using System; using Il2CppInterop.Common.Attributes; using Il2CppInterop.Runtime; using Il2CppInterop.Runtime.InteropTypes.Arrays; using UnityEngine; // Token: 0x020000D2 RID: 210 public class DollWeakEffectPlay : MonoBehaviour { // Token: 0x06002CBE RID: 11454 RVA: 0x000B2754 File Offset: 0x000B0954 [CallerCount(1)] [CachedScanResults(RefRangeStart = 511740, RefRangeEnd = 511741, XrefRangeStart = 511531, XrefRangeEnd = 511740, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void InitData() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(DollWeakEffectPlay.NativeMethodInfoPtr_InitData_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x06002CBF RID: 11455 RVA: 0x000B2798 File Offset: 0x000B0998 [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 511741, XrefRangeEnd = 511812, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void Update() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(DollWeakEffectPlay.NativeMethodInfoPtr_Update_Private_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x06002CC0 RID: 11456 RVA: 0x000B27DC File Offset: 0x000B09DC [CallerCount(9)] [CachedScanResults(RefRangeStart = 510482, RefRangeEnd = 510491, XrefRangeStart = 510482, XrefRangeEnd = 510491, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void MeshShowEnable(bool bShow) { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); checked { IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)]; *ptr = ref bShow; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(DollWeakEffectPlay.NativeMethodInfoPtr_MeshShowEnable_Public_Void_Boolean_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } } // Token: 0x06002CC1 RID: 11457 RVA: 0x000B2830 File Offset: 0x000B0A30 [CallerCount(1)] [CachedScanResults(RefRangeStart = 511820, RefRangeEnd = 511821, XrefRangeStart = 511812, XrefRangeEnd = 511820, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void Damaged() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(DollWeakEffectPlay.NativeMethodInfoPtr_Damaged_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x06002CC2 RID: 11458 RVA: 0x000B2874 File Offset: 0x000B0A74 [CallerCount(4)] [CachedScanResults(RefRangeStart = 511839, RefRangeEnd = 511843, XrefRangeStart = 511821, XrefRangeEnd = 511839, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void WakeUp() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(DollWeakEffectPlay.NativeMethodInfoPtr_WakeUp_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x06002CC3 RID: 11459 RVA: 0x000B28B8 File Offset: 0x000B0AB8 [CallerCount(3)] [CachedScanResults(RefRangeStart = 511850, RefRangeEnd = 511853, XrefRangeStart = 511843, XrefRangeEnd = 511850, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void PlaySEMove() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(DollWeakEffectPlay.NativeMethodInfoPtr_PlaySEMove_Private_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x06002CC4 RID: 11460 RVA: 0x000B28FC File Offset: 0x000B0AFC [CallerCount(0)] public unsafe void Death() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(DollWeakEffectPlay.NativeMethodInfoPtr_Death_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x06002CC5 RID: 11461 RVA: 0x000B2940 File Offset: 0x000B0B40 [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 511853, XrefRangeEnd = 511894, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void Destroy() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(DollWeakEffectPlay.NativeMethodInfoPtr_Destroy_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x06002CC6 RID: 11462 RVA: 0x000B2984 File Offset: 0x000B0B84 [CallerCount(1)] [CachedScanResults(RefRangeStart = 511926, RefRangeEnd = 511927, XrefRangeStart = 511894, XrefRangeEnd = 511926, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void Create() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(DollWeakEffectPlay.NativeMethodInfoPtr_Create_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x06002CC7 RID: 11463 RVA: 0x000B29C8 File Offset: 0x000B0BC8 [CallerCount(1)] [CachedScanResults(RefRangeStart = 511938, RefRangeEnd = 511939, XrefRangeStart = 511927, XrefRangeEnd = 511938, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void Remove() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(DollWeakEffectPlay.NativeMethodInfoPtr_Remove_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x06002CC8 RID: 11464 RVA: 0x000B2A0C File Offset: 0x000B0C0C [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 511939, XrefRangeEnd = 511956, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void CloseBodyEffect() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(DollWeakEffectPlay.NativeMethodInfoPtr_CloseBodyEffect_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x06002CC9 RID: 11465 RVA: 0x000B2A50 File Offset: 0x000B0C50 [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 511956, XrefRangeEnd = 511961, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void PlayAttack01() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(DollWeakEffectPlay.NativeMethodInfoPtr_PlayAttack01_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x06002CCA RID: 11466 RVA: 0x000B2A94 File Offset: 0x000B0C94 [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 511961, XrefRangeEnd = 511966, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void PlayAttack02() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(DollWeakEffectPlay.NativeMethodInfoPtr_PlayAttack02_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x06002CCB RID: 11467 RVA: 0x000B2AD8 File Offset: 0x000B0CD8 [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 511966, XrefRangeEnd = 511971, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void PlayAttack03_01() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(DollWeakEffectPlay.NativeMethodInfoPtr_PlayAttack03_01_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x06002CCC RID: 11468 RVA: 0x000B2B1C File Offset: 0x000B0D1C [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 511971, XrefRangeEnd = 511976, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void PlayAttack03_02() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(DollWeakEffectPlay.NativeMethodInfoPtr_PlayAttack03_02_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x06002CCD RID: 11469 RVA: 0x000B2B60 File Offset: 0x000B0D60 [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 511976, XrefRangeEnd = 511981, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void PlayAttackB01() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(DollWeakEffectPlay.NativeMethodInfoPtr_PlayAttackB01_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x06002CCE RID: 11470 RVA: 0x000B2BA4 File Offset: 0x000B0DA4 [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 511981, XrefRangeEnd = 511988, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void PlaySESwing() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(DollWeakEffectPlay.NativeMethodInfoPtr_PlaySESwing_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x06002CCF RID: 11471 RVA: 0x000B2BE8 File Offset: 0x000B0DE8 [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 511988, XrefRangeEnd = 511995, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void PlaySEJump() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(DollWeakEffectPlay.NativeMethodInfoPtr_PlaySEJump_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x06002CD0 RID: 11472 RVA: 0x000B2C2C File Offset: 0x000B0E2C [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 511995, XrefRangeEnd = 512002, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void PlaySELand(int i) { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); checked { IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)]; *ptr = ref i; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(DollWeakEffectPlay.NativeMethodInfoPtr_PlaySELand_Public_Void_Int32_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } } // Token: 0x06002CD1 RID: 11473 RVA: 0x000B2C80 File Offset: 0x000B0E80 [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 512002, XrefRangeEnd = 512009, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void PlaySEFootstep() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(DollWeakEffectPlay.NativeMethodInfoPtr_PlaySEFootstep_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x06002CD2 RID: 11474 RVA: 0x000B2CC4 File Offset: 0x000B0EC4 [CallerCount(1)] [CachedScanResults(RefRangeStart = 512010, RefRangeEnd = 512011, XrefRangeStart = 512009, XrefRangeEnd = 512010, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void PlayMagicCharge() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(DollWeakEffectPlay.NativeMethodInfoPtr_PlayMagicCharge_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x06002CD3 RID: 11475 RVA: 0x000B2D08 File Offset: 0x000B0F08 [CallerCount(1)] [CachedScanResults(RefRangeStart = 512013, RefRangeEnd = 512014, XrefRangeStart = 512011, XrefRangeEnd = 512013, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void PlayMagicSuccess() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(DollWeakEffectPlay.NativeMethodInfoPtr_PlayMagicSuccess_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x06002CD4 RID: 11476 RVA: 0x000B2D4C File Offset: 0x000B0F4C [CallerCount(1)] [CachedScanResults(RefRangeStart = 512033, RefRangeEnd = 512034, XrefRangeStart = 512014, XrefRangeEnd = 512033, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void PlayMagicFire(Vector3 v3Target) { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); checked { IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)]; *ptr = ref v3Target; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(DollWeakEffectPlay.NativeMethodInfoPtr_PlayMagicFire_Public_Void_Vector3_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } } // Token: 0x06002CD5 RID: 11477 RVA: 0x000B2DA0 File Offset: 0x000B0FA0 [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 512034, XrefRangeEnd = 512036, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void CancelMagic() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(DollWeakEffectPlay.NativeMethodInfoPtr_CancelMagic_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x06002CD6 RID: 11478 RVA: 0x000B2DE4 File Offset: 0x000B0FE4 [CallerCount(1)] [CachedScanResults(RefRangeStart = 512057, RefRangeEnd = 512058, XrefRangeStart = 512036, XrefRangeEnd = 512057, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void SetTimeScale(float fTimeScale) { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); checked { IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)]; *ptr = ref fTimeScale; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(DollWeakEffectPlay.NativeMethodInfoPtr_SetTimeScale_Public_Void_Single_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } } // Token: 0x06002CD7 RID: 11479 RVA: 0x000B2E38 File Offset: 0x000B1038 [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 0, XrefRangeEnd = 0, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe DollWeakEffectPlay() : this(IL2CPP.il2cpp_object_new(Il2CppClassPointerStore.NativeClassPtr)) { IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(DollWeakEffectPlay.NativeMethodInfoPtr__ctor_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x06002CD8 RID: 11480 RVA: 0x000B2E84 File Offset: 0x000B1084 [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 512058, XrefRangeEnd = 512067, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void _InitData_b__58_0(SoundEffect se) { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); checked { IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)]; *ptr = IL2CPP.Il2CppObjectBaseToPtr(se); IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(DollWeakEffectPlay.NativeMethodInfoPtr__InitData_b__58_0_Private_Void_SoundEffect_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } } // Token: 0x06002CD9 RID: 11481 RVA: 0x000B2EE0 File Offset: 0x000B10E0 [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 512067, XrefRangeEnd = 512075, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void _InitData_b__58_1(SoundEffect se) { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); checked { IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)]; *ptr = IL2CPP.Il2CppObjectBaseToPtr(se); IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(DollWeakEffectPlay.NativeMethodInfoPtr__InitData_b__58_1_Private_Void_SoundEffect_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } } // Token: 0x06002CDA RID: 11482 RVA: 0x000B2F3C File Offset: 0x000B113C [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 512075, XrefRangeEnd = 512083, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void _InitData_b__58_2(SoundEffect se) { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); checked { IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)]; *ptr = IL2CPP.Il2CppObjectBaseToPtr(se); IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(DollWeakEffectPlay.NativeMethodInfoPtr__InitData_b__58_2_Private_Void_SoundEffect_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } } // Token: 0x06002CDB RID: 11483 RVA: 0x000B2F98 File Offset: 0x000B1198 [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 512083, XrefRangeEnd = 512091, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void _InitData_b__58_3(SoundEffect se) { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); checked { IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)]; *ptr = IL2CPP.Il2CppObjectBaseToPtr(se); IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(DollWeakEffectPlay.NativeMethodInfoPtr__InitData_b__58_3_Private_Void_SoundEffect_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } } // Token: 0x06002CDC RID: 11484 RVA: 0x000B2FF4 File Offset: 0x000B11F4 [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 512091, XrefRangeEnd = 512099, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void _InitData_b__58_4(SoundEffect se) { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); checked { IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)]; *ptr = IL2CPP.Il2CppObjectBaseToPtr(se); IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(DollWeakEffectPlay.NativeMethodInfoPtr__InitData_b__58_4_Private_Void_SoundEffect_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } } // Token: 0x06002CDD RID: 11485 RVA: 0x000B3050 File Offset: 0x000B1250 // Note: this type is marked as 'beforefieldinit'. static DollWeakEffectPlay() { Il2CppClassPointerStore.NativeClassPtr = IL2CPP.GetIl2CppClass("Assembly-CSharp.dll", "", "DollWeakEffectPlay"); IL2CPP.il2cpp_runtime_class_init(Il2CppClassPointerStore.NativeClassPtr); DollWeakEffectPlay.NativeFieldInfoPtr_g_EffectParent = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_EffectParent"); DollWeakEffectPlay.NativeFieldInfoPtr_g_Mesh = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_Mesh"); DollWeakEffectPlay.NativeFieldInfoPtr_g_fMatShadowPos = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_fMatShadowPos"); DollWeakEffectPlay.NativeFieldInfoPtr_g_colDamaged = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_colDamaged"); DollWeakEffectPlay.NativeFieldInfoPtr_g_Material = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_Material"); DollWeakEffectPlay.NativeFieldInfoPtr_g_iStatus = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_iStatus"); DollWeakEffectPlay.NativeFieldInfoPtr_g_DamagedMeshRoot = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_DamagedMeshRoot"); DollWeakEffectPlay.NativeFieldInfoPtr_g_DamegedMesh = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_DamegedMesh"); DollWeakEffectPlay.NativeFieldInfoPtr_g_DamagedParent = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_DamagedParent"); DollWeakEffectPlay.NativeFieldInfoPtr_g_DamegedMeshPos = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_DamegedMeshPos"); DollWeakEffectPlay.NativeFieldInfoPtr_g_DamegedMeshRot = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_DamegedMeshRot"); DollWeakEffectPlay.NativeFieldInfoPtr_g_DamegedMaterial = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_DamegedMaterial"); DollWeakEffectPlay.NativeFieldInfoPtr_g_fDamagetMatShadowPos = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_fDamagetMatShadowPos"); DollWeakEffectPlay.NativeFieldInfoPtr_g_BodyEffect = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_BodyEffect"); DollWeakEffectPlay.NativeFieldInfoPtr_g_EyeEffect = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_EyeEffect"); DollWeakEffectPlay.NativeFieldInfoPtr_g_DeathEffect = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_DeathEffect"); DollWeakEffectPlay.NativeFieldInfoPtr_g_HandLEffect = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_HandLEffect"); DollWeakEffectPlay.NativeFieldInfoPtr_g_HandREffect = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_HandREffect"); DollWeakEffectPlay.NativeFieldInfoPtr_g_BodyCollider = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_BodyCollider"); DollWeakEffectPlay.NativeFieldInfoPtr_g_HeadCollider = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_HeadCollider"); DollWeakEffectPlay.NativeFieldInfoPtr_gDeathEffectObjPath = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "gDeathEffectObjPath"); DollWeakEffectPlay.NativeFieldInfoPtr_g_DeathExplosionPosition = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_DeathExplosionPosition"); DollWeakEffectPlay.NativeFieldInfoPtr_g_EffDeathExplosion = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_EffDeathExplosion"); DollWeakEffectPlay.NativeFieldInfoPtr_effAttack01ObjectPath = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "effAttack01ObjectPath"); DollWeakEffectPlay.NativeFieldInfoPtr_effAttack02ObjectPath = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "effAttack02ObjectPath"); DollWeakEffectPlay.NativeFieldInfoPtr_effAttack0301ObjectPath = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "effAttack0301ObjectPath"); DollWeakEffectPlay.NativeFieldInfoPtr_effAttack0302ObjectPath = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "effAttack0302ObjectPath"); DollWeakEffectPlay.NativeFieldInfoPtr_effAttackB01ObjectPath = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "effAttackB01ObjectPath"); DollWeakEffectPlay.NativeFieldInfoPtr_g_EffAttack01 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_EffAttack01"); DollWeakEffectPlay.NativeFieldInfoPtr_g_EffAttack02 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_EffAttack02"); DollWeakEffectPlay.NativeFieldInfoPtr_g_EffAttack03_01 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_EffAttack03_01"); DollWeakEffectPlay.NativeFieldInfoPtr_g_EffAttack03_02 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_EffAttack03_02"); DollWeakEffectPlay.NativeFieldInfoPtr_g_EffAttackB01 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_EffAttackB01"); DollWeakEffectPlay.NativeFieldInfoPtr_sEMovePath = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "sEMovePath"); DollWeakEffectPlay.NativeFieldInfoPtr_sESwingPath = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "sESwingPath"); DollWeakEffectPlay.NativeFieldInfoPtr_sEJumpPath = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "sEJumpPath"); DollWeakEffectPlay.NativeFieldInfoPtr_sELandPath = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "sELandPath"); DollWeakEffectPlay.NativeFieldInfoPtr_sEFootstepPath = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "sEFootstepPath"); DollWeakEffectPlay.NativeFieldInfoPtr_g_SEMove = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_SEMove"); DollWeakEffectPlay.NativeFieldInfoPtr_g_SESwing = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_SESwing"); DollWeakEffectPlay.NativeFieldInfoPtr_g_SEJump = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_SEJump"); DollWeakEffectPlay.NativeFieldInfoPtr_g_SELand = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_SELand"); DollWeakEffectPlay.NativeFieldInfoPtr_g_SEFootstep = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_SEFootstep"); DollWeakEffectPlay.NativeFieldInfoPtr_g_bSEMoveEnable = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_bSEMoveEnable"); DollWeakEffectPlay.NativeFieldInfoPtr_g_fSDMoveVolume = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_fSDMoveVolume"); DollWeakEffectPlay.NativeFieldInfoPtr_effMagicChargeObjectPath = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "effMagicChargeObjectPath"); DollWeakEffectPlay.NativeFieldInfoPtr_effMagicObjectPath = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "effMagicObjectPath"); DollWeakEffectPlay.NativeFieldInfoPtr_effMagicShotObjectPath = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "effMagicShotObjectPath"); DollWeakEffectPlay.NativeFieldInfoPtr_effMagicBulletObjectPath = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "effMagicBulletObjectPath"); DollWeakEffectPlay.NativeFieldInfoPtr_effMagicCollisionObjectPath = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "effMagicCollisionObjectPath"); DollWeakEffectPlay.NativeFieldInfoPtr_effMagicPlayerCollisionObjectPath = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "effMagicPlayerCollisionObjectPath"); DollWeakEffectPlay.NativeFieldInfoPtr_MagicPoint = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "MagicPoint"); DollWeakEffectPlay.NativeFieldInfoPtr_g_EffMagicCharge = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_EffMagicCharge"); DollWeakEffectPlay.NativeFieldInfoPtr_g_EffMagic = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_EffMagic"); DollWeakEffectPlay.NativeFieldInfoPtr_g_EffMagicShot = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_EffMagicShot"); DollWeakEffectPlay.NativeFieldInfoPtr_g_EffMagicBullet = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_EffMagicBullet"); DollWeakEffectPlay.NativeFieldInfoPtr_g_EffMagicCollision = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_EffMagicCollision"); DollWeakEffectPlay.NativeFieldInfoPtr_g_EffMagicPlayerCollision = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_EffMagicPlayerCollision"); DollWeakEffectPlay.NativeMethodInfoPtr_InitData_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100666170); DollWeakEffectPlay.NativeMethodInfoPtr_Update_Private_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100666171); DollWeakEffectPlay.NativeMethodInfoPtr_MeshShowEnable_Public_Void_Boolean_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100666172); DollWeakEffectPlay.NativeMethodInfoPtr_Damaged_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100666173); DollWeakEffectPlay.NativeMethodInfoPtr_WakeUp_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100666174); DollWeakEffectPlay.NativeMethodInfoPtr_PlaySEMove_Private_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100666175); DollWeakEffectPlay.NativeMethodInfoPtr_Death_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100666176); DollWeakEffectPlay.NativeMethodInfoPtr_Destroy_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100666177); DollWeakEffectPlay.NativeMethodInfoPtr_Create_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100666178); DollWeakEffectPlay.NativeMethodInfoPtr_Remove_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100666179); DollWeakEffectPlay.NativeMethodInfoPtr_CloseBodyEffect_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100666180); DollWeakEffectPlay.NativeMethodInfoPtr_PlayAttack01_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100666181); DollWeakEffectPlay.NativeMethodInfoPtr_PlayAttack02_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100666182); DollWeakEffectPlay.NativeMethodInfoPtr_PlayAttack03_01_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100666183); DollWeakEffectPlay.NativeMethodInfoPtr_PlayAttack03_02_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100666184); DollWeakEffectPlay.NativeMethodInfoPtr_PlayAttackB01_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100666185); DollWeakEffectPlay.NativeMethodInfoPtr_PlaySESwing_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100666186); DollWeakEffectPlay.NativeMethodInfoPtr_PlaySEJump_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100666187); DollWeakEffectPlay.NativeMethodInfoPtr_PlaySELand_Public_Void_Int32_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100666188); DollWeakEffectPlay.NativeMethodInfoPtr_PlaySEFootstep_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100666189); DollWeakEffectPlay.NativeMethodInfoPtr_PlayMagicCharge_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100666190); DollWeakEffectPlay.NativeMethodInfoPtr_PlayMagicSuccess_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100666191); DollWeakEffectPlay.NativeMethodInfoPtr_PlayMagicFire_Public_Void_Vector3_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100666192); DollWeakEffectPlay.NativeMethodInfoPtr_CancelMagic_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100666193); DollWeakEffectPlay.NativeMethodInfoPtr_SetTimeScale_Public_Void_Single_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100666194); DollWeakEffectPlay.NativeMethodInfoPtr__ctor_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100666195); DollWeakEffectPlay.NativeMethodInfoPtr__InitData_b__58_0_Private_Void_SoundEffect_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100666196); DollWeakEffectPlay.NativeMethodInfoPtr__InitData_b__58_1_Private_Void_SoundEffect_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100666197); DollWeakEffectPlay.NativeMethodInfoPtr__InitData_b__58_2_Private_Void_SoundEffect_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100666198); DollWeakEffectPlay.NativeMethodInfoPtr__InitData_b__58_3_Private_Void_SoundEffect_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100666199); DollWeakEffectPlay.NativeMethodInfoPtr__InitData_b__58_4_Private_Void_SoundEffect_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100666200); } // Token: 0x06002CDE RID: 11486 RVA: 0x0000351C File Offset: 0x0000171C public DollWeakEffectPlay(IntPtr pointer) : base(pointer) { } // Token: 0x17001058 RID: 4184 // (get) Token: 0x06002CDF RID: 11487 RVA: 0x000B3774 File Offset: 0x000B1974 // (set) Token: 0x06002CE0 RID: 11488 RVA: 0x000B37A8 File Offset: 0x000B19A8 public unsafe Transform g_EffectParent { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(DollWeakEffectPlay.NativeFieldInfoPtr_g_EffectParent); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new Transform(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(DollWeakEffectPlay.NativeFieldInfoPtr_g_EffectParent), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17001059 RID: 4185 // (get) Token: 0x06002CE1 RID: 11489 RVA: 0x000B37D0 File Offset: 0x000B19D0 // (set) Token: 0x06002CE2 RID: 11490 RVA: 0x000B3804 File Offset: 0x000B1A04 public unsafe Il2CppReferenceArray g_Mesh { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(DollWeakEffectPlay.NativeFieldInfoPtr_g_Mesh); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new Il2CppReferenceArray(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(DollWeakEffectPlay.NativeFieldInfoPtr_g_Mesh), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x1700105A RID: 4186 // (get) Token: 0x06002CE3 RID: 11491 RVA: 0x000B382C File Offset: 0x000B1A2C // (set) Token: 0x06002CE4 RID: 11492 RVA: 0x000B3854 File Offset: 0x000B1A54 public unsafe float g_fMatShadowPos { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(DollWeakEffectPlay.NativeFieldInfoPtr_g_fMatShadowPos); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(DollWeakEffectPlay.NativeFieldInfoPtr_g_fMatShadowPos)) = value; } } // Token: 0x1700105B RID: 4187 // (get) Token: 0x06002CE5 RID: 11493 RVA: 0x000B3878 File Offset: 0x000B1A78 // (set) Token: 0x06002CE6 RID: 11494 RVA: 0x000B38A0 File Offset: 0x000B1AA0 public unsafe Color g_colDamaged { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(DollWeakEffectPlay.NativeFieldInfoPtr_g_colDamaged); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(DollWeakEffectPlay.NativeFieldInfoPtr_g_colDamaged)) = value; } } // Token: 0x1700105C RID: 4188 // (get) Token: 0x06002CE7 RID: 11495 RVA: 0x000B38C4 File Offset: 0x000B1AC4 // (set) Token: 0x06002CE8 RID: 11496 RVA: 0x000B38F8 File Offset: 0x000B1AF8 public unsafe Il2CppReferenceArray g_Material { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(DollWeakEffectPlay.NativeFieldInfoPtr_g_Material); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new Il2CppReferenceArray(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(DollWeakEffectPlay.NativeFieldInfoPtr_g_Material), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x1700105D RID: 4189 // (get) Token: 0x06002CE9 RID: 11497 RVA: 0x000B3920 File Offset: 0x000B1B20 // (set) Token: 0x06002CEA RID: 11498 RVA: 0x000B3948 File Offset: 0x000B1B48 public unsafe int g_iStatus { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(DollWeakEffectPlay.NativeFieldInfoPtr_g_iStatus); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(DollWeakEffectPlay.NativeFieldInfoPtr_g_iStatus)) = value; } } // Token: 0x1700105E RID: 4190 // (get) Token: 0x06002CEB RID: 11499 RVA: 0x000B396C File Offset: 0x000B1B6C // (set) Token: 0x06002CEC RID: 11500 RVA: 0x000B39A0 File Offset: 0x000B1BA0 public unsafe GameObject g_DamagedMeshRoot { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(DollWeakEffectPlay.NativeFieldInfoPtr_g_DamagedMeshRoot); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObject(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(DollWeakEffectPlay.NativeFieldInfoPtr_g_DamagedMeshRoot), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x1700105F RID: 4191 // (get) Token: 0x06002CED RID: 11501 RVA: 0x000B39C8 File Offset: 0x000B1BC8 // (set) Token: 0x06002CEE RID: 11502 RVA: 0x000B39FC File Offset: 0x000B1BFC public unsafe Il2CppReferenceArray g_DamegedMesh { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(DollWeakEffectPlay.NativeFieldInfoPtr_g_DamegedMesh); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new Il2CppReferenceArray(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(DollWeakEffectPlay.NativeFieldInfoPtr_g_DamegedMesh), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17001060 RID: 4192 // (get) Token: 0x06002CEF RID: 11503 RVA: 0x000B3A24 File Offset: 0x000B1C24 // (set) Token: 0x06002CF0 RID: 11504 RVA: 0x000B3A58 File Offset: 0x000B1C58 public unsafe Il2CppReferenceArray g_DamagedParent { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(DollWeakEffectPlay.NativeFieldInfoPtr_g_DamagedParent); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new Il2CppReferenceArray(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(DollWeakEffectPlay.NativeFieldInfoPtr_g_DamagedParent), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17001061 RID: 4193 // (get) Token: 0x06002CF1 RID: 11505 RVA: 0x000B3A80 File Offset: 0x000B1C80 // (set) Token: 0x06002CF2 RID: 11506 RVA: 0x000B3AB4 File Offset: 0x000B1CB4 public unsafe Il2CppStructArray g_DamegedMeshPos { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(DollWeakEffectPlay.NativeFieldInfoPtr_g_DamegedMeshPos); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new Il2CppStructArray(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(DollWeakEffectPlay.NativeFieldInfoPtr_g_DamegedMeshPos), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17001062 RID: 4194 // (get) Token: 0x06002CF3 RID: 11507 RVA: 0x000B3ADC File Offset: 0x000B1CDC // (set) Token: 0x06002CF4 RID: 11508 RVA: 0x000B3B10 File Offset: 0x000B1D10 public unsafe Il2CppStructArray g_DamegedMeshRot { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(DollWeakEffectPlay.NativeFieldInfoPtr_g_DamegedMeshRot); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new Il2CppStructArray(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(DollWeakEffectPlay.NativeFieldInfoPtr_g_DamegedMeshRot), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17001063 RID: 4195 // (get) Token: 0x06002CF5 RID: 11509 RVA: 0x000B3B38 File Offset: 0x000B1D38 // (set) Token: 0x06002CF6 RID: 11510 RVA: 0x000B3B6C File Offset: 0x000B1D6C public unsafe Il2CppReferenceArray g_DamegedMaterial { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(DollWeakEffectPlay.NativeFieldInfoPtr_g_DamegedMaterial); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new Il2CppReferenceArray(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(DollWeakEffectPlay.NativeFieldInfoPtr_g_DamegedMaterial), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17001064 RID: 4196 // (get) Token: 0x06002CF7 RID: 11511 RVA: 0x000B3B94 File Offset: 0x000B1D94 // (set) Token: 0x06002CF8 RID: 11512 RVA: 0x000B3BBC File Offset: 0x000B1DBC public unsafe float g_fDamagetMatShadowPos { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(DollWeakEffectPlay.NativeFieldInfoPtr_g_fDamagetMatShadowPos); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(DollWeakEffectPlay.NativeFieldInfoPtr_g_fDamagetMatShadowPos)) = value; } } // Token: 0x17001065 RID: 4197 // (get) Token: 0x06002CF9 RID: 11513 RVA: 0x000B3BE0 File Offset: 0x000B1DE0 // (set) Token: 0x06002CFA RID: 11514 RVA: 0x000B3C14 File Offset: 0x000B1E14 public unsafe ParticleSystem g_BodyEffect { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(DollWeakEffectPlay.NativeFieldInfoPtr_g_BodyEffect); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new ParticleSystem(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(DollWeakEffectPlay.NativeFieldInfoPtr_g_BodyEffect), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17001066 RID: 4198 // (get) Token: 0x06002CFB RID: 11515 RVA: 0x000B3C3C File Offset: 0x000B1E3C // (set) Token: 0x06002CFC RID: 11516 RVA: 0x000B3C70 File Offset: 0x000B1E70 public unsafe ParticleSystem g_EyeEffect { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(DollWeakEffectPlay.NativeFieldInfoPtr_g_EyeEffect); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new ParticleSystem(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(DollWeakEffectPlay.NativeFieldInfoPtr_g_EyeEffect), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17001067 RID: 4199 // (get) Token: 0x06002CFD RID: 11517 RVA: 0x000B3C98 File Offset: 0x000B1E98 // (set) Token: 0x06002CFE RID: 11518 RVA: 0x000B3CCC File Offset: 0x000B1ECC public unsafe ParticleSystem g_DeathEffect { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(DollWeakEffectPlay.NativeFieldInfoPtr_g_DeathEffect); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new ParticleSystem(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(DollWeakEffectPlay.NativeFieldInfoPtr_g_DeathEffect), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17001068 RID: 4200 // (get) Token: 0x06002CFF RID: 11519 RVA: 0x000B3CF4 File Offset: 0x000B1EF4 // (set) Token: 0x06002D00 RID: 11520 RVA: 0x000B3D28 File Offset: 0x000B1F28 public unsafe ParticleSystem g_HandLEffect { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(DollWeakEffectPlay.NativeFieldInfoPtr_g_HandLEffect); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new ParticleSystem(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(DollWeakEffectPlay.NativeFieldInfoPtr_g_HandLEffect), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17001069 RID: 4201 // (get) Token: 0x06002D01 RID: 11521 RVA: 0x000B3D50 File Offset: 0x000B1F50 // (set) Token: 0x06002D02 RID: 11522 RVA: 0x000B3D84 File Offset: 0x000B1F84 public unsafe ParticleSystem g_HandREffect { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(DollWeakEffectPlay.NativeFieldInfoPtr_g_HandREffect); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new ParticleSystem(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(DollWeakEffectPlay.NativeFieldInfoPtr_g_HandREffect), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x1700106A RID: 4202 // (get) Token: 0x06002D03 RID: 11523 RVA: 0x000B3DAC File Offset: 0x000B1FAC // (set) Token: 0x06002D04 RID: 11524 RVA: 0x000B3DE0 File Offset: 0x000B1FE0 public unsafe CapsuleCollider g_BodyCollider { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(DollWeakEffectPlay.NativeFieldInfoPtr_g_BodyCollider); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new CapsuleCollider(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(DollWeakEffectPlay.NativeFieldInfoPtr_g_BodyCollider), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x1700106B RID: 4203 // (get) Token: 0x06002D05 RID: 11525 RVA: 0x000B3E08 File Offset: 0x000B2008 // (set) Token: 0x06002D06 RID: 11526 RVA: 0x000B3E3C File Offset: 0x000B203C public unsafe SphereCollider g_HeadCollider { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(DollWeakEffectPlay.NativeFieldInfoPtr_g_HeadCollider); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new SphereCollider(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(DollWeakEffectPlay.NativeFieldInfoPtr_g_HeadCollider), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x1700106C RID: 4204 // (get) Token: 0x06002D07 RID: 11527 RVA: 0x000B3E64 File Offset: 0x000B2064 // (set) Token: 0x06002D08 RID: 11528 RVA: 0x000B3E8D File Offset: 0x000B208D public unsafe string gDeathEffectObjPath { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(DollWeakEffectPlay.NativeFieldInfoPtr_gDeathEffectObjPath); return IL2CPP.Il2CppStringToManaged(*intPtr); } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(DollWeakEffectPlay.NativeFieldInfoPtr_gDeathEffectObjPath), IL2CPP.ManagedStringToIl2Cpp(value)); } } // Token: 0x1700106D RID: 4205 // (get) Token: 0x06002D09 RID: 11529 RVA: 0x000B3EB4 File Offset: 0x000B20B4 // (set) Token: 0x06002D0A RID: 11530 RVA: 0x000B3EE8 File Offset: 0x000B20E8 public unsafe Transform g_DeathExplosionPosition { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(DollWeakEffectPlay.NativeFieldInfoPtr_g_DeathExplosionPosition); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new Transform(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(DollWeakEffectPlay.NativeFieldInfoPtr_g_DeathExplosionPosition), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x1700106E RID: 4206 // (get) Token: 0x06002D0B RID: 11531 RVA: 0x000B3F10 File Offset: 0x000B2110 // (set) Token: 0x06002D0C RID: 11532 RVA: 0x000B3F44 File Offset: 0x000B2144 public unsafe EffectPool g_EffDeathExplosion { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(DollWeakEffectPlay.NativeFieldInfoPtr_g_EffDeathExplosion); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new EffectPool(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(DollWeakEffectPlay.NativeFieldInfoPtr_g_EffDeathExplosion), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x1700106F RID: 4207 // (get) Token: 0x06002D0D RID: 11533 RVA: 0x000B3F6C File Offset: 0x000B216C // (set) Token: 0x06002D0E RID: 11534 RVA: 0x000B3F95 File Offset: 0x000B2195 public unsafe string effAttack01ObjectPath { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(DollWeakEffectPlay.NativeFieldInfoPtr_effAttack01ObjectPath); return IL2CPP.Il2CppStringToManaged(*intPtr); } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(DollWeakEffectPlay.NativeFieldInfoPtr_effAttack01ObjectPath), IL2CPP.ManagedStringToIl2Cpp(value)); } } // Token: 0x17001070 RID: 4208 // (get) Token: 0x06002D0F RID: 11535 RVA: 0x000B3FBC File Offset: 0x000B21BC // (set) Token: 0x06002D10 RID: 11536 RVA: 0x000B3FE5 File Offset: 0x000B21E5 public unsafe string effAttack02ObjectPath { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(DollWeakEffectPlay.NativeFieldInfoPtr_effAttack02ObjectPath); return IL2CPP.Il2CppStringToManaged(*intPtr); } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(DollWeakEffectPlay.NativeFieldInfoPtr_effAttack02ObjectPath), IL2CPP.ManagedStringToIl2Cpp(value)); } } // Token: 0x17001071 RID: 4209 // (get) Token: 0x06002D11 RID: 11537 RVA: 0x000B400C File Offset: 0x000B220C // (set) Token: 0x06002D12 RID: 11538 RVA: 0x000B4035 File Offset: 0x000B2235 public unsafe string effAttack0301ObjectPath { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(DollWeakEffectPlay.NativeFieldInfoPtr_effAttack0301ObjectPath); return IL2CPP.Il2CppStringToManaged(*intPtr); } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(DollWeakEffectPlay.NativeFieldInfoPtr_effAttack0301ObjectPath), IL2CPP.ManagedStringToIl2Cpp(value)); } } // Token: 0x17001072 RID: 4210 // (get) Token: 0x06002D13 RID: 11539 RVA: 0x000B405C File Offset: 0x000B225C // (set) Token: 0x06002D14 RID: 11540 RVA: 0x000B4085 File Offset: 0x000B2285 public unsafe string effAttack0302ObjectPath { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(DollWeakEffectPlay.NativeFieldInfoPtr_effAttack0302ObjectPath); return IL2CPP.Il2CppStringToManaged(*intPtr); } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(DollWeakEffectPlay.NativeFieldInfoPtr_effAttack0302ObjectPath), IL2CPP.ManagedStringToIl2Cpp(value)); } } // Token: 0x17001073 RID: 4211 // (get) Token: 0x06002D15 RID: 11541 RVA: 0x000B40AC File Offset: 0x000B22AC // (set) Token: 0x06002D16 RID: 11542 RVA: 0x000B40D5 File Offset: 0x000B22D5 public unsafe string effAttackB01ObjectPath { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(DollWeakEffectPlay.NativeFieldInfoPtr_effAttackB01ObjectPath); return IL2CPP.Il2CppStringToManaged(*intPtr); } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(DollWeakEffectPlay.NativeFieldInfoPtr_effAttackB01ObjectPath), IL2CPP.ManagedStringToIl2Cpp(value)); } } // Token: 0x17001074 RID: 4212 // (get) Token: 0x06002D17 RID: 11543 RVA: 0x000B40FC File Offset: 0x000B22FC // (set) Token: 0x06002D18 RID: 11544 RVA: 0x000B4130 File Offset: 0x000B2330 public unsafe EffectPool g_EffAttack01 { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(DollWeakEffectPlay.NativeFieldInfoPtr_g_EffAttack01); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new EffectPool(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(DollWeakEffectPlay.NativeFieldInfoPtr_g_EffAttack01), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17001075 RID: 4213 // (get) Token: 0x06002D19 RID: 11545 RVA: 0x000B4158 File Offset: 0x000B2358 // (set) Token: 0x06002D1A RID: 11546 RVA: 0x000B418C File Offset: 0x000B238C public unsafe EffectPool g_EffAttack02 { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(DollWeakEffectPlay.NativeFieldInfoPtr_g_EffAttack02); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new EffectPool(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(DollWeakEffectPlay.NativeFieldInfoPtr_g_EffAttack02), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17001076 RID: 4214 // (get) Token: 0x06002D1B RID: 11547 RVA: 0x000B41B4 File Offset: 0x000B23B4 // (set) Token: 0x06002D1C RID: 11548 RVA: 0x000B41E8 File Offset: 0x000B23E8 public unsafe EffectPool g_EffAttack03_01 { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(DollWeakEffectPlay.NativeFieldInfoPtr_g_EffAttack03_01); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new EffectPool(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(DollWeakEffectPlay.NativeFieldInfoPtr_g_EffAttack03_01), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17001077 RID: 4215 // (get) Token: 0x06002D1D RID: 11549 RVA: 0x000B4210 File Offset: 0x000B2410 // (set) Token: 0x06002D1E RID: 11550 RVA: 0x000B4244 File Offset: 0x000B2444 public unsafe EffectPool g_EffAttack03_02 { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(DollWeakEffectPlay.NativeFieldInfoPtr_g_EffAttack03_02); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new EffectPool(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(DollWeakEffectPlay.NativeFieldInfoPtr_g_EffAttack03_02), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17001078 RID: 4216 // (get) Token: 0x06002D1F RID: 11551 RVA: 0x000B426C File Offset: 0x000B246C // (set) Token: 0x06002D20 RID: 11552 RVA: 0x000B42A0 File Offset: 0x000B24A0 public unsafe EffectPool g_EffAttackB01 { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(DollWeakEffectPlay.NativeFieldInfoPtr_g_EffAttackB01); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new EffectPool(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(DollWeakEffectPlay.NativeFieldInfoPtr_g_EffAttackB01), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17001079 RID: 4217 // (get) Token: 0x06002D21 RID: 11553 RVA: 0x000B42C8 File Offset: 0x000B24C8 // (set) Token: 0x06002D22 RID: 11554 RVA: 0x000B42F1 File Offset: 0x000B24F1 public unsafe string sEMovePath { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(DollWeakEffectPlay.NativeFieldInfoPtr_sEMovePath); return IL2CPP.Il2CppStringToManaged(*intPtr); } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(DollWeakEffectPlay.NativeFieldInfoPtr_sEMovePath), IL2CPP.ManagedStringToIl2Cpp(value)); } } // Token: 0x1700107A RID: 4218 // (get) Token: 0x06002D23 RID: 11555 RVA: 0x000B4318 File Offset: 0x000B2518 // (set) Token: 0x06002D24 RID: 11556 RVA: 0x000B4341 File Offset: 0x000B2541 public unsafe string sESwingPath { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(DollWeakEffectPlay.NativeFieldInfoPtr_sESwingPath); return IL2CPP.Il2CppStringToManaged(*intPtr); } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(DollWeakEffectPlay.NativeFieldInfoPtr_sESwingPath), IL2CPP.ManagedStringToIl2Cpp(value)); } } // Token: 0x1700107B RID: 4219 // (get) Token: 0x06002D25 RID: 11557 RVA: 0x000B4368 File Offset: 0x000B2568 // (set) Token: 0x06002D26 RID: 11558 RVA: 0x000B4391 File Offset: 0x000B2591 public unsafe string sEJumpPath { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(DollWeakEffectPlay.NativeFieldInfoPtr_sEJumpPath); return IL2CPP.Il2CppStringToManaged(*intPtr); } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(DollWeakEffectPlay.NativeFieldInfoPtr_sEJumpPath), IL2CPP.ManagedStringToIl2Cpp(value)); } } // Token: 0x1700107C RID: 4220 // (get) Token: 0x06002D27 RID: 11559 RVA: 0x000B43B8 File Offset: 0x000B25B8 // (set) Token: 0x06002D28 RID: 11560 RVA: 0x000B43E1 File Offset: 0x000B25E1 public unsafe string sELandPath { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(DollWeakEffectPlay.NativeFieldInfoPtr_sELandPath); return IL2CPP.Il2CppStringToManaged(*intPtr); } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(DollWeakEffectPlay.NativeFieldInfoPtr_sELandPath), IL2CPP.ManagedStringToIl2Cpp(value)); } } // Token: 0x1700107D RID: 4221 // (get) Token: 0x06002D29 RID: 11561 RVA: 0x000B4408 File Offset: 0x000B2608 // (set) Token: 0x06002D2A RID: 11562 RVA: 0x000B4431 File Offset: 0x000B2631 public unsafe string sEFootstepPath { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(DollWeakEffectPlay.NativeFieldInfoPtr_sEFootstepPath); return IL2CPP.Il2CppStringToManaged(*intPtr); } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(DollWeakEffectPlay.NativeFieldInfoPtr_sEFootstepPath), IL2CPP.ManagedStringToIl2Cpp(value)); } } // Token: 0x1700107E RID: 4222 // (get) Token: 0x06002D2B RID: 11563 RVA: 0x000B4458 File Offset: 0x000B2658 // (set) Token: 0x06002D2C RID: 11564 RVA: 0x000B448C File Offset: 0x000B268C public unsafe SoundEffect g_SEMove { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(DollWeakEffectPlay.NativeFieldInfoPtr_g_SEMove); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new SoundEffect(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(DollWeakEffectPlay.NativeFieldInfoPtr_g_SEMove), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x1700107F RID: 4223 // (get) Token: 0x06002D2D RID: 11565 RVA: 0x000B44B4 File Offset: 0x000B26B4 // (set) Token: 0x06002D2E RID: 11566 RVA: 0x000B44E8 File Offset: 0x000B26E8 public unsafe SoundEffect g_SESwing { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(DollWeakEffectPlay.NativeFieldInfoPtr_g_SESwing); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new SoundEffect(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(DollWeakEffectPlay.NativeFieldInfoPtr_g_SESwing), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17001080 RID: 4224 // (get) Token: 0x06002D2F RID: 11567 RVA: 0x000B4510 File Offset: 0x000B2710 // (set) Token: 0x06002D30 RID: 11568 RVA: 0x000B4544 File Offset: 0x000B2744 public unsafe SoundEffect g_SEJump { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(DollWeakEffectPlay.NativeFieldInfoPtr_g_SEJump); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new SoundEffect(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(DollWeakEffectPlay.NativeFieldInfoPtr_g_SEJump), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17001081 RID: 4225 // (get) Token: 0x06002D31 RID: 11569 RVA: 0x000B456C File Offset: 0x000B276C // (set) Token: 0x06002D32 RID: 11570 RVA: 0x000B45A0 File Offset: 0x000B27A0 public unsafe SoundEffect g_SELand { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(DollWeakEffectPlay.NativeFieldInfoPtr_g_SELand); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new SoundEffect(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(DollWeakEffectPlay.NativeFieldInfoPtr_g_SELand), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17001082 RID: 4226 // (get) Token: 0x06002D33 RID: 11571 RVA: 0x000B45C8 File Offset: 0x000B27C8 // (set) Token: 0x06002D34 RID: 11572 RVA: 0x000B45FC File Offset: 0x000B27FC public unsafe SoundEffect g_SEFootstep { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(DollWeakEffectPlay.NativeFieldInfoPtr_g_SEFootstep); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new SoundEffect(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(DollWeakEffectPlay.NativeFieldInfoPtr_g_SEFootstep), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17001083 RID: 4227 // (get) Token: 0x06002D35 RID: 11573 RVA: 0x000B4624 File Offset: 0x000B2824 // (set) Token: 0x06002D36 RID: 11574 RVA: 0x000B464C File Offset: 0x000B284C public unsafe bool g_bSEMoveEnable { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(DollWeakEffectPlay.NativeFieldInfoPtr_g_bSEMoveEnable); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(DollWeakEffectPlay.NativeFieldInfoPtr_g_bSEMoveEnable)) = value; } } // Token: 0x17001084 RID: 4228 // (get) Token: 0x06002D37 RID: 11575 RVA: 0x000B4670 File Offset: 0x000B2870 // (set) Token: 0x06002D38 RID: 11576 RVA: 0x000B4698 File Offset: 0x000B2898 public unsafe float g_fSDMoveVolume { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(DollWeakEffectPlay.NativeFieldInfoPtr_g_fSDMoveVolume); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(DollWeakEffectPlay.NativeFieldInfoPtr_g_fSDMoveVolume)) = value; } } // Token: 0x17001085 RID: 4229 // (get) Token: 0x06002D39 RID: 11577 RVA: 0x000B46BC File Offset: 0x000B28BC // (set) Token: 0x06002D3A RID: 11578 RVA: 0x000B46E5 File Offset: 0x000B28E5 public unsafe string effMagicChargeObjectPath { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(DollWeakEffectPlay.NativeFieldInfoPtr_effMagicChargeObjectPath); return IL2CPP.Il2CppStringToManaged(*intPtr); } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(DollWeakEffectPlay.NativeFieldInfoPtr_effMagicChargeObjectPath), IL2CPP.ManagedStringToIl2Cpp(value)); } } // Token: 0x17001086 RID: 4230 // (get) Token: 0x06002D3B RID: 11579 RVA: 0x000B470C File Offset: 0x000B290C // (set) Token: 0x06002D3C RID: 11580 RVA: 0x000B4735 File Offset: 0x000B2935 public unsafe string effMagicObjectPath { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(DollWeakEffectPlay.NativeFieldInfoPtr_effMagicObjectPath); return IL2CPP.Il2CppStringToManaged(*intPtr); } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(DollWeakEffectPlay.NativeFieldInfoPtr_effMagicObjectPath), IL2CPP.ManagedStringToIl2Cpp(value)); } } // Token: 0x17001087 RID: 4231 // (get) Token: 0x06002D3D RID: 11581 RVA: 0x000B475C File Offset: 0x000B295C // (set) Token: 0x06002D3E RID: 11582 RVA: 0x000B4785 File Offset: 0x000B2985 public unsafe string effMagicShotObjectPath { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(DollWeakEffectPlay.NativeFieldInfoPtr_effMagicShotObjectPath); return IL2CPP.Il2CppStringToManaged(*intPtr); } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(DollWeakEffectPlay.NativeFieldInfoPtr_effMagicShotObjectPath), IL2CPP.ManagedStringToIl2Cpp(value)); } } // Token: 0x17001088 RID: 4232 // (get) Token: 0x06002D3F RID: 11583 RVA: 0x000B47AC File Offset: 0x000B29AC // (set) Token: 0x06002D40 RID: 11584 RVA: 0x000B47D5 File Offset: 0x000B29D5 public unsafe string effMagicBulletObjectPath { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(DollWeakEffectPlay.NativeFieldInfoPtr_effMagicBulletObjectPath); return IL2CPP.Il2CppStringToManaged(*intPtr); } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(DollWeakEffectPlay.NativeFieldInfoPtr_effMagicBulletObjectPath), IL2CPP.ManagedStringToIl2Cpp(value)); } } // Token: 0x17001089 RID: 4233 // (get) Token: 0x06002D41 RID: 11585 RVA: 0x000B47FC File Offset: 0x000B29FC // (set) Token: 0x06002D42 RID: 11586 RVA: 0x000B4825 File Offset: 0x000B2A25 public unsafe string effMagicCollisionObjectPath { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(DollWeakEffectPlay.NativeFieldInfoPtr_effMagicCollisionObjectPath); return IL2CPP.Il2CppStringToManaged(*intPtr); } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(DollWeakEffectPlay.NativeFieldInfoPtr_effMagicCollisionObjectPath), IL2CPP.ManagedStringToIl2Cpp(value)); } } // Token: 0x1700108A RID: 4234 // (get) Token: 0x06002D43 RID: 11587 RVA: 0x000B484C File Offset: 0x000B2A4C // (set) Token: 0x06002D44 RID: 11588 RVA: 0x000B4875 File Offset: 0x000B2A75 public unsafe string effMagicPlayerCollisionObjectPath { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(DollWeakEffectPlay.NativeFieldInfoPtr_effMagicPlayerCollisionObjectPath); return IL2CPP.Il2CppStringToManaged(*intPtr); } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(DollWeakEffectPlay.NativeFieldInfoPtr_effMagicPlayerCollisionObjectPath), IL2CPP.ManagedStringToIl2Cpp(value)); } } // Token: 0x1700108B RID: 4235 // (get) Token: 0x06002D45 RID: 11589 RVA: 0x000B489C File Offset: 0x000B2A9C // (set) Token: 0x06002D46 RID: 11590 RVA: 0x000B48D0 File Offset: 0x000B2AD0 public unsafe Transform MagicPoint { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(DollWeakEffectPlay.NativeFieldInfoPtr_MagicPoint); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new Transform(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(DollWeakEffectPlay.NativeFieldInfoPtr_MagicPoint), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x1700108C RID: 4236 // (get) Token: 0x06002D47 RID: 11591 RVA: 0x000B48F8 File Offset: 0x000B2AF8 // (set) Token: 0x06002D48 RID: 11592 RVA: 0x000B492C File Offset: 0x000B2B2C public unsafe EffectPool g_EffMagicCharge { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(DollWeakEffectPlay.NativeFieldInfoPtr_g_EffMagicCharge); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new EffectPool(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(DollWeakEffectPlay.NativeFieldInfoPtr_g_EffMagicCharge), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x1700108D RID: 4237 // (get) Token: 0x06002D49 RID: 11593 RVA: 0x000B4954 File Offset: 0x000B2B54 // (set) Token: 0x06002D4A RID: 11594 RVA: 0x000B4988 File Offset: 0x000B2B88 public unsafe EffectPool g_EffMagic { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(DollWeakEffectPlay.NativeFieldInfoPtr_g_EffMagic); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new EffectPool(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(DollWeakEffectPlay.NativeFieldInfoPtr_g_EffMagic), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x1700108E RID: 4238 // (get) Token: 0x06002D4B RID: 11595 RVA: 0x000B49B0 File Offset: 0x000B2BB0 // (set) Token: 0x06002D4C RID: 11596 RVA: 0x000B49E4 File Offset: 0x000B2BE4 public unsafe EffectPool g_EffMagicShot { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(DollWeakEffectPlay.NativeFieldInfoPtr_g_EffMagicShot); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new EffectPool(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(DollWeakEffectPlay.NativeFieldInfoPtr_g_EffMagicShot), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x1700108F RID: 4239 // (get) Token: 0x06002D4D RID: 11597 RVA: 0x000B4A0C File Offset: 0x000B2C0C // (set) Token: 0x06002D4E RID: 11598 RVA: 0x000B4A40 File Offset: 0x000B2C40 public unsafe EffectPool g_EffMagicBullet { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(DollWeakEffectPlay.NativeFieldInfoPtr_g_EffMagicBullet); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new EffectPool(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(DollWeakEffectPlay.NativeFieldInfoPtr_g_EffMagicBullet), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17001090 RID: 4240 // (get) Token: 0x06002D4F RID: 11599 RVA: 0x000B4A68 File Offset: 0x000B2C68 // (set) Token: 0x06002D50 RID: 11600 RVA: 0x000B4A9C File Offset: 0x000B2C9C public unsafe EffectPool g_EffMagicCollision { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(DollWeakEffectPlay.NativeFieldInfoPtr_g_EffMagicCollision); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new EffectPool(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(DollWeakEffectPlay.NativeFieldInfoPtr_g_EffMagicCollision), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17001091 RID: 4241 // (get) Token: 0x06002D51 RID: 11601 RVA: 0x000B4AC4 File Offset: 0x000B2CC4 // (set) Token: 0x06002D52 RID: 11602 RVA: 0x000B4AF8 File Offset: 0x000B2CF8 public unsafe EffectPool g_EffMagicPlayerCollision { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(DollWeakEffectPlay.NativeFieldInfoPtr_g_EffMagicPlayerCollision); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new EffectPool(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(DollWeakEffectPlay.NativeFieldInfoPtr_g_EffMagicPlayerCollision), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x04001E1C RID: 7708 private static readonly IntPtr NativeFieldInfoPtr_g_EffectParent; // Token: 0x04001E1D RID: 7709 private static readonly IntPtr NativeFieldInfoPtr_g_Mesh; // Token: 0x04001E1E RID: 7710 private static readonly IntPtr NativeFieldInfoPtr_g_fMatShadowPos; // Token: 0x04001E1F RID: 7711 private static readonly IntPtr NativeFieldInfoPtr_g_colDamaged; // Token: 0x04001E20 RID: 7712 private static readonly IntPtr NativeFieldInfoPtr_g_Material; // Token: 0x04001E21 RID: 7713 private static readonly IntPtr NativeFieldInfoPtr_g_iStatus; // Token: 0x04001E22 RID: 7714 private static readonly IntPtr NativeFieldInfoPtr_g_DamagedMeshRoot; // Token: 0x04001E23 RID: 7715 private static readonly IntPtr NativeFieldInfoPtr_g_DamegedMesh; // Token: 0x04001E24 RID: 7716 private static readonly IntPtr NativeFieldInfoPtr_g_DamagedParent; // Token: 0x04001E25 RID: 7717 private static readonly IntPtr NativeFieldInfoPtr_g_DamegedMeshPos; // Token: 0x04001E26 RID: 7718 private static readonly IntPtr NativeFieldInfoPtr_g_DamegedMeshRot; // Token: 0x04001E27 RID: 7719 private static readonly IntPtr NativeFieldInfoPtr_g_DamegedMaterial; // Token: 0x04001E28 RID: 7720 private static readonly IntPtr NativeFieldInfoPtr_g_fDamagetMatShadowPos; // Token: 0x04001E29 RID: 7721 private static readonly IntPtr NativeFieldInfoPtr_g_BodyEffect; // Token: 0x04001E2A RID: 7722 private static readonly IntPtr NativeFieldInfoPtr_g_EyeEffect; // Token: 0x04001E2B RID: 7723 private static readonly IntPtr NativeFieldInfoPtr_g_DeathEffect; // Token: 0x04001E2C RID: 7724 private static readonly IntPtr NativeFieldInfoPtr_g_HandLEffect; // Token: 0x04001E2D RID: 7725 private static readonly IntPtr NativeFieldInfoPtr_g_HandREffect; // Token: 0x04001E2E RID: 7726 private static readonly IntPtr NativeFieldInfoPtr_g_BodyCollider; // Token: 0x04001E2F RID: 7727 private static readonly IntPtr NativeFieldInfoPtr_g_HeadCollider; // Token: 0x04001E30 RID: 7728 private static readonly IntPtr NativeFieldInfoPtr_gDeathEffectObjPath; // Token: 0x04001E31 RID: 7729 private static readonly IntPtr NativeFieldInfoPtr_g_DeathExplosionPosition; // Token: 0x04001E32 RID: 7730 private static readonly IntPtr NativeFieldInfoPtr_g_EffDeathExplosion; // Token: 0x04001E33 RID: 7731 private static readonly IntPtr NativeFieldInfoPtr_effAttack01ObjectPath; // Token: 0x04001E34 RID: 7732 private static readonly IntPtr NativeFieldInfoPtr_effAttack02ObjectPath; // Token: 0x04001E35 RID: 7733 private static readonly IntPtr NativeFieldInfoPtr_effAttack0301ObjectPath; // Token: 0x04001E36 RID: 7734 private static readonly IntPtr NativeFieldInfoPtr_effAttack0302ObjectPath; // Token: 0x04001E37 RID: 7735 private static readonly IntPtr NativeFieldInfoPtr_effAttackB01ObjectPath; // Token: 0x04001E38 RID: 7736 private static readonly IntPtr NativeFieldInfoPtr_g_EffAttack01; // Token: 0x04001E39 RID: 7737 private static readonly IntPtr NativeFieldInfoPtr_g_EffAttack02; // Token: 0x04001E3A RID: 7738 private static readonly IntPtr NativeFieldInfoPtr_g_EffAttack03_01; // Token: 0x04001E3B RID: 7739 private static readonly IntPtr NativeFieldInfoPtr_g_EffAttack03_02; // Token: 0x04001E3C RID: 7740 private static readonly IntPtr NativeFieldInfoPtr_g_EffAttackB01; // Token: 0x04001E3D RID: 7741 private static readonly IntPtr NativeFieldInfoPtr_sEMovePath; // Token: 0x04001E3E RID: 7742 private static readonly IntPtr NativeFieldInfoPtr_sESwingPath; // Token: 0x04001E3F RID: 7743 private static readonly IntPtr NativeFieldInfoPtr_sEJumpPath; // Token: 0x04001E40 RID: 7744 private static readonly IntPtr NativeFieldInfoPtr_sELandPath; // Token: 0x04001E41 RID: 7745 private static readonly IntPtr NativeFieldInfoPtr_sEFootstepPath; // Token: 0x04001E42 RID: 7746 private static readonly IntPtr NativeFieldInfoPtr_g_SEMove; // Token: 0x04001E43 RID: 7747 private static readonly IntPtr NativeFieldInfoPtr_g_SESwing; // Token: 0x04001E44 RID: 7748 private static readonly IntPtr NativeFieldInfoPtr_g_SEJump; // Token: 0x04001E45 RID: 7749 private static readonly IntPtr NativeFieldInfoPtr_g_SELand; // Token: 0x04001E46 RID: 7750 private static readonly IntPtr NativeFieldInfoPtr_g_SEFootstep; // Token: 0x04001E47 RID: 7751 private static readonly IntPtr NativeFieldInfoPtr_g_bSEMoveEnable; // Token: 0x04001E48 RID: 7752 private static readonly IntPtr NativeFieldInfoPtr_g_fSDMoveVolume; // Token: 0x04001E49 RID: 7753 private static readonly IntPtr NativeFieldInfoPtr_effMagicChargeObjectPath; // Token: 0x04001E4A RID: 7754 private static readonly IntPtr NativeFieldInfoPtr_effMagicObjectPath; // Token: 0x04001E4B RID: 7755 private static readonly IntPtr NativeFieldInfoPtr_effMagicShotObjectPath; // Token: 0x04001E4C RID: 7756 private static readonly IntPtr NativeFieldInfoPtr_effMagicBulletObjectPath; // Token: 0x04001E4D RID: 7757 private static readonly IntPtr NativeFieldInfoPtr_effMagicCollisionObjectPath; // Token: 0x04001E4E RID: 7758 private static readonly IntPtr NativeFieldInfoPtr_effMagicPlayerCollisionObjectPath; // Token: 0x04001E4F RID: 7759 private static readonly IntPtr NativeFieldInfoPtr_MagicPoint; // Token: 0x04001E50 RID: 7760 private static readonly IntPtr NativeFieldInfoPtr_g_EffMagicCharge; // Token: 0x04001E51 RID: 7761 private static readonly IntPtr NativeFieldInfoPtr_g_EffMagic; // Token: 0x04001E52 RID: 7762 private static readonly IntPtr NativeFieldInfoPtr_g_EffMagicShot; // Token: 0x04001E53 RID: 7763 private static readonly IntPtr NativeFieldInfoPtr_g_EffMagicBullet; // Token: 0x04001E54 RID: 7764 private static readonly IntPtr NativeFieldInfoPtr_g_EffMagicCollision; // Token: 0x04001E55 RID: 7765 private static readonly IntPtr NativeFieldInfoPtr_g_EffMagicPlayerCollision; // Token: 0x04001E56 RID: 7766 private static readonly IntPtr NativeMethodInfoPtr_InitData_Public_Void_0; // Token: 0x04001E57 RID: 7767 private static readonly IntPtr NativeMethodInfoPtr_Update_Private_Void_0; // Token: 0x04001E58 RID: 7768 private static readonly IntPtr NativeMethodInfoPtr_MeshShowEnable_Public_Void_Boolean_0; // Token: 0x04001E59 RID: 7769 private static readonly IntPtr NativeMethodInfoPtr_Damaged_Public_Void_0; // Token: 0x04001E5A RID: 7770 private static readonly IntPtr NativeMethodInfoPtr_WakeUp_Public_Void_0; // Token: 0x04001E5B RID: 7771 private static readonly IntPtr NativeMethodInfoPtr_PlaySEMove_Private_Void_0; // Token: 0x04001E5C RID: 7772 private static readonly IntPtr NativeMethodInfoPtr_Death_Public_Void_0; // Token: 0x04001E5D RID: 7773 private static readonly IntPtr NativeMethodInfoPtr_Destroy_Public_Void_0; // Token: 0x04001E5E RID: 7774 private static readonly IntPtr NativeMethodInfoPtr_Create_Public_Void_0; // Token: 0x04001E5F RID: 7775 private static readonly IntPtr NativeMethodInfoPtr_Remove_Public_Void_0; // Token: 0x04001E60 RID: 7776 private static readonly IntPtr NativeMethodInfoPtr_CloseBodyEffect_Public_Void_0; // Token: 0x04001E61 RID: 7777 private static readonly IntPtr NativeMethodInfoPtr_PlayAttack01_Public_Void_0; // Token: 0x04001E62 RID: 7778 private static readonly IntPtr NativeMethodInfoPtr_PlayAttack02_Public_Void_0; // Token: 0x04001E63 RID: 7779 private static readonly IntPtr NativeMethodInfoPtr_PlayAttack03_01_Public_Void_0; // Token: 0x04001E64 RID: 7780 private static readonly IntPtr NativeMethodInfoPtr_PlayAttack03_02_Public_Void_0; // Token: 0x04001E65 RID: 7781 private static readonly IntPtr NativeMethodInfoPtr_PlayAttackB01_Public_Void_0; // Token: 0x04001E66 RID: 7782 private static readonly IntPtr NativeMethodInfoPtr_PlaySESwing_Public_Void_0; // Token: 0x04001E67 RID: 7783 private static readonly IntPtr NativeMethodInfoPtr_PlaySEJump_Public_Void_0; // Token: 0x04001E68 RID: 7784 private static readonly IntPtr NativeMethodInfoPtr_PlaySELand_Public_Void_Int32_0; // Token: 0x04001E69 RID: 7785 private static readonly IntPtr NativeMethodInfoPtr_PlaySEFootstep_Public_Void_0; // Token: 0x04001E6A RID: 7786 private static readonly IntPtr NativeMethodInfoPtr_PlayMagicCharge_Public_Void_0; // Token: 0x04001E6B RID: 7787 private static readonly IntPtr NativeMethodInfoPtr_PlayMagicSuccess_Public_Void_0; // Token: 0x04001E6C RID: 7788 private static readonly IntPtr NativeMethodInfoPtr_PlayMagicFire_Public_Void_Vector3_0; // Token: 0x04001E6D RID: 7789 private static readonly IntPtr NativeMethodInfoPtr_CancelMagic_Public_Void_0; // Token: 0x04001E6E RID: 7790 private static readonly IntPtr NativeMethodInfoPtr_SetTimeScale_Public_Void_Single_0; // Token: 0x04001E6F RID: 7791 private static readonly IntPtr NativeMethodInfoPtr__ctor_Public_Void_0; // Token: 0x04001E70 RID: 7792 private static readonly IntPtr NativeMethodInfoPtr__InitData_b__58_0_Private_Void_SoundEffect_0; // Token: 0x04001E71 RID: 7793 private static readonly IntPtr NativeMethodInfoPtr__InitData_b__58_1_Private_Void_SoundEffect_0; // Token: 0x04001E72 RID: 7794 private static readonly IntPtr NativeMethodInfoPtr__InitData_b__58_2_Private_Void_SoundEffect_0; // Token: 0x04001E73 RID: 7795 private static readonly IntPtr NativeMethodInfoPtr__InitData_b__58_3_Private_Void_SoundEffect_0; // Token: 0x04001E74 RID: 7796 private static readonly IntPtr NativeMethodInfoPtr__InitData_b__58_4_Private_Void_SoundEffect_0; }