using System; using Il2CppInterop.Common.Attributes; using Il2CppInterop.Runtime; using UnityEngine; // Token: 0x020001FC RID: 508 public class GameFontPack : ScriptableObject { // Token: 0x17001C0A RID: 7178 // (get) Token: 0x06004DD9 RID: 19929 RVA: 0x00134EDC File Offset: 0x001330DC public unsafe Font Medium { [CallerCount(10)] [CachedScanResults(RefRangeStart = 7233, RefRangeEnd = 7243, XrefRangeStart = 7233, XrefRangeEnd = 7243, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] get { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(GameFontPack.NativeMethodInfoPtr_get_Medium_Public_get_Font_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); IntPtr intPtr3 = intPtr; return (intPtr3 != 0) ? new Font(intPtr3) : null; } } // Token: 0x17001C0B RID: 7179 // (get) Token: 0x06004DDA RID: 19930 RVA: 0x00134F34 File Offset: 0x00133134 public unsafe Font Regular { [CallerCount(1)] [CachedScanResults(RefRangeStart = 7321, RefRangeEnd = 7322, XrefRangeStart = 7321, XrefRangeEnd = 7322, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] get { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(GameFontPack.NativeMethodInfoPtr_get_Regular_Public_get_Font_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); IntPtr intPtr3 = intPtr; return (intPtr3 != 0) ? new Font(intPtr3) : null; } } // Token: 0x17001C0C RID: 7180 // (get) Token: 0x06004DDB RID: 19931 RVA: 0x00134F8C File Offset: 0x0013318C public unsafe Font Light { [CallerCount(3)] [CachedScanResults(RefRangeStart = 11029, RefRangeEnd = 11032, XrefRangeStart = 11029, XrefRangeEnd = 11032, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] get { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(GameFontPack.NativeMethodInfoPtr_get_Light_Public_get_Font_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); IntPtr intPtr3 = intPtr; return (intPtr3 != 0) ? new Font(intPtr3) : null; } } // Token: 0x06004DDC RID: 19932 RVA: 0x00134FE4 File Offset: 0x001331E4 [CallerCount(3)] [CachedScanResults(RefRangeStart = 207296, RefRangeEnd = 207299, XrefRangeStart = 207296, XrefRangeEnd = 207299, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe GameFontPack() : this(IL2CPP.il2cpp_object_new(Il2CppClassPointerStore.NativeClassPtr)) { IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(GameFontPack.NativeMethodInfoPtr__ctor_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x06004DDD RID: 19933 RVA: 0x00135030 File Offset: 0x00133230 // Note: this type is marked as 'beforefieldinit'. static GameFontPack() { Il2CppClassPointerStore.NativeClassPtr = IL2CPP.GetIl2CppClass("Assembly-CSharp.dll", "", "GameFontPack"); IL2CPP.il2cpp_runtime_class_init(Il2CppClassPointerStore.NativeClassPtr); GameFontPack.NativeFieldInfoPtr_medium = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "medium"); GameFontPack.NativeFieldInfoPtr_regular = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "regular"); GameFontPack.NativeFieldInfoPtr_light = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "light"); GameFontPack.NativeMethodInfoPtr_get_Medium_Public_get_Font_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100668416); GameFontPack.NativeMethodInfoPtr_get_Regular_Public_get_Font_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100668417); GameFontPack.NativeMethodInfoPtr_get_Light_Public_get_Font_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100668418); GameFontPack.NativeMethodInfoPtr__ctor_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100668419); } // Token: 0x06004DDE RID: 19934 RVA: 0x00009DEC File Offset: 0x00007FEC public GameFontPack(IntPtr pointer) : base(pointer) { } // Token: 0x17001C07 RID: 7175 // (get) Token: 0x06004DDF RID: 19935 RVA: 0x001350EC File Offset: 0x001332EC // (set) Token: 0x06004DE0 RID: 19936 RVA: 0x00135120 File Offset: 0x00133320 public unsafe Font medium { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameFontPack.NativeFieldInfoPtr_medium); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new Font(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameFontPack.NativeFieldInfoPtr_medium), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17001C08 RID: 7176 // (get) Token: 0x06004DE1 RID: 19937 RVA: 0x00135148 File Offset: 0x00133348 // (set) Token: 0x06004DE2 RID: 19938 RVA: 0x0013517C File Offset: 0x0013337C public unsafe Font regular { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameFontPack.NativeFieldInfoPtr_regular); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new Font(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameFontPack.NativeFieldInfoPtr_regular), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17001C09 RID: 7177 // (get) Token: 0x06004DE3 RID: 19939 RVA: 0x001351A4 File Offset: 0x001333A4 // (set) Token: 0x06004DE4 RID: 19940 RVA: 0x001351D8 File Offset: 0x001333D8 public unsafe Font light { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameFontPack.NativeFieldInfoPtr_light); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new Font(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameFontPack.NativeFieldInfoPtr_light), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x0400331F RID: 13087 private static readonly IntPtr NativeFieldInfoPtr_medium; // Token: 0x04003320 RID: 13088 private static readonly IntPtr NativeFieldInfoPtr_regular; // Token: 0x04003321 RID: 13089 private static readonly IntPtr NativeFieldInfoPtr_light; // Token: 0x04003322 RID: 13090 private static readonly IntPtr NativeMethodInfoPtr_get_Medium_Public_get_Font_0; // Token: 0x04003323 RID: 13091 private static readonly IntPtr NativeMethodInfoPtr_get_Regular_Public_get_Font_0; // Token: 0x04003324 RID: 13092 private static readonly IntPtr NativeMethodInfoPtr_get_Light_Public_get_Font_0; // Token: 0x04003325 RID: 13093 private static readonly IntPtr NativeMethodInfoPtr__ctor_Public_Void_0; }