using System; using Il2CppInterop.Common.Attributes; using Il2CppInterop.Runtime; using Il2CppSystem; // Token: 0x02000139 RID: 313 [Serializable] public class GameSavePreviewData : Object { // Token: 0x06004084 RID: 16516 RVA: 0x000FD804 File Offset: 0x000FBA04 [CallerCount(1)] [CachedScanResults(RefRangeStart = 530346, RefRangeEnd = 530347, XrefRangeStart = 530342, XrefRangeEnd = 530346, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe GameSavePreviewData() : this(IL2CPP.il2cpp_object_new(Il2CppClassPointerStore.NativeClassPtr)) { IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(GameSavePreviewData.NativeMethodInfoPtr__ctor_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x06004085 RID: 16517 RVA: 0x000FD850 File Offset: 0x000FBA50 [CallerCount(2)] [CachedScanResults(RefRangeStart = 530356, RefRangeEnd = 530358, XrefRangeStart = 530347, XrefRangeEnd = 530356, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void Apply(GameSave gameSave) { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); checked { IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)]; *ptr = IL2CPP.Il2CppObjectBaseToPtr(gameSave); IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(GameSavePreviewData.NativeMethodInfoPtr_Apply_Public_Void_GameSave_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } } // Token: 0x06004086 RID: 16518 RVA: 0x000FD8AC File Offset: 0x000FBAAC [CallerCount(1)] [CachedScanResults(RefRangeStart = 530361, RefRangeEnd = 530362, XrefRangeStart = 530358, XrefRangeEnd = 530361, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void Clear() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(GameSavePreviewData.NativeMethodInfoPtr_Clear_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x06004087 RID: 16519 RVA: 0x000FD8F0 File Offset: 0x000FBAF0 // Note: this type is marked as 'beforefieldinit'. static GameSavePreviewData() { Il2CppClassPointerStore.NativeClassPtr = IL2CPP.GetIl2CppClass("Assembly-CSharp.dll", "", "GameSavePreviewData"); IL2CPP.il2cpp_runtime_class_init(Il2CppClassPointerStore.NativeClassPtr); GameSavePreviewData.NativeFieldInfoPtr_hasFile = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "hasFile"); GameSavePreviewData.NativeFieldInfoPtr_difficulty = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "difficulty"); GameSavePreviewData.NativeFieldInfoPtr_stage = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "stage"); GameSavePreviewData.NativeFieldInfoPtr_savePoint = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "savePoint"); GameSavePreviewData.NativeFieldInfoPtr_gameCleared = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "gameCleared"); GameSavePreviewData.NativeFieldInfoPtr_timeStamp = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "timeStamp"); GameSavePreviewData.NativeMethodInfoPtr__ctor_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100667201); GameSavePreviewData.NativeMethodInfoPtr_Apply_Public_Void_GameSave_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100667202); GameSavePreviewData.NativeMethodInfoPtr_Clear_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100667203); } // Token: 0x06004088 RID: 16520 RVA: 0x0000A688 File Offset: 0x00008888 public GameSavePreviewData(IntPtr pointer) : base(pointer) { } // Token: 0x17001808 RID: 6152 // (get) Token: 0x06004089 RID: 16521 RVA: 0x000FD9D4 File Offset: 0x000FBBD4 // (set) Token: 0x0600408A RID: 16522 RVA: 0x000FD9FC File Offset: 0x000FBBFC public unsafe bool hasFile { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameSavePreviewData.NativeFieldInfoPtr_hasFile); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameSavePreviewData.NativeFieldInfoPtr_hasFile)) = value; } } // Token: 0x17001809 RID: 6153 // (get) Token: 0x0600408B RID: 16523 RVA: 0x000FDA20 File Offset: 0x000FBC20 // (set) Token: 0x0600408C RID: 16524 RVA: 0x000FDA48 File Offset: 0x000FBC48 public unsafe GameDifficulty difficulty { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameSavePreviewData.NativeFieldInfoPtr_difficulty); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameSavePreviewData.NativeFieldInfoPtr_difficulty)) = value; } } // Token: 0x1700180A RID: 6154 // (get) Token: 0x0600408D RID: 16525 RVA: 0x000FDA6C File Offset: 0x000FBC6C // (set) Token: 0x0600408E RID: 16526 RVA: 0x000FDA94 File Offset: 0x000FBC94 public unsafe GameStage stage { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameSavePreviewData.NativeFieldInfoPtr_stage); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameSavePreviewData.NativeFieldInfoPtr_stage)) = value; } } // Token: 0x1700180B RID: 6155 // (get) Token: 0x0600408F RID: 16527 RVA: 0x000FDAB8 File Offset: 0x000FBCB8 // (set) Token: 0x06004090 RID: 16528 RVA: 0x000FDAE0 File Offset: 0x000FBCE0 public unsafe int savePoint { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameSavePreviewData.NativeFieldInfoPtr_savePoint); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameSavePreviewData.NativeFieldInfoPtr_savePoint)) = value; } } // Token: 0x1700180C RID: 6156 // (get) Token: 0x06004091 RID: 16529 RVA: 0x000FDB04 File Offset: 0x000FBD04 // (set) Token: 0x06004092 RID: 16530 RVA: 0x000FDB2C File Offset: 0x000FBD2C public unsafe int gameCleared { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameSavePreviewData.NativeFieldInfoPtr_gameCleared); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameSavePreviewData.NativeFieldInfoPtr_gameCleared)) = value; } } // Token: 0x1700180D RID: 6157 // (get) Token: 0x06004093 RID: 16531 RVA: 0x000FDB50 File Offset: 0x000FBD50 // (set) Token: 0x06004094 RID: 16532 RVA: 0x000FDB79 File Offset: 0x000FBD79 public unsafe string timeStamp { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameSavePreviewData.NativeFieldInfoPtr_timeStamp); return IL2CPP.Il2CppStringToManaged(*intPtr); } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameSavePreviewData.NativeFieldInfoPtr_timeStamp), IL2CPP.ManagedStringToIl2Cpp(value)); } } // Token: 0x040029E7 RID: 10727 private static readonly IntPtr NativeFieldInfoPtr_hasFile; // Token: 0x040029E8 RID: 10728 private static readonly IntPtr NativeFieldInfoPtr_difficulty; // Token: 0x040029E9 RID: 10729 private static readonly IntPtr NativeFieldInfoPtr_stage; // Token: 0x040029EA RID: 10730 private static readonly IntPtr NativeFieldInfoPtr_savePoint; // Token: 0x040029EB RID: 10731 private static readonly IntPtr NativeFieldInfoPtr_gameCleared; // Token: 0x040029EC RID: 10732 private static readonly IntPtr NativeFieldInfoPtr_timeStamp; // Token: 0x040029ED RID: 10733 private static readonly IntPtr NativeMethodInfoPtr__ctor_Public_Void_0; // Token: 0x040029EE RID: 10734 private static readonly IntPtr NativeMethodInfoPtr_Apply_Public_Void_GameSave_0; // Token: 0x040029EF RID: 10735 private static readonly IntPtr NativeMethodInfoPtr_Clear_Public_Void_0; }