using System; using Il2CppInterop.Common.Attributes; using Il2CppInterop.Runtime; using Il2CppInterop.Runtime.InteropTypes.Arrays; using Il2CppSystem; using UnityEngine; // Token: 0x020000FA RID: 250 public class EffectPoolFull : Il2CppSystem.Object { // Token: 0x06003B5B RID: 15195 RVA: 0x000E9AAC File Offset: 0x000E7CAC [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 527546, XrefRangeEnd = 527552, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void Init(string assetPath, Transform root, int limitation, float aliveTime = 1f, float recycleTime = 3f) { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr; checked { ptr = stackalloc IntPtr[unchecked((UIntPtr)5) * (UIntPtr)sizeof(IntPtr)]; *ptr = IL2CPP.ManagedStringToIl2Cpp(assetPath); } ptr[checked(unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)) / (UIntPtr)sizeof(IntPtr)] = IL2CPP.Il2CppObjectBaseToPtr(root); ptr[checked(unchecked((UIntPtr)2) * (UIntPtr)sizeof(IntPtr)) / (UIntPtr)sizeof(IntPtr)] = ref limitation; ptr[checked(unchecked((UIntPtr)3) * (UIntPtr)sizeof(IntPtr)) / (UIntPtr)sizeof(IntPtr)] = ref aliveTime; ptr[checked(unchecked((UIntPtr)4) * (UIntPtr)sizeof(IntPtr)) / (UIntPtr)sizeof(IntPtr)] = ref recycleTime; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(EffectPoolFull.NativeMethodInfoPtr_Init_Public_Void_String_Transform_Int32_Single_Single_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x06003B5C RID: 15196 RVA: 0x000E9B58 File Offset: 0x000E7D58 [CallerCount(2)] [CachedScanResults(RefRangeStart = 527555, RefRangeEnd = 527557, XrefRangeStart = 527552, XrefRangeEnd = 527555, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void Init(GameObject prefab, Transform root, int limitation, float aliveTime = 1f, float recycleTime = 3f) { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr; checked { ptr = stackalloc IntPtr[unchecked((UIntPtr)5) * (UIntPtr)sizeof(IntPtr)]; *ptr = IL2CPP.Il2CppObjectBaseToPtr(prefab); } ptr[checked(unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)) / (UIntPtr)sizeof(IntPtr)] = IL2CPP.Il2CppObjectBaseToPtr(root); ptr[checked(unchecked((UIntPtr)2) * (UIntPtr)sizeof(IntPtr)) / (UIntPtr)sizeof(IntPtr)] = ref limitation; ptr[checked(unchecked((UIntPtr)3) * (UIntPtr)sizeof(IntPtr)) / (UIntPtr)sizeof(IntPtr)] = ref aliveTime; ptr[checked(unchecked((UIntPtr)4) * (UIntPtr)sizeof(IntPtr)) / (UIntPtr)sizeof(IntPtr)] = ref recycleTime; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(EffectPoolFull.NativeMethodInfoPtr_Init_Public_Void_GameObject_Transform_Int32_Single_Single_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x06003B5D RID: 15197 RVA: 0x000E9C04 File Offset: 0x000E7E04 [CallerCount(2)] [CachedScanResults(RefRangeStart = 527582, RefRangeEnd = 527584, XrefRangeStart = 527557, XrefRangeEnd = 527582, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void Init(int limitation, float aliveTime, float recycleTime) { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr; checked { ptr = stackalloc IntPtr[unchecked((UIntPtr)3) * (UIntPtr)sizeof(IntPtr)]; *ptr = ref limitation; } ptr[checked(unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)) / (UIntPtr)sizeof(IntPtr)] = ref aliveTime; ptr[checked(unchecked((UIntPtr)2) * (UIntPtr)sizeof(IntPtr)) / (UIntPtr)sizeof(IntPtr)] = ref recycleTime; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(EffectPoolFull.NativeMethodInfoPtr_Init_Private_Void_Int32_Single_Single_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x06003B5E RID: 15198 RVA: 0x000E9C80 File Offset: 0x000E7E80 [CallerCount(2)] [CachedScanResults(RefRangeStart = 527590, RefRangeEnd = 527592, XrefRangeStart = 527584, XrefRangeEnd = 527590, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe GameObject NewUse(Vector3 position, Quaternion rotation, bool withSound = true) { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr; checked { ptr = stackalloc IntPtr[unchecked((UIntPtr)3) * (UIntPtr)sizeof(IntPtr)]; *ptr = ref position; } ptr[checked(unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)) / (UIntPtr)sizeof(IntPtr)] = ref rotation; ptr[checked(unchecked((UIntPtr)2) * (UIntPtr)sizeof(IntPtr)) / (UIntPtr)sizeof(IntPtr)] = ref withSound; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(EffectPoolFull.NativeMethodInfoPtr_NewUse_Public_GameObject_Vector3_Quaternion_Boolean_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); IntPtr intPtr3 = intPtr; return (intPtr3 != 0) ? new GameObject(intPtr3) : null; } // Token: 0x06003B5F RID: 15199 RVA: 0x000E9D10 File Offset: 0x000E7F10 [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 527592, XrefRangeEnd = 527594, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe GameObject NewUse(bool withSound = true) { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); checked { IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)]; *ptr = ref withSound; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(EffectPoolFull.NativeMethodInfoPtr_NewUse_Public_GameObject_Boolean_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); IntPtr intPtr3 = intPtr; return (intPtr3 != 0) ? new GameObject(intPtr3) : null; } } // Token: 0x06003B60 RID: 15200 RVA: 0x000E9D78 File Offset: 0x000E7F78 [CallerCount(2)] [CachedScanResults(RefRangeStart = 527596, RefRangeEnd = 527598, XrefRangeStart = 527594, XrefRangeEnd = 527596, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void SetTimeScale(float timeScale) { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); checked { IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)]; *ptr = ref timeScale; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(EffectPoolFull.NativeMethodInfoPtr_SetTimeScale_Public_Void_Single_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } } // Token: 0x06003B61 RID: 15201 RVA: 0x000E9DCC File Offset: 0x000E7FCC [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 527598, XrefRangeEnd = 527600, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void Stop(float recycleTime) { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); checked { IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)]; *ptr = ref recycleTime; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(EffectPoolFull.NativeMethodInfoPtr_Stop_Public_Void_Single_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } } // Token: 0x06003B62 RID: 15202 RVA: 0x000E9E20 File Offset: 0x000E8020 [CallerCount(2)] [CachedScanResults(RefRangeStart = 527602, RefRangeEnd = 527604, XrefRangeStart = 527600, XrefRangeEnd = 527602, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void Stop(int index, float recycleTime) { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr; checked { ptr = stackalloc IntPtr[unchecked((UIntPtr)2) * (UIntPtr)sizeof(IntPtr)]; *ptr = ref index; } ptr[checked(unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)) / (UIntPtr)sizeof(IntPtr)] = ref recycleTime; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(EffectPoolFull.NativeMethodInfoPtr_Stop_Public_Void_Int32_Single_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x06003B63 RID: 15203 RVA: 0x000E9E88 File Offset: 0x000E8088 [CallerCount(4)] [CachedScanResults(RefRangeStart = 527607, RefRangeEnd = 527611, XrefRangeStart = 527604, XrefRangeEnd = 527607, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void StopAll(float recycleTime) { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); checked { IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)]; *ptr = ref recycleTime; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(EffectPoolFull.NativeMethodInfoPtr_StopAll_Public_Void_Single_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } } // Token: 0x06003B64 RID: 15204 RVA: 0x000E9EDC File Offset: 0x000E80DC [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 527611, XrefRangeEnd = 527614, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void CloseAll() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(EffectPoolFull.NativeMethodInfoPtr_CloseAll_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x06003B65 RID: 15205 RVA: 0x000E9F20 File Offset: 0x000E8120 [CallerCount(3)] [CachedScanResults(RefRangeStart = 526243, RefRangeEnd = 526246, XrefRangeStart = 526243, XrefRangeEnd = 526246, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe Transform GetSource() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(EffectPoolFull.NativeMethodInfoPtr_GetSource_Public_Transform_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); IntPtr intPtr3 = intPtr; return (intPtr3 != 0) ? new Transform(intPtr3) : null; } // Token: 0x06003B66 RID: 15206 RVA: 0x000E9F78 File Offset: 0x000E8178 [CallerCount(2)] [CachedScanResults(RefRangeStart = 527614, RefRangeEnd = 527616, XrefRangeStart = 527614, XrefRangeEnd = 527614, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe GameObject GetGameObject() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(EffectPoolFull.NativeMethodInfoPtr_GetGameObject_Public_GameObject_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); IntPtr intPtr3 = intPtr; return (intPtr3 != 0) ? new GameObject(intPtr3) : null; } // Token: 0x06003B67 RID: 15207 RVA: 0x000E9FD0 File Offset: 0x000E81D0 [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 527616, XrefRangeEnd = 527638, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe Il2CppReferenceArray GetAllGameObjects() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(EffectPoolFull.NativeMethodInfoPtr_GetAllGameObjects_Public_Il2CppReferenceArray_1_GameObject_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); IntPtr intPtr3 = intPtr; return (intPtr3 != 0) ? new Il2CppReferenceArray(intPtr3) : null; } // Token: 0x06003B68 RID: 15208 RVA: 0x000EA028 File Offset: 0x000E8228 [CallerCount(0)] public unsafe ParticleSystem GetParticle() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(EffectPoolFull.NativeMethodInfoPtr_GetParticle_Public_ParticleSystem_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); IntPtr intPtr3 = intPtr; return (intPtr3 != 0) ? new ParticleSystem(intPtr3) : null; } // Token: 0x06003B69 RID: 15209 RVA: 0x000EA080 File Offset: 0x000E8280 [CallerCount(0)] public unsafe SoundEffect GetSoundEffect() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(EffectPoolFull.NativeMethodInfoPtr_GetSoundEffect_Public_SoundEffect_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); IntPtr intPtr3 = intPtr; return (intPtr3 != 0) ? new SoundEffect(intPtr3) : null; } // Token: 0x06003B6A RID: 15210 RVA: 0x000EA0D8 File Offset: 0x000E82D8 [CallerCount(26)] [CachedScanResults(RefRangeStart = 526753, RefRangeEnd = 526779, XrefRangeStart = 526753, XrefRangeEnd = 526779, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe float GetAliveTime() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(EffectPoolFull.NativeMethodInfoPtr_GetAliveTime_Public_Single_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); return *IL2CPP.il2cpp_object_unbox(intPtr); } // Token: 0x06003B6B RID: 15211 RVA: 0x000EA128 File Offset: 0x000E8328 [CallerCount(5585)] [CachedScanResults(RefRangeStart = 24, RefRangeEnd = 5609, XrefRangeStart = 24, XrefRangeEnd = 5609, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void Update() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(EffectPoolFull.NativeMethodInfoPtr_Update_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x06003B6C RID: 15212 RVA: 0x000EA16C File Offset: 0x000E836C [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 527638, XrefRangeEnd = 527640, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe virtual void Dispose() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(EffectPoolFull.NativeMethodInfoPtr_Dispose_Public_Virtual_Final_New_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x06003B6D RID: 15213 RVA: 0x000EA1B0 File Offset: 0x000E83B0 [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 527640, XrefRangeEnd = 527650, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe EffectUpdater GenerateUpdater() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(EffectPoolFull.NativeMethodInfoPtr_GenerateUpdater_Private_EffectUpdater_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); IntPtr intPtr3 = intPtr; return (intPtr3 != 0) ? new EffectUpdater(intPtr3) : null; } // Token: 0x06003B6E RID: 15214 RVA: 0x000EA208 File Offset: 0x000E8408 [CallerCount(2)] [CachedScanResults(RefRangeStart = 527669, RefRangeEnd = 527671, XrefRangeStart = 527650, XrefRangeEnd = 527669, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe EffectUpdater GetUpdater() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(EffectPoolFull.NativeMethodInfoPtr_GetUpdater_Private_EffectUpdater_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); IntPtr intPtr3 = intPtr; return (intPtr3 != 0) ? new EffectUpdater(intPtr3) : null; } // Token: 0x06003B6F RID: 15215 RVA: 0x000EA260 File Offset: 0x000E8460 [CallerCount(2)] [CachedScanResults(RefRangeStart = 527680, RefRangeEnd = 527682, XrefRangeStart = 527671, XrefRangeEnd = 527680, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe EffectPoolFull() : this(IL2CPP.il2cpp_object_new(Il2CppClassPointerStore.NativeClassPtr)) { IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(EffectPoolFull.NativeMethodInfoPtr__ctor_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x06003B70 RID: 15216 RVA: 0x000EA2AC File Offset: 0x000E84AC [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 0, XrefRangeEnd = 0, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe EffectUpdater _Init_b__10_0(int _) { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); checked { IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)]; *ptr = ref _; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(EffectPoolFull.NativeMethodInfoPtr__Init_b__10_0_Private_EffectUpdater_Int32_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); IntPtr intPtr3 = intPtr; return (intPtr3 != 0) ? new EffectUpdater(intPtr3) : null; } } // Token: 0x06003B71 RID: 15217 RVA: 0x000EA314 File Offset: 0x000E8514 // Note: this type is marked as 'beforefieldinit'. static EffectPoolFull() { Il2CppClassPointerStore.NativeClassPtr = IL2CPP.GetIl2CppClass("Assembly-CSharp.dll", "", "EffectPoolFull"); IL2CPP.il2cpp_runtime_class_init(Il2CppClassPointerStore.NativeClassPtr); EffectPoolFull.NativeFieldInfoPtr_prefab = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "prefab"); EffectPoolFull.NativeFieldInfoPtr_root = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "root"); EffectPoolFull.NativeFieldInfoPtr_data = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "data"); EffectPoolFull.NativeFieldInfoPtr_timeScale = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "timeScale"); EffectPoolFull.NativeFieldInfoPtr_updaterPool = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "updaterPool"); EffectPoolFull.NativeFieldInfoPtr_gameObjects = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "gameObjects"); EffectPoolFull.NativeFieldInfoPtr_pointer = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "pointer"); EffectPoolFull.NativeFieldInfoPtr_hasDisposed = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "hasDisposed"); EffectPoolFull.NativeMethodInfoPtr_Init_Public_Void_String_Transform_Int32_Single_Single_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100666876); EffectPoolFull.NativeMethodInfoPtr_Init_Public_Void_GameObject_Transform_Int32_Single_Single_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100666877); EffectPoolFull.NativeMethodInfoPtr_Init_Private_Void_Int32_Single_Single_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100666878); EffectPoolFull.NativeMethodInfoPtr_NewUse_Public_GameObject_Vector3_Quaternion_Boolean_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100666879); EffectPoolFull.NativeMethodInfoPtr_NewUse_Public_GameObject_Boolean_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100666880); EffectPoolFull.NativeMethodInfoPtr_SetTimeScale_Public_Void_Single_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100666881); EffectPoolFull.NativeMethodInfoPtr_Stop_Public_Void_Single_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100666882); EffectPoolFull.NativeMethodInfoPtr_Stop_Public_Void_Int32_Single_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100666883); EffectPoolFull.NativeMethodInfoPtr_StopAll_Public_Void_Single_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100666884); EffectPoolFull.NativeMethodInfoPtr_CloseAll_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100666885); EffectPoolFull.NativeMethodInfoPtr_GetSource_Public_Transform_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100666886); EffectPoolFull.NativeMethodInfoPtr_GetGameObject_Public_GameObject_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100666887); EffectPoolFull.NativeMethodInfoPtr_GetAllGameObjects_Public_Il2CppReferenceArray_1_GameObject_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100666888); EffectPoolFull.NativeMethodInfoPtr_GetParticle_Public_ParticleSystem_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100666889); EffectPoolFull.NativeMethodInfoPtr_GetSoundEffect_Public_SoundEffect_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100666890); EffectPoolFull.NativeMethodInfoPtr_GetAliveTime_Public_Single_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100666891); EffectPoolFull.NativeMethodInfoPtr_Update_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100666892); EffectPoolFull.NativeMethodInfoPtr_Dispose_Public_Virtual_Final_New_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100666893); EffectPoolFull.NativeMethodInfoPtr_GenerateUpdater_Private_EffectUpdater_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100666894); EffectPoolFull.NativeMethodInfoPtr_GetUpdater_Private_EffectUpdater_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100666895); EffectPoolFull.NativeMethodInfoPtr__ctor_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100666896); EffectPoolFull.NativeMethodInfoPtr__Init_b__10_0_Private_EffectUpdater_Int32_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100666897); } // Token: 0x06003B72 RID: 15218 RVA: 0x0000A688 File Offset: 0x00008888 public EffectPoolFull(IntPtr pointer) : base(pointer) { } // Token: 0x17001624 RID: 5668 // (get) Token: 0x06003B73 RID: 15219 RVA: 0x000EA59C File Offset: 0x000E879C // (set) Token: 0x06003B74 RID: 15220 RVA: 0x000EA5D0 File Offset: 0x000E87D0 public unsafe GameObject prefab { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(EffectPoolFull.NativeFieldInfoPtr_prefab); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObject(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(EffectPoolFull.NativeFieldInfoPtr_prefab), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17001625 RID: 5669 // (get) Token: 0x06003B75 RID: 15221 RVA: 0x000EA5F8 File Offset: 0x000E87F8 // (set) Token: 0x06003B76 RID: 15222 RVA: 0x000EA62C File Offset: 0x000E882C public unsafe Transform root { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(EffectPoolFull.NativeFieldInfoPtr_root); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new Transform(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(EffectPoolFull.NativeFieldInfoPtr_root), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17001626 RID: 5670 // (get) Token: 0x06003B77 RID: 15223 RVA: 0x000EA654 File Offset: 0x000E8854 // (set) Token: 0x06003B78 RID: 15224 RVA: 0x000EA688 File Offset: 0x000E8888 public unsafe EffectControlData data { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(EffectPoolFull.NativeFieldInfoPtr_data); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new EffectControlData(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(EffectPoolFull.NativeFieldInfoPtr_data), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17001627 RID: 5671 // (get) Token: 0x06003B79 RID: 15225 RVA: 0x000EA6B0 File Offset: 0x000E88B0 // (set) Token: 0x06003B7A RID: 15226 RVA: 0x000EA6D8 File Offset: 0x000E88D8 public unsafe float timeScale { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(EffectPoolFull.NativeFieldInfoPtr_timeScale); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(EffectPoolFull.NativeFieldInfoPtr_timeScale)) = value; } } // Token: 0x17001628 RID: 5672 // (get) Token: 0x06003B7B RID: 15227 RVA: 0x000EA6FC File Offset: 0x000E88FC // (set) Token: 0x06003B7C RID: 15228 RVA: 0x000EA730 File Offset: 0x000E8930 public unsafe Il2CppReferenceArray updaterPool { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(EffectPoolFull.NativeFieldInfoPtr_updaterPool); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new Il2CppReferenceArray(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(EffectPoolFull.NativeFieldInfoPtr_updaterPool), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17001629 RID: 5673 // (get) Token: 0x06003B7D RID: 15229 RVA: 0x000EA758 File Offset: 0x000E8958 // (set) Token: 0x06003B7E RID: 15230 RVA: 0x000EA78C File Offset: 0x000E898C public unsafe GameObject gameObjects { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(EffectPoolFull.NativeFieldInfoPtr_gameObjects); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObject(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(EffectPoolFull.NativeFieldInfoPtr_gameObjects), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x1700162A RID: 5674 // (get) Token: 0x06003B7F RID: 15231 RVA: 0x000EA7B4 File Offset: 0x000E89B4 // (set) Token: 0x06003B80 RID: 15232 RVA: 0x000EA7DC File Offset: 0x000E89DC public unsafe int pointer { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(EffectPoolFull.NativeFieldInfoPtr_pointer); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(EffectPoolFull.NativeFieldInfoPtr_pointer)) = value; } } // Token: 0x1700162B RID: 5675 // (get) Token: 0x06003B81 RID: 15233 RVA: 0x000EA800 File Offset: 0x000E8A00 // (set) Token: 0x06003B82 RID: 15234 RVA: 0x000EA828 File Offset: 0x000E8A28 public unsafe bool hasDisposed { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(EffectPoolFull.NativeFieldInfoPtr_hasDisposed); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(EffectPoolFull.NativeFieldInfoPtr_hasDisposed)) = value; } } // Token: 0x040026A3 RID: 9891 private static readonly IntPtr NativeFieldInfoPtr_prefab; // Token: 0x040026A4 RID: 9892 private static readonly IntPtr NativeFieldInfoPtr_root; // Token: 0x040026A5 RID: 9893 private static readonly IntPtr NativeFieldInfoPtr_data; // Token: 0x040026A6 RID: 9894 private static readonly IntPtr NativeFieldInfoPtr_timeScale; // Token: 0x040026A7 RID: 9895 private static readonly IntPtr NativeFieldInfoPtr_updaterPool; // Token: 0x040026A8 RID: 9896 private static readonly IntPtr NativeFieldInfoPtr_gameObjects; // Token: 0x040026A9 RID: 9897 private static readonly IntPtr NativeFieldInfoPtr_pointer; // Token: 0x040026AA RID: 9898 private static readonly IntPtr NativeFieldInfoPtr_hasDisposed; // Token: 0x040026AB RID: 9899 private static readonly IntPtr NativeMethodInfoPtr_Init_Public_Void_String_Transform_Int32_Single_Single_0; // Token: 0x040026AC RID: 9900 private static readonly IntPtr NativeMethodInfoPtr_Init_Public_Void_GameObject_Transform_Int32_Single_Single_0; // Token: 0x040026AD RID: 9901 private static readonly IntPtr NativeMethodInfoPtr_Init_Private_Void_Int32_Single_Single_0; // Token: 0x040026AE RID: 9902 private static readonly IntPtr NativeMethodInfoPtr_NewUse_Public_GameObject_Vector3_Quaternion_Boolean_0; // Token: 0x040026AF RID: 9903 private static readonly IntPtr NativeMethodInfoPtr_NewUse_Public_GameObject_Boolean_0; // Token: 0x040026B0 RID: 9904 private static readonly IntPtr NativeMethodInfoPtr_SetTimeScale_Public_Void_Single_0; // Token: 0x040026B1 RID: 9905 private static readonly IntPtr NativeMethodInfoPtr_Stop_Public_Void_Single_0; // Token: 0x040026B2 RID: 9906 private static readonly IntPtr NativeMethodInfoPtr_Stop_Public_Void_Int32_Single_0; // Token: 0x040026B3 RID: 9907 private static readonly IntPtr NativeMethodInfoPtr_StopAll_Public_Void_Single_0; // Token: 0x040026B4 RID: 9908 private static readonly IntPtr NativeMethodInfoPtr_CloseAll_Public_Void_0; // Token: 0x040026B5 RID: 9909 private static readonly IntPtr NativeMethodInfoPtr_GetSource_Public_Transform_0; // Token: 0x040026B6 RID: 9910 private static readonly IntPtr NativeMethodInfoPtr_GetGameObject_Public_GameObject_0; // Token: 0x040026B7 RID: 9911 private static readonly IntPtr NativeMethodInfoPtr_GetAllGameObjects_Public_Il2CppReferenceArray_1_GameObject_0; // Token: 0x040026B8 RID: 9912 private static readonly IntPtr NativeMethodInfoPtr_GetParticle_Public_ParticleSystem_0; // Token: 0x040026B9 RID: 9913 private static readonly IntPtr NativeMethodInfoPtr_GetSoundEffect_Public_SoundEffect_0; // Token: 0x040026BA RID: 9914 private static readonly IntPtr NativeMethodInfoPtr_GetAliveTime_Public_Single_0; // Token: 0x040026BB RID: 9915 private static readonly IntPtr NativeMethodInfoPtr_Update_Public_Void_0; // Token: 0x040026BC RID: 9916 private static readonly IntPtr NativeMethodInfoPtr_Dispose_Public_Virtual_Final_New_Void_0; // Token: 0x040026BD RID: 9917 private static readonly IntPtr NativeMethodInfoPtr_GenerateUpdater_Private_EffectUpdater_0; // Token: 0x040026BE RID: 9918 private static readonly IntPtr NativeMethodInfoPtr_GetUpdater_Private_EffectUpdater_0; // Token: 0x040026BF RID: 9919 private static readonly IntPtr NativeMethodInfoPtr__ctor_Public_Void_0; // Token: 0x040026C0 RID: 9920 private static readonly IntPtr NativeMethodInfoPtr__Init_b__10_0_Private_EffectUpdater_Int32_0; // Token: 0x020000FB RID: 251 [ObfuscatedName("EffectPoolFull/<>c")] [Serializable] public sealed class __c : Il2CppSystem.Object { // Token: 0x06003B83 RID: 15235 RVA: 0x000EA84C File Offset: 0x000E8A4C [CallerCount(1642)] [CachedScanResults(RefRangeStart = 7417, RefRangeEnd = 9059, XrefRangeStart = 7417, XrefRangeEnd = 9059, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe __c() : this(IL2CPP.il2cpp_object_new(Il2CppClassPointerStore.NativeClassPtr)) { IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(EffectPoolFull.__c.NativeMethodInfoPtr__ctor_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x06003B84 RID: 15236 RVA: 0x000EA898 File Offset: 0x000E8A98 [CallerCount(0)] public unsafe GameObject _GetAllGameObjects_b__20_0(EffectUpdater updater) { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); checked { IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)]; *ptr = IL2CPP.Il2CppObjectBaseToPtr(updater); IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(EffectPoolFull.__c.NativeMethodInfoPtr__GetAllGameObjects_b__20_0_Internal_GameObject_EffectUpdater_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); IntPtr intPtr3 = intPtr; return (intPtr3 != 0) ? new GameObject(intPtr3) : null; } } // Token: 0x06003B85 RID: 15237 RVA: 0x000EA908 File Offset: 0x000E8B08 [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 0, XrefRangeEnd = 0, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void _GetUpdater_b__27_0(EffectUpdater updater) { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); checked { IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)]; *ptr = IL2CPP.Il2CppObjectBaseToPtr(updater); IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(EffectPoolFull.__c.NativeMethodInfoPtr__GetUpdater_b__27_0_Internal_Void_EffectUpdater_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } } // Token: 0x06003B86 RID: 15238 RVA: 0x000EA964 File Offset: 0x000E8B64 // Note: this type is marked as 'beforefieldinit'. static __c() { Il2CppClassPointerStore.NativeClassPtr = IL2CPP.GetIl2CppNestedType(Il2CppClassPointerStore.NativeClassPtr, "<>c"); IL2CPP.il2cpp_runtime_class_init(Il2CppClassPointerStore.NativeClassPtr); EffectPoolFull.__c.NativeFieldInfoPtr___9 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "<>9"); EffectPoolFull.__c.NativeFieldInfoPtr___9__20_0 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "<>9__20_0"); EffectPoolFull.__c.NativeFieldInfoPtr___9__27_0 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "<>9__27_0"); EffectPoolFull.__c.NativeMethodInfoPtr__ctor_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100666899); EffectPoolFull.__c.NativeMethodInfoPtr__GetAllGameObjects_b__20_0_Internal_GameObject_EffectUpdater_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100666900); EffectPoolFull.__c.NativeMethodInfoPtr__GetUpdater_b__27_0_Internal_Void_EffectUpdater_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100666901); } // Token: 0x06003B87 RID: 15239 RVA: 0x0000A688 File Offset: 0x00008888 public __c(IntPtr pointer) : base(pointer) { } // Token: 0x1700162C RID: 5676 // (get) Token: 0x06003B88 RID: 15240 RVA: 0x000EAA08 File Offset: 0x000E8C08 // (set) Token: 0x06003B89 RID: 15241 RVA: 0x000EAA33 File Offset: 0x000E8C33 public unsafe static EffectPoolFull.__c __9 { get { IntPtr intPtr; IL2CPP.il2cpp_field_static_get_value(EffectPoolFull.__c.NativeFieldInfoPtr___9, (void*)(&intPtr)); IntPtr intPtr2 = intPtr; return (intPtr2 != 0) ? new EffectPoolFull.__c(intPtr2) : null; } set { IL2CPP.il2cpp_field_static_set_value(EffectPoolFull.__c.NativeFieldInfoPtr___9, IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x1700162D RID: 5677 // (get) Token: 0x06003B8A RID: 15242 RVA: 0x000EAA48 File Offset: 0x000E8C48 // (set) Token: 0x06003B8B RID: 15243 RVA: 0x000EAA73 File Offset: 0x000E8C73 public unsafe static Func __9__20_0 { get { IntPtr intPtr; IL2CPP.il2cpp_field_static_get_value(EffectPoolFull.__c.NativeFieldInfoPtr___9__20_0, (void*)(&intPtr)); IntPtr intPtr2 = intPtr; return (intPtr2 != 0) ? new Func(intPtr2) : null; } set { IL2CPP.il2cpp_field_static_set_value(EffectPoolFull.__c.NativeFieldInfoPtr___9__20_0, IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x1700162E RID: 5678 // (get) Token: 0x06003B8C RID: 15244 RVA: 0x000EAA88 File Offset: 0x000E8C88 // (set) Token: 0x06003B8D RID: 15245 RVA: 0x000EAAB3 File Offset: 0x000E8CB3 public unsafe static Action __9__27_0 { get { IntPtr intPtr; IL2CPP.il2cpp_field_static_get_value(EffectPoolFull.__c.NativeFieldInfoPtr___9__27_0, (void*)(&intPtr)); IntPtr intPtr2 = intPtr; return (intPtr2 != 0) ? new Action(intPtr2) : null; } set { IL2CPP.il2cpp_field_static_set_value(EffectPoolFull.__c.NativeFieldInfoPtr___9__27_0, IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x040026C1 RID: 9921 private static readonly IntPtr NativeFieldInfoPtr___9; // Token: 0x040026C2 RID: 9922 private static readonly IntPtr NativeFieldInfoPtr___9__20_0; // Token: 0x040026C3 RID: 9923 private static readonly IntPtr NativeFieldInfoPtr___9__27_0; // Token: 0x040026C4 RID: 9924 private static readonly IntPtr NativeMethodInfoPtr__ctor_Public_Void_0; // Token: 0x040026C5 RID: 9925 private static readonly IntPtr NativeMethodInfoPtr__GetAllGameObjects_b__20_0_Internal_GameObject_EffectUpdater_0; // Token: 0x040026C6 RID: 9926 private static readonly IntPtr NativeMethodInfoPtr__GetUpdater_b__27_0_Internal_Void_EffectUpdater_0; } }