using System; using Il2CppInterop.Common.Attributes; using Il2CppInterop.Runtime; using Il2CppInterop.Runtime.InteropTypes.Arrays; using Il2CppSystem; using Il2CppSystem.Reflection; using MarsSDK; using Newtonsoft.Json; // Token: 0x0200013B RID: 315 public class GameDataProvider : Object { // Token: 0x060040A0 RID: 16544 RVA: 0x000FDEC0 File Offset: 0x000FC0C0 [CallerCount(6)] [CachedScanResults(RefRangeStart = 530406, RefRangeEnd = 530412, XrefRangeStart = 530388, XrefRangeEnd = 530406, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe GameDataProvider() : this(IL2CPP.il2cpp_object_new(Il2CppClassPointerStore.NativeClassPtr)) { IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(GameDataProvider.NativeMethodInfoPtr__ctor_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x060040A1 RID: 16545 RVA: 0x000FDF0C File Offset: 0x000FC10C [CallerCount(2)] [CachedScanResults(RefRangeStart = 530419, RefRangeEnd = 530421, XrefRangeStart = 530412, XrefRangeEnd = 530419, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe Il2CppStructArray GetBytes(Object source) { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); checked { IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)]; *ptr = IL2CPP.Il2CppObjectBaseToPtr(source); IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(GameDataProvider.NativeMethodInfoPtr_GetBytes_Public_Il2CppStructArray_1_Byte_Object_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); IntPtr intPtr3 = intPtr; return (intPtr3 != 0) ? new Il2CppStructArray(intPtr3) : null; } } // Token: 0x060040A2 RID: 16546 RVA: 0x000FDF7C File Offset: 0x000FC17C [CallerCount(6)] [CachedScanResults(RefRangeStart = 530424, RefRangeEnd = 530430, XrefRangeStart = 530421, XrefRangeEnd = 530424, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe T GetData(Il2CppStructArray source) { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); checked { IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)]; *ptr = IL2CPP.Il2CppObjectBaseToPtr(source); IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(GameDataProvider.MethodInfoStoreGeneric_GetData_Public_T_Il2CppStructArray_1_Byte_0.Pointer, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); return IL2CPP.PointerToValueGeneric(intPtr, false, true); } } // Token: 0x060040A3 RID: 16547 RVA: 0x000FDFE0 File Offset: 0x000FC1E0 [CallerCount(1)] [CachedScanResults(RefRangeStart = 530434, RefRangeEnd = 530435, XrefRangeStart = 530430, XrefRangeEnd = 530434, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe string Serialize(Object data, bool indent) { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr; checked { ptr = stackalloc IntPtr[unchecked((UIntPtr)2) * (UIntPtr)sizeof(IntPtr)]; *ptr = IL2CPP.Il2CppObjectBaseToPtr(data); } ptr[checked(unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)) / (UIntPtr)sizeof(IntPtr)] = ref indent; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(GameDataProvider.NativeMethodInfoPtr_Serialize_Public_String_Object_Boolean_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); return IL2CPP.Il2CppStringToManaged(intPtr); } // Token: 0x060040A4 RID: 16548 RVA: 0x000FE058 File Offset: 0x000FC258 [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 530435, XrefRangeEnd = 530438, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe T Deserialize(string data) { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); checked { IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)]; *ptr = IL2CPP.ManagedStringToIl2Cpp(data); IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(GameDataProvider.MethodInfoStoreGeneric_Deserialize_Public_T_String_0.Pointer, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); return IL2CPP.PointerToValueGeneric(intPtr, false, true); } } // Token: 0x060040A5 RID: 16549 RVA: 0x000FE0BC File Offset: 0x000FC2BC // Note: this type is marked as 'beforefieldinit'. static GameDataProvider() { Il2CppClassPointerStore.NativeClassPtr = IL2CPP.GetIl2CppClass("Assembly-CSharp.dll", "", "GameDataProvider"); IL2CPP.il2cpp_runtime_class_init(Il2CppClassPointerStore.NativeClassPtr); GameDataProvider.NativeFieldInfoPtr_aes = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "aes"); GameDataProvider.NativeFieldInfoPtr_settings = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "settings"); GameDataProvider.NativeMethodInfoPtr__ctor_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100667207); GameDataProvider.NativeMethodInfoPtr_GetBytes_Public_Il2CppStructArray_1_Byte_Object_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100667208); GameDataProvider.NativeMethodInfoPtr_GetData_Public_T_Il2CppStructArray_1_Byte_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100667209); GameDataProvider.NativeMethodInfoPtr_Serialize_Public_String_Object_Boolean_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100667210); GameDataProvider.NativeMethodInfoPtr_Deserialize_Public_T_String_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100667211); } // Token: 0x060040A6 RID: 16550 RVA: 0x0000A688 File Offset: 0x00008888 public GameDataProvider(IntPtr pointer) : base(pointer) { } // Token: 0x17001811 RID: 6161 // (get) Token: 0x060040A7 RID: 16551 RVA: 0x000FE178 File Offset: 0x000FC378 // (set) Token: 0x060040A8 RID: 16552 RVA: 0x000FE1AC File Offset: 0x000FC3AC public unsafe AESCryptography aes { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameDataProvider.NativeFieldInfoPtr_aes); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new AESCryptography(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameDataProvider.NativeFieldInfoPtr_aes), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17001812 RID: 6162 // (get) Token: 0x060040A9 RID: 16553 RVA: 0x000FE1D4 File Offset: 0x000FC3D4 // (set) Token: 0x060040AA RID: 16554 RVA: 0x000FE208 File Offset: 0x000FC408 public unsafe JsonSerializerSettings settings { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameDataProvider.NativeFieldInfoPtr_settings); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new JsonSerializerSettings(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameDataProvider.NativeFieldInfoPtr_settings), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x040029F6 RID: 10742 private static readonly IntPtr NativeFieldInfoPtr_aes; // Token: 0x040029F7 RID: 10743 private static readonly IntPtr NativeFieldInfoPtr_settings; // Token: 0x040029F8 RID: 10744 private static readonly IntPtr NativeMethodInfoPtr__ctor_Public_Void_0; // Token: 0x040029F9 RID: 10745 private static readonly IntPtr NativeMethodInfoPtr_GetBytes_Public_Il2CppStructArray_1_Byte_Object_0; // Token: 0x040029FA RID: 10746 private static readonly IntPtr NativeMethodInfoPtr_GetData_Public_T_Il2CppStructArray_1_Byte_0; // Token: 0x040029FB RID: 10747 private static readonly IntPtr NativeMethodInfoPtr_Serialize_Public_String_Object_Boolean_0; // Token: 0x040029FC RID: 10748 private static readonly IntPtr NativeMethodInfoPtr_Deserialize_Public_T_String_0; // Token: 0x0200013C RID: 316 private sealed class MethodInfoStoreGeneric_GetData_Public_T_Il2CppStructArray_1_Byte_0 { // Token: 0x040029FD RID: 10749 internal static IntPtr Pointer = IL2CPP.il2cpp_method_get_from_reflection(IL2CPP.Il2CppObjectBaseToPtrNotNull(new MethodInfo(IL2CPP.il2cpp_method_get_object(GameDataProvider.NativeMethodInfoPtr_GetData_Public_T_Il2CppStructArray_1_Byte_0, Il2CppClassPointerStore.NativeClassPtr)).MakeGenericMethod(new Il2CppReferenceArray(new Type[] { Type.internal_from_handle(IL2CPP.il2cpp_class_get_type(Il2CppClassPointerStore.NativeClassPtr)) })))); } // Token: 0x0200013D RID: 317 private sealed class MethodInfoStoreGeneric_Deserialize_Public_T_String_0 { // Token: 0x040029FE RID: 10750 internal static IntPtr Pointer = IL2CPP.il2cpp_method_get_from_reflection(IL2CPP.Il2CppObjectBaseToPtrNotNull(new MethodInfo(IL2CPP.il2cpp_method_get_object(GameDataProvider.NativeMethodInfoPtr_Deserialize_Public_T_String_0, Il2CppClassPointerStore.NativeClassPtr)).MakeGenericMethod(new Il2CppReferenceArray(new Type[] { Type.internal_from_handle(IL2CPP.il2cpp_class_get_type(Il2CppClassPointerStore.NativeClassPtr)) })))); } }