using System; using Il2CppInterop.Common.Attributes; using Il2CppInterop.Runtime; using Il2CppInterop.Runtime.InteropTypes.Arrays; using UnityEngine; // Token: 0x020000CE RID: 206 public class Doll03EffectPlay : MonoBehaviour { // Token: 0x06002AA4 RID: 10916 RVA: 0x000AA608 File Offset: 0x000A8808 [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 509077, XrefRangeEnd = 509407, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe virtual void InitData() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(IL2CPP.il2cpp_object_get_virtual_method(IL2CPP.Il2CppObjectBaseToPtr(this), Doll03EffectPlay.NativeMethodInfoPtr_InitData_Public_Virtual_New_Void_0), IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x06002AA5 RID: 10917 RVA: 0x000AA658 File Offset: 0x000A8858 [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 509407, XrefRangeEnd = 509633, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void Update() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(Doll03EffectPlay.NativeMethodInfoPtr_Update_Private_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x06002AA6 RID: 10918 RVA: 0x000AA69C File Offset: 0x000A889C [CallerCount(4)] [CachedScanResults(RefRangeStart = 509647, RefRangeEnd = 509651, XrefRangeStart = 509633, XrefRangeEnd = 509647, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void Damaged() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(Doll03EffectPlay.NativeMethodInfoPtr_Damaged_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x06002AA7 RID: 10919 RVA: 0x000AA6E0 File Offset: 0x000A88E0 [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 509651, XrefRangeEnd = 509653, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void Death() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(Doll03EffectPlay.NativeMethodInfoPtr_Death_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x06002AA8 RID: 10920 RVA: 0x000AA724 File Offset: 0x000A8924 [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 509653, XrefRangeEnd = 509658, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void Destroy() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(Doll03EffectPlay.NativeMethodInfoPtr_Destroy_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x06002AA9 RID: 10921 RVA: 0x000AA768 File Offset: 0x000A8968 [CallerCount(1)] [CachedScanResults(RefRangeStart = 509676, RefRangeEnd = 509677, XrefRangeStart = 509658, XrefRangeEnd = 509676, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void Create() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(Doll03EffectPlay.NativeMethodInfoPtr_Create_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x06002AAA RID: 10922 RVA: 0x000AA7AC File Offset: 0x000A89AC [CallerCount(1)] [CachedScanResults(RefRangeStart = 509680, RefRangeEnd = 509681, XrefRangeStart = 509677, XrefRangeEnd = 509680, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void Remove() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(Doll03EffectPlay.NativeMethodInfoPtr_Remove_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x06002AAB RID: 10923 RVA: 0x000AA7F0 File Offset: 0x000A89F0 [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 509681, XrefRangeEnd = 509689, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void CancelMagic() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(Doll03EffectPlay.NativeMethodInfoPtr_CancelMagic_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x06002AAC RID: 10924 RVA: 0x000AA834 File Offset: 0x000A8A34 [CallerCount(1)] [CachedScanResults(RefRangeStart = 218269, RefRangeEnd = 218270, XrefRangeStart = 218269, XrefRangeEnd = 218270, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void SetMoveSpeed(float fMoveSpeed) { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); checked { IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)]; *ptr = ref fMoveSpeed; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(Doll03EffectPlay.NativeMethodInfoPtr_SetMoveSpeed_Public_Void_Single_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } } // Token: 0x06002AAD RID: 10925 RVA: 0x000AA888 File Offset: 0x000A8A88 [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 509689, XrefRangeEnd = 509701, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void PlayEffIdle() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(Doll03EffectPlay.NativeMethodInfoPtr_PlayEffIdle_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x06002AAE RID: 10926 RVA: 0x000AA8CC File Offset: 0x000A8ACC [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 509701, XrefRangeEnd = 509706, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void PlayEffDodge() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(Doll03EffectPlay.NativeMethodInfoPtr_PlayEffDodge_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x06002AAF RID: 10927 RVA: 0x000AA910 File Offset: 0x000A8B10 [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 509706, XrefRangeEnd = 509723, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void PlayEffAttack01() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(Doll03EffectPlay.NativeMethodInfoPtr_PlayEffAttack01_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x06002AB0 RID: 10928 RVA: 0x000AA954 File Offset: 0x000A8B54 [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 509723, XrefRangeEnd = 509733, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void PlayEffAttack02Charge() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(Doll03EffectPlay.NativeMethodInfoPtr_PlayEffAttack02Charge_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x06002AB1 RID: 10929 RVA: 0x000AA998 File Offset: 0x000A8B98 [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 509733, XrefRangeEnd = 509750, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void PlayEffAttack02() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(Doll03EffectPlay.NativeMethodInfoPtr_PlayEffAttack02_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x06002AB2 RID: 10930 RVA: 0x000AA9DC File Offset: 0x000A8BDC [CallerCount(1)] [CachedScanResults(RefRangeStart = 509762, RefRangeEnd = 509763, XrefRangeStart = 509750, XrefRangeEnd = 509762, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void PlayEffHelp() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(Doll03EffectPlay.NativeMethodInfoPtr_PlayEffHelp_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x06002AB3 RID: 10931 RVA: 0x000AAA20 File Offset: 0x000A8C20 [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 509763, XrefRangeEnd = 509799, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void AniHeipEnemy() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(Doll03EffectPlay.NativeMethodInfoPtr_AniHeipEnemy_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x06002AB4 RID: 10932 RVA: 0x000AAA64 File Offset: 0x000A8C64 [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 509799, XrefRangeEnd = 509803, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void StopEffMagicLoop() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(Doll03EffectPlay.NativeMethodInfoPtr_StopEffMagicLoop_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x06002AB5 RID: 10933 RVA: 0x000AAAA8 File Offset: 0x000A8CA8 [CallerCount(1)] [CachedScanResults(RefRangeStart = 509817, RefRangeEnd = 509818, XrefRangeStart = 509803, XrefRangeEnd = 509817, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void PlayEffBuffMagic(Doll03EffectPlay.BuffType Type) { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); checked { IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)]; *ptr = ref Type; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(Doll03EffectPlay.NativeMethodInfoPtr_PlayEffBuffMagic_Public_Void_BuffType_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } } // Token: 0x06002AB6 RID: 10934 RVA: 0x000AAAFC File Offset: 0x000A8CFC [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 509818, XrefRangeEnd = 509889, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void AniCast() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(Doll03EffectPlay.NativeMethodInfoPtr_AniCast_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x06002AB7 RID: 10935 RVA: 0x000AAB40 File Offset: 0x000A8D40 [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 509889, XrefRangeEnd = 509897, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void PlayEffAttackMagic() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(Doll03EffectPlay.NativeMethodInfoPtr_PlayEffAttackMagic_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x06002AB8 RID: 10936 RVA: 0x000AAB84 File Offset: 0x000A8D84 [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 509897, XrefRangeEnd = 509904, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void PlaySESweep() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(Doll03EffectPlay.NativeMethodInfoPtr_PlaySESweep_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x06002AB9 RID: 10937 RVA: 0x000AABC8 File Offset: 0x000A8DC8 [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 509904, XrefRangeEnd = 509911, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void PlaySESwing() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(Doll03EffectPlay.NativeMethodInfoPtr_PlaySESwing_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x06002ABA RID: 10938 RVA: 0x000AAC0C File Offset: 0x000A8E0C [CallerCount(1)] [CachedScanResults(RefRangeStart = 509918, RefRangeEnd = 509919, XrefRangeStart = 509911, XrefRangeEnd = 509918, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void PlaySEDodge() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(Doll03EffectPlay.NativeMethodInfoPtr_PlaySEDodge_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x06002ABB RID: 10939 RVA: 0x000AAC50 File Offset: 0x000A8E50 [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 509919, XrefRangeEnd = 509926, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void PlaySEHelp01() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(Doll03EffectPlay.NativeMethodInfoPtr_PlaySEHelp01_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x06002ABC RID: 10940 RVA: 0x000AAC94 File Offset: 0x000A8E94 [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 509926, XrefRangeEnd = 509933, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void PlaySEHelp02() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(Doll03EffectPlay.NativeMethodInfoPtr_PlaySEHelp02_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x06002ABD RID: 10941 RVA: 0x000AACD8 File Offset: 0x000A8ED8 [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 509933, XrefRangeEnd = 509940, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void PlaySEMagicLoop() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(Doll03EffectPlay.NativeMethodInfoPtr_PlaySEMagicLoop_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x06002ABE RID: 10942 RVA: 0x000AAD1C File Offset: 0x000A8F1C [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 509940, XrefRangeEnd = 509947, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void PlaySEMagicComplete() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(Doll03EffectPlay.NativeMethodInfoPtr_PlaySEMagicComplete_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x06002ABF RID: 10943 RVA: 0x000AAD60 File Offset: 0x000A8F60 [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 509947, XrefRangeEnd = 509954, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void PlaySEAttackReady() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(Doll03EffectPlay.NativeMethodInfoPtr_PlaySEAttackReady_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x06002AC0 RID: 10944 RVA: 0x000AADA4 File Offset: 0x000A8FA4 [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 509954, XrefRangeEnd = 509961, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void PlaySELand() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(Doll03EffectPlay.NativeMethodInfoPtr_PlaySELand_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x06002AC1 RID: 10945 RVA: 0x000AADE8 File Offset: 0x000A8FE8 [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 509961, XrefRangeEnd = 509968, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void PlaySEWood() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(Doll03EffectPlay.NativeMethodInfoPtr_PlaySEWood_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x06002AC2 RID: 10946 RVA: 0x000AAE2C File Offset: 0x000A902C [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 509968, XrefRangeEnd = 509975, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void PlaySEAttack01() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(Doll03EffectPlay.NativeMethodInfoPtr_PlaySEAttack01_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x06002AC3 RID: 10947 RVA: 0x000AAE70 File Offset: 0x000A9070 [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 509975, XrefRangeEnd = 509982, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void PlaySEAttack02() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(Doll03EffectPlay.NativeMethodInfoPtr_PlaySEAttack02_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x06002AC4 RID: 10948 RVA: 0x000AAEB4 File Offset: 0x000A90B4 [CallerCount(0)] public unsafe void UpdatePlayerPos(Vector3 Pos) { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); checked { IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)]; *ptr = ref Pos; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(Doll03EffectPlay.NativeMethodInfoPtr_UpdatePlayerPos_Public_Void_Vector3_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } } // Token: 0x06002AC5 RID: 10949 RVA: 0x000AAF08 File Offset: 0x000A9108 [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 509982, XrefRangeEnd = 509996, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void PlayPSTeleportStart() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(Doll03EffectPlay.NativeMethodInfoPtr_PlayPSTeleportStart_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x06002AC6 RID: 10950 RVA: 0x000AAF4C File Offset: 0x000A914C [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 509996, XrefRangeEnd = 510008, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void PlayPSTeleportEnd(Vector3 v3Start, Vector3 v3End) { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr; checked { ptr = stackalloc IntPtr[unchecked((UIntPtr)2) * (UIntPtr)sizeof(IntPtr)]; *ptr = ref v3Start; } ptr[checked(unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)) / (UIntPtr)sizeof(IntPtr)] = ref v3End; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(Doll03EffectPlay.NativeMethodInfoPtr_PlayPSTeleportEnd_Public_Void_Vector3_Vector3_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x06002AC7 RID: 10951 RVA: 0x000AAFB4 File Offset: 0x000A91B4 [CallerCount(1)] [CachedScanResults(RefRangeStart = 510012, RefRangeEnd = 510013, XrefRangeStart = 510008, XrefRangeEnd = 510012, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe Vector3 FindTeleportRandom() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(Doll03EffectPlay.NativeMethodInfoPtr_FindTeleportRandom_Public_Vector3_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); return *IL2CPP.il2cpp_object_unbox(intPtr); } // Token: 0x06002AC8 RID: 10952 RVA: 0x000AB004 File Offset: 0x000A9204 [CallerCount(1)] [CachedScanResults(RefRangeStart = 510026, RefRangeEnd = 510027, XrefRangeStart = 510013, XrefRangeEnd = 510026, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void SetTimeScale(float fTimeScale) { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); checked { IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)]; *ptr = ref fTimeScale; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(Doll03EffectPlay.NativeMethodInfoPtr_SetTimeScale_Public_Void_Single_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } } // Token: 0x06002AC9 RID: 10953 RVA: 0x000AB058 File Offset: 0x000A9258 [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 510027, XrefRangeEnd = 510029, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe Doll03EffectPlay() : this(IL2CPP.il2cpp_object_new(Il2CppClassPointerStore.NativeClassPtr)) { IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(Doll03EffectPlay.NativeMethodInfoPtr__ctor_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x06002ACA RID: 10954 RVA: 0x000AB0A4 File Offset: 0x000A92A4 [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 510029, XrefRangeEnd = 510034, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void _InitData_b__95_0(SoundEffect se) { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); checked { IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)]; *ptr = IL2CPP.Il2CppObjectBaseToPtr(se); IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(Doll03EffectPlay.NativeMethodInfoPtr__InitData_b__95_0_Private_Void_SoundEffect_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } } // Token: 0x06002ACB RID: 10955 RVA: 0x000AB100 File Offset: 0x000A9300 [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 510034, XrefRangeEnd = 510039, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void _InitData_b__95_1(SoundEffect se) { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); checked { IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)]; *ptr = IL2CPP.Il2CppObjectBaseToPtr(se); IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(Doll03EffectPlay.NativeMethodInfoPtr__InitData_b__95_1_Private_Void_SoundEffect_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } } // Token: 0x06002ACC RID: 10956 RVA: 0x000AB15C File Offset: 0x000A935C [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 510039, XrefRangeEnd = 510044, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void _InitData_b__95_2(SoundEffect se) { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); checked { IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)]; *ptr = IL2CPP.Il2CppObjectBaseToPtr(se); IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(Doll03EffectPlay.NativeMethodInfoPtr__InitData_b__95_2_Private_Void_SoundEffect_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } } // Token: 0x06002ACD RID: 10957 RVA: 0x000AB1B8 File Offset: 0x000A93B8 [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 510044, XrefRangeEnd = 510049, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void _InitData_b__95_3(SoundEffect se) { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); checked { IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)]; *ptr = IL2CPP.Il2CppObjectBaseToPtr(se); IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(Doll03EffectPlay.NativeMethodInfoPtr__InitData_b__95_3_Private_Void_SoundEffect_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } } // Token: 0x06002ACE RID: 10958 RVA: 0x000AB214 File Offset: 0x000A9414 [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 510049, XrefRangeEnd = 510054, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void _InitData_b__95_4(SoundEffect se) { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); checked { IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)]; *ptr = IL2CPP.Il2CppObjectBaseToPtr(se); IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(Doll03EffectPlay.NativeMethodInfoPtr__InitData_b__95_4_Private_Void_SoundEffect_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } } // Token: 0x06002ACF RID: 10959 RVA: 0x000AB270 File Offset: 0x000A9470 [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 510054, XrefRangeEnd = 510059, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void _InitData_b__95_5(SoundEffect se) { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); checked { IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)]; *ptr = IL2CPP.Il2CppObjectBaseToPtr(se); IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(Doll03EffectPlay.NativeMethodInfoPtr__InitData_b__95_5_Private_Void_SoundEffect_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } } // Token: 0x06002AD0 RID: 10960 RVA: 0x000AB2CC File Offset: 0x000A94CC [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 510059, XrefRangeEnd = 510064, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void _InitData_b__95_6(SoundEffect se) { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); checked { IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)]; *ptr = IL2CPP.Il2CppObjectBaseToPtr(se); IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(Doll03EffectPlay.NativeMethodInfoPtr__InitData_b__95_6_Private_Void_SoundEffect_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } } // Token: 0x06002AD1 RID: 10961 RVA: 0x000AB328 File Offset: 0x000A9528 [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 510064, XrefRangeEnd = 510069, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void _InitData_b__95_7(SoundEffect se) { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); checked { IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)]; *ptr = IL2CPP.Il2CppObjectBaseToPtr(se); IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(Doll03EffectPlay.NativeMethodInfoPtr__InitData_b__95_7_Private_Void_SoundEffect_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } } // Token: 0x06002AD2 RID: 10962 RVA: 0x000AB384 File Offset: 0x000A9584 [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 510069, XrefRangeEnd = 510074, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void _InitData_b__95_8(SoundEffect se) { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); checked { IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)]; *ptr = IL2CPP.Il2CppObjectBaseToPtr(se); IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(Doll03EffectPlay.NativeMethodInfoPtr__InitData_b__95_8_Private_Void_SoundEffect_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } } // Token: 0x06002AD3 RID: 10963 RVA: 0x000AB3E0 File Offset: 0x000A95E0 [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 510074, XrefRangeEnd = 510079, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void _InitData_b__95_9(SoundEffect se) { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); checked { IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)]; *ptr = IL2CPP.Il2CppObjectBaseToPtr(se); IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(Doll03EffectPlay.NativeMethodInfoPtr__InitData_b__95_9_Private_Void_SoundEffect_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } } // Token: 0x06002AD4 RID: 10964 RVA: 0x000AB43C File Offset: 0x000A963C [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 510079, XrefRangeEnd = 510084, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void _InitData_b__95_10(SoundEffect se) { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); checked { IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)]; *ptr = IL2CPP.Il2CppObjectBaseToPtr(se); IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(Doll03EffectPlay.NativeMethodInfoPtr__InitData_b__95_10_Private_Void_SoundEffect_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } } // Token: 0x06002AD5 RID: 10965 RVA: 0x000AB498 File Offset: 0x000A9698 [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 510084, XrefRangeEnd = 510089, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void _InitData_b__95_11(SoundEffect se) { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); checked { IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)]; *ptr = IL2CPP.Il2CppObjectBaseToPtr(se); IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(Doll03EffectPlay.NativeMethodInfoPtr__InitData_b__95_11_Private_Void_SoundEffect_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } } // Token: 0x06002AD6 RID: 10966 RVA: 0x000AB4F4 File Offset: 0x000A96F4 [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 510089, XrefRangeEnd = 510094, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void _InitData_b__95_12(SoundEffect se) { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); checked { IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)]; *ptr = IL2CPP.Il2CppObjectBaseToPtr(se); IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(Doll03EffectPlay.NativeMethodInfoPtr__InitData_b__95_12_Private_Void_SoundEffect_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } } // Token: 0x06002AD7 RID: 10967 RVA: 0x000AB550 File Offset: 0x000A9750 [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 510094, XrefRangeEnd = 510099, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void _InitData_b__95_13(SoundEffect se) { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); checked { IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)]; *ptr = IL2CPP.Il2CppObjectBaseToPtr(se); IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(Doll03EffectPlay.NativeMethodInfoPtr__InitData_b__95_13_Private_Void_SoundEffect_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } } // Token: 0x06002AD8 RID: 10968 RVA: 0x000AB5AC File Offset: 0x000A97AC // Note: this type is marked as 'beforefieldinit'. static Doll03EffectPlay() { Il2CppClassPointerStore.NativeClassPtr = IL2CPP.GetIl2CppClass("Assembly-CSharp.dll", "", "Doll03EffectPlay"); IL2CPP.il2cpp_runtime_class_init(Il2CppClassPointerStore.NativeClassPtr); Doll03EffectPlay.NativeFieldInfoPtr_g_NPCM = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_NPCM"); Doll03EffectPlay.NativeFieldInfoPtr_g_BodyEffect = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_BodyEffect"); Doll03EffectPlay.NativeFieldInfoPtr_g_DeathEffect = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_DeathEffect"); Doll03EffectPlay.NativeFieldInfoPtr_g_ChargeHandL = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_ChargeHandL"); Doll03EffectPlay.NativeFieldInfoPtr_g_ChargeHandR = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_ChargeHandR"); Doll03EffectPlay.NativeFieldInfoPtr_PS_TeleportStart = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "PS_TeleportStart"); Doll03EffectPlay.NativeFieldInfoPtr_PS_TeleportEnd = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "PS_TeleportEnd"); Doll03EffectPlay.NativeFieldInfoPtr_Attack02ChargePos = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "Attack02ChargePos"); Doll03EffectPlay.NativeFieldInfoPtr_g_fMoveSpeed = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_fMoveSpeed"); Doll03EffectPlay.NativeFieldInfoPtr_gHelpObjectPath = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "gHelpObjectPath"); Doll03EffectPlay.NativeFieldInfoPtr_gMagicLoopObjectPath = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "gMagicLoopObjectPath"); Doll03EffectPlay.NativeFieldInfoPtr_gMagicCompleteObjectPath = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "gMagicCompleteObjectPath"); Doll03EffectPlay.NativeFieldInfoPtr_gBuffDefenseObjectPath = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "gBuffDefenseObjectPath"); Doll03EffectPlay.NativeFieldInfoPtr_gBuffCureObjectPath = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "gBuffCureObjectPath"); Doll03EffectPlay.NativeFieldInfoPtr_gIdleObjectPath = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "gIdleObjectPath"); Doll03EffectPlay.NativeFieldInfoPtr_gAttack01ObjectPath = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "gAttack01ObjectPath"); Doll03EffectPlay.NativeFieldInfoPtr_gAttack02ChargeObjectPath = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "gAttack02ChargeObjectPath"); Doll03EffectPlay.NativeFieldInfoPtr_gAttack02ObjectPath = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "gAttack02ObjectPath"); Doll03EffectPlay.NativeFieldInfoPtr_gDodgeObjectPath = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "gDodgeObjectPath"); Doll03EffectPlay.NativeFieldInfoPtr_gAttackMagicReadyObjectPath = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "gAttackMagicReadyObjectPath"); Doll03EffectPlay.NativeFieldInfoPtr_gAttackMagicCastObjectPath = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "gAttackMagicCastObjectPath"); Doll03EffectPlay.NativeFieldInfoPtr_gAttackMagicCollisionObjectPath = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "gAttackMagicCollisionObjectPath"); Doll03EffectPlay.NativeFieldInfoPtr_gAttackMagicCastObjectBigPath = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "gAttackMagicCastObjectBigPath"); Doll03EffectPlay.NativeFieldInfoPtr_gAttackMagicCastObjectBigHitPath = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "gAttackMagicCastObjectBigHitPath"); Doll03EffectPlay.NativeFieldInfoPtr_gTeleportPath = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "gTeleportPath"); Doll03EffectPlay.NativeFieldInfoPtr_gTeleportFloorPath = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "gTeleportFloorPath"); Doll03EffectPlay.NativeFieldInfoPtr_g_EffHelp = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_EffHelp"); Doll03EffectPlay.NativeFieldInfoPtr_g_EffMagicLoop = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_EffMagicLoop"); Doll03EffectPlay.NativeFieldInfoPtr_g_EffMagicComplete = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_EffMagicComplete"); Doll03EffectPlay.NativeFieldInfoPtr_g_EffIdle = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_EffIdle"); Doll03EffectPlay.NativeFieldInfoPtr_g_EffAttack01 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_EffAttack01"); Doll03EffectPlay.NativeFieldInfoPtr_g_EffAttack02Charge = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_EffAttack02Charge"); Doll03EffectPlay.NativeFieldInfoPtr_g_EffAttack02 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_EffAttack02"); Doll03EffectPlay.NativeFieldInfoPtr_g_EffDodge = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_EffDodge"); Doll03EffectPlay.NativeFieldInfoPtr_g_EffAttackMagicReady = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_EffAttackMagicReady"); Doll03EffectPlay.NativeFieldInfoPtr_g_EffAttackMagicCast = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_EffAttackMagicCast"); Doll03EffectPlay.NativeFieldInfoPtr_g_EffAttackMagicCollision = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_EffAttackMagicCollision"); Doll03EffectPlay.NativeFieldInfoPtr_g_EffAttackMagicCastBig = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_EffAttackMagicCastBig"); Doll03EffectPlay.NativeFieldInfoPtr_g_EffAttackMagicCastBigHit = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_EffAttackMagicCastBigHit"); Doll03EffectPlay.NativeFieldInfoPtr_g_EffTeleport = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_EffTeleport"); Doll03EffectPlay.NativeFieldInfoPtr_g_EffTeleportFloor = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_EffTeleportFloor"); Doll03EffectPlay.NativeFieldInfoPtr_g_fMatShadowPos = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_fMatShadowPos"); Doll03EffectPlay.NativeFieldInfoPtr_g_matBody01 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_matBody01"); Doll03EffectPlay.NativeFieldInfoPtr_g_matBody02 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_matBody02"); Doll03EffectPlay.NativeFieldInfoPtr_g_matBody03 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_matBody03"); Doll03EffectPlay.NativeFieldInfoPtr_g_matEye = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_matEye"); Doll03EffectPlay.NativeFieldInfoPtr_g_matHead = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_matHead"); Doll03EffectPlay.NativeFieldInfoPtr_g_matWeapon = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_matWeapon"); Doll03EffectPlay.NativeFieldInfoPtr_g_colDamaged = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_colDamaged"); Doll03EffectPlay.NativeFieldInfoPtr_g_bDeath = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_bDeath"); Doll03EffectPlay.NativeFieldInfoPtr_g_fDeathShadowPos = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_fDeathShadowPos"); Doll03EffectPlay.NativeFieldInfoPtr_g_BuffType = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_BuffType"); Doll03EffectPlay.NativeFieldInfoPtr_g_BuffMask = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_BuffMask"); Doll03EffectPlay.NativeFieldInfoPtr_g_bAttackMagic = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_bAttackMagic"); Doll03EffectPlay.NativeFieldInfoPtr_g_bAttackMagicCast = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_bAttackMagicCast"); Doll03EffectPlay.NativeFieldInfoPtr_g_v3SeePlayPos = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_v3SeePlayPos"); Doll03EffectPlay.NativeFieldInfoPtr_g_v3AttackMagicPos = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_v3AttackMagicPos"); Doll03EffectPlay.NativeFieldInfoPtr_g_fAttackMagicCastTime = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_fAttackMagicCastTime"); Doll03EffectPlay.NativeFieldInfoPtr_g_fWindMagicCollisionTime = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_fWindMagicCollisionTime"); Doll03EffectPlay.NativeFieldInfoPtr_g_fWindMagicCollisionTimeVal = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_fWindMagicCollisionTimeVal"); Doll03EffectPlay.NativeFieldInfoPtr_g_ADWindMagic = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_ADWindMagic"); Doll03EffectPlay.NativeFieldInfoPtr_WindLight = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "WindLight"); Doll03EffectPlay.NativeFieldInfoPtr_sESwingObjectPath = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "sESwingObjectPath"); Doll03EffectPlay.NativeFieldInfoPtr_sEDestoryObjectPath = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "sEDestoryObjectPath"); Doll03EffectPlay.NativeFieldInfoPtr_sEMagicLoopObjectPath = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "sEMagicLoopObjectPath"); Doll03EffectPlay.NativeFieldInfoPtr_sEAttackReadyObjectPath = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "sEAttackReadyObjectPath"); Doll03EffectPlay.NativeFieldInfoPtr_sEDodgeObjectPath = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "sEDodgeObjectPath"); Doll03EffectPlay.NativeFieldInfoPtr_sELandObjectPath = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "sELandObjectPath"); Doll03EffectPlay.NativeFieldInfoPtr_sEWoodObjectPath = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "sEWoodObjectPath"); Doll03EffectPlay.NativeFieldInfoPtr_sEAttack01ObjectPath = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "sEAttack01ObjectPath"); Doll03EffectPlay.NativeFieldInfoPtr_sEAttack02ObjectPath = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "sEAttack02ObjectPath"); Doll03EffectPlay.NativeFieldInfoPtr_sEMagicCompleteObjectPath = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "sEMagicCompleteObjectPath"); Doll03EffectPlay.NativeFieldInfoPtr_sESweepObjectPath = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "sESweepObjectPath"); Doll03EffectPlay.NativeFieldInfoPtr_sEHelp01ObjectPath = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "sEHelp01ObjectPath"); Doll03EffectPlay.NativeFieldInfoPtr_sEHelp02ObjectPath = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "sEHelp02ObjectPath"); Doll03EffectPlay.NativeFieldInfoPtr_sETeleportPath = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "sETeleportPath"); Doll03EffectPlay.NativeFieldInfoPtr_g_SESwing = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_SESwing"); Doll03EffectPlay.NativeFieldInfoPtr_g_SEDestory = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_SEDestory"); Doll03EffectPlay.NativeFieldInfoPtr_g_SEMagicLoop = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_SEMagicLoop"); Doll03EffectPlay.NativeFieldInfoPtr_g_SEAttackReady = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_SEAttackReady"); Doll03EffectPlay.NativeFieldInfoPtr_g_SEDodge = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_SEDodge"); Doll03EffectPlay.NativeFieldInfoPtr_g_SELand = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_SELand"); Doll03EffectPlay.NativeFieldInfoPtr_g_SEWood = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_SEWood"); Doll03EffectPlay.NativeFieldInfoPtr_g_SEAttack01 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_SEAttack01"); Doll03EffectPlay.NativeFieldInfoPtr_g_SEAttack02 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_SEAttack02"); Doll03EffectPlay.NativeFieldInfoPtr_g_SEMagicComplete = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_SEMagicComplete"); Doll03EffectPlay.NativeFieldInfoPtr_g_SESweep = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_SESweep"); Doll03EffectPlay.NativeFieldInfoPtr_g_SEHelp01 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_SEHelp01"); Doll03EffectPlay.NativeFieldInfoPtr_g_SEHelp02 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_SEHelp02"); Doll03EffectPlay.NativeFieldInfoPtr_g_SETeleport = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_SETeleport"); Doll03EffectPlay.NativeFieldInfoPtr_Self = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "Self"); Doll03EffectPlay.NativeFieldInfoPtr_BuffEnemy = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "BuffEnemy"); Doll03EffectPlay.NativeFieldInfoPtr_PosTeleport = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "PosTeleport"); Doll03EffectPlay.NativeFieldInfoPtr_Doll03Big = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "Doll03Big"); Doll03EffectPlay.NativeMethodInfoPtr_InitData_Public_Virtual_New_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100666060); Doll03EffectPlay.NativeMethodInfoPtr_Update_Private_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100666061); Doll03EffectPlay.NativeMethodInfoPtr_Damaged_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100666062); Doll03EffectPlay.NativeMethodInfoPtr_Death_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100666063); Doll03EffectPlay.NativeMethodInfoPtr_Destroy_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100666064); Doll03EffectPlay.NativeMethodInfoPtr_Create_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100666065); Doll03EffectPlay.NativeMethodInfoPtr_Remove_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100666066); Doll03EffectPlay.NativeMethodInfoPtr_CancelMagic_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100666067); Doll03EffectPlay.NativeMethodInfoPtr_SetMoveSpeed_Public_Void_Single_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100666068); Doll03EffectPlay.NativeMethodInfoPtr_PlayEffIdle_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100666069); Doll03EffectPlay.NativeMethodInfoPtr_PlayEffDodge_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100666070); Doll03EffectPlay.NativeMethodInfoPtr_PlayEffAttack01_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100666071); Doll03EffectPlay.NativeMethodInfoPtr_PlayEffAttack02Charge_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100666072); Doll03EffectPlay.NativeMethodInfoPtr_PlayEffAttack02_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100666073); Doll03EffectPlay.NativeMethodInfoPtr_PlayEffHelp_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100666074); Doll03EffectPlay.NativeMethodInfoPtr_AniHeipEnemy_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100666075); Doll03EffectPlay.NativeMethodInfoPtr_StopEffMagicLoop_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100666076); Doll03EffectPlay.NativeMethodInfoPtr_PlayEffBuffMagic_Public_Void_BuffType_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100666077); Doll03EffectPlay.NativeMethodInfoPtr_AniCast_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100666078); Doll03EffectPlay.NativeMethodInfoPtr_PlayEffAttackMagic_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100666079); Doll03EffectPlay.NativeMethodInfoPtr_PlaySESweep_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100666080); Doll03EffectPlay.NativeMethodInfoPtr_PlaySESwing_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100666081); Doll03EffectPlay.NativeMethodInfoPtr_PlaySEDodge_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100666082); Doll03EffectPlay.NativeMethodInfoPtr_PlaySEHelp01_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100666083); Doll03EffectPlay.NativeMethodInfoPtr_PlaySEHelp02_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100666084); Doll03EffectPlay.NativeMethodInfoPtr_PlaySEMagicLoop_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100666085); Doll03EffectPlay.NativeMethodInfoPtr_PlaySEMagicComplete_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100666086); Doll03EffectPlay.NativeMethodInfoPtr_PlaySEAttackReady_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100666087); Doll03EffectPlay.NativeMethodInfoPtr_PlaySELand_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100666088); Doll03EffectPlay.NativeMethodInfoPtr_PlaySEWood_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100666089); Doll03EffectPlay.NativeMethodInfoPtr_PlaySEAttack01_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100666090); Doll03EffectPlay.NativeMethodInfoPtr_PlaySEAttack02_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100666091); Doll03EffectPlay.NativeMethodInfoPtr_UpdatePlayerPos_Public_Void_Vector3_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100666092); Doll03EffectPlay.NativeMethodInfoPtr_PlayPSTeleportStart_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100666093); Doll03EffectPlay.NativeMethodInfoPtr_PlayPSTeleportEnd_Public_Void_Vector3_Vector3_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100666094); Doll03EffectPlay.NativeMethodInfoPtr_FindTeleportRandom_Public_Vector3_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100666095); Doll03EffectPlay.NativeMethodInfoPtr_SetTimeScale_Public_Void_Single_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100666096); Doll03EffectPlay.NativeMethodInfoPtr__ctor_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100666097); Doll03EffectPlay.NativeMethodInfoPtr__InitData_b__95_0_Private_Void_SoundEffect_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100666098); Doll03EffectPlay.NativeMethodInfoPtr__InitData_b__95_1_Private_Void_SoundEffect_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100666099); Doll03EffectPlay.NativeMethodInfoPtr__InitData_b__95_2_Private_Void_SoundEffect_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100666100); Doll03EffectPlay.NativeMethodInfoPtr__InitData_b__95_3_Private_Void_SoundEffect_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100666101); Doll03EffectPlay.NativeMethodInfoPtr__InitData_b__95_4_Private_Void_SoundEffect_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100666102); Doll03EffectPlay.NativeMethodInfoPtr__InitData_b__95_5_Private_Void_SoundEffect_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100666103); Doll03EffectPlay.NativeMethodInfoPtr__InitData_b__95_6_Private_Void_SoundEffect_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100666104); Doll03EffectPlay.NativeMethodInfoPtr__InitData_b__95_7_Private_Void_SoundEffect_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100666105); Doll03EffectPlay.NativeMethodInfoPtr__InitData_b__95_8_Private_Void_SoundEffect_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100666106); Doll03EffectPlay.NativeMethodInfoPtr__InitData_b__95_9_Private_Void_SoundEffect_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100666107); Doll03EffectPlay.NativeMethodInfoPtr__InitData_b__95_10_Private_Void_SoundEffect_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100666108); Doll03EffectPlay.NativeMethodInfoPtr__InitData_b__95_11_Private_Void_SoundEffect_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100666109); Doll03EffectPlay.NativeMethodInfoPtr__InitData_b__95_12_Private_Void_SoundEffect_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100666110); Doll03EffectPlay.NativeMethodInfoPtr__InitData_b__95_13_Private_Void_SoundEffect_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100666111); } // Token: 0x06002AD9 RID: 10969 RVA: 0x0000351C File Offset: 0x0000171C public Doll03EffectPlay(IntPtr pointer) : base(pointer) { } // Token: 0x17000F85 RID: 3973 // (get) Token: 0x06002ADA RID: 10970 RVA: 0x000AC144 File Offset: 0x000AA344 // (set) Token: 0x06002ADB RID: 10971 RVA: 0x000AC178 File Offset: 0x000AA378 public unsafe NPCManage g_NPCM { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(Doll03EffectPlay.NativeFieldInfoPtr_g_NPCM); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new NPCManage(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(Doll03EffectPlay.NativeFieldInfoPtr_g_NPCM), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000F86 RID: 3974 // (get) Token: 0x06002ADC RID: 10972 RVA: 0x000AC1A0 File Offset: 0x000AA3A0 // (set) Token: 0x06002ADD RID: 10973 RVA: 0x000AC1D4 File Offset: 0x000AA3D4 public unsafe ParticleSystem g_BodyEffect { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(Doll03EffectPlay.NativeFieldInfoPtr_g_BodyEffect); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new ParticleSystem(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(Doll03EffectPlay.NativeFieldInfoPtr_g_BodyEffect), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000F87 RID: 3975 // (get) Token: 0x06002ADE RID: 10974 RVA: 0x000AC1FC File Offset: 0x000AA3FC // (set) Token: 0x06002ADF RID: 10975 RVA: 0x000AC230 File Offset: 0x000AA430 public unsafe ParticleSystem g_DeathEffect { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(Doll03EffectPlay.NativeFieldInfoPtr_g_DeathEffect); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new ParticleSystem(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(Doll03EffectPlay.NativeFieldInfoPtr_g_DeathEffect), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000F88 RID: 3976 // (get) Token: 0x06002AE0 RID: 10976 RVA: 0x000AC258 File Offset: 0x000AA458 // (set) Token: 0x06002AE1 RID: 10977 RVA: 0x000AC28C File Offset: 0x000AA48C public unsafe ParticleSystem g_ChargeHandL { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(Doll03EffectPlay.NativeFieldInfoPtr_g_ChargeHandL); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new ParticleSystem(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(Doll03EffectPlay.NativeFieldInfoPtr_g_ChargeHandL), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000F89 RID: 3977 // (get) Token: 0x06002AE2 RID: 10978 RVA: 0x000AC2B4 File Offset: 0x000AA4B4 // (set) Token: 0x06002AE3 RID: 10979 RVA: 0x000AC2E8 File Offset: 0x000AA4E8 public unsafe ParticleSystem g_ChargeHandR { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(Doll03EffectPlay.NativeFieldInfoPtr_g_ChargeHandR); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new ParticleSystem(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(Doll03EffectPlay.NativeFieldInfoPtr_g_ChargeHandR), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000F8A RID: 3978 // (get) Token: 0x06002AE4 RID: 10980 RVA: 0x000AC310 File Offset: 0x000AA510 // (set) Token: 0x06002AE5 RID: 10981 RVA: 0x000AC344 File Offset: 0x000AA544 public unsafe ParticleSystem PS_TeleportStart { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(Doll03EffectPlay.NativeFieldInfoPtr_PS_TeleportStart); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new ParticleSystem(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(Doll03EffectPlay.NativeFieldInfoPtr_PS_TeleportStart), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000F8B RID: 3979 // (get) Token: 0x06002AE6 RID: 10982 RVA: 0x000AC36C File Offset: 0x000AA56C // (set) Token: 0x06002AE7 RID: 10983 RVA: 0x000AC3A0 File Offset: 0x000AA5A0 public unsafe ParticleSystem PS_TeleportEnd { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(Doll03EffectPlay.NativeFieldInfoPtr_PS_TeleportEnd); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new ParticleSystem(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(Doll03EffectPlay.NativeFieldInfoPtr_PS_TeleportEnd), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000F8C RID: 3980 // (get) Token: 0x06002AE8 RID: 10984 RVA: 0x000AC3C8 File Offset: 0x000AA5C8 // (set) Token: 0x06002AE9 RID: 10985 RVA: 0x000AC3FC File Offset: 0x000AA5FC public unsafe Transform Attack02ChargePos { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(Doll03EffectPlay.NativeFieldInfoPtr_Attack02ChargePos); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new Transform(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(Doll03EffectPlay.NativeFieldInfoPtr_Attack02ChargePos), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000F8D RID: 3981 // (get) Token: 0x06002AEA RID: 10986 RVA: 0x000AC424 File Offset: 0x000AA624 // (set) Token: 0x06002AEB RID: 10987 RVA: 0x000AC44C File Offset: 0x000AA64C public unsafe float g_fMoveSpeed { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(Doll03EffectPlay.NativeFieldInfoPtr_g_fMoveSpeed); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(Doll03EffectPlay.NativeFieldInfoPtr_g_fMoveSpeed)) = value; } } // Token: 0x17000F8E RID: 3982 // (get) Token: 0x06002AEC RID: 10988 RVA: 0x000AC470 File Offset: 0x000AA670 // (set) Token: 0x06002AED RID: 10989 RVA: 0x000AC499 File Offset: 0x000AA699 public unsafe string gHelpObjectPath { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(Doll03EffectPlay.NativeFieldInfoPtr_gHelpObjectPath); return IL2CPP.Il2CppStringToManaged(*intPtr); } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(Doll03EffectPlay.NativeFieldInfoPtr_gHelpObjectPath), IL2CPP.ManagedStringToIl2Cpp(value)); } } // Token: 0x17000F8F RID: 3983 // (get) Token: 0x06002AEE RID: 10990 RVA: 0x000AC4C0 File Offset: 0x000AA6C0 // (set) Token: 0x06002AEF RID: 10991 RVA: 0x000AC4E9 File Offset: 0x000AA6E9 public unsafe string gMagicLoopObjectPath { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(Doll03EffectPlay.NativeFieldInfoPtr_gMagicLoopObjectPath); return IL2CPP.Il2CppStringToManaged(*intPtr); } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(Doll03EffectPlay.NativeFieldInfoPtr_gMagicLoopObjectPath), IL2CPP.ManagedStringToIl2Cpp(value)); } } // Token: 0x17000F90 RID: 3984 // (get) Token: 0x06002AF0 RID: 10992 RVA: 0x000AC510 File Offset: 0x000AA710 // (set) Token: 0x06002AF1 RID: 10993 RVA: 0x000AC539 File Offset: 0x000AA739 public unsafe string gMagicCompleteObjectPath { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(Doll03EffectPlay.NativeFieldInfoPtr_gMagicCompleteObjectPath); return IL2CPP.Il2CppStringToManaged(*intPtr); } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(Doll03EffectPlay.NativeFieldInfoPtr_gMagicCompleteObjectPath), IL2CPP.ManagedStringToIl2Cpp(value)); } } // Token: 0x17000F91 RID: 3985 // (get) Token: 0x06002AF2 RID: 10994 RVA: 0x000AC560 File Offset: 0x000AA760 // (set) Token: 0x06002AF3 RID: 10995 RVA: 0x000AC589 File Offset: 0x000AA789 public unsafe string gBuffDefenseObjectPath { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(Doll03EffectPlay.NativeFieldInfoPtr_gBuffDefenseObjectPath); return IL2CPP.Il2CppStringToManaged(*intPtr); } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(Doll03EffectPlay.NativeFieldInfoPtr_gBuffDefenseObjectPath), IL2CPP.ManagedStringToIl2Cpp(value)); } } // Token: 0x17000F92 RID: 3986 // (get) Token: 0x06002AF4 RID: 10996 RVA: 0x000AC5B0 File Offset: 0x000AA7B0 // (set) Token: 0x06002AF5 RID: 10997 RVA: 0x000AC5D9 File Offset: 0x000AA7D9 public unsafe string gBuffCureObjectPath { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(Doll03EffectPlay.NativeFieldInfoPtr_gBuffCureObjectPath); return IL2CPP.Il2CppStringToManaged(*intPtr); } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(Doll03EffectPlay.NativeFieldInfoPtr_gBuffCureObjectPath), IL2CPP.ManagedStringToIl2Cpp(value)); } } // Token: 0x17000F93 RID: 3987 // (get) Token: 0x06002AF6 RID: 10998 RVA: 0x000AC600 File Offset: 0x000AA800 // (set) Token: 0x06002AF7 RID: 10999 RVA: 0x000AC629 File Offset: 0x000AA829 public unsafe string gIdleObjectPath { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(Doll03EffectPlay.NativeFieldInfoPtr_gIdleObjectPath); return IL2CPP.Il2CppStringToManaged(*intPtr); } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(Doll03EffectPlay.NativeFieldInfoPtr_gIdleObjectPath), IL2CPP.ManagedStringToIl2Cpp(value)); } } // Token: 0x17000F94 RID: 3988 // (get) Token: 0x06002AF8 RID: 11000 RVA: 0x000AC650 File Offset: 0x000AA850 // (set) Token: 0x06002AF9 RID: 11001 RVA: 0x000AC679 File Offset: 0x000AA879 public unsafe string gAttack01ObjectPath { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(Doll03EffectPlay.NativeFieldInfoPtr_gAttack01ObjectPath); return IL2CPP.Il2CppStringToManaged(*intPtr); } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(Doll03EffectPlay.NativeFieldInfoPtr_gAttack01ObjectPath), IL2CPP.ManagedStringToIl2Cpp(value)); } } // Token: 0x17000F95 RID: 3989 // (get) Token: 0x06002AFA RID: 11002 RVA: 0x000AC6A0 File Offset: 0x000AA8A0 // (set) Token: 0x06002AFB RID: 11003 RVA: 0x000AC6C9 File Offset: 0x000AA8C9 public unsafe string gAttack02ChargeObjectPath { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(Doll03EffectPlay.NativeFieldInfoPtr_gAttack02ChargeObjectPath); return IL2CPP.Il2CppStringToManaged(*intPtr); } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(Doll03EffectPlay.NativeFieldInfoPtr_gAttack02ChargeObjectPath), IL2CPP.ManagedStringToIl2Cpp(value)); } } // Token: 0x17000F96 RID: 3990 // (get) Token: 0x06002AFC RID: 11004 RVA: 0x000AC6F0 File Offset: 0x000AA8F0 // (set) Token: 0x06002AFD RID: 11005 RVA: 0x000AC719 File Offset: 0x000AA919 public unsafe string gAttack02ObjectPath { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(Doll03EffectPlay.NativeFieldInfoPtr_gAttack02ObjectPath); return IL2CPP.Il2CppStringToManaged(*intPtr); } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(Doll03EffectPlay.NativeFieldInfoPtr_gAttack02ObjectPath), IL2CPP.ManagedStringToIl2Cpp(value)); } } // Token: 0x17000F97 RID: 3991 // (get) Token: 0x06002AFE RID: 11006 RVA: 0x000AC740 File Offset: 0x000AA940 // (set) Token: 0x06002AFF RID: 11007 RVA: 0x000AC769 File Offset: 0x000AA969 public unsafe string gDodgeObjectPath { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(Doll03EffectPlay.NativeFieldInfoPtr_gDodgeObjectPath); return IL2CPP.Il2CppStringToManaged(*intPtr); } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(Doll03EffectPlay.NativeFieldInfoPtr_gDodgeObjectPath), IL2CPP.ManagedStringToIl2Cpp(value)); } } // Token: 0x17000F98 RID: 3992 // (get) Token: 0x06002B00 RID: 11008 RVA: 0x000AC790 File Offset: 0x000AA990 // (set) Token: 0x06002B01 RID: 11009 RVA: 0x000AC7B9 File Offset: 0x000AA9B9 public unsafe string gAttackMagicReadyObjectPath { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(Doll03EffectPlay.NativeFieldInfoPtr_gAttackMagicReadyObjectPath); return IL2CPP.Il2CppStringToManaged(*intPtr); } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(Doll03EffectPlay.NativeFieldInfoPtr_gAttackMagicReadyObjectPath), IL2CPP.ManagedStringToIl2Cpp(value)); } } // Token: 0x17000F99 RID: 3993 // (get) Token: 0x06002B02 RID: 11010 RVA: 0x000AC7E0 File Offset: 0x000AA9E0 // (set) Token: 0x06002B03 RID: 11011 RVA: 0x000AC809 File Offset: 0x000AAA09 public unsafe string gAttackMagicCastObjectPath { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(Doll03EffectPlay.NativeFieldInfoPtr_gAttackMagicCastObjectPath); return IL2CPP.Il2CppStringToManaged(*intPtr); } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(Doll03EffectPlay.NativeFieldInfoPtr_gAttackMagicCastObjectPath), IL2CPP.ManagedStringToIl2Cpp(value)); } } // Token: 0x17000F9A RID: 3994 // (get) Token: 0x06002B04 RID: 11012 RVA: 0x000AC830 File Offset: 0x000AAA30 // (set) Token: 0x06002B05 RID: 11013 RVA: 0x000AC859 File Offset: 0x000AAA59 public unsafe string gAttackMagicCollisionObjectPath { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(Doll03EffectPlay.NativeFieldInfoPtr_gAttackMagicCollisionObjectPath); return IL2CPP.Il2CppStringToManaged(*intPtr); } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(Doll03EffectPlay.NativeFieldInfoPtr_gAttackMagicCollisionObjectPath), IL2CPP.ManagedStringToIl2Cpp(value)); } } // Token: 0x17000F9B RID: 3995 // (get) Token: 0x06002B06 RID: 11014 RVA: 0x000AC880 File Offset: 0x000AAA80 // (set) Token: 0x06002B07 RID: 11015 RVA: 0x000AC8A9 File Offset: 0x000AAAA9 public unsafe string gAttackMagicCastObjectBigPath { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(Doll03EffectPlay.NativeFieldInfoPtr_gAttackMagicCastObjectBigPath); return IL2CPP.Il2CppStringToManaged(*intPtr); } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(Doll03EffectPlay.NativeFieldInfoPtr_gAttackMagicCastObjectBigPath), IL2CPP.ManagedStringToIl2Cpp(value)); } } // Token: 0x17000F9C RID: 3996 // (get) Token: 0x06002B08 RID: 11016 RVA: 0x000AC8D0 File Offset: 0x000AAAD0 // (set) Token: 0x06002B09 RID: 11017 RVA: 0x000AC8F9 File Offset: 0x000AAAF9 public unsafe string gAttackMagicCastObjectBigHitPath { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(Doll03EffectPlay.NativeFieldInfoPtr_gAttackMagicCastObjectBigHitPath); return IL2CPP.Il2CppStringToManaged(*intPtr); } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(Doll03EffectPlay.NativeFieldInfoPtr_gAttackMagicCastObjectBigHitPath), IL2CPP.ManagedStringToIl2Cpp(value)); } } // Token: 0x17000F9D RID: 3997 // (get) Token: 0x06002B0A RID: 11018 RVA: 0x000AC920 File Offset: 0x000AAB20 // (set) Token: 0x06002B0B RID: 11019 RVA: 0x000AC949 File Offset: 0x000AAB49 public unsafe string gTeleportPath { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(Doll03EffectPlay.NativeFieldInfoPtr_gTeleportPath); return IL2CPP.Il2CppStringToManaged(*intPtr); } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(Doll03EffectPlay.NativeFieldInfoPtr_gTeleportPath), IL2CPP.ManagedStringToIl2Cpp(value)); } } // Token: 0x17000F9E RID: 3998 // (get) Token: 0x06002B0C RID: 11020 RVA: 0x000AC970 File Offset: 0x000AAB70 // (set) Token: 0x06002B0D RID: 11021 RVA: 0x000AC999 File Offset: 0x000AAB99 public unsafe string gTeleportFloorPath { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(Doll03EffectPlay.NativeFieldInfoPtr_gTeleportFloorPath); return IL2CPP.Il2CppStringToManaged(*intPtr); } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(Doll03EffectPlay.NativeFieldInfoPtr_gTeleportFloorPath), IL2CPP.ManagedStringToIl2Cpp(value)); } } // Token: 0x17000F9F RID: 3999 // (get) Token: 0x06002B0E RID: 11022 RVA: 0x000AC9C0 File Offset: 0x000AABC0 // (set) Token: 0x06002B0F RID: 11023 RVA: 0x000AC9F4 File Offset: 0x000AABF4 public unsafe EffectPool g_EffHelp { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(Doll03EffectPlay.NativeFieldInfoPtr_g_EffHelp); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new EffectPool(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(Doll03EffectPlay.NativeFieldInfoPtr_g_EffHelp), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000FA0 RID: 4000 // (get) Token: 0x06002B10 RID: 11024 RVA: 0x000ACA1C File Offset: 0x000AAC1C // (set) Token: 0x06002B11 RID: 11025 RVA: 0x000ACA50 File Offset: 0x000AAC50 public unsafe EffectPool g_EffMagicLoop { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(Doll03EffectPlay.NativeFieldInfoPtr_g_EffMagicLoop); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new EffectPool(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(Doll03EffectPlay.NativeFieldInfoPtr_g_EffMagicLoop), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000FA1 RID: 4001 // (get) Token: 0x06002B12 RID: 11026 RVA: 0x000ACA78 File Offset: 0x000AAC78 // (set) Token: 0x06002B13 RID: 11027 RVA: 0x000ACAAC File Offset: 0x000AACAC public unsafe EffectPool g_EffMagicComplete { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(Doll03EffectPlay.NativeFieldInfoPtr_g_EffMagicComplete); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new EffectPool(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(Doll03EffectPlay.NativeFieldInfoPtr_g_EffMagicComplete), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000FA2 RID: 4002 // (get) Token: 0x06002B14 RID: 11028 RVA: 0x000ACAD4 File Offset: 0x000AACD4 // (set) Token: 0x06002B15 RID: 11029 RVA: 0x000ACB08 File Offset: 0x000AAD08 public unsafe EffectPool g_EffIdle { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(Doll03EffectPlay.NativeFieldInfoPtr_g_EffIdle); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new EffectPool(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(Doll03EffectPlay.NativeFieldInfoPtr_g_EffIdle), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000FA3 RID: 4003 // (get) Token: 0x06002B16 RID: 11030 RVA: 0x000ACB30 File Offset: 0x000AAD30 // (set) Token: 0x06002B17 RID: 11031 RVA: 0x000ACB64 File Offset: 0x000AAD64 public unsafe EffectPool g_EffAttack01 { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(Doll03EffectPlay.NativeFieldInfoPtr_g_EffAttack01); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new EffectPool(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(Doll03EffectPlay.NativeFieldInfoPtr_g_EffAttack01), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000FA4 RID: 4004 // (get) Token: 0x06002B18 RID: 11032 RVA: 0x000ACB8C File Offset: 0x000AAD8C // (set) Token: 0x06002B19 RID: 11033 RVA: 0x000ACBC0 File Offset: 0x000AADC0 public unsafe EffectPool g_EffAttack02Charge { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(Doll03EffectPlay.NativeFieldInfoPtr_g_EffAttack02Charge); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new EffectPool(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(Doll03EffectPlay.NativeFieldInfoPtr_g_EffAttack02Charge), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000FA5 RID: 4005 // (get) Token: 0x06002B1A RID: 11034 RVA: 0x000ACBE8 File Offset: 0x000AADE8 // (set) Token: 0x06002B1B RID: 11035 RVA: 0x000ACC1C File Offset: 0x000AAE1C public unsafe EffectPool g_EffAttack02 { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(Doll03EffectPlay.NativeFieldInfoPtr_g_EffAttack02); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new EffectPool(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(Doll03EffectPlay.NativeFieldInfoPtr_g_EffAttack02), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000FA6 RID: 4006 // (get) Token: 0x06002B1C RID: 11036 RVA: 0x000ACC44 File Offset: 0x000AAE44 // (set) Token: 0x06002B1D RID: 11037 RVA: 0x000ACC78 File Offset: 0x000AAE78 public unsafe EffectPool g_EffDodge { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(Doll03EffectPlay.NativeFieldInfoPtr_g_EffDodge); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new EffectPool(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(Doll03EffectPlay.NativeFieldInfoPtr_g_EffDodge), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000FA7 RID: 4007 // (get) Token: 0x06002B1E RID: 11038 RVA: 0x000ACCA0 File Offset: 0x000AAEA0 // (set) Token: 0x06002B1F RID: 11039 RVA: 0x000ACCD4 File Offset: 0x000AAED4 public unsafe EffectPool g_EffAttackMagicReady { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(Doll03EffectPlay.NativeFieldInfoPtr_g_EffAttackMagicReady); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new EffectPool(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(Doll03EffectPlay.NativeFieldInfoPtr_g_EffAttackMagicReady), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000FA8 RID: 4008 // (get) Token: 0x06002B20 RID: 11040 RVA: 0x000ACCFC File Offset: 0x000AAEFC // (set) Token: 0x06002B21 RID: 11041 RVA: 0x000ACD30 File Offset: 0x000AAF30 public unsafe EffectPool g_EffAttackMagicCast { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(Doll03EffectPlay.NativeFieldInfoPtr_g_EffAttackMagicCast); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new EffectPool(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(Doll03EffectPlay.NativeFieldInfoPtr_g_EffAttackMagicCast), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000FA9 RID: 4009 // (get) Token: 0x06002B22 RID: 11042 RVA: 0x000ACD58 File Offset: 0x000AAF58 // (set) Token: 0x06002B23 RID: 11043 RVA: 0x000ACD8C File Offset: 0x000AAF8C public unsafe EffectPool g_EffAttackMagicCollision { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(Doll03EffectPlay.NativeFieldInfoPtr_g_EffAttackMagicCollision); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new EffectPool(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(Doll03EffectPlay.NativeFieldInfoPtr_g_EffAttackMagicCollision), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000FAA RID: 4010 // (get) Token: 0x06002B24 RID: 11044 RVA: 0x000ACDB4 File Offset: 0x000AAFB4 // (set) Token: 0x06002B25 RID: 11045 RVA: 0x000ACDE8 File Offset: 0x000AAFE8 public unsafe EffectPool g_EffAttackMagicCastBig { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(Doll03EffectPlay.NativeFieldInfoPtr_g_EffAttackMagicCastBig); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new EffectPool(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(Doll03EffectPlay.NativeFieldInfoPtr_g_EffAttackMagicCastBig), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000FAB RID: 4011 // (get) Token: 0x06002B26 RID: 11046 RVA: 0x000ACE10 File Offset: 0x000AB010 // (set) Token: 0x06002B27 RID: 11047 RVA: 0x000ACE44 File Offset: 0x000AB044 public unsafe EffectPool g_EffAttackMagicCastBigHit { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(Doll03EffectPlay.NativeFieldInfoPtr_g_EffAttackMagicCastBigHit); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new EffectPool(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(Doll03EffectPlay.NativeFieldInfoPtr_g_EffAttackMagicCastBigHit), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000FAC RID: 4012 // (get) Token: 0x06002B28 RID: 11048 RVA: 0x000ACE6C File Offset: 0x000AB06C // (set) Token: 0x06002B29 RID: 11049 RVA: 0x000ACEA0 File Offset: 0x000AB0A0 public unsafe EffectPool g_EffTeleport { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(Doll03EffectPlay.NativeFieldInfoPtr_g_EffTeleport); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new EffectPool(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(Doll03EffectPlay.NativeFieldInfoPtr_g_EffTeleport), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000FAD RID: 4013 // (get) Token: 0x06002B2A RID: 11050 RVA: 0x000ACEC8 File Offset: 0x000AB0C8 // (set) Token: 0x06002B2B RID: 11051 RVA: 0x000ACEFC File Offset: 0x000AB0FC public unsafe EffectPool g_EffTeleportFloor { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(Doll03EffectPlay.NativeFieldInfoPtr_g_EffTeleportFloor); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new EffectPool(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(Doll03EffectPlay.NativeFieldInfoPtr_g_EffTeleportFloor), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000FAE RID: 4014 // (get) Token: 0x06002B2C RID: 11052 RVA: 0x000ACF24 File Offset: 0x000AB124 // (set) Token: 0x06002B2D RID: 11053 RVA: 0x000ACF4C File Offset: 0x000AB14C public unsafe float g_fMatShadowPos { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(Doll03EffectPlay.NativeFieldInfoPtr_g_fMatShadowPos); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(Doll03EffectPlay.NativeFieldInfoPtr_g_fMatShadowPos)) = value; } } // Token: 0x17000FAF RID: 4015 // (get) Token: 0x06002B2E RID: 11054 RVA: 0x000ACF70 File Offset: 0x000AB170 // (set) Token: 0x06002B2F RID: 11055 RVA: 0x000ACFA4 File Offset: 0x000AB1A4 public unsafe Material g_matBody01 { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(Doll03EffectPlay.NativeFieldInfoPtr_g_matBody01); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new Material(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(Doll03EffectPlay.NativeFieldInfoPtr_g_matBody01), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000FB0 RID: 4016 // (get) Token: 0x06002B30 RID: 11056 RVA: 0x000ACFCC File Offset: 0x000AB1CC // (set) Token: 0x06002B31 RID: 11057 RVA: 0x000AD000 File Offset: 0x000AB200 public unsafe Material g_matBody02 { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(Doll03EffectPlay.NativeFieldInfoPtr_g_matBody02); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new Material(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(Doll03EffectPlay.NativeFieldInfoPtr_g_matBody02), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000FB1 RID: 4017 // (get) Token: 0x06002B32 RID: 11058 RVA: 0x000AD028 File Offset: 0x000AB228 // (set) Token: 0x06002B33 RID: 11059 RVA: 0x000AD05C File Offset: 0x000AB25C public unsafe Material g_matBody03 { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(Doll03EffectPlay.NativeFieldInfoPtr_g_matBody03); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new Material(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(Doll03EffectPlay.NativeFieldInfoPtr_g_matBody03), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000FB2 RID: 4018 // (get) Token: 0x06002B34 RID: 11060 RVA: 0x000AD084 File Offset: 0x000AB284 // (set) Token: 0x06002B35 RID: 11061 RVA: 0x000AD0B8 File Offset: 0x000AB2B8 public unsafe Material g_matEye { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(Doll03EffectPlay.NativeFieldInfoPtr_g_matEye); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new Material(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(Doll03EffectPlay.NativeFieldInfoPtr_g_matEye), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000FB3 RID: 4019 // (get) Token: 0x06002B36 RID: 11062 RVA: 0x000AD0E0 File Offset: 0x000AB2E0 // (set) Token: 0x06002B37 RID: 11063 RVA: 0x000AD114 File Offset: 0x000AB314 public unsafe Material g_matHead { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(Doll03EffectPlay.NativeFieldInfoPtr_g_matHead); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new Material(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(Doll03EffectPlay.NativeFieldInfoPtr_g_matHead), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000FB4 RID: 4020 // (get) Token: 0x06002B38 RID: 11064 RVA: 0x000AD13C File Offset: 0x000AB33C // (set) Token: 0x06002B39 RID: 11065 RVA: 0x000AD170 File Offset: 0x000AB370 public unsafe Material g_matWeapon { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(Doll03EffectPlay.NativeFieldInfoPtr_g_matWeapon); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new Material(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(Doll03EffectPlay.NativeFieldInfoPtr_g_matWeapon), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000FB5 RID: 4021 // (get) Token: 0x06002B3A RID: 11066 RVA: 0x000AD198 File Offset: 0x000AB398 // (set) Token: 0x06002B3B RID: 11067 RVA: 0x000AD1C0 File Offset: 0x000AB3C0 public unsafe Color g_colDamaged { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(Doll03EffectPlay.NativeFieldInfoPtr_g_colDamaged); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(Doll03EffectPlay.NativeFieldInfoPtr_g_colDamaged)) = value; } } // Token: 0x17000FB6 RID: 4022 // (get) Token: 0x06002B3C RID: 11068 RVA: 0x000AD1E4 File Offset: 0x000AB3E4 // (set) Token: 0x06002B3D RID: 11069 RVA: 0x000AD20C File Offset: 0x000AB40C public unsafe bool g_bDeath { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(Doll03EffectPlay.NativeFieldInfoPtr_g_bDeath); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(Doll03EffectPlay.NativeFieldInfoPtr_g_bDeath)) = value; } } // Token: 0x17000FB7 RID: 4023 // (get) Token: 0x06002B3E RID: 11070 RVA: 0x000AD230 File Offset: 0x000AB430 // (set) Token: 0x06002B3F RID: 11071 RVA: 0x000AD258 File Offset: 0x000AB458 public unsafe float g_fDeathShadowPos { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(Doll03EffectPlay.NativeFieldInfoPtr_g_fDeathShadowPos); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(Doll03EffectPlay.NativeFieldInfoPtr_g_fDeathShadowPos)) = value; } } // Token: 0x17000FB8 RID: 4024 // (get) Token: 0x06002B40 RID: 11072 RVA: 0x000AD27C File Offset: 0x000AB47C // (set) Token: 0x06002B41 RID: 11073 RVA: 0x000AD2A4 File Offset: 0x000AB4A4 public unsafe Doll03EffectPlay.BuffType g_BuffType { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(Doll03EffectPlay.NativeFieldInfoPtr_g_BuffType); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(Doll03EffectPlay.NativeFieldInfoPtr_g_BuffType)) = value; } } // Token: 0x17000FB9 RID: 4025 // (get) Token: 0x06002B42 RID: 11074 RVA: 0x000AD2C8 File Offset: 0x000AB4C8 // (set) Token: 0x06002B43 RID: 11075 RVA: 0x000AD2F0 File Offset: 0x000AB4F0 public unsafe LayerMask g_BuffMask { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(Doll03EffectPlay.NativeFieldInfoPtr_g_BuffMask); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(Doll03EffectPlay.NativeFieldInfoPtr_g_BuffMask)) = value; } } // Token: 0x17000FBA RID: 4026 // (get) Token: 0x06002B44 RID: 11076 RVA: 0x000AD314 File Offset: 0x000AB514 // (set) Token: 0x06002B45 RID: 11077 RVA: 0x000AD33C File Offset: 0x000AB53C public unsafe bool g_bAttackMagic { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(Doll03EffectPlay.NativeFieldInfoPtr_g_bAttackMagic); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(Doll03EffectPlay.NativeFieldInfoPtr_g_bAttackMagic)) = value; } } // Token: 0x17000FBB RID: 4027 // (get) Token: 0x06002B46 RID: 11078 RVA: 0x000AD360 File Offset: 0x000AB560 // (set) Token: 0x06002B47 RID: 11079 RVA: 0x000AD388 File Offset: 0x000AB588 public unsafe bool g_bAttackMagicCast { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(Doll03EffectPlay.NativeFieldInfoPtr_g_bAttackMagicCast); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(Doll03EffectPlay.NativeFieldInfoPtr_g_bAttackMagicCast)) = value; } } // Token: 0x17000FBC RID: 4028 // (get) Token: 0x06002B48 RID: 11080 RVA: 0x000AD3AC File Offset: 0x000AB5AC // (set) Token: 0x06002B49 RID: 11081 RVA: 0x000AD3D4 File Offset: 0x000AB5D4 public unsafe Vector3 g_v3SeePlayPos { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(Doll03EffectPlay.NativeFieldInfoPtr_g_v3SeePlayPos); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(Doll03EffectPlay.NativeFieldInfoPtr_g_v3SeePlayPos)) = value; } } // Token: 0x17000FBD RID: 4029 // (get) Token: 0x06002B4A RID: 11082 RVA: 0x000AD3F8 File Offset: 0x000AB5F8 // (set) Token: 0x06002B4B RID: 11083 RVA: 0x000AD420 File Offset: 0x000AB620 public unsafe Vector3 g_v3AttackMagicPos { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(Doll03EffectPlay.NativeFieldInfoPtr_g_v3AttackMagicPos); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(Doll03EffectPlay.NativeFieldInfoPtr_g_v3AttackMagicPos)) = value; } } // Token: 0x17000FBE RID: 4030 // (get) Token: 0x06002B4C RID: 11084 RVA: 0x000AD444 File Offset: 0x000AB644 // (set) Token: 0x06002B4D RID: 11085 RVA: 0x000AD46C File Offset: 0x000AB66C public unsafe float g_fAttackMagicCastTime { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(Doll03EffectPlay.NativeFieldInfoPtr_g_fAttackMagicCastTime); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(Doll03EffectPlay.NativeFieldInfoPtr_g_fAttackMagicCastTime)) = value; } } // Token: 0x17000FBF RID: 4031 // (get) Token: 0x06002B4E RID: 11086 RVA: 0x000AD490 File Offset: 0x000AB690 // (set) Token: 0x06002B4F RID: 11087 RVA: 0x000AD4AE File Offset: 0x000AB6AE public unsafe static float g_fWindMagicCollisionTime { get { float num; IL2CPP.il2cpp_field_static_get_value(Doll03EffectPlay.NativeFieldInfoPtr_g_fWindMagicCollisionTime, (void*)(&num)); return num; } set { IL2CPP.il2cpp_field_static_set_value(Doll03EffectPlay.NativeFieldInfoPtr_g_fWindMagicCollisionTime, (void*)(&value)); } } // Token: 0x17000FC0 RID: 4032 // (get) Token: 0x06002B50 RID: 11088 RVA: 0x000AD4C0 File Offset: 0x000AB6C0 // (set) Token: 0x06002B51 RID: 11089 RVA: 0x000AD4E8 File Offset: 0x000AB6E8 public unsafe float g_fWindMagicCollisionTimeVal { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(Doll03EffectPlay.NativeFieldInfoPtr_g_fWindMagicCollisionTimeVal); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(Doll03EffectPlay.NativeFieldInfoPtr_g_fWindMagicCollisionTimeVal)) = value; } } // Token: 0x17000FC1 RID: 4033 // (get) Token: 0x06002B52 RID: 11090 RVA: 0x000AD50C File Offset: 0x000AB70C // (set) Token: 0x06002B53 RID: 11091 RVA: 0x000AD540 File Offset: 0x000AB740 public unsafe AttackData g_ADWindMagic { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(Doll03EffectPlay.NativeFieldInfoPtr_g_ADWindMagic); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new AttackData(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(Doll03EffectPlay.NativeFieldInfoPtr_g_ADWindMagic), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000FC2 RID: 4034 // (get) Token: 0x06002B54 RID: 11092 RVA: 0x000AD568 File Offset: 0x000AB768 // (set) Token: 0x06002B55 RID: 11093 RVA: 0x000AD59C File Offset: 0x000AB79C public unsafe Light WindLight { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(Doll03EffectPlay.NativeFieldInfoPtr_WindLight); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new Light(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(Doll03EffectPlay.NativeFieldInfoPtr_WindLight), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000FC3 RID: 4035 // (get) Token: 0x06002B56 RID: 11094 RVA: 0x000AD5C4 File Offset: 0x000AB7C4 // (set) Token: 0x06002B57 RID: 11095 RVA: 0x000AD5ED File Offset: 0x000AB7ED public unsafe string sESwingObjectPath { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(Doll03EffectPlay.NativeFieldInfoPtr_sESwingObjectPath); return IL2CPP.Il2CppStringToManaged(*intPtr); } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(Doll03EffectPlay.NativeFieldInfoPtr_sESwingObjectPath), IL2CPP.ManagedStringToIl2Cpp(value)); } } // Token: 0x17000FC4 RID: 4036 // (get) Token: 0x06002B58 RID: 11096 RVA: 0x000AD614 File Offset: 0x000AB814 // (set) Token: 0x06002B59 RID: 11097 RVA: 0x000AD63D File Offset: 0x000AB83D public unsafe string sEDestoryObjectPath { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(Doll03EffectPlay.NativeFieldInfoPtr_sEDestoryObjectPath); return IL2CPP.Il2CppStringToManaged(*intPtr); } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(Doll03EffectPlay.NativeFieldInfoPtr_sEDestoryObjectPath), IL2CPP.ManagedStringToIl2Cpp(value)); } } // Token: 0x17000FC5 RID: 4037 // (get) Token: 0x06002B5A RID: 11098 RVA: 0x000AD664 File Offset: 0x000AB864 // (set) Token: 0x06002B5B RID: 11099 RVA: 0x000AD68D File Offset: 0x000AB88D public unsafe string sEMagicLoopObjectPath { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(Doll03EffectPlay.NativeFieldInfoPtr_sEMagicLoopObjectPath); return IL2CPP.Il2CppStringToManaged(*intPtr); } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(Doll03EffectPlay.NativeFieldInfoPtr_sEMagicLoopObjectPath), IL2CPP.ManagedStringToIl2Cpp(value)); } } // Token: 0x17000FC6 RID: 4038 // (get) Token: 0x06002B5C RID: 11100 RVA: 0x000AD6B4 File Offset: 0x000AB8B4 // (set) Token: 0x06002B5D RID: 11101 RVA: 0x000AD6DD File Offset: 0x000AB8DD public unsafe string sEAttackReadyObjectPath { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(Doll03EffectPlay.NativeFieldInfoPtr_sEAttackReadyObjectPath); return IL2CPP.Il2CppStringToManaged(*intPtr); } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(Doll03EffectPlay.NativeFieldInfoPtr_sEAttackReadyObjectPath), IL2CPP.ManagedStringToIl2Cpp(value)); } } // Token: 0x17000FC7 RID: 4039 // (get) Token: 0x06002B5E RID: 11102 RVA: 0x000AD704 File Offset: 0x000AB904 // (set) Token: 0x06002B5F RID: 11103 RVA: 0x000AD72D File Offset: 0x000AB92D public unsafe string sEDodgeObjectPath { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(Doll03EffectPlay.NativeFieldInfoPtr_sEDodgeObjectPath); return IL2CPP.Il2CppStringToManaged(*intPtr); } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(Doll03EffectPlay.NativeFieldInfoPtr_sEDodgeObjectPath), IL2CPP.ManagedStringToIl2Cpp(value)); } } // Token: 0x17000FC8 RID: 4040 // (get) Token: 0x06002B60 RID: 11104 RVA: 0x000AD754 File Offset: 0x000AB954 // (set) Token: 0x06002B61 RID: 11105 RVA: 0x000AD77D File Offset: 0x000AB97D public unsafe string sELandObjectPath { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(Doll03EffectPlay.NativeFieldInfoPtr_sELandObjectPath); return IL2CPP.Il2CppStringToManaged(*intPtr); } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(Doll03EffectPlay.NativeFieldInfoPtr_sELandObjectPath), IL2CPP.ManagedStringToIl2Cpp(value)); } } // Token: 0x17000FC9 RID: 4041 // (get) Token: 0x06002B62 RID: 11106 RVA: 0x000AD7A4 File Offset: 0x000AB9A4 // (set) Token: 0x06002B63 RID: 11107 RVA: 0x000AD7CD File Offset: 0x000AB9CD public unsafe string sEWoodObjectPath { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(Doll03EffectPlay.NativeFieldInfoPtr_sEWoodObjectPath); return IL2CPP.Il2CppStringToManaged(*intPtr); } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(Doll03EffectPlay.NativeFieldInfoPtr_sEWoodObjectPath), IL2CPP.ManagedStringToIl2Cpp(value)); } } // Token: 0x17000FCA RID: 4042 // (get) Token: 0x06002B64 RID: 11108 RVA: 0x000AD7F4 File Offset: 0x000AB9F4 // (set) Token: 0x06002B65 RID: 11109 RVA: 0x000AD81D File Offset: 0x000ABA1D public unsafe string sEAttack01ObjectPath { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(Doll03EffectPlay.NativeFieldInfoPtr_sEAttack01ObjectPath); return IL2CPP.Il2CppStringToManaged(*intPtr); } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(Doll03EffectPlay.NativeFieldInfoPtr_sEAttack01ObjectPath), IL2CPP.ManagedStringToIl2Cpp(value)); } } // Token: 0x17000FCB RID: 4043 // (get) Token: 0x06002B66 RID: 11110 RVA: 0x000AD844 File Offset: 0x000ABA44 // (set) Token: 0x06002B67 RID: 11111 RVA: 0x000AD86D File Offset: 0x000ABA6D public unsafe string sEAttack02ObjectPath { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(Doll03EffectPlay.NativeFieldInfoPtr_sEAttack02ObjectPath); return IL2CPP.Il2CppStringToManaged(*intPtr); } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(Doll03EffectPlay.NativeFieldInfoPtr_sEAttack02ObjectPath), IL2CPP.ManagedStringToIl2Cpp(value)); } } // Token: 0x17000FCC RID: 4044 // (get) Token: 0x06002B68 RID: 11112 RVA: 0x000AD894 File Offset: 0x000ABA94 // (set) Token: 0x06002B69 RID: 11113 RVA: 0x000AD8BD File Offset: 0x000ABABD public unsafe string sEMagicCompleteObjectPath { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(Doll03EffectPlay.NativeFieldInfoPtr_sEMagicCompleteObjectPath); return IL2CPP.Il2CppStringToManaged(*intPtr); } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(Doll03EffectPlay.NativeFieldInfoPtr_sEMagicCompleteObjectPath), IL2CPP.ManagedStringToIl2Cpp(value)); } } // Token: 0x17000FCD RID: 4045 // (get) Token: 0x06002B6A RID: 11114 RVA: 0x000AD8E4 File Offset: 0x000ABAE4 // (set) Token: 0x06002B6B RID: 11115 RVA: 0x000AD90D File Offset: 0x000ABB0D public unsafe string sESweepObjectPath { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(Doll03EffectPlay.NativeFieldInfoPtr_sESweepObjectPath); return IL2CPP.Il2CppStringToManaged(*intPtr); } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(Doll03EffectPlay.NativeFieldInfoPtr_sESweepObjectPath), IL2CPP.ManagedStringToIl2Cpp(value)); } } // Token: 0x17000FCE RID: 4046 // (get) Token: 0x06002B6C RID: 11116 RVA: 0x000AD934 File Offset: 0x000ABB34 // (set) Token: 0x06002B6D RID: 11117 RVA: 0x000AD95D File Offset: 0x000ABB5D public unsafe string sEHelp01ObjectPath { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(Doll03EffectPlay.NativeFieldInfoPtr_sEHelp01ObjectPath); return IL2CPP.Il2CppStringToManaged(*intPtr); } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(Doll03EffectPlay.NativeFieldInfoPtr_sEHelp01ObjectPath), IL2CPP.ManagedStringToIl2Cpp(value)); } } // Token: 0x17000FCF RID: 4047 // (get) Token: 0x06002B6E RID: 11118 RVA: 0x000AD984 File Offset: 0x000ABB84 // (set) Token: 0x06002B6F RID: 11119 RVA: 0x000AD9AD File Offset: 0x000ABBAD public unsafe string sEHelp02ObjectPath { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(Doll03EffectPlay.NativeFieldInfoPtr_sEHelp02ObjectPath); return IL2CPP.Il2CppStringToManaged(*intPtr); } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(Doll03EffectPlay.NativeFieldInfoPtr_sEHelp02ObjectPath), IL2CPP.ManagedStringToIl2Cpp(value)); } } // Token: 0x17000FD0 RID: 4048 // (get) Token: 0x06002B70 RID: 11120 RVA: 0x000AD9D4 File Offset: 0x000ABBD4 // (set) Token: 0x06002B71 RID: 11121 RVA: 0x000AD9FD File Offset: 0x000ABBFD public unsafe string sETeleportPath { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(Doll03EffectPlay.NativeFieldInfoPtr_sETeleportPath); return IL2CPP.Il2CppStringToManaged(*intPtr); } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(Doll03EffectPlay.NativeFieldInfoPtr_sETeleportPath), IL2CPP.ManagedStringToIl2Cpp(value)); } } // Token: 0x17000FD1 RID: 4049 // (get) Token: 0x06002B72 RID: 11122 RVA: 0x000ADA24 File Offset: 0x000ABC24 // (set) Token: 0x06002B73 RID: 11123 RVA: 0x000ADA58 File Offset: 0x000ABC58 public unsafe SoundEffect g_SESwing { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(Doll03EffectPlay.NativeFieldInfoPtr_g_SESwing); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new SoundEffect(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(Doll03EffectPlay.NativeFieldInfoPtr_g_SESwing), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000FD2 RID: 4050 // (get) Token: 0x06002B74 RID: 11124 RVA: 0x000ADA80 File Offset: 0x000ABC80 // (set) Token: 0x06002B75 RID: 11125 RVA: 0x000ADAB4 File Offset: 0x000ABCB4 public unsafe SoundEffect g_SEDestory { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(Doll03EffectPlay.NativeFieldInfoPtr_g_SEDestory); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new SoundEffect(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(Doll03EffectPlay.NativeFieldInfoPtr_g_SEDestory), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000FD3 RID: 4051 // (get) Token: 0x06002B76 RID: 11126 RVA: 0x000ADADC File Offset: 0x000ABCDC // (set) Token: 0x06002B77 RID: 11127 RVA: 0x000ADB10 File Offset: 0x000ABD10 public unsafe SoundEffect g_SEMagicLoop { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(Doll03EffectPlay.NativeFieldInfoPtr_g_SEMagicLoop); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new SoundEffect(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(Doll03EffectPlay.NativeFieldInfoPtr_g_SEMagicLoop), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000FD4 RID: 4052 // (get) Token: 0x06002B78 RID: 11128 RVA: 0x000ADB38 File Offset: 0x000ABD38 // (set) Token: 0x06002B79 RID: 11129 RVA: 0x000ADB6C File Offset: 0x000ABD6C public unsafe SoundEffect g_SEAttackReady { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(Doll03EffectPlay.NativeFieldInfoPtr_g_SEAttackReady); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new SoundEffect(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(Doll03EffectPlay.NativeFieldInfoPtr_g_SEAttackReady), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000FD5 RID: 4053 // (get) Token: 0x06002B7A RID: 11130 RVA: 0x000ADB94 File Offset: 0x000ABD94 // (set) Token: 0x06002B7B RID: 11131 RVA: 0x000ADBC8 File Offset: 0x000ABDC8 public unsafe SoundEffect g_SEDodge { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(Doll03EffectPlay.NativeFieldInfoPtr_g_SEDodge); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new SoundEffect(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(Doll03EffectPlay.NativeFieldInfoPtr_g_SEDodge), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000FD6 RID: 4054 // (get) Token: 0x06002B7C RID: 11132 RVA: 0x000ADBF0 File Offset: 0x000ABDF0 // (set) Token: 0x06002B7D RID: 11133 RVA: 0x000ADC24 File Offset: 0x000ABE24 public unsafe SoundEffect g_SELand { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(Doll03EffectPlay.NativeFieldInfoPtr_g_SELand); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new SoundEffect(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(Doll03EffectPlay.NativeFieldInfoPtr_g_SELand), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000FD7 RID: 4055 // (get) Token: 0x06002B7E RID: 11134 RVA: 0x000ADC4C File Offset: 0x000ABE4C // (set) Token: 0x06002B7F RID: 11135 RVA: 0x000ADC80 File Offset: 0x000ABE80 public unsafe SoundEffect g_SEWood { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(Doll03EffectPlay.NativeFieldInfoPtr_g_SEWood); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new SoundEffect(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(Doll03EffectPlay.NativeFieldInfoPtr_g_SEWood), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000FD8 RID: 4056 // (get) Token: 0x06002B80 RID: 11136 RVA: 0x000ADCA8 File Offset: 0x000ABEA8 // (set) Token: 0x06002B81 RID: 11137 RVA: 0x000ADCDC File Offset: 0x000ABEDC public unsafe SoundEffect g_SEAttack01 { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(Doll03EffectPlay.NativeFieldInfoPtr_g_SEAttack01); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new SoundEffect(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(Doll03EffectPlay.NativeFieldInfoPtr_g_SEAttack01), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000FD9 RID: 4057 // (get) Token: 0x06002B82 RID: 11138 RVA: 0x000ADD04 File Offset: 0x000ABF04 // (set) Token: 0x06002B83 RID: 11139 RVA: 0x000ADD38 File Offset: 0x000ABF38 public unsafe SoundEffect g_SEAttack02 { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(Doll03EffectPlay.NativeFieldInfoPtr_g_SEAttack02); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new SoundEffect(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(Doll03EffectPlay.NativeFieldInfoPtr_g_SEAttack02), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000FDA RID: 4058 // (get) Token: 0x06002B84 RID: 11140 RVA: 0x000ADD60 File Offset: 0x000ABF60 // (set) Token: 0x06002B85 RID: 11141 RVA: 0x000ADD94 File Offset: 0x000ABF94 public unsafe SoundEffect g_SEMagicComplete { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(Doll03EffectPlay.NativeFieldInfoPtr_g_SEMagicComplete); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new SoundEffect(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(Doll03EffectPlay.NativeFieldInfoPtr_g_SEMagicComplete), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000FDB RID: 4059 // (get) Token: 0x06002B86 RID: 11142 RVA: 0x000ADDBC File Offset: 0x000ABFBC // (set) Token: 0x06002B87 RID: 11143 RVA: 0x000ADDF0 File Offset: 0x000ABFF0 public unsafe SoundEffect g_SESweep { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(Doll03EffectPlay.NativeFieldInfoPtr_g_SESweep); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new SoundEffect(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(Doll03EffectPlay.NativeFieldInfoPtr_g_SESweep), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000FDC RID: 4060 // (get) Token: 0x06002B88 RID: 11144 RVA: 0x000ADE18 File Offset: 0x000AC018 // (set) Token: 0x06002B89 RID: 11145 RVA: 0x000ADE4C File Offset: 0x000AC04C public unsafe SoundEffect g_SEHelp01 { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(Doll03EffectPlay.NativeFieldInfoPtr_g_SEHelp01); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new SoundEffect(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(Doll03EffectPlay.NativeFieldInfoPtr_g_SEHelp01), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000FDD RID: 4061 // (get) Token: 0x06002B8A RID: 11146 RVA: 0x000ADE74 File Offset: 0x000AC074 // (set) Token: 0x06002B8B RID: 11147 RVA: 0x000ADEA8 File Offset: 0x000AC0A8 public unsafe SoundEffect g_SEHelp02 { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(Doll03EffectPlay.NativeFieldInfoPtr_g_SEHelp02); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new SoundEffect(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(Doll03EffectPlay.NativeFieldInfoPtr_g_SEHelp02), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000FDE RID: 4062 // (get) Token: 0x06002B8C RID: 11148 RVA: 0x000ADED0 File Offset: 0x000AC0D0 // (set) Token: 0x06002B8D RID: 11149 RVA: 0x000ADF04 File Offset: 0x000AC104 public unsafe SoundEffect g_SETeleport { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(Doll03EffectPlay.NativeFieldInfoPtr_g_SETeleport); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new SoundEffect(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(Doll03EffectPlay.NativeFieldInfoPtr_g_SETeleport), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000FDF RID: 4063 // (get) Token: 0x06002B8E RID: 11150 RVA: 0x000ADF2C File Offset: 0x000AC12C // (set) Token: 0x06002B8F RID: 11151 RVA: 0x000ADF60 File Offset: 0x000AC160 public unsafe NPCManage Self { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(Doll03EffectPlay.NativeFieldInfoPtr_Self); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new NPCManage(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(Doll03EffectPlay.NativeFieldInfoPtr_Self), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000FE0 RID: 4064 // (get) Token: 0x06002B90 RID: 11152 RVA: 0x000ADF88 File Offset: 0x000AC188 // (set) Token: 0x06002B91 RID: 11153 RVA: 0x000ADFBC File Offset: 0x000AC1BC public unsafe Il2CppReferenceArray BuffEnemy { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(Doll03EffectPlay.NativeFieldInfoPtr_BuffEnemy); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new Il2CppReferenceArray(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(Doll03EffectPlay.NativeFieldInfoPtr_BuffEnemy), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000FE1 RID: 4065 // (get) Token: 0x06002B92 RID: 11154 RVA: 0x000ADFE4 File Offset: 0x000AC1E4 // (set) Token: 0x06002B93 RID: 11155 RVA: 0x000AE018 File Offset: 0x000AC218 public unsafe Il2CppReferenceArray PosTeleport { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(Doll03EffectPlay.NativeFieldInfoPtr_PosTeleport); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new Il2CppReferenceArray(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(Doll03EffectPlay.NativeFieldInfoPtr_PosTeleport), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000FE2 RID: 4066 // (get) Token: 0x06002B94 RID: 11156 RVA: 0x000AE040 File Offset: 0x000AC240 // (set) Token: 0x06002B95 RID: 11157 RVA: 0x000AE068 File Offset: 0x000AC268 public unsafe bool Doll03Big { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(Doll03EffectPlay.NativeFieldInfoPtr_Doll03Big); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(Doll03EffectPlay.NativeFieldInfoPtr_Doll03Big)) = value; } } // Token: 0x04001CD6 RID: 7382 private static readonly IntPtr NativeFieldInfoPtr_g_NPCM; // Token: 0x04001CD7 RID: 7383 private static readonly IntPtr NativeFieldInfoPtr_g_BodyEffect; // Token: 0x04001CD8 RID: 7384 private static readonly IntPtr NativeFieldInfoPtr_g_DeathEffect; // Token: 0x04001CD9 RID: 7385 private static readonly IntPtr NativeFieldInfoPtr_g_ChargeHandL; // Token: 0x04001CDA RID: 7386 private static readonly IntPtr NativeFieldInfoPtr_g_ChargeHandR; // Token: 0x04001CDB RID: 7387 private static readonly IntPtr NativeFieldInfoPtr_PS_TeleportStart; // Token: 0x04001CDC RID: 7388 private static readonly IntPtr NativeFieldInfoPtr_PS_TeleportEnd; // Token: 0x04001CDD RID: 7389 private static readonly IntPtr NativeFieldInfoPtr_Attack02ChargePos; // Token: 0x04001CDE RID: 7390 private static readonly IntPtr NativeFieldInfoPtr_g_fMoveSpeed; // Token: 0x04001CDF RID: 7391 private static readonly IntPtr NativeFieldInfoPtr_gHelpObjectPath; // Token: 0x04001CE0 RID: 7392 private static readonly IntPtr NativeFieldInfoPtr_gMagicLoopObjectPath; // Token: 0x04001CE1 RID: 7393 private static readonly IntPtr NativeFieldInfoPtr_gMagicCompleteObjectPath; // Token: 0x04001CE2 RID: 7394 private static readonly IntPtr NativeFieldInfoPtr_gBuffDefenseObjectPath; // Token: 0x04001CE3 RID: 7395 private static readonly IntPtr NativeFieldInfoPtr_gBuffCureObjectPath; // Token: 0x04001CE4 RID: 7396 private static readonly IntPtr NativeFieldInfoPtr_gIdleObjectPath; // Token: 0x04001CE5 RID: 7397 private static readonly IntPtr NativeFieldInfoPtr_gAttack01ObjectPath; // Token: 0x04001CE6 RID: 7398 private static readonly IntPtr NativeFieldInfoPtr_gAttack02ChargeObjectPath; // Token: 0x04001CE7 RID: 7399 private static readonly IntPtr NativeFieldInfoPtr_gAttack02ObjectPath; // Token: 0x04001CE8 RID: 7400 private static readonly IntPtr NativeFieldInfoPtr_gDodgeObjectPath; // Token: 0x04001CE9 RID: 7401 private static readonly IntPtr NativeFieldInfoPtr_gAttackMagicReadyObjectPath; // Token: 0x04001CEA RID: 7402 private static readonly IntPtr NativeFieldInfoPtr_gAttackMagicCastObjectPath; // Token: 0x04001CEB RID: 7403 private static readonly IntPtr NativeFieldInfoPtr_gAttackMagicCollisionObjectPath; // Token: 0x04001CEC RID: 7404 private static readonly IntPtr NativeFieldInfoPtr_gAttackMagicCastObjectBigPath; // Token: 0x04001CED RID: 7405 private static readonly IntPtr NativeFieldInfoPtr_gAttackMagicCastObjectBigHitPath; // Token: 0x04001CEE RID: 7406 private static readonly IntPtr NativeFieldInfoPtr_gTeleportPath; // Token: 0x04001CEF RID: 7407 private static readonly IntPtr NativeFieldInfoPtr_gTeleportFloorPath; // Token: 0x04001CF0 RID: 7408 private static readonly IntPtr NativeFieldInfoPtr_g_EffHelp; // Token: 0x04001CF1 RID: 7409 private static readonly IntPtr NativeFieldInfoPtr_g_EffMagicLoop; // Token: 0x04001CF2 RID: 7410 private static readonly IntPtr NativeFieldInfoPtr_g_EffMagicComplete; // Token: 0x04001CF3 RID: 7411 private static readonly IntPtr NativeFieldInfoPtr_g_EffIdle; // Token: 0x04001CF4 RID: 7412 private static readonly IntPtr NativeFieldInfoPtr_g_EffAttack01; // Token: 0x04001CF5 RID: 7413 private static readonly IntPtr NativeFieldInfoPtr_g_EffAttack02Charge; // Token: 0x04001CF6 RID: 7414 private static readonly IntPtr NativeFieldInfoPtr_g_EffAttack02; // Token: 0x04001CF7 RID: 7415 private static readonly IntPtr NativeFieldInfoPtr_g_EffDodge; // Token: 0x04001CF8 RID: 7416 private static readonly IntPtr NativeFieldInfoPtr_g_EffAttackMagicReady; // Token: 0x04001CF9 RID: 7417 private static readonly IntPtr NativeFieldInfoPtr_g_EffAttackMagicCast; // Token: 0x04001CFA RID: 7418 private static readonly IntPtr NativeFieldInfoPtr_g_EffAttackMagicCollision; // Token: 0x04001CFB RID: 7419 private static readonly IntPtr NativeFieldInfoPtr_g_EffAttackMagicCastBig; // Token: 0x04001CFC RID: 7420 private static readonly IntPtr NativeFieldInfoPtr_g_EffAttackMagicCastBigHit; // Token: 0x04001CFD RID: 7421 private static readonly IntPtr NativeFieldInfoPtr_g_EffTeleport; // Token: 0x04001CFE RID: 7422 private static readonly IntPtr NativeFieldInfoPtr_g_EffTeleportFloor; // Token: 0x04001CFF RID: 7423 private static readonly IntPtr NativeFieldInfoPtr_g_fMatShadowPos; // Token: 0x04001D00 RID: 7424 private static readonly IntPtr NativeFieldInfoPtr_g_matBody01; // Token: 0x04001D01 RID: 7425 private static readonly IntPtr NativeFieldInfoPtr_g_matBody02; // Token: 0x04001D02 RID: 7426 private static readonly IntPtr NativeFieldInfoPtr_g_matBody03; // Token: 0x04001D03 RID: 7427 private static readonly IntPtr NativeFieldInfoPtr_g_matEye; // Token: 0x04001D04 RID: 7428 private static readonly IntPtr NativeFieldInfoPtr_g_matHead; // Token: 0x04001D05 RID: 7429 private static readonly IntPtr NativeFieldInfoPtr_g_matWeapon; // Token: 0x04001D06 RID: 7430 private static readonly IntPtr NativeFieldInfoPtr_g_colDamaged; // Token: 0x04001D07 RID: 7431 private static readonly IntPtr NativeFieldInfoPtr_g_bDeath; // Token: 0x04001D08 RID: 7432 private static readonly IntPtr NativeFieldInfoPtr_g_fDeathShadowPos; // Token: 0x04001D09 RID: 7433 private static readonly IntPtr NativeFieldInfoPtr_g_BuffType; // Token: 0x04001D0A RID: 7434 private static readonly IntPtr NativeFieldInfoPtr_g_BuffMask; // Token: 0x04001D0B RID: 7435 private static readonly IntPtr NativeFieldInfoPtr_g_bAttackMagic; // Token: 0x04001D0C RID: 7436 private static readonly IntPtr NativeFieldInfoPtr_g_bAttackMagicCast; // Token: 0x04001D0D RID: 7437 private static readonly IntPtr NativeFieldInfoPtr_g_v3SeePlayPos; // Token: 0x04001D0E RID: 7438 private static readonly IntPtr NativeFieldInfoPtr_g_v3AttackMagicPos; // Token: 0x04001D0F RID: 7439 private static readonly IntPtr NativeFieldInfoPtr_g_fAttackMagicCastTime; // Token: 0x04001D10 RID: 7440 private static readonly IntPtr NativeFieldInfoPtr_g_fWindMagicCollisionTime; // Token: 0x04001D11 RID: 7441 private static readonly IntPtr NativeFieldInfoPtr_g_fWindMagicCollisionTimeVal; // Token: 0x04001D12 RID: 7442 private static readonly IntPtr NativeFieldInfoPtr_g_ADWindMagic; // Token: 0x04001D13 RID: 7443 private static readonly IntPtr NativeFieldInfoPtr_WindLight; // Token: 0x04001D14 RID: 7444 private static readonly IntPtr NativeFieldInfoPtr_sESwingObjectPath; // Token: 0x04001D15 RID: 7445 private static readonly IntPtr NativeFieldInfoPtr_sEDestoryObjectPath; // Token: 0x04001D16 RID: 7446 private static readonly IntPtr NativeFieldInfoPtr_sEMagicLoopObjectPath; // Token: 0x04001D17 RID: 7447 private static readonly IntPtr NativeFieldInfoPtr_sEAttackReadyObjectPath; // Token: 0x04001D18 RID: 7448 private static readonly IntPtr NativeFieldInfoPtr_sEDodgeObjectPath; // Token: 0x04001D19 RID: 7449 private static readonly IntPtr NativeFieldInfoPtr_sELandObjectPath; // Token: 0x04001D1A RID: 7450 private static readonly IntPtr NativeFieldInfoPtr_sEWoodObjectPath; // Token: 0x04001D1B RID: 7451 private static readonly IntPtr NativeFieldInfoPtr_sEAttack01ObjectPath; // Token: 0x04001D1C RID: 7452 private static readonly IntPtr NativeFieldInfoPtr_sEAttack02ObjectPath; // Token: 0x04001D1D RID: 7453 private static readonly IntPtr NativeFieldInfoPtr_sEMagicCompleteObjectPath; // Token: 0x04001D1E RID: 7454 private static readonly IntPtr NativeFieldInfoPtr_sESweepObjectPath; // Token: 0x04001D1F RID: 7455 private static readonly IntPtr NativeFieldInfoPtr_sEHelp01ObjectPath; // Token: 0x04001D20 RID: 7456 private static readonly IntPtr NativeFieldInfoPtr_sEHelp02ObjectPath; // Token: 0x04001D21 RID: 7457 private static readonly IntPtr NativeFieldInfoPtr_sETeleportPath; // Token: 0x04001D22 RID: 7458 private static readonly IntPtr NativeFieldInfoPtr_g_SESwing; // Token: 0x04001D23 RID: 7459 private static readonly IntPtr NativeFieldInfoPtr_g_SEDestory; // Token: 0x04001D24 RID: 7460 private static readonly IntPtr NativeFieldInfoPtr_g_SEMagicLoop; // Token: 0x04001D25 RID: 7461 private static readonly IntPtr NativeFieldInfoPtr_g_SEAttackReady; // Token: 0x04001D26 RID: 7462 private static readonly IntPtr NativeFieldInfoPtr_g_SEDodge; // Token: 0x04001D27 RID: 7463 private static readonly IntPtr NativeFieldInfoPtr_g_SELand; // Token: 0x04001D28 RID: 7464 private static readonly IntPtr NativeFieldInfoPtr_g_SEWood; // Token: 0x04001D29 RID: 7465 private static readonly IntPtr NativeFieldInfoPtr_g_SEAttack01; // Token: 0x04001D2A RID: 7466 private static readonly IntPtr NativeFieldInfoPtr_g_SEAttack02; // Token: 0x04001D2B RID: 7467 private static readonly IntPtr NativeFieldInfoPtr_g_SEMagicComplete; // Token: 0x04001D2C RID: 7468 private static readonly IntPtr NativeFieldInfoPtr_g_SESweep; // Token: 0x04001D2D RID: 7469 private static readonly IntPtr NativeFieldInfoPtr_g_SEHelp01; // Token: 0x04001D2E RID: 7470 private static readonly IntPtr NativeFieldInfoPtr_g_SEHelp02; // Token: 0x04001D2F RID: 7471 private static readonly IntPtr NativeFieldInfoPtr_g_SETeleport; // Token: 0x04001D30 RID: 7472 private static readonly IntPtr NativeFieldInfoPtr_Self; // Token: 0x04001D31 RID: 7473 private static readonly IntPtr NativeFieldInfoPtr_BuffEnemy; // Token: 0x04001D32 RID: 7474 private static readonly IntPtr NativeFieldInfoPtr_PosTeleport; // Token: 0x04001D33 RID: 7475 private static readonly IntPtr NativeFieldInfoPtr_Doll03Big; // Token: 0x04001D34 RID: 7476 private static readonly IntPtr NativeMethodInfoPtr_InitData_Public_Virtual_New_Void_0; // Token: 0x04001D35 RID: 7477 private static readonly IntPtr NativeMethodInfoPtr_Update_Private_Void_0; // Token: 0x04001D36 RID: 7478 private static readonly IntPtr NativeMethodInfoPtr_Damaged_Public_Void_0; // Token: 0x04001D37 RID: 7479 private static readonly IntPtr NativeMethodInfoPtr_Death_Public_Void_0; // Token: 0x04001D38 RID: 7480 private static readonly IntPtr NativeMethodInfoPtr_Destroy_Public_Void_0; // Token: 0x04001D39 RID: 7481 private static readonly IntPtr NativeMethodInfoPtr_Create_Public_Void_0; // Token: 0x04001D3A RID: 7482 private static readonly IntPtr NativeMethodInfoPtr_Remove_Public_Void_0; // Token: 0x04001D3B RID: 7483 private static readonly IntPtr NativeMethodInfoPtr_CancelMagic_Public_Void_0; // Token: 0x04001D3C RID: 7484 private static readonly IntPtr NativeMethodInfoPtr_SetMoveSpeed_Public_Void_Single_0; // Token: 0x04001D3D RID: 7485 private static readonly IntPtr NativeMethodInfoPtr_PlayEffIdle_Public_Void_0; // Token: 0x04001D3E RID: 7486 private static readonly IntPtr NativeMethodInfoPtr_PlayEffDodge_Public_Void_0; // Token: 0x04001D3F RID: 7487 private static readonly IntPtr NativeMethodInfoPtr_PlayEffAttack01_Public_Void_0; // Token: 0x04001D40 RID: 7488 private static readonly IntPtr NativeMethodInfoPtr_PlayEffAttack02Charge_Public_Void_0; // Token: 0x04001D41 RID: 7489 private static readonly IntPtr NativeMethodInfoPtr_PlayEffAttack02_Public_Void_0; // Token: 0x04001D42 RID: 7490 private static readonly IntPtr NativeMethodInfoPtr_PlayEffHelp_Public_Void_0; // Token: 0x04001D43 RID: 7491 private static readonly IntPtr NativeMethodInfoPtr_AniHeipEnemy_Public_Void_0; // Token: 0x04001D44 RID: 7492 private static readonly IntPtr NativeMethodInfoPtr_StopEffMagicLoop_Public_Void_0; // Token: 0x04001D45 RID: 7493 private static readonly IntPtr NativeMethodInfoPtr_PlayEffBuffMagic_Public_Void_BuffType_0; // Token: 0x04001D46 RID: 7494 private static readonly IntPtr NativeMethodInfoPtr_AniCast_Public_Void_0; // Token: 0x04001D47 RID: 7495 private static readonly IntPtr NativeMethodInfoPtr_PlayEffAttackMagic_Public_Void_0; // Token: 0x04001D48 RID: 7496 private static readonly IntPtr NativeMethodInfoPtr_PlaySESweep_Public_Void_0; // Token: 0x04001D49 RID: 7497 private static readonly IntPtr NativeMethodInfoPtr_PlaySESwing_Public_Void_0; // Token: 0x04001D4A RID: 7498 private static readonly IntPtr NativeMethodInfoPtr_PlaySEDodge_Public_Void_0; // Token: 0x04001D4B RID: 7499 private static readonly IntPtr NativeMethodInfoPtr_PlaySEHelp01_Public_Void_0; // Token: 0x04001D4C RID: 7500 private static readonly IntPtr NativeMethodInfoPtr_PlaySEHelp02_Public_Void_0; // Token: 0x04001D4D RID: 7501 private static readonly IntPtr NativeMethodInfoPtr_PlaySEMagicLoop_Public_Void_0; // Token: 0x04001D4E RID: 7502 private static readonly IntPtr NativeMethodInfoPtr_PlaySEMagicComplete_Public_Void_0; // Token: 0x04001D4F RID: 7503 private static readonly IntPtr NativeMethodInfoPtr_PlaySEAttackReady_Public_Void_0; // Token: 0x04001D50 RID: 7504 private static readonly IntPtr NativeMethodInfoPtr_PlaySELand_Public_Void_0; // Token: 0x04001D51 RID: 7505 private static readonly IntPtr NativeMethodInfoPtr_PlaySEWood_Public_Void_0; // Token: 0x04001D52 RID: 7506 private static readonly IntPtr NativeMethodInfoPtr_PlaySEAttack01_Public_Void_0; // Token: 0x04001D53 RID: 7507 private static readonly IntPtr NativeMethodInfoPtr_PlaySEAttack02_Public_Void_0; // Token: 0x04001D54 RID: 7508 private static readonly IntPtr NativeMethodInfoPtr_UpdatePlayerPos_Public_Void_Vector3_0; // Token: 0x04001D55 RID: 7509 private static readonly IntPtr NativeMethodInfoPtr_PlayPSTeleportStart_Public_Void_0; // Token: 0x04001D56 RID: 7510 private static readonly IntPtr NativeMethodInfoPtr_PlayPSTeleportEnd_Public_Void_Vector3_Vector3_0; // Token: 0x04001D57 RID: 7511 private static readonly IntPtr NativeMethodInfoPtr_FindTeleportRandom_Public_Vector3_0; // Token: 0x04001D58 RID: 7512 private static readonly IntPtr NativeMethodInfoPtr_SetTimeScale_Public_Void_Single_0; // Token: 0x04001D59 RID: 7513 private static readonly IntPtr NativeMethodInfoPtr__ctor_Public_Void_0; // Token: 0x04001D5A RID: 7514 private static readonly IntPtr NativeMethodInfoPtr__InitData_b__95_0_Private_Void_SoundEffect_0; // Token: 0x04001D5B RID: 7515 private static readonly IntPtr NativeMethodInfoPtr__InitData_b__95_1_Private_Void_SoundEffect_0; // Token: 0x04001D5C RID: 7516 private static readonly IntPtr NativeMethodInfoPtr__InitData_b__95_2_Private_Void_SoundEffect_0; // Token: 0x04001D5D RID: 7517 private static readonly IntPtr NativeMethodInfoPtr__InitData_b__95_3_Private_Void_SoundEffect_0; // Token: 0x04001D5E RID: 7518 private static readonly IntPtr NativeMethodInfoPtr__InitData_b__95_4_Private_Void_SoundEffect_0; // Token: 0x04001D5F RID: 7519 private static readonly IntPtr NativeMethodInfoPtr__InitData_b__95_5_Private_Void_SoundEffect_0; // Token: 0x04001D60 RID: 7520 private static readonly IntPtr NativeMethodInfoPtr__InitData_b__95_6_Private_Void_SoundEffect_0; // Token: 0x04001D61 RID: 7521 private static readonly IntPtr NativeMethodInfoPtr__InitData_b__95_7_Private_Void_SoundEffect_0; // Token: 0x04001D62 RID: 7522 private static readonly IntPtr NativeMethodInfoPtr__InitData_b__95_8_Private_Void_SoundEffect_0; // Token: 0x04001D63 RID: 7523 private static readonly IntPtr NativeMethodInfoPtr__InitData_b__95_9_Private_Void_SoundEffect_0; // Token: 0x04001D64 RID: 7524 private static readonly IntPtr NativeMethodInfoPtr__InitData_b__95_10_Private_Void_SoundEffect_0; // Token: 0x04001D65 RID: 7525 private static readonly IntPtr NativeMethodInfoPtr__InitData_b__95_11_Private_Void_SoundEffect_0; // Token: 0x04001D66 RID: 7526 private static readonly IntPtr NativeMethodInfoPtr__InitData_b__95_12_Private_Void_SoundEffect_0; // Token: 0x04001D67 RID: 7527 private static readonly IntPtr NativeMethodInfoPtr__InitData_b__95_13_Private_Void_SoundEffect_0; // Token: 0x020000CF RID: 207 public enum BuffType { // Token: 0x04001D69 RID: 7529 Null, // Token: 0x04001D6A RID: 7530 Cure, // Token: 0x04001D6B RID: 7531 Defense, // Token: 0x04001D6C RID: 7532 AttackMagic } }