_b__61_1_Private_Void_SoundEffect_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } } // Token: 0x06002972 RID: 10610 RVA: 0x000A5BD0 File Offset: 0x000A3DD0 [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 508405, XrefRangeEnd = 508410, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void _InitData_b__61_2(SoundEffect se) { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); checked { IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)]; *ptr = IL2CPP.Il2CppObjectBaseToPtr(se); IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(Doll01EffectPlay.NativeMethodInfoPtr__InitData_b__61_2_Private_Void_SoundEffect_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } } // Token: 0x06002973 RID: 10611 RVA: 0x000A5C2C File Offset: 0x000A3E2C [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 508410, XrefRangeEnd = 508415, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void _InitData_b__61_3(SoundEffect se) { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); checked { IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)]; *ptr = IL2CPP.Il2CppObjectBaseToPtr(se); IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(Doll01EffectPlay.NativeMethodInfoPtr__InitData_b__61_3_Private_Void_SoundEffect_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } } // Token: 0x06002974 RID: 10612 RVA: 0x000A5C88 File Offset: 0x000A3E88 [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 508415, XrefRangeEnd = 508420, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void _InitData_b__61_4(SoundEffect se) { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); checked { IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)]; *ptr = IL2CPP.Il2CppObjectBaseToPtr(se); IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(Doll01EffectPlay.NativeMethodInfoPtr__InitData_b__61_4_Private_Void_SoundEffect_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } } // Token: 0x06002975 RID: 10613 RVA: 0x000A5CE4 File Offset: 0x000A3EE4 [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 508420, XrefRangeEnd = 508425, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void _InitData_b__61_5(SoundEffect se) { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); checked { IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)]; *ptr = IL2CPP.Il2CppObjectBaseToPtr(se); IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(Doll01EffectPlay.NativeMethodInfoPtr__InitData_b__61_5_Private_Void_SoundEffect_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } } // Token: 0x06002976 RID: 10614 RVA: 0x000A5D40 File Offset: 0x000A3F40 [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 508425, XrefRangeEnd = 508430, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void _InitData_b__61_6(SoundEffect se) { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); checked { IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)]; *ptr = IL2CPP.Il2CppObjectBaseToPtr(se); IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(Doll01EffectPlay.NativeMethodInfoPtr__InitData_b__61_6_Private_Void_SoundEffect_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } } // Token: 0x06002977 RID: 10615 RVA: 0x000A5D9C File Offset: 0x000A3F9C // Note: this type is marked as 'beforefieldinit'. static Doll01EffectPlay() { Il2CppClassPointerStore.NativeClassPtr = IL2CPP.GetIl2CppClass("Assembly-CSharp.dll", "", "Doll01EffectPlay"); IL2CPP.il2cpp_runtime_class_init(Il2CppClassPointerStore.NativeClassPtr); Doll01EffectPlay.NativeFieldInfoPtr_g_EffectParent = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_EffectParent"); Doll01EffectPlay.NativeFieldInfoPtr_g_BodyEffect = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_BodyEffect"); Doll01EffectPlay.NativeFieldInfoPtr_g_DeathEffect = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_DeathEffect"); Doll01EffectPlay.NativeFieldInfoPtr_g_EyeEffect = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_EyeEffect"); Doll01EffectPlay.NativeFieldInfoPtr_PS_WeaponLightL = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "PS_WeaponLightL"); Doll01EffectPlay.NativeFieldInfoPtr_PS_WeaponLightR = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "PS_WeaponLightR"); Doll01EffectPlay.NativeFieldInfoPtr_attackDodgeFrontPath = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "attackDodgeFrontPath"); Doll01EffectPlay.NativeFieldInfoPtr_attackDouble01Path = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "attackDouble01Path"); Doll01EffectPlay.NativeFieldInfoPtr_attackDouble02Path = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "attackDouble02Path"); Doll01EffectPlay.NativeFieldInfoPtr_attackStronPath = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "attackStronPath"); Doll01EffectPlay.NativeFieldInfoPtr_attackLeftPath = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "attackLeftPath"); Doll01EffectPlay.NativeFieldInfoPtr_attackRightPath = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "attackRightPath"); Doll01EffectPlay.NativeFieldInfoPtr_attackBackJumpPath = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "attackBackJumpPath"); Doll01EffectPlay.NativeFieldInfoPtr_effDodgeSmokePath = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "effDodgeSmokePath"); Doll01EffectPlay.NativeFieldInfoPtr_effTeleportSmokePath = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "effTeleportSmokePath"); Doll01EffectPlay.NativeFieldInfoPtr_effTeleportSmokeFloorPath = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "effTeleportSmokeFloorPath"); Doll01EffectPlay.NativeFieldInfoPtr_effSwordEnergyShotPath = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "effSwordEnergyShotPath"); Doll01EffectPlay.NativeFieldInfoPtr_effSwordEnergyPath = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "effSwordEnergyPath"); Doll01EffectPlay.NativeFieldInfoPtr_effSwordEnergyCollisionPath = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "effSwordEnergyCollisionPath"); Doll01EffectPlay.NativeFieldInfoPtr_effSwordEnergyExplosionPath = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "effSwordEnergyExplosionPath"); Doll01EffectPlay.NativeFieldInfoPtr_FootL = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "FootL"); Doll01EffectPlay.NativeFieldInfoPtr_FootR = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "FootR"); Doll01EffectPlay.NativeFieldInfoPtr_sESwingPath = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "sESwingPath"); Doll01EffectPlay.NativeFieldInfoPtr_sEDodgePath = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "sEDodgePath"); Doll01EffectPlay.NativeFieldInfoPtr_sEDestoryPath = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "sEDestoryPath"); Doll01EffectPlay.NativeFieldInfoPtr_sEFootstepPath = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "sEFootstepPath"); Doll01EffectPlay.NativeFieldInfoPtr_sELandPath = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "sELandPath"); Doll01EffectPlay.NativeFieldInfoPtr_sETeleportSmokePath = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "sETeleportSmokePath"); Doll01EffectPlay.NativeFieldInfoPtr_sEWeaponLightPath = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "sEWeaponLightPath"); Doll01EffectPlay.NativeFieldInfoPtr_g_fMatShadowPos = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_fMatShadowPos"); Doll01EffectPlay.NativeFieldInfoPtr_g_matBody = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_matBody"); Doll01EffectPlay.NativeFieldInfoPtr_g_matFace = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_matFace"); Doll01EffectPlay.NativeFieldInfoPtr_g_matHair = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_matHair"); Doll01EffectPlay.NativeFieldInfoPtr_g_matHandFoot = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_matHandFoot"); Doll01EffectPlay.NativeFieldInfoPtr_g_matWeapon = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_matWeapon"); Doll01EffectPlay.NativeFieldInfoPtr_g_colDamaged = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_colDamaged"); Doll01EffectPlay.NativeFieldInfoPtr_g_bDeath = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_bDeath"); Doll01EffectPlay.NativeFieldInfoPtr_g_fDeathShadowPos = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_fDeathShadowPos"); Doll01EffectPlay.NativeFieldInfoPtr_g_AttackDodgeFront = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_AttackDodgeFront"); Doll01EffectPlay.NativeFieldInfoPtr_g_AttackDouble01 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_AttackDouble01"); Doll01EffectPlay.NativeFieldInfoPtr_g_AttackDouble02 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_AttackDouble02"); Doll01EffectPlay.NativeFieldInfoPtr_g_AttackStron = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_AttackStron"); Doll01EffectPlay.NativeFieldInfoPtr_g_AttackLeft = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_AttackLeft"); Doll01EffectPlay.NativeFieldInfoPtr_g_AttackRight = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_AttackRight"); Doll01EffectPlay.NativeFieldInfoPtr_g_AttackBackJump = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_AttackBackJump"); Doll01EffectPlay.NativeFieldInfoPtr_g_DodgeSomke = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_DodgeSomke"); Doll01EffectPlay.NativeFieldInfoPtr_g_TeleportSmoke = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_TeleportSmoke"); Doll01EffectPlay.NativeFieldInfoPtr_g_TeleportSmokeFloor = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_TeleportSmokeFloor"); Doll01EffectPlay.NativeFieldInfoPtr_g_SwordEnergyShot = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_SwordEnergyShot"); Doll01EffectPlay.NativeFieldInfoPtr_g_SwordEnergy = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_SwordEnergy"); Doll01EffectPlay.NativeFieldInfoPtr_g_SwordEnergyCollision = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_SwordEnergyCollision"); Doll01EffectPlay.NativeFieldInfoPtr_g_SwordEnergyExplosion = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_SwordEnergyExplosion"); Doll01EffectPlay.NativeFieldInfoPtr_g_SESwing = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_SESwing"); Doll01EffectPlay.NativeFieldInfoPtr_g_SEDodge = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_SEDodge"); Doll01EffectPlay.NativeFieldInfoPtr_g_SEDestory = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_SEDestory"); Doll01EffectPlay.NativeFieldInfoPtr_g_SEFootstep = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_SEFootstep"); Doll01EffectPlay.NativeFieldInfoPtr_g_SELand = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_SELand"); Doll01EffectPlay.NativeFieldInfoPtr_g_SETeleportSmoke = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_SETeleportSmoke"); Doll01EffectPlay.NativeFieldInfoPtr_g_SEWeaponLight = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_SEWeaponLight"); Doll01EffectPlay.NativeFieldInfoPtr_g_fFootstepVolume = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_fFootstepVolume"); Doll01EffectPlay.NativeFieldInfoPtr_Pos_SwordEnergy = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "Pos_SwordEnergy"); Doll01EffectPlay.NativeMethodInfoPtr_InitData_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100665977); Doll01EffectPlay.NativeMethodInfoPtr_Update_Private_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100665978); Doll01EffectPlay.NativeMethodInfoPtr_Damaged_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100665979); Doll01EffectPlay.NativeMethodInfoPtr_Death_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100665980); Doll01EffectPlay.NativeMethodInfoPtr_Destroy_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100665981); Doll01EffectPlay.NativeMethodInfoPtr_Create_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100665982); Doll01EffectPlay.NativeMethodInfoPtr_Remove_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100665983); Doll01EffectPlay.NativeMethodInfoPtr_PlayAttackDodgeFront_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100665984); Doll01EffectPlay.NativeMethodInfoPtr_PlayAttackDouble01_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100665985); Doll01EffectPlay.NativeMethodInfoPtr_PlayAttackDouble02_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100665986); Doll01EffectPlay.NativeMethodInfoPtr_PlayAttackStron_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100665987); Doll01EffectPlay.NativeMethodInfoPtr_PlayAttackLeft_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100665988); Doll01EffectPlay.NativeMethodInfoPtr_PlayAttackRight_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100665989); Doll01EffectPlay.NativeMethodInfoPtr_PlayAttackBackJump_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100665990); Doll01EffectPlay.NativeMethodInfoPtr_PlayEffDodge_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100665991); Doll01EffectPlay.NativeMethodInfoPtr_PlayEffTeleport_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100665992); Doll01EffectPlay.NativeMethodInfoPtr_PlayEffTeleportFloor_Public_Void_Vector3_Vector3_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100665993); Doll01EffectPlay.NativeMethodInfoPtr_AnimPlayPSWeaponLightL_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100665994); Doll01EffectPlay.NativeMethodInfoPtr_AnimPlayEffSwordEnergyL_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100665995); Doll01EffectPlay.NativeMethodInfoPtr_AnimPlayPSWeaponLightR_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100665996); Doll01EffectPlay.NativeMethodInfoPtr_AnimPlayEffSwordEnergyR_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100665997); Doll01EffectPlay.NativeMethodInfoPtr_PlaySESwing_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100665998); Doll01EffectPlay.NativeMethodInfoPtr_PlaySEDodge_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100665999); Doll01EffectPlay.NativeMethodInfoPtr_PlaySEDestory_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100666000); Doll01EffectPlay.NativeMethodInfoPtr_PlaySEFootstep_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100666001); Doll01EffectPlay.NativeMethodInfoPtr_PlaySELand_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100666002); Doll01EffectPlay.NativeMethodInfoPtr_SetFootstepVolume_Public_Void_Single_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100666003); Doll01EffectPlay.NativeMethodInfoPtr_SetTimeScale_Public_Void_Single_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100666004); Doll01EffectPlay.NativeMethodInfoPtr__ctor_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100666005); Doll01EffectPlay.NativeMethodInfoPtr__InitData_b__61_0_Private_Void_SoundEffect_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100666006); Doll01EffectPlay.NativeMethodInfoPtr__InitData_b__61_1_Private_Void_SoundEffect_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100666007); Doll01EffectPlay.NativeMethodInfoPtr__InitData_b__61_2_Private_Void_SoundEffect_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100666008); Doll01EffectPlay.NativeMethodInfoPtr__InitData_b__61_3_Private_Void_SoundEffect_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100666009); Doll01EffectPlay.NativeMethodInfoPtr__InitData_b__61_4_Private_Void_SoundEffect_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100666010); Doll01EffectPlay.NativeMethodInfoPtr__InitData_b__61_5_Private_Void_SoundEffect_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100666011); Doll01EffectPlay.NativeMethodInfoPtr__InitData_b__61_6_Private_Void_SoundEffect_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100666012); } // Token: 0x06002978 RID: 10616 RVA: 0x0000351C File Offset: 0x0000171C public Doll01EffectPlay(IntPtr pointer) : base(pointer) { } // Token: 0x17000F0A RID: 3850 // (get) Token: 0x06002979 RID: 10617 RVA: 0x000A6560 File Offset: 0x000A4760 // (set) Token: 0x0600297A RID: 10618 RVA: 0x000A6594 File Offset: 0x000A4794 public unsafe Transform g_EffectParent { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(Doll01EffectPlay.NativeFieldInfoPtr_g_EffectParent); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new Transform(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(Doll01EffectPlay.NativeFieldInfoPtr_g_EffectParent), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000F0B RID: 3851 // (get) Token: 0x0600297B RID: 10619 RVA: 0x000A65BC File Offset: 0x000A47BC // (set) Token: 0x0600297C RID: 10620 RVA: 0x000A65F0 File Offset: 0x000A47F0 public unsafe ParticleSystem g_BodyEffect { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(Doll01EffectPlay.NativeFieldInfoPtr_g_BodyEffect); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new ParticleSystem(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(Doll01EffectPlay.NativeFieldInfoPtr_g_BodyEffect), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000F0C RID: 3852 // (get) Token: 0x0600297D RID: 10621 RVA: 0x000A6618 File Offset: 0x000A4818 // (set) Token: 0x0600297E RID: 10622 RVA: 0x000A664C File Offset: 0x000A484C public unsafe ParticleSystem g_DeathEffect { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(Doll01EffectPlay.NativeFieldInfoPtr_g_DeathEffect); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new ParticleSystem(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(Doll01EffectPlay.NativeFieldInfoPtr_g_DeathEffect), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000F0D RID: 3853 // (get) Token: 0x0600297F RID: 10623 RVA: 0x000A6674 File Offset: 0x000A4874 // (set) Token: 0x06002980 RID: 10624 RVA: 0x000A66A8 File Offset: 0x000A48A8 public unsafe ParticleSystem g_EyeEffect { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(Doll01EffectPlay.NativeFieldInfoPtr_g_EyeEffect); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new ParticleSystem(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(Doll01EffectPlay.NativeFieldInfoPtr_g_EyeEffect), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000F0E RID: 3854 // (get) Token: 0x06002981 RID: 10625 RVA: 0x000A66D0 File Offset: 0x000A48D0 // (set) Token: 0x06002982 RID: 10626 RVA: 0x000A6704 File Offset: 0x000A4904 public unsafe ParticleSystem PS_WeaponLightL { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(Doll01EffectPlay.NativeFieldInfoPtr_PS_WeaponLightL); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new ParticleSystem(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(Doll01EffectPlay.NativeFieldInfoPtr_PS_WeaponLightL), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000F0F RID: 3855 // (get) Token: 0x06002983 RID: 10627 RVA: 0x000A672C File Offset: 0x000A492C // (set) Token: 0x06002984 RID: 10628 RVA: 0x000A6760 File Offset: 0x000A4960 public unsafe ParticleSystem PS_WeaponLightR { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(Doll01EffectPlay.NativeFieldInfoPtr_PS_WeaponLightR); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new ParticleSystem(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(Doll01EffectPlay.NativeFieldInfoPtr_PS_WeaponLightR), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000F10 RID: 3856 // (get) Token: 0x06002985 RID: 10629 RVA: 0x000A6788 File Offset: 0x000A4988 // (set) Token: 0x06002986 RID: 10630 RVA: 0x000A67B1 File Offset: 0x000A49B1 public unsafe string attackDodgeFrontPath { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(Doll01EffectPlay.NativeFieldInfoPtr_attackDodgeFrontPath); return IL2CPP.Il2CppStringToManaged(*intPtr); } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(Doll01EffectPlay.NativeFieldInfoPtr_attackDodgeFrontPath), IL2CPP.ManagedStringToIl2Cpp(value)); } } // Token: 0x17000F11 RID: 3857 // (get) Token: 0x06002987 RID: 10631 RVA: 0x000A67D8 File Offset: 0x000A49D8 // (set) Token: 0x06002988 RID: 10632 RVA: 0x000A6801 File Offset: 0x000A4A01 public unsafe string attackDouble01Path { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(Doll01EffectPlay.NativeFieldInfoPtr_attackDouble01Path); return IL2CPP.Il2CppStringToManaged(*intPtr); } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(Doll01EffectPlay.NativeFieldInfoPtr_attackDouble01Path), IL2CPP.ManagedStringToIl2Cpp(value)); } } // Token: 0x17000F12 RID: 3858 // (get) Token: 0x06002989 RID: 10633 RVA: 0x000A6828 File Offset: 0x000A4A28 // (set) Token: 0x0600298A RID: 10634 RVA: 0x000A6851 File Offset: 0x000A4A51 public unsafe string attackDouble02Path { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(Doll01EffectPlay.NativeFieldInfoPtr_attackDouble02Path); return IL2CPP.Il2CppStringToManaged(*intPtr); } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(Doll01EffectPlay.NativeFieldInfoPtr_attackDouble02Path), IL2CPP.ManagedStringToIl2Cpp(value)); } } // Token: 0x17000F13 RID: 3859 // (get) Token: 0x0600298B RID: 10635 RVA: 0x000A6878 File Offset: 0x000A4A78 // (set) Token: 0x0600298C RID: 10636 RVA: 0x000A68A1 File Offset: 0x000A4AA1 public unsafe string attackStronPath { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(Doll01EffectPlay.NativeFieldInfoPtr_attackStronPath); return IL2CPP.Il2CppStringToManaged(*intPtr); } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(Doll01EffectPlay.NativeFieldInfoPtr_attackStronPath), IL2CPP.ManagedStringToIl2Cpp(value)); } } // Token: 0x17000F14 RID: 3860 // (get) Token: 0x0600298D RID: 10637 RVA: 0x000A68C8 File Offset: 0x000A4AC8 // (set) Token: 0x0600298E RID: 10638 RVA: 0x000A68F1 File Offset: 0x000A4AF1 public unsafe string attackLeftPath { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(Doll01EffectPlay.NativeFieldInfoPtr_attackLeftPath); return IL2CPP.Il2CppStringToManaged(*intPtr); } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(Doll01EffectPlay.NativeFieldInfoPtr_attackLeftPath), IL2CPP.ManagedStringToIl2Cpp(value)); } } // Token: 0x17000F15 RID: 3861 // (get) Token: 0x0600298F RID: 10639 RVA: 0x000A6918 File Offset: 0x000A4B18 // (set) Token: 0x06002990 RID: 10640 RVA: 0x000A6941 File Offset: 0x000A4B41 public unsafe string attackRightPath { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(Doll01EffectPlay.NativeFieldInfoPtr_attackRightPath); return IL2CPP.Il2CppStringToManaged(*intPtr); } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(Doll01EffectPlay.NativeFieldInfoPtr_attackRightPath), IL2CPP.ManagedStringToIl2Cpp(value)); } } // Token: 0x17000F16 RID: 3862 // (get) Token: 0x06002991 RID: 10641 RVA: 0x000A6968 File Offset: 0x000A4B68 // (set) Token: 0x06002992 RID: 10642 RVA: 0x000A6991 File Offset: 0x000A4B91 public unsafe string attackBackJumpPath { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(Doll01EffectPlay.NativeFieldInfoPtr_attackBackJumpPath); return IL2CPP.Il2CppStringToManaged(*intPtr); } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(Doll01EffectPlay.NativeFieldInfoPtr_attackBackJumpPath), IL2CPP.ManagedStringToIl2Cpp(value)); } } // Token: 0x17000F17 RID: 3863 // (get) Token: 0x06002993 RID: 10643 RVA: 0x000A69B8 File Offset: 0x000A4BB8 // (set) Token: 0x06002994 RID: 10644 RVA: 0x000A69E1 File Offset: 0x000A4BE1 public unsafe string effDodgeSmokePath { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(Doll01EffectPlay.NativeFieldInfoPtr_effDodgeSmokePath); return IL2CPP.Il2CppStringToManaged(*intPtr); } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(Doll01EffectPlay.NativeFieldInfoPtr_effDodgeSmokePath), IL2CPP.ManagedStringToIl2Cpp(value)); } } // Token: 0x17000F18 RID: 3864 // (get) Token: 0x06002995 RID: 10645 RVA: 0x000A6A08 File Offset: 0x000A4C08 // (set) Token: 0x06002996 RID: 10646 RVA: 0x000A6A31 File Offset: 0x000A4C31 public unsafe string effTeleportSmokePath { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(Doll01EffectPlay.NativeFieldInfoPtr_effTeleportSmokePath); return IL2CPP.Il2CppStringToManaged(*intPtr); } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(Doll01EffectPlay.NativeFieldInfoPtr_effTeleportSmokePath), IL2CPP.ManagedStringToIl2Cpp(value)); } } // Token: 0x17000F19 RID: 3865 // (get) Token: 0x06002997 RID: 10647 RVA: 0x000A6A58 File Offset: 0x000A4C58 // (set) Token: 0x06002998 RID: 10648 RVA: 0x000A6A81 File Offset: 0x000A4C81 public unsafe string effTeleportSmokeFloorPath { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(Doll01EffectPlay.NativeFieldInfoPtr_effTeleportSmokeFloorPath); return IL2CPP.Il2CppStringToManaged(*intPtr); } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(Doll01EffectPlay.NativeFieldInfoPtr_effTeleportSmokeFloorPath), IL2CPP.ManagedStringToIl2Cpp(value)); } } // Token: 0x17000F1A RID: 3866 // (get) Token: 0x06002999 RID: 10649 RVA: 0x000A6AA8 File Offset: 0x000A4CA8 // (set) Token: 0x0600299A RID: 10650 RVA: 0x000A6AD1 File Offset: 0x000A4CD1 public unsafe string effSwordEnergyShotPath { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(Doll01EffectPlay.NativeFieldInfoPtr_effSwordEnergyShotPath); return IL2CPP.Il2CppStringToManaged(*intPtr); } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(Doll01EffectPlay.NativeFieldInfoPtr_effSwordEnergyShotPath), IL2CPP.ManagedStringToIl2Cpp(value)); } } // Token: 0x17000F1B RID: 3867 // (get) Token: 0x0600299B RID: 10651 RVA: 0x000A6AF8 File Offset: 0x000A4CF8 // (set) Token: 0x0600299C RID: 10652 RVA: 0x000A6B21 File Offset: 0x000A4D21 public unsafe string effSwordEnergyPath { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(Doll01EffectPlay.NativeFieldInfoPtr_effSwordEnergyPath); return IL2CPP.Il2CppStringToManaged(*intPtr); } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(Doll01EffectPlay.NativeFieldInfoPtr_effSwordEnergyPath), IL2CPP.ManagedStringToIl2Cpp(value)); } } // Token: 0x17000F1C RID: 3868 // (get) Token: 0x0600299D RID: 10653 RVA: 0x000A6B48 File Offset: 0x000A4D48 // (set) Token: 0x0600299E RID: 10654 RVA: 0x000A6B71 File Offset: 0x000A4D71 public unsafe string effSwordEnergyCollisionPath { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(Doll01EffectPlay.NativeFieldInfoPtr_effSwordEnergyCollisionPath); return IL2CPP.Il2CppStringToManaged(*intPtr); } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(Doll01EffectPlay.NativeFieldInfoPtr_effSwordEnergyCollisionPath), IL2CPP.ManagedStringToIl2Cpp(value)); } } // Token: 0x17000F1D RID: 3869 // (get) Token: 0x0600299F RID: 10655 RVA: 0x000A6B98 File Offset: 0x000A4D98 // (set) Token: 0x060029A0 RID: 10656 RVA: 0x000A6BC1 File Offset: 0x000A4DC1 public unsafe string effSwordEnergyExplosionPath { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(Doll01EffectPlay.NativeFieldInfoPtr_effSwordEnergyExplosionPath); return IL2CPP.Il2CppStringToManaged(*intPtr); } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(Doll01EffectPlay.NativeFieldInfoPtr_effSwordEnergyExplosionPath), IL2CPP.ManagedStringToIl2Cpp(value)); } } // Token: 0x17000F1E RID: 3870 // (get) Token: 0x060029A1 RID: 10657 RVA: 0x000A6BE8 File Offset: 0x000A4DE8 // (set) Token: 0x060029A2 RID: 10658 RVA: 0x000A6C1C File Offset: 0x000A4E1C public unsafe Transform FootL { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(Doll01EffectPlay.NativeFieldInfoPtr_FootL); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new Transform(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(Doll01EffectPlay.NativeFieldInfoPtr_FootL), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000F1F RID: 3871 // (get) Token: 0x060029A3 RID: 10659 RVA: 0x000A6C44 File Offset: 0x000A4E44 // (set) Token: 0x060029A4 RID: 10660 RVA: 0x000A6C78 File Offset: 0x000A4E78 public unsafe Transform FootR { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(Doll01EffectPlay.NativeFieldInfoPtr_FootR); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new Transform(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(Doll01EffectPlay.NativeFieldInfoPtr_FootR), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000F20 RID: 3872 // (get) Token: 0x060029A5 RID: 10661 RVA: 0x000A6CA0 File Offset: 0x000A4EA0 // (set) Token: 0x060029A6 RID: 10662 RVA: 0x000A6CC9 File Offset: 0x000A4EC9 public unsafe string sESwingPath { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(Doll01EffectPlay.NativeFieldInfoPtr_sESwingPath); return IL2CPP.Il2CppStringToManaged(*intPtr); } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(Doll01EffectPlay.NativeFieldInfoPtr_sESwingPath), IL2CPP.ManagedStringToIl2Cpp(value)); } } // Token: 0x17000F21 RID: 3873 // (get) Token: 0x060029A7 RID: 10663 RVA: 0x000A6CF0 File Offset: 0x000A4EF0 // (set) Token: 0x060029A8 RID: 10664 RVA: 0x000A6D19 File Offset: 0x000A4F19 public unsafe string sEDodgePath { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(Doll01EffectPlay.NativeFieldInfoPtr_sEDodgePath); return IL2CPP.Il2CppStringToManaged(*intPtr); } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(Doll01EffectPlay.NativeFieldInfoPtr_sEDodgePath), IL2CPP.ManagedStringToIl2Cpp(value)); } } // Token: 0x17000F22 RID: 3874 // (get) Token: 0x060029A9 RID: 10665 RVA: 0x000A6D40 File Offset: 0x000A4F40 // (set) Token: 0x060029AA RID: 10666 RVA: 0x000A6D69 File Offset: 0x000A4F69 public unsafe string sEDestoryPath { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(Doll01EffectPlay.NativeFieldInfoPtr_sEDestoryPath); return IL2CPP.Il2CppStringToManaged(*intPtr); } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(Doll01EffectPlay.NativeFieldInfoPtr_sEDestoryPath), IL2CPP.ManagedStringToIl2Cpp(value)); } } // Token: 0x17000F23 RID: 3875 // (get) Token: 0x060029AB RID: 10667 RVA: 0x000A6D90 File Offset: 0x000A4F90 // (set) Token: 0x060029AC RID: 10668 RVA: 0x000A6DB9 File Offset: 0x000A4FB9 public unsafe string sEFootstepPath { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(Doll01EffectPlay.NativeFieldInfoPtr_sEFootstepPath); return IL2CPP.Il2CppStringToManaged(*intPtr); } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(Doll01EffectPlay.NativeFieldInfoPtr_sEFootstepPath), IL2CPP.ManagedStringToIl2Cpp(value)); } } // Token: 0x17000F24 RID: 3876 // (get) Token: 0x060029AD RID: 10669 RVA: 0x000A6DE0 File Offset: 0x000A4FE0 // (set) Token: 0x060029AE RID: 10670 RVA: 0x000A6E09 File Offset: 0x000A5009 public unsafe string sELandPath { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(Doll01EffectPlay.NativeFieldInfoPtr_sELandPath); return IL2CPP.Il2CppStringToManaged(*intPtr); } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(Doll01EffectPlay.NativeFieldInfoPtr_sELandPath), IL2CPP.ManagedStringToIl2Cpp(value)); } } // Token: 0x17000F25 RID: 3877 // (get) Token: 0x060029AF RID: 10671 RVA: 0x000A6E30 File Offset: 0x000A5030 // (set) Token: 0x060029B0 RID: 10672 RVA: 0x000A6E59 File Offset: 0x000A5059 public unsafe string sETeleportSmokePath { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(Doll01EffectPlay.NativeFieldInfoPtr_sETeleportSmokePath); return IL2CPP.Il2CppStringToManaged(*intPtr); } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(Doll01EffectPlay.NativeFieldInfoPtr_sETeleportSmokePath), IL2CPP.ManagedStringToIl2Cpp(value)); } } // Token: 0x17000F26 RID: 3878 // (get) Token: 0x060029B1 RID: 10673 RVA: 0x000A6E80 File Offset: 0x000A5080 // (set) Token: 0x060029B2 RID: 10674 RVA: 0x000A6EA9 File Offset: 0x000A50A9 public unsafe string sEWeaponLightPath { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(Doll01EffectPlay.NativeFieldInfoPtr_sEWeaponLightPath); return IL2CPP.Il2CppStringToManaged(*intPtr); } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(Doll01EffectPlay.NativeFieldInfoPtr_sEWeaponLightPath), IL2CPP.ManagedStringToIl2Cpp(value)); } } // Token: 0x17000F27 RID: 3879 // (get) Token: 0x060029B3 RID: 10675 RVA: 0x000A6ED0 File Offset: 0x000A50D0 // (set) Token: 0x060029B4 RID: 10676 RVA: 0x000A6EF8 File Offset: 0x000A50F8 public unsafe float g_fMatShadowPos { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(Doll01EffectPlay.NativeFieldInfoPtr_g_fMatShadowPos); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(Doll01EffectPlay.NativeFieldInfoPtr_g_fMatShadowPos)) = value; } } // Token: 0x17000F28 RID: 3880 // (get) Token: 0x060029B5 RID: 10677 RVA: 0x000A6F1C File Offset: 0x000A511C // (set) Token: 0x060029B6 RID: 10678 RVA: 0x000A6F50 File Offset: 0x000A5150 public unsafe Material g_matBody { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(Doll01EffectPlay.NativeFieldInfoPtr_g_matBody); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new Material(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(Doll01EffectPlay.NativeFieldInfoPtr_g_matBody), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000F29 RID: 3881 // (get) Token: 0x060029B7 RID: 10679 RVA: 0x000A6F78 File Offset: 0x000A5178 // (set) Token: 0x060029B8 RID: 10680 RVA: 0x000A6FAC File Offset: 0x000A51AC public unsafe Material g_matFace { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(Doll01EffectPlay.NativeFieldInfoPtr_g_matFace); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new Material(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(Doll01EffectPlay.NativeFieldInfoPtr_g_matFace), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000F2A RID: 3882 // (get) Token: 0x060029B9 RID: 10681 RVA: 0x000A6FD4 File Offset: 0x000A51D4 // (set) Token: 0x060029BA RID: 10682 RVA: 0x000A7008 File Offset: 0x000A5208 public unsafe Material g_matHair { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(Doll01EffectPlay.NativeFieldInfoPtr_g_matHair); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new Material(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(Doll01EffectPlay.NativeFieldInfoPtr_g_matHair), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000F2B RID: 3883 // (get) Token: 0x060029BB RID: 10683 RVA: 0x000A7030 File Offset: 0x000A5230 // (set) Token: 0x060029BC RID: 10684 RVA: 0x000A7064 File Offset: 0x000A5264 public unsafe Material g_matHandFoot { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(Doll01EffectPlay.NativeFieldInfoPtr_g_matHandFoot); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new Material(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(Doll01EffectPlay.NativeFieldInfoPtr_g_matHandFoot), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000F2C RID: 3884 // (get) Token: 0x060029BD RID: 10685 RVA: 0x000A708C File Offset: 0x000A528C // (set) Token: 0x060029BE RID: 10686 RVA: 0x000A70C0 File Offset: 0x000A52C0 public unsafe Material g_matWeapon { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(Doll01EffectPlay.NativeFieldInfoPtr_g_matWeapon); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new Material(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(Doll01EffectPlay.NativeFieldInfoPtr_g_matWeapon), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000F2D RID: 3885 // (get) Token: 0x060029BF RID: 10687 RVA: 0x000A70E8 File Offset: 0x000A52E8 // (set) Token: 0x060029C0 RID: 10688 RVA: 0x000A7110 File Offset: 0x000A5310 public unsafe Color g_colDamaged { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(Doll01EffectPlay.NativeFieldInfoPtr_g_colDamaged); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(Doll01EffectPlay.NativeFieldInfoPtr_g_colDamaged)) = value; } } // Token: 0x17000F2E RID: 3886 // (get) Token: 0x060029C1 RID: 10689 RVA: 0x000A7134 File Offset: 0x000A5334 // (set) Token: 0x060029C2 RID: 10690 RVA: 0x000A715C File Offset: 0x000A535C public unsafe bool g_bDeath { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(Doll01EffectPlay.NativeFieldInfoPtr_g_bDeath); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(Doll01EffectPlay.NativeFieldInfoPtr_g_bDeath)) = value; } } // Token: 0x17000F2F RID: 3887 // (get) Token: 0x060029C3 RID: 10691 RVA: 0x000A7180 File Offset: 0x000A5380 // (set) Token: 0x060029C4 RID: 10692 RVA: 0x000A71A8 File Offset: 0x000A53A8 public unsafe float g_fDeathShadowPos { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(Doll01EffectPlay.NativeFieldInfoPtr_g_fDeathShadowPos); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(Doll01EffectPlay.NativeFieldInfoPtr_g_fDeathShadowPos)) = value; } } // Token: 0x17000F30 RID: 3888 // (get) Token: 0x060029C5 RID: 10693 RVA: 0x000A71CC File Offset: 0x000A53CC // (set) Token: 0x060029C6 RID: 10694 RVA: 0x000A7200 File Offset: 0x000A5400 public unsafe EffectPool g_AttackDodgeFront { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(Doll01EffectPlay.NativeFieldInfoPtr_g_AttackDodgeFront); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new EffectPool(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(Doll01EffectPlay.NativeFieldInfoPtr_g_AttackDodgeFront), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000F31 RID: 3889 // (get) Token: 0x060029C7 RID: 10695 RVA: 0x000A7228 File Offset: 0x000A5428 // (set) Token: 0x060029C8 RID: 10696 RVA: 0x000A725C File Offset: 0x000A545C public unsafe EffectPool g_AttackDouble01 { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(Doll01EffectPlay.NativeFieldInfoPtr_g_AttackDouble01); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new EffectPool(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(Doll01EffectPlay.NativeFieldInfoPtr_g_AttackDouble01), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000F32 RID: 3890 // (get) Token: 0x060029C9 RID: 10697 RVA: 0x000A7284 File Offset: 0x000A5484 // (set) Token: 0x060029CA RID: 10698 RVA: 0x000A72B8 File Offset: 0x000A54B8 public unsafe EffectPool g_AttackDouble02 { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(Doll01EffectPlay.NativeFieldInfoPtr_g_AttackDouble02); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new EffectPool(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(Doll01EffectPlay.NativeFieldInfoPtr_g_AttackDouble02), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000F33 RID: 3891 // (get) Token: 0x060029CB RID: 10699 RVA: 0x000A72E0 File Offset: 0x000A54E0 // (set) Token: 0x060029CC RID: 10700 RVA: 0x000A7314 File Offset: 0x000A5514 public unsafe EffectPool g_AttackStron { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(Doll01EffectPlay.NativeFieldInfoPtr_g_AttackStron); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new EffectPool(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(Doll01EffectPlay.NativeFieldInfoPtr_g_AttackStron), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000F34 RID: 3892 // (get) Token: 0x060029CD RID: 10701 RVA: 0x000A733C File Offset: 0x000A553C // (set) Token: 0x060029CE RID: 10702 RVA: 0x000A7370 File Offset: 0x000A5570 public unsafe EffectPool g_AttackLeft { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(Doll01EffectPlay.NativeFieldInfoPtr_g_AttackLeft); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new EffectPool(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(Doll01EffectPlay.NativeFieldInfoPtr_g_AttackLeft), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000F35 RID: 3893 // (get) Token: 0x060029CF RID: 10703 RVA: 0x000A7398 File Offset: 0x000A5598 // (set) Token: 0x060029D0 RID: 10704 RVA: 0x000A73CC File Offset: 0x000A55CC public unsafe EffectPool g_AttackRight { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(Doll01EffectPlay.NativeFieldInfoPtr_g_AttackRight); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new EffectPool(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(Doll01EffectPlay.NativeFieldInfoPtr_g_AttackRight), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000F36 RID: 3894 // (get) Token: 0x060029D1 RID: 10705 RVA: 0x000A73F4 File Offset: 0x000A55F4 // (set) Token: 0x060029D2 RID: 10706 RVA: 0x000A7428 File Offset: 0x000A5628 public unsafe EffectPool g_AttackBackJump { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(Doll01EffectPlay.NativeFieldInfoPtr_g_AttackBackJump); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new EffectPool(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(Doll01EffectPlay.NativeFieldInfoPtr_g_AttackBackJump), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000F37 RID: 3895 // (get) Token: 0x060029D3 RID: 10707 RVA: 0x000A7450 File Offset: 0x000A5650 // (set) Token: 0x060029D4 RID: 10708 RVA: 0x000A7484 File Offset: 0x000A5684 public unsafe EffectPool g_DodgeSomke { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(Doll01EffectPlay.NativeFieldInfoPtr_g_DodgeSomke); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new EffectPool(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(Doll01EffectPlay.NativeFieldInfoPtr_g_DodgeSomke), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000F38 RID: 3896 // (get) Token: 0x060029D5 RID: 10709 RVA: 0x000A74AC File Offset: 0x000A56AC // (set) Token: 0x060029D6 RID: 10710 RVA: 0x000A74E0 File Offset: 0x000A56E0 public unsafe EffectPool g_TeleportSmoke { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(Doll01EffectPlay.NativeFieldInfoPtr_g_TeleportSmoke); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new EffectPool(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(Doll01EffectPlay.NativeFieldInfoPtr_g_TeleportSmoke), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000F39 RID: 3897 // (get) Token: 0x060029D7 RID: 10711 RVA: 0x000A7508 File Offset: 0x000A5708 // (set) Token: 0x060029D8 RID: 10712 RVA: 0x000A753C File Offset: 0x000A573C public unsafe EffectPool g_TeleportSmokeFloor { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(Doll01EffectPlay.NativeFieldInfoPtr_g_TeleportSmokeFloor); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new EffectPool(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(Doll01EffectPlay.NativeFieldInfoPtr_g_TeleportSmokeFloor), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000F3A RID: 3898 // (get) Token: 0x060029D9 RID: 10713 RVA: 0x000A7564 File Offset: 0x000A5764 // (set) Token: 0x060029DA RID: 10714 RVA: 0x000A7598 File Offset: 0x000A5798 public unsafe EffectPool g_SwordEnergyShot { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(Doll01EffectPlay.NativeFieldInfoPtr_g_SwordEnergyShot); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new EffectPool(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(Doll01EffectPlay.NativeFieldInfoPtr_g_SwordEnergyShot), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000F3B RID: 3899 // (get) Token: 0x060029DB RID: 10715 RVA: 0x000A75C0 File Offset: 0x000A57C0 // (set) Token: 0x060029DC RID: 10716 RVA: 0x000A75F4 File Offset: 0x000A57F4 public unsafe EffectPool g_SwordEnergy { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(Doll01EffectPlay.NativeFieldInfoPtr_g_SwordEnergy); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new EffectPool(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(Doll01EffectPlay.NativeFieldInfoPtr_g_SwordEnergy), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000F3C RID: 3900 // (get) Token: 0x060029DD RID: 10717 RVA: 0x000A761C File Offset: 0x000A581C // (set) Token: 0x060029DE RID: 10718 RVA: 0x000A7650 File Offset: 0x000A5850 public unsafe EffectPool g_SwordEnergyCollision { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(Doll01EffectPlay.NativeFieldInfoPtr_g_SwordEnergyCollision); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new EffectPool(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(Doll01EffectPlay.NativeFieldInfoPtr_g_SwordEnergyCollision), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000F3D RID: 3901 // (get) Token: 0x060029DF RID: 10719 RVA: 0x000A7678 File Offset: 0x000A5878 // (set) Token: 0x060029E0 RID: 10720 RVA: 0x000A76AC File Offset: 0x000A58AC public unsafe EffectPool g_SwordEnergyExplosion { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(Doll01EffectPlay.NativeFieldInfoPtr_g_SwordEnergyExplosion); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new EffectPool(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(Doll01EffectPlay.NativeFieldInfoPtr_g_SwordEnergyExplosion), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000F3E RID: 3902 // (get) Token: 0x060029E1 RID: 10721 RVA: 0x000A76D4 File Offset: 0x000A58D4 // (set) Token: 0x060029E2 RID: 10722 RVA: 0x000A7708 File Offset: 0x000A5908 public unsafe SoundEffect g_SESwing { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(Doll01EffectPlay.NativeFieldInfoPtr_g_SESwing); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new SoundEffect(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(Doll01EffectPlay.NativeFieldInfoPtr_g_SESwing), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000F3F RID: 3903 // (get) Token: 0x060029E3 RID: 10723 RVA: 0x000A7730 File Offset: 0x000A5930 // (set) Token: 0x060029E4 RID: 10724 RVA: 0x000A7764 File Offset: 0x000A5964 public unsafe SoundEffect g_SEDodge { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(Doll01EffectPlay.NativeFieldInfoPtr_g_SEDodge); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new SoundEffect(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(Doll01EffectPlay.NativeFieldInfoPtr_g_SEDodge), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000F40 RID: 3904 // (get) Token: 0x060029E5 RID: 10725 RVA: 0x000A778C File Offset: 0x000A598C // (set) Token: 0x060029E6 RID: 10726 RVA: 0x000A77C0 File Offset: 0x000A59C0 public unsafe SoundEffect g_SEDestory { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(Doll01EffectPlay.NativeFieldInfoPtr_g_SEDestory); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new SoundEffect(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(Doll01EffectPlay.NativeFieldInfoPtr_g_SEDestory), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000F41 RID: 3905 // (get) Token: 0x060029E7 RID: 10727 RVA: 0x000A77E8 File Offset: 0x000A59E8 // (set) Token: 0x060029E8 RID: 10728 RVA: 0x000A781C File Offset: 0x000A5A1C public unsafe SoundEffect g_SEFootstep { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(Doll01EffectPlay.NativeFieldInfoPtr_g_SEFootstep); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new SoundEffect(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(Doll01EffectPlay.NativeFieldInfoPtr_g_SEFootstep), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000F42 RID: 3906 // (get) Token: 0x060029E9 RID: 10729 RVA: 0x000A7844 File Offset: 0x000A5A44 // (set) Token: 0x060029EA RID: 10730 RVA: 0x000A7878 File Offset: 0x000A5A78 public unsafe SoundEffect g_SELand { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(Doll01EffectPlay.NativeFieldInfoPtr_g_SELand); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new SoundEffect(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(Doll01EffectPlay.NativeFieldInfoPtr_g_SELand), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000F43 RID: 3907 // (get) Token: 0x060029EB RID: 10731 RVA: 0x000A78A0 File Offset: 0x000A5AA0 // (set) Token: 0x060029EC RID: 10732 RVA: 0x000A78D4 File Offset: 0x000A5AD4 public unsafe SoundEffect g_SETeleportSmoke { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(Doll01EffectPlay.NativeFieldInfoPtr_g_SETeleportSmoke); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new SoundEffect(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(Doll01EffectPlay.NativeFieldInfoPtr_g_SETeleportSmoke), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000F44 RID: 3908 // (get) Token: 0x060029ED RID: 10733 RVA: 0x000A78FC File Offset: 0x000A5AFC // (set) Token: 0x060029EE RID: 10734 RVA: 0x000A7930 File Offset: 0x000A5B30 public unsafe SoundEffect g_SEWeaponLight { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(Doll01EffectPlay.NativeFieldInfoPtr_g_SEWeaponLight); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new SoundEffect(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(Doll01EffectPlay.NativeFieldInfoPtr_g_SEWeaponLight), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000F45 RID: 3909 // (get) Token: 0x060029EF RID: 10735 RVA: 0x000A7958 File Offset: 0x000A5B58 // (set) Token: 0x060029F0 RID: 10736 RVA: 0x000A7980 File Offset: 0x000A5B80 public unsafe float g_fFootstepVolume { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(Doll01EffectPlay.NativeFieldInfoPtr_g_fFootstepVolume); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(Doll01EffectPlay.NativeFieldInfoPtr_g_fFootstepVolume)) = value; } } // Token: 0x17000F46 RID: 3910 // (get) Token: 0x060029F1 RID: 10737 RVA: 0x000A79A4 File Offset: 0x000A5BA4 // (set) Token: 0x060029F2 RID: 10738 RVA: 0x000A79D8 File Offset: 0x000A5BD8 public unsafe Transform Pos_SwordEnergy { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(Doll01EffectPlay.NativeFieldInfoPtr_Pos_SwordEnergy); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new Transform(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(Doll01EffectPlay.NativeFieldInfoPtr_Pos_SwordEnergy), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x04001C08 RID: 7176 private static readonly IntPtr NativeFieldInfoPtr_g_EffectParent; // Token: 0x04001C09 RID: 7177 private static readonly IntPtr NativeFieldInfoPtr_g_BodyEffect; // Token: 0x04001C0A RID: 7178 private static readonly IntPtr NativeFieldInfoPtr_g_DeathEffect; // Token: 0x04001C0B RID: 7179 private static readonly IntPtr NativeFieldInfoPtr_g_EyeEffect; // Token: 0x04001C0C RID: 7180 private static readonly IntPtr NativeFieldInfoPtr_PS_WeaponLightL; // Token: 0x04001C0D RID: 7181 private static readonly IntPtr NativeFieldInfoPtr_PS_WeaponLightR; // Token: 0x04001C0E RID: 7182 private static readonly IntPtr NativeFieldInfoPtr_attackDodgeFrontPath; // Token: 0x04001C0F RID: 7183 private static readonly IntPtr NativeFieldInfoPtr_attackDouble01Path; // Token: 0x04001C10 RID: 7184 private static readonly IntPtr NativeFieldInfoPtr_attackDouble02Path; // Token: 0x04001C11 RID: 7185 private static readonly IntPtr NativeFieldInfoPtr_attackStronPath; // Token: 0x04001C12 RID: 7186 private static readonly IntPtr NativeFieldInfoPtr_attackLeftPath; // Token: 0x04001C13 RID: 7187 private static readonly IntPtr NativeFieldInfoPtr_attackRightPath; // Token: 0x04001C14 RID: 7188 private static readonly IntPtr NativeFieldInfoPtr_attackBackJumpPath; // Token: 0x04001C15 RID: 7189 private static readonly IntPtr NativeFieldInfoPtr_effDodgeSmokePath; // Token: 0x04001C16 RID: 7190 private static readonly IntPtr NativeFieldInfoPtr_effTeleportSmokePath; // Token: 0x04001C17 RID: 7191 private static readonly IntPtr NativeFieldInfoPtr_effTeleportSmokeFloorPath; // Token: 0x04001C18 RID: 7192 private static readonly IntPtr NativeFieldInfoPtr_effSwordEnergyShotPath; // Token: 0x04001C19 RID: 7193 private static readonly IntPtr NativeFieldInfoPtr_effSwordEnergyPath; // Token: 0x04001C1A RID: 7194 private static readonly IntPtr NativeFieldInfoPtr_effSwordEnergyCollisionPath; // Token: 0x04001C1B RID: 7195 private static readonly IntPtr NativeFieldInfoPtr_effSwordEnergyExplosionPath; // Token: 0x04001C1C RID: 7196 private static readonly IntPtr NativeFieldInfoPtr_FootL; // Token: 0x04001C1D RID: 7197 private static readonly IntPtr NativeFieldInfoPtr_FootR; // Token: 0x04001C1E RID: 7198 private static readonly IntPtr NativeFieldInfoPtr_sESwingPath; // Token: 0x04001C1F RID: 7199 private static readonly IntPtr NativeFieldInfoPtr_sEDodgePath; // Token: 0x04001C20 RID: 7200 private static readonly IntPtr NativeFieldInfoPtr_sEDestoryPath; // Token: 0x04001C21 RID: 7201 private static readonly IntPtr NativeFieldInfoPtr_sEFootstepPath; // Token: 0x04001C22 RID: 7202 private static readonly IntPtr NativeFieldInfoPtr_sELandPath; // Token: 0x04001C23 RID: 7203 private static readonly IntPtr NativeFieldInfoPtr_sETeleportSmokePath; // Token: 0x04001C24 RID: 7204 private static readonly IntPtr NativeFieldInfoPtr_sEWeaponLightPath; // Token: 0x04001C25 RID: 7205 private static readonly IntPtr NativeFieldInfoPtr_g_fMatShadowPos; // Token: 0x04001C26 RID: 7206 private static readonly IntPtr NativeFieldInfoPtr_g_matBody; // Token: 0x04001C27 RID: 7207 private static readonly IntPtr NativeFieldInfoPtr_g_matFace; // Token: 0x04001C28 RID: 7208 private static readonly IntPtr NativeFieldInfoPtr_g_matHair; // Token: 0x04001C29 RID: 7209 private static readonly IntPtr NativeFieldInfoPtr_g_matHandFoot; // Token: 0x04001C2A RID: 7210 private static readonly IntPtr NativeFieldInfoPtr_g_matWeapon; // Token: 0x04001C2B RID: 7211 private static readonly IntPtr NativeFieldInfoPtr_g_colDamaged; // Token: 0x04001C2C RID: 7212 private static readonly IntPtr NativeFieldInfoPtr_g_bDeath; // Token: 0x04001C2D RID: 7213 private static readonly IntPtr NativeFieldInfoPtr_g_fDeathShadowPos; // Token: 0x04001C2E RID: 7214 private static readonly IntPtr NativeFieldInfoPtr_g_AttackDodgeFront; // Token: 0x04001C2F RID: 7215 private static readonly IntPtr NativeFieldInfoPtr_g_AttackDouble01; // Token: 0x04001C30 RID: 7216 private static readonly IntPtr NativeFieldInfoPtr_g_AttackDouble02; // Token: 0x04001C31 RID: 7217 private static readonly IntPtr NativeFieldInfoPtr_g_AttackStron; // Token: 0x04001C32 RID: 7218 private static readonly IntPtr NativeFieldInfoPtr_g_AttackLeft; // Token: 0x04001C33 RID: 7219 private static readonly IntPtr NativeFieldInfoPtr_g_AttackRight; // Token: 0x04001C34 RID: 7220 private static readonly IntPtr NativeFieldInfoPtr_g_AttackBackJump; // Token: 0x04001C35 RID: 7221 private static readonly IntPtr NativeFieldInfoPtr_g_DodgeSomke; // Token: 0x04001C36 RID: 7222 private static readonly IntPtr NativeFieldInfoPtr_g_TeleportSmoke; // Token: 0x04001C37 RID: 7223 private static readonly IntPtr NativeFieldInfoPtr_g_TeleportSmokeFloor; // Token: 0x04001C38 RID: 7224 private static readonly IntPtr NativeFieldInfoPtr_g_SwordEnergyShot; // Token: 0x04001C39 RID: 7225 private static readonly IntPtr NativeFieldInfoPtr_g_SwordEnergy; // Token: 0x04001C3A RID: 7226 private static readonly IntPtr NativeFieldInfoPtr_g_SwordEnergyCollision; // Token: 0x04001C3B RID: 7227 private static readonly IntPtr NativeFieldInfoPtr_g_SwordEnergyExplosion; // Token: 0x04001C3C RID: 7228 private static readonly IntPtr NativeFieldInfoPtr_g_SESwing; // Token: 0x04001C3D RID: 7229 private static readonly IntPtr NativeFieldInfoPtr_g_SEDodge; // Token: 0x04001C3E RID: 7230 private static readonly IntPtr NativeFieldInfoPtr_g_SEDestory; // Token: 0x04001C3F RID: 7231 private static readonly IntPtr NativeFieldInfoPtr_g_SEFootstep; // Token: 0x04001C40 RID: 7232 private static readonly IntPtr NativeFieldInfoPtr_g_SELand; // Token: 0x04001C41 RID: 7233 private static readonly IntPtr NativeFieldInfoPtr_g_SETeleportSmoke; // Token: 0x04001C42 RID: 7234 private static readonly IntPtr NativeFieldInfoPtr_g_SEWeaponLight; // Token: 0x04001C43 RID: 7235 private static readonly IntPtr NativeFieldInfoPtr_g_fFootstepVolume; // Token: 0x04001C44 RID: 7236 private static readonly IntPtr NativeFieldInfoPtr_Pos_SwordEnergy; // Token: 0x04001C45 RID: 7237 private static readonly IntPtr NativeMethodInfoPtr_InitData_Public_Void_0; // Token: 0x04001C46 RID: 7238 private static readonly IntPtr NativeMethodInfoPtr_Update_Private_Void_0; // Token: 0x04001C47 RID: 7239 private static readonly IntPtr NativeMethodInfoPtr_Damaged_Public_Void_0; // Token: 0x04001C48 RID: 7240 private static readonly IntPtr NativeMethodInfoPtr_Death_Public_Void_0; // Token: 0x04001C49 RID: 7241 private static readonly IntPtr NativeMethodInfoPtr_Destroy_Public_Void_0; // Token: 0x04001C4A RID: 7242 private static readonly IntPtr NativeMethodInfoPtr_Create_Public_Void_0; // Token: 0x04001C4B RID: 7243 private static readonly IntPtr NativeMethodInfoPtr_Remove_Public_Void_0; // Token: 0x04001C4C RID: 7244 private static readonly IntPtr NativeMethodInfoPtr_PlayAttackDodgeFront_Public_Void_0; // Token: 0x04001C4D RID: 7245 private static readonly IntPtr NativeMethodInfoPtr_PlayAttackDouble01_Public_Void_0; // Token: 0x04001C4E RID: 7246 private static readonly IntPtr NativeMethodInfoPtr_PlayAttackDouble02_Public_Void_0; // Token: 0x04001C4F RID: 7247 private static readonly IntPtr NativeMethodInfoPtr_PlayAttackStron_Public_Void_0; // Token: 0x04001C50 RID: 7248 private static readonly IntPtr NativeMethodInfoPtr_PlayAttackLeft_Public_Void_0; // Token: 0x04001C51 RID: 7249 private static readonly IntPtr NativeMethodInfoPtr_PlayAttackRight_Public_Void_0; // Token: 0x04001C52 RID: 7250 private static readonly IntPtr NativeMethodInfoPtr_PlayAttackBackJump_Public_Void_0; // Token: 0x04001C53 RID: 7251 private static readonly IntPtr NativeMethodInfoPtr_PlayEffDodge_Public_Void_0; // Token: 0x04001C54 RID: 7252 private static readonly IntPtr NativeMethodInfoPtr_PlayEffTeleport_Public_Void_0; // Token: 0x04001C55 RID: 7253 private static readonly IntPtr NativeMethodInfoPtr_PlayEffTeleportFloor_Public_Void_Vector3_Vector3_0; // Token: 0x04001C56 RID: 7254 private static readonly IntPtr NativeMethodInfoPtr_AnimPlayPSWeaponLightL_Public_Void_0; // Token: 0x04001C57 RID: 7255 private static readonly IntPtr NativeMethodInfoPtr_AnimPlayEffSwordEnergyL_Public_Void_0; // Token: 0x04001C58 RID: 7256 private static readonly IntPtr NativeMethodInfoPtr_AnimPlayPSWeaponLightR_Public_Void_0; // Token: 0x04001C59 RID: 7257 private static readonly IntPtr NativeMethodInfoPtr_AnimPlayEffSwordEnergyR_Public_Void_0; // Token: 0x04001C5A RID: 7258 private static readonly IntPtr NativeMethodInfoPtr_PlaySESwing_Public_Void_0; // Token: 0x04001C5B RID: 7259 private static readonly IntPtr NativeMethodInfoPtr_PlaySEDodge_Public_Void_0; // Token: 0x04001C5C RID: 7260 private static readonly IntPtr NativeMethodInfoPtr_PlaySEDestory_Public_Void_0; // Token: 0x04001C5D RID: 7261 private static readonly IntPtr NativeMethodInfoPtr_PlaySEFootstep_Public_Void_0; // Token: 0x04001C5E RID: 7262 private static readonly IntPtr NativeMethodInfoPtr_PlaySELand_Public_Void_0; // Token: 0x04001C5F RID: 7263 private static readonly IntPtr NativeMethodInfoPtr_SetFootstepVolume_Public_Void_Single_0; // Token: 0x04001C60 RID: 7264 private static readonly IntPtr NativeMethodInfoPtr_SetTimeScale_Public_Void_Single_0; // Token: 0x04001C61 RID: 7265 private static readonly IntPtr NativeMethodInfoPtr__ctor_Public_Void_0; // Token: 0x04001C62 RID: 7266 private static readonly IntPtr NativeMethodInfoPtr__InitData_b__61_0_Private_Void_SoundEffect_0; // Token: 0x04001C63 RID: 7267 private static readonly IntPtr NativeMethodInfoPtr__InitData_b__61_1_Private_Void_SoundEffect_0; // Token: 0x04001C64 RID: 7268 private static readonly IntPtr NativeMethodInfoPtr__InitData_b__61_2_Private_Void_SoundEffect_0; // Token: 0x04001C65 RID: 7269 private static readonly IntPtr NativeMethodInfoPtr__InitData_b__61_3_Private_Void_SoundEffect_0; // Token: 0x04001C66 RID: 7270 private static readonly IntPtr NativeMethodInfoPtr__InitData_b__61_4_Private_Void_SoundEffect_0; // Token: 0x04001C67 RID: 7271 private static readonly IntPtr NativeMethodInfoPtr__InitData_b__61_5_Private_Void_SoundEffect_0; // Token: 0x04001C68 RID: 7272 private static readonly IntPtr NativeMethodInfoPtr__InitData_b__61_6_Private_Void_SoundEffect_0; }