using System; using Il2CppInterop.Common.Attributes; using Il2CppInterop.Runtime; using Il2CppInterop.Runtime.InteropTypes.Arrays; using UnityEngine; // Token: 0x020000D0 RID: 208 public class DollWeakCEffectPlay : MonoBehaviour { // Token: 0x06002B96 RID: 11158 RVA: 0x000AE08C File Offset: 0x000AC28C [CallerCount(1)] [CachedScanResults(RefRangeStart = 510346, RefRangeEnd = 510347, XrefRangeStart = 510099, XrefRangeEnd = 510346, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void InitData() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(DollWeakCEffectPlay.NativeMethodInfoPtr_InitData_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x06002B97 RID: 11159 RVA: 0x000AE0D0 File Offset: 0x000AC2D0 [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 510347, XrefRangeEnd = 510469, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void Update() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(DollWeakCEffectPlay.NativeMethodInfoPtr_Update_Private_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x06002B98 RID: 11160 RVA: 0x000AE114 File Offset: 0x000AC314 [CallerCount(3)] [CachedScanResults(RefRangeStart = 510476, RefRangeEnd = 510479, XrefRangeStart = 510469, XrefRangeEnd = 510476, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void PlaySEMove() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(DollWeakCEffectPlay.NativeMethodInfoPtr_PlaySEMove_Private_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x06002B99 RID: 11161 RVA: 0x000AE158 File Offset: 0x000AC358 [CallerCount(9)] [CachedScanResults(RefRangeStart = 510482, RefRangeEnd = 510491, XrefRangeStart = 510479, XrefRangeEnd = 510482, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void MeshShowEnable(bool bShow) { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); checked { IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)]; *ptr = ref bShow; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(DollWeakCEffectPlay.NativeMethodInfoPtr_MeshShowEnable_Public_Void_Boolean_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } } // Token: 0x06002B9A RID: 11162 RVA: 0x000AE1AC File Offset: 0x000AC3AC [CallerCount(1)] [CachedScanResults(RefRangeStart = 510499, RefRangeEnd = 510500, XrefRangeStart = 510491, XrefRangeEnd = 510499, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void Damaged() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(DollWeakCEffectPlay.NativeMethodInfoPtr_Damaged_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x06002B9B RID: 11163 RVA: 0x000AE1F0 File Offset: 0x000AC3F0 [CallerCount(0)] public unsafe void Death() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(DollWeakCEffectPlay.NativeMethodInfoPtr_Death_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x06002B9C RID: 11164 RVA: 0x000AE234 File Offset: 0x000AC434 [CallerCount(0)] public unsafe void SetMoveSpeed(float fMoveSpeed) { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); checked { IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)]; *ptr = ref fMoveSpeed; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(DollWeakCEffectPlay.NativeMethodInfoPtr_SetMoveSpeed_Public_Void_Single_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } } // Token: 0x06002B9D RID: 11165 RVA: 0x000AE288 File Offset: 0x000AC488 [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 510500, XrefRangeEnd = 510542, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void Destroy() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(DollWeakCEffectPlay.NativeMethodInfoPtr_Destroy_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x06002B9E RID: 11166 RVA: 0x000AE2CC File Offset: 0x000AC4CC [CallerCount(1)] [CachedScanResults(RefRangeStart = 510598, RefRangeEnd = 510599, XrefRangeStart = 510542, XrefRangeEnd = 510598, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void Create() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(DollWeakCEffectPlay.NativeMethodInfoPtr_Create_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x06002B9F RID: 11167 RVA: 0x000AE310 File Offset: 0x000AC510 [CallerCount(1)] [CachedScanResults(RefRangeStart = 510618, RefRangeEnd = 510619, XrefRangeStart = 510599, XrefRangeEnd = 510618, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void Remove() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(DollWeakCEffectPlay.NativeMethodInfoPtr_Remove_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x06002BA0 RID: 11168 RVA: 0x000AE354 File Offset: 0x000AC554 [CallerCount(2)] [CachedScanResults(RefRangeStart = 510645, RefRangeEnd = 510647, XrefRangeStart = 510619, XrefRangeEnd = 510645, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void ShieldDamage() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(DollWeakCEffectPlay.NativeMethodInfoPtr_ShieldDamage_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x06002BA1 RID: 11169 RVA: 0x000AE398 File Offset: 0x000AC598 [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 510647, XrefRangeEnd = 510656, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void PlayPSHandEffect() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(DollWeakCEffectPlay.NativeMethodInfoPtr_PlayPSHandEffect_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x06002BA2 RID: 11170 RVA: 0x000AE3DC File Offset: 0x000AC5DC [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 510656, XrefRangeEnd = 510665, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void PlayPSWeaponCollision() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(DollWeakCEffectPlay.NativeMethodInfoPtr_PlayPSWeaponCollision_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x06002BA3 RID: 11171 RVA: 0x000AE420 File Offset: 0x000AC620 [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 510665, XrefRangeEnd = 510670, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void PlayEffectAttack00() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(DollWeakCEffectPlay.NativeMethodInfoPtr_PlayEffectAttack00_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x06002BA4 RID: 11172 RVA: 0x000AE464 File Offset: 0x000AC664 [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 510670, XrefRangeEnd = 510675, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void PlayEffectAttack01() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(DollWeakCEffectPlay.NativeMethodInfoPtr_PlayEffectAttack01_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x06002BA5 RID: 11173 RVA: 0x000AE4A8 File Offset: 0x000AC6A8 [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 510675, XrefRangeEnd = 510680, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void PlayEffectAttack02() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(DollWeakCEffectPlay.NativeMethodInfoPtr_PlayEffectAttack02_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x06002BA6 RID: 11174 RVA: 0x000AE4EC File Offset: 0x000AC6EC [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 510680, XrefRangeEnd = 510685, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void PlayEffectAttack03() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(DollWeakCEffectPlay.NativeMethodInfoPtr_PlayEffectAttack03_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x06002BA7 RID: 11175 RVA: 0x000AE530 File Offset: 0x000AC730 [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 510685, XrefRangeEnd = 510690, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void PlayEffectAttackRun() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(DollWeakCEffectPlay.NativeMethodInfoPtr_PlayEffectAttackRun_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x06002BA8 RID: 11176 RVA: 0x000AE574 File Offset: 0x000AC774 [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 510690, XrefRangeEnd = 510697, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void PlaySESwing() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(DollWeakCEffectPlay.NativeMethodInfoPtr_PlaySESwing_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x06002BA9 RID: 11177 RVA: 0x000AE5B8 File Offset: 0x000AC7B8 [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 510697, XrefRangeEnd = 510704, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void PlaySELand(int i) { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); checked { IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)]; *ptr = ref i; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(DollWeakCEffectPlay.NativeMethodInfoPtr_PlaySELand_Public_Void_Int32_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } } // Token: 0x06002BAA RID: 11178 RVA: 0x000AE60C File Offset: 0x000AC80C [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 510704, XrefRangeEnd = 510711, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void PlaySEFootstep() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(DollWeakCEffectPlay.NativeMethodInfoPtr_PlaySEFootstep_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x06002BAB RID: 11179 RVA: 0x000AE650 File Offset: 0x000AC850 [CallerCount(1)] [CachedScanResults(RefRangeStart = 510740, RefRangeEnd = 510741, XrefRangeStart = 510711, XrefRangeEnd = 510740, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void SetTimeScale(float fTimeScale) { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); checked { IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)]; *ptr = ref fTimeScale; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(DollWeakCEffectPlay.NativeMethodInfoPtr_SetTimeScale_Public_Void_Single_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } } // Token: 0x06002BAC RID: 11180 RVA: 0x000AE6A4 File Offset: 0x000AC8A4 [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 510741, XrefRangeEnd = 510743, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe DollWeakCEffectPlay() : this(IL2CPP.il2cpp_object_new(Il2CppClassPointerStore.NativeClassPtr)) { IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(DollWeakCEffectPlay.NativeMethodInfoPtr__ctor_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x06002BAD RID: 11181 RVA: 0x000AE6F0 File Offset: 0x000AC8F0 [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 510743, XrefRangeEnd = 510752, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void _InitData_b__57_0(SoundEffect se) { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); checked { IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)]; *ptr = IL2CPP.Il2CppObjectBaseToPtr(se); IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(DollWeakCEffectPlay.NativeMethodInfoPtr__InitData_b__57_0_Private_Void_SoundEffect_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } } // Token: 0x06002BAE RID: 11182 RVA: 0x000AE74C File Offset: 0x000AC94C [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 510752, XrefRangeEnd = 510760, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void _InitData_b__57_1(SoundEffect se) { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); checked { IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)]; *ptr = IL2CPP.Il2CppObjectBaseToPtr(se); IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(DollWeakCEffectPlay.NativeMethodInfoPtr__InitData_b__57_1_Private_Void_SoundEffect_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } } // Token: 0x06002BAF RID: 11183 RVA: 0x000AE7A8 File Offset: 0x000AC9A8 [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 510760, XrefRangeEnd = 510768, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void _InitData_b__57_2(SoundEffect se) { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); checked { IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)]; *ptr = IL2CPP.Il2CppObjectBaseToPtr(se); IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(DollWeakCEffectPlay.NativeMethodInfoPtr__InitData_b__57_2_Private_Void_SoundEffect_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } } // Token: 0x06002BB0 RID: 11184 RVA: 0x000AE804 File Offset: 0x000ACA04 [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 510768, XrefRangeEnd = 510776, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void _InitData_b__57_3(SoundEffect se) { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); checked { IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)]; *ptr = IL2CPP.Il2CppObjectBaseToPtr(se); IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(DollWeakCEffectPlay.NativeMethodInfoPtr__InitData_b__57_3_Private_Void_SoundEffect_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } } // Token: 0x06002BB1 RID: 11185 RVA: 0x000AE860 File Offset: 0x000ACA60 [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 510776, XrefRangeEnd = 510784, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void _InitData_b__57_4(SoundEffect se) { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); checked { IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)]; *ptr = IL2CPP.Il2CppObjectBaseToPtr(se); IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(DollWeakCEffectPlay.NativeMethodInfoPtr__InitData_b__57_4_Private_Void_SoundEffect_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } } // Token: 0x06002BB2 RID: 11186 RVA: 0x000AE8BC File Offset: 0x000ACABC // Note: this type is marked as 'beforefieldinit'. static DollWeakCEffectPlay() { Il2CppClassPointerStore.NativeClassPtr = IL2CPP.GetIl2CppClass("Assembly-CSharp.dll", "", "DollWeakCEffectPlay"); IL2CPP.il2cpp_runtime_class_init(Il2CppClassPointerStore.NativeClassPtr); DollWeakCEffectPlay.NativeFieldInfoPtr_g_EffectParent = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_EffectParent"); DollWeakCEffectPlay.NativeFieldInfoPtr_g_Mesh = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_Mesh"); DollWeakCEffectPlay.NativeFieldInfoPtr_g_fMatShadowPos = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_fMatShadowPos"); DollWeakCEffectPlay.NativeFieldInfoPtr_g_colDamaged = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_colDamaged"); DollWeakCEffectPlay.NativeFieldInfoPtr_g_Material = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_Material"); DollWeakCEffectPlay.NativeFieldInfoPtr_g_iStatus = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_iStatus"); DollWeakCEffectPlay.NativeFieldInfoPtr_g_DamagedMeshRoot = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_DamagedMeshRoot"); DollWeakCEffectPlay.NativeFieldInfoPtr_g_DamegedMesh = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_DamegedMesh"); DollWeakCEffectPlay.NativeFieldInfoPtr_g_DamagedParent = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_DamagedParent"); DollWeakCEffectPlay.NativeFieldInfoPtr_g_DamegedMeshPos = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_DamegedMeshPos"); DollWeakCEffectPlay.NativeFieldInfoPtr_g_DamegedMeshRot = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_DamegedMeshRot"); DollWeakCEffectPlay.NativeFieldInfoPtr_g_DamegedMaterial = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_DamegedMaterial"); DollWeakCEffectPlay.NativeFieldInfoPtr_g_fDamagetMatShadowPos = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_fDamagetMatShadowPos"); DollWeakCEffectPlay.NativeFieldInfoPtr_g_DamagedShieldMesh = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_DamagedShieldMesh"); DollWeakCEffectPlay.NativeFieldInfoPtr_g_DamagedShieldParent = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_DamagedShieldParent"); DollWeakCEffectPlay.NativeFieldInfoPtr_g_DamegedShieldMeshPos = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_DamegedShieldMeshPos"); DollWeakCEffectPlay.NativeFieldInfoPtr_g_DamegedShieldMeshRot = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_DamegedShieldMeshRot"); DollWeakCEffectPlay.NativeFieldInfoPtr_g_DamegedShieldMaterial = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_DamegedShieldMaterial"); DollWeakCEffectPlay.NativeFieldInfoPtr_g_fDamagetShieldMatShadowPos = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_fDamagetShieldMatShadowPos"); DollWeakCEffectPlay.NativeFieldInfoPtr_g_bDamageShield = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_bDamageShield"); DollWeakCEffectPlay.NativeFieldInfoPtr_g_BodyEffect = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_BodyEffect"); DollWeakCEffectPlay.NativeFieldInfoPtr_g_EyeEffect = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_EyeEffect"); DollWeakCEffectPlay.NativeFieldInfoPtr_g_DeathEffect = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_DeathEffect"); DollWeakCEffectPlay.NativeFieldInfoPtr_g_HandEffectL = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_HandEffectL"); DollWeakCEffectPlay.NativeFieldInfoPtr_g_HandEffectR = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_HandEffectR"); DollWeakCEffectPlay.NativeFieldInfoPtr_g_WeaponCollisionEffect = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_WeaponCollisionEffect"); DollWeakCEffectPlay.NativeFieldInfoPtr_g_DamagedShieldEffect = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_DamagedShieldEffect"); DollWeakCEffectPlay.NativeFieldInfoPtr_g_BodyCollider = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_BodyCollider"); DollWeakCEffectPlay.NativeFieldInfoPtr_g_HeadCollider = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_HeadCollider"); DollWeakCEffectPlay.NativeFieldInfoPtr_g_ShieldCollider = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_ShieldCollider"); DollWeakCEffectPlay.NativeFieldInfoPtr_g_CC = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_CC"); DollWeakCEffectPlay.NativeFieldInfoPtr_gDeathEffectObjPath = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "gDeathEffectObjPath"); DollWeakCEffectPlay.NativeFieldInfoPtr_g_DeathExplosionPosition = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_DeathExplosionPosition"); DollWeakCEffectPlay.NativeFieldInfoPtr_g_EffDeathExplosion = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_EffDeathExplosion"); DollWeakCEffectPlay.NativeFieldInfoPtr_effAttack00ObjectPath = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "effAttack00ObjectPath"); DollWeakCEffectPlay.NativeFieldInfoPtr_effAttack01ObjectPath = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "effAttack01ObjectPath"); DollWeakCEffectPlay.NativeFieldInfoPtr_effAttack02ObjectPath = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "effAttack02ObjectPath"); DollWeakCEffectPlay.NativeFieldInfoPtr_effAttack03ObjectPath = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "effAttack03ObjectPath"); DollWeakCEffectPlay.NativeFieldInfoPtr_effAttackRunObjectPath = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "effAttackRunObjectPath"); DollWeakCEffectPlay.NativeFieldInfoPtr_g_EffAttack00 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_EffAttack00"); DollWeakCEffectPlay.NativeFieldInfoPtr_g_EffAttack01 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_EffAttack01"); DollWeakCEffectPlay.NativeFieldInfoPtr_g_EffAttack02 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_EffAttack02"); DollWeakCEffectPlay.NativeFieldInfoPtr_g_EffAttack03 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_EffAttack03"); DollWeakCEffectPlay.NativeFieldInfoPtr_g_EffAttackRun = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_EffAttackRun"); DollWeakCEffectPlay.NativeFieldInfoPtr_sEMovePath = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "sEMovePath"); DollWeakCEffectPlay.NativeFieldInfoPtr_sESwingPath = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "sESwingPath"); DollWeakCEffectPlay.NativeFieldInfoPtr_sELandPath = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "sELandPath"); DollWeakCEffectPlay.NativeFieldInfoPtr_sEFootstepPath = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "sEFootstepPath"); DollWeakCEffectPlay.NativeFieldInfoPtr_sEAttack01CollisionPath = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "sEAttack01CollisionPath"); DollWeakCEffectPlay.NativeFieldInfoPtr_g_SEMove = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_SEMove"); DollWeakCEffectPlay.NativeFieldInfoPtr_g_SESwing = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_SESwing"); DollWeakCEffectPlay.NativeFieldInfoPtr_g_SELand = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_SELand"); DollWeakCEffectPlay.NativeFieldInfoPtr_g_SEFootstep = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_SEFootstep"); DollWeakCEffectPlay.NativeFieldInfoPtr_g_SEAttack01Collision = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_SEAttack01Collision"); DollWeakCEffectPlay.NativeFieldInfoPtr_g_fSEMoveSpeed = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_fSEMoveSpeed"); DollWeakCEffectPlay.NativeFieldInfoPtr_g_bSEMoveEnable = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_bSEMoveEnable"); DollWeakCEffectPlay.NativeFieldInfoPtr_g_fSDMoveVolume = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_fSDMoveVolume"); DollWeakCEffectPlay.NativeMethodInfoPtr_InitData_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100666112); DollWeakCEffectPlay.NativeMethodInfoPtr_Update_Private_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100666113); DollWeakCEffectPlay.NativeMethodInfoPtr_PlaySEMove_Private_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100666114); DollWeakCEffectPlay.NativeMethodInfoPtr_MeshShowEnable_Public_Void_Boolean_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100666115); DollWeakCEffectPlay.NativeMethodInfoPtr_Damaged_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100666116); DollWeakCEffectPlay.NativeMethodInfoPtr_Death_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100666117); DollWeakCEffectPlay.NativeMethodInfoPtr_SetMoveSpeed_Public_Void_Single_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100666118); DollWeakCEffectPlay.NativeMethodInfoPtr_Destroy_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100666119); DollWeakCEffectPlay.NativeMethodInfoPtr_Create_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100666120); DollWeakCEffectPlay.NativeMethodInfoPtr_Remove_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100666121); DollWeakCEffectPlay.NativeMethodInfoPtr_ShieldDamage_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100666122); DollWeakCEffectPlay.NativeMethodInfoPtr_PlayPSHandEffect_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100666123); DollWeakCEffectPlay.NativeMethodInfoPtr_PlayPSWeaponCollision_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100666124); DollWeakCEffectPlay.NativeMethodInfoPtr_PlayEffectAttack00_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100666125); DollWeakCEffectPlay.NativeMethodInfoPtr_PlayEffectAttack01_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100666126); DollWeakCEffectPlay.NativeMethodInfoPtr_PlayEffectAttack02_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100666127); DollWeakCEffectPlay.NativeMethodInfoPtr_PlayEffectAttack03_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100666128); DollWeakCEffectPlay.NativeMethodInfoPtr_PlayEffectAttackRun_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100666129); DollWeakCEffectPlay.NativeMethodInfoPtr_PlaySESwing_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100666130); DollWeakCEffectPlay.NativeMethodInfoPtr_PlaySELand_Public_Void_Int32_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100666131); DollWeakCEffectPlay.NativeMethodInfoPtr_PlaySEFootstep_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100666132); DollWeakCEffectPlay.NativeMethodInfoPtr_SetTimeScale_Public_Void_Single_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100666133); DollWeakCEffectPlay.NativeMethodInfoPtr__ctor_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100666134); DollWeakCEffectPlay.NativeMethodInfoPtr__InitData_b__57_0_Private_Void_SoundEffect_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100666135); DollWeakCEffectPlay.NativeMethodInfoPtr__InitData_b__57_1_Private_Void_SoundEffect_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100666136); DollWeakCEffectPlay.NativeMethodInfoPtr__InitData_b__57_2_Private_Void_SoundEffect_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100666137); DollWeakCEffectPlay.NativeMethodInfoPtr__InitData_b__57_3_Private_Void_SoundEffect_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100666138); DollWeakCEffectPlay.NativeMethodInfoPtr__InitData_b__57_4_Private_Void_SoundEffect_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100666139); } // Token: 0x06002BB3 RID: 11187 RVA: 0x0000351C File Offset: 0x0000171C public DollWeakCEffectPlay(IntPtr pointer) : base(pointer) { } // Token: 0x17000FE3 RID: 4067 // (get) Token: 0x06002BB4 RID: 11188 RVA: 0x000AEF90 File Offset: 0x000AD190 // (set) Token: 0x06002BB5 RID: 11189 RVA: 0x000AEFC4 File Offset: 0x000AD1C4 public unsafe Transform g_EffectParent { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(DollWeakCEffectPlay.NativeFieldInfoPtr_g_EffectParent); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new Transform(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(DollWeakCEffectPlay.NativeFieldInfoPtr_g_EffectParent), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000FE4 RID: 4068 // (get) Token: 0x06002BB6 RID: 11190 RVA: 0x000AEFEC File Offset: 0x000AD1EC // (set) Token: 0x06002BB7 RID: 11191 RVA: 0x000AF020 File Offset: 0x000AD220 public unsafe Il2CppReferenceArray g_Mesh { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(DollWeakCEffectPlay.NativeFieldInfoPtr_g_Mesh); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new Il2CppReferenceArray(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(DollWeakCEffectPlay.NativeFieldInfoPtr_g_Mesh), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000FE5 RID: 4069 // (get) Token: 0x06002BB8 RID: 11192 RVA: 0x000AF048 File Offset: 0x000AD248 // (set) Token: 0x06002BB9 RID: 11193 RVA: 0x000AF070 File Offset: 0x000AD270 public unsafe float g_fMatShadowPos { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(DollWeakCEffectPlay.NativeFieldInfoPtr_g_fMatShadowPos); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(DollWeakCEffectPlay.NativeFieldInfoPtr_g_fMatShadowPos)) = value; } } // Token: 0x17000FE6 RID: 4070 // (get) Token: 0x06002BBA RID: 11194 RVA: 0x000AF094 File Offset: 0x000AD294 // (set) Token: 0x06002BBB RID: 11195 RVA: 0x000AF0BC File Offset: 0x000AD2BC public unsafe Color g_colDamaged { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(DollWeakCEffectPlay.NativeFieldInfoPtr_g_colDamaged); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(DollWeakCEffectPlay.NativeFieldInfoPtr_g_colDamaged)) = value; } } // Token: 0x17000FE7 RID: 4071 // (get) Token: 0x06002BBC RID: 11196 RVA: 0x000AF0E0 File Offset: 0x000AD2E0 // (set) Token: 0x06002BBD RID: 11197 RVA: 0x000AF114 File Offset: 0x000AD314 public unsafe Il2CppReferenceArray g_Material { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(DollWeakCEffectPlay.NativeFieldInfoPtr_g_Material); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new Il2CppReferenceArray(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(DollWeakCEffectPlay.NativeFieldInfoPtr_g_Material), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000FE8 RID: 4072 // (get) Token: 0x06002BBE RID: 11198 RVA: 0x000AF13C File Offset: 0x000AD33C // (set) Token: 0x06002BBF RID: 11199 RVA: 0x000AF164 File Offset: 0x000AD364 public unsafe int g_iStatus { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(DollWeakCEffectPlay.NativeFieldInfoPtr_g_iStatus); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(DollWeakCEffectPlay.NativeFieldInfoPtr_g_iStatus)) = value; } } // Token: 0x17000FE9 RID: 4073 // (get) Token: 0x06002BC0 RID: 11200 RVA: 0x000AF188 File Offset: 0x000AD388 // (set) Token: 0x06002BC1 RID: 11201 RVA: 0x000AF1BC File Offset: 0x000AD3BC public unsafe GameObject g_DamagedMeshRoot { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(DollWeakCEffectPlay.NativeFieldInfoPtr_g_DamagedMeshRoot); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObject(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(DollWeakCEffectPlay.NativeFieldInfoPtr_g_DamagedMeshRoot), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000FEA RID: 4074 // (get) Token: 0x06002BC2 RID: 11202 RVA: 0x000AF1E4 File Offset: 0x000AD3E4 // (set) Token: 0x06002BC3 RID: 11203 RVA: 0x000AF218 File Offset: 0x000AD418 public unsafe Il2CppReferenceArray g_DamegedMesh { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(DollWeakCEffectPlay.NativeFieldInfoPtr_g_DamegedMesh); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new Il2CppReferenceArray(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(DollWeakCEffectPlay.NativeFieldInfoPtr_g_DamegedMesh), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000FEB RID: 4075 // (get) Token: 0x06002BC4 RID: 11204 RVA: 0x000AF240 File Offset: 0x000AD440 // (set) Token: 0x06002BC5 RID: 11205 RVA: 0x000AF274 File Offset: 0x000AD474 public unsafe Il2CppReferenceArray g_DamagedParent { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(DollWeakCEffectPlay.NativeFieldInfoPtr_g_DamagedParent); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new Il2CppReferenceArray(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(DollWeakCEffectPlay.NativeFieldInfoPtr_g_DamagedParent), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000FEC RID: 4076 // (get) Token: 0x06002BC6 RID: 11206 RVA: 0x000AF29C File Offset: 0x000AD49C // (set) Token: 0x06002BC7 RID: 11207 RVA: 0x000AF2D0 File Offset: 0x000AD4D0 public unsafe Il2CppStructArray g_DamegedMeshPos { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(DollWeakCEffectPlay.NativeFieldInfoPtr_g_DamegedMeshPos); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new Il2CppStructArray(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(DollWeakCEffectPlay.NativeFieldInfoPtr_g_DamegedMeshPos), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000FED RID: 4077 // (get) Token: 0x06002BC8 RID: 11208 RVA: 0x000AF2F8 File Offset: 0x000AD4F8 // (set) Token: 0x06002BC9 RID: 11209 RVA: 0x000AF32C File Offset: 0x000AD52C public unsafe Il2CppStructArray g_DamegedMeshRot { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(DollWeakCEffectPlay.NativeFieldInfoPtr_g_DamegedMeshRot); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new Il2CppStructArray(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(DollWeakCEffectPlay.NativeFieldInfoPtr_g_DamegedMeshRot), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000FEE RID: 4078 // (get) Token: 0x06002BCA RID: 11210 RVA: 0x000AF354 File Offset: 0x000AD554 // (set) Token: 0x06002BCB RID: 11211 RVA: 0x000AF388 File Offset: 0x000AD588 public unsafe Il2CppReferenceArray g_DamegedMaterial { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(DollWeakCEffectPlay.NativeFieldInfoPtr_g_DamegedMaterial); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new Il2CppReferenceArray(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(DollWeakCEffectPlay.NativeFieldInfoPtr_g_DamegedMaterial), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000FEF RID: 4079 // (get) Token: 0x06002BCC RID: 11212 RVA: 0x000AF3B0 File Offset: 0x000AD5B0 // (set) Token: 0x06002BCD RID: 11213 RVA: 0x000AF3D8 File Offset: 0x000AD5D8 public unsafe float g_fDamagetMatShadowPos { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(DollWeakCEffectPlay.NativeFieldInfoPtr_g_fDamagetMatShadowPos); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(DollWeakCEffectPlay.NativeFieldInfoPtr_g_fDamagetMatShadowPos)) = value; } } // Token: 0x17000FF0 RID: 4080 // (get) Token: 0x06002BCE RID: 11214 RVA: 0x000AF3FC File Offset: 0x000AD5FC // (set) Token: 0x06002BCF RID: 11215 RVA: 0x000AF430 File Offset: 0x000AD630 public unsafe Il2CppReferenceArray g_DamagedShieldMesh { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(DollWeakCEffectPlay.NativeFieldInfoPtr_g_DamagedShieldMesh); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new Il2CppReferenceArray(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(DollWeakCEffectPlay.NativeFieldInfoPtr_g_DamagedShieldMesh), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000FF1 RID: 4081 // (get) Token: 0x06002BD0 RID: 11216 RVA: 0x000AF458 File Offset: 0x000AD658 // (set) Token: 0x06002BD1 RID: 11217 RVA: 0x000AF48C File Offset: 0x000AD68C public unsafe Il2CppReferenceArray g_DamagedShieldParent { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(DollWeakCEffectPlay.NativeFieldInfoPtr_g_DamagedShieldParent); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new Il2CppReferenceArray(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(DollWeakCEffectPlay.NativeFieldInfoPtr_g_DamagedShieldParent), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000FF2 RID: 4082 // (get) Token: 0x06002BD2 RID: 11218 RVA: 0x000AF4B4 File Offset: 0x000AD6B4 // (set) Token: 0x06002BD3 RID: 11219 RVA: 0x000AF4E8 File Offset: 0x000AD6E8 public unsafe Il2CppStructArray g_DamegedShieldMeshPos { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(DollWeakCEffectPlay.NativeFieldInfoPtr_g_DamegedShieldMeshPos); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new Il2CppStructArray(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(DollWeakCEffectPlay.NativeFieldInfoPtr_g_DamegedShieldMeshPos), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000FF3 RID: 4083 // (get) Token: 0x06002BD4 RID: 11220 RVA: 0x000AF510 File Offset: 0x000AD710 // (set) Token: 0x06002BD5 RID: 11221 RVA: 0x000AF544 File Offset: 0x000AD744 public unsafe Il2CppStructArray g_DamegedShieldMeshRot { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(DollWeakCEffectPlay.NativeFieldInfoPtr_g_DamegedShieldMeshRot); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new Il2CppStructArray(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(DollWeakCEffectPlay.NativeFieldInfoPtr_g_DamegedShieldMeshRot), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000FF4 RID: 4084 // (get) Token: 0x06002BD6 RID: 11222 RVA: 0x000AF56C File Offset: 0x000AD76C // (set) Token: 0x06002BD7 RID: 11223 RVA: 0x000AF5A0 File Offset: 0x000AD7A0 public unsafe Il2CppReferenceArray g_DamegedShieldMaterial { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(DollWeakCEffectPlay.NativeFieldInfoPtr_g_DamegedShieldMaterial); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new Il2CppReferenceArray(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(DollWeakCEffectPlay.NativeFieldInfoPtr_g_DamegedShieldMaterial), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000FF5 RID: 4085 // (get) Token: 0x06002BD8 RID: 11224 RVA: 0x000AF5C8 File Offset: 0x000AD7C8 // (set) Token: 0x06002BD9 RID: 11225 RVA: 0x000AF5F0 File Offset: 0x000AD7F0 public unsafe float g_fDamagetShieldMatShadowPos { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(DollWeakCEffectPlay.NativeFieldInfoPtr_g_fDamagetShieldMatShadowPos); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(DollWeakCEffectPlay.NativeFieldInfoPtr_g_fDamagetShieldMatShadowPos)) = value; } } // Token: 0x17000FF6 RID: 4086 // (get) Token: 0x06002BDA RID: 11226 RVA: 0x000AF614 File Offset: 0x000AD814 // (set) Token: 0x06002BDB RID: 11227 RVA: 0x000AF63C File Offset: 0x000AD83C public unsafe bool g_bDamageShield { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(DollWeakCEffectPlay.NativeFieldInfoPtr_g_bDamageShield); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(DollWeakCEffectPlay.NativeFieldInfoPtr_g_bDamageShield)) = value; } } // Token: 0x17000FF7 RID: 4087 // (get) Token: 0x06002BDC RID: 11228 RVA: 0x000AF660 File Offset: 0x000AD860 // (set) Token: 0x06002BDD RID: 11229 RVA: 0x000AF694 File Offset: 0x000AD894 public unsafe ParticleSystem g_BodyEffect { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(DollWeakCEffectPlay.NativeFieldInfoPtr_g_BodyEffect); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new ParticleSystem(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(DollWeakCEffectPlay.NativeFieldInfoPtr_g_BodyEffect), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000FF8 RID: 4088 // (get) Token: 0x06002BDE RID: 11230 RVA: 0x000AF6BC File Offset: 0x000AD8BC // (set) Token: 0x06002BDF RID: 11231 RVA: 0x000AF6F0 File Offset: 0x000AD8F0 public unsafe ParticleSystem g_EyeEffect { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(DollWeakCEffectPlay.NativeFieldInfoPtr_g_EyeEffect); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new ParticleSystem(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(DollWeakCEffectPlay.NativeFieldInfoPtr_g_EyeEffect), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000FF9 RID: 4089 // (get) Token: 0x06002BE0 RID: 11232 RVA: 0x000AF718 File Offset: 0x000AD918 // (set) Token: 0x06002BE1 RID: 11233 RVA: 0x000AF74C File Offset: 0x000AD94C public unsafe ParticleSystem g_DeathEffect { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(DollWeakCEffectPlay.NativeFieldInfoPtr_g_DeathEffect); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new ParticleSystem(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(DollWeakCEffectPlay.NativeFieldInfoPtr_g_DeathEffect), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000FFA RID: 4090 // (get) Token: 0x06002BE2 RID: 11234 RVA: 0x000AF774 File Offset: 0x000AD974 // (set) Token: 0x06002BE3 RID: 11235 RVA: 0x000AF7A8 File Offset: 0x000AD9A8 public unsafe ParticleSystem g_HandEffectL { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(DollWeakCEffectPlay.NativeFieldInfoPtr_g_HandEffectL); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new ParticleSystem(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(DollWeakCEffectPlay.NativeFieldInfoPtr_g_HandEffectL), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000FFB RID: 4091 // (get) Token: 0x06002BE4 RID: 11236 RVA: 0x000AF7D0 File Offset: 0x000AD9D0 // (set) Token: 0x06002BE5 RID: 11237 RVA: 0x000AF804 File Offset: 0x000ADA04 public unsafe ParticleSystem g_HandEffectR { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(DollWeakCEffectPlay.NativeFieldInfoPtr_g_HandEffectR); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new ParticleSystem(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(DollWeakCEffectPlay.NativeFieldInfoPtr_g_HandEffectR), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000FFC RID: 4092 // (get) Token: 0x06002BE6 RID: 11238 RVA: 0x000AF82C File Offset: 0x000ADA2C // (set) Token: 0x06002BE7 RID: 11239 RVA: 0x000AF860 File Offset: 0x000ADA60 public unsafe ParticleSystem g_WeaponCollisionEffect { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(DollWeakCEffectPlay.NativeFieldInfoPtr_g_WeaponCollisionEffect); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new ParticleSystem(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(DollWeakCEffectPlay.NativeFieldInfoPtr_g_WeaponCollisionEffect), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000FFD RID: 4093 // (get) Token: 0x06002BE8 RID: 11240 RVA: 0x000AF888 File Offset: 0x000ADA88 // (set) Token: 0x06002BE9 RID: 11241 RVA: 0x000AF8BC File Offset: 0x000ADABC public unsafe ParticleSystem g_DamagedShieldEffect { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(DollWeakCEffectPlay.NativeFieldInfoPtr_g_DamagedShieldEffect); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new ParticleSystem(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(DollWeakCEffectPlay.NativeFieldInfoPtr_g_DamagedShieldEffect), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000FFE RID: 4094 // (get) Token: 0x06002BEA RID: 11242 RVA: 0x000AF8E4 File Offset: 0x000ADAE4 // (set) Token: 0x06002BEB RID: 11243 RVA: 0x000AF918 File Offset: 0x000ADB18 public unsafe CapsuleCollider g_BodyCollider { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(DollWeakCEffectPlay.NativeFieldInfoPtr_g_BodyCollider); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new CapsuleCollider(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(DollWeakCEffectPlay.NativeFieldInfoPtr_g_BodyCollider), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000FFF RID: 4095 // (get) Token: 0x06002BEC RID: 11244 RVA: 0x000AF940 File Offset: 0x000ADB40 // (set) Token: 0x06002BED RID: 11245 RVA: 0x000AF974 File Offset: 0x000ADB74 public unsafe SphereCollider g_HeadCollider { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(DollWeakCEffectPlay.NativeFieldInfoPtr_g_HeadCollider); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new SphereCollider(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(DollWeakCEffectPlay.NativeFieldInfoPtr_g_HeadCollider), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17001000 RID: 4096 // (get) Token: 0x06002BEE RID: 11246 RVA: 0x000AF99C File Offset: 0x000ADB9C // (set) Token: 0x06002BEF RID: 11247 RVA: 0x000AF9D0 File Offset: 0x000ADBD0 public unsafe BoxCollider g_ShieldCollider { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(DollWeakCEffectPlay.NativeFieldInfoPtr_g_ShieldCollider); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new BoxCollider(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(DollWeakCEffectPlay.NativeFieldInfoPtr_g_ShieldCollider), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17001001 RID: 4097 // (get) Token: 0x06002BF0 RID: 11248 RVA: 0x000AF9F8 File Offset: 0x000ADBF8 // (set) Token: 0x06002BF1 RID: 11249 RVA: 0x000AFA2C File Offset: 0x000ADC2C public unsafe CharacterController g_CC { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(DollWeakCEffectPlay.NativeFieldInfoPtr_g_CC); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new CharacterController(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(DollWeakCEffectPlay.NativeFieldInfoPtr_g_CC), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17001002 RID: 4098 // (get) Token: 0x06002BF2 RID: 11250 RVA: 0x000AFA54 File Offset: 0x000ADC54 // (set) Token: 0x06002BF3 RID: 11251 RVA: 0x000AFA7D File Offset: 0x000ADC7D public unsafe string gDeathEffectObjPath { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(DollWeakCEffectPlay.NativeFieldInfoPtr_gDeathEffectObjPath); return IL2CPP.Il2CppStringToManaged(*intPtr); } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(DollWeakCEffectPlay.NativeFieldInfoPtr_gDeathEffectObjPath), IL2CPP.ManagedStringToIl2Cpp(value)); } } // Token: 0x17001003 RID: 4099 // (get) Token: 0x06002BF4 RID: 11252 RVA: 0x000AFAA4 File Offset: 0x000ADCA4 // (set) Token: 0x06002BF5 RID: 11253 RVA: 0x000AFAD8 File Offset: 0x000ADCD8 public unsafe Transform g_DeathExplosionPosition { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(DollWeakCEffectPlay.NativeFieldInfoPtr_g_DeathExplosionPosition); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new Transform(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(DollWeakCEffectPlay.NativeFieldInfoPtr_g_DeathExplosionPosition), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17001004 RID: 4100 // (get) Token: 0x06002BF6 RID: 11254 RVA: 0x000AFB00 File Offset: 0x000ADD00 // (set) Token: 0x06002BF7 RID: 11255 RVA: 0x000AFB34 File Offset: 0x000ADD34 public unsafe EffectPool g_EffDeathExplosion { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(DollWeakCEffectPlay.NativeFieldInfoPtr_g_EffDeathExplosion); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new EffectPool(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(DollWeakCEffectPlay.NativeFieldInfoPtr_g_EffDeathExplosion), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17001005 RID: 4101 // (get) Token: 0x06002BF8 RID: 11256 RVA: 0x000AFB5C File Offset: 0x000ADD5C // (set) Token: 0x06002BF9 RID: 11257 RVA: 0x000AFB85 File Offset: 0x000ADD85 public unsafe string effAttack00ObjectPath { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(DollWeakCEffectPlay.NativeFieldInfoPtr_effAttack00ObjectPath); return IL2CPP.Il2CppStringToManaged(*intPtr); } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(DollWeakCEffectPlay.NativeFieldInfoPtr_effAttack00ObjectPath), IL2CPP.ManagedStringToIl2Cpp(value)); } } // Token: 0x17001006 RID: 4102 // (get) Token: 0x06002BFA RID: 11258 RVA: 0x000AFBAC File Offset: 0x000ADDAC // (set) Token: 0x06002BFB RID: 11259 RVA: 0x000AFBD5 File Offset: 0x000ADDD5 public unsafe string effAttack01ObjectPath { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(DollWeakCEffectPlay.NativeFieldInfoPtr_effAttack01ObjectPath); return IL2CPP.Il2CppStringToManaged(*intPtr); } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(DollWeakCEffectPlay.NativeFieldInfoPtr_effAttack01ObjectPath), IL2CPP.ManagedStringToIl2Cpp(value)); } } // Token: 0x17001007 RID: 4103 // (get) Token: 0x06002BFC RID: 11260 RVA: 0x000AFBFC File Offset: 0x000ADDFC // (set) Token: 0x06002BFD RID: 11261 RVA: 0x000AFC25 File Offset: 0x000ADE25 public unsafe string effAttack02ObjectPath { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(DollWeakCEffectPlay.NativeFieldInfoPtr_effAttack02ObjectPath); return IL2CPP.Il2CppStringToManaged(*intPtr); } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(DollWeakCEffectPlay.NativeFieldInfoPtr_effAttack02ObjectPath), IL2CPP.ManagedStringToIl2Cpp(value)); } } // Token: 0x17001008 RID: 4104 // (get) Token: 0x06002BFE RID: 11262 RVA: 0x000AFC4C File Offset: 0x000ADE4C // (set) Token: 0x06002BFF RID: 11263 RVA: 0x000AFC75 File Offset: 0x000ADE75 public unsafe string effAttack03ObjectPath { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(DollWeakCEffectPlay.NativeFieldInfoPtr_effAttack03ObjectPath); return IL2CPP.Il2CppStringToManaged(*intPtr); } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(DollWeakCEffectPlay.NativeFieldInfoPtr_effAttack03ObjectPath), IL2CPP.ManagedStringToIl2Cpp(value)); } } // Token: 0x17001009 RID: 4105 // (get) Token: 0x06002C00 RID: 11264 RVA: 0x000AFC9C File Offset: 0x000ADE9C // (set) Token: 0x06002C01 RID: 11265 RVA: 0x000AFCC5 File Offset: 0x000ADEC5 public unsafe string effAttackRunObjectPath { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(DollWeakCEffectPlay.NativeFieldInfoPtr_effAttackRunObjectPath); return IL2CPP.Il2CppStringToManaged(*intPtr); } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(DollWeakCEffectPlay.NativeFieldInfoPtr_effAttackRunObjectPath), IL2CPP.ManagedStringToIl2Cpp(value)); } } // Token: 0x1700100A RID: 4106 // (get) Token: 0x06002C02 RID: 11266 RVA: 0x000AFCEC File Offset: 0x000ADEEC // (set) Token: 0x06002C03 RID: 11267 RVA: 0x000AFD20 File Offset: 0x000ADF20 public unsafe EffectPool g_EffAttack00 { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(DollWeakCEffectPlay.NativeFieldInfoPtr_g_EffAttack00); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new EffectPool(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(DollWeakCEffectPlay.NativeFieldInfoPtr_g_EffAttack00), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x1700100B RID: 4107 // (get) Token: 0x06002C04 RID: 11268 RVA: 0x000AFD48 File Offset: 0x000ADF48 // (set) Token: 0x06002C05 RID: 11269 RVA: 0x000AFD7C File Offset: 0x000ADF7C public unsafe EffectPool g_EffAttack01 { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(DollWeakCEffectPlay.NativeFieldInfoPtr_g_EffAttack01); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new EffectPool(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(DollWeakCEffectPlay.NativeFieldInfoPtr_g_EffAttack01), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x1700100C RID: 4108 // (get) Token: 0x06002C06 RID: 11270 RVA: 0x000AFDA4 File Offset: 0x000ADFA4 // (set) Token: 0x06002C07 RID: 11271 RVA: 0x000AFDD8 File Offset: 0x000ADFD8 public unsafe EffectPool g_EffAttack02 { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(DollWeakCEffectPlay.NativeFieldInfoPtr_g_EffAttack02); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new EffectPool(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(DollWeakCEffectPlay.NativeFieldInfoPtr_g_EffAttack02), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x1700100D RID: 4109 // (get) Token: 0x06002C08 RID: 11272 RVA: 0x000AFE00 File Offset: 0x000AE000 // (set) Token: 0x06002C09 RID: 11273 RVA: 0x000AFE34 File Offset: 0x000AE034 public unsafe EffectPool g_EffAttack03 { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(DollWeakCEffectPlay.NativeFieldInfoPtr_g_EffAttack03); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new EffectPool(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(DollWeakCEffectPlay.NativeFieldInfoPtr_g_EffAttack03), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x1700100E RID: 4110 // (get) Token: 0x06002C0A RID: 11274 RVA: 0x000AFE5C File Offset: 0x000AE05C // (set) Token: 0x06002C0B RID: 11275 RVA: 0x000AFE90 File Offset: 0x000AE090 public unsafe EffectPool g_EffAttackRun { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(DollWeakCEffectPlay.NativeFieldInfoPtr_g_EffAttackRun); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new EffectPool(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(DollWeakCEffectPlay.NativeFieldInfoPtr_g_EffAttackRun), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x1700100F RID: 4111 // (get) Token: 0x06002C0C RID: 11276 RVA: 0x000AFEB8 File Offset: 0x000AE0B8 // (set) Token: 0x06002C0D RID: 11277 RVA: 0x000AFEE1 File Offset: 0x000AE0E1 public unsafe string sEMovePath { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(DollWeakCEffectPlay.NativeFieldInfoPtr_sEMovePath); return IL2CPP.Il2CppStringToManaged(*intPtr); } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(DollWeakCEffectPlay.NativeFieldInfoPtr_sEMovePath), IL2CPP.ManagedStringToIl2Cpp(value)); } } // Token: 0x17001010 RID: 4112 // (get) Token: 0x06002C0E RID: 11278 RVA: 0x000AFF08 File Offset: 0x000AE108 // (set) Token: 0x06002C0F RID: 11279 RVA: 0x000AFF31 File Offset: 0x000AE131 public unsafe string sESwingPath { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(DollWeakCEffectPlay.NativeFieldInfoPtr_sESwingPath); return IL2CPP.Il2CppStringToManaged(*intPtr); } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(DollWeakCEffectPlay.NativeFieldInfoPtr_sESwingPath), IL2CPP.ManagedStringToIl2Cpp(value)); } } // Token: 0x17001011 RID: 4113 // (get) Token: 0x06002C10 RID: 11280 RVA: 0x000AFF58 File Offset: 0x000AE158 // (set) Token: 0x06002C11 RID: 11281 RVA: 0x000AFF81 File Offset: 0x000AE181 public unsafe string sELandPath { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(DollWeakCEffectPlay.NativeFieldInfoPtr_sELandPath); return IL2CPP.Il2CppStringToManaged(*intPtr); } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(DollWeakCEffectPlay.NativeFieldInfoPtr_sELandPath), IL2CPP.ManagedStringToIl2Cpp(value)); } } // Token: 0x17001012 RID: 4114 // (get) Token: 0x06002C12 RID: 11282 RVA: 0x000AFFA8 File Offset: 0x000AE1A8 // (set) Token: 0x06002C13 RID: 11283 RVA: 0x000AFFD1 File Offset: 0x000AE1D1 public unsafe string sEFootstepPath { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(DollWeakCEffectPlay.NativeFieldInfoPtr_sEFootstepPath); return IL2CPP.Il2CppStringToManaged(*intPtr); } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(DollWeakCEffectPlay.NativeFieldInfoPtr_sEFootstepPath), IL2CPP.ManagedStringToIl2Cpp(value)); } } // Token: 0x17001013 RID: 4115 // (get) Token: 0x06002C14 RID: 11284 RVA: 0x000AFFF8 File Offset: 0x000AE1F8 // (set) Token: 0x06002C15 RID: 11285 RVA: 0x000B0021 File Offset: 0x000AE221 public unsafe string sEAttack01CollisionPath { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(DollWeakCEffectPlay.NativeFieldInfoPtr_sEAttack01CollisionPath); return IL2CPP.Il2CppStringToManaged(*intPtr); } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(DollWeakCEffectPlay.NativeFieldInfoPtr_sEAttack01CollisionPath), IL2CPP.ManagedStringToIl2Cpp(value)); } } // Token: 0x17001014 RID: 4116 // (get) Token: 0x06002C16 RID: 11286 RVA: 0x000B0048 File Offset: 0x000AE248 // (set) Token: 0x06002C17 RID: 11287 RVA: 0x000B007C File Offset: 0x000AE27C public unsafe SoundEffect g_SEMove { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(DollWeakCEffectPlay.NativeFieldInfoPtr_g_SEMove); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new SoundEffect(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(DollWeakCEffectPlay.NativeFieldInfoPtr_g_SEMove), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17001015 RID: 4117 // (get) Token: 0x06002C18 RID: 11288 RVA: 0x000B00A4 File Offset: 0x000AE2A4 // (set) Token: 0x06002C19 RID: 11289 RVA: 0x000B00D8 File Offset: 0x000AE2D8 public unsafe SoundEffect g_SESwing { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(DollWeakCEffectPlay.NativeFieldInfoPtr_g_SESwing); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new SoundEffect(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(DollWeakCEffectPlay.NativeFieldInfoPtr_g_SESwing), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17001016 RID: 4118 // (get) Token: 0x06002C1A RID: 11290 RVA: 0x000B0100 File Offset: 0x000AE300 // (set) Token: 0x06002C1B RID: 11291 RVA: 0x000B0134 File Offset: 0x000AE334 public unsafe SoundEffect g_SELand { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(DollWeakCEffectPlay.NativeFieldInfoPtr_g_SELand); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new SoundEffect(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(DollWeakCEffectPlay.NativeFieldInfoPtr_g_SELand), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17001017 RID: 4119 // (get) Token: 0x06002C1C RID: 11292 RVA: 0x000B015C File Offset: 0x000AE35C // (set) Token: 0x06002C1D RID: 11293 RVA: 0x000B0190 File Offset: 0x000AE390 public unsafe SoundEffect g_SEFootstep { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(DollWeakCEffectPlay.NativeFieldInfoPtr_g_SEFootstep); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new SoundEffect(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(DollWeakCEffectPlay.NativeFieldInfoPtr_g_SEFootstep), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17001018 RID: 4120 // (get) Token: 0x06002C1E RID: 11294 RVA: 0x000B01B8 File Offset: 0x000AE3B8 // (set) Token: 0x06002C1F RID: 11295 RVA: 0x000B01EC File Offset: 0x000AE3EC public unsafe SoundEffect g_SEAttack01Collision { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(DollWeakCEffectPlay.NativeFieldInfoPtr_g_SEAttack01Collision); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new SoundEffect(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(DollWeakCEffectPlay.NativeFieldInfoPtr_g_SEAttack01Collision), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17001019 RID: 4121 // (get) Token: 0x06002C20 RID: 11296 RVA: 0x000B0214 File Offset: 0x000AE414 // (set) Token: 0x06002C21 RID: 11297 RVA: 0x000B023C File Offset: 0x000AE43C public unsafe float g_fSEMoveSpeed { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(DollWeakCEffectPlay.NativeFieldInfoPtr_g_fSEMoveSpeed); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(DollWeakCEffectPlay.NativeFieldInfoPtr_g_fSEMoveSpeed)) = value; } } // Token: 0x1700101A RID: 4122 // (get) Token: 0x06002C22 RID: 11298 RVA: 0x000B0260 File Offset: 0x000AE460 // (set) Token: 0x06002C23 RID: 11299 RVA: 0x000B0288 File Offset: 0x000AE488 public unsafe bool g_bSEMoveEnable { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(DollWeakCEffectPlay.NativeFieldInfoPtr_g_bSEMoveEnable); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(DollWeakCEffectPlay.NativeFieldInfoPtr_g_bSEMoveEnable)) = value; } } // Token: 0x1700101B RID: 4123 // (get) Token: 0x06002C24 RID: 11300 RVA: 0x000B02AC File Offset: 0x000AE4AC // (set) Token: 0x06002C25 RID: 11301 RVA: 0x000B02D4 File Offset: 0x000AE4D4 public unsafe float g_fSDMoveVolume { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(DollWeakCEffectPlay.NativeFieldInfoPtr_g_fSDMoveVolume); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(DollWeakCEffectPlay.NativeFieldInfoPtr_g_fSDMoveVolume)) = value; } } // Token: 0x04001D6D RID: 7533 private static readonly IntPtr NativeFieldInfoPtr_g_EffectParent; // Token: 0x04001D6E RID: 7534 private static readonly IntPtr NativeFieldInfoPtr_g_Mesh; // Token: 0x04001D6F RID: 7535 private static readonly IntPtr NativeFieldInfoPtr_g_fMatShadowPos; // Token: 0x04001D70 RID: 7536 private static readonly IntPtr NativeFieldInfoPtr_g_colDamaged; // Token: 0x04001D71 RID: 7537 private static readonly IntPtr NativeFieldInfoPtr_g_Material; // Token: 0x04001D72 RID: 7538 private static readonly IntPtr NativeFieldInfoPtr_g_iStatus; // Token: 0x04001D73 RID: 7539 private static readonly IntPtr NativeFieldInfoPtr_g_DamagedMeshRoot; // Token: 0x04001D74 RID: 7540 private static readonly IntPtr NativeFieldInfoPtr_g_DamegedMesh; // Token: 0x04001D75 RID: 7541 private static readonly IntPtr NativeFieldInfoPtr_g_DamagedParent; // Token: 0x04001D76 RID: 7542 private static readonly IntPtr NativeFieldInfoPtr_g_DamegedMeshPos; // Token: 0x04001D77 RID: 7543 private static readonly IntPtr NativeFieldInfoPtr_g_DamegedMeshRot; // Token: 0x04001D78 RID: 7544 private static readonly IntPtr NativeFieldInfoPtr_g_DamegedMaterial; // Token: 0x04001D79 RID: 7545 private static readonly IntPtr NativeFieldInfoPtr_g_fDamagetMatShadowPos; // Token: 0x04001D7A RID: 7546 private static readonly IntPtr NativeFieldInfoPtr_g_DamagedShieldMesh; // Token: 0x04001D7B RID: 7547 private static readonly IntPtr NativeFieldInfoPtr_g_DamagedShieldParent; // Token: 0x04001D7C RID: 7548 private static readonly IntPtr NativeFieldInfoPtr_g_DamegedShieldMeshPos; // Token: 0x04001D7D RID: 7549 private static readonly IntPtr NativeFieldInfoPtr_g_DamegedShieldMeshRot; // Token: 0x04001D7E RID: 7550 private static readonly IntPtr NativeFieldInfoPtr_g_DamegedShieldMaterial; // Token: 0x04001D7F RID: 7551 private static readonly IntPtr NativeFieldInfoPtr_g_fDamagetShieldMatShadowPos; // Token: 0x04001D80 RID: 7552 private static readonly IntPtr NativeFieldInfoPtr_g_bDamageShield; // Token: 0x04001D81 RID: 7553 private static readonly IntPtr NativeFieldInfoPtr_g_BodyEffect; // Token: 0x04001D82 RID: 7554 private static readonly IntPtr NativeFieldInfoPtr_g_EyeEffect; // Token: 0x04001D83 RID: 7555 private static readonly IntPtr NativeFieldInfoPtr_g_DeathEffect; // Token: 0x04001D84 RID: 7556 private static readonly IntPtr NativeFieldInfoPtr_g_HandEffectL; // Token: 0x04001D85 RID: 7557 private static readonly IntPtr NativeFieldInfoPtr_g_HandEffectR; // Token: 0x04001D86 RID: 7558 private static readonly IntPtr NativeFieldInfoPtr_g_WeaponCollisionEffect; // Token: 0x04001D87 RID: 7559 private static readonly IntPtr NativeFieldInfoPtr_g_DamagedShieldEffect; // Token: 0x04001D88 RID: 7560 private static readonly IntPtr NativeFieldInfoPtr_g_BodyCollider; // Token: 0x04001D89 RID: 7561 private static readonly IntPtr NativeFieldInfoPtr_g_HeadCollider; // Token: 0x04001D8A RID: 7562 private static readonly IntPtr NativeFieldInfoPtr_g_ShieldCollider; // Token: 0x04001D8B RID: 7563 private static readonly IntPtr NativeFieldInfoPtr_g_CC; // Token: 0x04001D8C RID: 7564 private static readonly IntPtr NativeFieldInfoPtr_gDeathEffectObjPath; // Token: 0x04001D8D RID: 7565 private static readonly IntPtr NativeFieldInfoPtr_g_DeathExplosionPosition; // Token: 0x04001D8E RID: 7566 private static readonly IntPtr NativeFieldInfoPtr_g_EffDeathExplosion; // Token: 0x04001D8F RID: 7567 private static readonly IntPtr NativeFieldInfoPtr_effAttack00ObjectPath; // Token: 0x04001D90 RID: 7568 private static readonly IntPtr NativeFieldInfoPtr_effAttack01ObjectPath; // Token: 0x04001D91 RID: 7569 private static readonly IntPtr NativeFieldInfoPtr_effAttack02ObjectPath; // Token: 0x04001D92 RID: 7570 private static readonly IntPtr NativeFieldInfoPtr_effAttack03ObjectPath; // Token: 0x04001D93 RID: 7571 private static readonly IntPtr NativeFieldInfoPtr_effAttackRunObjectPath; // Token: 0x04001D94 RID: 7572 private static readonly IntPtr NativeFieldInfoPtr_g_EffAttack00; // Token: 0x04001D95 RID: 7573 private static readonly IntPtr NativeFieldInfoPtr_g_EffAttack01; // Token: 0x04001D96 RID: 7574 private static readonly IntPtr NativeFieldInfoPtr_g_EffAttack02; // Token: 0x04001D97 RID: 7575 private static readonly IntPtr NativeFieldInfoPtr_g_EffAttack03; // Token: 0x04001D98 RID: 7576 private static readonly IntPtr NativeFieldInfoPtr_g_EffAttackRun; // Token: 0x04001D99 RID: 7577 private static readonly IntPtr NativeFieldInfoPtr_sEMovePath; // Token: 0x04001D9A RID: 7578 private static readonly IntPtr NativeFieldInfoPtr_sESwingPath; // Token: 0x04001D9B RID: 7579 private static readonly IntPtr NativeFieldInfoPtr_sELandPath; // Token: 0x04001D9C RID: 7580 private static readonly IntPtr NativeFieldInfoPtr_sEFootstepPath; // Token: 0x04001D9D RID: 7581 private static readonly IntPtr NativeFieldInfoPtr_sEAttack01CollisionPath; // Token: 0x04001D9E RID: 7582 private static readonly IntPtr NativeFieldInfoPtr_g_SEMove; // Token: 0x04001D9F RID: 7583 private static readonly IntPtr NativeFieldInfoPtr_g_SESwing; // Token: 0x04001DA0 RID: 7584 private static readonly IntPtr NativeFieldInfoPtr_g_SELand; // Token: 0x04001DA1 RID: 7585 private static readonly IntPtr NativeFieldInfoPtr_g_SEFootstep; // Token: 0x04001DA2 RID: 7586 private static readonly IntPtr NativeFieldInfoPtr_g_SEAttack01Collision; // Token: 0x04001DA3 RID: 7587 private static readonly IntPtr NativeFieldInfoPtr_g_fSEMoveSpeed; // Token: 0x04001DA4 RID: 7588 private static readonly IntPtr NativeFieldInfoPtr_g_bSEMoveEnable; // Token: 0x04001DA5 RID: 7589 private static readonly IntPtr NativeFieldInfoPtr_g_fSDMoveVolume; // Token: 0x04001DA6 RID: 7590 private static readonly IntPtr NativeMethodInfoPtr_InitData_Public_Void_0; // Token: 0x04001DA7 RID: 7591 private static readonly IntPtr NativeMethodInfoPtr_Update_Private_Void_0; // Token: 0x04001DA8 RID: 7592 private static readonly IntPtr NativeMethodInfoPtr_PlaySEMove_Private_Void_0; // Token: 0x04001DA9 RID: 7593 private static readonly IntPtr NativeMethodInfoPtr_MeshShowEnable_Public_Void_Boolean_0; // Token: 0x04001DAA RID: 7594 private static readonly IntPtr NativeMethodInfoPtr_Damaged_Public_Void_0; // Token: 0x04001DAB RID: 7595 private static readonly IntPtr NativeMethodInfoPtr_Death_Public_Void_0; // Token: 0x04001DAC RID: 7596 private static readonly IntPtr NativeMethodInfoPtr_SetMoveSpeed_Public_Void_Single_0; // Token: 0x04001DAD RID: 7597 private static readonly IntPtr NativeMethodInfoPtr_Destroy_Public_Void_0; // Token: 0x04001DAE RID: 7598 private static readonly IntPtr NativeMethodInfoPtr_Create_Public_Void_0; // Token: 0x04001DAF RID: 7599 private static readonly IntPtr NativeMethodInfoPtr_Remove_Public_Void_0; // Token: 0x04001DB0 RID: 7600 private static readonly IntPtr NativeMethodInfoPtr_ShieldDamage_Public_Void_0; // Token: 0x04001DB1 RID: 7601 private static readonly IntPtr NativeMethodInfoPtr_PlayPSHandEffect_Public_Void_0; // Token: 0x04001DB2 RID: 7602 private static readonly IntPtr NativeMethodInfoPtr_PlayPSWeaponCollision_Public_Void_0; // Token: 0x04001DB3 RID: 7603 private static readonly IntPtr NativeMethodInfoPtr_PlayEffectAttack00_Public_Void_0; // Token: 0x04001DB4 RID: 7604 private static readonly IntPtr NativeMethodInfoPtr_PlayEffectAttack01_Public_Void_0; // Token: 0x04001DB5 RID: 7605 private static readonly IntPtr NativeMethodInfoPtr_PlayEffectAttack02_Public_Void_0; // Token: 0x04001DB6 RID: 7606 private static readonly IntPtr NativeMethodInfoPtr_PlayEffectAttack03_Public_Void_0; // Token: 0x04001DB7 RID: 7607 private static readonly IntPtr NativeMethodInfoPtr_PlayEffectAttackRun_Public_Void_0; // Token: 0x04001DB8 RID: 7608 private static readonly IntPtr NativeMethodInfoPtr_PlaySESwing_Public_Void_0; // Token: 0x04001DB9 RID: 7609 private static readonly IntPtr NativeMethodInfoPtr_PlaySELand_Public_Void_Int32_0; // Token: 0x04001DBA RID: 7610 private static readonly IntPtr NativeMethodInfoPtr_PlaySEFootstep_Public_Void_0; // Token: 0x04001DBB RID: 7611 private static readonly IntPtr NativeMethodInfoPtr_SetTimeScale_Public_Void_Single_0; // Token: 0x04001DBC RID: 7612 private static readonly IntPtr NativeMethodInfoPtr__ctor_Public_Void_0; // Token: 0x04001DBD RID: 7613 private static readonly IntPtr NativeMethodInfoPtr__InitData_b__57_0_Private_Void_SoundEffect_0; // Token: 0x04001DBE RID: 7614 private static readonly IntPtr NativeMethodInfoPtr__InitData_b__57_1_Private_Void_SoundEffect_0; // Token: 0x04001DBF RID: 7615 private static readonly IntPtr NativeMethodInfoPtr__InitData_b__57_2_Private_Void_SoundEffect_0; // Token: 0x04001DC0 RID: 7616 private static readonly IntPtr NativeMethodInfoPtr__InitData_b__57_3_Private_Void_SoundEffect_0; // Token: 0x04001DC1 RID: 7617 private static readonly IntPtr NativeMethodInfoPtr__InitData_b__57_4_Private_Void_SoundEffect_0; }