using System; using Il2CppInterop.Common.Attributes; using Il2CppInterop.Runtime; using Il2CppSystem; // Token: 0x02000121 RID: 289 [Serializable] public class GameConfig : Object { // Token: 0x06003D61 RID: 15713 RVA: 0x000F2788 File Offset: 0x000F0988 [CallerCount(3)] [CachedScanResults(RefRangeStart = 528752, RefRangeEnd = 528755, XrefRangeStart = 528724, XrefRangeEnd = 528752, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe GameConfig() : this(IL2CPP.il2cpp_object_new(Il2CppClassPointerStore.NativeClassPtr)) { IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(GameConfig.NativeMethodInfoPtr__ctor_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x06003D62 RID: 15714 RVA: 0x000F27D4 File Offset: 0x000F09D4 // Note: this type is marked as 'beforefieldinit'. static GameConfig() { Il2CppClassPointerStore.NativeClassPtr = IL2CPP.GetIl2CppClass("Assembly-CSharp.dll", "", "GameConfig"); IL2CPP.il2cpp_runtime_class_init(Il2CppClassPointerStore.NativeClassPtr); GameConfig.NativeFieldInfoPtr_configVersion = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "configVersion"); GameConfig.NativeFieldInfoPtr_hasSetupLanguage = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "hasSetupLanguage"); GameConfig.NativeFieldInfoPtr_gameSettings = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "gameSettings"); GameConfig.NativeFieldInfoPtr_screenSettings = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "screenSettings"); GameConfig.NativeFieldInfoPtr_cameraSettings = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "cameraSettings"); GameConfig.NativeFieldInfoPtr_volumeSettings = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "volumeSettings"); GameConfig.NativeFieldInfoPtr_keyMaps = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "keyMaps"); GameConfig.NativeMethodInfoPtr__ctor_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100667086); } // Token: 0x06003D63 RID: 15715 RVA: 0x0000A688 File Offset: 0x00008888 public GameConfig(IntPtr pointer) : base(pointer) { } // Token: 0x170016C0 RID: 5824 // (get) Token: 0x06003D64 RID: 15716 RVA: 0x000F28A4 File Offset: 0x000F0AA4 // (set) Token: 0x06003D65 RID: 15717 RVA: 0x000F28CC File Offset: 0x000F0ACC public unsafe int configVersion { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameConfig.NativeFieldInfoPtr_configVersion); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameConfig.NativeFieldInfoPtr_configVersion)) = value; } } // Token: 0x170016C1 RID: 5825 // (get) Token: 0x06003D66 RID: 15718 RVA: 0x000F28F0 File Offset: 0x000F0AF0 // (set) Token: 0x06003D67 RID: 15719 RVA: 0x000F2918 File Offset: 0x000F0B18 public unsafe bool hasSetupLanguage { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameConfig.NativeFieldInfoPtr_hasSetupLanguage); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameConfig.NativeFieldInfoPtr_hasSetupLanguage)) = value; } } // Token: 0x170016C2 RID: 5826 // (get) Token: 0x06003D68 RID: 15720 RVA: 0x000F293C File Offset: 0x000F0B3C // (set) Token: 0x06003D69 RID: 15721 RVA: 0x000F2970 File Offset: 0x000F0B70 public unsafe GameSettings gameSettings { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameConfig.NativeFieldInfoPtr_gameSettings); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameSettings(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameConfig.NativeFieldInfoPtr_gameSettings), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x170016C3 RID: 5827 // (get) Token: 0x06003D6A RID: 15722 RVA: 0x000F2998 File Offset: 0x000F0B98 // (set) Token: 0x06003D6B RID: 15723 RVA: 0x000F29CC File Offset: 0x000F0BCC public unsafe ScreenSettings screenSettings { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameConfig.NativeFieldInfoPtr_screenSettings); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new ScreenSettings(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameConfig.NativeFieldInfoPtr_screenSettings), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x170016C4 RID: 5828 // (get) Token: 0x06003D6C RID: 15724 RVA: 0x000F29F4 File Offset: 0x000F0BF4 // (set) Token: 0x06003D6D RID: 15725 RVA: 0x000F2A28 File Offset: 0x000F0C28 public unsafe CameraSettings cameraSettings { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameConfig.NativeFieldInfoPtr_cameraSettings); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new CameraSettings(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameConfig.NativeFieldInfoPtr_cameraSettings), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x170016C5 RID: 5829 // (get) Token: 0x06003D6E RID: 15726 RVA: 0x000F2A50 File Offset: 0x000F0C50 // (set) Token: 0x06003D6F RID: 15727 RVA: 0x000F2A84 File Offset: 0x000F0C84 public unsafe VolumeSettings volumeSettings { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameConfig.NativeFieldInfoPtr_volumeSettings); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new VolumeSettings(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameConfig.NativeFieldInfoPtr_volumeSettings), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x170016C6 RID: 5830 // (get) Token: 0x06003D70 RID: 15728 RVA: 0x000F2AAC File Offset: 0x000F0CAC // (set) Token: 0x06003D71 RID: 15729 RVA: 0x000F2AE0 File Offset: 0x000F0CE0 public unsafe GameControllerKeyMaps keyMaps { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameConfig.NativeFieldInfoPtr_keyMaps); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameControllerKeyMaps(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameConfig.NativeFieldInfoPtr_keyMaps), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x04002825 RID: 10277 private static readonly IntPtr NativeFieldInfoPtr_configVersion; // Token: 0x04002826 RID: 10278 private static readonly IntPtr NativeFieldInfoPtr_hasSetupLanguage; // Token: 0x04002827 RID: 10279 private static readonly IntPtr NativeFieldInfoPtr_gameSettings; // Token: 0x04002828 RID: 10280 private static readonly IntPtr NativeFieldInfoPtr_screenSettings; // Token: 0x04002829 RID: 10281 private static readonly IntPtr NativeFieldInfoPtr_cameraSettings; // Token: 0x0400282A RID: 10282 private static readonly IntPtr NativeFieldInfoPtr_volumeSettings; // Token: 0x0400282B RID: 10283 private static readonly IntPtr NativeFieldInfoPtr_keyMaps; // Token: 0x0400282C RID: 10284 private static readonly IntPtr NativeMethodInfoPtr__ctor_Public_Void_0; }