using System; using Il2CppInterop.Common.Attributes; using Il2CppInterop.Runtime; using UnityEngine; // Token: 0x020001FD RID: 509 public class GameSpatialHashSettings : ScriptableObject { // Token: 0x17001C0E RID: 7182 // (get) Token: 0x06004DE5 RID: 19941 RVA: 0x00135200 File Offset: 0x00133400 public unsafe SpatialHashGridDataMap GridDataMap { [CallerCount(10)] [CachedScanResults(RefRangeStart = 7233, RefRangeEnd = 7243, XrefRangeStart = 7233, XrefRangeEnd = 7243, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] get { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(GameSpatialHashSettings.NativeMethodInfoPtr_get_GridDataMap_Public_get_SpatialHashGridDataMap_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); IntPtr intPtr3 = intPtr; return (intPtr3 != 0) ? new SpatialHashGridDataMap(intPtr3) : null; } } // Token: 0x06004DE6 RID: 19942 RVA: 0x00135258 File Offset: 0x00133458 [CallerCount(3)] [CachedScanResults(RefRangeStart = 207296, RefRangeEnd = 207299, XrefRangeStart = 207296, XrefRangeEnd = 207299, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe GameSpatialHashSettings() : this(IL2CPP.il2cpp_object_new(Il2CppClassPointerStore.NativeClassPtr)) { IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(GameSpatialHashSettings.NativeMethodInfoPtr__ctor_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x06004DE7 RID: 19943 RVA: 0x001352A4 File Offset: 0x001334A4 // Note: this type is marked as 'beforefieldinit'. static GameSpatialHashSettings() { Il2CppClassPointerStore.NativeClassPtr = IL2CPP.GetIl2CppClass("Assembly-CSharp.dll", "", "GameSpatialHashSettings"); IL2CPP.il2cpp_runtime_class_init(Il2CppClassPointerStore.NativeClassPtr); GameSpatialHashSettings.NativeFieldInfoPtr_gridDataMap = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "gridDataMap"); GameSpatialHashSettings.NativeMethodInfoPtr_get_GridDataMap_Public_get_SpatialHashGridDataMap_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100668420); GameSpatialHashSettings.NativeMethodInfoPtr__ctor_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100668421); } // Token: 0x06004DE8 RID: 19944 RVA: 0x00009DEC File Offset: 0x00007FEC public GameSpatialHashSettings(IntPtr pointer) : base(pointer) { } // Token: 0x17001C0D RID: 7181 // (get) Token: 0x06004DE9 RID: 19945 RVA: 0x00135310 File Offset: 0x00133510 // (set) Token: 0x06004DEA RID: 19946 RVA: 0x00135344 File Offset: 0x00133544 public unsafe SpatialHashGridDataMap gridDataMap { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameSpatialHashSettings.NativeFieldInfoPtr_gridDataMap); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new SpatialHashGridDataMap(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameSpatialHashSettings.NativeFieldInfoPtr_gridDataMap), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x04003326 RID: 13094 private static readonly IntPtr NativeFieldInfoPtr_gridDataMap; // Token: 0x04003327 RID: 13095 private static readonly IntPtr NativeMethodInfoPtr_get_GridDataMap_Public_get_SpatialHashGridDataMap_0; // Token: 0x04003328 RID: 13096 private static readonly IntPtr NativeMethodInfoPtr__ctor_Public_Void_0; }