using System; using Il2CppInterop.Common.Attributes; using Il2CppInterop.Runtime; using Il2CppSystem; // Token: 0x02000132 RID: 306 public class GameSaveBasicDataVer46 : Object { // Token: 0x06003F3D RID: 16189 RVA: 0x000F96DC File Offset: 0x000F78DC [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 530293, XrefRangeEnd = 530297, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe GameSaveBasicData UpgradeVersion() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(GameSaveBasicDataVer46.NativeMethodInfoPtr_UpgradeVersion_Public_GameSaveBasicData_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); IntPtr intPtr3 = intPtr; return (intPtr3 != 0) ? new GameSaveBasicData(intPtr3) : null; } // Token: 0x06003F3E RID: 16190 RVA: 0x000F9734 File Offset: 0x000F7934 [CallerCount(0)] public unsafe ulong GetGamingTime() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(GameSaveBasicDataVer46.NativeMethodInfoPtr_GetGamingTime_Private_UInt64_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); return *IL2CPP.il2cpp_object_unbox(intPtr); } // Token: 0x06003F3F RID: 16191 RVA: 0x000F9784 File Offset: 0x000F7984 [CallerCount(0)] public unsafe int GetGameCleared() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(GameSaveBasicDataVer46.NativeMethodInfoPtr_GetGameCleared_Private_Int32_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); return *IL2CPP.il2cpp_object_unbox(intPtr); } // Token: 0x06003F40 RID: 16192 RVA: 0x000F97D4 File Offset: 0x000F79D4 [CallerCount(1642)] [CachedScanResults(RefRangeStart = 7417, RefRangeEnd = 9059, XrefRangeStart = 7417, XrefRangeEnd = 9059, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe GameSaveBasicDataVer46() : this(IL2CPP.il2cpp_object_new(Il2CppClassPointerStore.NativeClassPtr)) { IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(GameSaveBasicDataVer46.NativeMethodInfoPtr__ctor_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x06003F41 RID: 16193 RVA: 0x000F9820 File Offset: 0x000F7A20 // Note: this type is marked as 'beforefieldinit'. static GameSaveBasicDataVer46() { Il2CppClassPointerStore.NativeClassPtr = IL2CPP.GetIl2CppClass("Assembly-CSharp.dll", "", "GameSaveBasicDataVer46"); IL2CPP.il2cpp_runtime_class_init(Il2CppClassPointerStore.NativeClassPtr); GameSaveBasicDataVer46.NativeFieldInfoPtr_dataIndex = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "dataIndex"); GameSaveBasicDataVer46.NativeFieldInfoPtr_difficulty = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "difficulty"); GameSaveBasicDataVer46.NativeFieldInfoPtr_stage = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "stage"); GameSaveBasicDataVer46.NativeFieldInfoPtr_savePoint = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "savePoint"); GameSaveBasicDataVer46.NativeFieldInfoPtr_showTeleportMenu = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "showTeleportMenu"); GameSaveBasicDataVer46.NativeFieldInfoPtr_timeStamp = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "timeStamp"); GameSaveBasicDataVer46.NativeFieldInfoPtr_playedSeconds = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "playedSeconds"); GameSaveBasicDataVer46.NativeFieldInfoPtr_gameBeatingCounter = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "gameBeatingCounter"); GameSaveBasicDataVer46.NativeFieldInfoPtr_gamingTime = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "gamingTime"); GameSaveBasicDataVer46.NativeFieldInfoPtr_gameClearedTimes = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "gameClearedTimes"); GameSaveBasicDataVer46.NativeMethodInfoPtr_UpgradeVersion_Public_GameSaveBasicData_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100667178); GameSaveBasicDataVer46.NativeMethodInfoPtr_GetGamingTime_Private_UInt64_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100667179); GameSaveBasicDataVer46.NativeMethodInfoPtr_GetGameCleared_Private_Int32_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100667180); GameSaveBasicDataVer46.NativeMethodInfoPtr__ctor_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100667181); } // Token: 0x06003F42 RID: 16194 RVA: 0x0000A688 File Offset: 0x00008888 public GameSaveBasicDataVer46(IntPtr pointer) : base(pointer) { } // Token: 0x17001777 RID: 6007 // (get) Token: 0x06003F43 RID: 16195 RVA: 0x000F9968 File Offset: 0x000F7B68 // (set) Token: 0x06003F44 RID: 16196 RVA: 0x000F9990 File Offset: 0x000F7B90 public unsafe int dataIndex { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameSaveBasicDataVer46.NativeFieldInfoPtr_dataIndex); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameSaveBasicDataVer46.NativeFieldInfoPtr_dataIndex)) = value; } } // Token: 0x17001778 RID: 6008 // (get) Token: 0x06003F45 RID: 16197 RVA: 0x000F99B4 File Offset: 0x000F7BB4 // (set) Token: 0x06003F46 RID: 16198 RVA: 0x000F99DC File Offset: 0x000F7BDC public unsafe GameDifficulty difficulty { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameSaveBasicDataVer46.NativeFieldInfoPtr_difficulty); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameSaveBasicDataVer46.NativeFieldInfoPtr_difficulty)) = value; } } // Token: 0x17001779 RID: 6009 // (get) Token: 0x06003F47 RID: 16199 RVA: 0x000F9A00 File Offset: 0x000F7C00 // (set) Token: 0x06003F48 RID: 16200 RVA: 0x000F9A28 File Offset: 0x000F7C28 public unsafe GameStage stage { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameSaveBasicDataVer46.NativeFieldInfoPtr_stage); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameSaveBasicDataVer46.NativeFieldInfoPtr_stage)) = value; } } // Token: 0x1700177A RID: 6010 // (get) Token: 0x06003F49 RID: 16201 RVA: 0x000F9A4C File Offset: 0x000F7C4C // (set) Token: 0x06003F4A RID: 16202 RVA: 0x000F9A74 File Offset: 0x000F7C74 public unsafe int savePoint { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameSaveBasicDataVer46.NativeFieldInfoPtr_savePoint); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameSaveBasicDataVer46.NativeFieldInfoPtr_savePoint)) = value; } } // Token: 0x1700177B RID: 6011 // (get) Token: 0x06003F4B RID: 16203 RVA: 0x000F9A98 File Offset: 0x000F7C98 // (set) Token: 0x06003F4C RID: 16204 RVA: 0x000F9AC0 File Offset: 0x000F7CC0 public unsafe bool showTeleportMenu { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameSaveBasicDataVer46.NativeFieldInfoPtr_showTeleportMenu); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameSaveBasicDataVer46.NativeFieldInfoPtr_showTeleportMenu)) = value; } } // Token: 0x1700177C RID: 6012 // (get) Token: 0x06003F4D RID: 16205 RVA: 0x000F9AE4 File Offset: 0x000F7CE4 // (set) Token: 0x06003F4E RID: 16206 RVA: 0x000F9B0C File Offset: 0x000F7D0C public unsafe long timeStamp { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameSaveBasicDataVer46.NativeFieldInfoPtr_timeStamp); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameSaveBasicDataVer46.NativeFieldInfoPtr_timeStamp)) = value; } } // Token: 0x1700177D RID: 6013 // (get) Token: 0x06003F4F RID: 16207 RVA: 0x000F9B30 File Offset: 0x000F7D30 // (set) Token: 0x06003F50 RID: 16208 RVA: 0x000F9B58 File Offset: 0x000F7D58 public unsafe ulong playedSeconds { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameSaveBasicDataVer46.NativeFieldInfoPtr_playedSeconds); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameSaveBasicDataVer46.NativeFieldInfoPtr_playedSeconds)) = value; } } // Token: 0x1700177E RID: 6014 // (get) Token: 0x06003F51 RID: 16209 RVA: 0x000F9B7C File Offset: 0x000F7D7C // (set) Token: 0x06003F52 RID: 16210 RVA: 0x000F9BA4 File Offset: 0x000F7DA4 public unsafe int gameBeatingCounter { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameSaveBasicDataVer46.NativeFieldInfoPtr_gameBeatingCounter); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameSaveBasicDataVer46.NativeFieldInfoPtr_gameBeatingCounter)) = value; } } // Token: 0x1700177F RID: 6015 // (get) Token: 0x06003F53 RID: 16211 RVA: 0x000F9BC8 File Offset: 0x000F7DC8 // (set) Token: 0x06003F54 RID: 16212 RVA: 0x000F9BF0 File Offset: 0x000F7DF0 public unsafe ulong gamingTime { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameSaveBasicDataVer46.NativeFieldInfoPtr_gamingTime); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameSaveBasicDataVer46.NativeFieldInfoPtr_gamingTime)) = value; } } // Token: 0x17001780 RID: 6016 // (get) Token: 0x06003F55 RID: 16213 RVA: 0x000F9C14 File Offset: 0x000F7E14 // (set) Token: 0x06003F56 RID: 16214 RVA: 0x000F9C3C File Offset: 0x000F7E3C public unsafe int gameClearedTimes { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameSaveBasicDataVer46.NativeFieldInfoPtr_gameClearedTimes); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameSaveBasicDataVer46.NativeFieldInfoPtr_gameClearedTimes)) = value; } } // Token: 0x0400293F RID: 10559 private static readonly IntPtr NativeFieldInfoPtr_dataIndex; // Token: 0x04002940 RID: 10560 private static readonly IntPtr NativeFieldInfoPtr_difficulty; // Token: 0x04002941 RID: 10561 private static readonly IntPtr NativeFieldInfoPtr_stage; // Token: 0x04002942 RID: 10562 private static readonly IntPtr NativeFieldInfoPtr_savePoint; // Token: 0x04002943 RID: 10563 private static readonly IntPtr NativeFieldInfoPtr_showTeleportMenu; // Token: 0x04002944 RID: 10564 private static readonly IntPtr NativeFieldInfoPtr_timeStamp; // Token: 0x04002945 RID: 10565 private static readonly IntPtr NativeFieldInfoPtr_playedSeconds; // Token: 0x04002946 RID: 10566 private static readonly IntPtr NativeFieldInfoPtr_gameBeatingCounter; // Token: 0x04002947 RID: 10567 private static readonly IntPtr NativeFieldInfoPtr_gamingTime; // Token: 0x04002948 RID: 10568 private static readonly IntPtr NativeFieldInfoPtr_gameClearedTimes; // Token: 0x04002949 RID: 10569 private static readonly IntPtr NativeMethodInfoPtr_UpgradeVersion_Public_GameSaveBasicData_0; // Token: 0x0400294A RID: 10570 private static readonly IntPtr NativeMethodInfoPtr_GetGamingTime_Private_UInt64_0; // Token: 0x0400294B RID: 10571 private static readonly IntPtr NativeMethodInfoPtr_GetGameCleared_Private_Int32_0; // Token: 0x0400294C RID: 10572 private static readonly IntPtr NativeMethodInfoPtr__ctor_Public_Void_0; }