using System; using Il2CppInterop.Common.Attributes; using Il2CppInterop.Runtime; using UnityEngine; // Token: 0x02000366 RID: 870 public class FirstPersonLauncher : MonoBehaviour { // Token: 0x060071B6 RID: 29110 RVA: 0x001CD18C File Offset: 0x001CB38C [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 585784, XrefRangeEnd = 585802, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void Update() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(FirstPersonLauncher.NativeMethodInfoPtr_Update_Private_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x060071B7 RID: 29111 RVA: 0x001CD1D0 File Offset: 0x001CB3D0 [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 585802, XrefRangeEnd = 585803, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe FirstPersonLauncher() : this(IL2CPP.il2cpp_object_new(Il2CppClassPointerStore.NativeClassPtr)) { IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(FirstPersonLauncher.NativeMethodInfoPtr__ctor_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x060071B8 RID: 29112 RVA: 0x001CD21C File Offset: 0x001CB41C // Note: this type is marked as 'beforefieldinit'. static FirstPersonLauncher() { Il2CppClassPointerStore.NativeClassPtr = IL2CPP.GetIl2CppClass("Assembly-CSharp.dll", "", "FirstPersonLauncher"); IL2CPP.il2cpp_runtime_class_init(Il2CppClassPointerStore.NativeClassPtr); FirstPersonLauncher.NativeFieldInfoPtr_prefab = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "prefab"); FirstPersonLauncher.NativeFieldInfoPtr_power = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "power"); FirstPersonLauncher.NativeMethodInfoPtr_Update_Private_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100671752); FirstPersonLauncher.NativeMethodInfoPtr__ctor_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100671753); } // Token: 0x060071B9 RID: 29113 RVA: 0x0000351C File Offset: 0x0000171C public FirstPersonLauncher(IntPtr pointer) : base(pointer) { } // Token: 0x17002732 RID: 10034 // (get) Token: 0x060071BA RID: 29114 RVA: 0x001CD29C File Offset: 0x001CB49C // (set) Token: 0x060071BB RID: 29115 RVA: 0x001CD2D0 File Offset: 0x001CB4D0 public unsafe GameObject prefab { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(FirstPersonLauncher.NativeFieldInfoPtr_prefab); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObject(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(FirstPersonLauncher.NativeFieldInfoPtr_prefab), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17002733 RID: 10035 // (get) Token: 0x060071BC RID: 29116 RVA: 0x001CD2F8 File Offset: 0x001CB4F8 // (set) Token: 0x060071BD RID: 29117 RVA: 0x001CD320 File Offset: 0x001CB520 public unsafe float power { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(FirstPersonLauncher.NativeFieldInfoPtr_power); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(FirstPersonLauncher.NativeFieldInfoPtr_power)) = value; } } // Token: 0x04004B6D RID: 19309 private static readonly IntPtr NativeFieldInfoPtr_prefab; // Token: 0x04004B6E RID: 19310 private static readonly IntPtr NativeFieldInfoPtr_power; // Token: 0x04004B6F RID: 19311 private static readonly IntPtr NativeMethodInfoPtr_Update_Private_Void_0; // Token: 0x04004B70 RID: 19312 private static readonly IntPtr NativeMethodInfoPtr__ctor_Public_Void_0; }