using System; using Il2CppInterop.Common.Attributes; using Il2CppInterop.Runtime; using UnityEngine; // Token: 0x0200028D RID: 653 public sealed class GameCursor : ScriptableObject { // Token: 0x17001F39 RID: 7993 // (get) Token: 0x06005969 RID: 22889 RVA: 0x00168468 File Offset: 0x00166668 public unsafe Texture2D Icon { [CallerCount(10)] [CachedScanResults(RefRangeStart = 7233, RefRangeEnd = 7243, XrefRangeStart = 7233, XrefRangeEnd = 7243, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] get { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(GameCursor.NativeMethodInfoPtr_get_Icon_Public_get_Texture2D_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); IntPtr intPtr3 = intPtr; return (intPtr3 != 0) ? new Texture2D(intPtr3) : null; } } // Token: 0x17001F3A RID: 7994 // (get) Token: 0x0600596A RID: 22890 RVA: 0x001684C0 File Offset: 0x001666C0 // (set) Token: 0x0600596B RID: 22891 RVA: 0x00168510 File Offset: 0x00166710 public unsafe bool IsVisible { [CallerCount(0)] get { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(GameCursor.NativeMethodInfoPtr_get_IsVisible_Public_get_Boolean_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); return *IL2CPP.il2cpp_object_unbox(intPtr); } [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 564942, XrefRangeEnd = 564943, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] set { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); checked { IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)]; *ptr = ref value; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(GameCursor.NativeMethodInfoPtr_set_IsVisible_Private_set_Void_Boolean_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } } } // Token: 0x17001F3B RID: 7995 // (get) Token: 0x0600596C RID: 22892 RVA: 0x00168564 File Offset: 0x00166764 // (set) Token: 0x0600596D RID: 22893 RVA: 0x001685B4 File Offset: 0x001667B4 public unsafe CursorLockMode LockState { [CallerCount(0)] get { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(GameCursor.NativeMethodInfoPtr_get_LockState_Public_get_CursorLockMode_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); return *IL2CPP.il2cpp_object_unbox(intPtr); } [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 564943, XrefRangeEnd = 564944, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] set { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); checked { IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)]; *ptr = ref value; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(GameCursor.NativeMethodInfoPtr_set_LockState_Private_set_Void_CursorLockMode_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } } } // Token: 0x0600596E RID: 22894 RVA: 0x00168608 File Offset: 0x00166808 [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 564944, XrefRangeEnd = 564950, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void Init(bool isVisible) { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); checked { IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)]; *ptr = ref isVisible; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(GameCursor.NativeMethodInfoPtr_Init_Public_Void_Boolean_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } } // Token: 0x0600596F RID: 22895 RVA: 0x0016865C File Offset: 0x0016685C [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 564950, XrefRangeEnd = 564952, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void UpdateCursorIcon() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(GameCursor.NativeMethodInfoPtr_UpdateCursorIcon_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x06005970 RID: 22896 RVA: 0x001686A0 File Offset: 0x001668A0 [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 564952, XrefRangeEnd = 564958, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void TryUpdateState(bool isVisible) { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); checked { IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)]; *ptr = ref isVisible; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(GameCursor.NativeMethodInfoPtr_TryUpdateState_Public_Void_Boolean_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } } // Token: 0x06005971 RID: 22897 RVA: 0x001686F4 File Offset: 0x001668F4 [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 0, XrefRangeEnd = 0, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void UpdateCursorState(bool isVisible) { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); checked { IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)]; *ptr = ref isVisible; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(GameCursor.NativeMethodInfoPtr_UpdateCursorState_Private_Void_Boolean_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } } // Token: 0x06005972 RID: 22898 RVA: 0x00168748 File Offset: 0x00166948 [CallerCount(3)] [CachedScanResults(RefRangeStart = 207296, RefRangeEnd = 207299, XrefRangeStart = 207296, XrefRangeEnd = 207299, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe GameCursor() : this(IL2CPP.il2cpp_object_new(Il2CppClassPointerStore.NativeClassPtr)) { IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(GameCursor.NativeMethodInfoPtr__ctor_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x06005973 RID: 22899 RVA: 0x00168794 File Offset: 0x00166994 // Note: this type is marked as 'beforefieldinit'. static GameCursor() { Il2CppClassPointerStore.NativeClassPtr = IL2CPP.GetIl2CppClass("Assembly-CSharp.dll", "", "GameCursor"); IL2CPP.il2cpp_runtime_class_init(Il2CppClassPointerStore.NativeClassPtr); GameCursor.NativeFieldInfoPtr_cursorIcon = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "cursorIcon"); GameCursor.NativeFieldInfoPtr_cursorVisible = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "cursorVisible"); GameCursor.NativeFieldInfoPtr_cursorLockState = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "cursorLockState"); GameCursor.NativeMethodInfoPtr_get_Icon_Public_get_Texture2D_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100669618); GameCursor.NativeMethodInfoPtr_get_IsVisible_Public_get_Boolean_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100669619); GameCursor.NativeMethodInfoPtr_set_IsVisible_Private_set_Void_Boolean_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100669620); GameCursor.NativeMethodInfoPtr_get_LockState_Public_get_CursorLockMode_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100669621); GameCursor.NativeMethodInfoPtr_set_LockState_Private_set_Void_CursorLockMode_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100669622); GameCursor.NativeMethodInfoPtr_Init_Public_Void_Boolean_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100669623); GameCursor.NativeMethodInfoPtr_UpdateCursorIcon_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100669624); GameCursor.NativeMethodInfoPtr_TryUpdateState_Public_Void_Boolean_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100669625); GameCursor.NativeMethodInfoPtr_UpdateCursorState_Private_Void_Boolean_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100669626); GameCursor.NativeMethodInfoPtr__ctor_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100669627); } // Token: 0x06005974 RID: 22900 RVA: 0x00009DEC File Offset: 0x00007FEC public GameCursor(IntPtr pointer) : base(pointer) { } // Token: 0x17001F36 RID: 7990 // (get) Token: 0x06005975 RID: 22901 RVA: 0x001688C8 File Offset: 0x00166AC8 // (set) Token: 0x06005976 RID: 22902 RVA: 0x001688FC File Offset: 0x00166AFC public unsafe Texture2D cursorIcon { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameCursor.NativeFieldInfoPtr_cursorIcon); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new Texture2D(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameCursor.NativeFieldInfoPtr_cursorIcon), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17001F37 RID: 7991 // (get) Token: 0x06005977 RID: 22903 RVA: 0x00168924 File Offset: 0x00166B24 // (set) Token: 0x06005978 RID: 22904 RVA: 0x0016894C File Offset: 0x00166B4C public unsafe bool cursorVisible { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameCursor.NativeFieldInfoPtr_cursorVisible); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameCursor.NativeFieldInfoPtr_cursorVisible)) = value; } } // Token: 0x17001F38 RID: 7992 // (get) Token: 0x06005979 RID: 22905 RVA: 0x00168970 File Offset: 0x00166B70 // (set) Token: 0x0600597A RID: 22906 RVA: 0x00168998 File Offset: 0x00166B98 public unsafe CursorLockMode cursorLockState { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameCursor.NativeFieldInfoPtr_cursorLockState); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameCursor.NativeFieldInfoPtr_cursorLockState)) = value; } } // Token: 0x04003B54 RID: 15188 private static readonly IntPtr NativeFieldInfoPtr_cursorIcon; // Token: 0x04003B55 RID: 15189 private static readonly IntPtr NativeFieldInfoPtr_cursorVisible; // Token: 0x04003B56 RID: 15190 private static readonly IntPtr NativeFieldInfoPtr_cursorLockState; // Token: 0x04003B57 RID: 15191 private static readonly IntPtr NativeMethodInfoPtr_get_Icon_Public_get_Texture2D_0; // Token: 0x04003B58 RID: 15192 private static readonly IntPtr NativeMethodInfoPtr_get_IsVisible_Public_get_Boolean_0; // Token: 0x04003B59 RID: 15193 private static readonly IntPtr NativeMethodInfoPtr_set_IsVisible_Private_set_Void_Boolean_0; // Token: 0x04003B5A RID: 15194 private static readonly IntPtr NativeMethodInfoPtr_get_LockState_Public_get_CursorLockMode_0; // Token: 0x04003B5B RID: 15195 private static readonly IntPtr NativeMethodInfoPtr_set_LockState_Private_set_Void_CursorLockMode_0; // Token: 0x04003B5C RID: 15196 private static readonly IntPtr NativeMethodInfoPtr_Init_Public_Void_Boolean_0; // Token: 0x04003B5D RID: 15197 private static readonly IntPtr NativeMethodInfoPtr_UpdateCursorIcon_Public_Void_0; // Token: 0x04003B5E RID: 15198 private static readonly IntPtr NativeMethodInfoPtr_TryUpdateState_Public_Void_Boolean_0; // Token: 0x04003B5F RID: 15199 private static readonly IntPtr NativeMethodInfoPtr_UpdateCursorState_Private_Void_Boolean_0; // Token: 0x04003B60 RID: 15200 private static readonly IntPtr NativeMethodInfoPtr__ctor_Public_Void_0; }