using System; using Il2CppInterop.Common.Attributes; using Il2CppInterop.Runtime; using Il2CppInterop.Runtime.InteropTypes.Arrays; using Il2CppSystem; using Il2CppSystem.Collections.Generic; // Token: 0x02000130 RID: 304 public class GameSaveLegacy : Object { // Token: 0x06003E42 RID: 15938 RVA: 0x000F63D0 File Offset: 0x000F45D0 [CallerCount(3)] [CachedScanResults(RefRangeStart = 529936, RefRangeEnd = 529939, XrefRangeStart = 529922, XrefRangeEnd = 529936, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe GameSave Convert(string filePath) { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); checked { IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)]; *ptr = IL2CPP.ManagedStringToIl2Cpp(filePath); IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(GameSaveLegacy.NativeMethodInfoPtr_Convert_Public_GameSave_String_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); IntPtr intPtr3 = intPtr; return (intPtr3 != 0) ? new GameSave(intPtr3) : null; } } // Token: 0x06003E43 RID: 15939 RVA: 0x000F6440 File Offset: 0x000F4640 [CallerCount(1)] [CachedScanResults(RefRangeStart = 530090, RefRangeEnd = 530091, XrefRangeStart = 529939, XrefRangeEnd = 530090, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe bool TryLoadFile(string filePath) { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); checked { IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)]; *ptr = IL2CPP.ManagedStringToIl2Cpp(filePath); IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(GameSaveLegacy.NativeMethodInfoPtr_TryLoadFile_Private_Boolean_String_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); return *IL2CPP.il2cpp_object_unbox(intPtr); } } // Token: 0x06003E44 RID: 15940 RVA: 0x000F64A8 File Offset: 0x000F46A8 [CallerCount(1)] [CachedScanResults(RefRangeStart = 530215, RefRangeEnd = 530216, XrefRangeStart = 530091, XrefRangeEnd = 530215, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe GameSave ConvertGameSave(int dataIndex) { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); checked { IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)]; *ptr = ref dataIndex; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(GameSaveLegacy.NativeMethodInfoPtr_ConvertGameSave_Private_GameSave_Int32_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); IntPtr intPtr3 = intPtr; return (intPtr3 != 0) ? new GameSave(intPtr3) : null; } } // Token: 0x06003E45 RID: 15941 RVA: 0x000F6510 File Offset: 0x000F4710 [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 530216, XrefRangeEnd = 530222, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe Il2CppStructArray ConvertTreasureData(Il2CppStructArray data) { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); checked { IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)]; *ptr = IL2CPP.Il2CppObjectBaseToPtr(data); IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(GameSaveLegacy.NativeMethodInfoPtr_ConvertTreasureData_Private_Il2CppStructArray_1_Boolean_Il2CppStructArray_1_Boolean_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); IntPtr intPtr3 = intPtr; return (intPtr3 != 0) ? new Il2CppStructArray(intPtr3) : null; } } // Token: 0x06003E46 RID: 15942 RVA: 0x000F6580 File Offset: 0x000F4780 [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 530222, XrefRangeEnd = 530228, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe Il2CppReferenceArray ConvertSceneItem(List data) { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); checked { IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)]; *ptr = IL2CPP.Il2CppObjectBaseToPtr(data); IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(GameSaveLegacy.NativeMethodInfoPtr_ConvertSceneItem_Private_Il2CppReferenceArray_1_SceneItem_List_1_SceneItem_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); IntPtr intPtr3 = intPtr; return (intPtr3 != 0) ? new Il2CppReferenceArray(intPtr3) : null; } } // Token: 0x06003E47 RID: 15943 RVA: 0x000F65F0 File Offset: 0x000F47F0 [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 530228, XrefRangeEnd = 530229, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe ulong GetPlaySeconds(float value) { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); checked { IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)]; *ptr = ref value; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(GameSaveLegacy.NativeMethodInfoPtr_GetPlaySeconds_Private_UInt64_Single_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); return *IL2CPP.il2cpp_object_unbox(intPtr); } } // Token: 0x06003E48 RID: 15944 RVA: 0x000F6654 File Offset: 0x000F4854 [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 530229, XrefRangeEnd = 530232, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe long GetSaveTimeStamp() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(GameSaveLegacy.NativeMethodInfoPtr_GetSaveTimeStamp_Private_Int64_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); return *IL2CPP.il2cpp_object_unbox(intPtr); } // Token: 0x06003E49 RID: 15945 RVA: 0x000F66A4 File Offset: 0x000F48A4 [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 530232, XrefRangeEnd = 530254, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe List GetSceneItemData(List source) { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); checked { IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)]; *ptr = IL2CPP.Il2CppObjectBaseToPtr(source); IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(GameSaveLegacy.NativeMethodInfoPtr_GetSceneItemData_Private_List_1_SceneItem_List_1_SceneItem_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); IntPtr intPtr3 = intPtr; return (intPtr3 != 0) ? new List(intPtr3) : null; } } // Token: 0x06003E4A RID: 15946 RVA: 0x000F6714 File Offset: 0x000F4914 [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 530254, XrefRangeEnd = 530260, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe Il2CppStructArray GetTreasureChestData(Il2CppStructArray source) { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); checked { IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)]; *ptr = IL2CPP.Il2CppObjectBaseToPtr(source); IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(GameSaveLegacy.NativeMethodInfoPtr_GetTreasureChestData_Private_Il2CppStructArray_1_Boolean_Il2CppStructArray_1_Boolean_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); IntPtr intPtr3 = intPtr; return (intPtr3 != 0) ? new Il2CppStructArray(intPtr3) : null; } } // Token: 0x06003E4B RID: 15947 RVA: 0x000F6784 File Offset: 0x000F4984 [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 530260, XrefRangeEnd = 530290, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe GameSave GenerateGameSave(int dataIndex) { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); checked { IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)]; *ptr = ref dataIndex; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(GameSaveLegacy.NativeMethodInfoPtr_GenerateGameSave_Private_GameSave_Int32_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); IntPtr intPtr3 = intPtr; return (intPtr3 != 0) ? new GameSave(intPtr3) : null; } } // Token: 0x06003E4C RID: 15948 RVA: 0x000F67EC File Offset: 0x000F49EC [CallerCount(2)] [CachedScanResults(RefRangeStart = 530291, RefRangeEnd = 530293, XrefRangeStart = 530290, XrefRangeEnd = 530291, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe GameSaveLegacy() : this(IL2CPP.il2cpp_object_new(Il2CppClassPointerStore.NativeClassPtr)) { IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(GameSaveLegacy.NativeMethodInfoPtr__ctor_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x06003E4D RID: 15949 RVA: 0x000F6838 File Offset: 0x000F4A38 // Note: this type is marked as 'beforefieldinit'. static GameSaveLegacy() { Il2CppClassPointerStore.NativeClassPtr = IL2CPP.GetIl2CppClass("Assembly-CSharp.dll", "", "GameSaveLegacy"); IL2CPP.il2cpp_runtime_class_init(Il2CppClassPointerStore.NativeClassPtr); GameSaveLegacy.NativeFieldInfoPtr_VERSION = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "VERSION"); GameSaveLegacy.NativeFieldInfoPtr_currentVersion = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "currentVersion"); GameSaveLegacy.NativeFieldInfoPtr_iFileNumber = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "iFileNumber"); GameSaveLegacy.NativeFieldInfoPtr_bFileDelete = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "bFileDelete"); GameSaveLegacy.NativeFieldInfoPtr_iLevelNumber = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "iLevelNumber"); GameSaveLegacy.NativeFieldInfoPtr_iSavePointNumber = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "iSavePointNumber"); GameSaveLegacy.NativeFieldInfoPtr_iDifficulty = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "iDifficulty"); GameSaveLegacy.NativeFieldInfoPtr_fGameTime = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "fGameTime"); GameSaveLegacy.NativeFieldInfoPtr_iSaveYearTime = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "iSaveYearTime"); GameSaveLegacy.NativeFieldInfoPtr_iSaveMonthTime = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "iSaveMonthTime"); GameSaveLegacy.NativeFieldInfoPtr_iSaveDayTime = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "iSaveDayTime"); GameSaveLegacy.NativeFieldInfoPtr_iSaveHourTime = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "iSaveHourTime"); GameSaveLegacy.NativeFieldInfoPtr_iSaveMinuteTime = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "iSaveMinuteTime"); GameSaveLegacy.NativeFieldInfoPtr_iSaveSecondTime = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "iSaveSecondTime"); GameSaveLegacy.NativeFieldInfoPtr_iSkyJump = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "iSkyJump"); GameSaveLegacy.NativeFieldInfoPtr_iAbsorb = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "iAbsorb"); GameSaveLegacy.NativeFieldInfoPtr_iHPLevel = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "iHPLevel"); GameSaveLegacy.NativeFieldInfoPtr_fHPExp = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "fHPExp"); GameSaveLegacy.NativeFieldInfoPtr_iMPLevel = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "iMPLevel"); GameSaveLegacy.NativeFieldInfoPtr_fMPExp = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "fMPExp"); GameSaveLegacy.NativeFieldInfoPtr_iSPLevel = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "iSPLevel"); GameSaveLegacy.NativeFieldInfoPtr_fSPExp = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "fSPExp"); GameSaveLegacy.NativeFieldInfoPtr_iSTRLevel = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "iSTRLevel"); GameSaveLegacy.NativeFieldInfoPtr_fSTRExp = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "fSTRExp"); GameSaveLegacy.NativeFieldInfoPtr_iINTLevel = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "iINTLevel"); GameSaveLegacy.NativeFieldInfoPtr_fINTExp = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "fINTExp"); GameSaveLegacy.NativeFieldInfoPtr_iDEXLevel = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "iDEXLevel"); GameSaveLegacy.NativeFieldInfoPtr_fDEXExp = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "fDEXExp"); GameSaveLegacy.NativeFieldInfoPtr_iMagicNull = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "iMagicNull"); GameSaveLegacy.NativeFieldInfoPtr_iMagicIce = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "iMagicIce"); GameSaveLegacy.NativeFieldInfoPtr_iMagicFire = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "iMagicFire"); GameSaveLegacy.NativeFieldInfoPtr_iMagicLightning = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "iMagicLightning"); GameSaveLegacy.NativeFieldInfoPtr_bNewNull = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "bNewNull"); GameSaveLegacy.NativeFieldInfoPtr_bNewIce = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "bNewIce"); GameSaveLegacy.NativeFieldInfoPtr_bNewFire = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "bNewFire"); GameSaveLegacy.NativeFieldInfoPtr_bNewLightning = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "bNewLightning"); GameSaveLegacy.NativeFieldInfoPtr_bNewWind = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "bNewWind"); GameSaveLegacy.NativeFieldInfoPtr_bNewAbsorb = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "bNewAbsorb"); GameSaveLegacy.NativeFieldInfoPtr_iItemSize = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "iItemSize"); GameSaveLegacy.NativeFieldInfoPtr_itemSizeMax = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "itemSizeMax"); GameSaveLegacy.NativeFieldInfoPtr_HoldItem = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "HoldItem"); GameSaveLegacy.NativeFieldInfoPtr_fMoney = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "fMoney"); GameSaveLegacy.NativeFieldInfoPtr_fSceneMoney = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "fSceneMoney"); GameSaveLegacy.NativeFieldInfoPtr_fCurse = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "fCurse"); GameSaveLegacy.NativeFieldInfoPtr_fCurrentHP = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "fCurrentHP"); GameSaveLegacy.NativeFieldInfoPtr_fCurrentMP = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "fCurrentMP"); GameSaveLegacy.NativeFieldInfoPtr_iItemSelect = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "iItemSelect"); GameSaveLegacy.NativeFieldInfoPtr_iMagicSelect = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "iMagicSelect"); GameSaveLegacy.NativeFieldInfoPtr_bScriptL01Room01 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "bScriptL01Room01"); GameSaveLegacy.NativeFieldInfoPtr_bScriptL01Room03 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "bScriptL01Room03"); GameSaveLegacy.NativeFieldInfoPtr_bScriptL01Room04 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "bScriptL01Room04"); GameSaveLegacy.NativeFieldInfoPtr_bScriptL01MeetCat = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "bScriptL01MeetCat"); GameSaveLegacy.NativeFieldInfoPtr_bScriptL01Clear = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "bScriptL01Clear"); GameSaveLegacy.NativeFieldInfoPtr_bScriptL01OpenDoor01 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "bScriptL01OpenDoor01"); GameSaveLegacy.NativeFieldInfoPtr_bScriptL01OpenDoor02 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "bScriptL01OpenDoor02"); GameSaveLegacy.NativeFieldInfoPtr_bScriptL01OpenDoor03 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "bScriptL01OpenDoor03"); GameSaveLegacy.NativeFieldInfoPtr_bScriptL01Room06To07 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "bScriptL01Room06To07"); GameSaveLegacy.NativeFieldInfoPtr_bScriptL01Room07Wall = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "bScriptL01Room07Wall"); GameSaveLegacy.NativeFieldInfoPtr_bScriptL01Room08Wall01 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "bScriptL01Room08Wall01"); GameSaveLegacy.NativeFieldInfoPtr_bScriptL01Room08Wall02 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "bScriptL01Room08Wall02"); GameSaveLegacy.NativeFieldInfoPtr_bScriptL01Room07Magic = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "bScriptL01Room07Magic"); GameSaveLegacy.NativeFieldInfoPtr_bScriptL01Room09Magic = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "bScriptL01Room09Magic"); GameSaveLegacy.NativeFieldInfoPtr_bScriptL01Room10 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "bScriptL01Room10"); GameSaveLegacy.NativeFieldInfoPtr_bScriptL02Room01 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "bScriptL02Room01"); GameSaveLegacy.NativeFieldInfoPtr_bScriptL02Room03 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "bScriptL02Room03"); GameSaveLegacy.NativeFieldInfoPtr_bScriptL02Room06 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "bScriptL02Room06"); GameSaveLegacy.NativeFieldInfoPtr_bScriptL02Room08 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "bScriptL02Room08"); GameSaveLegacy.NativeFieldInfoPtr_bScriptL02Room09 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "bScriptL02Room09"); GameSaveLegacy.NativeFieldInfoPtr_bScriptL02OpenDoor = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "bScriptL02OpenDoor"); GameSaveLegacy.NativeFieldInfoPtr_bScriptL02Clear = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "bScriptL02Clear"); GameSaveLegacy.NativeFieldInfoPtr_bScriptL02L03BackDoor = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "bScriptL02L03BackDoor"); GameSaveLegacy.NativeFieldInfoPtr_bScriptL02LightR02To03 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "bScriptL02LightR02To03"); GameSaveLegacy.NativeFieldInfoPtr_bScriptL02LightR04 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "bScriptL02LightR04"); GameSaveLegacy.NativeFieldInfoPtr_bScriptL02LightR04Tto05_01 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "bScriptL02LightR04Tto05_01"); GameSaveLegacy.NativeFieldInfoPtr_bScriptL02LightR04Tto05_02 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "bScriptL02LightR04Tto05_02"); GameSaveLegacy.NativeFieldInfoPtr_bScriptL02LightR05_01 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "bScriptL02LightR05_01"); GameSaveLegacy.NativeFieldInfoPtr_bScriptL02LightR05_02 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "bScriptL02LightR05_02"); GameSaveLegacy.NativeFieldInfoPtr_bScriptL02LightR05Tto06_01 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "bScriptL02LightR05Tto06_01"); GameSaveLegacy.NativeFieldInfoPtr_bScriptL02LightR05Tto06_02 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "bScriptL02LightR05Tto06_02"); GameSaveLegacy.NativeFieldInfoPtr_bScriptL03Room01 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "bScriptL03Room01"); GameSaveLegacy.NativeFieldInfoPtr_bScriptL03Room01_DoorL = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "bScriptL03Room01_DoorL"); GameSaveLegacy.NativeFieldInfoPtr_bScriptL03Room01_DoorR = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "bScriptL03Room01_DoorR"); GameSaveLegacy.NativeFieldInfoPtr_bScriptL03Room02 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "bScriptL03Room02"); GameSaveLegacy.NativeFieldInfoPtr_bScriptL03Room02To04W01 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "bScriptL03Room02To04W01"); GameSaveLegacy.NativeFieldInfoPtr_bScriptL03Room02To04W02 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "bScriptL03Room02To04W02"); GameSaveLegacy.NativeFieldInfoPtr_bScriptL03Room04Item = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "bScriptL03Room04Item"); GameSaveLegacy.NativeFieldInfoPtr_bScriptL03Room04_01 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "bScriptL03Room04_01"); GameSaveLegacy.NativeFieldInfoPtr_bScriptL03Room04_02 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "bScriptL03Room04_02"); GameSaveLegacy.NativeFieldInfoPtr_bScriptL03Room04_MFloorPos = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "bScriptL03Room04_MFloorPos"); GameSaveLegacy.NativeFieldInfoPtr_bScriptL03Room05 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "bScriptL03Room05"); GameSaveLegacy.NativeFieldInfoPtr_bScriptL03Room06 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "bScriptL03Room06"); GameSaveLegacy.NativeFieldInfoPtr_bScriptL03Room08_MFloorPos = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "bScriptL03Room08_MFloorPos"); GameSaveLegacy.NativeFieldInfoPtr_bScriptL03Room08ToBack = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "bScriptL03Room08ToBack"); GameSaveLegacy.NativeFieldInfoPtr_bScriptL03Boss01Clear = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "bScriptL03Boss01Clear"); GameSaveLegacy.NativeFieldInfoPtr_bScriptL03Clear = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "bScriptL03Clear"); GameSaveLegacy.NativeFieldInfoPtr_bScriptL03L04BackDoor = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "bScriptL03L04BackDoor"); GameSaveLegacy.NativeFieldInfoPtr_iStatSecond = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "iStatSecond"); GameSaveLegacy.NativeFieldInfoPtr_iStatPhysical = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "iStatPhysical"); GameSaveLegacy.NativeFieldInfoPtr_iStatMana = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "iStatMana"); GameSaveLegacy.NativeFieldInfoPtr_iStatMoney = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "iStatMoney"); GameSaveLegacy.NativeFieldInfoPtr_iStatKillEnemy = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "iStatKillEnemy"); GameSaveLegacy.NativeFieldInfoPtr_iStatChest = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "iStatChest"); GameSaveLegacy.NativeFieldInfoPtr_iAllLevelCompleted = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "iAllLevelCompleted"); GameSaveLegacy.NativeFieldInfoPtr_Level01SceneItemList = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "Level01SceneItemList"); GameSaveLegacy.NativeFieldInfoPtr_Level02SceneItemList = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "Level02SceneItemList"); GameSaveLegacy.NativeFieldInfoPtr_Level03SceneItemList = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "Level03SceneItemList"); GameSaveLegacy.NativeFieldInfoPtr_Level04SceneItemList = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "Level04SceneItemList"); GameSaveLegacy.NativeFieldInfoPtr_Level05SceneItemList = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "Level05SceneItemList"); GameSaveLegacy.NativeFieldInfoPtr_Level06SceneItemList = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "Level06SceneItemList"); GameSaveLegacy.NativeFieldInfoPtr_bLevel01SaveTreasureBox = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "bLevel01SaveTreasureBox"); GameSaveLegacy.NativeFieldInfoPtr_bLevel02SaveTreasureBox = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "bLevel02SaveTreasureBox"); GameSaveLegacy.NativeFieldInfoPtr_bLevel03SaveTreasureBox = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "bLevel03SaveTreasureBox"); GameSaveLegacy.NativeFieldInfoPtr_bLevel04SaveTreasureBox = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "bLevel04SaveTreasureBox"); GameSaveLegacy.NativeFieldInfoPtr_bLevel05SaveTreasureBox = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "bLevel05SaveTreasureBox"); GameSaveLegacy.NativeFieldInfoPtr_bLevel06SaveTreasureBox = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "bLevel06SaveTreasureBox"); GameSaveLegacy.NativeMethodInfoPtr_Convert_Public_GameSave_String_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100667164); GameSaveLegacy.NativeMethodInfoPtr_TryLoadFile_Private_Boolean_String_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100667165); GameSaveLegacy.NativeMethodInfoPtr_ConvertGameSave_Private_GameSave_Int32_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100667166); GameSaveLegacy.NativeMethodInfoPtr_ConvertTreasureData_Private_Il2CppStructArray_1_Boolean_Il2CppStructArray_1_Boolean_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100667167); GameSaveLegacy.NativeMethodInfoPtr_ConvertSceneItem_Private_Il2CppReferenceArray_1_SceneItem_List_1_SceneItem_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100667168); GameSaveLegacy.NativeMethodInfoPtr_GetPlaySeconds_Private_UInt64_Single_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100667169); GameSaveLegacy.NativeMethodInfoPtr_GetSaveTimeStamp_Private_Int64_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100667170); GameSaveLegacy.NativeMethodInfoPtr_GetSceneItemData_Private_List_1_SceneItem_List_1_SceneItem_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100667171); GameSaveLegacy.NativeMethodInfoPtr_GetTreasureChestData_Private_Il2CppStructArray_1_Boolean_Il2CppStructArray_1_Boolean_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100667172); GameSaveLegacy.NativeMethodInfoPtr_GenerateGameSave_Private_GameSave_Int32_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100667173); GameSaveLegacy.NativeMethodInfoPtr__ctor_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100667174); } // Token: 0x06003E4E RID: 15950 RVA: 0x0000A688 File Offset: 0x00008888 public GameSaveLegacy(IntPtr pointer) : base(pointer) { } // Token: 0x17001702 RID: 5890 // (get) Token: 0x06003E4F RID: 15951 RVA: 0x000F7240 File Offset: 0x000F5440 // (set) Token: 0x06003E50 RID: 15952 RVA: 0x000F7260 File Offset: 0x000F5460 public unsafe static string VERSION { get { IntPtr intPtr; IL2CPP.il2cpp_field_static_get_value(GameSaveLegacy.NativeFieldInfoPtr_VERSION, (void*)(&intPtr)); return IL2CPP.Il2CppStringToManaged(intPtr); } set { IL2CPP.il2cpp_field_static_set_value(GameSaveLegacy.NativeFieldInfoPtr_VERSION, IL2CPP.ManagedStringToIl2Cpp(value)); } } // Token: 0x17001703 RID: 5891 // (get) Token: 0x06003E51 RID: 15953 RVA: 0x000F7278 File Offset: 0x000F5478 // (set) Token: 0x06003E52 RID: 15954 RVA: 0x000F72A1 File Offset: 0x000F54A1 public unsafe string currentVersion { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameSaveLegacy.NativeFieldInfoPtr_currentVersion); return IL2CPP.Il2CppStringToManaged(*intPtr); } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameSaveLegacy.NativeFieldInfoPtr_currentVersion), IL2CPP.ManagedStringToIl2Cpp(value)); } } // Token: 0x17001704 RID: 5892 // (get) Token: 0x06003E53 RID: 15955 RVA: 0x000F72C8 File Offset: 0x000F54C8 // (set) Token: 0x06003E54 RID: 15956 RVA: 0x000F72F0 File Offset: 0x000F54F0 public unsafe int iFileNumber { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameSaveLegacy.NativeFieldInfoPtr_iFileNumber); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameSaveLegacy.NativeFieldInfoPtr_iFileNumber)) = value; } } // Token: 0x17001705 RID: 5893 // (get) Token: 0x06003E55 RID: 15957 RVA: 0x000F7314 File Offset: 0x000F5514 // (set) Token: 0x06003E56 RID: 15958 RVA: 0x000F733C File Offset: 0x000F553C public unsafe bool bFileDelete { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameSaveLegacy.NativeFieldInfoPtr_bFileDelete); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameSaveLegacy.NativeFieldInfoPtr_bFileDelete)) = value; } } // Token: 0x17001706 RID: 5894 // (get) Token: 0x06003E57 RID: 15959 RVA: 0x000F7360 File Offset: 0x000F5560 // (set) Token: 0x06003E58 RID: 15960 RVA: 0x000F7388 File Offset: 0x000F5588 public unsafe int iLevelNumber { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameSaveLegacy.NativeFieldInfoPtr_iLevelNumber); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameSaveLegacy.NativeFieldInfoPtr_iLevelNumber)) = value; } } // Token: 0x17001707 RID: 5895 // (get) Token: 0x06003E59 RID: 15961 RVA: 0x000F73AC File Offset: 0x000F55AC // (set) Token: 0x06003E5A RID: 15962 RVA: 0x000F73D4 File Offset: 0x000F55D4 public unsafe int iSavePointNumber { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameSaveLegacy.NativeFieldInfoPtr_iSavePointNumber); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameSaveLegacy.NativeFieldInfoPtr_iSavePointNumber)) = value; } } // Token: 0x17001708 RID: 5896 // (get) Token: 0x06003E5B RID: 15963 RVA: 0x000F73F8 File Offset: 0x000F55F8 // (set) Token: 0x06003E5C RID: 15964 RVA: 0x000F7420 File Offset: 0x000F5620 public unsafe int iDifficulty { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameSaveLegacy.NativeFieldInfoPtr_iDifficulty); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameSaveLegacy.NativeFieldInfoPtr_iDifficulty)) = value; } } // Token: 0x17001709 RID: 5897 // (get) Token: 0x06003E5D RID: 15965 RVA: 0x000F7444 File Offset: 0x000F5644 // (set) Token: 0x06003E5E RID: 15966 RVA: 0x000F746C File Offset: 0x000F566C public unsafe float fGameTime { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameSaveLegacy.NativeFieldInfoPtr_fGameTime); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameSaveLegacy.NativeFieldInfoPtr_fGameTime)) = value; } } // Token: 0x1700170A RID: 5898 // (get) Token: 0x06003E5F RID: 15967 RVA: 0x000F7490 File Offset: 0x000F5690 // (set) Token: 0x06003E60 RID: 15968 RVA: 0x000F74B8 File Offset: 0x000F56B8 public unsafe int iSaveYearTime { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameSaveLegacy.NativeFieldInfoPtr_iSaveYearTime); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameSaveLegacy.NativeFieldInfoPtr_iSaveYearTime)) = value; } } // Token: 0x1700170B RID: 5899 // (get) Token: 0x06003E61 RID: 15969 RVA: 0x000F74DC File Offset: 0x000F56DC // (set) Token: 0x06003E62 RID: 15970 RVA: 0x000F7504 File Offset: 0x000F5704 public unsafe int iSaveMonthTime { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameSaveLegacy.NativeFieldInfoPtr_iSaveMonthTime); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameSaveLegacy.NativeFieldInfoPtr_iSaveMonthTime)) = value; } } // Token: 0x1700170C RID: 5900 // (get) Token: 0x06003E63 RID: 15971 RVA: 0x000F7528 File Offset: 0x000F5728 // (set) Token: 0x06003E64 RID: 15972 RVA: 0x000F7550 File Offset: 0x000F5750 public unsafe int iSaveDayTime { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameSaveLegacy.NativeFieldInfoPtr_iSaveDayTime); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameSaveLegacy.NativeFieldInfoPtr_iSaveDayTime)) = value; } } // Token: 0x1700170D RID: 5901 // (get) Token: 0x06003E65 RID: 15973 RVA: 0x000F7574 File Offset: 0x000F5774 // (set) Token: 0x06003E66 RID: 15974 RVA: 0x000F759C File Offset: 0x000F579C public unsafe int iSaveHourTime { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameSaveLegacy.NativeFieldInfoPtr_iSaveHourTime); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameSaveLegacy.NativeFieldInfoPtr_iSaveHourTime)) = value; } } // Token: 0x1700170E RID: 5902 // (get) Token: 0x06003E67 RID: 15975 RVA: 0x000F75C0 File Offset: 0x000F57C0 // (set) Token: 0x06003E68 RID: 15976 RVA: 0x000F75E8 File Offset: 0x000F57E8 public unsafe int iSaveMinuteTime { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameSaveLegacy.NativeFieldInfoPtr_iSaveMinuteTime); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameSaveLegacy.NativeFieldInfoPtr_iSaveMinuteTime)) = value; } } // Token: 0x1700170F RID: 5903 // (get) Token: 0x06003E69 RID: 15977 RVA: 0x000F760C File Offset: 0x000F580C // (set) Token: 0x06003E6A RID: 15978 RVA: 0x000F7634 File Offset: 0x000F5834 public unsafe int iSaveSecondTime { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameSaveLegacy.NativeFieldInfoPtr_iSaveSecondTime); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameSaveLegacy.NativeFieldInfoPtr_iSaveSecondTime)) = value; } } // Token: 0x17001710 RID: 5904 // (get) Token: 0x06003E6B RID: 15979 RVA: 0x000F7658 File Offset: 0x000F5858 // (set) Token: 0x06003E6C RID: 15980 RVA: 0x000F7680 File Offset: 0x000F5880 public unsafe int iSkyJump { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameSaveLegacy.NativeFieldInfoPtr_iSkyJump); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameSaveLegacy.NativeFieldInfoPtr_iSkyJump)) = value; } } // Token: 0x17001711 RID: 5905 // (get) Token: 0x06003E6D RID: 15981 RVA: 0x000F76A4 File Offset: 0x000F58A4 // (set) Token: 0x06003E6E RID: 15982 RVA: 0x000F76CC File Offset: 0x000F58CC public unsafe int iAbsorb { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameSaveLegacy.NativeFieldInfoPtr_iAbsorb); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameSaveLegacy.NativeFieldInfoPtr_iAbsorb)) = value; } } // Token: 0x17001712 RID: 5906 // (get) Token: 0x06003E6F RID: 15983 RVA: 0x000F76F0 File Offset: 0x000F58F0 // (set) Token: 0x06003E70 RID: 15984 RVA: 0x000F7718 File Offset: 0x000F5918 public unsafe int iHPLevel { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameSaveLegacy.NativeFieldInfoPtr_iHPLevel); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameSaveLegacy.NativeFieldInfoPtr_iHPLevel)) = value; } } // Token: 0x17001713 RID: 5907 // (get) Token: 0x06003E71 RID: 15985 RVA: 0x000F773C File Offset: 0x000F593C // (set) Token: 0x06003E72 RID: 15986 RVA: 0x000F7764 File Offset: 0x000F5964 public unsafe float fHPExp { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameSaveLegacy.NativeFieldInfoPtr_fHPExp); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameSaveLegacy.NativeFieldInfoPtr_fHPExp)) = value; } } // Token: 0x17001714 RID: 5908 // (get) Token: 0x06003E73 RID: 15987 RVA: 0x000F7788 File Offset: 0x000F5988 // (set) Token: 0x06003E74 RID: 15988 RVA: 0x000F77B0 File Offset: 0x000F59B0 public unsafe int iMPLevel { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameSaveLegacy.NativeFieldInfoPtr_iMPLevel); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameSaveLegacy.NativeFieldInfoPtr_iMPLevel)) = value; } } // Token: 0x17001715 RID: 5909 // (get) Token: 0x06003E75 RID: 15989 RVA: 0x000F77D4 File Offset: 0x000F59D4 // (set) Token: 0x06003E76 RID: 15990 RVA: 0x000F77FC File Offset: 0x000F59FC public unsafe float fMPExp { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameSaveLegacy.NativeFieldInfoPtr_fMPExp); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameSaveLegacy.NativeFieldInfoPtr_fMPExp)) = value; } } // Token: 0x17001716 RID: 5910 // (get) Token: 0x06003E77 RID: 15991 RVA: 0x000F7820 File Offset: 0x000F5A20 // (set) Token: 0x06003E78 RID: 15992 RVA: 0x000F7848 File Offset: 0x000F5A48 public unsafe int iSPLevel { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameSaveLegacy.NativeFieldInfoPtr_iSPLevel); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameSaveLegacy.NativeFieldInfoPtr_iSPLevel)) = value; } } // Token: 0x17001717 RID: 5911 // (get) Token: 0x06003E79 RID: 15993 RVA: 0x000F786C File Offset: 0x000F5A6C // (set) Token: 0x06003E7A RID: 15994 RVA: 0x000F7894 File Offset: 0x000F5A94 public unsafe float fSPExp { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameSaveLegacy.NativeFieldInfoPtr_fSPExp); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameSaveLegacy.NativeFieldInfoPtr_fSPExp)) = value; } } // Token: 0x17001718 RID: 5912 // (get) Token: 0x06003E7B RID: 15995 RVA: 0x000F78B8 File Offset: 0x000F5AB8 // (set) Token: 0x06003E7C RID: 15996 RVA: 0x000F78E0 File Offset: 0x000F5AE0 public unsafe int iSTRLevel { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameSaveLegacy.NativeFieldInfoPtr_iSTRLevel); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameSaveLegacy.NativeFieldInfoPtr_iSTRLevel)) = value; } } // Token: 0x17001719 RID: 5913 // (get) Token: 0x06003E7D RID: 15997 RVA: 0x000F7904 File Offset: 0x000F5B04 // (set) Token: 0x06003E7E RID: 15998 RVA: 0x000F792C File Offset: 0x000F5B2C public unsafe float fSTRExp { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameSaveLegacy.NativeFieldInfoPtr_fSTRExp); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameSaveLegacy.NativeFieldInfoPtr_fSTRExp)) = value; } } // Token: 0x1700171A RID: 5914 // (get) Token: 0x06003E7F RID: 15999 RVA: 0x000F7950 File Offset: 0x000F5B50 // (set) Token: 0x06003E80 RID: 16000 RVA: 0x000F7978 File Offset: 0x000F5B78 public unsafe int iINTLevel { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameSaveLegacy.NativeFieldInfoPtr_iINTLevel); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameSaveLegacy.NativeFieldInfoPtr_iINTLevel)) = value; } } // Token: 0x1700171B RID: 5915 // (get) Token: 0x06003E81 RID: 16001 RVA: 0x000F799C File Offset: 0x000F5B9C // (set) Token: 0x06003E82 RID: 16002 RVA: 0x000F79C4 File Offset: 0x000F5BC4 public unsafe float fINTExp { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameSaveLegacy.NativeFieldInfoPtr_fINTExp); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameSaveLegacy.NativeFieldInfoPtr_fINTExp)) = value; } } // Token: 0x1700171C RID: 5916 // (get) Token: 0x06003E83 RID: 16003 RVA: 0x000F79E8 File Offset: 0x000F5BE8 // (set) Token: 0x06003E84 RID: 16004 RVA: 0x000F7A10 File Offset: 0x000F5C10 public unsafe int iDEXLevel { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameSaveLegacy.NativeFieldInfoPtr_iDEXLevel); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameSaveLegacy.NativeFieldInfoPtr_iDEXLevel)) = value; } } // Token: 0x1700171D RID: 5917 // (get) Token: 0x06003E85 RID: 16005 RVA: 0x000F7A34 File Offset: 0x000F5C34 // (set) Token: 0x06003E86 RID: 16006 RVA: 0x000F7A5C File Offset: 0x000F5C5C public unsafe float fDEXExp { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameSaveLegacy.NativeFieldInfoPtr_fDEXExp); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameSaveLegacy.NativeFieldInfoPtr_fDEXExp)) = value; } } // Token: 0x1700171E RID: 5918 // (get) Token: 0x06003E87 RID: 16007 RVA: 0x000F7A80 File Offset: 0x000F5C80 // (set) Token: 0x06003E88 RID: 16008 RVA: 0x000F7AA8 File Offset: 0x000F5CA8 public unsafe int iMagicNull { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameSaveLegacy.NativeFieldInfoPtr_iMagicNull); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameSaveLegacy.NativeFieldInfoPtr_iMagicNull)) = value; } } // Token: 0x1700171F RID: 5919 // (get) Token: 0x06003E89 RID: 16009 RVA: 0x000F7ACC File Offset: 0x000F5CCC // (set) Token: 0x06003E8A RID: 16010 RVA: 0x000F7AF4 File Offset: 0x000F5CF4 public unsafe int iMagicIce { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameSaveLegacy.NativeFieldInfoPtr_iMagicIce); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameSaveLegacy.NativeFieldInfoPtr_iMagicIce)) = value; } } // Token: 0x17001720 RID: 5920 // (get) Token: 0x06003E8B RID: 16011 RVA: 0x000F7B18 File Offset: 0x000F5D18 // (set) Token: 0x06003E8C RID: 16012 RVA: 0x000F7B40 File Offset: 0x000F5D40 public unsafe int iMagicFire { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameSaveLegacy.NativeFieldInfoPtr_iMagicFire); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameSaveLegacy.NativeFieldInfoPtr_iMagicFire)) = value; } } // Token: 0x17001721 RID: 5921 // (get) Token: 0x06003E8D RID: 16013 RVA: 0x000F7B64 File Offset: 0x000F5D64 // (set) Token: 0x06003E8E RID: 16014 RVA: 0x000F7B8C File Offset: 0x000F5D8C public unsafe int iMagicLightning { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameSaveLegacy.NativeFieldInfoPtr_iMagicLightning); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameSaveLegacy.NativeFieldInfoPtr_iMagicLightning)) = value; } } // Token: 0x17001722 RID: 5922 // (get) Token: 0x06003E8F RID: 16015 RVA: 0x000F7BB0 File Offset: 0x000F5DB0 // (set) Token: 0x06003E90 RID: 16016 RVA: 0x000F7BD8 File Offset: 0x000F5DD8 public unsafe bool bNewNull { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameSaveLegacy.NativeFieldInfoPtr_bNewNull); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameSaveLegacy.NativeFieldInfoPtr_bNewNull)) = value; } } // Token: 0x17001723 RID: 5923 // (get) Token: 0x06003E91 RID: 16017 RVA: 0x000F7BFC File Offset: 0x000F5DFC // (set) Token: 0x06003E92 RID: 16018 RVA: 0x000F7C24 File Offset: 0x000F5E24 public unsafe bool bNewIce { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameSaveLegacy.NativeFieldInfoPtr_bNewIce); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameSaveLegacy.NativeFieldInfoPtr_bNewIce)) = value; } } // Token: 0x17001724 RID: 5924 // (get) Token: 0x06003E93 RID: 16019 RVA: 0x000F7C48 File Offset: 0x000F5E48 // (set) Token: 0x06003E94 RID: 16020 RVA: 0x000F7C70 File Offset: 0x000F5E70 public unsafe bool bNewFire { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameSaveLegacy.NativeFieldInfoPtr_bNewFire); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameSaveLegacy.NativeFieldInfoPtr_bNewFire)) = value; } } // Token: 0x17001725 RID: 5925 // (get) Token: 0x06003E95 RID: 16021 RVA: 0x000F7C94 File Offset: 0x000F5E94 // (set) Token: 0x06003E96 RID: 16022 RVA: 0x000F7CBC File Offset: 0x000F5EBC public unsafe bool bNewLightning { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameSaveLegacy.NativeFieldInfoPtr_bNewLightning); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameSaveLegacy.NativeFieldInfoPtr_bNewLightning)) = value; } } // Token: 0x17001726 RID: 5926 // (get) Token: 0x06003E97 RID: 16023 RVA: 0x000F7CE0 File Offset: 0x000F5EE0 // (set) Token: 0x06003E98 RID: 16024 RVA: 0x000F7D08 File Offset: 0x000F5F08 public unsafe bool bNewWind { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameSaveLegacy.NativeFieldInfoPtr_bNewWind); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameSaveLegacy.NativeFieldInfoPtr_bNewWind)) = value; } } // Token: 0x17001727 RID: 5927 // (get) Token: 0x06003E99 RID: 16025 RVA: 0x000F7D2C File Offset: 0x000F5F2C // (set) Token: 0x06003E9A RID: 16026 RVA: 0x000F7D54 File Offset: 0x000F5F54 public unsafe bool bNewAbsorb { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameSaveLegacy.NativeFieldInfoPtr_bNewAbsorb); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameSaveLegacy.NativeFieldInfoPtr_bNewAbsorb)) = value; } } // Token: 0x17001728 RID: 5928 // (get) Token: 0x06003E9B RID: 16027 RVA: 0x000F7D78 File Offset: 0x000F5F78 // (set) Token: 0x06003E9C RID: 16028 RVA: 0x000F7DA0 File Offset: 0x000F5FA0 public unsafe int iItemSize { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameSaveLegacy.NativeFieldInfoPtr_iItemSize); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameSaveLegacy.NativeFieldInfoPtr_iItemSize)) = value; } } // Token: 0x17001729 RID: 5929 // (get) Token: 0x06003E9D RID: 16029 RVA: 0x000F7DC4 File Offset: 0x000F5FC4 // (set) Token: 0x06003E9E RID: 16030 RVA: 0x000F7DEC File Offset: 0x000F5FEC public unsafe int itemSizeMax { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameSaveLegacy.NativeFieldInfoPtr_itemSizeMax); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameSaveLegacy.NativeFieldInfoPtr_itemSizeMax)) = value; } } // Token: 0x1700172A RID: 5930 // (get) Token: 0x06003E9F RID: 16031 RVA: 0x000F7E10 File Offset: 0x000F6010 // (set) Token: 0x06003EA0 RID: 16032 RVA: 0x000F7E44 File Offset: 0x000F6044 public unsafe Il2CppStructArray HoldItem { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameSaveLegacy.NativeFieldInfoPtr_HoldItem); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new Il2CppStructArray(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameSaveLegacy.NativeFieldInfoPtr_HoldItem), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x1700172B RID: 5931 // (get) Token: 0x06003EA1 RID: 16033 RVA: 0x000F7E6C File Offset: 0x000F606C // (set) Token: 0x06003EA2 RID: 16034 RVA: 0x000F7E94 File Offset: 0x000F6094 public unsafe float fMoney { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameSaveLegacy.NativeFieldInfoPtr_fMoney); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameSaveLegacy.NativeFieldInfoPtr_fMoney)) = value; } } // Token: 0x1700172C RID: 5932 // (get) Token: 0x06003EA3 RID: 16035 RVA: 0x000F7EB8 File Offset: 0x000F60B8 // (set) Token: 0x06003EA4 RID: 16036 RVA: 0x000F7EE0 File Offset: 0x000F60E0 public unsafe float fSceneMoney { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameSaveLegacy.NativeFieldInfoPtr_fSceneMoney); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameSaveLegacy.NativeFieldInfoPtr_fSceneMoney)) = value; } } // Token: 0x1700172D RID: 5933 // (get) Token: 0x06003EA5 RID: 16037 RVA: 0x000F7F04 File Offset: 0x000F6104 // (set) Token: 0x06003EA6 RID: 16038 RVA: 0x000F7F2C File Offset: 0x000F612C public unsafe float fCurse { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameSaveLegacy.NativeFieldInfoPtr_fCurse); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameSaveLegacy.NativeFieldInfoPtr_fCurse)) = value; } } // Token: 0x1700172E RID: 5934 // (get) Token: 0x06003EA7 RID: 16039 RVA: 0x000F7F50 File Offset: 0x000F6150 // (set) Token: 0x06003EA8 RID: 16040 RVA: 0x000F7F78 File Offset: 0x000F6178 public unsafe float fCurrentHP { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameSaveLegacy.NativeFieldInfoPtr_fCurrentHP); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameSaveLegacy.NativeFieldInfoPtr_fCurrentHP)) = value; } } // Token: 0x1700172F RID: 5935 // (get) Token: 0x06003EA9 RID: 16041 RVA: 0x000F7F9C File Offset: 0x000F619C // (set) Token: 0x06003EAA RID: 16042 RVA: 0x000F7FC4 File Offset: 0x000F61C4 public unsafe float fCurrentMP { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameSaveLegacy.NativeFieldInfoPtr_fCurrentMP); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameSaveLegacy.NativeFieldInfoPtr_fCurrentMP)) = value; } } // Token: 0x17001730 RID: 5936 // (get) Token: 0x06003EAB RID: 16043 RVA: 0x000F7FE8 File Offset: 0x000F61E8 // (set) Token: 0x06003EAC RID: 16044 RVA: 0x000F8010 File Offset: 0x000F6210 public unsafe int iItemSelect { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameSaveLegacy.NativeFieldInfoPtr_iItemSelect); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameSaveLegacy.NativeFieldInfoPtr_iItemSelect)) = value; } } // Token: 0x17001731 RID: 5937 // (get) Token: 0x06003EAD RID: 16045 RVA: 0x000F8034 File Offset: 0x000F6234 // (set) Token: 0x06003EAE RID: 16046 RVA: 0x000F805C File Offset: 0x000F625C public unsafe int iMagicSelect { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameSaveLegacy.NativeFieldInfoPtr_iMagicSelect); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameSaveLegacy.NativeFieldInfoPtr_iMagicSelect)) = value; } } // Token: 0x17001732 RID: 5938 // (get) Token: 0x06003EAF RID: 16047 RVA: 0x000F8080 File Offset: 0x000F6280 // (set) Token: 0x06003EB0 RID: 16048 RVA: 0x000F80A8 File Offset: 0x000F62A8 public unsafe bool bScriptL01Room01 { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameSaveLegacy.NativeFieldInfoPtr_bScriptL01Room01); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameSaveLegacy.NativeFieldInfoPtr_bScriptL01Room01)) = value; } } // Token: 0x17001733 RID: 5939 // (get) Token: 0x06003EB1 RID: 16049 RVA: 0x000F80CC File Offset: 0x000F62CC // (set) Token: 0x06003EB2 RID: 16050 RVA: 0x000F80F4 File Offset: 0x000F62F4 public unsafe bool bScriptL01Room03 { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameSaveLegacy.NativeFieldInfoPtr_bScriptL01Room03); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameSaveLegacy.NativeFieldInfoPtr_bScriptL01Room03)) = value; } } // Token: 0x17001734 RID: 5940 // (get) Token: 0x06003EB3 RID: 16051 RVA: 0x000F8118 File Offset: 0x000F6318 // (set) Token: 0x06003EB4 RID: 16052 RVA: 0x000F8140 File Offset: 0x000F6340 public unsafe bool bScriptL01Room04 { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameSaveLegacy.NativeFieldInfoPtr_bScriptL01Room04); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameSaveLegacy.NativeFieldInfoPtr_bScriptL01Room04)) = value; } } // Token: 0x17001735 RID: 5941 // (get) Token: 0x06003EB5 RID: 16053 RVA: 0x000F8164 File Offset: 0x000F6364 // (set) Token: 0x06003EB6 RID: 16054 RVA: 0x000F818C File Offset: 0x000F638C public unsafe bool bScriptL01MeetCat { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameSaveLegacy.NativeFieldInfoPtr_bScriptL01MeetCat); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameSaveLegacy.NativeFieldInfoPtr_bScriptL01MeetCat)) = value; } } // Token: 0x17001736 RID: 5942 // (get) Token: 0x06003EB7 RID: 16055 RVA: 0x000F81B0 File Offset: 0x000F63B0 // (set) Token: 0x06003EB8 RID: 16056 RVA: 0x000F81D8 File Offset: 0x000F63D8 public unsafe bool bScriptL01Clear { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameSaveLegacy.NativeFieldInfoPtr_bScriptL01Clear); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameSaveLegacy.NativeFieldInfoPtr_bScriptL01Clear)) = value; } } // Token: 0x17001737 RID: 5943 // (get) Token: 0x06003EB9 RID: 16057 RVA: 0x000F81FC File Offset: 0x000F63FC // (set) Token: 0x06003EBA RID: 16058 RVA: 0x000F8224 File Offset: 0x000F6424 public unsafe bool bScriptL01OpenDoor01 { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameSaveLegacy.NativeFieldInfoPtr_bScriptL01OpenDoor01); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameSaveLegacy.NativeFieldInfoPtr_bScriptL01OpenDoor01)) = value; } } // Token: 0x17001738 RID: 5944 // (get) Token: 0x06003EBB RID: 16059 RVA: 0x000F8248 File Offset: 0x000F6448 // (set) Token: 0x06003EBC RID: 16060 RVA: 0x000F8270 File Offset: 0x000F6470 public unsafe bool bScriptL01OpenDoor02 { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameSaveLegacy.NativeFieldInfoPtr_bScriptL01OpenDoor02); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameSaveLegacy.NativeFieldInfoPtr_bScriptL01OpenDoor02)) = value; } } // Token: 0x17001739 RID: 5945 // (get) Token: 0x06003EBD RID: 16061 RVA: 0x000F8294 File Offset: 0x000F6494 // (set) Token: 0x06003EBE RID: 16062 RVA: 0x000F82BC File Offset: 0x000F64BC public unsafe bool bScriptL01OpenDoor03 { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameSaveLegacy.NativeFieldInfoPtr_bScriptL01OpenDoor03); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameSaveLegacy.NativeFieldInfoPtr_bScriptL01OpenDoor03)) = value; } } // Token: 0x1700173A RID: 5946 // (get) Token: 0x06003EBF RID: 16063 RVA: 0x000F82E0 File Offset: 0x000F64E0 // (set) Token: 0x06003EC0 RID: 16064 RVA: 0x000F8308 File Offset: 0x000F6508 public unsafe bool bScriptL01Room06To07 { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameSaveLegacy.NativeFieldInfoPtr_bScriptL01Room06To07); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameSaveLegacy.NativeFieldInfoPtr_bScriptL01Room06To07)) = value; } } // Token: 0x1700173B RID: 5947 // (get) Token: 0x06003EC1 RID: 16065 RVA: 0x000F832C File Offset: 0x000F652C // (set) Token: 0x06003EC2 RID: 16066 RVA: 0x000F8354 File Offset: 0x000F6554 public unsafe bool bScriptL01Room07Wall { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameSaveLegacy.NativeFieldInfoPtr_bScriptL01Room07Wall); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameSaveLegacy.NativeFieldInfoPtr_bScriptL01Room07Wall)) = value; } } // Token: 0x1700173C RID: 5948 // (get) Token: 0x06003EC3 RID: 16067 RVA: 0x000F8378 File Offset: 0x000F6578 // (set) Token: 0x06003EC4 RID: 16068 RVA: 0x000F83A0 File Offset: 0x000F65A0 public unsafe bool bScriptL01Room08Wall01 { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameSaveLegacy.NativeFieldInfoPtr_bScriptL01Room08Wall01); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameSaveLegacy.NativeFieldInfoPtr_bScriptL01Room08Wall01)) = value; } } // Token: 0x1700173D RID: 5949 // (get) Token: 0x06003EC5 RID: 16069 RVA: 0x000F83C4 File Offset: 0x000F65C4 // (set) Token: 0x06003EC6 RID: 16070 RVA: 0x000F83EC File Offset: 0x000F65EC public unsafe bool bScriptL01Room08Wall02 { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameSaveLegacy.NativeFieldInfoPtr_bScriptL01Room08Wall02); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameSaveLegacy.NativeFieldInfoPtr_bScriptL01Room08Wall02)) = value; } } // Token: 0x1700173E RID: 5950 // (get) Token: 0x06003EC7 RID: 16071 RVA: 0x000F8410 File Offset: 0x000F6610 // (set) Token: 0x06003EC8 RID: 16072 RVA: 0x000F8438 File Offset: 0x000F6638 public unsafe bool bScriptL01Room07Magic { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameSaveLegacy.NativeFieldInfoPtr_bScriptL01Room07Magic); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameSaveLegacy.NativeFieldInfoPtr_bScriptL01Room07Magic)) = value; } } // Token: 0x1700173F RID: 5951 // (get) Token: 0x06003EC9 RID: 16073 RVA: 0x000F845C File Offset: 0x000F665C // (set) Token: 0x06003ECA RID: 16074 RVA: 0x000F8484 File Offset: 0x000F6684 public unsafe bool bScriptL01Room09Magic { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameSaveLegacy.NativeFieldInfoPtr_bScriptL01Room09Magic); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameSaveLegacy.NativeFieldInfoPtr_bScriptL01Room09Magic)) = value; } } // Token: 0x17001740 RID: 5952 // (get) Token: 0x06003ECB RID: 16075 RVA: 0x000F84A8 File Offset: 0x000F66A8 // (set) Token: 0x06003ECC RID: 16076 RVA: 0x000F84D0 File Offset: 0x000F66D0 public unsafe bool bScriptL01Room10 { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameSaveLegacy.NativeFieldInfoPtr_bScriptL01Room10); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameSaveLegacy.NativeFieldInfoPtr_bScriptL01Room10)) = value; } } // Token: 0x17001741 RID: 5953 // (get) Token: 0x06003ECD RID: 16077 RVA: 0x000F84F4 File Offset: 0x000F66F4 // (set) Token: 0x06003ECE RID: 16078 RVA: 0x000F851C File Offset: 0x000F671C public unsafe bool bScriptL02Room01 { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameSaveLegacy.NativeFieldInfoPtr_bScriptL02Room01); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameSaveLegacy.NativeFieldInfoPtr_bScriptL02Room01)) = value; } } // Token: 0x17001742 RID: 5954 // (get) Token: 0x06003ECF RID: 16079 RVA: 0x000F8540 File Offset: 0x000F6740 // (set) Token: 0x06003ED0 RID: 16080 RVA: 0x000F8568 File Offset: 0x000F6768 public unsafe bool bScriptL02Room03 { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameSaveLegacy.NativeFieldInfoPtr_bScriptL02Room03); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameSaveLegacy.NativeFieldInfoPtr_bScriptL02Room03)) = value; } } // Token: 0x17001743 RID: 5955 // (get) Token: 0x06003ED1 RID: 16081 RVA: 0x000F858C File Offset: 0x000F678C // (set) Token: 0x06003ED2 RID: 16082 RVA: 0x000F85B4 File Offset: 0x000F67B4 public unsafe bool bScriptL02Room06 { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameSaveLegacy.NativeFieldInfoPtr_bScriptL02Room06); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameSaveLegacy.NativeFieldInfoPtr_bScriptL02Room06)) = value; } } // Token: 0x17001744 RID: 5956 // (get) Token: 0x06003ED3 RID: 16083 RVA: 0x000F85D8 File Offset: 0x000F67D8 // (set) Token: 0x06003ED4 RID: 16084 RVA: 0x000F8600 File Offset: 0x000F6800 public unsafe bool bScriptL02Room08 { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameSaveLegacy.NativeFieldInfoPtr_bScriptL02Room08); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameSaveLegacy.NativeFieldInfoPtr_bScriptL02Room08)) = value; } } // Token: 0x17001745 RID: 5957 // (get) Token: 0x06003ED5 RID: 16085 RVA: 0x000F8624 File Offset: 0x000F6824 // (set) Token: 0x06003ED6 RID: 16086 RVA: 0x000F864C File Offset: 0x000F684C public unsafe bool bScriptL02Room09 { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameSaveLegacy.NativeFieldInfoPtr_bScriptL02Room09); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameSaveLegacy.NativeFieldInfoPtr_bScriptL02Room09)) = value; } } // Token: 0x17001746 RID: 5958 // (get) Token: 0x06003ED7 RID: 16087 RVA: 0x000F8670 File Offset: 0x000F6870 // (set) Token: 0x06003ED8 RID: 16088 RVA: 0x000F8698 File Offset: 0x000F6898 public unsafe bool bScriptL02OpenDoor { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameSaveLegacy.NativeFieldInfoPtr_bScriptL02OpenDoor); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameSaveLegacy.NativeFieldInfoPtr_bScriptL02OpenDoor)) = value; } } // Token: 0x17001747 RID: 5959 // (get) Token: 0x06003ED9 RID: 16089 RVA: 0x000F86BC File Offset: 0x000F68BC // (set) Token: 0x06003EDA RID: 16090 RVA: 0x000F86E4 File Offset: 0x000F68E4 public unsafe bool bScriptL02Clear { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameSaveLegacy.NativeFieldInfoPtr_bScriptL02Clear); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameSaveLegacy.NativeFieldInfoPtr_bScriptL02Clear)) = value; } } // Token: 0x17001748 RID: 5960 // (get) Token: 0x06003EDB RID: 16091 RVA: 0x000F8708 File Offset: 0x000F6908 // (set) Token: 0x06003EDC RID: 16092 RVA: 0x000F8730 File Offset: 0x000F6930 public unsafe bool bScriptL02L03BackDoor { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameSaveLegacy.NativeFieldInfoPtr_bScriptL02L03BackDoor); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameSaveLegacy.NativeFieldInfoPtr_bScriptL02L03BackDoor)) = value; } } // Token: 0x17001749 RID: 5961 // (get) Token: 0x06003EDD RID: 16093 RVA: 0x000F8754 File Offset: 0x000F6954 // (set) Token: 0x06003EDE RID: 16094 RVA: 0x000F877C File Offset: 0x000F697C public unsafe bool bScriptL02LightR02To03 { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameSaveLegacy.NativeFieldInfoPtr_bScriptL02LightR02To03); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameSaveLegacy.NativeFieldInfoPtr_bScriptL02LightR02To03)) = value; } } // Token: 0x1700174A RID: 5962 // (get) Token: 0x06003EDF RID: 16095 RVA: 0x000F87A0 File Offset: 0x000F69A0 // (set) Token: 0x06003EE0 RID: 16096 RVA: 0x000F87C8 File Offset: 0x000F69C8 public unsafe bool bScriptL02LightR04 { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameSaveLegacy.NativeFieldInfoPtr_bScriptL02LightR04); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameSaveLegacy.NativeFieldInfoPtr_bScriptL02LightR04)) = value; } } // Token: 0x1700174B RID: 5963 // (get) Token: 0x06003EE1 RID: 16097 RVA: 0x000F87EC File Offset: 0x000F69EC // (set) Token: 0x06003EE2 RID: 16098 RVA: 0x000F8814 File Offset: 0x000F6A14 public unsafe bool bScriptL02LightR04Tto05_01 { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameSaveLegacy.NativeFieldInfoPtr_bScriptL02LightR04Tto05_01); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameSaveLegacy.NativeFieldInfoPtr_bScriptL02LightR04Tto05_01)) = value; } } // Token: 0x1700174C RID: 5964 // (get) Token: 0x06003EE3 RID: 16099 RVA: 0x000F8838 File Offset: 0x000F6A38 // (set) Token: 0x06003EE4 RID: 16100 RVA: 0x000F8860 File Offset: 0x000F6A60 public unsafe bool bScriptL02LightR04Tto05_02 { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameSaveLegacy.NativeFieldInfoPtr_bScriptL02LightR04Tto05_02); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameSaveLegacy.NativeFieldInfoPtr_bScriptL02LightR04Tto05_02)) = value; } } // Token: 0x1700174D RID: 5965 // (get) Token: 0x06003EE5 RID: 16101 RVA: 0x000F8884 File Offset: 0x000F6A84 // (set) Token: 0x06003EE6 RID: 16102 RVA: 0x000F88AC File Offset: 0x000F6AAC public unsafe bool bScriptL02LightR05_01 { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameSaveLegacy.NativeFieldInfoPtr_bScriptL02LightR05_01); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameSaveLegacy.NativeFieldInfoPtr_bScriptL02LightR05_01)) = value; } } // Token: 0x1700174E RID: 5966 // (get) Token: 0x06003EE7 RID: 16103 RVA: 0x000F88D0 File Offset: 0x000F6AD0 // (set) Token: 0x06003EE8 RID: 16104 RVA: 0x000F88F8 File Offset: 0x000F6AF8 public unsafe bool bScriptL02LightR05_02 { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameSaveLegacy.NativeFieldInfoPtr_bScriptL02LightR05_02); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameSaveLegacy.NativeFieldInfoPtr_bScriptL02LightR05_02)) = value; } } // Token: 0x1700174F RID: 5967 // (get) Token: 0x06003EE9 RID: 16105 RVA: 0x000F891C File Offset: 0x000F6B1C // (set) Token: 0x06003EEA RID: 16106 RVA: 0x000F8944 File Offset: 0x000F6B44 public unsafe bool bScriptL02LightR05Tto06_01 { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameSaveLegacy.NativeFieldInfoPtr_bScriptL02LightR05Tto06_01); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameSaveLegacy.NativeFieldInfoPtr_bScriptL02LightR05Tto06_01)) = value; } } // Token: 0x17001750 RID: 5968 // (get) Token: 0x06003EEB RID: 16107 RVA: 0x000F8968 File Offset: 0x000F6B68 // (set) Token: 0x06003EEC RID: 16108 RVA: 0x000F8990 File Offset: 0x000F6B90 public unsafe bool bScriptL02LightR05Tto06_02 { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameSaveLegacy.NativeFieldInfoPtr_bScriptL02LightR05Tto06_02); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameSaveLegacy.NativeFieldInfoPtr_bScriptL02LightR05Tto06_02)) = value; } } // Token: 0x17001751 RID: 5969 // (get) Token: 0x06003EED RID: 16109 RVA: 0x000F89B4 File Offset: 0x000F6BB4 // (set) Token: 0x06003EEE RID: 16110 RVA: 0x000F89DC File Offset: 0x000F6BDC public unsafe bool bScriptL03Room01 { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameSaveLegacy.NativeFieldInfoPtr_bScriptL03Room01); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameSaveLegacy.NativeFieldInfoPtr_bScriptL03Room01)) = value; } } // Token: 0x17001752 RID: 5970 // (get) Token: 0x06003EEF RID: 16111 RVA: 0x000F8A00 File Offset: 0x000F6C00 // (set) Token: 0x06003EF0 RID: 16112 RVA: 0x000F8A28 File Offset: 0x000F6C28 public unsafe bool bScriptL03Room01_DoorL { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameSaveLegacy.NativeFieldInfoPtr_bScriptL03Room01_DoorL); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameSaveLegacy.NativeFieldInfoPtr_bScriptL03Room01_DoorL)) = value; } } // Token: 0x17001753 RID: 5971 // (get) Token: 0x06003EF1 RID: 16113 RVA: 0x000F8A4C File Offset: 0x000F6C4C // (set) Token: 0x06003EF2 RID: 16114 RVA: 0x000F8A74 File Offset: 0x000F6C74 public unsafe bool bScriptL03Room01_DoorR { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameSaveLegacy.NativeFieldInfoPtr_bScriptL03Room01_DoorR); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameSaveLegacy.NativeFieldInfoPtr_bScriptL03Room01_DoorR)) = value; } } // Token: 0x17001754 RID: 5972 // (get) Token: 0x06003EF3 RID: 16115 RVA: 0x000F8A98 File Offset: 0x000F6C98 // (set) Token: 0x06003EF4 RID: 16116 RVA: 0x000F8AC0 File Offset: 0x000F6CC0 public unsafe bool bScriptL03Room02 { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameSaveLegacy.NativeFieldInfoPtr_bScriptL03Room02); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameSaveLegacy.NativeFieldInfoPtr_bScriptL03Room02)) = value; } } // Token: 0x17001755 RID: 5973 // (get) Token: 0x06003EF5 RID: 16117 RVA: 0x000F8AE4 File Offset: 0x000F6CE4 // (set) Token: 0x06003EF6 RID: 16118 RVA: 0x000F8B0C File Offset: 0x000F6D0C public unsafe bool bScriptL03Room02To04W01 { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameSaveLegacy.NativeFieldInfoPtr_bScriptL03Room02To04W01); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameSaveLegacy.NativeFieldInfoPtr_bScriptL03Room02To04W01)) = value; } } // Token: 0x17001756 RID: 5974 // (get) Token: 0x06003EF7 RID: 16119 RVA: 0x000F8B30 File Offset: 0x000F6D30 // (set) Token: 0x06003EF8 RID: 16120 RVA: 0x000F8B58 File Offset: 0x000F6D58 public unsafe bool bScriptL03Room02To04W02 { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameSaveLegacy.NativeFieldInfoPtr_bScriptL03Room02To04W02); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameSaveLegacy.NativeFieldInfoPtr_bScriptL03Room02To04W02)) = value; } } // Token: 0x17001757 RID: 5975 // (get) Token: 0x06003EF9 RID: 16121 RVA: 0x000F8B7C File Offset: 0x000F6D7C // (set) Token: 0x06003EFA RID: 16122 RVA: 0x000F8BA4 File Offset: 0x000F6DA4 public unsafe bool bScriptL03Room04Item { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameSaveLegacy.NativeFieldInfoPtr_bScriptL03Room04Item); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameSaveLegacy.NativeFieldInfoPtr_bScriptL03Room04Item)) = value; } } // Token: 0x17001758 RID: 5976 // (get) Token: 0x06003EFB RID: 16123 RVA: 0x000F8BC8 File Offset: 0x000F6DC8 // (set) Token: 0x06003EFC RID: 16124 RVA: 0x000F8BF0 File Offset: 0x000F6DF0 public unsafe bool bScriptL03Room04_01 { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameSaveLegacy.NativeFieldInfoPtr_bScriptL03Room04_01); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameSaveLegacy.NativeFieldInfoPtr_bScriptL03Room04_01)) = value; } } // Token: 0x17001759 RID: 5977 // (get) Token: 0x06003EFD RID: 16125 RVA: 0x000F8C14 File Offset: 0x000F6E14 // (set) Token: 0x06003EFE RID: 16126 RVA: 0x000F8C3C File Offset: 0x000F6E3C public unsafe bool bScriptL03Room04_02 { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameSaveLegacy.NativeFieldInfoPtr_bScriptL03Room04_02); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameSaveLegacy.NativeFieldInfoPtr_bScriptL03Room04_02)) = value; } } // Token: 0x1700175A RID: 5978 // (get) Token: 0x06003EFF RID: 16127 RVA: 0x000F8C60 File Offset: 0x000F6E60 // (set) Token: 0x06003F00 RID: 16128 RVA: 0x000F8C88 File Offset: 0x000F6E88 public unsafe bool bScriptL03Room04_MFloorPos { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameSaveLegacy.NativeFieldInfoPtr_bScriptL03Room04_MFloorPos); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameSaveLegacy.NativeFieldInfoPtr_bScriptL03Room04_MFloorPos)) = value; } } // Token: 0x1700175B RID: 5979 // (get) Token: 0x06003F01 RID: 16129 RVA: 0x000F8CAC File Offset: 0x000F6EAC // (set) Token: 0x06003F02 RID: 16130 RVA: 0x000F8CD4 File Offset: 0x000F6ED4 public unsafe bool bScriptL03Room05 { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameSaveLegacy.NativeFieldInfoPtr_bScriptL03Room05); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameSaveLegacy.NativeFieldInfoPtr_bScriptL03Room05)) = value; } } // Token: 0x1700175C RID: 5980 // (get) Token: 0x06003F03 RID: 16131 RVA: 0x000F8CF8 File Offset: 0x000F6EF8 // (set) Token: 0x06003F04 RID: 16132 RVA: 0x000F8D20 File Offset: 0x000F6F20 public unsafe bool bScriptL03Room06 { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameSaveLegacy.NativeFieldInfoPtr_bScriptL03Room06); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameSaveLegacy.NativeFieldInfoPtr_bScriptL03Room06)) = value; } } // Token: 0x1700175D RID: 5981 // (get) Token: 0x06003F05 RID: 16133 RVA: 0x000F8D44 File Offset: 0x000F6F44 // (set) Token: 0x06003F06 RID: 16134 RVA: 0x000F8D6C File Offset: 0x000F6F6C public unsafe bool bScriptL03Room08_MFloorPos { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameSaveLegacy.NativeFieldInfoPtr_bScriptL03Room08_MFloorPos); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameSaveLegacy.NativeFieldInfoPtr_bScriptL03Room08_MFloorPos)) = value; } } // Token: 0x1700175E RID: 5982 // (get) Token: 0x06003F07 RID: 16135 RVA: 0x000F8D90 File Offset: 0x000F6F90 // (set) Token: 0x06003F08 RID: 16136 RVA: 0x000F8DB8 File Offset: 0x000F6FB8 public unsafe bool bScriptL03Room08ToBack { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameSaveLegacy.NativeFieldInfoPtr_bScriptL03Room08ToBack); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameSaveLegacy.NativeFieldInfoPtr_bScriptL03Room08ToBack)) = value; } } // Token: 0x1700175F RID: 5983 // (get) Token: 0x06003F09 RID: 16137 RVA: 0x000F8DDC File Offset: 0x000F6FDC // (set) Token: 0x06003F0A RID: 16138 RVA: 0x000F8E04 File Offset: 0x000F7004 public unsafe bool bScriptL03Boss01Clear { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameSaveLegacy.NativeFieldInfoPtr_bScriptL03Boss01Clear); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameSaveLegacy.NativeFieldInfoPtr_bScriptL03Boss01Clear)) = value; } } // Token: 0x17001760 RID: 5984 // (get) Token: 0x06003F0B RID: 16139 RVA: 0x000F8E28 File Offset: 0x000F7028 // (set) Token: 0x06003F0C RID: 16140 RVA: 0x000F8E50 File Offset: 0x000F7050 public unsafe bool bScriptL03Clear { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameSaveLegacy.NativeFieldInfoPtr_bScriptL03Clear); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameSaveLegacy.NativeFieldInfoPtr_bScriptL03Clear)) = value; } } // Token: 0x17001761 RID: 5985 // (get) Token: 0x06003F0D RID: 16141 RVA: 0x000F8E74 File Offset: 0x000F7074 // (set) Token: 0x06003F0E RID: 16142 RVA: 0x000F8E9C File Offset: 0x000F709C public unsafe bool bScriptL03L04BackDoor { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameSaveLegacy.NativeFieldInfoPtr_bScriptL03L04BackDoor); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameSaveLegacy.NativeFieldInfoPtr_bScriptL03L04BackDoor)) = value; } } // Token: 0x17001762 RID: 5986 // (get) Token: 0x06003F0F RID: 16143 RVA: 0x000F8EC0 File Offset: 0x000F70C0 // (set) Token: 0x06003F10 RID: 16144 RVA: 0x000F8EE8 File Offset: 0x000F70E8 public unsafe int iStatSecond { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameSaveLegacy.NativeFieldInfoPtr_iStatSecond); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameSaveLegacy.NativeFieldInfoPtr_iStatSecond)) = value; } } // Token: 0x17001763 RID: 5987 // (get) Token: 0x06003F11 RID: 16145 RVA: 0x000F8F0C File Offset: 0x000F710C // (set) Token: 0x06003F12 RID: 16146 RVA: 0x000F8F34 File Offset: 0x000F7134 public unsafe int iStatPhysical { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameSaveLegacy.NativeFieldInfoPtr_iStatPhysical); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameSaveLegacy.NativeFieldInfoPtr_iStatPhysical)) = value; } } // Token: 0x17001764 RID: 5988 // (get) Token: 0x06003F13 RID: 16147 RVA: 0x000F8F58 File Offset: 0x000F7158 // (set) Token: 0x06003F14 RID: 16148 RVA: 0x000F8F80 File Offset: 0x000F7180 public unsafe int iStatMana { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameSaveLegacy.NativeFieldInfoPtr_iStatMana); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameSaveLegacy.NativeFieldInfoPtr_iStatMana)) = value; } } // Token: 0x17001765 RID: 5989 // (get) Token: 0x06003F15 RID: 16149 RVA: 0x000F8FA4 File Offset: 0x000F71A4 // (set) Token: 0x06003F16 RID: 16150 RVA: 0x000F8FCC File Offset: 0x000F71CC public unsafe int iStatMoney { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameSaveLegacy.NativeFieldInfoPtr_iStatMoney); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameSaveLegacy.NativeFieldInfoPtr_iStatMoney)) = value; } } // Token: 0x17001766 RID: 5990 // (get) Token: 0x06003F17 RID: 16151 RVA: 0x000F8FF0 File Offset: 0x000F71F0 // (set) Token: 0x06003F18 RID: 16152 RVA: 0x000F9018 File Offset: 0x000F7218 public unsafe int iStatKillEnemy { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameSaveLegacy.NativeFieldInfoPtr_iStatKillEnemy); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameSaveLegacy.NativeFieldInfoPtr_iStatKillEnemy)) = value; } } // Token: 0x17001767 RID: 5991 // (get) Token: 0x06003F19 RID: 16153 RVA: 0x000F903C File Offset: 0x000F723C // (set) Token: 0x06003F1A RID: 16154 RVA: 0x000F9064 File Offset: 0x000F7264 public unsafe int iStatChest { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameSaveLegacy.NativeFieldInfoPtr_iStatChest); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameSaveLegacy.NativeFieldInfoPtr_iStatChest)) = value; } } // Token: 0x17001768 RID: 5992 // (get) Token: 0x06003F1B RID: 16155 RVA: 0x000F9088 File Offset: 0x000F7288 // (set) Token: 0x06003F1C RID: 16156 RVA: 0x000F90B0 File Offset: 0x000F72B0 public unsafe int iAllLevelCompleted { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameSaveLegacy.NativeFieldInfoPtr_iAllLevelCompleted); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameSaveLegacy.NativeFieldInfoPtr_iAllLevelCompleted)) = value; } } // Token: 0x17001769 RID: 5993 // (get) Token: 0x06003F1D RID: 16157 RVA: 0x000F90D4 File Offset: 0x000F72D4 // (set) Token: 0x06003F1E RID: 16158 RVA: 0x000F9108 File Offset: 0x000F7308 public unsafe List Level01SceneItemList { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameSaveLegacy.NativeFieldInfoPtr_Level01SceneItemList); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new List(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameSaveLegacy.NativeFieldInfoPtr_Level01SceneItemList), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x1700176A RID: 5994 // (get) Token: 0x06003F1F RID: 16159 RVA: 0x000F9130 File Offset: 0x000F7330 // (set) Token: 0x06003F20 RID: 16160 RVA: 0x000F9164 File Offset: 0x000F7364 public unsafe List Level02SceneItemList { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameSaveLegacy.NativeFieldInfoPtr_Level02SceneItemList); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new List(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameSaveLegacy.NativeFieldInfoPtr_Level02SceneItemList), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x1700176B RID: 5995 // (get) Token: 0x06003F21 RID: 16161 RVA: 0x000F918C File Offset: 0x000F738C // (set) Token: 0x06003F22 RID: 16162 RVA: 0x000F91C0 File Offset: 0x000F73C0 public unsafe List Level03SceneItemList { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameSaveLegacy.NativeFieldInfoPtr_Level03SceneItemList); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new List(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameSaveLegacy.NativeFieldInfoPtr_Level03SceneItemList), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x1700176C RID: 5996 // (get) Token: 0x06003F23 RID: 16163 RVA: 0x000F91E8 File Offset: 0x000F73E8 // (set) Token: 0x06003F24 RID: 16164 RVA: 0x000F921C File Offset: 0x000F741C public unsafe List Level04SceneItemList { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameSaveLegacy.NativeFieldInfoPtr_Level04SceneItemList); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new List(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameSaveLegacy.NativeFieldInfoPtr_Level04SceneItemList), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x1700176D RID: 5997 // (get) Token: 0x06003F25 RID: 16165 RVA: 0x000F9244 File Offset: 0x000F7444 // (set) Token: 0x06003F26 RID: 16166 RVA: 0x000F9278 File Offset: 0x000F7478 public unsafe List Level05SceneItemList { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameSaveLegacy.NativeFieldInfoPtr_Level05SceneItemList); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new List(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameSaveLegacy.NativeFieldInfoPtr_Level05SceneItemList), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x1700176E RID: 5998 // (get) Token: 0x06003F27 RID: 16167 RVA: 0x000F92A0 File Offset: 0x000F74A0 // (set) Token: 0x06003F28 RID: 16168 RVA: 0x000F92D4 File Offset: 0x000F74D4 public unsafe List Level06SceneItemList { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameSaveLegacy.NativeFieldInfoPtr_Level06SceneItemList); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new List(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameSaveLegacy.NativeFieldInfoPtr_Level06SceneItemList), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x1700176F RID: 5999 // (get) Token: 0x06003F29 RID: 16169 RVA: 0x000F92FC File Offset: 0x000F74FC // (set) Token: 0x06003F2A RID: 16170 RVA: 0x000F9330 File Offset: 0x000F7530 public unsafe Il2CppStructArray bLevel01SaveTreasureBox { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameSaveLegacy.NativeFieldInfoPtr_bLevel01SaveTreasureBox); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new Il2CppStructArray(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameSaveLegacy.NativeFieldInfoPtr_bLevel01SaveTreasureBox), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17001770 RID: 6000 // (get) Token: 0x06003F2B RID: 16171 RVA: 0x000F9358 File Offset: 0x000F7558 // (set) Token: 0x06003F2C RID: 16172 RVA: 0x000F938C File Offset: 0x000F758C public unsafe Il2CppStructArray bLevel02SaveTreasureBox { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameSaveLegacy.NativeFieldInfoPtr_bLevel02SaveTreasureBox); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new Il2CppStructArray(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameSaveLegacy.NativeFieldInfoPtr_bLevel02SaveTreasureBox), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17001771 RID: 6001 // (get) Token: 0x06003F2D RID: 16173 RVA: 0x000F93B4 File Offset: 0x000F75B4 // (set) Token: 0x06003F2E RID: 16174 RVA: 0x000F93E8 File Offset: 0x000F75E8 public unsafe Il2CppStructArray bLevel03SaveTreasureBox { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameSaveLegacy.NativeFieldInfoPtr_bLevel03SaveTreasureBox); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new Il2CppStructArray(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameSaveLegacy.NativeFieldInfoPtr_bLevel03SaveTreasureBox), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17001772 RID: 6002 // (get) Token: 0x06003F2F RID: 16175 RVA: 0x000F9410 File Offset: 0x000F7610 // (set) Token: 0x06003F30 RID: 16176 RVA: 0x000F9444 File Offset: 0x000F7644 public unsafe Il2CppStructArray bLevel04SaveTreasureBox { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameSaveLegacy.NativeFieldInfoPtr_bLevel04SaveTreasureBox); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new Il2CppStructArray(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameSaveLegacy.NativeFieldInfoPtr_bLevel04SaveTreasureBox), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17001773 RID: 6003 // (get) Token: 0x06003F31 RID: 16177 RVA: 0x000F946C File Offset: 0x000F766C // (set) Token: 0x06003F32 RID: 16178 RVA: 0x000F94A0 File Offset: 0x000F76A0 public unsafe Il2CppStructArray bLevel05SaveTreasureBox { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameSaveLegacy.NativeFieldInfoPtr_bLevel05SaveTreasureBox); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new Il2CppStructArray(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameSaveLegacy.NativeFieldInfoPtr_bLevel05SaveTreasureBox), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17001774 RID: 6004 // (get) Token: 0x06003F33 RID: 16179 RVA: 0x000F94C8 File Offset: 0x000F76C8 // (set) Token: 0x06003F34 RID: 16180 RVA: 0x000F94FC File Offset: 0x000F76FC public unsafe Il2CppStructArray bLevel06SaveTreasureBox { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameSaveLegacy.NativeFieldInfoPtr_bLevel06SaveTreasureBox); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new Il2CppStructArray(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameSaveLegacy.NativeFieldInfoPtr_bLevel06SaveTreasureBox), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x040028BD RID: 10429 private static readonly IntPtr NativeFieldInfoPtr_VERSION; // Token: 0x040028BE RID: 10430 private static readonly IntPtr NativeFieldInfoPtr_currentVersion; // Token: 0x040028BF RID: 10431 private static readonly IntPtr NativeFieldInfoPtr_iFileNumber; // Token: 0x040028C0 RID: 10432 private static readonly IntPtr NativeFieldInfoPtr_bFileDelete; // Token: 0x040028C1 RID: 10433 private static readonly IntPtr NativeFieldInfoPtr_iLevelNumber; // Token: 0x040028C2 RID: 10434 private static readonly IntPtr NativeFieldInfoPtr_iSavePointNumber; // Token: 0x040028C3 RID: 10435 private static readonly IntPtr NativeFieldInfoPtr_iDifficulty; // Token: 0x040028C4 RID: 10436 private static readonly IntPtr NativeFieldInfoPtr_fGameTime; // Token: 0x040028C5 RID: 10437 private static readonly IntPtr NativeFieldInfoPtr_iSaveYearTime; // Token: 0x040028C6 RID: 10438 private static readonly IntPtr NativeFieldInfoPtr_iSaveMonthTime; // Token: 0x040028C7 RID: 10439 private static readonly IntPtr NativeFieldInfoPtr_iSaveDayTime; // Token: 0x040028C8 RID: 10440 private static readonly IntPtr NativeFieldInfoPtr_iSaveHourTime; // Token: 0x040028C9 RID: 10441 private static readonly IntPtr NativeFieldInfoPtr_iSaveMinuteTime; // Token: 0x040028CA RID: 10442 private static readonly IntPtr NativeFieldInfoPtr_iSaveSecondTime; // Token: 0x040028CB RID: 10443 private static readonly IntPtr NativeFieldInfoPtr_iSkyJump; // Token: 0x040028CC RID: 10444 private static readonly IntPtr NativeFieldInfoPtr_iAbsorb; // Token: 0x040028CD RID: 10445 private static readonly IntPtr NativeFieldInfoPtr_iHPLevel; // Token: 0x040028CE RID: 10446 private static readonly IntPtr NativeFieldInfoPtr_fHPExp; // Token: 0x040028CF RID: 10447 private static readonly IntPtr NativeFieldInfoPtr_iMPLevel; // Token: 0x040028D0 RID: 10448 private static readonly IntPtr NativeFieldInfoPtr_fMPExp; // Token: 0x040028D1 RID: 10449 private static readonly IntPtr NativeFieldInfoPtr_iSPLevel; // Token: 0x040028D2 RID: 10450 private static readonly IntPtr NativeFieldInfoPtr_fSPExp; // Token: 0x040028D3 RID: 10451 private static readonly IntPtr NativeFieldInfoPtr_iSTRLevel; // Token: 0x040028D4 RID: 10452 private static readonly IntPtr NativeFieldInfoPtr_fSTRExp; // Token: 0x040028D5 RID: 10453 private static readonly IntPtr NativeFieldInfoPtr_iINTLevel; // Token: 0x040028D6 RID: 10454 private static readonly IntPtr NativeFieldInfoPtr_fINTExp; // Token: 0x040028D7 RID: 10455 private static readonly IntPtr NativeFieldInfoPtr_iDEXLevel; // Token: 0x040028D8 RID: 10456 private static readonly IntPtr NativeFieldInfoPtr_fDEXExp; // Token: 0x040028D9 RID: 10457 private static readonly IntPtr NativeFieldInfoPtr_iMagicNull; // Token: 0x040028DA RID: 10458 private static readonly IntPtr NativeFieldInfoPtr_iMagicIce; // Token: 0x040028DB RID: 10459 private static readonly IntPtr NativeFieldInfoPtr_iMagicFire; // Token: 0x040028DC RID: 10460 private static readonly IntPtr NativeFieldInfoPtr_iMagicLightning; // Token: 0x040028DD RID: 10461 private static readonly IntPtr NativeFieldInfoPtr_bNewNull; // Token: 0x040028DE RID: 10462 private static readonly IntPtr NativeFieldInfoPtr_bNewIce; // Token: 0x040028DF RID: 10463 private static readonly IntPtr NativeFieldInfoPtr_bNewFire; // Token: 0x040028E0 RID: 10464 private static readonly IntPtr NativeFieldInfoPtr_bNewLightning; // Token: 0x040028E1 RID: 10465 private static readonly IntPtr NativeFieldInfoPtr_bNewWind; // Token: 0x040028E2 RID: 10466 private static readonly IntPtr NativeFieldInfoPtr_bNewAbsorb; // Token: 0x040028E3 RID: 10467 private static readonly IntPtr NativeFieldInfoPtr_iItemSize; // Token: 0x040028E4 RID: 10468 private static readonly IntPtr NativeFieldInfoPtr_itemSizeMax; // Token: 0x040028E5 RID: 10469 private static readonly IntPtr NativeFieldInfoPtr_HoldItem; // Token: 0x040028E6 RID: 10470 private static readonly IntPtr NativeFieldInfoPtr_fMoney; // Token: 0x040028E7 RID: 10471 private static readonly IntPtr NativeFieldInfoPtr_fSceneMoney; // Token: 0x040028E8 RID: 10472 private static readonly IntPtr NativeFieldInfoPtr_fCurse; // Token: 0x040028E9 RID: 10473 private static readonly IntPtr NativeFieldInfoPtr_fCurrentHP; // Token: 0x040028EA RID: 10474 private static readonly IntPtr NativeFieldInfoPtr_fCurrentMP; // Token: 0x040028EB RID: 10475 private static readonly IntPtr NativeFieldInfoPtr_iItemSelect; // Token: 0x040028EC RID: 10476 private static readonly IntPtr NativeFieldInfoPtr_iMagicSelect; // Token: 0x040028ED RID: 10477 private static readonly IntPtr NativeFieldInfoPtr_bScriptL01Room01; // Token: 0x040028EE RID: 10478 private static readonly IntPtr NativeFieldInfoPtr_bScriptL01Room03; // Token: 0x040028EF RID: 10479 private static readonly IntPtr NativeFieldInfoPtr_bScriptL01Room04; // Token: 0x040028F0 RID: 10480 private static readonly IntPtr NativeFieldInfoPtr_bScriptL01MeetCat; // Token: 0x040028F1 RID: 10481 private static readonly IntPtr NativeFieldInfoPtr_bScriptL01Clear; // Token: 0x040028F2 RID: 10482 private static readonly IntPtr NativeFieldInfoPtr_bScriptL01OpenDoor01; // Token: 0x040028F3 RID: 10483 private static readonly IntPtr NativeFieldInfoPtr_bScriptL01OpenDoor02; // Token: 0x040028F4 RID: 10484 private static readonly IntPtr NativeFieldInfoPtr_bScriptL01OpenDoor03; // Token: 0x040028F5 RID: 10485 private static readonly IntPtr NativeFieldInfoPtr_bScriptL01Room06To07; // Token: 0x040028F6 RID: 10486 private static readonly IntPtr NativeFieldInfoPtr_bScriptL01Room07Wall; // Token: 0x040028F7 RID: 10487 private static readonly IntPtr NativeFieldInfoPtr_bScriptL01Room08Wall01; // Token: 0x040028F8 RID: 10488 private static readonly IntPtr NativeFieldInfoPtr_bScriptL01Room08Wall02; // Token: 0x040028F9 RID: 10489 private static readonly IntPtr NativeFieldInfoPtr_bScriptL01Room07Magic; // Token: 0x040028FA RID: 10490 private static readonly IntPtr NativeFieldInfoPtr_bScriptL01Room09Magic; // Token: 0x040028FB RID: 10491 private static readonly IntPtr NativeFieldInfoPtr_bScriptL01Room10; // Token: 0x040028FC RID: 10492 private static readonly IntPtr NativeFieldInfoPtr_bScriptL02Room01; // Token: 0x040028FD RID: 10493 private static readonly IntPtr NativeFieldInfoPtr_bScriptL02Room03; // Token: 0x040028FE RID: 10494 private static readonly IntPtr NativeFieldInfoPtr_bScriptL02Room06; // Token: 0x040028FF RID: 10495 private static readonly IntPtr NativeFieldInfoPtr_bScriptL02Room08; // Token: 0x04002900 RID: 10496 private static readonly IntPtr NativeFieldInfoPtr_bScriptL02Room09; // Token: 0x04002901 RID: 10497 private static readonly IntPtr NativeFieldInfoPtr_bScriptL02OpenDoor; // Token: 0x04002902 RID: 10498 private static readonly IntPtr NativeFieldInfoPtr_bScriptL02Clear; // Token: 0x04002903 RID: 10499 private static readonly IntPtr NativeFieldInfoPtr_bScriptL02L03BackDoor; // Token: 0x04002904 RID: 10500 private static readonly IntPtr NativeFieldInfoPtr_bScriptL02LightR02To03; // Token: 0x04002905 RID: 10501 private static readonly IntPtr NativeFieldInfoPtr_bScriptL02LightR04; // Token: 0x04002906 RID: 10502 private static readonly IntPtr NativeFieldInfoPtr_bScriptL02LightR04Tto05_01; // Token: 0x04002907 RID: 10503 private static readonly IntPtr NativeFieldInfoPtr_bScriptL02LightR04Tto05_02; // Token: 0x04002908 RID: 10504 private static readonly IntPtr NativeFieldInfoPtr_bScriptL02LightR05_01; // Token: 0x04002909 RID: 10505 private static readonly IntPtr NativeFieldInfoPtr_bScriptL02LightR05_02; // Token: 0x0400290A RID: 10506 private static readonly IntPtr NativeFieldInfoPtr_bScriptL02LightR05Tto06_01; // Token: 0x0400290B RID: 10507 private static readonly IntPtr NativeFieldInfoPtr_bScriptL02LightR05Tto06_02; // Token: 0x0400290C RID: 10508 private static readonly IntPtr NativeFieldInfoPtr_bScriptL03Room01; // Token: 0x0400290D RID: 10509 private static readonly IntPtr NativeFieldInfoPtr_bScriptL03Room01_DoorL; // Token: 0x0400290E RID: 10510 private static readonly IntPtr NativeFieldInfoPtr_bScriptL03Room01_DoorR; // Token: 0x0400290F RID: 10511 private static readonly IntPtr NativeFieldInfoPtr_bScriptL03Room02; // Token: 0x04002910 RID: 10512 private static readonly IntPtr NativeFieldInfoPtr_bScriptL03Room02To04W01; // Token: 0x04002911 RID: 10513 private static readonly IntPtr NativeFieldInfoPtr_bScriptL03Room02To04W02; // Token: 0x04002912 RID: 10514 private static readonly IntPtr NativeFieldInfoPtr_bScriptL03Room04Item; // Token: 0x04002913 RID: 10515 private static readonly IntPtr NativeFieldInfoPtr_bScriptL03Room04_01; // Token: 0x04002914 RID: 10516 private static readonly IntPtr NativeFieldInfoPtr_bScriptL03Room04_02; // Token: 0x04002915 RID: 10517 private static readonly IntPtr NativeFieldInfoPtr_bScriptL03Room04_MFloorPos; // Token: 0x04002916 RID: 10518 private static readonly IntPtr NativeFieldInfoPtr_bScriptL03Room05; // Token: 0x04002917 RID: 10519 private static readonly IntPtr NativeFieldInfoPtr_bScriptL03Room06; // Token: 0x04002918 RID: 10520 private static readonly IntPtr NativeFieldInfoPtr_bScriptL03Room08_MFloorPos; // Token: 0x04002919 RID: 10521 private static readonly IntPtr NativeFieldInfoPtr_bScriptL03Room08ToBack; // Token: 0x0400291A RID: 10522 private static readonly IntPtr NativeFieldInfoPtr_bScriptL03Boss01Clear; // Token: 0x0400291B RID: 10523 private static readonly IntPtr NativeFieldInfoPtr_bScriptL03Clear; // Token: 0x0400291C RID: 10524 private static readonly IntPtr NativeFieldInfoPtr_bScriptL03L04BackDoor; // Token: 0x0400291D RID: 10525 private static readonly IntPtr NativeFieldInfoPtr_iStatSecond; // Token: 0x0400291E RID: 10526 private static readonly IntPtr NativeFieldInfoPtr_iStatPhysical; // Token: 0x0400291F RID: 10527 private static readonly IntPtr NativeFieldInfoPtr_iStatMana; // Token: 0x04002920 RID: 10528 private static readonly IntPtr NativeFieldInfoPtr_iStatMoney; // Token: 0x04002921 RID: 10529 private static readonly IntPtr NativeFieldInfoPtr_iStatKillEnemy; // Token: 0x04002922 RID: 10530 private static readonly IntPtr NativeFieldInfoPtr_iStatChest; // Token: 0x04002923 RID: 10531 private static readonly IntPtr NativeFieldInfoPtr_iAllLevelCompleted; // Token: 0x04002924 RID: 10532 private static readonly IntPtr NativeFieldInfoPtr_Level01SceneItemList; // Token: 0x04002925 RID: 10533 private static readonly IntPtr NativeFieldInfoPtr_Level02SceneItemList; // Token: 0x04002926 RID: 10534 private static readonly IntPtr NativeFieldInfoPtr_Level03SceneItemList; // Token: 0x04002927 RID: 10535 private static readonly IntPtr NativeFieldInfoPtr_Level04SceneItemList; // Token: 0x04002928 RID: 10536 private static readonly IntPtr NativeFieldInfoPtr_Level05SceneItemList; // Token: 0x04002929 RID: 10537 private static readonly IntPtr NativeFieldInfoPtr_Level06SceneItemList; // Token: 0x0400292A RID: 10538 private static readonly IntPtr NativeFieldInfoPtr_bLevel01SaveTreasureBox; // Token: 0x0400292B RID: 10539 private static readonly IntPtr NativeFieldInfoPtr_bLevel02SaveTreasureBox; // Token: 0x0400292C RID: 10540 private static readonly IntPtr NativeFieldInfoPtr_bLevel03SaveTreasureBox; // Token: 0x0400292D RID: 10541 private static readonly IntPtr NativeFieldInfoPtr_bLevel04SaveTreasureBox; // Token: 0x0400292E RID: 10542 private static readonly IntPtr NativeFieldInfoPtr_bLevel05SaveTreasureBox; // Token: 0x0400292F RID: 10543 private static readonly IntPtr NativeFieldInfoPtr_bLevel06SaveTreasureBox; // Token: 0x04002930 RID: 10544 private static readonly IntPtr NativeMethodInfoPtr_Convert_Public_GameSave_String_0; // Token: 0x04002931 RID: 10545 private static readonly IntPtr NativeMethodInfoPtr_TryLoadFile_Private_Boolean_String_0; // Token: 0x04002932 RID: 10546 private static readonly IntPtr NativeMethodInfoPtr_ConvertGameSave_Private_GameSave_Int32_0; // Token: 0x04002933 RID: 10547 private static readonly IntPtr NativeMethodInfoPtr_ConvertTreasureData_Private_Il2CppStructArray_1_Boolean_Il2CppStructArray_1_Boolean_0; // Token: 0x04002934 RID: 10548 private static readonly IntPtr NativeMethodInfoPtr_ConvertSceneItem_Private_Il2CppReferenceArray_1_SceneItem_List_1_SceneItem_0; // Token: 0x04002935 RID: 10549 private static readonly IntPtr NativeMethodInfoPtr_GetPlaySeconds_Private_UInt64_Single_0; // Token: 0x04002936 RID: 10550 private static readonly IntPtr NativeMethodInfoPtr_GetSaveTimeStamp_Private_Int64_0; // Token: 0x04002937 RID: 10551 private static readonly IntPtr NativeMethodInfoPtr_GetSceneItemData_Private_List_1_SceneItem_List_1_SceneItem_0; // Token: 0x04002938 RID: 10552 private static readonly IntPtr NativeMethodInfoPtr_GetTreasureChestData_Private_Il2CppStructArray_1_Boolean_Il2CppStructArray_1_Boolean_0; // Token: 0x04002939 RID: 10553 private static readonly IntPtr NativeMethodInfoPtr_GenerateGameSave_Private_GameSave_Int32_0; // Token: 0x0400293A RID: 10554 private static readonly IntPtr NativeMethodInfoPtr__ctor_Public_Void_0; // Token: 0x02000131 RID: 305 [ObfuscatedName("GameSaveLegacy/<>c")] [Serializable] public sealed class __c : Object { // Token: 0x06003F35 RID: 16181 RVA: 0x000F9524 File Offset: 0x000F7724 [CallerCount(1642)] [CachedScanResults(RefRangeStart = 7417, RefRangeEnd = 9059, XrefRangeStart = 7417, XrefRangeEnd = 9059, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe __c() : this(IL2CPP.il2cpp_object_new(Il2CppClassPointerStore.NativeClassPtr)) { IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(GameSaveLegacy.__c.NativeMethodInfoPtr__ctor_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x06003F36 RID: 16182 RVA: 0x000F9570 File Offset: 0x000F7770 [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 529918, XrefRangeEnd = 529922, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe SceneItem _GetSceneItemData_b__122_0(SceneItem data) { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); checked { IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)]; *ptr = IL2CPP.Il2CppObjectBaseToPtr(data); IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(GameSaveLegacy.__c.NativeMethodInfoPtr__GetSceneItemData_b__122_0_Internal_SceneItem_SceneItem_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); IntPtr intPtr3 = intPtr; return (intPtr3 != 0) ? new SceneItem(intPtr3) : null; } } // Token: 0x06003F37 RID: 16183 RVA: 0x000F95E0 File Offset: 0x000F77E0 // Note: this type is marked as 'beforefieldinit'. static __c() { Il2CppClassPointerStore.NativeClassPtr = IL2CPP.GetIl2CppNestedType(Il2CppClassPointerStore.NativeClassPtr, "<>c"); IL2CPP.il2cpp_runtime_class_init(Il2CppClassPointerStore.NativeClassPtr); GameSaveLegacy.__c.NativeFieldInfoPtr___9 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "<>9"); GameSaveLegacy.__c.NativeFieldInfoPtr___9__122_0 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "<>9__122_0"); GameSaveLegacy.__c.NativeMethodInfoPtr__ctor_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100667176); GameSaveLegacy.__c.NativeMethodInfoPtr__GetSceneItemData_b__122_0_Internal_SceneItem_SceneItem_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100667177); } // Token: 0x06003F38 RID: 16184 RVA: 0x0000A688 File Offset: 0x00008888 public __c(IntPtr pointer) : base(pointer) { } // Token: 0x17001775 RID: 6005 // (get) Token: 0x06003F39 RID: 16185 RVA: 0x000F965C File Offset: 0x000F785C // (set) Token: 0x06003F3A RID: 16186 RVA: 0x000F9687 File Offset: 0x000F7887 public unsafe static GameSaveLegacy.__c __9 { get { IntPtr intPtr; IL2CPP.il2cpp_field_static_get_value(GameSaveLegacy.__c.NativeFieldInfoPtr___9, (void*)(&intPtr)); IntPtr intPtr2 = intPtr; return (intPtr2 != 0) ? new GameSaveLegacy.__c(intPtr2) : null; } set { IL2CPP.il2cpp_field_static_set_value(GameSaveLegacy.__c.NativeFieldInfoPtr___9, IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17001776 RID: 6006 // (get) Token: 0x06003F3B RID: 16187 RVA: 0x000F969C File Offset: 0x000F789C // (set) Token: 0x06003F3C RID: 16188 RVA: 0x000F96C7 File Offset: 0x000F78C7 public unsafe static Func __9__122_0 { get { IntPtr intPtr; IL2CPP.il2cpp_field_static_get_value(GameSaveLegacy.__c.NativeFieldInfoPtr___9__122_0, (void*)(&intPtr)); IntPtr intPtr2 = intPtr; return (intPtr2 != 0) ? new Func(intPtr2) : null; } set { IL2CPP.il2cpp_field_static_set_value(GameSaveLegacy.__c.NativeFieldInfoPtr___9__122_0, IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x0400293B RID: 10555 private static readonly IntPtr NativeFieldInfoPtr___9; // Token: 0x0400293C RID: 10556 private static readonly IntPtr NativeFieldInfoPtr___9__122_0; // Token: 0x0400293D RID: 10557 private static readonly IntPtr NativeMethodInfoPtr__ctor_Public_Void_0; // Token: 0x0400293E RID: 10558 private static readonly IntPtr NativeMethodInfoPtr__GetSceneItemData_b__122_0_Internal_SceneItem_SceneItem_0; } }