using System; using Il2CppInterop.Common.Attributes; using Il2CppInterop.Runtime; using Il2CppInterop.Runtime.InteropTypes.Arrays; using UnityEngine; // Token: 0x020001F8 RID: 504 public class GameAudioPackage : ScriptableObject { // Token: 0x06004D75 RID: 19829 RVA: 0x001336B4 File Offset: 0x001318B4 [CallerCount(3)] [CachedScanResults(RefRangeStart = 207296, RefRangeEnd = 207299, XrefRangeStart = 207296, XrefRangeEnd = 207299, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe GameAudioPackage() : this(IL2CPP.il2cpp_object_new(Il2CppClassPointerStore.NativeClassPtr)) { IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(GameAudioPackage.NativeMethodInfoPtr__ctor_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x06004D76 RID: 19830 RVA: 0x00133700 File Offset: 0x00131900 // Note: this type is marked as 'beforefieldinit'. static GameAudioPackage() { Il2CppClassPointerStore.NativeClassPtr = IL2CPP.GetIl2CppClass("Assembly-CSharp.dll", "", "GameAudioPackage"); IL2CPP.il2cpp_runtime_class_init(Il2CppClassPointerStore.NativeClassPtr); GameAudioPackage.NativeFieldInfoPtr_clips = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "clips"); GameAudioPackage.NativeMethodInfoPtr__ctor_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100668400); } // Token: 0x06004D77 RID: 19831 RVA: 0x00009DEC File Offset: 0x00007FEC public GameAudioPackage(IntPtr pointer) : base(pointer) { } // Token: 0x17001BDD RID: 7133 // (get) Token: 0x06004D78 RID: 19832 RVA: 0x00133758 File Offset: 0x00131958 // (set) Token: 0x06004D79 RID: 19833 RVA: 0x0013378C File Offset: 0x0013198C public unsafe Il2CppReferenceArray clips { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameAudioPackage.NativeFieldInfoPtr_clips); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new Il2CppReferenceArray(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameAudioPackage.NativeFieldInfoPtr_clips), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x040032E9 RID: 13033 private static readonly IntPtr NativeFieldInfoPtr_clips; // Token: 0x040032EA RID: 13034 private static readonly IntPtr NativeMethodInfoPtr__ctor_Public_Void_0; }