using System; using Il2CppInterop.Common.Attributes; using Il2CppInterop.Runtime; using Il2CppSystem; // Token: 0x02000133 RID: 307 public class GameSaveVer46 : Object { // Token: 0x06003F57 RID: 16215 RVA: 0x000F9C60 File Offset: 0x000F7E60 [CallerCount(1)] [CachedScanResults(RefRangeStart = 530310, RefRangeEnd = 530311, XrefRangeStart = 530297, XrefRangeEnd = 530310, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe GameSave UpgradeVersion() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(GameSaveVer46.NativeMethodInfoPtr_UpgradeVersion_Public_GameSave_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); IntPtr intPtr3 = intPtr; return (intPtr3 != 0) ? new GameSave(intPtr3) : null; } // Token: 0x06003F58 RID: 16216 RVA: 0x000F9CB8 File Offset: 0x000F7EB8 [CallerCount(1642)] [CachedScanResults(RefRangeStart = 7417, RefRangeEnd = 9059, XrefRangeStart = 7417, XrefRangeEnd = 9059, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe GameSaveVer46() : this(IL2CPP.il2cpp_object_new(Il2CppClassPointerStore.NativeClassPtr)) { IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(GameSaveVer46.NativeMethodInfoPtr__ctor_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x06003F59 RID: 16217 RVA: 0x000F9D04 File Offset: 0x000F7F04 // Note: this type is marked as 'beforefieldinit'. static GameSaveVer46() { Il2CppClassPointerStore.NativeClassPtr = IL2CPP.GetIl2CppClass("Assembly-CSharp.dll", "", "GameSaveVer46"); IL2CPP.il2cpp_runtime_class_init(Il2CppClassPointerStore.NativeClassPtr); GameSaveVer46.NativeFieldInfoPtr_basic = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "basic"); GameSaveVer46.NativeFieldInfoPtr_stats = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "stats"); GameSaveVer46.NativeFieldInfoPtr_props = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "props"); GameSaveVer46.NativeFieldInfoPtr_flags = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "flags"); GameSaveVer46.NativeFieldInfoPtr_tips = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "tips"); GameSaveVer46.NativeMethodInfoPtr_UpgradeVersion_Public_GameSave_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100667182); GameSaveVer46.NativeMethodInfoPtr__ctor_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100667183); } // Token: 0x06003F5A RID: 16218 RVA: 0x0000A688 File Offset: 0x00008888 public GameSaveVer46(IntPtr pointer) : base(pointer) { } // Token: 0x17001781 RID: 6017 // (get) Token: 0x06003F5B RID: 16219 RVA: 0x000F9DC0 File Offset: 0x000F7FC0 // (set) Token: 0x06003F5C RID: 16220 RVA: 0x000F9DF4 File Offset: 0x000F7FF4 public unsafe GameSaveBasicDataVer46 basic { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameSaveVer46.NativeFieldInfoPtr_basic); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameSaveBasicDataVer46(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameSaveVer46.NativeFieldInfoPtr_basic), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17001782 RID: 6018 // (get) Token: 0x06003F5D RID: 16221 RVA: 0x000F9E1C File Offset: 0x000F801C // (set) Token: 0x06003F5E RID: 16222 RVA: 0x000F9E50 File Offset: 0x000F8050 public unsafe PlayerStatsData stats { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameSaveVer46.NativeFieldInfoPtr_stats); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new PlayerStatsData(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameSaveVer46.NativeFieldInfoPtr_stats), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17001783 RID: 6019 // (get) Token: 0x06003F5F RID: 16223 RVA: 0x000F9E78 File Offset: 0x000F8078 // (set) Token: 0x06003F60 RID: 16224 RVA: 0x000F9EAC File Offset: 0x000F80AC public unsafe GamePropertyData props { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameSaveVer46.NativeFieldInfoPtr_props); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GamePropertyData(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameSaveVer46.NativeFieldInfoPtr_props), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17001784 RID: 6020 // (get) Token: 0x06003F61 RID: 16225 RVA: 0x000F9ED4 File Offset: 0x000F80D4 // (set) Token: 0x06003F62 RID: 16226 RVA: 0x000F9F08 File Offset: 0x000F8108 public unsafe StageFlagData flags { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameSaveVer46.NativeFieldInfoPtr_flags); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new StageFlagData(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameSaveVer46.NativeFieldInfoPtr_flags), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17001785 RID: 6021 // (get) Token: 0x06003F63 RID: 16227 RVA: 0x000F9F30 File Offset: 0x000F8130 // (set) Token: 0x06003F64 RID: 16228 RVA: 0x000F9F64 File Offset: 0x000F8164 public unsafe TutorialTipData tips { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameSaveVer46.NativeFieldInfoPtr_tips); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new TutorialTipData(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameSaveVer46.NativeFieldInfoPtr_tips), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x0400294D RID: 10573 private static readonly IntPtr NativeFieldInfoPtr_basic; // Token: 0x0400294E RID: 10574 private static readonly IntPtr NativeFieldInfoPtr_stats; // Token: 0x0400294F RID: 10575 private static readonly IntPtr NativeFieldInfoPtr_props; // Token: 0x04002950 RID: 10576 private static readonly IntPtr NativeFieldInfoPtr_flags; // Token: 0x04002951 RID: 10577 private static readonly IntPtr NativeFieldInfoPtr_tips; // Token: 0x04002952 RID: 10578 private static readonly IntPtr NativeMethodInfoPtr_UpgradeVersion_Public_GameSave_0; // Token: 0x04002953 RID: 10579 private static readonly IntPtr NativeMethodInfoPtr__ctor_Public_Void_0; }